Fix bug #6671 with point position in the window when scrolling far away.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct window *, struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void ensure_echo_area_buffers (void);
778 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
779 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
780 static int with_echo_area_buffer (struct window *, int,
781 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
782 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
783 static void clear_garbaged_frames (void);
784 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
785 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int display_echo_area (struct window *);
788 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static Lisp_Object unwind_redisplay (Lisp_Object);
791 static int string_char_and_length (const unsigned char *, int *);
792 static struct text_pos display_prop_end (struct it *, Lisp_Object,
793 struct text_pos);
794 static int compute_window_start_on_continuation_line (struct window *);
795 static Lisp_Object safe_eval_handler (Lisp_Object);
796 static void insert_left_trunc_glyphs (struct it *);
797 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
798 Lisp_Object);
799 static void extend_face_to_end_of_line (struct it *);
800 static int append_space_for_newline (struct it *, int);
801 static int cursor_row_fully_visible_p (struct window *, int, int);
802 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
803 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
804 static int trailing_whitespace_p (EMACS_INT);
805 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT,
806 EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (int);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, int,
827 Lisp_Object *);
828 static void display_menu_bar (struct window *);
829 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
830 EMACS_INT *);
831 static int display_string (const char *, Lisp_Object, Lisp_Object,
832 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
833 static void compute_line_metrics (struct it *);
834 static void run_redisplay_end_trigger_hook (struct it *);
835 static int get_overlay_strings (struct it *, EMACS_INT);
836 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
837 static void next_overlay_string (struct it *);
838 static void reseat (struct it *, struct text_pos, int);
839 static void reseat_1 (struct it *, struct text_pos, int);
840 static void back_to_previous_visible_line_start (struct it *);
841 void reseat_at_previous_visible_line_start (struct it *);
842 static void reseat_at_next_visible_line_start (struct it *, int);
843 static int next_element_from_ellipsis (struct it *);
844 static int next_element_from_display_vector (struct it *);
845 static int next_element_from_string (struct it *);
846 static int next_element_from_c_string (struct it *);
847 static int next_element_from_buffer (struct it *);
848 static int next_element_from_composition (struct it *);
849 static int next_element_from_image (struct it *);
850 static int next_element_from_stretch (struct it *);
851 static void load_overlay_strings (struct it *, EMACS_INT);
852 static int init_from_display_pos (struct it *, struct window *,
853 struct display_pos *);
854 static void reseat_to_string (struct it *, const char *,
855 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
856 static enum move_it_result
857 move_it_in_display_line_to (struct it *, EMACS_INT, int,
858 enum move_operation_enum);
859 void move_it_vertically_backward (struct it *, int);
860 static void init_to_row_start (struct it *, struct window *,
861 struct glyph_row *);
862 static int init_to_row_end (struct it *, struct window *,
863 struct glyph_row *);
864 static void back_to_previous_line_start (struct it *);
865 static int forward_to_next_line_start (struct it *, int *);
866 static struct text_pos string_pos_nchars_ahead (struct text_pos,
867 Lisp_Object, EMACS_INT);
868 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
869 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
870 static EMACS_INT number_of_chars (const char *, int);
871 static void compute_stop_pos (struct it *);
872 static void compute_string_pos (struct text_pos *, struct text_pos,
873 Lisp_Object);
874 static int face_before_or_after_it_pos (struct it *, int);
875 static EMACS_INT next_overlay_change (EMACS_INT);
876 static int handle_single_display_spec (struct it *, Lisp_Object,
877 Lisp_Object, Lisp_Object,
878 struct text_pos *, int);
879 static int underlying_face_id (struct it *);
880 static int in_ellipses_for_invisible_text_p (struct display_pos *,
881 struct window *);
882
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
885
886 #ifdef HAVE_WINDOW_SYSTEM
887
888 static void x_consider_frame_title (Lisp_Object);
889 static int tool_bar_lines_needed (struct frame *, int *);
890 static void update_tool_bar (struct frame *, int);
891 static void build_desired_tool_bar_string (struct frame *f);
892 static int redisplay_tool_bar (struct frame *);
893 static void display_tool_bar_line (struct it *, int);
894 static void notice_overwritten_cursor (struct window *,
895 enum glyph_row_area,
896 int, int, int, int);
897 static void append_stretch_glyph (struct it *, Lisp_Object,
898 int, int, int);
899
900
901 #endif /* HAVE_WINDOW_SYSTEM */
902
903 static int coords_in_mouse_face_p (struct window *, int, int);
904
905
906 \f
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
910
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
914
915 This is the height of W minus the height of a mode line, if any. */
916
917 INLINE int
918 window_text_bottom_y (struct window *w)
919 {
920 int height = WINDOW_TOTAL_HEIGHT (w);
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 return height;
925 }
926
927 /* Return the pixel width of display area AREA of window W. AREA < 0
928 means return the total width of W, not including fringes to
929 the left and right of the window. */
930
931 INLINE int
932 window_box_width (struct window *w, int area)
933 {
934 int cols = XFASTINT (w->total_cols);
935 int pixels = 0;
936
937 if (!w->pseudo_window_p)
938 {
939 cols -= WINDOW_SCROLL_BAR_COLS (w);
940
941 if (area == TEXT_AREA)
942 {
943 if (INTEGERP (w->left_margin_cols))
944 cols -= XFASTINT (w->left_margin_cols);
945 if (INTEGERP (w->right_margin_cols))
946 cols -= XFASTINT (w->right_margin_cols);
947 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
948 }
949 else if (area == LEFT_MARGIN_AREA)
950 {
951 cols = (INTEGERP (w->left_margin_cols)
952 ? XFASTINT (w->left_margin_cols) : 0);
953 pixels = 0;
954 }
955 else if (area == RIGHT_MARGIN_AREA)
956 {
957 cols = (INTEGERP (w->right_margin_cols)
958 ? XFASTINT (w->right_margin_cols) : 0);
959 pixels = 0;
960 }
961 }
962
963 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
964 }
965
966
967 /* Return the pixel height of the display area of window W, not
968 including mode lines of W, if any. */
969
970 INLINE int
971 window_box_height (struct window *w)
972 {
973 struct frame *f = XFRAME (w->frame);
974 int height = WINDOW_TOTAL_HEIGHT (w);
975
976 xassert (height >= 0);
977
978 /* Note: the code below that determines the mode-line/header-line
979 height is essentially the same as that contained in the macro
980 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
981 the appropriate glyph row has its `mode_line_p' flag set,
982 and if it doesn't, uses estimate_mode_line_height instead. */
983
984 if (WINDOW_WANTS_MODELINE_P (w))
985 {
986 struct glyph_row *ml_row
987 = (w->current_matrix && w->current_matrix->rows
988 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
989 : 0);
990 if (ml_row && ml_row->mode_line_p)
991 height -= ml_row->height;
992 else
993 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
994 }
995
996 if (WINDOW_WANTS_HEADER_LINE_P (w))
997 {
998 struct glyph_row *hl_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (hl_row && hl_row->mode_line_p)
1003 height -= hl_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1006 }
1007
1008 /* With a very small font and a mode-line that's taller than
1009 default, we might end up with a negative height. */
1010 return max (0, height);
1011 }
1012
1013 /* Return the window-relative coordinate of the left edge of display
1014 area AREA of window W. AREA < 0 means return the left edge of the
1015 whole window, to the right of the left fringe of W. */
1016
1017 INLINE int
1018 window_box_left_offset (struct window *w, int area)
1019 {
1020 int x;
1021
1022 if (w->pseudo_window_p)
1023 return 0;
1024
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1026
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1035 ? 0
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1040
1041 return x;
1042 }
1043
1044
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the right edge of the
1047 whole window, to the left of the right fringe of W. */
1048
1049 INLINE int
1050 window_box_right_offset (struct window *w, int area)
1051 {
1052 return window_box_left_offset (w, area) + window_box_width (w, area);
1053 }
1054
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. AREA < 0 means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1058
1059 INLINE int
1060 window_box_left (struct window *w, int area)
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1064
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1067
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1070
1071 return x;
1072 }
1073
1074
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. AREA < 0 means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1078
1079 INLINE int
1080 window_box_right (struct window *w, int area)
1081 {
1082 return window_box_left (w, area) + window_box_width (w, area);
1083 }
1084
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. AREA < 0 means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1091
1092 INLINE void
1093 window_box (struct window *w, int area, int *box_x, int *box_y,
1094 int *box_width, int *box_height)
1095 {
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1103 {
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 }
1108 }
1109
1110
1111 /* Get the bounding box of the display area AREA of window W, without
1112 mode lines. AREA < 0 means the whole window, not including the
1113 left and right fringe of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1118
1119 INLINE void
1120 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1122 {
1123 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1124 bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1127 }
1128
1129
1130 \f
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1134
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1137
1138 int
1139 line_bottom_y (struct it *it)
1140 {
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1143
1144 if (line_height == 0)
1145 {
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1149 {
1150 move_it_by_lines (it, 1, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1154 }
1155 else
1156 {
1157 struct glyph_row *row = it->glyph_row;
1158
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1167 }
1168 }
1169
1170 return line_top_y + line_height;
1171 }
1172
1173
1174 /* Return 1 if position CHARPOS is visible in window W.
1175 CHARPOS < 0 means return info about WINDOW_END position.
1176 If visible, set *X and *Y to pixel coordinates of top left corner.
1177 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1178 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1179
1180 int
1181 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1182 int *rtop, int *rbot, int *rowh, int *vpos)
1183 {
1184 struct it it;
1185 struct text_pos top;
1186 int visible_p = 0;
1187 struct buffer *old_buffer = NULL;
1188
1189 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1190 return visible_p;
1191
1192 if (XBUFFER (w->buffer) != current_buffer)
1193 {
1194 old_buffer = current_buffer;
1195 set_buffer_internal_1 (XBUFFER (w->buffer));
1196 }
1197
1198 SET_TEXT_POS_FROM_MARKER (top, w->start);
1199
1200 /* Compute exact mode line heights. */
1201 if (WINDOW_WANTS_MODELINE_P (w))
1202 current_mode_line_height
1203 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1204 BVAR (current_buffer, mode_line_format));
1205
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 current_header_line_height
1208 = display_mode_line (w, HEADER_LINE_FACE_ID,
1209 BVAR (current_buffer, header_line_format));
1210
1211 start_display (&it, w, top);
1212 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1213 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1214
1215 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1216 {
1217 /* We have reached CHARPOS, or passed it. How the call to
1218 move_it_to can overshoot: (i) If CHARPOS is on invisible
1219 text, move_it_to stops at the end of the invisible text,
1220 after CHARPOS. (ii) If CHARPOS is in a display vector,
1221 move_it_to stops on its last glyph. */
1222 int top_x = it.current_x;
1223 int top_y = it.current_y;
1224 enum it_method it_method = it.method;
1225 /* Calling line_bottom_y may change it.method, it.position, etc. */
1226 int bottom_y = (last_height = 0, line_bottom_y (&it));
1227 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1228
1229 if (top_y < window_top_y)
1230 visible_p = bottom_y > window_top_y;
1231 else if (top_y < it.last_visible_y)
1232 visible_p = 1;
1233 if (visible_p)
1234 {
1235 if (it_method == GET_FROM_DISPLAY_VECTOR)
1236 {
1237 /* We stopped on the last glyph of a display vector.
1238 Try and recompute. Hack alert! */
1239 if (charpos < 2 || top.charpos >= charpos)
1240 top_x = it.glyph_row->x;
1241 else
1242 {
1243 struct it it2;
1244 start_display (&it2, w, top);
1245 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1246 get_next_display_element (&it2);
1247 PRODUCE_GLYPHS (&it2);
1248 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1249 || it2.current_x > it2.last_visible_x)
1250 top_x = it.glyph_row->x;
1251 else
1252 {
1253 top_x = it2.current_x;
1254 top_y = it2.current_y;
1255 }
1256 }
1257 }
1258
1259 *x = top_x;
1260 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1261 *rtop = max (0, window_top_y - top_y);
1262 *rbot = max (0, bottom_y - it.last_visible_y);
1263 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1264 - max (top_y, window_top_y)));
1265 *vpos = it.vpos;
1266 }
1267 }
1268 else
1269 {
1270 struct it it2;
1271
1272 it2 = it;
1273 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1274 move_it_by_lines (&it, 1, 0);
1275 if (charpos < IT_CHARPOS (it)
1276 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1277 {
1278 visible_p = 1;
1279 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1280 *x = it2.current_x;
1281 *y = it2.current_y + it2.max_ascent - it2.ascent;
1282 *rtop = max (0, -it2.current_y);
1283 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1284 - it.last_visible_y));
1285 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1286 it.last_visible_y)
1287 - max (it2.current_y,
1288 WINDOW_HEADER_LINE_HEIGHT (w))));
1289 *vpos = it2.vpos;
1290 }
1291 }
1292
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 current_header_line_height = current_mode_line_height = -1;
1297
1298 if (visible_p && XFASTINT (w->hscroll) > 0)
1299 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1300
1301 #if 0
1302 /* Debugging code. */
1303 if (visible_p)
1304 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1305 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1306 else
1307 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1308 #endif
1309
1310 return visible_p;
1311 }
1312
1313
1314 /* Return the next character from STR. Return in *LEN the length of
1315 the character. This is like STRING_CHAR_AND_LENGTH but never
1316 returns an invalid character. If we find one, we return a `?', but
1317 with the length of the invalid character. */
1318
1319 static INLINE int
1320 string_char_and_length (const unsigned char *str, int *len)
1321 {
1322 int c;
1323
1324 c = STRING_CHAR_AND_LENGTH (str, *len);
1325 if (!CHAR_VALID_P (c, 1))
1326 /* We may not change the length here because other places in Emacs
1327 don't use this function, i.e. they silently accept invalid
1328 characters. */
1329 c = '?';
1330
1331 return c;
1332 }
1333
1334
1335
1336 /* Given a position POS containing a valid character and byte position
1337 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1338
1339 static struct text_pos
1340 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1341 {
1342 xassert (STRINGP (string) && nchars >= 0);
1343
1344 if (STRING_MULTIBYTE (string))
1345 {
1346 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1347 int len;
1348
1349 while (nchars--)
1350 {
1351 string_char_and_length (p, &len);
1352 p += len;
1353 CHARPOS (pos) += 1;
1354 BYTEPOS (pos) += len;
1355 }
1356 }
1357 else
1358 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1359
1360 return pos;
1361 }
1362
1363
1364 /* Value is the text position, i.e. character and byte position,
1365 for character position CHARPOS in STRING. */
1366
1367 static INLINE struct text_pos
1368 string_pos (EMACS_INT charpos, Lisp_Object string)
1369 {
1370 struct text_pos pos;
1371 xassert (STRINGP (string));
1372 xassert (charpos >= 0);
1373 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1374 return pos;
1375 }
1376
1377
1378 /* Value is a text position, i.e. character and byte position, for
1379 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1380 means recognize multibyte characters. */
1381
1382 static struct text_pos
1383 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1384 {
1385 struct text_pos pos;
1386
1387 xassert (s != NULL);
1388 xassert (charpos >= 0);
1389
1390 if (multibyte_p)
1391 {
1392 int len;
1393
1394 SET_TEXT_POS (pos, 0, 0);
1395 while (charpos--)
1396 {
1397 string_char_and_length ((const unsigned char *) s, &len);
1398 s += len;
1399 CHARPOS (pos) += 1;
1400 BYTEPOS (pos) += len;
1401 }
1402 }
1403 else
1404 SET_TEXT_POS (pos, charpos, charpos);
1405
1406 return pos;
1407 }
1408
1409
1410 /* Value is the number of characters in C string S. MULTIBYTE_P
1411 non-zero means recognize multibyte characters. */
1412
1413 static EMACS_INT
1414 number_of_chars (const char *s, int multibyte_p)
1415 {
1416 EMACS_INT nchars;
1417
1418 if (multibyte_p)
1419 {
1420 EMACS_INT rest = strlen (s);
1421 int len;
1422 const unsigned char *p = (const unsigned char *) s;
1423
1424 for (nchars = 0; rest > 0; ++nchars)
1425 {
1426 string_char_and_length (p, &len);
1427 rest -= len, p += len;
1428 }
1429 }
1430 else
1431 nchars = strlen (s);
1432
1433 return nchars;
1434 }
1435
1436
1437 /* Compute byte position NEWPOS->bytepos corresponding to
1438 NEWPOS->charpos. POS is a known position in string STRING.
1439 NEWPOS->charpos must be >= POS.charpos. */
1440
1441 static void
1442 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1443 {
1444 xassert (STRINGP (string));
1445 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1446
1447 if (STRING_MULTIBYTE (string))
1448 *newpos = string_pos_nchars_ahead (pos, string,
1449 CHARPOS (*newpos) - CHARPOS (pos));
1450 else
1451 BYTEPOS (*newpos) = CHARPOS (*newpos);
1452 }
1453
1454 /* EXPORT:
1455 Return an estimation of the pixel height of mode or header lines on
1456 frame F. FACE_ID specifies what line's height to estimate. */
1457
1458 int
1459 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1460 {
1461 #ifdef HAVE_WINDOW_SYSTEM
1462 if (FRAME_WINDOW_P (f))
1463 {
1464 int height = FONT_HEIGHT (FRAME_FONT (f));
1465
1466 /* This function is called so early when Emacs starts that the face
1467 cache and mode line face are not yet initialized. */
1468 if (FRAME_FACE_CACHE (f))
1469 {
1470 struct face *face = FACE_FROM_ID (f, face_id);
1471 if (face)
1472 {
1473 if (face->font)
1474 height = FONT_HEIGHT (face->font);
1475 if (face->box_line_width > 0)
1476 height += 2 * face->box_line_width;
1477 }
1478 }
1479
1480 return height;
1481 }
1482 #endif
1483
1484 return 1;
1485 }
1486
1487 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1488 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1489 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1490 not force the value into range. */
1491
1492 void
1493 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1494 int *x, int *y, NativeRectangle *bounds, int noclip)
1495 {
1496
1497 #ifdef HAVE_WINDOW_SYSTEM
1498 if (FRAME_WINDOW_P (f))
1499 {
1500 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1501 even for negative values. */
1502 if (pix_x < 0)
1503 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1504 if (pix_y < 0)
1505 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1506
1507 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1508 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1509
1510 if (bounds)
1511 STORE_NATIVE_RECT (*bounds,
1512 FRAME_COL_TO_PIXEL_X (f, pix_x),
1513 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1514 FRAME_COLUMN_WIDTH (f) - 1,
1515 FRAME_LINE_HEIGHT (f) - 1);
1516
1517 if (!noclip)
1518 {
1519 if (pix_x < 0)
1520 pix_x = 0;
1521 else if (pix_x > FRAME_TOTAL_COLS (f))
1522 pix_x = FRAME_TOTAL_COLS (f);
1523
1524 if (pix_y < 0)
1525 pix_y = 0;
1526 else if (pix_y > FRAME_LINES (f))
1527 pix_y = FRAME_LINES (f);
1528 }
1529 }
1530 #endif
1531
1532 *x = pix_x;
1533 *y = pix_y;
1534 }
1535
1536
1537 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1538 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1539 can't tell the positions because W's display is not up to date,
1540 return 0. */
1541
1542 int
1543 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1544 int *frame_x, int *frame_y)
1545 {
1546 #ifdef HAVE_WINDOW_SYSTEM
1547 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1548 {
1549 int success_p;
1550
1551 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1552 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1553
1554 if (display_completed)
1555 {
1556 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1557 struct glyph *glyph = row->glyphs[TEXT_AREA];
1558 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1559
1560 hpos = row->x;
1561 vpos = row->y;
1562 while (glyph < end)
1563 {
1564 hpos += glyph->pixel_width;
1565 ++glyph;
1566 }
1567
1568 /* If first glyph is partially visible, its first visible position is still 0. */
1569 if (hpos < 0)
1570 hpos = 0;
1571
1572 success_p = 1;
1573 }
1574 else
1575 {
1576 hpos = vpos = 0;
1577 success_p = 0;
1578 }
1579
1580 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1581 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1582 return success_p;
1583 }
1584 #endif
1585
1586 *frame_x = hpos;
1587 *frame_y = vpos;
1588 return 1;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* EXPORT:
1675 Convert frame-relative x/y to coordinates relative to window W.
1676 Takes pseudo-windows into account. */
1677
1678 void
1679 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 {
1681 if (w->pseudo_window_p)
1682 {
1683 /* A pseudo-window is always full-width, and starts at the
1684 left edge of the frame, plus a frame border. */
1685 struct frame *f = XFRAME (w->frame);
1686 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1687 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 }
1689 else
1690 {
1691 *x -= WINDOW_LEFT_EDGE_X (w);
1692 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 }
1694 }
1695
1696 #ifdef HAVE_WINDOW_SYSTEM
1697
1698 /* EXPORT:
1699 Return in RECTS[] at most N clipping rectangles for glyph string S.
1700 Return the number of stored rectangles. */
1701
1702 int
1703 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 {
1705 XRectangle r;
1706
1707 if (n <= 0)
1708 return 0;
1709
1710 if (s->row->full_width_p)
1711 {
1712 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1713 r.x = WINDOW_LEFT_EDGE_X (s->w);
1714 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715
1716 /* Unless displaying a mode or menu bar line, which are always
1717 fully visible, clip to the visible part of the row. */
1718 if (s->w->pseudo_window_p)
1719 r.height = s->row->visible_height;
1720 else
1721 r.height = s->height;
1722 }
1723 else
1724 {
1725 /* This is a text line that may be partially visible. */
1726 r.x = window_box_left (s->w, s->area);
1727 r.width = window_box_width (s->w, s->area);
1728 r.height = s->row->visible_height;
1729 }
1730
1731 if (s->clip_head)
1732 if (r.x < s->clip_head->x)
1733 {
1734 if (r.width >= s->clip_head->x - r.x)
1735 r.width -= s->clip_head->x - r.x;
1736 else
1737 r.width = 0;
1738 r.x = s->clip_head->x;
1739 }
1740 if (s->clip_tail)
1741 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 {
1743 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1744 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1745 else
1746 r.width = 0;
1747 }
1748
1749 /* If S draws overlapping rows, it's sufficient to use the top and
1750 bottom of the window for clipping because this glyph string
1751 intentionally draws over other lines. */
1752 if (s->for_overlaps)
1753 {
1754 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1755 r.height = window_text_bottom_y (s->w) - r.y;
1756
1757 /* Alas, the above simple strategy does not work for the
1758 environments with anti-aliased text: if the same text is
1759 drawn onto the same place multiple times, it gets thicker.
1760 If the overlap we are processing is for the erased cursor, we
1761 take the intersection with the rectagle of the cursor. */
1762 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 {
1764 XRectangle rc, r_save = r;
1765
1766 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1767 rc.y = s->w->phys_cursor.y;
1768 rc.width = s->w->phys_cursor_width;
1769 rc.height = s->w->phys_cursor_height;
1770
1771 x_intersect_rectangles (&r_save, &rc, &r);
1772 }
1773 }
1774 else
1775 {
1776 /* Don't use S->y for clipping because it doesn't take partially
1777 visible lines into account. For example, it can be negative for
1778 partially visible lines at the top of a window. */
1779 if (!s->row->full_width_p
1780 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1781 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1782 else
1783 r.y = max (0, s->row->y);
1784 }
1785
1786 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787
1788 /* If drawing the cursor, don't let glyph draw outside its
1789 advertised boundaries. Cleartype does this under some circumstances. */
1790 if (s->hl == DRAW_CURSOR)
1791 {
1792 struct glyph *glyph = s->first_glyph;
1793 int height, max_y;
1794
1795 if (s->x > r.x)
1796 {
1797 r.width -= s->x - r.x;
1798 r.x = s->x;
1799 }
1800 r.width = min (r.width, glyph->pixel_width);
1801
1802 /* If r.y is below window bottom, ensure that we still see a cursor. */
1803 height = min (glyph->ascent + glyph->descent,
1804 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1805 max_y = window_text_bottom_y (s->w) - height;
1806 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1807 if (s->ybase - glyph->ascent > max_y)
1808 {
1809 r.y = max_y;
1810 r.height = height;
1811 }
1812 else
1813 {
1814 /* Don't draw cursor glyph taller than our actual glyph. */
1815 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1816 if (height < r.height)
1817 {
1818 max_y = r.y + r.height;
1819 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1820 r.height = min (max_y - r.y, height);
1821 }
1822 }
1823 }
1824
1825 if (s->row->clip)
1826 {
1827 XRectangle r_save = r;
1828
1829 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1830 r.width = 0;
1831 }
1832
1833 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1834 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 {
1836 #ifdef CONVERT_FROM_XRECT
1837 CONVERT_FROM_XRECT (r, *rects);
1838 #else
1839 *rects = r;
1840 #endif
1841 return 1;
1842 }
1843 else
1844 {
1845 /* If we are processing overlapping and allowed to return
1846 multiple clipping rectangles, we exclude the row of the glyph
1847 string from the clipping rectangle. This is to avoid drawing
1848 the same text on the environment with anti-aliasing. */
1849 #ifdef CONVERT_FROM_XRECT
1850 XRectangle rs[2];
1851 #else
1852 XRectangle *rs = rects;
1853 #endif
1854 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855
1856 if (s->for_overlaps & OVERLAPS_PRED)
1857 {
1858 rs[i] = r;
1859 if (r.y + r.height > row_y)
1860 {
1861 if (r.y < row_y)
1862 rs[i].height = row_y - r.y;
1863 else
1864 rs[i].height = 0;
1865 }
1866 i++;
1867 }
1868 if (s->for_overlaps & OVERLAPS_SUCC)
1869 {
1870 rs[i] = r;
1871 if (r.y < row_y + s->row->visible_height)
1872 {
1873 if (r.y + r.height > row_y + s->row->visible_height)
1874 {
1875 rs[i].y = row_y + s->row->visible_height;
1876 rs[i].height = r.y + r.height - rs[i].y;
1877 }
1878 else
1879 rs[i].height = 0;
1880 }
1881 i++;
1882 }
1883
1884 n = i;
1885 #ifdef CONVERT_FROM_XRECT
1886 for (i = 0; i < n; i++)
1887 CONVERT_FROM_XRECT (rs[i], rects[i]);
1888 #endif
1889 return n;
1890 }
1891 }
1892
1893 /* EXPORT:
1894 Return in *NR the clipping rectangle for glyph string S. */
1895
1896 void
1897 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 {
1899 get_glyph_string_clip_rects (s, nr, 1);
1900 }
1901
1902
1903 /* EXPORT:
1904 Return the position and height of the phys cursor in window W.
1905 Set w->phys_cursor_width to width of phys cursor.
1906 */
1907
1908 void
1909 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1910 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 {
1912 struct frame *f = XFRAME (WINDOW_FRAME (w));
1913 int x, y, wd, h, h0, y0;
1914
1915 /* Compute the width of the rectangle to draw. If on a stretch
1916 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1917 rectangle as wide as the glyph, but use a canonical character
1918 width instead. */
1919 wd = glyph->pixel_width - 1;
1920 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1921 wd++; /* Why? */
1922 #endif
1923
1924 x = w->phys_cursor.x;
1925 if (x < 0)
1926 {
1927 wd += x;
1928 x = 0;
1929 }
1930
1931 if (glyph->type == STRETCH_GLYPH
1932 && !x_stretch_cursor_p)
1933 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1934 w->phys_cursor_width = wd;
1935
1936 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937
1938 /* If y is below window bottom, ensure that we still see a cursor. */
1939 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940
1941 h = max (h0, glyph->ascent + glyph->descent);
1942 h0 = min (h0, glyph->ascent + glyph->descent);
1943
1944 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1945 if (y < y0)
1946 {
1947 h = max (h - (y0 - y) + 1, h0);
1948 y = y0 - 1;
1949 }
1950 else
1951 {
1952 y0 = window_text_bottom_y (w) - h0;
1953 if (y > y0)
1954 {
1955 h += y - y0;
1956 y = y0;
1957 }
1958 }
1959
1960 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1961 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1962 *heightp = h;
1963 }
1964
1965 /*
1966 * Remember which glyph the mouse is over.
1967 */
1968
1969 void
1970 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 {
1972 Lisp_Object window;
1973 struct window *w;
1974 struct glyph_row *r, *gr, *end_row;
1975 enum window_part part;
1976 enum glyph_row_area area;
1977 int x, y, width, height;
1978
1979 /* Try to determine frame pixel position and size of the glyph under
1980 frame pixel coordinates X/Y on frame F. */
1981
1982 if (!f->glyphs_initialized_p
1983 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1984 NILP (window)))
1985 {
1986 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1987 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1988 goto virtual_glyph;
1989 }
1990
1991 w = XWINDOW (window);
1992 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1993 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994
1995 x = window_relative_x_coord (w, part, gx);
1996 y = gy - WINDOW_TOP_EDGE_Y (w);
1997
1998 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1999 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000
2001 if (w->pseudo_window_p)
2002 {
2003 area = TEXT_AREA;
2004 part = ON_MODE_LINE; /* Don't adjust margin. */
2005 goto text_glyph;
2006 }
2007
2008 switch (part)
2009 {
2010 case ON_LEFT_MARGIN:
2011 area = LEFT_MARGIN_AREA;
2012 goto text_glyph;
2013
2014 case ON_RIGHT_MARGIN:
2015 area = RIGHT_MARGIN_AREA;
2016 goto text_glyph;
2017
2018 case ON_HEADER_LINE:
2019 case ON_MODE_LINE:
2020 gr = (part == ON_HEADER_LINE
2021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2022 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2023 gy = gr->y;
2024 area = TEXT_AREA;
2025 goto text_glyph_row_found;
2026
2027 case ON_TEXT:
2028 area = TEXT_AREA;
2029
2030 text_glyph:
2031 gr = 0; gy = 0;
2032 for (; r <= end_row && r->enabled_p; ++r)
2033 if (r->y + r->height > y)
2034 {
2035 gr = r; gy = r->y;
2036 break;
2037 }
2038
2039 text_glyph_row_found:
2040 if (gr && gy <= y)
2041 {
2042 struct glyph *g = gr->glyphs[area];
2043 struct glyph *end = g + gr->used[area];
2044
2045 height = gr->height;
2046 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2047 if (gx + g->pixel_width > x)
2048 break;
2049
2050 if (g < end)
2051 {
2052 if (g->type == IMAGE_GLYPH)
2053 {
2054 /* Don't remember when mouse is over image, as
2055 image may have hot-spots. */
2056 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2057 return;
2058 }
2059 width = g->pixel_width;
2060 }
2061 else
2062 {
2063 /* Use nominal char spacing at end of line. */
2064 x -= gx;
2065 gx += (x / width) * width;
2066 }
2067
2068 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2069 gx += window_box_left_offset (w, area);
2070 }
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 gx = (x / width) * width;
2075 y -= gy;
2076 gy += (y / height) * height;
2077 }
2078 break;
2079
2080 case ON_LEFT_FRINGE:
2081 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2082 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2083 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2084 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2085 goto row_glyph;
2086
2087 case ON_RIGHT_FRINGE:
2088 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2089 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2090 : window_box_right_offset (w, TEXT_AREA));
2091 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2092 goto row_glyph;
2093
2094 case ON_SCROLL_BAR:
2095 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 ? 0
2097 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2098 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2099 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2100 : 0)));
2101 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102
2103 row_glyph:
2104 gr = 0, gy = 0;
2105 for (; r <= end_row && r->enabled_p; ++r)
2106 if (r->y + r->height > y)
2107 {
2108 gr = r; gy = r->y;
2109 break;
2110 }
2111
2112 if (gr && gy <= y)
2113 height = gr->height;
2114 else
2115 {
2116 /* Use nominal line height at end of window. */
2117 y -= gy;
2118 gy += (y / height) * height;
2119 }
2120 break;
2121
2122 default:
2123 ;
2124 virtual_glyph:
2125 /* If there is no glyph under the mouse, then we divide the screen
2126 into a grid of the smallest glyph in the frame, and use that
2127 as our "glyph". */
2128
2129 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2130 round down even for negative values. */
2131 if (gx < 0)
2132 gx -= width - 1;
2133 if (gy < 0)
2134 gy -= height - 1;
2135
2136 gx = (gx / width) * width;
2137 gy = (gy / height) * height;
2138
2139 goto store_rect;
2140 }
2141
2142 gx += WINDOW_LEFT_EDGE_X (w);
2143 gy += WINDOW_TOP_EDGE_Y (w);
2144
2145 store_rect:
2146 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147
2148 /* Visible feedback for debugging. */
2149 #if 0
2150 #if HAVE_X_WINDOWS
2151 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2152 f->output_data.x->normal_gc,
2153 gx, gy, width, height);
2154 #endif
2155 #endif
2156 }
2157
2158
2159 #endif /* HAVE_WINDOW_SYSTEM */
2160
2161 \f
2162 /***********************************************************************
2163 Lisp form evaluation
2164 ***********************************************************************/
2165
2166 /* Error handler for safe_eval and safe_call. */
2167
2168 static Lisp_Object
2169 safe_eval_handler (Lisp_Object arg)
2170 {
2171 add_to_log ("Error during redisplay: %S", arg, Qnil);
2172 return Qnil;
2173 }
2174
2175
2176 /* Evaluate SEXPR and return the result, or nil if something went
2177 wrong. Prevent redisplay during the evaluation. */
2178
2179 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2180 Return the result, or nil if something went wrong. Prevent
2181 redisplay during the evaluation. */
2182
2183 Lisp_Object
2184 safe_call (int nargs, Lisp_Object *args)
2185 {
2186 Lisp_Object val;
2187
2188 if (inhibit_eval_during_redisplay)
2189 val = Qnil;
2190 else
2191 {
2192 int count = SPECPDL_INDEX ();
2193 struct gcpro gcpro1;
2194
2195 GCPRO1 (args[0]);
2196 gcpro1.nvars = nargs;
2197 specbind (Qinhibit_redisplay, Qt);
2198 /* Use Qt to ensure debugger does not run,
2199 so there is no possibility of wanting to redisplay. */
2200 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2201 safe_eval_handler);
2202 UNGCPRO;
2203 val = unbind_to (count, val);
2204 }
2205
2206 return val;
2207 }
2208
2209
2210 /* Call function FN with one argument ARG.
2211 Return the result, or nil if something went wrong. */
2212
2213 Lisp_Object
2214 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 {
2216 Lisp_Object args[2];
2217 args[0] = fn;
2218 args[1] = arg;
2219 return safe_call (2, args);
2220 }
2221
2222 static Lisp_Object Qeval;
2223
2224 Lisp_Object
2225 safe_eval (Lisp_Object sexpr)
2226 {
2227 return safe_call1 (Qeval, sexpr);
2228 }
2229
2230 /* Call function FN with one argument ARG.
2231 Return the result, or nil if something went wrong. */
2232
2233 Lisp_Object
2234 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 {
2236 Lisp_Object args[3];
2237 args[0] = fn;
2238 args[1] = arg1;
2239 args[2] = arg2;
2240 return safe_call (3, args);
2241 }
2242
2243
2244 \f
2245 /***********************************************************************
2246 Debugging
2247 ***********************************************************************/
2248
2249 #if 0
2250
2251 /* Define CHECK_IT to perform sanity checks on iterators.
2252 This is for debugging. It is too slow to do unconditionally. */
2253
2254 static void
2255 check_it (it)
2256 struct it *it;
2257 {
2258 if (it->method == GET_FROM_STRING)
2259 {
2260 xassert (STRINGP (it->string));
2261 xassert (IT_STRING_CHARPOS (*it) >= 0);
2262 }
2263 else
2264 {
2265 xassert (IT_STRING_CHARPOS (*it) < 0);
2266 if (it->method == GET_FROM_BUFFER)
2267 {
2268 /* Check that character and byte positions agree. */
2269 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2270 }
2271 }
2272
2273 if (it->dpvec)
2274 xassert (it->current.dpvec_index >= 0);
2275 else
2276 xassert (it->current.dpvec_index < 0);
2277 }
2278
2279 #define CHECK_IT(IT) check_it ((IT))
2280
2281 #else /* not 0 */
2282
2283 #define CHECK_IT(IT) (void) 0
2284
2285 #endif /* not 0 */
2286
2287
2288 #if GLYPH_DEBUG
2289
2290 /* Check that the window end of window W is what we expect it
2291 to be---the last row in the current matrix displaying text. */
2292
2293 static void
2294 check_window_end (w)
2295 struct window *w;
2296 {
2297 if (!MINI_WINDOW_P (w)
2298 && !NILP (w->window_end_valid))
2299 {
2300 struct glyph_row *row;
2301 xassert ((row = MATRIX_ROW (w->current_matrix,
2302 XFASTINT (w->window_end_vpos)),
2303 !row->enabled_p
2304 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2305 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 }
2307 }
2308
2309 #define CHECK_WINDOW_END(W) check_window_end ((W))
2310
2311 #else /* not GLYPH_DEBUG */
2312
2313 #define CHECK_WINDOW_END(W) (void) 0
2314
2315 #endif /* not GLYPH_DEBUG */
2316
2317
2318 \f
2319 /***********************************************************************
2320 Iterator initialization
2321 ***********************************************************************/
2322
2323 /* Initialize IT for displaying current_buffer in window W, starting
2324 at character position CHARPOS. CHARPOS < 0 means that no buffer
2325 position is specified which is useful when the iterator is assigned
2326 a position later. BYTEPOS is the byte position corresponding to
2327 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2328
2329 If ROW is not null, calls to produce_glyphs with IT as parameter
2330 will produce glyphs in that row.
2331
2332 BASE_FACE_ID is the id of a base face to use. It must be one of
2333 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2334 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2335 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2336
2337 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2338 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2339 will be initialized to use the corresponding mode line glyph row of
2340 the desired matrix of W. */
2341
2342 void
2343 init_iterator (struct it *it, struct window *w,
2344 EMACS_INT charpos, EMACS_INT bytepos,
2345 struct glyph_row *row, enum face_id base_face_id)
2346 {
2347 int highlight_region_p;
2348 enum face_id remapped_base_face_id = base_face_id;
2349
2350 /* Some precondition checks. */
2351 xassert (w != NULL && it != NULL);
2352 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2353 && charpos <= ZV));
2354
2355 /* If face attributes have been changed since the last redisplay,
2356 free realized faces now because they depend on face definitions
2357 that might have changed. Don't free faces while there might be
2358 desired matrices pending which reference these faces. */
2359 if (face_change_count && !inhibit_free_realized_faces)
2360 {
2361 face_change_count = 0;
2362 free_all_realized_faces (Qnil);
2363 }
2364
2365 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2366 if (! NILP (Vface_remapping_alist))
2367 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2368
2369 /* Use one of the mode line rows of W's desired matrix if
2370 appropriate. */
2371 if (row == NULL)
2372 {
2373 if (base_face_id == MODE_LINE_FACE_ID
2374 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2375 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2376 else if (base_face_id == HEADER_LINE_FACE_ID)
2377 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2378 }
2379
2380 /* Clear IT. */
2381 memset (it, 0, sizeof *it);
2382 it->current.overlay_string_index = -1;
2383 it->current.dpvec_index = -1;
2384 it->base_face_id = remapped_base_face_id;
2385 it->string = Qnil;
2386 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2387
2388 /* The window in which we iterate over current_buffer: */
2389 XSETWINDOW (it->window, w);
2390 it->w = w;
2391 it->f = XFRAME (w->frame);
2392
2393 it->cmp_it.id = -1;
2394
2395 /* Extra space between lines (on window systems only). */
2396 if (base_face_id == DEFAULT_FACE_ID
2397 && FRAME_WINDOW_P (it->f))
2398 {
2399 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2400 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2401 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2402 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2403 * FRAME_LINE_HEIGHT (it->f));
2404 else if (it->f->extra_line_spacing > 0)
2405 it->extra_line_spacing = it->f->extra_line_spacing;
2406 it->max_extra_line_spacing = 0;
2407 }
2408
2409 /* If realized faces have been removed, e.g. because of face
2410 attribute changes of named faces, recompute them. When running
2411 in batch mode, the face cache of the initial frame is null. If
2412 we happen to get called, make a dummy face cache. */
2413 if (FRAME_FACE_CACHE (it->f) == NULL)
2414 init_frame_faces (it->f);
2415 if (FRAME_FACE_CACHE (it->f)->used == 0)
2416 recompute_basic_faces (it->f);
2417
2418 /* Current value of the `slice', `space-width', and 'height' properties. */
2419 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2420 it->space_width = Qnil;
2421 it->font_height = Qnil;
2422 it->override_ascent = -1;
2423
2424 /* Are control characters displayed as `^C'? */
2425 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2426
2427 /* -1 means everything between a CR and the following line end
2428 is invisible. >0 means lines indented more than this value are
2429 invisible. */
2430 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2431 ? XFASTINT (BVAR (current_buffer, selective_display))
2432 : (!NILP (BVAR (current_buffer, selective_display))
2433 ? -1 : 0));
2434 it->selective_display_ellipsis_p
2435 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2436
2437 /* Display table to use. */
2438 it->dp = window_display_table (w);
2439
2440 /* Are multibyte characters enabled in current_buffer? */
2441 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2442
2443 /* Do we need to reorder bidirectional text? Not if this is a
2444 unibyte buffer: by definition, none of the single-byte characters
2445 are strong R2L, so no reordering is needed. And bidi.c doesn't
2446 support unibyte buffers anyway. */
2447 it->bidi_p
2448 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2449
2450 /* Non-zero if we should highlight the region. */
2451 highlight_region_p
2452 = (!NILP (Vtransient_mark_mode)
2453 && !NILP (BVAR (current_buffer, mark_active))
2454 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2455
2456 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2457 start and end of a visible region in window IT->w. Set both to
2458 -1 to indicate no region. */
2459 if (highlight_region_p
2460 /* Maybe highlight only in selected window. */
2461 && (/* Either show region everywhere. */
2462 highlight_nonselected_windows
2463 /* Or show region in the selected window. */
2464 || w == XWINDOW (selected_window)
2465 /* Or show the region if we are in the mini-buffer and W is
2466 the window the mini-buffer refers to. */
2467 || (MINI_WINDOW_P (XWINDOW (selected_window))
2468 && WINDOWP (minibuf_selected_window)
2469 && w == XWINDOW (minibuf_selected_window))))
2470 {
2471 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2472 it->region_beg_charpos = min (PT, markpos);
2473 it->region_end_charpos = max (PT, markpos);
2474 }
2475 else
2476 it->region_beg_charpos = it->region_end_charpos = -1;
2477
2478 /* Get the position at which the redisplay_end_trigger hook should
2479 be run, if it is to be run at all. */
2480 if (MARKERP (w->redisplay_end_trigger)
2481 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2482 it->redisplay_end_trigger_charpos
2483 = marker_position (w->redisplay_end_trigger);
2484 else if (INTEGERP (w->redisplay_end_trigger))
2485 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2486
2487 /* Correct bogus values of tab_width. */
2488 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2489 if (it->tab_width <= 0 || it->tab_width > 1000)
2490 it->tab_width = 8;
2491
2492 /* Are lines in the display truncated? */
2493 if (base_face_id != DEFAULT_FACE_ID
2494 || XINT (it->w->hscroll)
2495 || (! WINDOW_FULL_WIDTH_P (it->w)
2496 && ((!NILP (Vtruncate_partial_width_windows)
2497 && !INTEGERP (Vtruncate_partial_width_windows))
2498 || (INTEGERP (Vtruncate_partial_width_windows)
2499 && (WINDOW_TOTAL_COLS (it->w)
2500 < XINT (Vtruncate_partial_width_windows))))))
2501 it->line_wrap = TRUNCATE;
2502 else if (NILP (BVAR (current_buffer, truncate_lines)))
2503 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2504 ? WINDOW_WRAP : WORD_WRAP;
2505 else
2506 it->line_wrap = TRUNCATE;
2507
2508 /* Get dimensions of truncation and continuation glyphs. These are
2509 displayed as fringe bitmaps under X, so we don't need them for such
2510 frames. */
2511 if (!FRAME_WINDOW_P (it->f))
2512 {
2513 if (it->line_wrap == TRUNCATE)
2514 {
2515 /* We will need the truncation glyph. */
2516 xassert (it->glyph_row == NULL);
2517 produce_special_glyphs (it, IT_TRUNCATION);
2518 it->truncation_pixel_width = it->pixel_width;
2519 }
2520 else
2521 {
2522 /* We will need the continuation glyph. */
2523 xassert (it->glyph_row == NULL);
2524 produce_special_glyphs (it, IT_CONTINUATION);
2525 it->continuation_pixel_width = it->pixel_width;
2526 }
2527
2528 /* Reset these values to zero because the produce_special_glyphs
2529 above has changed them. */
2530 it->pixel_width = it->ascent = it->descent = 0;
2531 it->phys_ascent = it->phys_descent = 0;
2532 }
2533
2534 /* Set this after getting the dimensions of truncation and
2535 continuation glyphs, so that we don't produce glyphs when calling
2536 produce_special_glyphs, above. */
2537 it->glyph_row = row;
2538 it->area = TEXT_AREA;
2539
2540 /* Forget any previous info about this row being reversed. */
2541 if (it->glyph_row)
2542 it->glyph_row->reversed_p = 0;
2543
2544 /* Get the dimensions of the display area. The display area
2545 consists of the visible window area plus a horizontally scrolled
2546 part to the left of the window. All x-values are relative to the
2547 start of this total display area. */
2548 if (base_face_id != DEFAULT_FACE_ID)
2549 {
2550 /* Mode lines, menu bar in terminal frames. */
2551 it->first_visible_x = 0;
2552 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2553 }
2554 else
2555 {
2556 it->first_visible_x
2557 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2558 it->last_visible_x = (it->first_visible_x
2559 + window_box_width (w, TEXT_AREA));
2560
2561 /* If we truncate lines, leave room for the truncator glyph(s) at
2562 the right margin. Otherwise, leave room for the continuation
2563 glyph(s). Truncation and continuation glyphs are not inserted
2564 for window-based redisplay. */
2565 if (!FRAME_WINDOW_P (it->f))
2566 {
2567 if (it->line_wrap == TRUNCATE)
2568 it->last_visible_x -= it->truncation_pixel_width;
2569 else
2570 it->last_visible_x -= it->continuation_pixel_width;
2571 }
2572
2573 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2574 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2575 }
2576
2577 /* Leave room for a border glyph. */
2578 if (!FRAME_WINDOW_P (it->f)
2579 && !WINDOW_RIGHTMOST_P (it->w))
2580 it->last_visible_x -= 1;
2581
2582 it->last_visible_y = window_text_bottom_y (w);
2583
2584 /* For mode lines and alike, arrange for the first glyph having a
2585 left box line if the face specifies a box. */
2586 if (base_face_id != DEFAULT_FACE_ID)
2587 {
2588 struct face *face;
2589
2590 it->face_id = remapped_base_face_id;
2591
2592 /* If we have a boxed mode line, make the first character appear
2593 with a left box line. */
2594 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2595 if (face->box != FACE_NO_BOX)
2596 it->start_of_box_run_p = 1;
2597 }
2598
2599 /* If we are to reorder bidirectional text, init the bidi
2600 iterator. */
2601 if (it->bidi_p)
2602 {
2603 /* Note the paragraph direction that this buffer wants to
2604 use. */
2605 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2606 it->paragraph_embedding = L2R;
2607 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2608 it->paragraph_embedding = R2L;
2609 else
2610 it->paragraph_embedding = NEUTRAL_DIR;
2611 bidi_init_it (charpos, bytepos, &it->bidi_it);
2612 }
2613
2614 /* If a buffer position was specified, set the iterator there,
2615 getting overlays and face properties from that position. */
2616 if (charpos >= BUF_BEG (current_buffer))
2617 {
2618 it->end_charpos = ZV;
2619 it->face_id = -1;
2620 IT_CHARPOS (*it) = charpos;
2621
2622 /* Compute byte position if not specified. */
2623 if (bytepos < charpos)
2624 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2625 else
2626 IT_BYTEPOS (*it) = bytepos;
2627
2628 it->start = it->current;
2629
2630 /* Compute faces etc. */
2631 reseat (it, it->current.pos, 1);
2632 }
2633
2634 CHECK_IT (it);
2635 }
2636
2637
2638 /* Initialize IT for the display of window W with window start POS. */
2639
2640 void
2641 start_display (struct it *it, struct window *w, struct text_pos pos)
2642 {
2643 struct glyph_row *row;
2644 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2645
2646 row = w->desired_matrix->rows + first_vpos;
2647 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2648 it->first_vpos = first_vpos;
2649
2650 /* Don't reseat to previous visible line start if current start
2651 position is in a string or image. */
2652 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2653 {
2654 int start_at_line_beg_p;
2655 int first_y = it->current_y;
2656
2657 /* If window start is not at a line start, skip forward to POS to
2658 get the correct continuation lines width. */
2659 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2660 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2661 if (!start_at_line_beg_p)
2662 {
2663 int new_x;
2664
2665 reseat_at_previous_visible_line_start (it);
2666 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2667
2668 new_x = it->current_x + it->pixel_width;
2669
2670 /* If lines are continued, this line may end in the middle
2671 of a multi-glyph character (e.g. a control character
2672 displayed as \003, or in the middle of an overlay
2673 string). In this case move_it_to above will not have
2674 taken us to the start of the continuation line but to the
2675 end of the continued line. */
2676 if (it->current_x > 0
2677 && it->line_wrap != TRUNCATE /* Lines are continued. */
2678 && (/* And glyph doesn't fit on the line. */
2679 new_x > it->last_visible_x
2680 /* Or it fits exactly and we're on a window
2681 system frame. */
2682 || (new_x == it->last_visible_x
2683 && FRAME_WINDOW_P (it->f))))
2684 {
2685 if (it->current.dpvec_index >= 0
2686 || it->current.overlay_string_index >= 0)
2687 {
2688 set_iterator_to_next (it, 1);
2689 move_it_in_display_line_to (it, -1, -1, 0);
2690 }
2691
2692 it->continuation_lines_width += it->current_x;
2693 }
2694
2695 /* We're starting a new display line, not affected by the
2696 height of the continued line, so clear the appropriate
2697 fields in the iterator structure. */
2698 it->max_ascent = it->max_descent = 0;
2699 it->max_phys_ascent = it->max_phys_descent = 0;
2700
2701 it->current_y = first_y;
2702 it->vpos = 0;
2703 it->current_x = it->hpos = 0;
2704 }
2705 }
2706 }
2707
2708
2709 /* Return 1 if POS is a position in ellipses displayed for invisible
2710 text. W is the window we display, for text property lookup. */
2711
2712 static int
2713 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2714 {
2715 Lisp_Object prop, window;
2716 int ellipses_p = 0;
2717 EMACS_INT charpos = CHARPOS (pos->pos);
2718
2719 /* If POS specifies a position in a display vector, this might
2720 be for an ellipsis displayed for invisible text. We won't
2721 get the iterator set up for delivering that ellipsis unless
2722 we make sure that it gets aware of the invisible text. */
2723 if (pos->dpvec_index >= 0
2724 && pos->overlay_string_index < 0
2725 && CHARPOS (pos->string_pos) < 0
2726 && charpos > BEGV
2727 && (XSETWINDOW (window, w),
2728 prop = Fget_char_property (make_number (charpos),
2729 Qinvisible, window),
2730 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2731 {
2732 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2733 window);
2734 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2735 }
2736
2737 return ellipses_p;
2738 }
2739
2740
2741 /* Initialize IT for stepping through current_buffer in window W,
2742 starting at position POS that includes overlay string and display
2743 vector/ control character translation position information. Value
2744 is zero if there are overlay strings with newlines at POS. */
2745
2746 static int
2747 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2748 {
2749 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2750 int i, overlay_strings_with_newlines = 0;
2751
2752 /* If POS specifies a position in a display vector, this might
2753 be for an ellipsis displayed for invisible text. We won't
2754 get the iterator set up for delivering that ellipsis unless
2755 we make sure that it gets aware of the invisible text. */
2756 if (in_ellipses_for_invisible_text_p (pos, w))
2757 {
2758 --charpos;
2759 bytepos = 0;
2760 }
2761
2762 /* Keep in mind: the call to reseat in init_iterator skips invisible
2763 text, so we might end up at a position different from POS. This
2764 is only a problem when POS is a row start after a newline and an
2765 overlay starts there with an after-string, and the overlay has an
2766 invisible property. Since we don't skip invisible text in
2767 display_line and elsewhere immediately after consuming the
2768 newline before the row start, such a POS will not be in a string,
2769 but the call to init_iterator below will move us to the
2770 after-string. */
2771 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2772
2773 /* This only scans the current chunk -- it should scan all chunks.
2774 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2775 to 16 in 22.1 to make this a lesser problem. */
2776 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2777 {
2778 const char *s = SSDATA (it->overlay_strings[i]);
2779 const char *e = s + SBYTES (it->overlay_strings[i]);
2780
2781 while (s < e && *s != '\n')
2782 ++s;
2783
2784 if (s < e)
2785 {
2786 overlay_strings_with_newlines = 1;
2787 break;
2788 }
2789 }
2790
2791 /* If position is within an overlay string, set up IT to the right
2792 overlay string. */
2793 if (pos->overlay_string_index >= 0)
2794 {
2795 int relative_index;
2796
2797 /* If the first overlay string happens to have a `display'
2798 property for an image, the iterator will be set up for that
2799 image, and we have to undo that setup first before we can
2800 correct the overlay string index. */
2801 if (it->method == GET_FROM_IMAGE)
2802 pop_it (it);
2803
2804 /* We already have the first chunk of overlay strings in
2805 IT->overlay_strings. Load more until the one for
2806 pos->overlay_string_index is in IT->overlay_strings. */
2807 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2808 {
2809 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2810 it->current.overlay_string_index = 0;
2811 while (n--)
2812 {
2813 load_overlay_strings (it, 0);
2814 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2815 }
2816 }
2817
2818 it->current.overlay_string_index = pos->overlay_string_index;
2819 relative_index = (it->current.overlay_string_index
2820 % OVERLAY_STRING_CHUNK_SIZE);
2821 it->string = it->overlay_strings[relative_index];
2822 xassert (STRINGP (it->string));
2823 it->current.string_pos = pos->string_pos;
2824 it->method = GET_FROM_STRING;
2825 }
2826
2827 if (CHARPOS (pos->string_pos) >= 0)
2828 {
2829 /* Recorded position is not in an overlay string, but in another
2830 string. This can only be a string from a `display' property.
2831 IT should already be filled with that string. */
2832 it->current.string_pos = pos->string_pos;
2833 xassert (STRINGP (it->string));
2834 }
2835
2836 /* Restore position in display vector translations, control
2837 character translations or ellipses. */
2838 if (pos->dpvec_index >= 0)
2839 {
2840 if (it->dpvec == NULL)
2841 get_next_display_element (it);
2842 xassert (it->dpvec && it->current.dpvec_index == 0);
2843 it->current.dpvec_index = pos->dpvec_index;
2844 }
2845
2846 CHECK_IT (it);
2847 return !overlay_strings_with_newlines;
2848 }
2849
2850
2851 /* Initialize IT for stepping through current_buffer in window W
2852 starting at ROW->start. */
2853
2854 static void
2855 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2856 {
2857 init_from_display_pos (it, w, &row->start);
2858 it->start = row->start;
2859 it->continuation_lines_width = row->continuation_lines_width;
2860 CHECK_IT (it);
2861 }
2862
2863
2864 /* Initialize IT for stepping through current_buffer in window W
2865 starting in the line following ROW, i.e. starting at ROW->end.
2866 Value is zero if there are overlay strings with newlines at ROW's
2867 end position. */
2868
2869 static int
2870 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2871 {
2872 int success = 0;
2873
2874 if (init_from_display_pos (it, w, &row->end))
2875 {
2876 if (row->continued_p)
2877 it->continuation_lines_width
2878 = row->continuation_lines_width + row->pixel_width;
2879 CHECK_IT (it);
2880 success = 1;
2881 }
2882
2883 return success;
2884 }
2885
2886
2887
2888 \f
2889 /***********************************************************************
2890 Text properties
2891 ***********************************************************************/
2892
2893 /* Called when IT reaches IT->stop_charpos. Handle text property and
2894 overlay changes. Set IT->stop_charpos to the next position where
2895 to stop. */
2896
2897 static void
2898 handle_stop (struct it *it)
2899 {
2900 enum prop_handled handled;
2901 int handle_overlay_change_p;
2902 struct props *p;
2903
2904 it->dpvec = NULL;
2905 it->current.dpvec_index = -1;
2906 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2907 it->ignore_overlay_strings_at_pos_p = 0;
2908 it->ellipsis_p = 0;
2909
2910 /* Use face of preceding text for ellipsis (if invisible) */
2911 if (it->selective_display_ellipsis_p)
2912 it->saved_face_id = it->face_id;
2913
2914 do
2915 {
2916 handled = HANDLED_NORMALLY;
2917
2918 /* Call text property handlers. */
2919 for (p = it_props; p->handler; ++p)
2920 {
2921 handled = p->handler (it);
2922
2923 if (handled == HANDLED_RECOMPUTE_PROPS)
2924 break;
2925 else if (handled == HANDLED_RETURN)
2926 {
2927 /* We still want to show before and after strings from
2928 overlays even if the actual buffer text is replaced. */
2929 if (!handle_overlay_change_p
2930 || it->sp > 1
2931 || !get_overlay_strings_1 (it, 0, 0))
2932 {
2933 if (it->ellipsis_p)
2934 setup_for_ellipsis (it, 0);
2935 /* When handling a display spec, we might load an
2936 empty string. In that case, discard it here. We
2937 used to discard it in handle_single_display_spec,
2938 but that causes get_overlay_strings_1, above, to
2939 ignore overlay strings that we must check. */
2940 if (STRINGP (it->string) && !SCHARS (it->string))
2941 pop_it (it);
2942 return;
2943 }
2944 else if (STRINGP (it->string) && !SCHARS (it->string))
2945 pop_it (it);
2946 else
2947 {
2948 it->ignore_overlay_strings_at_pos_p = 1;
2949 it->string_from_display_prop_p = 0;
2950 handle_overlay_change_p = 0;
2951 }
2952 handled = HANDLED_RECOMPUTE_PROPS;
2953 break;
2954 }
2955 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2956 handle_overlay_change_p = 0;
2957 }
2958
2959 if (handled != HANDLED_RECOMPUTE_PROPS)
2960 {
2961 /* Don't check for overlay strings below when set to deliver
2962 characters from a display vector. */
2963 if (it->method == GET_FROM_DISPLAY_VECTOR)
2964 handle_overlay_change_p = 0;
2965
2966 /* Handle overlay changes.
2967 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2968 if it finds overlays. */
2969 if (handle_overlay_change_p)
2970 handled = handle_overlay_change (it);
2971 }
2972
2973 if (it->ellipsis_p)
2974 {
2975 setup_for_ellipsis (it, 0);
2976 break;
2977 }
2978 }
2979 while (handled == HANDLED_RECOMPUTE_PROPS);
2980
2981 /* Determine where to stop next. */
2982 if (handled == HANDLED_NORMALLY)
2983 compute_stop_pos (it);
2984 }
2985
2986
2987 /* Compute IT->stop_charpos from text property and overlay change
2988 information for IT's current position. */
2989
2990 static void
2991 compute_stop_pos (struct it *it)
2992 {
2993 register INTERVAL iv, next_iv;
2994 Lisp_Object object, limit, position;
2995 EMACS_INT charpos, bytepos;
2996
2997 /* If nowhere else, stop at the end. */
2998 it->stop_charpos = it->end_charpos;
2999
3000 if (STRINGP (it->string))
3001 {
3002 /* Strings are usually short, so don't limit the search for
3003 properties. */
3004 object = it->string;
3005 limit = Qnil;
3006 charpos = IT_STRING_CHARPOS (*it);
3007 bytepos = IT_STRING_BYTEPOS (*it);
3008 }
3009 else
3010 {
3011 EMACS_INT pos;
3012
3013 /* If next overlay change is in front of the current stop pos
3014 (which is IT->end_charpos), stop there. Note: value of
3015 next_overlay_change is point-max if no overlay change
3016 follows. */
3017 charpos = IT_CHARPOS (*it);
3018 bytepos = IT_BYTEPOS (*it);
3019 pos = next_overlay_change (charpos);
3020 if (pos < it->stop_charpos)
3021 it->stop_charpos = pos;
3022
3023 /* If showing the region, we have to stop at the region
3024 start or end because the face might change there. */
3025 if (it->region_beg_charpos > 0)
3026 {
3027 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3028 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3029 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3030 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3031 }
3032
3033 /* Set up variables for computing the stop position from text
3034 property changes. */
3035 XSETBUFFER (object, current_buffer);
3036 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3037 }
3038
3039 /* Get the interval containing IT's position. Value is a null
3040 interval if there isn't such an interval. */
3041 position = make_number (charpos);
3042 iv = validate_interval_range (object, &position, &position, 0);
3043 if (!NULL_INTERVAL_P (iv))
3044 {
3045 Lisp_Object values_here[LAST_PROP_IDX];
3046 struct props *p;
3047
3048 /* Get properties here. */
3049 for (p = it_props; p->handler; ++p)
3050 values_here[p->idx] = textget (iv->plist, *p->name);
3051
3052 /* Look for an interval following iv that has different
3053 properties. */
3054 for (next_iv = next_interval (iv);
3055 (!NULL_INTERVAL_P (next_iv)
3056 && (NILP (limit)
3057 || XFASTINT (limit) > next_iv->position));
3058 next_iv = next_interval (next_iv))
3059 {
3060 for (p = it_props; p->handler; ++p)
3061 {
3062 Lisp_Object new_value;
3063
3064 new_value = textget (next_iv->plist, *p->name);
3065 if (!EQ (values_here[p->idx], new_value))
3066 break;
3067 }
3068
3069 if (p->handler)
3070 break;
3071 }
3072
3073 if (!NULL_INTERVAL_P (next_iv))
3074 {
3075 if (INTEGERP (limit)
3076 && next_iv->position >= XFASTINT (limit))
3077 /* No text property change up to limit. */
3078 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3079 else
3080 /* Text properties change in next_iv. */
3081 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3082 }
3083 }
3084
3085 if (it->cmp_it.id < 0)
3086 {
3087 EMACS_INT stoppos = it->end_charpos;
3088
3089 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3090 stoppos = -1;
3091 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3092 stoppos, it->string);
3093 }
3094
3095 xassert (STRINGP (it->string)
3096 || (it->stop_charpos >= BEGV
3097 && it->stop_charpos >= IT_CHARPOS (*it)));
3098 }
3099
3100
3101 /* Return the position of the next overlay change after POS in
3102 current_buffer. Value is point-max if no overlay change
3103 follows. This is like `next-overlay-change' but doesn't use
3104 xmalloc. */
3105
3106 static EMACS_INT
3107 next_overlay_change (EMACS_INT pos)
3108 {
3109 int noverlays;
3110 EMACS_INT endpos;
3111 Lisp_Object *overlays;
3112 int i;
3113
3114 /* Get all overlays at the given position. */
3115 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3116
3117 /* If any of these overlays ends before endpos,
3118 use its ending point instead. */
3119 for (i = 0; i < noverlays; ++i)
3120 {
3121 Lisp_Object oend;
3122 EMACS_INT oendpos;
3123
3124 oend = OVERLAY_END (overlays[i]);
3125 oendpos = OVERLAY_POSITION (oend);
3126 endpos = min (endpos, oendpos);
3127 }
3128
3129 return endpos;
3130 }
3131
3132
3133 \f
3134 /***********************************************************************
3135 Fontification
3136 ***********************************************************************/
3137
3138 /* Handle changes in the `fontified' property of the current buffer by
3139 calling hook functions from Qfontification_functions to fontify
3140 regions of text. */
3141
3142 static enum prop_handled
3143 handle_fontified_prop (struct it *it)
3144 {
3145 Lisp_Object prop, pos;
3146 enum prop_handled handled = HANDLED_NORMALLY;
3147
3148 if (!NILP (Vmemory_full))
3149 return handled;
3150
3151 /* Get the value of the `fontified' property at IT's current buffer
3152 position. (The `fontified' property doesn't have a special
3153 meaning in strings.) If the value is nil, call functions from
3154 Qfontification_functions. */
3155 if (!STRINGP (it->string)
3156 && it->s == NULL
3157 && !NILP (Vfontification_functions)
3158 && !NILP (Vrun_hooks)
3159 && (pos = make_number (IT_CHARPOS (*it)),
3160 prop = Fget_char_property (pos, Qfontified, Qnil),
3161 /* Ignore the special cased nil value always present at EOB since
3162 no amount of fontifying will be able to change it. */
3163 NILP (prop) && IT_CHARPOS (*it) < Z))
3164 {
3165 int count = SPECPDL_INDEX ();
3166 Lisp_Object val;
3167 struct buffer *obuf = current_buffer;
3168 int begv = BEGV, zv = ZV;
3169 int old_clip_changed = current_buffer->clip_changed;
3170
3171 val = Vfontification_functions;
3172 specbind (Qfontification_functions, Qnil);
3173
3174 xassert (it->end_charpos == ZV);
3175
3176 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3177 safe_call1 (val, pos);
3178 else
3179 {
3180 Lisp_Object fns, fn;
3181 struct gcpro gcpro1, gcpro2;
3182
3183 fns = Qnil;
3184 GCPRO2 (val, fns);
3185
3186 for (; CONSP (val); val = XCDR (val))
3187 {
3188 fn = XCAR (val);
3189
3190 if (EQ (fn, Qt))
3191 {
3192 /* A value of t indicates this hook has a local
3193 binding; it means to run the global binding too.
3194 In a global value, t should not occur. If it
3195 does, we must ignore it to avoid an endless
3196 loop. */
3197 for (fns = Fdefault_value (Qfontification_functions);
3198 CONSP (fns);
3199 fns = XCDR (fns))
3200 {
3201 fn = XCAR (fns);
3202 if (!EQ (fn, Qt))
3203 safe_call1 (fn, pos);
3204 }
3205 }
3206 else
3207 safe_call1 (fn, pos);
3208 }
3209
3210 UNGCPRO;
3211 }
3212
3213 unbind_to (count, Qnil);
3214
3215 /* Fontification functions routinely call `save-restriction'.
3216 Normally, this tags clip_changed, which can confuse redisplay
3217 (see discussion in Bug#6671). Since we don't perform any
3218 special handling of fontification changes in the case where
3219 `save-restriction' isn't called, there's no point doing so in
3220 this case either. So, if the buffer's restrictions are
3221 actually left unchanged, reset clip_changed. */
3222 if (obuf == current_buffer)
3223 {
3224 if (begv == BEGV && zv == ZV)
3225 current_buffer->clip_changed = old_clip_changed;
3226 }
3227 /* There isn't much we can reasonably do to protect against
3228 misbehaving fontification, but here's a fig leaf. */
3229 else if (!NILP (BVAR (obuf, name)))
3230 set_buffer_internal_1 (obuf);
3231
3232 /* The fontification code may have added/removed text.
3233 It could do even a lot worse, but let's at least protect against
3234 the most obvious case where only the text past `pos' gets changed',
3235 as is/was done in grep.el where some escapes sequences are turned
3236 into face properties (bug#7876). */
3237 it->end_charpos = ZV;
3238
3239 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3240 something. This avoids an endless loop if they failed to
3241 fontify the text for which reason ever. */
3242 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3243 handled = HANDLED_RECOMPUTE_PROPS;
3244 }
3245
3246 return handled;
3247 }
3248
3249
3250 \f
3251 /***********************************************************************
3252 Faces
3253 ***********************************************************************/
3254
3255 /* Set up iterator IT from face properties at its current position.
3256 Called from handle_stop. */
3257
3258 static enum prop_handled
3259 handle_face_prop (struct it *it)
3260 {
3261 int new_face_id;
3262 EMACS_INT next_stop;
3263
3264 if (!STRINGP (it->string))
3265 {
3266 new_face_id
3267 = face_at_buffer_position (it->w,
3268 IT_CHARPOS (*it),
3269 it->region_beg_charpos,
3270 it->region_end_charpos,
3271 &next_stop,
3272 (IT_CHARPOS (*it)
3273 + TEXT_PROP_DISTANCE_LIMIT),
3274 0, it->base_face_id);
3275
3276 /* Is this a start of a run of characters with box face?
3277 Caveat: this can be called for a freshly initialized
3278 iterator; face_id is -1 in this case. We know that the new
3279 face will not change until limit, i.e. if the new face has a
3280 box, all characters up to limit will have one. But, as
3281 usual, we don't know whether limit is really the end. */
3282 if (new_face_id != it->face_id)
3283 {
3284 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3285
3286 /* If new face has a box but old face has not, this is
3287 the start of a run of characters with box, i.e. it has
3288 a shadow on the left side. The value of face_id of the
3289 iterator will be -1 if this is the initial call that gets
3290 the face. In this case, we have to look in front of IT's
3291 position and see whether there is a face != new_face_id. */
3292 it->start_of_box_run_p
3293 = (new_face->box != FACE_NO_BOX
3294 && (it->face_id >= 0
3295 || IT_CHARPOS (*it) == BEG
3296 || new_face_id != face_before_it_pos (it)));
3297 it->face_box_p = new_face->box != FACE_NO_BOX;
3298 }
3299 }
3300 else
3301 {
3302 int base_face_id;
3303 EMACS_INT bufpos;
3304 int i;
3305 Lisp_Object from_overlay
3306 = (it->current.overlay_string_index >= 0
3307 ? it->string_overlays[it->current.overlay_string_index]
3308 : Qnil);
3309
3310 /* See if we got to this string directly or indirectly from
3311 an overlay property. That includes the before-string or
3312 after-string of an overlay, strings in display properties
3313 provided by an overlay, their text properties, etc.
3314
3315 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3316 if (! NILP (from_overlay))
3317 for (i = it->sp - 1; i >= 0; i--)
3318 {
3319 if (it->stack[i].current.overlay_string_index >= 0)
3320 from_overlay
3321 = it->string_overlays[it->stack[i].current.overlay_string_index];
3322 else if (! NILP (it->stack[i].from_overlay))
3323 from_overlay = it->stack[i].from_overlay;
3324
3325 if (!NILP (from_overlay))
3326 break;
3327 }
3328
3329 if (! NILP (from_overlay))
3330 {
3331 bufpos = IT_CHARPOS (*it);
3332 /* For a string from an overlay, the base face depends
3333 only on text properties and ignores overlays. */
3334 base_face_id
3335 = face_for_overlay_string (it->w,
3336 IT_CHARPOS (*it),
3337 it->region_beg_charpos,
3338 it->region_end_charpos,
3339 &next_stop,
3340 (IT_CHARPOS (*it)
3341 + TEXT_PROP_DISTANCE_LIMIT),
3342 0,
3343 from_overlay);
3344 }
3345 else
3346 {
3347 bufpos = 0;
3348
3349 /* For strings from a `display' property, use the face at
3350 IT's current buffer position as the base face to merge
3351 with, so that overlay strings appear in the same face as
3352 surrounding text, unless they specify their own
3353 faces. */
3354 base_face_id = underlying_face_id (it);
3355 }
3356
3357 new_face_id = face_at_string_position (it->w,
3358 it->string,
3359 IT_STRING_CHARPOS (*it),
3360 bufpos,
3361 it->region_beg_charpos,
3362 it->region_end_charpos,
3363 &next_stop,
3364 base_face_id, 0);
3365
3366 /* Is this a start of a run of characters with box? Caveat:
3367 this can be called for a freshly allocated iterator; face_id
3368 is -1 is this case. We know that the new face will not
3369 change until the next check pos, i.e. if the new face has a
3370 box, all characters up to that position will have a
3371 box. But, as usual, we don't know whether that position
3372 is really the end. */
3373 if (new_face_id != it->face_id)
3374 {
3375 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3376 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3377
3378 /* If new face has a box but old face hasn't, this is the
3379 start of a run of characters with box, i.e. it has a
3380 shadow on the left side. */
3381 it->start_of_box_run_p
3382 = new_face->box && (old_face == NULL || !old_face->box);
3383 it->face_box_p = new_face->box != FACE_NO_BOX;
3384 }
3385 }
3386
3387 it->face_id = new_face_id;
3388 return HANDLED_NORMALLY;
3389 }
3390
3391
3392 /* Return the ID of the face ``underlying'' IT's current position,
3393 which is in a string. If the iterator is associated with a
3394 buffer, return the face at IT's current buffer position.
3395 Otherwise, use the iterator's base_face_id. */
3396
3397 static int
3398 underlying_face_id (struct it *it)
3399 {
3400 int face_id = it->base_face_id, i;
3401
3402 xassert (STRINGP (it->string));
3403
3404 for (i = it->sp - 1; i >= 0; --i)
3405 if (NILP (it->stack[i].string))
3406 face_id = it->stack[i].face_id;
3407
3408 return face_id;
3409 }
3410
3411
3412 /* Compute the face one character before or after the current position
3413 of IT. BEFORE_P non-zero means get the face in front of IT's
3414 position. Value is the id of the face. */
3415
3416 static int
3417 face_before_or_after_it_pos (struct it *it, int before_p)
3418 {
3419 int face_id, limit;
3420 EMACS_INT next_check_charpos;
3421 struct text_pos pos;
3422
3423 xassert (it->s == NULL);
3424
3425 if (STRINGP (it->string))
3426 {
3427 EMACS_INT bufpos;
3428 int base_face_id;
3429
3430 /* No face change past the end of the string (for the case
3431 we are padding with spaces). No face change before the
3432 string start. */
3433 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3434 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3435 return it->face_id;
3436
3437 /* Set pos to the position before or after IT's current position. */
3438 if (before_p)
3439 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3440 else
3441 /* For composition, we must check the character after the
3442 composition. */
3443 pos = (it->what == IT_COMPOSITION
3444 ? string_pos (IT_STRING_CHARPOS (*it)
3445 + it->cmp_it.nchars, it->string)
3446 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3447
3448 if (it->current.overlay_string_index >= 0)
3449 bufpos = IT_CHARPOS (*it);
3450 else
3451 bufpos = 0;
3452
3453 base_face_id = underlying_face_id (it);
3454
3455 /* Get the face for ASCII, or unibyte. */
3456 face_id = face_at_string_position (it->w,
3457 it->string,
3458 CHARPOS (pos),
3459 bufpos,
3460 it->region_beg_charpos,
3461 it->region_end_charpos,
3462 &next_check_charpos,
3463 base_face_id, 0);
3464
3465 /* Correct the face for charsets different from ASCII. Do it
3466 for the multibyte case only. The face returned above is
3467 suitable for unibyte text if IT->string is unibyte. */
3468 if (STRING_MULTIBYTE (it->string))
3469 {
3470 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3471 int c, len;
3472 struct face *face = FACE_FROM_ID (it->f, face_id);
3473
3474 c = string_char_and_length (p, &len);
3475 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3476 }
3477 }
3478 else
3479 {
3480 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3481 || (IT_CHARPOS (*it) <= BEGV && before_p))
3482 return it->face_id;
3483
3484 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3485 pos = it->current.pos;
3486
3487 if (before_p)
3488 DEC_TEXT_POS (pos, it->multibyte_p);
3489 else
3490 {
3491 if (it->what == IT_COMPOSITION)
3492 /* For composition, we must check the position after the
3493 composition. */
3494 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3495 else
3496 INC_TEXT_POS (pos, it->multibyte_p);
3497 }
3498
3499 /* Determine face for CHARSET_ASCII, or unibyte. */
3500 face_id = face_at_buffer_position (it->w,
3501 CHARPOS (pos),
3502 it->region_beg_charpos,
3503 it->region_end_charpos,
3504 &next_check_charpos,
3505 limit, 0, -1);
3506
3507 /* Correct the face for charsets different from ASCII. Do it
3508 for the multibyte case only. The face returned above is
3509 suitable for unibyte text if current_buffer is unibyte. */
3510 if (it->multibyte_p)
3511 {
3512 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3513 struct face *face = FACE_FROM_ID (it->f, face_id);
3514 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3515 }
3516 }
3517
3518 return face_id;
3519 }
3520
3521
3522 \f
3523 /***********************************************************************
3524 Invisible text
3525 ***********************************************************************/
3526
3527 /* Set up iterator IT from invisible properties at its current
3528 position. Called from handle_stop. */
3529
3530 static enum prop_handled
3531 handle_invisible_prop (struct it *it)
3532 {
3533 enum prop_handled handled = HANDLED_NORMALLY;
3534
3535 if (STRINGP (it->string))
3536 {
3537 Lisp_Object prop, end_charpos, limit, charpos;
3538
3539 /* Get the value of the invisible text property at the
3540 current position. Value will be nil if there is no such
3541 property. */
3542 charpos = make_number (IT_STRING_CHARPOS (*it));
3543 prop = Fget_text_property (charpos, Qinvisible, it->string);
3544
3545 if (!NILP (prop)
3546 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3547 {
3548 handled = HANDLED_RECOMPUTE_PROPS;
3549
3550 /* Get the position at which the next change of the
3551 invisible text property can be found in IT->string.
3552 Value will be nil if the property value is the same for
3553 all the rest of IT->string. */
3554 XSETINT (limit, SCHARS (it->string));
3555 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3556 it->string, limit);
3557
3558 /* Text at current position is invisible. The next
3559 change in the property is at position end_charpos.
3560 Move IT's current position to that position. */
3561 if (INTEGERP (end_charpos)
3562 && XFASTINT (end_charpos) < XFASTINT (limit))
3563 {
3564 struct text_pos old;
3565 old = it->current.string_pos;
3566 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3567 compute_string_pos (&it->current.string_pos, old, it->string);
3568 }
3569 else
3570 {
3571 /* The rest of the string is invisible. If this is an
3572 overlay string, proceed with the next overlay string
3573 or whatever comes and return a character from there. */
3574 if (it->current.overlay_string_index >= 0)
3575 {
3576 next_overlay_string (it);
3577 /* Don't check for overlay strings when we just
3578 finished processing them. */
3579 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3580 }
3581 else
3582 {
3583 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3584 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3585 }
3586 }
3587 }
3588 }
3589 else
3590 {
3591 int invis_p;
3592 EMACS_INT newpos, next_stop, start_charpos, tem;
3593 Lisp_Object pos, prop, overlay;
3594
3595 /* First of all, is there invisible text at this position? */
3596 tem = start_charpos = IT_CHARPOS (*it);
3597 pos = make_number (tem);
3598 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3599 &overlay);
3600 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3601
3602 /* If we are on invisible text, skip over it. */
3603 if (invis_p && start_charpos < it->end_charpos)
3604 {
3605 /* Record whether we have to display an ellipsis for the
3606 invisible text. */
3607 int display_ellipsis_p = invis_p == 2;
3608
3609 handled = HANDLED_RECOMPUTE_PROPS;
3610
3611 /* Loop skipping over invisible text. The loop is left at
3612 ZV or with IT on the first char being visible again. */
3613 do
3614 {
3615 /* Try to skip some invisible text. Return value is the
3616 position reached which can be equal to where we start
3617 if there is nothing invisible there. This skips both
3618 over invisible text properties and overlays with
3619 invisible property. */
3620 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3621
3622 /* If we skipped nothing at all we weren't at invisible
3623 text in the first place. If everything to the end of
3624 the buffer was skipped, end the loop. */
3625 if (newpos == tem || newpos >= ZV)
3626 invis_p = 0;
3627 else
3628 {
3629 /* We skipped some characters but not necessarily
3630 all there are. Check if we ended up on visible
3631 text. Fget_char_property returns the property of
3632 the char before the given position, i.e. if we
3633 get invis_p = 0, this means that the char at
3634 newpos is visible. */
3635 pos = make_number (newpos);
3636 prop = Fget_char_property (pos, Qinvisible, it->window);
3637 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3638 }
3639
3640 /* If we ended up on invisible text, proceed to
3641 skip starting with next_stop. */
3642 if (invis_p)
3643 tem = next_stop;
3644
3645 /* If there are adjacent invisible texts, don't lose the
3646 second one's ellipsis. */
3647 if (invis_p == 2)
3648 display_ellipsis_p = 1;
3649 }
3650 while (invis_p);
3651
3652 /* The position newpos is now either ZV or on visible text. */
3653 if (it->bidi_p && newpos < ZV)
3654 {
3655 /* With bidi iteration, the region of invisible text
3656 could start and/or end in the middle of a non-base
3657 embedding level. Therefore, we need to skip
3658 invisible text using the bidi iterator, starting at
3659 IT's current position, until we find ourselves
3660 outside the invisible text. Skipping invisible text
3661 _after_ bidi iteration avoids affecting the visual
3662 order of the displayed text when invisible properties
3663 are added or removed. */
3664 if (it->bidi_it.first_elt)
3665 {
3666 /* If we were `reseat'ed to a new paragraph,
3667 determine the paragraph base direction. We need
3668 to do it now because next_element_from_buffer may
3669 not have a chance to do it, if we are going to
3670 skip any text at the beginning, which resets the
3671 FIRST_ELT flag. */
3672 bidi_paragraph_init (it->paragraph_embedding,
3673 &it->bidi_it, 1);
3674 }
3675 do
3676 {
3677 bidi_move_to_visually_next (&it->bidi_it);
3678 }
3679 while (it->stop_charpos <= it->bidi_it.charpos
3680 && it->bidi_it.charpos < newpos);
3681 IT_CHARPOS (*it) = it->bidi_it.charpos;
3682 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3683 /* If we overstepped NEWPOS, record its position in the
3684 iterator, so that we skip invisible text if later the
3685 bidi iteration lands us in the invisible region
3686 again. */
3687 if (IT_CHARPOS (*it) >= newpos)
3688 it->prev_stop = newpos;
3689 }
3690 else
3691 {
3692 IT_CHARPOS (*it) = newpos;
3693 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3694 }
3695
3696 /* If there are before-strings at the start of invisible
3697 text, and the text is invisible because of a text
3698 property, arrange to show before-strings because 20.x did
3699 it that way. (If the text is invisible because of an
3700 overlay property instead of a text property, this is
3701 already handled in the overlay code.) */
3702 if (NILP (overlay)
3703 && get_overlay_strings (it, it->stop_charpos))
3704 {
3705 handled = HANDLED_RECOMPUTE_PROPS;
3706 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3707 }
3708 else if (display_ellipsis_p)
3709 {
3710 /* Make sure that the glyphs of the ellipsis will get
3711 correct `charpos' values. If we would not update
3712 it->position here, the glyphs would belong to the
3713 last visible character _before_ the invisible
3714 text, which confuses `set_cursor_from_row'.
3715
3716 We use the last invisible position instead of the
3717 first because this way the cursor is always drawn on
3718 the first "." of the ellipsis, whenever PT is inside
3719 the invisible text. Otherwise the cursor would be
3720 placed _after_ the ellipsis when the point is after the
3721 first invisible character. */
3722 if (!STRINGP (it->object))
3723 {
3724 it->position.charpos = newpos - 1;
3725 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3726 }
3727 it->ellipsis_p = 1;
3728 /* Let the ellipsis display before
3729 considering any properties of the following char.
3730 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3731 handled = HANDLED_RETURN;
3732 }
3733 }
3734 }
3735
3736 return handled;
3737 }
3738
3739
3740 /* Make iterator IT return `...' next.
3741 Replaces LEN characters from buffer. */
3742
3743 static void
3744 setup_for_ellipsis (struct it *it, int len)
3745 {
3746 /* Use the display table definition for `...'. Invalid glyphs
3747 will be handled by the method returning elements from dpvec. */
3748 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3749 {
3750 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3751 it->dpvec = v->contents;
3752 it->dpend = v->contents + v->size;
3753 }
3754 else
3755 {
3756 /* Default `...'. */
3757 it->dpvec = default_invis_vector;
3758 it->dpend = default_invis_vector + 3;
3759 }
3760
3761 it->dpvec_char_len = len;
3762 it->current.dpvec_index = 0;
3763 it->dpvec_face_id = -1;
3764
3765 /* Remember the current face id in case glyphs specify faces.
3766 IT's face is restored in set_iterator_to_next.
3767 saved_face_id was set to preceding char's face in handle_stop. */
3768 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3769 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3770
3771 it->method = GET_FROM_DISPLAY_VECTOR;
3772 it->ellipsis_p = 1;
3773 }
3774
3775
3776 \f
3777 /***********************************************************************
3778 'display' property
3779 ***********************************************************************/
3780
3781 /* Set up iterator IT from `display' property at its current position.
3782 Called from handle_stop.
3783 We return HANDLED_RETURN if some part of the display property
3784 overrides the display of the buffer text itself.
3785 Otherwise we return HANDLED_NORMALLY. */
3786
3787 static enum prop_handled
3788 handle_display_prop (struct it *it)
3789 {
3790 Lisp_Object prop, object, overlay;
3791 struct text_pos *position;
3792 /* Nonzero if some property replaces the display of the text itself. */
3793 int display_replaced_p = 0;
3794
3795 if (STRINGP (it->string))
3796 {
3797 object = it->string;
3798 position = &it->current.string_pos;
3799 }
3800 else
3801 {
3802 XSETWINDOW (object, it->w);
3803 position = &it->current.pos;
3804 }
3805
3806 /* Reset those iterator values set from display property values. */
3807 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3808 it->space_width = Qnil;
3809 it->font_height = Qnil;
3810 it->voffset = 0;
3811
3812 /* We don't support recursive `display' properties, i.e. string
3813 values that have a string `display' property, that have a string
3814 `display' property etc. */
3815 if (!it->string_from_display_prop_p)
3816 it->area = TEXT_AREA;
3817
3818 prop = get_char_property_and_overlay (make_number (position->charpos),
3819 Qdisplay, object, &overlay);
3820 if (NILP (prop))
3821 return HANDLED_NORMALLY;
3822 /* Now OVERLAY is the overlay that gave us this property, or nil
3823 if it was a text property. */
3824
3825 if (!STRINGP (it->string))
3826 object = it->w->buffer;
3827
3828 if (CONSP (prop)
3829 /* Simple properties. */
3830 && !EQ (XCAR (prop), Qimage)
3831 && !EQ (XCAR (prop), Qspace)
3832 && !EQ (XCAR (prop), Qwhen)
3833 && !EQ (XCAR (prop), Qslice)
3834 && !EQ (XCAR (prop), Qspace_width)
3835 && !EQ (XCAR (prop), Qheight)
3836 && !EQ (XCAR (prop), Qraise)
3837 /* Marginal area specifications. */
3838 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3839 && !EQ (XCAR (prop), Qleft_fringe)
3840 && !EQ (XCAR (prop), Qright_fringe)
3841 && !NILP (XCAR (prop)))
3842 {
3843 for (; CONSP (prop); prop = XCDR (prop))
3844 {
3845 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3846 position, display_replaced_p))
3847 {
3848 display_replaced_p = 1;
3849 /* If some text in a string is replaced, `position' no
3850 longer points to the position of `object'. */
3851 if (STRINGP (object))
3852 break;
3853 }
3854 }
3855 }
3856 else if (VECTORP (prop))
3857 {
3858 int i;
3859 for (i = 0; i < ASIZE (prop); ++i)
3860 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3861 position, display_replaced_p))
3862 {
3863 display_replaced_p = 1;
3864 /* If some text in a string is replaced, `position' no
3865 longer points to the position of `object'. */
3866 if (STRINGP (object))
3867 break;
3868 }
3869 }
3870 else
3871 {
3872 if (handle_single_display_spec (it, prop, object, overlay,
3873 position, 0))
3874 display_replaced_p = 1;
3875 }
3876
3877 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3878 }
3879
3880
3881 /* Value is the position of the end of the `display' property starting
3882 at START_POS in OBJECT. */
3883
3884 static struct text_pos
3885 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3886 {
3887 Lisp_Object end;
3888 struct text_pos end_pos;
3889
3890 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3891 Qdisplay, object, Qnil);
3892 CHARPOS (end_pos) = XFASTINT (end);
3893 if (STRINGP (object))
3894 compute_string_pos (&end_pos, start_pos, it->string);
3895 else
3896 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3897
3898 return end_pos;
3899 }
3900
3901
3902 /* Set up IT from a single `display' specification PROP. OBJECT
3903 is the object in which the `display' property was found. *POSITION
3904 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3905 means that we previously saw a display specification which already
3906 replaced text display with something else, for example an image;
3907 we ignore such properties after the first one has been processed.
3908
3909 OVERLAY is the overlay this `display' property came from,
3910 or nil if it was a text property.
3911
3912 If PROP is a `space' or `image' specification, and in some other
3913 cases too, set *POSITION to the position where the `display'
3914 property ends.
3915
3916 Value is non-zero if something was found which replaces the display
3917 of buffer or string text. */
3918
3919 static int
3920 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3921 Lisp_Object overlay, struct text_pos *position,
3922 int display_replaced_before_p)
3923 {
3924 Lisp_Object form;
3925 Lisp_Object location, value;
3926 struct text_pos start_pos, save_pos;
3927 int valid_p;
3928
3929 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3930 If the result is non-nil, use VALUE instead of SPEC. */
3931 form = Qt;
3932 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3933 {
3934 spec = XCDR (spec);
3935 if (!CONSP (spec))
3936 return 0;
3937 form = XCAR (spec);
3938 spec = XCDR (spec);
3939 }
3940
3941 if (!NILP (form) && !EQ (form, Qt))
3942 {
3943 int count = SPECPDL_INDEX ();
3944 struct gcpro gcpro1;
3945
3946 /* Bind `object' to the object having the `display' property, a
3947 buffer or string. Bind `position' to the position in the
3948 object where the property was found, and `buffer-position'
3949 to the current position in the buffer. */
3950 specbind (Qobject, object);
3951 specbind (Qposition, make_number (CHARPOS (*position)));
3952 specbind (Qbuffer_position,
3953 make_number (STRINGP (object)
3954 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3955 GCPRO1 (form);
3956 form = safe_eval (form);
3957 UNGCPRO;
3958 unbind_to (count, Qnil);
3959 }
3960
3961 if (NILP (form))
3962 return 0;
3963
3964 /* Handle `(height HEIGHT)' specifications. */
3965 if (CONSP (spec)
3966 && EQ (XCAR (spec), Qheight)
3967 && CONSP (XCDR (spec)))
3968 {
3969 if (!FRAME_WINDOW_P (it->f))
3970 return 0;
3971
3972 it->font_height = XCAR (XCDR (spec));
3973 if (!NILP (it->font_height))
3974 {
3975 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3976 int new_height = -1;
3977
3978 if (CONSP (it->font_height)
3979 && (EQ (XCAR (it->font_height), Qplus)
3980 || EQ (XCAR (it->font_height), Qminus))
3981 && CONSP (XCDR (it->font_height))
3982 && INTEGERP (XCAR (XCDR (it->font_height))))
3983 {
3984 /* `(+ N)' or `(- N)' where N is an integer. */
3985 int steps = XINT (XCAR (XCDR (it->font_height)));
3986 if (EQ (XCAR (it->font_height), Qplus))
3987 steps = - steps;
3988 it->face_id = smaller_face (it->f, it->face_id, steps);
3989 }
3990 else if (FUNCTIONP (it->font_height))
3991 {
3992 /* Call function with current height as argument.
3993 Value is the new height. */
3994 Lisp_Object height;
3995 height = safe_call1 (it->font_height,
3996 face->lface[LFACE_HEIGHT_INDEX]);
3997 if (NUMBERP (height))
3998 new_height = XFLOATINT (height);
3999 }
4000 else if (NUMBERP (it->font_height))
4001 {
4002 /* Value is a multiple of the canonical char height. */
4003 struct face *f;
4004
4005 f = FACE_FROM_ID (it->f,
4006 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4007 new_height = (XFLOATINT (it->font_height)
4008 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4009 }
4010 else
4011 {
4012 /* Evaluate IT->font_height with `height' bound to the
4013 current specified height to get the new height. */
4014 int count = SPECPDL_INDEX ();
4015
4016 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4017 value = safe_eval (it->font_height);
4018 unbind_to (count, Qnil);
4019
4020 if (NUMBERP (value))
4021 new_height = XFLOATINT (value);
4022 }
4023
4024 if (new_height > 0)
4025 it->face_id = face_with_height (it->f, it->face_id, new_height);
4026 }
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(space-width WIDTH)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qspace_width)
4034 && CONSP (XCDR (spec)))
4035 {
4036 if (!FRAME_WINDOW_P (it->f))
4037 return 0;
4038
4039 value = XCAR (XCDR (spec));
4040 if (NUMBERP (value) && XFLOATINT (value) > 0)
4041 it->space_width = value;
4042
4043 return 0;
4044 }
4045
4046 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4047 if (CONSP (spec)
4048 && EQ (XCAR (spec), Qslice))
4049 {
4050 Lisp_Object tem;
4051
4052 if (!FRAME_WINDOW_P (it->f))
4053 return 0;
4054
4055 if (tem = XCDR (spec), CONSP (tem))
4056 {
4057 it->slice.x = XCAR (tem);
4058 if (tem = XCDR (tem), CONSP (tem))
4059 {
4060 it->slice.y = XCAR (tem);
4061 if (tem = XCDR (tem), CONSP (tem))
4062 {
4063 it->slice.width = XCAR (tem);
4064 if (tem = XCDR (tem), CONSP (tem))
4065 it->slice.height = XCAR (tem);
4066 }
4067 }
4068 }
4069
4070 return 0;
4071 }
4072
4073 /* Handle `(raise FACTOR)'. */
4074 if (CONSP (spec)
4075 && EQ (XCAR (spec), Qraise)
4076 && CONSP (XCDR (spec)))
4077 {
4078 if (!FRAME_WINDOW_P (it->f))
4079 return 0;
4080
4081 #ifdef HAVE_WINDOW_SYSTEM
4082 value = XCAR (XCDR (spec));
4083 if (NUMBERP (value))
4084 {
4085 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4086 it->voffset = - (XFLOATINT (value)
4087 * (FONT_HEIGHT (face->font)));
4088 }
4089 #endif /* HAVE_WINDOW_SYSTEM */
4090
4091 return 0;
4092 }
4093
4094 /* Don't handle the other kinds of display specifications
4095 inside a string that we got from a `display' property. */
4096 if (it->string_from_display_prop_p)
4097 return 0;
4098
4099 /* Characters having this form of property are not displayed, so
4100 we have to find the end of the property. */
4101 start_pos = *position;
4102 *position = display_prop_end (it, object, start_pos);
4103 value = Qnil;
4104
4105 /* Stop the scan at that end position--we assume that all
4106 text properties change there. */
4107 it->stop_charpos = position->charpos;
4108
4109 /* Handle `(left-fringe BITMAP [FACE])'
4110 and `(right-fringe BITMAP [FACE])'. */
4111 if (CONSP (spec)
4112 && (EQ (XCAR (spec), Qleft_fringe)
4113 || EQ (XCAR (spec), Qright_fringe))
4114 && CONSP (XCDR (spec)))
4115 {
4116 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4117 int fringe_bitmap;
4118
4119 if (!FRAME_WINDOW_P (it->f))
4120 /* If we return here, POSITION has been advanced
4121 across the text with this property. */
4122 return 0;
4123
4124 #ifdef HAVE_WINDOW_SYSTEM
4125 value = XCAR (XCDR (spec));
4126 if (!SYMBOLP (value)
4127 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4128 /* If we return here, POSITION has been advanced
4129 across the text with this property. */
4130 return 0;
4131
4132 if (CONSP (XCDR (XCDR (spec))))
4133 {
4134 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4135 int face_id2 = lookup_derived_face (it->f, face_name,
4136 FRINGE_FACE_ID, 0);
4137 if (face_id2 >= 0)
4138 face_id = face_id2;
4139 }
4140
4141 /* Save current settings of IT so that we can restore them
4142 when we are finished with the glyph property value. */
4143
4144 save_pos = it->position;
4145 it->position = *position;
4146 push_it (it);
4147 it->position = save_pos;
4148
4149 it->area = TEXT_AREA;
4150 it->what = IT_IMAGE;
4151 it->image_id = -1; /* no image */
4152 it->position = start_pos;
4153 it->object = NILP (object) ? it->w->buffer : object;
4154 it->method = GET_FROM_IMAGE;
4155 it->from_overlay = Qnil;
4156 it->face_id = face_id;
4157
4158 /* Say that we haven't consumed the characters with
4159 `display' property yet. The call to pop_it in
4160 set_iterator_to_next will clean this up. */
4161 *position = start_pos;
4162
4163 if (EQ (XCAR (spec), Qleft_fringe))
4164 {
4165 it->left_user_fringe_bitmap = fringe_bitmap;
4166 it->left_user_fringe_face_id = face_id;
4167 }
4168 else
4169 {
4170 it->right_user_fringe_bitmap = fringe_bitmap;
4171 it->right_user_fringe_face_id = face_id;
4172 }
4173 #endif /* HAVE_WINDOW_SYSTEM */
4174 return 1;
4175 }
4176
4177 /* Prepare to handle `((margin left-margin) ...)',
4178 `((margin right-margin) ...)' and `((margin nil) ...)'
4179 prefixes for display specifications. */
4180 location = Qunbound;
4181 if (CONSP (spec) && CONSP (XCAR (spec)))
4182 {
4183 Lisp_Object tem;
4184
4185 value = XCDR (spec);
4186 if (CONSP (value))
4187 value = XCAR (value);
4188
4189 tem = XCAR (spec);
4190 if (EQ (XCAR (tem), Qmargin)
4191 && (tem = XCDR (tem),
4192 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4193 (NILP (tem)
4194 || EQ (tem, Qleft_margin)
4195 || EQ (tem, Qright_margin))))
4196 location = tem;
4197 }
4198
4199 if (EQ (location, Qunbound))
4200 {
4201 location = Qnil;
4202 value = spec;
4203 }
4204
4205 /* After this point, VALUE is the property after any
4206 margin prefix has been stripped. It must be a string,
4207 an image specification, or `(space ...)'.
4208
4209 LOCATION specifies where to display: `left-margin',
4210 `right-margin' or nil. */
4211
4212 valid_p = (STRINGP (value)
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4215 #endif /* not HAVE_WINDOW_SYSTEM */
4216 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4217
4218 if (valid_p && !display_replaced_before_p)
4219 {
4220 /* Save current settings of IT so that we can restore them
4221 when we are finished with the glyph property value. */
4222 save_pos = it->position;
4223 it->position = *position;
4224 push_it (it);
4225 it->position = save_pos;
4226 it->from_overlay = overlay;
4227
4228 if (NILP (location))
4229 it->area = TEXT_AREA;
4230 else if (EQ (location, Qleft_margin))
4231 it->area = LEFT_MARGIN_AREA;
4232 else
4233 it->area = RIGHT_MARGIN_AREA;
4234
4235 if (STRINGP (value))
4236 {
4237 it->string = value;
4238 it->multibyte_p = STRING_MULTIBYTE (it->string);
4239 it->current.overlay_string_index = -1;
4240 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4241 it->end_charpos = it->string_nchars = SCHARS (it->string);
4242 it->method = GET_FROM_STRING;
4243 it->stop_charpos = 0;
4244 it->string_from_display_prop_p = 1;
4245 /* Say that we haven't consumed the characters with
4246 `display' property yet. The call to pop_it in
4247 set_iterator_to_next will clean this up. */
4248 if (BUFFERP (object))
4249 *position = start_pos;
4250 }
4251 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4252 {
4253 it->method = GET_FROM_STRETCH;
4254 it->object = value;
4255 *position = it->position = start_pos;
4256 }
4257 #ifdef HAVE_WINDOW_SYSTEM
4258 else
4259 {
4260 it->what = IT_IMAGE;
4261 it->image_id = lookup_image (it->f, value);
4262 it->position = start_pos;
4263 it->object = NILP (object) ? it->w->buffer : object;
4264 it->method = GET_FROM_IMAGE;
4265
4266 /* Say that we haven't consumed the characters with
4267 `display' property yet. The call to pop_it in
4268 set_iterator_to_next will clean this up. */
4269 *position = start_pos;
4270 }
4271 #endif /* HAVE_WINDOW_SYSTEM */
4272
4273 return 1;
4274 }
4275
4276 /* Invalid property or property not supported. Restore
4277 POSITION to what it was before. */
4278 *position = start_pos;
4279 return 0;
4280 }
4281
4282
4283 /* Check if SPEC is a display sub-property value whose text should be
4284 treated as intangible. */
4285
4286 static int
4287 single_display_spec_intangible_p (Lisp_Object prop)
4288 {
4289 /* Skip over `when FORM'. */
4290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4291 {
4292 prop = XCDR (prop);
4293 if (!CONSP (prop))
4294 return 0;
4295 prop = XCDR (prop);
4296 }
4297
4298 if (STRINGP (prop))
4299 return 1;
4300
4301 if (!CONSP (prop))
4302 return 0;
4303
4304 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4305 we don't need to treat text as intangible. */
4306 if (EQ (XCAR (prop), Qmargin))
4307 {
4308 prop = XCDR (prop);
4309 if (!CONSP (prop))
4310 return 0;
4311
4312 prop = XCDR (prop);
4313 if (!CONSP (prop)
4314 || EQ (XCAR (prop), Qleft_margin)
4315 || EQ (XCAR (prop), Qright_margin))
4316 return 0;
4317 }
4318
4319 return (CONSP (prop)
4320 && (EQ (XCAR (prop), Qimage)
4321 || EQ (XCAR (prop), Qspace)));
4322 }
4323
4324
4325 /* Check if PROP is a display property value whose text should be
4326 treated as intangible. */
4327
4328 int
4329 display_prop_intangible_p (Lisp_Object prop)
4330 {
4331 if (CONSP (prop)
4332 && CONSP (XCAR (prop))
4333 && !EQ (Qmargin, XCAR (XCAR (prop))))
4334 {
4335 /* A list of sub-properties. */
4336 while (CONSP (prop))
4337 {
4338 if (single_display_spec_intangible_p (XCAR (prop)))
4339 return 1;
4340 prop = XCDR (prop);
4341 }
4342 }
4343 else if (VECTORP (prop))
4344 {
4345 /* A vector of sub-properties. */
4346 int i;
4347 for (i = 0; i < ASIZE (prop); ++i)
4348 if (single_display_spec_intangible_p (AREF (prop, i)))
4349 return 1;
4350 }
4351 else
4352 return single_display_spec_intangible_p (prop);
4353
4354 return 0;
4355 }
4356
4357
4358 /* Return 1 if PROP is a display sub-property value containing STRING. */
4359
4360 static int
4361 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4362 {
4363 if (EQ (string, prop))
4364 return 1;
4365
4366 /* Skip over `when FORM'. */
4367 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4368 {
4369 prop = XCDR (prop);
4370 if (!CONSP (prop))
4371 return 0;
4372 prop = XCDR (prop);
4373 }
4374
4375 if (CONSP (prop))
4376 /* Skip over `margin LOCATION'. */
4377 if (EQ (XCAR (prop), Qmargin))
4378 {
4379 prop = XCDR (prop);
4380 if (!CONSP (prop))
4381 return 0;
4382
4383 prop = XCDR (prop);
4384 if (!CONSP (prop))
4385 return 0;
4386 }
4387
4388 return CONSP (prop) && EQ (XCAR (prop), string);
4389 }
4390
4391
4392 /* Return 1 if STRING appears in the `display' property PROP. */
4393
4394 static int
4395 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4396 {
4397 if (CONSP (prop)
4398 && CONSP (XCAR (prop))
4399 && !EQ (Qmargin, XCAR (XCAR (prop))))
4400 {
4401 /* A list of sub-properties. */
4402 while (CONSP (prop))
4403 {
4404 if (single_display_spec_string_p (XCAR (prop), string))
4405 return 1;
4406 prop = XCDR (prop);
4407 }
4408 }
4409 else if (VECTORP (prop))
4410 {
4411 /* A vector of sub-properties. */
4412 int i;
4413 for (i = 0; i < ASIZE (prop); ++i)
4414 if (single_display_spec_string_p (AREF (prop, i), string))
4415 return 1;
4416 }
4417 else
4418 return single_display_spec_string_p (prop, string);
4419
4420 return 0;
4421 }
4422
4423 /* Look for STRING in overlays and text properties in W's buffer,
4424 between character positions FROM and TO (excluding TO).
4425 BACK_P non-zero means look back (in this case, TO is supposed to be
4426 less than FROM).
4427 Value is the first character position where STRING was found, or
4428 zero if it wasn't found before hitting TO.
4429
4430 W's buffer must be current.
4431
4432 This function may only use code that doesn't eval because it is
4433 called asynchronously from note_mouse_highlight. */
4434
4435 static EMACS_INT
4436 string_buffer_position_lim (struct window *w, Lisp_Object string,
4437 EMACS_INT from, EMACS_INT to, int back_p)
4438 {
4439 Lisp_Object limit, prop, pos;
4440 int found = 0;
4441
4442 pos = make_number (from);
4443
4444 if (!back_p) /* looking forward */
4445 {
4446 limit = make_number (min (to, ZV));
4447 while (!found && !EQ (pos, limit))
4448 {
4449 prop = Fget_char_property (pos, Qdisplay, Qnil);
4450 if (!NILP (prop) && display_prop_string_p (prop, string))
4451 found = 1;
4452 else
4453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4454 limit);
4455 }
4456 }
4457 else /* looking back */
4458 {
4459 limit = make_number (max (to, BEGV));
4460 while (!found && !EQ (pos, limit))
4461 {
4462 prop = Fget_char_property (pos, Qdisplay, Qnil);
4463 if (!NILP (prop) && display_prop_string_p (prop, string))
4464 found = 1;
4465 else
4466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4467 limit);
4468 }
4469 }
4470
4471 return found ? XINT (pos) : 0;
4472 }
4473
4474 /* Determine which buffer position in W's buffer STRING comes from.
4475 AROUND_CHARPOS is an approximate position where it could come from.
4476 Value is the buffer position or 0 if it couldn't be determined.
4477
4478 W's buffer must be current.
4479
4480 This function is necessary because we don't record buffer positions
4481 in glyphs generated from strings (to keep struct glyph small).
4482 This function may only use code that doesn't eval because it is
4483 called asynchronously from note_mouse_highlight. */
4484
4485 EMACS_INT
4486 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4487 {
4488 const int MAX_DISTANCE = 1000;
4489 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4490 around_charpos + MAX_DISTANCE,
4491 0);
4492
4493 if (!found)
4494 found = string_buffer_position_lim (w, string, around_charpos,
4495 around_charpos - MAX_DISTANCE, 1);
4496 return found;
4497 }
4498
4499
4500 \f
4501 /***********************************************************************
4502 `composition' property
4503 ***********************************************************************/
4504
4505 /* Set up iterator IT from `composition' property at its current
4506 position. Called from handle_stop. */
4507
4508 static enum prop_handled
4509 handle_composition_prop (struct it *it)
4510 {
4511 Lisp_Object prop, string;
4512 EMACS_INT pos, pos_byte, start, end;
4513
4514 if (STRINGP (it->string))
4515 {
4516 unsigned char *s;
4517
4518 pos = IT_STRING_CHARPOS (*it);
4519 pos_byte = IT_STRING_BYTEPOS (*it);
4520 string = it->string;
4521 s = SDATA (string) + pos_byte;
4522 it->c = STRING_CHAR (s);
4523 }
4524 else
4525 {
4526 pos = IT_CHARPOS (*it);
4527 pos_byte = IT_BYTEPOS (*it);
4528 string = Qnil;
4529 it->c = FETCH_CHAR (pos_byte);
4530 }
4531
4532 /* If there's a valid composition and point is not inside of the
4533 composition (in the case that the composition is from the current
4534 buffer), draw a glyph composed from the composition components. */
4535 if (find_composition (pos, -1, &start, &end, &prop, string)
4536 && COMPOSITION_VALID_P (start, end, prop)
4537 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4538 {
4539 if (start != pos)
4540 {
4541 if (STRINGP (it->string))
4542 pos_byte = string_char_to_byte (it->string, start);
4543 else
4544 pos_byte = CHAR_TO_BYTE (start);
4545 }
4546 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4547 prop, string);
4548
4549 if (it->cmp_it.id >= 0)
4550 {
4551 it->cmp_it.ch = -1;
4552 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4553 it->cmp_it.nglyphs = -1;
4554 }
4555 }
4556
4557 return HANDLED_NORMALLY;
4558 }
4559
4560
4561 \f
4562 /***********************************************************************
4563 Overlay strings
4564 ***********************************************************************/
4565
4566 /* The following structure is used to record overlay strings for
4567 later sorting in load_overlay_strings. */
4568
4569 struct overlay_entry
4570 {
4571 Lisp_Object overlay;
4572 Lisp_Object string;
4573 int priority;
4574 int after_string_p;
4575 };
4576
4577
4578 /* Set up iterator IT from overlay strings at its current position.
4579 Called from handle_stop. */
4580
4581 static enum prop_handled
4582 handle_overlay_change (struct it *it)
4583 {
4584 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4585 return HANDLED_RECOMPUTE_PROPS;
4586 else
4587 return HANDLED_NORMALLY;
4588 }
4589
4590
4591 /* Set up the next overlay string for delivery by IT, if there is an
4592 overlay string to deliver. Called by set_iterator_to_next when the
4593 end of the current overlay string is reached. If there are more
4594 overlay strings to display, IT->string and
4595 IT->current.overlay_string_index are set appropriately here.
4596 Otherwise IT->string is set to nil. */
4597
4598 static void
4599 next_overlay_string (struct it *it)
4600 {
4601 ++it->current.overlay_string_index;
4602 if (it->current.overlay_string_index == it->n_overlay_strings)
4603 {
4604 /* No more overlay strings. Restore IT's settings to what
4605 they were before overlay strings were processed, and
4606 continue to deliver from current_buffer. */
4607
4608 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4609 pop_it (it);
4610 xassert (it->sp > 0
4611 || (NILP (it->string)
4612 && it->method == GET_FROM_BUFFER
4613 && it->stop_charpos >= BEGV
4614 && it->stop_charpos <= it->end_charpos));
4615 it->current.overlay_string_index = -1;
4616 it->n_overlay_strings = 0;
4617 it->overlay_strings_charpos = -1;
4618
4619 /* If we're at the end of the buffer, record that we have
4620 processed the overlay strings there already, so that
4621 next_element_from_buffer doesn't try it again. */
4622 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4623 it->overlay_strings_at_end_processed_p = 1;
4624 }
4625 else
4626 {
4627 /* There are more overlay strings to process. If
4628 IT->current.overlay_string_index has advanced to a position
4629 where we must load IT->overlay_strings with more strings, do
4630 it. We must load at the IT->overlay_strings_charpos where
4631 IT->n_overlay_strings was originally computed; when invisible
4632 text is present, this might not be IT_CHARPOS (Bug#7016). */
4633 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4634
4635 if (it->current.overlay_string_index && i == 0)
4636 load_overlay_strings (it, it->overlay_strings_charpos);
4637
4638 /* Initialize IT to deliver display elements from the overlay
4639 string. */
4640 it->string = it->overlay_strings[i];
4641 it->multibyte_p = STRING_MULTIBYTE (it->string);
4642 SET_TEXT_POS (it->current.string_pos, 0, 0);
4643 it->method = GET_FROM_STRING;
4644 it->stop_charpos = 0;
4645 if (it->cmp_it.stop_pos >= 0)
4646 it->cmp_it.stop_pos = 0;
4647 }
4648
4649 CHECK_IT (it);
4650 }
4651
4652
4653 /* Compare two overlay_entry structures E1 and E2. Used as a
4654 comparison function for qsort in load_overlay_strings. Overlay
4655 strings for the same position are sorted so that
4656
4657 1. All after-strings come in front of before-strings, except
4658 when they come from the same overlay.
4659
4660 2. Within after-strings, strings are sorted so that overlay strings
4661 from overlays with higher priorities come first.
4662
4663 2. Within before-strings, strings are sorted so that overlay
4664 strings from overlays with higher priorities come last.
4665
4666 Value is analogous to strcmp. */
4667
4668
4669 static int
4670 compare_overlay_entries (const void *e1, const void *e2)
4671 {
4672 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4673 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4674 int result;
4675
4676 if (entry1->after_string_p != entry2->after_string_p)
4677 {
4678 /* Let after-strings appear in front of before-strings if
4679 they come from different overlays. */
4680 if (EQ (entry1->overlay, entry2->overlay))
4681 result = entry1->after_string_p ? 1 : -1;
4682 else
4683 result = entry1->after_string_p ? -1 : 1;
4684 }
4685 else if (entry1->after_string_p)
4686 /* After-strings sorted in order of decreasing priority. */
4687 result = entry2->priority - entry1->priority;
4688 else
4689 /* Before-strings sorted in order of increasing priority. */
4690 result = entry1->priority - entry2->priority;
4691
4692 return result;
4693 }
4694
4695
4696 /* Load the vector IT->overlay_strings with overlay strings from IT's
4697 current buffer position, or from CHARPOS if that is > 0. Set
4698 IT->n_overlays to the total number of overlay strings found.
4699
4700 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4701 a time. On entry into load_overlay_strings,
4702 IT->current.overlay_string_index gives the number of overlay
4703 strings that have already been loaded by previous calls to this
4704 function.
4705
4706 IT->add_overlay_start contains an additional overlay start
4707 position to consider for taking overlay strings from, if non-zero.
4708 This position comes into play when the overlay has an `invisible'
4709 property, and both before and after-strings. When we've skipped to
4710 the end of the overlay, because of its `invisible' property, we
4711 nevertheless want its before-string to appear.
4712 IT->add_overlay_start will contain the overlay start position
4713 in this case.
4714
4715 Overlay strings are sorted so that after-string strings come in
4716 front of before-string strings. Within before and after-strings,
4717 strings are sorted by overlay priority. See also function
4718 compare_overlay_entries. */
4719
4720 static void
4721 load_overlay_strings (struct it *it, EMACS_INT charpos)
4722 {
4723 Lisp_Object overlay, window, str, invisible;
4724 struct Lisp_Overlay *ov;
4725 EMACS_INT start, end;
4726 int size = 20;
4727 int n = 0, i, j, invis_p;
4728 struct overlay_entry *entries
4729 = (struct overlay_entry *) alloca (size * sizeof *entries);
4730
4731 if (charpos <= 0)
4732 charpos = IT_CHARPOS (*it);
4733
4734 /* Append the overlay string STRING of overlay OVERLAY to vector
4735 `entries' which has size `size' and currently contains `n'
4736 elements. AFTER_P non-zero means STRING is an after-string of
4737 OVERLAY. */
4738 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4739 do \
4740 { \
4741 Lisp_Object priority; \
4742 \
4743 if (n == size) \
4744 { \
4745 int new_size = 2 * size; \
4746 struct overlay_entry *old = entries; \
4747 entries = \
4748 (struct overlay_entry *) alloca (new_size \
4749 * sizeof *entries); \
4750 memcpy (entries, old, size * sizeof *entries); \
4751 size = new_size; \
4752 } \
4753 \
4754 entries[n].string = (STRING); \
4755 entries[n].overlay = (OVERLAY); \
4756 priority = Foverlay_get ((OVERLAY), Qpriority); \
4757 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4758 entries[n].after_string_p = (AFTER_P); \
4759 ++n; \
4760 } \
4761 while (0)
4762
4763 /* Process overlay before the overlay center. */
4764 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4765 {
4766 XSETMISC (overlay, ov);
4767 xassert (OVERLAYP (overlay));
4768 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4769 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4770
4771 if (end < charpos)
4772 break;
4773
4774 /* Skip this overlay if it doesn't start or end at IT's current
4775 position. */
4776 if (end != charpos && start != charpos)
4777 continue;
4778
4779 /* Skip this overlay if it doesn't apply to IT->w. */
4780 window = Foverlay_get (overlay, Qwindow);
4781 if (WINDOWP (window) && XWINDOW (window) != it->w)
4782 continue;
4783
4784 /* If the text ``under'' the overlay is invisible, both before-
4785 and after-strings from this overlay are visible; start and
4786 end position are indistinguishable. */
4787 invisible = Foverlay_get (overlay, Qinvisible);
4788 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4789
4790 /* If overlay has a non-empty before-string, record it. */
4791 if ((start == charpos || (end == charpos && invis_p))
4792 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4793 && SCHARS (str))
4794 RECORD_OVERLAY_STRING (overlay, str, 0);
4795
4796 /* If overlay has a non-empty after-string, record it. */
4797 if ((end == charpos || (start == charpos && invis_p))
4798 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4799 && SCHARS (str))
4800 RECORD_OVERLAY_STRING (overlay, str, 1);
4801 }
4802
4803 /* Process overlays after the overlay center. */
4804 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4805 {
4806 XSETMISC (overlay, ov);
4807 xassert (OVERLAYP (overlay));
4808 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4809 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4810
4811 if (start > charpos)
4812 break;
4813
4814 /* Skip this overlay if it doesn't start or end at IT's current
4815 position. */
4816 if (end != charpos && start != charpos)
4817 continue;
4818
4819 /* Skip this overlay if it doesn't apply to IT->w. */
4820 window = Foverlay_get (overlay, Qwindow);
4821 if (WINDOWP (window) && XWINDOW (window) != it->w)
4822 continue;
4823
4824 /* If the text ``under'' the overlay is invisible, it has a zero
4825 dimension, and both before- and after-strings apply. */
4826 invisible = Foverlay_get (overlay, Qinvisible);
4827 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4828
4829 /* If overlay has a non-empty before-string, record it. */
4830 if ((start == charpos || (end == charpos && invis_p))
4831 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4832 && SCHARS (str))
4833 RECORD_OVERLAY_STRING (overlay, str, 0);
4834
4835 /* If overlay has a non-empty after-string, record it. */
4836 if ((end == charpos || (start == charpos && invis_p))
4837 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4838 && SCHARS (str))
4839 RECORD_OVERLAY_STRING (overlay, str, 1);
4840 }
4841
4842 #undef RECORD_OVERLAY_STRING
4843
4844 /* Sort entries. */
4845 if (n > 1)
4846 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4847
4848 /* Record number of overlay strings, and where we computed it. */
4849 it->n_overlay_strings = n;
4850 it->overlay_strings_charpos = charpos;
4851
4852 /* IT->current.overlay_string_index is the number of overlay strings
4853 that have already been consumed by IT. Copy some of the
4854 remaining overlay strings to IT->overlay_strings. */
4855 i = 0;
4856 j = it->current.overlay_string_index;
4857 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4858 {
4859 it->overlay_strings[i] = entries[j].string;
4860 it->string_overlays[i++] = entries[j++].overlay;
4861 }
4862
4863 CHECK_IT (it);
4864 }
4865
4866
4867 /* Get the first chunk of overlay strings at IT's current buffer
4868 position, or at CHARPOS if that is > 0. Value is non-zero if at
4869 least one overlay string was found. */
4870
4871 static int
4872 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4873 {
4874 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4875 process. This fills IT->overlay_strings with strings, and sets
4876 IT->n_overlay_strings to the total number of strings to process.
4877 IT->pos.overlay_string_index has to be set temporarily to zero
4878 because load_overlay_strings needs this; it must be set to -1
4879 when no overlay strings are found because a zero value would
4880 indicate a position in the first overlay string. */
4881 it->current.overlay_string_index = 0;
4882 load_overlay_strings (it, charpos);
4883
4884 /* If we found overlay strings, set up IT to deliver display
4885 elements from the first one. Otherwise set up IT to deliver
4886 from current_buffer. */
4887 if (it->n_overlay_strings)
4888 {
4889 /* Make sure we know settings in current_buffer, so that we can
4890 restore meaningful values when we're done with the overlay
4891 strings. */
4892 if (compute_stop_p)
4893 compute_stop_pos (it);
4894 xassert (it->face_id >= 0);
4895
4896 /* Save IT's settings. They are restored after all overlay
4897 strings have been processed. */
4898 xassert (!compute_stop_p || it->sp == 0);
4899
4900 /* When called from handle_stop, there might be an empty display
4901 string loaded. In that case, don't bother saving it. */
4902 if (!STRINGP (it->string) || SCHARS (it->string))
4903 push_it (it);
4904
4905 /* Set up IT to deliver display elements from the first overlay
4906 string. */
4907 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4908 it->string = it->overlay_strings[0];
4909 it->from_overlay = Qnil;
4910 it->stop_charpos = 0;
4911 xassert (STRINGP (it->string));
4912 it->end_charpos = SCHARS (it->string);
4913 it->multibyte_p = STRING_MULTIBYTE (it->string);
4914 it->method = GET_FROM_STRING;
4915 return 1;
4916 }
4917
4918 it->current.overlay_string_index = -1;
4919 return 0;
4920 }
4921
4922 static int
4923 get_overlay_strings (struct it *it, EMACS_INT charpos)
4924 {
4925 it->string = Qnil;
4926 it->method = GET_FROM_BUFFER;
4927
4928 (void) get_overlay_strings_1 (it, charpos, 1);
4929
4930 CHECK_IT (it);
4931
4932 /* Value is non-zero if we found at least one overlay string. */
4933 return STRINGP (it->string);
4934 }
4935
4936
4937 \f
4938 /***********************************************************************
4939 Saving and restoring state
4940 ***********************************************************************/
4941
4942 /* Save current settings of IT on IT->stack. Called, for example,
4943 before setting up IT for an overlay string, to be able to restore
4944 IT's settings to what they were after the overlay string has been
4945 processed. */
4946
4947 static void
4948 push_it (struct it *it)
4949 {
4950 struct iterator_stack_entry *p;
4951
4952 xassert (it->sp < IT_STACK_SIZE);
4953 p = it->stack + it->sp;
4954
4955 p->stop_charpos = it->stop_charpos;
4956 p->prev_stop = it->prev_stop;
4957 p->base_level_stop = it->base_level_stop;
4958 p->cmp_it = it->cmp_it;
4959 xassert (it->face_id >= 0);
4960 p->face_id = it->face_id;
4961 p->string = it->string;
4962 p->method = it->method;
4963 p->from_overlay = it->from_overlay;
4964 switch (p->method)
4965 {
4966 case GET_FROM_IMAGE:
4967 p->u.image.object = it->object;
4968 p->u.image.image_id = it->image_id;
4969 p->u.image.slice = it->slice;
4970 break;
4971 case GET_FROM_STRETCH:
4972 p->u.stretch.object = it->object;
4973 break;
4974 }
4975 p->position = it->position;
4976 p->current = it->current;
4977 p->end_charpos = it->end_charpos;
4978 p->string_nchars = it->string_nchars;
4979 p->area = it->area;
4980 p->multibyte_p = it->multibyte_p;
4981 p->avoid_cursor_p = it->avoid_cursor_p;
4982 p->space_width = it->space_width;
4983 p->font_height = it->font_height;
4984 p->voffset = it->voffset;
4985 p->string_from_display_prop_p = it->string_from_display_prop_p;
4986 p->display_ellipsis_p = 0;
4987 p->line_wrap = it->line_wrap;
4988 ++it->sp;
4989 }
4990
4991 static void
4992 iterate_out_of_display_property (struct it *it)
4993 {
4994 /* Maybe initialize paragraph direction. If we are at the beginning
4995 of a new paragraph, next_element_from_buffer may not have a
4996 chance to do that. */
4997 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4998 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4999 /* prev_stop can be zero, so check against BEGV as well. */
5000 while (it->bidi_it.charpos >= BEGV
5001 && it->prev_stop <= it->bidi_it.charpos
5002 && it->bidi_it.charpos < CHARPOS (it->position))
5003 bidi_move_to_visually_next (&it->bidi_it);
5004 /* Record the stop_pos we just crossed, for when we cross it
5005 back, maybe. */
5006 if (it->bidi_it.charpos > CHARPOS (it->position))
5007 it->prev_stop = CHARPOS (it->position);
5008 /* If we ended up not where pop_it put us, resync IT's
5009 positional members with the bidi iterator. */
5010 if (it->bidi_it.charpos != CHARPOS (it->position))
5011 {
5012 SET_TEXT_POS (it->position,
5013 it->bidi_it.charpos, it->bidi_it.bytepos);
5014 it->current.pos = it->position;
5015 }
5016 }
5017
5018 /* Restore IT's settings from IT->stack. Called, for example, when no
5019 more overlay strings must be processed, and we return to delivering
5020 display elements from a buffer, or when the end of a string from a
5021 `display' property is reached and we return to delivering display
5022 elements from an overlay string, or from a buffer. */
5023
5024 static void
5025 pop_it (struct it *it)
5026 {
5027 struct iterator_stack_entry *p;
5028
5029 xassert (it->sp > 0);
5030 --it->sp;
5031 p = it->stack + it->sp;
5032 it->stop_charpos = p->stop_charpos;
5033 it->prev_stop = p->prev_stop;
5034 it->base_level_stop = p->base_level_stop;
5035 it->cmp_it = p->cmp_it;
5036 it->face_id = p->face_id;
5037 it->current = p->current;
5038 it->position = p->position;
5039 it->string = p->string;
5040 it->from_overlay = p->from_overlay;
5041 if (NILP (it->string))
5042 SET_TEXT_POS (it->current.string_pos, -1, -1);
5043 it->method = p->method;
5044 switch (it->method)
5045 {
5046 case GET_FROM_IMAGE:
5047 it->image_id = p->u.image.image_id;
5048 it->object = p->u.image.object;
5049 it->slice = p->u.image.slice;
5050 break;
5051 case GET_FROM_STRETCH:
5052 it->object = p->u.comp.object;
5053 break;
5054 case GET_FROM_BUFFER:
5055 it->object = it->w->buffer;
5056 if (it->bidi_p)
5057 {
5058 /* Bidi-iterate until we get out of the portion of text, if
5059 any, covered by a `display' text property or an overlay
5060 with `display' property. (We cannot just jump there,
5061 because the internal coherency of the bidi iterator state
5062 can not be preserved across such jumps.) We also must
5063 determine the paragraph base direction if the overlay we
5064 just processed is at the beginning of a new
5065 paragraph. */
5066 iterate_out_of_display_property (it);
5067 }
5068 break;
5069 case GET_FROM_STRING:
5070 it->object = it->string;
5071 break;
5072 case GET_FROM_DISPLAY_VECTOR:
5073 if (it->s)
5074 it->method = GET_FROM_C_STRING;
5075 else if (STRINGP (it->string))
5076 it->method = GET_FROM_STRING;
5077 else
5078 {
5079 it->method = GET_FROM_BUFFER;
5080 it->object = it->w->buffer;
5081 }
5082 }
5083 it->end_charpos = p->end_charpos;
5084 it->string_nchars = p->string_nchars;
5085 it->area = p->area;
5086 it->multibyte_p = p->multibyte_p;
5087 it->avoid_cursor_p = p->avoid_cursor_p;
5088 it->space_width = p->space_width;
5089 it->font_height = p->font_height;
5090 it->voffset = p->voffset;
5091 it->string_from_display_prop_p = p->string_from_display_prop_p;
5092 it->line_wrap = p->line_wrap;
5093 }
5094
5095
5096 \f
5097 /***********************************************************************
5098 Moving over lines
5099 ***********************************************************************/
5100
5101 /* Set IT's current position to the previous line start. */
5102
5103 static void
5104 back_to_previous_line_start (struct it *it)
5105 {
5106 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5107 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5108 }
5109
5110
5111 /* Move IT to the next line start.
5112
5113 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5114 we skipped over part of the text (as opposed to moving the iterator
5115 continuously over the text). Otherwise, don't change the value
5116 of *SKIPPED_P.
5117
5118 Newlines may come from buffer text, overlay strings, or strings
5119 displayed via the `display' property. That's the reason we can't
5120 simply use find_next_newline_no_quit.
5121
5122 Note that this function may not skip over invisible text that is so
5123 because of text properties and immediately follows a newline. If
5124 it would, function reseat_at_next_visible_line_start, when called
5125 from set_iterator_to_next, would effectively make invisible
5126 characters following a newline part of the wrong glyph row, which
5127 leads to wrong cursor motion. */
5128
5129 static int
5130 forward_to_next_line_start (struct it *it, int *skipped_p)
5131 {
5132 int old_selective, newline_found_p, n;
5133 const int MAX_NEWLINE_DISTANCE = 500;
5134
5135 /* If already on a newline, just consume it to avoid unintended
5136 skipping over invisible text below. */
5137 if (it->what == IT_CHARACTER
5138 && it->c == '\n'
5139 && CHARPOS (it->position) == IT_CHARPOS (*it))
5140 {
5141 set_iterator_to_next (it, 0);
5142 it->c = 0;
5143 return 1;
5144 }
5145
5146 /* Don't handle selective display in the following. It's (a)
5147 unnecessary because it's done by the caller, and (b) leads to an
5148 infinite recursion because next_element_from_ellipsis indirectly
5149 calls this function. */
5150 old_selective = it->selective;
5151 it->selective = 0;
5152
5153 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5154 from buffer text. */
5155 for (n = newline_found_p = 0;
5156 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5157 n += STRINGP (it->string) ? 0 : 1)
5158 {
5159 if (!get_next_display_element (it))
5160 return 0;
5161 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5162 set_iterator_to_next (it, 0);
5163 }
5164
5165 /* If we didn't find a newline near enough, see if we can use a
5166 short-cut. */
5167 if (!newline_found_p)
5168 {
5169 EMACS_INT start = IT_CHARPOS (*it);
5170 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5171 Lisp_Object pos;
5172
5173 xassert (!STRINGP (it->string));
5174
5175 /* If there isn't any `display' property in sight, and no
5176 overlays, we can just use the position of the newline in
5177 buffer text. */
5178 if (it->stop_charpos >= limit
5179 || ((pos = Fnext_single_property_change (make_number (start),
5180 Qdisplay,
5181 Qnil, make_number (limit)),
5182 NILP (pos))
5183 && next_overlay_change (start) == ZV))
5184 {
5185 IT_CHARPOS (*it) = limit;
5186 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5187 *skipped_p = newline_found_p = 1;
5188 }
5189 else
5190 {
5191 while (get_next_display_element (it)
5192 && !newline_found_p)
5193 {
5194 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5195 set_iterator_to_next (it, 0);
5196 }
5197 }
5198 }
5199
5200 it->selective = old_selective;
5201 return newline_found_p;
5202 }
5203
5204
5205 /* Set IT's current position to the previous visible line start. Skip
5206 invisible text that is so either due to text properties or due to
5207 selective display. Caution: this does not change IT->current_x and
5208 IT->hpos. */
5209
5210 static void
5211 back_to_previous_visible_line_start (struct it *it)
5212 {
5213 while (IT_CHARPOS (*it) > BEGV)
5214 {
5215 back_to_previous_line_start (it);
5216
5217 if (IT_CHARPOS (*it) <= BEGV)
5218 break;
5219
5220 /* If selective > 0, then lines indented more than its value are
5221 invisible. */
5222 if (it->selective > 0
5223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5224 (double) it->selective)) /* iftc */
5225 continue;
5226
5227 /* Check the newline before point for invisibility. */
5228 {
5229 Lisp_Object prop;
5230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5231 Qinvisible, it->window);
5232 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5233 continue;
5234 }
5235
5236 if (IT_CHARPOS (*it) <= BEGV)
5237 break;
5238
5239 {
5240 struct it it2;
5241 EMACS_INT pos;
5242 EMACS_INT beg, end;
5243 Lisp_Object val, overlay;
5244
5245 /* If newline is part of a composition, continue from start of composition */
5246 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5247 && beg < IT_CHARPOS (*it))
5248 goto replaced;
5249
5250 /* If newline is replaced by a display property, find start of overlay
5251 or interval and continue search from that point. */
5252 it2 = *it;
5253 pos = --IT_CHARPOS (it2);
5254 --IT_BYTEPOS (it2);
5255 it2.sp = 0;
5256 it2.string_from_display_prop_p = 0;
5257 if (handle_display_prop (&it2) == HANDLED_RETURN
5258 && !NILP (val = get_char_property_and_overlay
5259 (make_number (pos), Qdisplay, Qnil, &overlay))
5260 && (OVERLAYP (overlay)
5261 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5262 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5263 goto replaced;
5264
5265 /* Newline is not replaced by anything -- so we are done. */
5266 break;
5267
5268 replaced:
5269 if (beg < BEGV)
5270 beg = BEGV;
5271 IT_CHARPOS (*it) = beg;
5272 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5273 }
5274 }
5275
5276 it->continuation_lines_width = 0;
5277
5278 xassert (IT_CHARPOS (*it) >= BEGV);
5279 xassert (IT_CHARPOS (*it) == BEGV
5280 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5281 CHECK_IT (it);
5282 }
5283
5284
5285 /* Reseat iterator IT at the previous visible line start. Skip
5286 invisible text that is so either due to text properties or due to
5287 selective display. At the end, update IT's overlay information,
5288 face information etc. */
5289
5290 void
5291 reseat_at_previous_visible_line_start (struct it *it)
5292 {
5293 back_to_previous_visible_line_start (it);
5294 reseat (it, it->current.pos, 1);
5295 CHECK_IT (it);
5296 }
5297
5298
5299 /* Reseat iterator IT on the next visible line start in the current
5300 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5301 preceding the line start. Skip over invisible text that is so
5302 because of selective display. Compute faces, overlays etc at the
5303 new position. Note that this function does not skip over text that
5304 is invisible because of text properties. */
5305
5306 static void
5307 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5308 {
5309 int newline_found_p, skipped_p = 0;
5310
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312
5313 /* Skip over lines that are invisible because they are indented
5314 more than the value of IT->selective. */
5315 if (it->selective > 0)
5316 while (IT_CHARPOS (*it) < ZV
5317 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5318 (double) it->selective)) /* iftc */
5319 {
5320 xassert (IT_BYTEPOS (*it) == BEGV
5321 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5322 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5323 }
5324
5325 /* Position on the newline if that's what's requested. */
5326 if (on_newline_p && newline_found_p)
5327 {
5328 if (STRINGP (it->string))
5329 {
5330 if (IT_STRING_CHARPOS (*it) > 0)
5331 {
5332 --IT_STRING_CHARPOS (*it);
5333 --IT_STRING_BYTEPOS (*it);
5334 }
5335 }
5336 else if (IT_CHARPOS (*it) > BEGV)
5337 {
5338 --IT_CHARPOS (*it);
5339 --IT_BYTEPOS (*it);
5340 reseat (it, it->current.pos, 0);
5341 }
5342 }
5343 else if (skipped_p)
5344 reseat (it, it->current.pos, 0);
5345
5346 CHECK_IT (it);
5347 }
5348
5349
5350 \f
5351 /***********************************************************************
5352 Changing an iterator's position
5353 ***********************************************************************/
5354
5355 /* Change IT's current position to POS in current_buffer. If FORCE_P
5356 is non-zero, always check for text properties at the new position.
5357 Otherwise, text properties are only looked up if POS >=
5358 IT->check_charpos of a property. */
5359
5360 static void
5361 reseat (struct it *it, struct text_pos pos, int force_p)
5362 {
5363 EMACS_INT original_pos = IT_CHARPOS (*it);
5364
5365 reseat_1 (it, pos, 0);
5366
5367 /* Determine where to check text properties. Avoid doing it
5368 where possible because text property lookup is very expensive. */
5369 if (force_p
5370 || CHARPOS (pos) > it->stop_charpos
5371 || CHARPOS (pos) < original_pos)
5372 {
5373 if (it->bidi_p)
5374 {
5375 /* For bidi iteration, we need to prime prev_stop and
5376 base_level_stop with our best estimations. */
5377 if (CHARPOS (pos) < it->prev_stop)
5378 {
5379 handle_stop_backwards (it, BEGV);
5380 if (CHARPOS (pos) < it->base_level_stop)
5381 it->base_level_stop = 0;
5382 }
5383 else if (CHARPOS (pos) > it->stop_charpos
5384 && it->stop_charpos >= BEGV)
5385 handle_stop_backwards (it, it->stop_charpos);
5386 else /* force_p */
5387 handle_stop (it);
5388 }
5389 else
5390 {
5391 handle_stop (it);
5392 it->prev_stop = it->base_level_stop = 0;
5393 }
5394
5395 }
5396
5397 CHECK_IT (it);
5398 }
5399
5400
5401 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5402 IT->stop_pos to POS, also. */
5403
5404 static void
5405 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5406 {
5407 /* Don't call this function when scanning a C string. */
5408 xassert (it->s == NULL);
5409
5410 /* POS must be a reasonable value. */
5411 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5412
5413 it->current.pos = it->position = pos;
5414 it->end_charpos = ZV;
5415 it->dpvec = NULL;
5416 it->current.dpvec_index = -1;
5417 it->current.overlay_string_index = -1;
5418 IT_STRING_CHARPOS (*it) = -1;
5419 IT_STRING_BYTEPOS (*it) = -1;
5420 it->string = Qnil;
5421 it->string_from_display_prop_p = 0;
5422 it->method = GET_FROM_BUFFER;
5423 it->object = it->w->buffer;
5424 it->area = TEXT_AREA;
5425 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5426 it->sp = 0;
5427 it->string_from_display_prop_p = 0;
5428 it->face_before_selective_p = 0;
5429 if (it->bidi_p)
5430 {
5431 it->bidi_it.first_elt = 1;
5432 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5433 }
5434
5435 if (set_stop_p)
5436 {
5437 it->stop_charpos = CHARPOS (pos);
5438 it->base_level_stop = CHARPOS (pos);
5439 }
5440 }
5441
5442
5443 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5444 If S is non-null, it is a C string to iterate over. Otherwise,
5445 STRING gives a Lisp string to iterate over.
5446
5447 If PRECISION > 0, don't return more then PRECISION number of
5448 characters from the string.
5449
5450 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5451 characters have been returned. FIELD_WIDTH < 0 means an infinite
5452 field width.
5453
5454 MULTIBYTE = 0 means disable processing of multibyte characters,
5455 MULTIBYTE > 0 means enable it,
5456 MULTIBYTE < 0 means use IT->multibyte_p.
5457
5458 IT must be initialized via a prior call to init_iterator before
5459 calling this function. */
5460
5461 static void
5462 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5463 EMACS_INT charpos, EMACS_INT precision, int field_width,
5464 int multibyte)
5465 {
5466 /* No region in strings. */
5467 it->region_beg_charpos = it->region_end_charpos = -1;
5468
5469 /* No text property checks performed by default, but see below. */
5470 it->stop_charpos = -1;
5471
5472 /* Set iterator position and end position. */
5473 memset (&it->current, 0, sizeof it->current);
5474 it->current.overlay_string_index = -1;
5475 it->current.dpvec_index = -1;
5476 xassert (charpos >= 0);
5477
5478 /* If STRING is specified, use its multibyteness, otherwise use the
5479 setting of MULTIBYTE, if specified. */
5480 if (multibyte >= 0)
5481 it->multibyte_p = multibyte > 0;
5482
5483 if (s == NULL)
5484 {
5485 xassert (STRINGP (string));
5486 it->string = string;
5487 it->s = NULL;
5488 it->end_charpos = it->string_nchars = SCHARS (string);
5489 it->method = GET_FROM_STRING;
5490 it->current.string_pos = string_pos (charpos, string);
5491 }
5492 else
5493 {
5494 it->s = (const unsigned char *) s;
5495 it->string = Qnil;
5496
5497 /* Note that we use IT->current.pos, not it->current.string_pos,
5498 for displaying C strings. */
5499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5500 if (it->multibyte_p)
5501 {
5502 it->current.pos = c_string_pos (charpos, s, 1);
5503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5504 }
5505 else
5506 {
5507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5508 it->end_charpos = it->string_nchars = strlen (s);
5509 }
5510
5511 it->method = GET_FROM_C_STRING;
5512 }
5513
5514 /* PRECISION > 0 means don't return more than PRECISION characters
5515 from the string. */
5516 if (precision > 0 && it->end_charpos - charpos > precision)
5517 it->end_charpos = it->string_nchars = charpos + precision;
5518
5519 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5520 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5521 FIELD_WIDTH < 0 means infinite field width. This is useful for
5522 padding with `-' at the end of a mode line. */
5523 if (field_width < 0)
5524 field_width = INFINITY;
5525 if (field_width > it->end_charpos - charpos)
5526 it->end_charpos = charpos + field_width;
5527
5528 /* Use the standard display table for displaying strings. */
5529 if (DISP_TABLE_P (Vstandard_display_table))
5530 it->dp = XCHAR_TABLE (Vstandard_display_table);
5531
5532 it->stop_charpos = charpos;
5533 if (s == NULL && it->multibyte_p)
5534 {
5535 EMACS_INT endpos = SCHARS (it->string);
5536 if (endpos > it->end_charpos)
5537 endpos = it->end_charpos;
5538 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5539 it->string);
5540 }
5541 CHECK_IT (it);
5542 }
5543
5544
5545 \f
5546 /***********************************************************************
5547 Iteration
5548 ***********************************************************************/
5549
5550 /* Map enum it_method value to corresponding next_element_from_* function. */
5551
5552 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5553 {
5554 next_element_from_buffer,
5555 next_element_from_display_vector,
5556 next_element_from_string,
5557 next_element_from_c_string,
5558 next_element_from_image,
5559 next_element_from_stretch
5560 };
5561
5562 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5563
5564
5565 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5566 (possibly with the following characters). */
5567
5568 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5569 ((IT)->cmp_it.id >= 0 \
5570 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5571 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5572 END_CHARPOS, (IT)->w, \
5573 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5574 (IT)->string)))
5575
5576
5577 /* Lookup the char-table Vglyphless_char_display for character C (-1
5578 if we want information for no-font case), and return the display
5579 method symbol. By side-effect, update it->what and
5580 it->glyphless_method. This function is called from
5581 get_next_display_element for each character element, and from
5582 x_produce_glyphs when no suitable font was found. */
5583
5584 Lisp_Object
5585 lookup_glyphless_char_display (int c, struct it *it)
5586 {
5587 Lisp_Object glyphless_method = Qnil;
5588
5589 if (CHAR_TABLE_P (Vglyphless_char_display)
5590 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5591 glyphless_method = (c >= 0
5592 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5593 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5594 retry:
5595 if (NILP (glyphless_method))
5596 {
5597 if (c >= 0)
5598 /* The default is to display the character by a proper font. */
5599 return Qnil;
5600 /* The default for the no-font case is to display an empty box. */
5601 glyphless_method = Qempty_box;
5602 }
5603 if (EQ (glyphless_method, Qzero_width))
5604 {
5605 if (c >= 0)
5606 return glyphless_method;
5607 /* This method can't be used for the no-font case. */
5608 glyphless_method = Qempty_box;
5609 }
5610 if (EQ (glyphless_method, Qthin_space))
5611 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5612 else if (EQ (glyphless_method, Qempty_box))
5613 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5614 else if (EQ (glyphless_method, Qhex_code))
5615 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5616 else if (STRINGP (glyphless_method))
5617 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5618 else
5619 {
5620 /* Invalid value. We use the default method. */
5621 glyphless_method = Qnil;
5622 goto retry;
5623 }
5624 it->what = IT_GLYPHLESS;
5625 return glyphless_method;
5626 }
5627
5628 /* Load IT's display element fields with information about the next
5629 display element from the current position of IT. Value is zero if
5630 end of buffer (or C string) is reached. */
5631
5632 static struct frame *last_escape_glyph_frame = NULL;
5633 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5634 static int last_escape_glyph_merged_face_id = 0;
5635
5636 struct frame *last_glyphless_glyph_frame = NULL;
5637 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5638 int last_glyphless_glyph_merged_face_id = 0;
5639
5640 int
5641 get_next_display_element (struct it *it)
5642 {
5643 /* Non-zero means that we found a display element. Zero means that
5644 we hit the end of what we iterate over. Performance note: the
5645 function pointer `method' used here turns out to be faster than
5646 using a sequence of if-statements. */
5647 int success_p;
5648
5649 get_next:
5650 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5651
5652 if (it->what == IT_CHARACTER)
5653 {
5654 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5655 and only if (a) the resolved directionality of that character
5656 is R..." */
5657 /* FIXME: Do we need an exception for characters from display
5658 tables? */
5659 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5660 it->c = bidi_mirror_char (it->c);
5661 /* Map via display table or translate control characters.
5662 IT->c, IT->len etc. have been set to the next character by
5663 the function call above. If we have a display table, and it
5664 contains an entry for IT->c, translate it. Don't do this if
5665 IT->c itself comes from a display table, otherwise we could
5666 end up in an infinite recursion. (An alternative could be to
5667 count the recursion depth of this function and signal an
5668 error when a certain maximum depth is reached.) Is it worth
5669 it? */
5670 if (success_p && it->dpvec == NULL)
5671 {
5672 Lisp_Object dv;
5673 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5674 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5675 nbsp_or_shy = char_is_other;
5676 int c = it->c; /* This is the character to display. */
5677
5678 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5679 {
5680 xassert (SINGLE_BYTE_CHAR_P (c));
5681 if (unibyte_display_via_language_environment)
5682 {
5683 c = DECODE_CHAR (unibyte, c);
5684 if (c < 0)
5685 c = BYTE8_TO_CHAR (it->c);
5686 }
5687 else
5688 c = BYTE8_TO_CHAR (it->c);
5689 }
5690
5691 if (it->dp
5692 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5693 VECTORP (dv)))
5694 {
5695 struct Lisp_Vector *v = XVECTOR (dv);
5696
5697 /* Return the first character from the display table
5698 entry, if not empty. If empty, don't display the
5699 current character. */
5700 if (v->size)
5701 {
5702 it->dpvec_char_len = it->len;
5703 it->dpvec = v->contents;
5704 it->dpend = v->contents + v->size;
5705 it->current.dpvec_index = 0;
5706 it->dpvec_face_id = -1;
5707 it->saved_face_id = it->face_id;
5708 it->method = GET_FROM_DISPLAY_VECTOR;
5709 it->ellipsis_p = 0;
5710 }
5711 else
5712 {
5713 set_iterator_to_next (it, 0);
5714 }
5715 goto get_next;
5716 }
5717
5718 if (! NILP (lookup_glyphless_char_display (c, it)))
5719 {
5720 if (it->what == IT_GLYPHLESS)
5721 goto done;
5722 /* Don't display this character. */
5723 set_iterator_to_next (it, 0);
5724 goto get_next;
5725 }
5726
5727 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5728 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5729 : c == 0xAD ? char_is_soft_hyphen
5730 : char_is_other);
5731
5732 /* Translate control characters into `\003' or `^C' form.
5733 Control characters coming from a display table entry are
5734 currently not translated because we use IT->dpvec to hold
5735 the translation. This could easily be changed but I
5736 don't believe that it is worth doing.
5737
5738 NBSP and SOFT-HYPEN are property translated too.
5739
5740 Non-printable characters and raw-byte characters are also
5741 translated to octal form. */
5742 if (((c < ' ' || c == 127) /* ASCII control chars */
5743 ? (it->area != TEXT_AREA
5744 /* In mode line, treat \n, \t like other crl chars. */
5745 || (c != '\t'
5746 && it->glyph_row
5747 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5748 || (c != '\n' && c != '\t'))
5749 : (nbsp_or_shy
5750 || CHAR_BYTE8_P (c)
5751 || ! CHAR_PRINTABLE_P (c))))
5752 {
5753 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5754 or a non-printable character which must be displayed
5755 either as '\003' or as `^C' where the '\\' and '^'
5756 can be defined in the display table. Fill
5757 IT->ctl_chars with glyphs for what we have to
5758 display. Then, set IT->dpvec to these glyphs. */
5759 Lisp_Object gc;
5760 int ctl_len;
5761 int face_id, lface_id = 0 ;
5762 int escape_glyph;
5763
5764 /* Handle control characters with ^. */
5765
5766 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5767 {
5768 int g;
5769
5770 g = '^'; /* default glyph for Control */
5771 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5772 if (it->dp
5773 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5774 && GLYPH_CODE_CHAR_VALID_P (gc))
5775 {
5776 g = GLYPH_CODE_CHAR (gc);
5777 lface_id = GLYPH_CODE_FACE (gc);
5778 }
5779 if (lface_id)
5780 {
5781 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5782 }
5783 else if (it->f == last_escape_glyph_frame
5784 && it->face_id == last_escape_glyph_face_id)
5785 {
5786 face_id = last_escape_glyph_merged_face_id;
5787 }
5788 else
5789 {
5790 /* Merge the escape-glyph face into the current face. */
5791 face_id = merge_faces (it->f, Qescape_glyph, 0,
5792 it->face_id);
5793 last_escape_glyph_frame = it->f;
5794 last_escape_glyph_face_id = it->face_id;
5795 last_escape_glyph_merged_face_id = face_id;
5796 }
5797
5798 XSETINT (it->ctl_chars[0], g);
5799 XSETINT (it->ctl_chars[1], c ^ 0100);
5800 ctl_len = 2;
5801 goto display_control;
5802 }
5803
5804 /* Handle non-break space in the mode where it only gets
5805 highlighting. */
5806
5807 if (EQ (Vnobreak_char_display, Qt)
5808 && nbsp_or_shy == char_is_nbsp)
5809 {
5810 /* Merge the no-break-space face into the current face. */
5811 face_id = merge_faces (it->f, Qnobreak_space, 0,
5812 it->face_id);
5813
5814 c = ' ';
5815 XSETINT (it->ctl_chars[0], ' ');
5816 ctl_len = 1;
5817 goto display_control;
5818 }
5819
5820 /* Handle sequences that start with the "escape glyph". */
5821
5822 /* the default escape glyph is \. */
5823 escape_glyph = '\\';
5824
5825 if (it->dp
5826 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5827 && GLYPH_CODE_CHAR_VALID_P (gc))
5828 {
5829 escape_glyph = GLYPH_CODE_CHAR (gc);
5830 lface_id = GLYPH_CODE_FACE (gc);
5831 }
5832 if (lface_id)
5833 {
5834 /* The display table specified a face.
5835 Merge it into face_id and also into escape_glyph. */
5836 face_id = merge_faces (it->f, Qt, lface_id,
5837 it->face_id);
5838 }
5839 else if (it->f == last_escape_glyph_frame
5840 && it->face_id == last_escape_glyph_face_id)
5841 {
5842 face_id = last_escape_glyph_merged_face_id;
5843 }
5844 else
5845 {
5846 /* Merge the escape-glyph face into the current face. */
5847 face_id = merge_faces (it->f, Qescape_glyph, 0,
5848 it->face_id);
5849 last_escape_glyph_frame = it->f;
5850 last_escape_glyph_face_id = it->face_id;
5851 last_escape_glyph_merged_face_id = face_id;
5852 }
5853
5854 /* Handle soft hyphens in the mode where they only get
5855 highlighting. */
5856
5857 if (EQ (Vnobreak_char_display, Qt)
5858 && nbsp_or_shy == char_is_soft_hyphen)
5859 {
5860 XSETINT (it->ctl_chars[0], '-');
5861 ctl_len = 1;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space and soft hyphen
5866 with the escape glyph. */
5867
5868 if (nbsp_or_shy)
5869 {
5870 XSETINT (it->ctl_chars[0], escape_glyph);
5871 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5872 XSETINT (it->ctl_chars[1], c);
5873 ctl_len = 2;
5874 goto display_control;
5875 }
5876
5877 {
5878 char str[10];
5879 int len, i;
5880
5881 if (CHAR_BYTE8_P (c))
5882 /* Display \200 instead of \17777600. */
5883 c = CHAR_TO_BYTE8 (c);
5884 len = sprintf (str, "%03o", c);
5885
5886 XSETINT (it->ctl_chars[0], escape_glyph);
5887 for (i = 0; i < len; i++)
5888 XSETINT (it->ctl_chars[i + 1], str[i]);
5889 ctl_len = len + 1;
5890 }
5891
5892 display_control:
5893 /* Set up IT->dpvec and return first character from it. */
5894 it->dpvec_char_len = it->len;
5895 it->dpvec = it->ctl_chars;
5896 it->dpend = it->dpvec + ctl_len;
5897 it->current.dpvec_index = 0;
5898 it->dpvec_face_id = face_id;
5899 it->saved_face_id = it->face_id;
5900 it->method = GET_FROM_DISPLAY_VECTOR;
5901 it->ellipsis_p = 0;
5902 goto get_next;
5903 }
5904 it->char_to_display = c;
5905 }
5906 else if (success_p)
5907 {
5908 it->char_to_display = it->c;
5909 }
5910 }
5911
5912 #ifdef HAVE_WINDOW_SYSTEM
5913 /* Adjust face id for a multibyte character. There are no multibyte
5914 character in unibyte text. */
5915 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5916 && it->multibyte_p
5917 && success_p
5918 && FRAME_WINDOW_P (it->f))
5919 {
5920 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5921
5922 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5923 {
5924 /* Automatic composition with glyph-string. */
5925 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5926
5927 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5928 }
5929 else
5930 {
5931 EMACS_INT pos = (it->s ? -1
5932 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5933 : IT_CHARPOS (*it));
5934
5935 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5936 it->string);
5937 }
5938 }
5939 #endif
5940
5941 done:
5942 /* Is this character the last one of a run of characters with
5943 box? If yes, set IT->end_of_box_run_p to 1. */
5944 if (it->face_box_p
5945 && it->s == NULL)
5946 {
5947 if (it->method == GET_FROM_STRING && it->sp)
5948 {
5949 int face_id = underlying_face_id (it);
5950 struct face *face = FACE_FROM_ID (it->f, face_id);
5951
5952 if (face)
5953 {
5954 if (face->box == FACE_NO_BOX)
5955 {
5956 /* If the box comes from face properties in a
5957 display string, check faces in that string. */
5958 int string_face_id = face_after_it_pos (it);
5959 it->end_of_box_run_p
5960 = (FACE_FROM_ID (it->f, string_face_id)->box
5961 == FACE_NO_BOX);
5962 }
5963 /* Otherwise, the box comes from the underlying face.
5964 If this is the last string character displayed, check
5965 the next buffer location. */
5966 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5967 && (it->current.overlay_string_index
5968 == it->n_overlay_strings - 1))
5969 {
5970 EMACS_INT ignore;
5971 int next_face_id;
5972 struct text_pos pos = it->current.pos;
5973 INC_TEXT_POS (pos, it->multibyte_p);
5974
5975 next_face_id = face_at_buffer_position
5976 (it->w, CHARPOS (pos), it->region_beg_charpos,
5977 it->region_end_charpos, &ignore,
5978 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5979 -1);
5980 it->end_of_box_run_p
5981 = (FACE_FROM_ID (it->f, next_face_id)->box
5982 == FACE_NO_BOX);
5983 }
5984 }
5985 }
5986 else
5987 {
5988 int face_id = face_after_it_pos (it);
5989 it->end_of_box_run_p
5990 = (face_id != it->face_id
5991 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5992 }
5993 }
5994
5995 /* Value is 0 if end of buffer or string reached. */
5996 return success_p;
5997 }
5998
5999
6000 /* Move IT to the next display element.
6001
6002 RESEAT_P non-zero means if called on a newline in buffer text,
6003 skip to the next visible line start.
6004
6005 Functions get_next_display_element and set_iterator_to_next are
6006 separate because I find this arrangement easier to handle than a
6007 get_next_display_element function that also increments IT's
6008 position. The way it is we can first look at an iterator's current
6009 display element, decide whether it fits on a line, and if it does,
6010 increment the iterator position. The other way around we probably
6011 would either need a flag indicating whether the iterator has to be
6012 incremented the next time, or we would have to implement a
6013 decrement position function which would not be easy to write. */
6014
6015 void
6016 set_iterator_to_next (struct it *it, int reseat_p)
6017 {
6018 /* Reset flags indicating start and end of a sequence of characters
6019 with box. Reset them at the start of this function because
6020 moving the iterator to a new position might set them. */
6021 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6022
6023 switch (it->method)
6024 {
6025 case GET_FROM_BUFFER:
6026 /* The current display element of IT is a character from
6027 current_buffer. Advance in the buffer, and maybe skip over
6028 invisible lines that are so because of selective display. */
6029 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6030 reseat_at_next_visible_line_start (it, 0);
6031 else if (it->cmp_it.id >= 0)
6032 {
6033 /* We are currently getting glyphs from a composition. */
6034 int i;
6035
6036 if (! it->bidi_p)
6037 {
6038 IT_CHARPOS (*it) += it->cmp_it.nchars;
6039 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6040 if (it->cmp_it.to < it->cmp_it.nglyphs)
6041 {
6042 it->cmp_it.from = it->cmp_it.to;
6043 }
6044 else
6045 {
6046 it->cmp_it.id = -1;
6047 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6048 IT_BYTEPOS (*it),
6049 it->end_charpos, Qnil);
6050 }
6051 }
6052 else if (! it->cmp_it.reversed_p)
6053 {
6054 /* Composition created while scanning forward. */
6055 /* Update IT's char/byte positions to point to the first
6056 character of the next grapheme cluster, or to the
6057 character visually after the current composition. */
6058 for (i = 0; i < it->cmp_it.nchars; i++)
6059 bidi_move_to_visually_next (&it->bidi_it);
6060 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6061 IT_CHARPOS (*it) = it->bidi_it.charpos;
6062
6063 if (it->cmp_it.to < it->cmp_it.nglyphs)
6064 {
6065 /* Proceed to the next grapheme cluster. */
6066 it->cmp_it.from = it->cmp_it.to;
6067 }
6068 else
6069 {
6070 /* No more grapheme clusters in this composition.
6071 Find the next stop position. */
6072 EMACS_INT stop = it->end_charpos;
6073 if (it->bidi_it.scan_dir < 0)
6074 /* Now we are scanning backward and don't know
6075 where to stop. */
6076 stop = -1;
6077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6078 IT_BYTEPOS (*it), stop, Qnil);
6079 }
6080 }
6081 else
6082 {
6083 /* Composition created while scanning backward. */
6084 /* Update IT's char/byte positions to point to the last
6085 character of the previous grapheme cluster, or the
6086 character visually after the current composition. */
6087 for (i = 0; i < it->cmp_it.nchars; i++)
6088 bidi_move_to_visually_next (&it->bidi_it);
6089 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6090 IT_CHARPOS (*it) = it->bidi_it.charpos;
6091 if (it->cmp_it.from > 0)
6092 {
6093 /* Proceed to the previous grapheme cluster. */
6094 it->cmp_it.to = it->cmp_it.from;
6095 }
6096 else
6097 {
6098 /* No more grapheme clusters in this composition.
6099 Find the next stop position. */
6100 EMACS_INT stop = it->end_charpos;
6101 if (it->bidi_it.scan_dir < 0)
6102 /* Now we are scanning backward and don't know
6103 where to stop. */
6104 stop = -1;
6105 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6106 IT_BYTEPOS (*it), stop, Qnil);
6107 }
6108 }
6109 }
6110 else
6111 {
6112 xassert (it->len != 0);
6113
6114 if (!it->bidi_p)
6115 {
6116 IT_BYTEPOS (*it) += it->len;
6117 IT_CHARPOS (*it) += 1;
6118 }
6119 else
6120 {
6121 int prev_scan_dir = it->bidi_it.scan_dir;
6122 /* If this is a new paragraph, determine its base
6123 direction (a.k.a. its base embedding level). */
6124 if (it->bidi_it.new_paragraph)
6125 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6126 bidi_move_to_visually_next (&it->bidi_it);
6127 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6128 IT_CHARPOS (*it) = it->bidi_it.charpos;
6129 if (prev_scan_dir != it->bidi_it.scan_dir)
6130 {
6131 /* As the scan direction was changed, we must
6132 re-compute the stop position for composition. */
6133 EMACS_INT stop = it->end_charpos;
6134 if (it->bidi_it.scan_dir < 0)
6135 stop = -1;
6136 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6137 IT_BYTEPOS (*it), stop, Qnil);
6138 }
6139 }
6140 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6141 }
6142 break;
6143
6144 case GET_FROM_C_STRING:
6145 /* Current display element of IT is from a C string. */
6146 IT_BYTEPOS (*it) += it->len;
6147 IT_CHARPOS (*it) += 1;
6148 break;
6149
6150 case GET_FROM_DISPLAY_VECTOR:
6151 /* Current display element of IT is from a display table entry.
6152 Advance in the display table definition. Reset it to null if
6153 end reached, and continue with characters from buffers/
6154 strings. */
6155 ++it->current.dpvec_index;
6156
6157 /* Restore face of the iterator to what they were before the
6158 display vector entry (these entries may contain faces). */
6159 it->face_id = it->saved_face_id;
6160
6161 if (it->dpvec + it->current.dpvec_index == it->dpend)
6162 {
6163 int recheck_faces = it->ellipsis_p;
6164
6165 if (it->s)
6166 it->method = GET_FROM_C_STRING;
6167 else if (STRINGP (it->string))
6168 it->method = GET_FROM_STRING;
6169 else
6170 {
6171 it->method = GET_FROM_BUFFER;
6172 it->object = it->w->buffer;
6173 }
6174
6175 it->dpvec = NULL;
6176 it->current.dpvec_index = -1;
6177
6178 /* Skip over characters which were displayed via IT->dpvec. */
6179 if (it->dpvec_char_len < 0)
6180 reseat_at_next_visible_line_start (it, 1);
6181 else if (it->dpvec_char_len > 0)
6182 {
6183 if (it->method == GET_FROM_STRING
6184 && it->n_overlay_strings > 0)
6185 it->ignore_overlay_strings_at_pos_p = 1;
6186 it->len = it->dpvec_char_len;
6187 set_iterator_to_next (it, reseat_p);
6188 }
6189
6190 /* Maybe recheck faces after display vector */
6191 if (recheck_faces)
6192 it->stop_charpos = IT_CHARPOS (*it);
6193 }
6194 break;
6195
6196 case GET_FROM_STRING:
6197 /* Current display element is a character from a Lisp string. */
6198 xassert (it->s == NULL && STRINGP (it->string));
6199 if (it->cmp_it.id >= 0)
6200 {
6201 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6202 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6203 if (it->cmp_it.to < it->cmp_it.nglyphs)
6204 it->cmp_it.from = it->cmp_it.to;
6205 else
6206 {
6207 it->cmp_it.id = -1;
6208 composition_compute_stop_pos (&it->cmp_it,
6209 IT_STRING_CHARPOS (*it),
6210 IT_STRING_BYTEPOS (*it),
6211 it->end_charpos, it->string);
6212 }
6213 }
6214 else
6215 {
6216 IT_STRING_BYTEPOS (*it) += it->len;
6217 IT_STRING_CHARPOS (*it) += 1;
6218 }
6219
6220 consider_string_end:
6221
6222 if (it->current.overlay_string_index >= 0)
6223 {
6224 /* IT->string is an overlay string. Advance to the
6225 next, if there is one. */
6226 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6227 {
6228 it->ellipsis_p = 0;
6229 next_overlay_string (it);
6230 if (it->ellipsis_p)
6231 setup_for_ellipsis (it, 0);
6232 }
6233 }
6234 else
6235 {
6236 /* IT->string is not an overlay string. If we reached
6237 its end, and there is something on IT->stack, proceed
6238 with what is on the stack. This can be either another
6239 string, this time an overlay string, or a buffer. */
6240 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6241 && it->sp > 0)
6242 {
6243 pop_it (it);
6244 if (it->method == GET_FROM_STRING)
6245 goto consider_string_end;
6246 }
6247 }
6248 break;
6249
6250 case GET_FROM_IMAGE:
6251 case GET_FROM_STRETCH:
6252 /* The position etc with which we have to proceed are on
6253 the stack. The position may be at the end of a string,
6254 if the `display' property takes up the whole string. */
6255 xassert (it->sp > 0);
6256 pop_it (it);
6257 if (it->method == GET_FROM_STRING)
6258 goto consider_string_end;
6259 break;
6260
6261 default:
6262 /* There are no other methods defined, so this should be a bug. */
6263 abort ();
6264 }
6265
6266 xassert (it->method != GET_FROM_STRING
6267 || (STRINGP (it->string)
6268 && IT_STRING_CHARPOS (*it) >= 0));
6269 }
6270
6271 /* Load IT's display element fields with information about the next
6272 display element which comes from a display table entry or from the
6273 result of translating a control character to one of the forms `^C'
6274 or `\003'.
6275
6276 IT->dpvec holds the glyphs to return as characters.
6277 IT->saved_face_id holds the face id before the display vector--it
6278 is restored into IT->face_id in set_iterator_to_next. */
6279
6280 static int
6281 next_element_from_display_vector (struct it *it)
6282 {
6283 Lisp_Object gc;
6284
6285 /* Precondition. */
6286 xassert (it->dpvec && it->current.dpvec_index >= 0);
6287
6288 it->face_id = it->saved_face_id;
6289
6290 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6291 That seemed totally bogus - so I changed it... */
6292 gc = it->dpvec[it->current.dpvec_index];
6293
6294 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6295 {
6296 it->c = GLYPH_CODE_CHAR (gc);
6297 it->len = CHAR_BYTES (it->c);
6298
6299 /* The entry may contain a face id to use. Such a face id is
6300 the id of a Lisp face, not a realized face. A face id of
6301 zero means no face is specified. */
6302 if (it->dpvec_face_id >= 0)
6303 it->face_id = it->dpvec_face_id;
6304 else
6305 {
6306 int lface_id = GLYPH_CODE_FACE (gc);
6307 if (lface_id > 0)
6308 it->face_id = merge_faces (it->f, Qt, lface_id,
6309 it->saved_face_id);
6310 }
6311 }
6312 else
6313 /* Display table entry is invalid. Return a space. */
6314 it->c = ' ', it->len = 1;
6315
6316 /* Don't change position and object of the iterator here. They are
6317 still the values of the character that had this display table
6318 entry or was translated, and that's what we want. */
6319 it->what = IT_CHARACTER;
6320 return 1;
6321 }
6322
6323
6324 /* Load IT with the next display element from Lisp string IT->string.
6325 IT->current.string_pos is the current position within the string.
6326 If IT->current.overlay_string_index >= 0, the Lisp string is an
6327 overlay string. */
6328
6329 static int
6330 next_element_from_string (struct it *it)
6331 {
6332 struct text_pos position;
6333
6334 xassert (STRINGP (it->string));
6335 xassert (IT_STRING_CHARPOS (*it) >= 0);
6336 position = it->current.string_pos;
6337
6338 /* Time to check for invisible text? */
6339 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6340 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6341 {
6342 handle_stop (it);
6343
6344 /* Since a handler may have changed IT->method, we must
6345 recurse here. */
6346 return GET_NEXT_DISPLAY_ELEMENT (it);
6347 }
6348
6349 if (it->current.overlay_string_index >= 0)
6350 {
6351 /* Get the next character from an overlay string. In overlay
6352 strings, There is no field width or padding with spaces to
6353 do. */
6354 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6355 {
6356 it->what = IT_EOB;
6357 return 0;
6358 }
6359 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6360 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6361 && next_element_from_composition (it))
6362 {
6363 return 1;
6364 }
6365 else if (STRING_MULTIBYTE (it->string))
6366 {
6367 const unsigned char *s = (SDATA (it->string)
6368 + IT_STRING_BYTEPOS (*it));
6369 it->c = string_char_and_length (s, &it->len);
6370 }
6371 else
6372 {
6373 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6374 it->len = 1;
6375 }
6376 }
6377 else
6378 {
6379 /* Get the next character from a Lisp string that is not an
6380 overlay string. Such strings come from the mode line, for
6381 example. We may have to pad with spaces, or truncate the
6382 string. See also next_element_from_c_string. */
6383 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6384 {
6385 it->what = IT_EOB;
6386 return 0;
6387 }
6388 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6389 {
6390 /* Pad with spaces. */
6391 it->c = ' ', it->len = 1;
6392 CHARPOS (position) = BYTEPOS (position) = -1;
6393 }
6394 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6395 IT_STRING_BYTEPOS (*it), it->string_nchars)
6396 && next_element_from_composition (it))
6397 {
6398 return 1;
6399 }
6400 else if (STRING_MULTIBYTE (it->string))
6401 {
6402 const unsigned char *s = (SDATA (it->string)
6403 + IT_STRING_BYTEPOS (*it));
6404 it->c = string_char_and_length (s, &it->len);
6405 }
6406 else
6407 {
6408 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6409 it->len = 1;
6410 }
6411 }
6412
6413 /* Record what we have and where it came from. */
6414 it->what = IT_CHARACTER;
6415 it->object = it->string;
6416 it->position = position;
6417 return 1;
6418 }
6419
6420
6421 /* Load IT with next display element from C string IT->s.
6422 IT->string_nchars is the maximum number of characters to return
6423 from the string. IT->end_charpos may be greater than
6424 IT->string_nchars when this function is called, in which case we
6425 may have to return padding spaces. Value is zero if end of string
6426 reached, including padding spaces. */
6427
6428 static int
6429 next_element_from_c_string (struct it *it)
6430 {
6431 int success_p = 1;
6432
6433 xassert (it->s);
6434 it->what = IT_CHARACTER;
6435 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6436 it->object = Qnil;
6437
6438 /* IT's position can be greater IT->string_nchars in case a field
6439 width or precision has been specified when the iterator was
6440 initialized. */
6441 if (IT_CHARPOS (*it) >= it->end_charpos)
6442 {
6443 /* End of the game. */
6444 it->what = IT_EOB;
6445 success_p = 0;
6446 }
6447 else if (IT_CHARPOS (*it) >= it->string_nchars)
6448 {
6449 /* Pad with spaces. */
6450 it->c = ' ', it->len = 1;
6451 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6452 }
6453 else if (it->multibyte_p)
6454 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6455 else
6456 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6457
6458 return success_p;
6459 }
6460
6461
6462 /* Set up IT to return characters from an ellipsis, if appropriate.
6463 The definition of the ellipsis glyphs may come from a display table
6464 entry. This function fills IT with the first glyph from the
6465 ellipsis if an ellipsis is to be displayed. */
6466
6467 static int
6468 next_element_from_ellipsis (struct it *it)
6469 {
6470 if (it->selective_display_ellipsis_p)
6471 setup_for_ellipsis (it, it->len);
6472 else
6473 {
6474 /* The face at the current position may be different from the
6475 face we find after the invisible text. Remember what it
6476 was in IT->saved_face_id, and signal that it's there by
6477 setting face_before_selective_p. */
6478 it->saved_face_id = it->face_id;
6479 it->method = GET_FROM_BUFFER;
6480 it->object = it->w->buffer;
6481 reseat_at_next_visible_line_start (it, 1);
6482 it->face_before_selective_p = 1;
6483 }
6484
6485 return GET_NEXT_DISPLAY_ELEMENT (it);
6486 }
6487
6488
6489 /* Deliver an image display element. The iterator IT is already
6490 filled with image information (done in handle_display_prop). Value
6491 is always 1. */
6492
6493
6494 static int
6495 next_element_from_image (struct it *it)
6496 {
6497 it->what = IT_IMAGE;
6498 it->ignore_overlay_strings_at_pos_p = 0;
6499 return 1;
6500 }
6501
6502
6503 /* Fill iterator IT with next display element from a stretch glyph
6504 property. IT->object is the value of the text property. Value is
6505 always 1. */
6506
6507 static int
6508 next_element_from_stretch (struct it *it)
6509 {
6510 it->what = IT_STRETCH;
6511 return 1;
6512 }
6513
6514 /* Scan forward from CHARPOS in the current buffer, until we find a
6515 stop position > current IT's position. Then handle the stop
6516 position before that. This is called when we bump into a stop
6517 position while reordering bidirectional text. CHARPOS should be
6518 the last previously processed stop_pos (or BEGV, if none were
6519 processed yet) whose position is less that IT's current
6520 position. */
6521
6522 static void
6523 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6524 {
6525 EMACS_INT where_we_are = IT_CHARPOS (*it);
6526 struct display_pos save_current = it->current;
6527 struct text_pos save_position = it->position;
6528 struct text_pos pos1;
6529 EMACS_INT next_stop;
6530
6531 /* Scan in strict logical order. */
6532 it->bidi_p = 0;
6533 do
6534 {
6535 it->prev_stop = charpos;
6536 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6537 reseat_1 (it, pos1, 0);
6538 compute_stop_pos (it);
6539 /* We must advance forward, right? */
6540 if (it->stop_charpos <= it->prev_stop)
6541 abort ();
6542 charpos = it->stop_charpos;
6543 }
6544 while (charpos <= where_we_are);
6545
6546 next_stop = it->stop_charpos;
6547 it->stop_charpos = it->prev_stop;
6548 it->bidi_p = 1;
6549 it->current = save_current;
6550 it->position = save_position;
6551 handle_stop (it);
6552 it->stop_charpos = next_stop;
6553 }
6554
6555 /* Load IT with the next display element from current_buffer. Value
6556 is zero if end of buffer reached. IT->stop_charpos is the next
6557 position at which to stop and check for text properties or buffer
6558 end. */
6559
6560 static int
6561 next_element_from_buffer (struct it *it)
6562 {
6563 int success_p = 1;
6564
6565 xassert (IT_CHARPOS (*it) >= BEGV);
6566
6567 /* With bidi reordering, the character to display might not be the
6568 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6569 we were reseat()ed to a new buffer position, which is potentially
6570 a different paragraph. */
6571 if (it->bidi_p && it->bidi_it.first_elt)
6572 {
6573 it->bidi_it.charpos = IT_CHARPOS (*it);
6574 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6575 if (it->bidi_it.bytepos == ZV_BYTE)
6576 {
6577 /* Nothing to do, but reset the FIRST_ELT flag, like
6578 bidi_paragraph_init does, because we are not going to
6579 call it. */
6580 it->bidi_it.first_elt = 0;
6581 }
6582 else if (it->bidi_it.bytepos == BEGV_BYTE
6583 /* FIXME: Should support all Unicode line separators. */
6584 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6585 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6586 {
6587 /* If we are at the beginning of a line, we can produce the
6588 next element right away. */
6589 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6590 bidi_move_to_visually_next (&it->bidi_it);
6591 }
6592 else
6593 {
6594 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6595
6596 /* We need to prime the bidi iterator starting at the line's
6597 beginning, before we will be able to produce the next
6598 element. */
6599 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6601 it->bidi_it.charpos = IT_CHARPOS (*it);
6602 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6603 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6604 do
6605 {
6606 /* Now return to buffer position where we were asked to
6607 get the next display element, and produce that. */
6608 bidi_move_to_visually_next (&it->bidi_it);
6609 }
6610 while (it->bidi_it.bytepos != orig_bytepos
6611 && it->bidi_it.bytepos < ZV_BYTE);
6612 }
6613
6614 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6615 /* Adjust IT's position information to where we ended up. */
6616 IT_CHARPOS (*it) = it->bidi_it.charpos;
6617 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6618 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6619 {
6620 EMACS_INT stop = it->end_charpos;
6621 if (it->bidi_it.scan_dir < 0)
6622 stop = -1;
6623 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6624 IT_BYTEPOS (*it), stop, Qnil);
6625 }
6626 }
6627
6628 if (IT_CHARPOS (*it) >= it->stop_charpos)
6629 {
6630 if (IT_CHARPOS (*it) >= it->end_charpos)
6631 {
6632 int overlay_strings_follow_p;
6633
6634 /* End of the game, except when overlay strings follow that
6635 haven't been returned yet. */
6636 if (it->overlay_strings_at_end_processed_p)
6637 overlay_strings_follow_p = 0;
6638 else
6639 {
6640 it->overlay_strings_at_end_processed_p = 1;
6641 overlay_strings_follow_p = get_overlay_strings (it, 0);
6642 }
6643
6644 if (overlay_strings_follow_p)
6645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6646 else
6647 {
6648 it->what = IT_EOB;
6649 it->position = it->current.pos;
6650 success_p = 0;
6651 }
6652 }
6653 else if (!(!it->bidi_p
6654 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6655 || IT_CHARPOS (*it) == it->stop_charpos))
6656 {
6657 /* With bidi non-linear iteration, we could find ourselves
6658 far beyond the last computed stop_charpos, with several
6659 other stop positions in between that we missed. Scan
6660 them all now, in buffer's logical order, until we find
6661 and handle the last stop_charpos that precedes our
6662 current position. */
6663 handle_stop_backwards (it, it->stop_charpos);
6664 return GET_NEXT_DISPLAY_ELEMENT (it);
6665 }
6666 else
6667 {
6668 if (it->bidi_p)
6669 {
6670 /* Take note of the stop position we just moved across,
6671 for when we will move back across it. */
6672 it->prev_stop = it->stop_charpos;
6673 /* If we are at base paragraph embedding level, take
6674 note of the last stop position seen at this
6675 level. */
6676 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6677 it->base_level_stop = it->stop_charpos;
6678 }
6679 handle_stop (it);
6680 return GET_NEXT_DISPLAY_ELEMENT (it);
6681 }
6682 }
6683 else if (it->bidi_p
6684 /* We can sometimes back up for reasons that have nothing
6685 to do with bidi reordering. E.g., compositions. The
6686 code below is only needed when we are above the base
6687 embedding level, so test for that explicitly. */
6688 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6689 && IT_CHARPOS (*it) < it->prev_stop)
6690 {
6691 if (it->base_level_stop <= 0)
6692 it->base_level_stop = BEGV;
6693 if (IT_CHARPOS (*it) < it->base_level_stop)
6694 abort ();
6695 handle_stop_backwards (it, it->base_level_stop);
6696 return GET_NEXT_DISPLAY_ELEMENT (it);
6697 }
6698 else
6699 {
6700 /* No face changes, overlays etc. in sight, so just return a
6701 character from current_buffer. */
6702 unsigned char *p;
6703 EMACS_INT stop;
6704
6705 /* Maybe run the redisplay end trigger hook. Performance note:
6706 This doesn't seem to cost measurable time. */
6707 if (it->redisplay_end_trigger_charpos
6708 && it->glyph_row
6709 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6710 run_redisplay_end_trigger_hook (it);
6711
6712 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6713 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6714 stop)
6715 && next_element_from_composition (it))
6716 {
6717 return 1;
6718 }
6719
6720 /* Get the next character, maybe multibyte. */
6721 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6722 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6723 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6724 else
6725 it->c = *p, it->len = 1;
6726
6727 /* Record what we have and where it came from. */
6728 it->what = IT_CHARACTER;
6729 it->object = it->w->buffer;
6730 it->position = it->current.pos;
6731
6732 /* Normally we return the character found above, except when we
6733 really want to return an ellipsis for selective display. */
6734 if (it->selective)
6735 {
6736 if (it->c == '\n')
6737 {
6738 /* A value of selective > 0 means hide lines indented more
6739 than that number of columns. */
6740 if (it->selective > 0
6741 && IT_CHARPOS (*it) + 1 < ZV
6742 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6743 IT_BYTEPOS (*it) + 1,
6744 (double) it->selective)) /* iftc */
6745 {
6746 success_p = next_element_from_ellipsis (it);
6747 it->dpvec_char_len = -1;
6748 }
6749 }
6750 else if (it->c == '\r' && it->selective == -1)
6751 {
6752 /* A value of selective == -1 means that everything from the
6753 CR to the end of the line is invisible, with maybe an
6754 ellipsis displayed for it. */
6755 success_p = next_element_from_ellipsis (it);
6756 it->dpvec_char_len = -1;
6757 }
6758 }
6759 }
6760
6761 /* Value is zero if end of buffer reached. */
6762 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6763 return success_p;
6764 }
6765
6766
6767 /* Run the redisplay end trigger hook for IT. */
6768
6769 static void
6770 run_redisplay_end_trigger_hook (struct it *it)
6771 {
6772 Lisp_Object args[3];
6773
6774 /* IT->glyph_row should be non-null, i.e. we should be actually
6775 displaying something, or otherwise we should not run the hook. */
6776 xassert (it->glyph_row);
6777
6778 /* Set up hook arguments. */
6779 args[0] = Qredisplay_end_trigger_functions;
6780 args[1] = it->window;
6781 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6782 it->redisplay_end_trigger_charpos = 0;
6783
6784 /* Since we are *trying* to run these functions, don't try to run
6785 them again, even if they get an error. */
6786 it->w->redisplay_end_trigger = Qnil;
6787 Frun_hook_with_args (3, args);
6788
6789 /* Notice if it changed the face of the character we are on. */
6790 handle_face_prop (it);
6791 }
6792
6793
6794 /* Deliver a composition display element. Unlike the other
6795 next_element_from_XXX, this function is not registered in the array
6796 get_next_element[]. It is called from next_element_from_buffer and
6797 next_element_from_string when necessary. */
6798
6799 static int
6800 next_element_from_composition (struct it *it)
6801 {
6802 it->what = IT_COMPOSITION;
6803 it->len = it->cmp_it.nbytes;
6804 if (STRINGP (it->string))
6805 {
6806 if (it->c < 0)
6807 {
6808 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6809 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6810 return 0;
6811 }
6812 it->position = it->current.string_pos;
6813 it->object = it->string;
6814 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6815 IT_STRING_BYTEPOS (*it), it->string);
6816 }
6817 else
6818 {
6819 if (it->c < 0)
6820 {
6821 IT_CHARPOS (*it) += it->cmp_it.nchars;
6822 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6823 if (it->bidi_p)
6824 {
6825 if (it->bidi_it.new_paragraph)
6826 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6827 /* Resync the bidi iterator with IT's new position.
6828 FIXME: this doesn't support bidirectional text. */
6829 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6830 bidi_move_to_visually_next (&it->bidi_it);
6831 }
6832 return 0;
6833 }
6834 it->position = it->current.pos;
6835 it->object = it->w->buffer;
6836 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6837 IT_BYTEPOS (*it), Qnil);
6838 }
6839 return 1;
6840 }
6841
6842
6843 \f
6844 /***********************************************************************
6845 Moving an iterator without producing glyphs
6846 ***********************************************************************/
6847
6848 /* Check if iterator is at a position corresponding to a valid buffer
6849 position after some move_it_ call. */
6850
6851 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6852 ((it)->method == GET_FROM_STRING \
6853 ? IT_STRING_CHARPOS (*it) == 0 \
6854 : 1)
6855
6856
6857 /* Move iterator IT to a specified buffer or X position within one
6858 line on the display without producing glyphs.
6859
6860 OP should be a bit mask including some or all of these bits:
6861 MOVE_TO_X: Stop upon reaching x-position TO_X.
6862 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6863 Regardless of OP's value, stop upon reaching the end of the display line.
6864
6865 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6866 This means, in particular, that TO_X includes window's horizontal
6867 scroll amount.
6868
6869 The return value has several possible values that
6870 say what condition caused the scan to stop:
6871
6872 MOVE_POS_MATCH_OR_ZV
6873 - when TO_POS or ZV was reached.
6874
6875 MOVE_X_REACHED
6876 -when TO_X was reached before TO_POS or ZV were reached.
6877
6878 MOVE_LINE_CONTINUED
6879 - when we reached the end of the display area and the line must
6880 be continued.
6881
6882 MOVE_LINE_TRUNCATED
6883 - when we reached the end of the display area and the line is
6884 truncated.
6885
6886 MOVE_NEWLINE_OR_CR
6887 - when we stopped at a line end, i.e. a newline or a CR and selective
6888 display is on. */
6889
6890 static enum move_it_result
6891 move_it_in_display_line_to (struct it *it,
6892 EMACS_INT to_charpos, int to_x,
6893 enum move_operation_enum op)
6894 {
6895 enum move_it_result result = MOVE_UNDEFINED;
6896 struct glyph_row *saved_glyph_row;
6897 struct it wrap_it, atpos_it, atx_it;
6898 int may_wrap = 0;
6899 enum it_method prev_method = it->method;
6900 EMACS_INT prev_pos = IT_CHARPOS (*it);
6901
6902 /* Don't produce glyphs in produce_glyphs. */
6903 saved_glyph_row = it->glyph_row;
6904 it->glyph_row = NULL;
6905
6906 /* Use wrap_it to save a copy of IT wherever a word wrap could
6907 occur. Use atpos_it to save a copy of IT at the desired buffer
6908 position, if found, so that we can scan ahead and check if the
6909 word later overshoots the window edge. Use atx_it similarly, for
6910 pixel positions. */
6911 wrap_it.sp = -1;
6912 atpos_it.sp = -1;
6913 atx_it.sp = -1;
6914
6915 #define BUFFER_POS_REACHED_P() \
6916 ((op & MOVE_TO_POS) != 0 \
6917 && BUFFERP (it->object) \
6918 && (IT_CHARPOS (*it) == to_charpos \
6919 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6920 && (it->method == GET_FROM_BUFFER \
6921 || (it->method == GET_FROM_DISPLAY_VECTOR \
6922 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6923
6924 /* If there's a line-/wrap-prefix, handle it. */
6925 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6926 && it->current_y < it->last_visible_y)
6927 handle_line_prefix (it);
6928
6929 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6930 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6931
6932 while (1)
6933 {
6934 int x, i, ascent = 0, descent = 0;
6935
6936 /* Utility macro to reset an iterator with x, ascent, and descent. */
6937 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6938 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6939 (IT)->max_descent = descent)
6940
6941 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6942 glyph). */
6943 if ((op & MOVE_TO_POS) != 0
6944 && BUFFERP (it->object)
6945 && it->method == GET_FROM_BUFFER
6946 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6947 || (it->bidi_p
6948 && (prev_method == GET_FROM_IMAGE
6949 || prev_method == GET_FROM_STRETCH)
6950 /* Passed TO_CHARPOS from left to right. */
6951 && ((prev_pos < to_charpos
6952 && IT_CHARPOS (*it) > to_charpos)
6953 /* Passed TO_CHARPOS from right to left. */
6954 || (prev_pos > to_charpos
6955 && IT_CHARPOS (*it) < to_charpos)))))
6956 {
6957 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6958 {
6959 result = MOVE_POS_MATCH_OR_ZV;
6960 break;
6961 }
6962 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6963 /* If wrap_it is valid, the current position might be in a
6964 word that is wrapped. So, save the iterator in
6965 atpos_it and continue to see if wrapping happens. */
6966 atpos_it = *it;
6967 }
6968
6969 prev_method = it->method;
6970 if (it->method == GET_FROM_BUFFER)
6971 prev_pos = IT_CHARPOS (*it);
6972 /* Stop when ZV reached.
6973 We used to stop here when TO_CHARPOS reached as well, but that is
6974 too soon if this glyph does not fit on this line. So we handle it
6975 explicitly below. */
6976 if (!get_next_display_element (it))
6977 {
6978 result = MOVE_POS_MATCH_OR_ZV;
6979 break;
6980 }
6981
6982 if (it->line_wrap == TRUNCATE)
6983 {
6984 if (BUFFER_POS_REACHED_P ())
6985 {
6986 result = MOVE_POS_MATCH_OR_ZV;
6987 break;
6988 }
6989 }
6990 else
6991 {
6992 if (it->line_wrap == WORD_WRAP)
6993 {
6994 if (IT_DISPLAYING_WHITESPACE (it))
6995 may_wrap = 1;
6996 else if (may_wrap)
6997 {
6998 /* We have reached a glyph that follows one or more
6999 whitespace characters. If the position is
7000 already found, we are done. */
7001 if (atpos_it.sp >= 0)
7002 {
7003 *it = atpos_it;
7004 result = MOVE_POS_MATCH_OR_ZV;
7005 goto done;
7006 }
7007 if (atx_it.sp >= 0)
7008 {
7009 *it = atx_it;
7010 result = MOVE_X_REACHED;
7011 goto done;
7012 }
7013 /* Otherwise, we can wrap here. */
7014 wrap_it = *it;
7015 may_wrap = 0;
7016 }
7017 }
7018 }
7019
7020 /* Remember the line height for the current line, in case
7021 the next element doesn't fit on the line. */
7022 ascent = it->max_ascent;
7023 descent = it->max_descent;
7024
7025 /* The call to produce_glyphs will get the metrics of the
7026 display element IT is loaded with. Record the x-position
7027 before this display element, in case it doesn't fit on the
7028 line. */
7029 x = it->current_x;
7030
7031 PRODUCE_GLYPHS (it);
7032
7033 if (it->area != TEXT_AREA)
7034 {
7035 set_iterator_to_next (it, 1);
7036 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7037 SET_TEXT_POS (this_line_min_pos,
7038 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7039 continue;
7040 }
7041
7042 /* The number of glyphs we get back in IT->nglyphs will normally
7043 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7044 character on a terminal frame, or (iii) a line end. For the
7045 second case, IT->nglyphs - 1 padding glyphs will be present.
7046 (On X frames, there is only one glyph produced for a
7047 composite character.)
7048
7049 The behavior implemented below means, for continuation lines,
7050 that as many spaces of a TAB as fit on the current line are
7051 displayed there. For terminal frames, as many glyphs of a
7052 multi-glyph character are displayed in the current line, too.
7053 This is what the old redisplay code did, and we keep it that
7054 way. Under X, the whole shape of a complex character must
7055 fit on the line or it will be completely displayed in the
7056 next line.
7057
7058 Note that both for tabs and padding glyphs, all glyphs have
7059 the same width. */
7060 if (it->nglyphs)
7061 {
7062 /* More than one glyph or glyph doesn't fit on line. All
7063 glyphs have the same width. */
7064 int single_glyph_width = it->pixel_width / it->nglyphs;
7065 int new_x;
7066 int x_before_this_char = x;
7067 int hpos_before_this_char = it->hpos;
7068
7069 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7070 {
7071 new_x = x + single_glyph_width;
7072
7073 /* We want to leave anything reaching TO_X to the caller. */
7074 if ((op & MOVE_TO_X) && new_x > to_x)
7075 {
7076 if (BUFFER_POS_REACHED_P ())
7077 {
7078 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7079 goto buffer_pos_reached;
7080 if (atpos_it.sp < 0)
7081 {
7082 atpos_it = *it;
7083 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7084 }
7085 }
7086 else
7087 {
7088 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7089 {
7090 it->current_x = x;
7091 result = MOVE_X_REACHED;
7092 break;
7093 }
7094 if (atx_it.sp < 0)
7095 {
7096 atx_it = *it;
7097 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7098 }
7099 }
7100 }
7101
7102 if (/* Lines are continued. */
7103 it->line_wrap != TRUNCATE
7104 && (/* And glyph doesn't fit on the line. */
7105 new_x > it->last_visible_x
7106 /* Or it fits exactly and we're on a window
7107 system frame. */
7108 || (new_x == it->last_visible_x
7109 && FRAME_WINDOW_P (it->f))))
7110 {
7111 if (/* IT->hpos == 0 means the very first glyph
7112 doesn't fit on the line, e.g. a wide image. */
7113 it->hpos == 0
7114 || (new_x == it->last_visible_x
7115 && FRAME_WINDOW_P (it->f)))
7116 {
7117 ++it->hpos;
7118 it->current_x = new_x;
7119
7120 /* The character's last glyph just barely fits
7121 in this row. */
7122 if (i == it->nglyphs - 1)
7123 {
7124 /* If this is the destination position,
7125 return a position *before* it in this row,
7126 now that we know it fits in this row. */
7127 if (BUFFER_POS_REACHED_P ())
7128 {
7129 if (it->line_wrap != WORD_WRAP
7130 || wrap_it.sp < 0)
7131 {
7132 it->hpos = hpos_before_this_char;
7133 it->current_x = x_before_this_char;
7134 result = MOVE_POS_MATCH_OR_ZV;
7135 break;
7136 }
7137 if (it->line_wrap == WORD_WRAP
7138 && atpos_it.sp < 0)
7139 {
7140 atpos_it = *it;
7141 atpos_it.current_x = x_before_this_char;
7142 atpos_it.hpos = hpos_before_this_char;
7143 }
7144 }
7145
7146 set_iterator_to_next (it, 1);
7147 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7148 SET_TEXT_POS (this_line_min_pos,
7149 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7150 /* On graphical terminals, newlines may
7151 "overflow" into the fringe if
7152 overflow-newline-into-fringe is non-nil.
7153 On text-only terminals, newlines may
7154 overflow into the last glyph on the
7155 display line.*/
7156 if (!FRAME_WINDOW_P (it->f)
7157 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7158 {
7159 if (!get_next_display_element (it))
7160 {
7161 result = MOVE_POS_MATCH_OR_ZV;
7162 break;
7163 }
7164 if (BUFFER_POS_REACHED_P ())
7165 {
7166 if (ITERATOR_AT_END_OF_LINE_P (it))
7167 result = MOVE_POS_MATCH_OR_ZV;
7168 else
7169 result = MOVE_LINE_CONTINUED;
7170 break;
7171 }
7172 if (ITERATOR_AT_END_OF_LINE_P (it))
7173 {
7174 result = MOVE_NEWLINE_OR_CR;
7175 break;
7176 }
7177 }
7178 }
7179 }
7180 else
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182
7183 if (wrap_it.sp >= 0)
7184 {
7185 *it = wrap_it;
7186 atpos_it.sp = -1;
7187 atx_it.sp = -1;
7188 }
7189
7190 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7191 IT_CHARPOS (*it)));
7192 result = MOVE_LINE_CONTINUED;
7193 break;
7194 }
7195
7196 if (BUFFER_POS_REACHED_P ())
7197 {
7198 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7199 goto buffer_pos_reached;
7200 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7201 {
7202 atpos_it = *it;
7203 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7204 }
7205 }
7206
7207 if (new_x > it->first_visible_x)
7208 {
7209 /* Glyph is visible. Increment number of glyphs that
7210 would be displayed. */
7211 ++it->hpos;
7212 }
7213 }
7214
7215 if (result != MOVE_UNDEFINED)
7216 break;
7217 }
7218 else if (BUFFER_POS_REACHED_P ())
7219 {
7220 buffer_pos_reached:
7221 IT_RESET_X_ASCENT_DESCENT (it);
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7226 {
7227 /* Stop when TO_X specified and reached. This check is
7228 necessary here because of lines consisting of a line end,
7229 only. The line end will not produce any glyphs and we
7230 would never get MOVE_X_REACHED. */
7231 xassert (it->nglyphs == 0);
7232 result = MOVE_X_REACHED;
7233 break;
7234 }
7235
7236 /* Is this a line end? If yes, we're done. */
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 {
7239 result = MOVE_NEWLINE_OR_CR;
7240 break;
7241 }
7242
7243 if (it->method == GET_FROM_BUFFER)
7244 prev_pos = IT_CHARPOS (*it);
7245 /* The current display element has been consumed. Advance
7246 to the next. */
7247 set_iterator_to_next (it, 1);
7248 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7249 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7250
7251 /* Stop if lines are truncated and IT's current x-position is
7252 past the right edge of the window now. */
7253 if (it->line_wrap == TRUNCATE
7254 && it->current_x >= it->last_visible_x)
7255 {
7256 if (!FRAME_WINDOW_P (it->f)
7257 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7258 {
7259 if (!get_next_display_element (it)
7260 || BUFFER_POS_REACHED_P ())
7261 {
7262 result = MOVE_POS_MATCH_OR_ZV;
7263 break;
7264 }
7265 if (ITERATOR_AT_END_OF_LINE_P (it))
7266 {
7267 result = MOVE_NEWLINE_OR_CR;
7268 break;
7269 }
7270 }
7271 result = MOVE_LINE_TRUNCATED;
7272 break;
7273 }
7274 #undef IT_RESET_X_ASCENT_DESCENT
7275 }
7276
7277 #undef BUFFER_POS_REACHED_P
7278
7279 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7280 restore the saved iterator. */
7281 if (atpos_it.sp >= 0)
7282 *it = atpos_it;
7283 else if (atx_it.sp >= 0)
7284 *it = atx_it;
7285
7286 done:
7287
7288 /* Restore the iterator settings altered at the beginning of this
7289 function. */
7290 it->glyph_row = saved_glyph_row;
7291 return result;
7292 }
7293
7294 /* For external use. */
7295 void
7296 move_it_in_display_line (struct it *it,
7297 EMACS_INT to_charpos, int to_x,
7298 enum move_operation_enum op)
7299 {
7300 if (it->line_wrap == WORD_WRAP
7301 && (op & MOVE_TO_X))
7302 {
7303 struct it save_it = *it;
7304 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7305 /* When word-wrap is on, TO_X may lie past the end
7306 of a wrapped line. Then it->current is the
7307 character on the next line, so backtrack to the
7308 space before the wrap point. */
7309 if (skip == MOVE_LINE_CONTINUED)
7310 {
7311 int prev_x = max (it->current_x - 1, 0);
7312 *it = save_it;
7313 move_it_in_display_line_to
7314 (it, -1, prev_x, MOVE_TO_X);
7315 }
7316 }
7317 else
7318 move_it_in_display_line_to (it, to_charpos, to_x, op);
7319 }
7320
7321
7322 /* Move IT forward until it satisfies one or more of the criteria in
7323 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7324
7325 OP is a bit-mask that specifies where to stop, and in particular,
7326 which of those four position arguments makes a difference. See the
7327 description of enum move_operation_enum.
7328
7329 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7330 screen line, this function will set IT to the next position >
7331 TO_CHARPOS. */
7332
7333 void
7334 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7335 {
7336 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7337 int line_height, line_start_x = 0, reached = 0;
7338
7339 for (;;)
7340 {
7341 if (op & MOVE_TO_VPOS)
7342 {
7343 /* If no TO_CHARPOS and no TO_X specified, stop at the
7344 start of the line TO_VPOS. */
7345 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7346 {
7347 if (it->vpos == to_vpos)
7348 {
7349 reached = 1;
7350 break;
7351 }
7352 else
7353 skip = move_it_in_display_line_to (it, -1, -1, 0);
7354 }
7355 else
7356 {
7357 /* TO_VPOS >= 0 means stop at TO_X in the line at
7358 TO_VPOS, or at TO_POS, whichever comes first. */
7359 if (it->vpos == to_vpos)
7360 {
7361 reached = 2;
7362 break;
7363 }
7364
7365 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7366
7367 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7368 {
7369 reached = 3;
7370 break;
7371 }
7372 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7373 {
7374 /* We have reached TO_X but not in the line we want. */
7375 skip = move_it_in_display_line_to (it, to_charpos,
7376 -1, MOVE_TO_POS);
7377 if (skip == MOVE_POS_MATCH_OR_ZV)
7378 {
7379 reached = 4;
7380 break;
7381 }
7382 }
7383 }
7384 }
7385 else if (op & MOVE_TO_Y)
7386 {
7387 struct it it_backup;
7388
7389 if (it->line_wrap == WORD_WRAP)
7390 it_backup = *it;
7391
7392 /* TO_Y specified means stop at TO_X in the line containing
7393 TO_Y---or at TO_CHARPOS if this is reached first. The
7394 problem is that we can't really tell whether the line
7395 contains TO_Y before we have completely scanned it, and
7396 this may skip past TO_X. What we do is to first scan to
7397 TO_X.
7398
7399 If TO_X is not specified, use a TO_X of zero. The reason
7400 is to make the outcome of this function more predictable.
7401 If we didn't use TO_X == 0, we would stop at the end of
7402 the line which is probably not what a caller would expect
7403 to happen. */
7404 skip = move_it_in_display_line_to
7405 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7406 (MOVE_TO_X | (op & MOVE_TO_POS)));
7407
7408 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7409 if (skip == MOVE_POS_MATCH_OR_ZV)
7410 reached = 5;
7411 else if (skip == MOVE_X_REACHED)
7412 {
7413 /* If TO_X was reached, we want to know whether TO_Y is
7414 in the line. We know this is the case if the already
7415 scanned glyphs make the line tall enough. Otherwise,
7416 we must check by scanning the rest of the line. */
7417 line_height = it->max_ascent + it->max_descent;
7418 if (to_y >= it->current_y
7419 && to_y < it->current_y + line_height)
7420 {
7421 reached = 6;
7422 break;
7423 }
7424 it_backup = *it;
7425 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7426 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7427 op & MOVE_TO_POS);
7428 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7429 line_height = it->max_ascent + it->max_descent;
7430 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7431
7432 if (to_y >= it->current_y
7433 && to_y < it->current_y + line_height)
7434 {
7435 /* If TO_Y is in this line and TO_X was reached
7436 above, we scanned too far. We have to restore
7437 IT's settings to the ones before skipping. */
7438 *it = it_backup;
7439 reached = 6;
7440 }
7441 else
7442 {
7443 skip = skip2;
7444 if (skip == MOVE_POS_MATCH_OR_ZV)
7445 reached = 7;
7446 }
7447 }
7448 else
7449 {
7450 /* Check whether TO_Y is in this line. */
7451 line_height = it->max_ascent + it->max_descent;
7452 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7453
7454 if (to_y >= it->current_y
7455 && to_y < it->current_y + line_height)
7456 {
7457 /* When word-wrap is on, TO_X may lie past the end
7458 of a wrapped line. Then it->current is the
7459 character on the next line, so backtrack to the
7460 space before the wrap point. */
7461 if (skip == MOVE_LINE_CONTINUED
7462 && it->line_wrap == WORD_WRAP)
7463 {
7464 int prev_x = max (it->current_x - 1, 0);
7465 *it = it_backup;
7466 skip = move_it_in_display_line_to
7467 (it, -1, prev_x, MOVE_TO_X);
7468 }
7469 reached = 6;
7470 }
7471 }
7472
7473 if (reached)
7474 break;
7475 }
7476 else if (BUFFERP (it->object)
7477 && (it->method == GET_FROM_BUFFER
7478 || it->method == GET_FROM_STRETCH)
7479 && IT_CHARPOS (*it) >= to_charpos)
7480 skip = MOVE_POS_MATCH_OR_ZV;
7481 else
7482 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7483
7484 switch (skip)
7485 {
7486 case MOVE_POS_MATCH_OR_ZV:
7487 reached = 8;
7488 goto out;
7489
7490 case MOVE_NEWLINE_OR_CR:
7491 set_iterator_to_next (it, 1);
7492 it->continuation_lines_width = 0;
7493 break;
7494
7495 case MOVE_LINE_TRUNCATED:
7496 it->continuation_lines_width = 0;
7497 reseat_at_next_visible_line_start (it, 0);
7498 if ((op & MOVE_TO_POS) != 0
7499 && IT_CHARPOS (*it) > to_charpos)
7500 {
7501 reached = 9;
7502 goto out;
7503 }
7504 break;
7505
7506 case MOVE_LINE_CONTINUED:
7507 /* For continued lines ending in a tab, some of the glyphs
7508 associated with the tab are displayed on the current
7509 line. Since it->current_x does not include these glyphs,
7510 we use it->last_visible_x instead. */
7511 if (it->c == '\t')
7512 {
7513 it->continuation_lines_width += it->last_visible_x;
7514 /* When moving by vpos, ensure that the iterator really
7515 advances to the next line (bug#847, bug#969). Fixme:
7516 do we need to do this in other circumstances? */
7517 if (it->current_x != it->last_visible_x
7518 && (op & MOVE_TO_VPOS)
7519 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7520 {
7521 line_start_x = it->current_x + it->pixel_width
7522 - it->last_visible_x;
7523 set_iterator_to_next (it, 0);
7524 }
7525 }
7526 else
7527 it->continuation_lines_width += it->current_x;
7528 break;
7529
7530 default:
7531 abort ();
7532 }
7533
7534 /* Reset/increment for the next run. */
7535 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7536 it->current_x = line_start_x;
7537 line_start_x = 0;
7538 it->hpos = 0;
7539 it->current_y += it->max_ascent + it->max_descent;
7540 ++it->vpos;
7541 last_height = it->max_ascent + it->max_descent;
7542 last_max_ascent = it->max_ascent;
7543 it->max_ascent = it->max_descent = 0;
7544 }
7545
7546 out:
7547
7548 /* On text terminals, we may stop at the end of a line in the middle
7549 of a multi-character glyph. If the glyph itself is continued,
7550 i.e. it is actually displayed on the next line, don't treat this
7551 stopping point as valid; move to the next line instead (unless
7552 that brings us offscreen). */
7553 if (!FRAME_WINDOW_P (it->f)
7554 && op & MOVE_TO_POS
7555 && IT_CHARPOS (*it) == to_charpos
7556 && it->what == IT_CHARACTER
7557 && it->nglyphs > 1
7558 && it->line_wrap == WINDOW_WRAP
7559 && it->current_x == it->last_visible_x - 1
7560 && it->c != '\n'
7561 && it->c != '\t'
7562 && it->vpos < XFASTINT (it->w->window_end_vpos))
7563 {
7564 it->continuation_lines_width += it->current_x;
7565 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7566 it->current_y += it->max_ascent + it->max_descent;
7567 ++it->vpos;
7568 last_height = it->max_ascent + it->max_descent;
7569 last_max_ascent = it->max_ascent;
7570 }
7571
7572 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7573 }
7574
7575
7576 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7577
7578 If DY > 0, move IT backward at least that many pixels. DY = 0
7579 means move IT backward to the preceding line start or BEGV. This
7580 function may move over more than DY pixels if IT->current_y - DY
7581 ends up in the middle of a line; in this case IT->current_y will be
7582 set to the top of the line moved to. */
7583
7584 void
7585 move_it_vertically_backward (struct it *it, int dy)
7586 {
7587 int nlines, h;
7588 struct it it2, it3;
7589 EMACS_INT start_pos;
7590
7591 move_further_back:
7592 xassert (dy >= 0);
7593
7594 start_pos = IT_CHARPOS (*it);
7595
7596 /* Estimate how many newlines we must move back. */
7597 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7598
7599 /* Set the iterator's position that many lines back. */
7600 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7601 back_to_previous_visible_line_start (it);
7602
7603 /* Reseat the iterator here. When moving backward, we don't want
7604 reseat to skip forward over invisible text, set up the iterator
7605 to deliver from overlay strings at the new position etc. So,
7606 use reseat_1 here. */
7607 reseat_1 (it, it->current.pos, 1);
7608
7609 /* We are now surely at a line start. */
7610 it->current_x = it->hpos = 0;
7611 it->continuation_lines_width = 0;
7612
7613 /* Move forward and see what y-distance we moved. First move to the
7614 start of the next line so that we get its height. We need this
7615 height to be able to tell whether we reached the specified
7616 y-distance. */
7617 it2 = *it;
7618 it2.max_ascent = it2.max_descent = 0;
7619 do
7620 {
7621 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7622 MOVE_TO_POS | MOVE_TO_VPOS);
7623 }
7624 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7625 xassert (IT_CHARPOS (*it) >= BEGV);
7626 it3 = it2;
7627
7628 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7629 xassert (IT_CHARPOS (*it) >= BEGV);
7630 /* H is the actual vertical distance from the position in *IT
7631 and the starting position. */
7632 h = it2.current_y - it->current_y;
7633 /* NLINES is the distance in number of lines. */
7634 nlines = it2.vpos - it->vpos;
7635
7636 /* Correct IT's y and vpos position
7637 so that they are relative to the starting point. */
7638 it->vpos -= nlines;
7639 it->current_y -= h;
7640
7641 if (dy == 0)
7642 {
7643 /* DY == 0 means move to the start of the screen line. The
7644 value of nlines is > 0 if continuation lines were involved. */
7645 if (nlines > 0)
7646 move_it_by_lines (it, nlines, 1);
7647 }
7648 else
7649 {
7650 /* The y-position we try to reach, relative to *IT.
7651 Note that H has been subtracted in front of the if-statement. */
7652 int target_y = it->current_y + h - dy;
7653 int y0 = it3.current_y;
7654 int y1 = line_bottom_y (&it3);
7655 int line_height = y1 - y0;
7656
7657 /* If we did not reach target_y, try to move further backward if
7658 we can. If we moved too far backward, try to move forward. */
7659 if (target_y < it->current_y
7660 /* This is heuristic. In a window that's 3 lines high, with
7661 a line height of 13 pixels each, recentering with point
7662 on the bottom line will try to move -39/2 = 19 pixels
7663 backward. Try to avoid moving into the first line. */
7664 && (it->current_y - target_y
7665 > min (window_box_height (it->w), line_height * 2 / 3))
7666 && IT_CHARPOS (*it) > BEGV)
7667 {
7668 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7669 target_y - it->current_y));
7670 dy = it->current_y - target_y;
7671 goto move_further_back;
7672 }
7673 else if (target_y >= it->current_y + line_height
7674 && IT_CHARPOS (*it) < ZV)
7675 {
7676 /* Should move forward by at least one line, maybe more.
7677
7678 Note: Calling move_it_by_lines can be expensive on
7679 terminal frames, where compute_motion is used (via
7680 vmotion) to do the job, when there are very long lines
7681 and truncate-lines is nil. That's the reason for
7682 treating terminal frames specially here. */
7683
7684 if (!FRAME_WINDOW_P (it->f))
7685 move_it_vertically (it, target_y - (it->current_y + line_height));
7686 else
7687 {
7688 do
7689 {
7690 move_it_by_lines (it, 1, 1);
7691 }
7692 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7693 }
7694 }
7695 }
7696 }
7697
7698
7699 /* Move IT by a specified amount of pixel lines DY. DY negative means
7700 move backwards. DY = 0 means move to start of screen line. At the
7701 end, IT will be on the start of a screen line. */
7702
7703 void
7704 move_it_vertically (struct it *it, int dy)
7705 {
7706 if (dy <= 0)
7707 move_it_vertically_backward (it, -dy);
7708 else
7709 {
7710 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7711 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7712 MOVE_TO_POS | MOVE_TO_Y);
7713 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7714
7715 /* If buffer ends in ZV without a newline, move to the start of
7716 the line to satisfy the post-condition. */
7717 if (IT_CHARPOS (*it) == ZV
7718 && ZV > BEGV
7719 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7720 move_it_by_lines (it, 0, 0);
7721 }
7722 }
7723
7724
7725 /* Move iterator IT past the end of the text line it is in. */
7726
7727 void
7728 move_it_past_eol (struct it *it)
7729 {
7730 enum move_it_result rc;
7731
7732 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7733 if (rc == MOVE_NEWLINE_OR_CR)
7734 set_iterator_to_next (it, 0);
7735 }
7736
7737
7738 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7739 negative means move up. DVPOS == 0 means move to the start of the
7740 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7741 NEED_Y_P is zero, IT->current_y will be left unchanged.
7742
7743 Further optimization ideas: If we would know that IT->f doesn't use
7744 a face with proportional font, we could be faster for
7745 truncate-lines nil. */
7746
7747 void
7748 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7749 {
7750
7751 /* The commented-out optimization uses vmotion on terminals. This
7752 gives bad results, because elements like it->what, on which
7753 callers such as pos_visible_p rely, aren't updated. */
7754 /* struct position pos;
7755 if (!FRAME_WINDOW_P (it->f))
7756 {
7757 struct text_pos textpos;
7758
7759 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7760 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7761 reseat (it, textpos, 1);
7762 it->vpos += pos.vpos;
7763 it->current_y += pos.vpos;
7764 }
7765 else */
7766
7767 if (dvpos == 0)
7768 {
7769 /* DVPOS == 0 means move to the start of the screen line. */
7770 move_it_vertically_backward (it, 0);
7771 xassert (it->current_x == 0 && it->hpos == 0);
7772 /* Let next call to line_bottom_y calculate real line height */
7773 last_height = 0;
7774 }
7775 else if (dvpos > 0)
7776 {
7777 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7778 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7779 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7780 }
7781 else
7782 {
7783 struct it it2;
7784 EMACS_INT start_charpos, i;
7785
7786 /* Start at the beginning of the screen line containing IT's
7787 position. This may actually move vertically backwards,
7788 in case of overlays, so adjust dvpos accordingly. */
7789 dvpos += it->vpos;
7790 move_it_vertically_backward (it, 0);
7791 dvpos -= it->vpos;
7792
7793 /* Go back -DVPOS visible lines and reseat the iterator there. */
7794 start_charpos = IT_CHARPOS (*it);
7795 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7796 back_to_previous_visible_line_start (it);
7797 reseat (it, it->current.pos, 1);
7798
7799 /* Move further back if we end up in a string or an image. */
7800 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7801 {
7802 /* First try to move to start of display line. */
7803 dvpos += it->vpos;
7804 move_it_vertically_backward (it, 0);
7805 dvpos -= it->vpos;
7806 if (IT_POS_VALID_AFTER_MOVE_P (it))
7807 break;
7808 /* If start of line is still in string or image,
7809 move further back. */
7810 back_to_previous_visible_line_start (it);
7811 reseat (it, it->current.pos, 1);
7812 dvpos--;
7813 }
7814
7815 it->current_x = it->hpos = 0;
7816
7817 /* Above call may have moved too far if continuation lines
7818 are involved. Scan forward and see if it did. */
7819 it2 = *it;
7820 it2.vpos = it2.current_y = 0;
7821 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7822 it->vpos -= it2.vpos;
7823 it->current_y -= it2.current_y;
7824 it->current_x = it->hpos = 0;
7825
7826 /* If we moved too far back, move IT some lines forward. */
7827 if (it2.vpos > -dvpos)
7828 {
7829 int delta = it2.vpos + dvpos;
7830 it2 = *it;
7831 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7832 /* Move back again if we got too far ahead. */
7833 if (IT_CHARPOS (*it) >= start_charpos)
7834 *it = it2;
7835 }
7836 }
7837 }
7838
7839 /* Return 1 if IT points into the middle of a display vector. */
7840
7841 int
7842 in_display_vector_p (struct it *it)
7843 {
7844 return (it->method == GET_FROM_DISPLAY_VECTOR
7845 && it->current.dpvec_index > 0
7846 && it->dpvec + it->current.dpvec_index != it->dpend);
7847 }
7848
7849 \f
7850 /***********************************************************************
7851 Messages
7852 ***********************************************************************/
7853
7854
7855 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7856 to *Messages*. */
7857
7858 void
7859 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7860 {
7861 Lisp_Object args[3];
7862 Lisp_Object msg, fmt;
7863 char *buffer;
7864 EMACS_INT len;
7865 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7866 USE_SAFE_ALLOCA;
7867
7868 /* Do nothing if called asynchronously. Inserting text into
7869 a buffer may call after-change-functions and alike and
7870 that would means running Lisp asynchronously. */
7871 if (handling_signal)
7872 return;
7873
7874 fmt = msg = Qnil;
7875 GCPRO4 (fmt, msg, arg1, arg2);
7876
7877 args[0] = fmt = build_string (format);
7878 args[1] = arg1;
7879 args[2] = arg2;
7880 msg = Fformat (3, args);
7881
7882 len = SBYTES (msg) + 1;
7883 SAFE_ALLOCA (buffer, char *, len);
7884 memcpy (buffer, SDATA (msg), len);
7885
7886 message_dolog (buffer, len - 1, 1, 0);
7887 SAFE_FREE ();
7888
7889 UNGCPRO;
7890 }
7891
7892
7893 /* Output a newline in the *Messages* buffer if "needs" one. */
7894
7895 void
7896 message_log_maybe_newline (void)
7897 {
7898 if (message_log_need_newline)
7899 message_dolog ("", 0, 1, 0);
7900 }
7901
7902
7903 /* Add a string M of length NBYTES to the message log, optionally
7904 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7905 nonzero, means interpret the contents of M as multibyte. This
7906 function calls low-level routines in order to bypass text property
7907 hooks, etc. which might not be safe to run.
7908
7909 This may GC (insert may run before/after change hooks),
7910 so the buffer M must NOT point to a Lisp string. */
7911
7912 void
7913 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7914 {
7915 const unsigned char *msg = (const unsigned char *) m;
7916
7917 if (!NILP (Vmemory_full))
7918 return;
7919
7920 if (!NILP (Vmessage_log_max))
7921 {
7922 struct buffer *oldbuf;
7923 Lisp_Object oldpoint, oldbegv, oldzv;
7924 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7925 EMACS_INT point_at_end = 0;
7926 EMACS_INT zv_at_end = 0;
7927 Lisp_Object old_deactivate_mark, tem;
7928 struct gcpro gcpro1;
7929
7930 old_deactivate_mark = Vdeactivate_mark;
7931 oldbuf = current_buffer;
7932 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7933 BVAR (current_buffer, undo_list) = Qt;
7934
7935 oldpoint = message_dolog_marker1;
7936 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7937 oldbegv = message_dolog_marker2;
7938 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7939 oldzv = message_dolog_marker3;
7940 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7941 GCPRO1 (old_deactivate_mark);
7942
7943 if (PT == Z)
7944 point_at_end = 1;
7945 if (ZV == Z)
7946 zv_at_end = 1;
7947
7948 BEGV = BEG;
7949 BEGV_BYTE = BEG_BYTE;
7950 ZV = Z;
7951 ZV_BYTE = Z_BYTE;
7952 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7953
7954 /* Insert the string--maybe converting multibyte to single byte
7955 or vice versa, so that all the text fits the buffer. */
7956 if (multibyte
7957 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7958 {
7959 EMACS_INT i;
7960 int c, char_bytes;
7961 char work[1];
7962
7963 /* Convert a multibyte string to single-byte
7964 for the *Message* buffer. */
7965 for (i = 0; i < nbytes; i += char_bytes)
7966 {
7967 c = string_char_and_length (msg + i, &char_bytes);
7968 work[0] = (ASCII_CHAR_P (c)
7969 ? c
7970 : multibyte_char_to_unibyte (c, Qnil));
7971 insert_1_both (work, 1, 1, 1, 0, 0);
7972 }
7973 }
7974 else if (! multibyte
7975 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7976 {
7977 EMACS_INT i;
7978 int c, char_bytes;
7979 unsigned char str[MAX_MULTIBYTE_LENGTH];
7980 /* Convert a single-byte string to multibyte
7981 for the *Message* buffer. */
7982 for (i = 0; i < nbytes; i++)
7983 {
7984 c = msg[i];
7985 MAKE_CHAR_MULTIBYTE (c);
7986 char_bytes = CHAR_STRING (c, str);
7987 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7988 }
7989 }
7990 else if (nbytes)
7991 insert_1 (m, nbytes, 1, 0, 0);
7992
7993 if (nlflag)
7994 {
7995 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7996 unsigned long int dups;
7997 insert_1 ("\n", 1, 1, 0, 0);
7998
7999 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8000 this_bol = PT;
8001 this_bol_byte = PT_BYTE;
8002
8003 /* See if this line duplicates the previous one.
8004 If so, combine duplicates. */
8005 if (this_bol > BEG)
8006 {
8007 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8008 prev_bol = PT;
8009 prev_bol_byte = PT_BYTE;
8010
8011 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8012 this_bol, this_bol_byte);
8013 if (dups)
8014 {
8015 del_range_both (prev_bol, prev_bol_byte,
8016 this_bol, this_bol_byte, 0);
8017 if (dups > 1)
8018 {
8019 char dupstr[40];
8020 int duplen;
8021
8022 /* If you change this format, don't forget to also
8023 change message_log_check_duplicate. */
8024 sprintf (dupstr, " [%lu times]", dups);
8025 duplen = strlen (dupstr);
8026 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8027 insert_1 (dupstr, duplen, 1, 0, 1);
8028 }
8029 }
8030 }
8031
8032 /* If we have more than the desired maximum number of lines
8033 in the *Messages* buffer now, delete the oldest ones.
8034 This is safe because we don't have undo in this buffer. */
8035
8036 if (NATNUMP (Vmessage_log_max))
8037 {
8038 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8039 -XFASTINT (Vmessage_log_max) - 1, 0);
8040 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8041 }
8042 }
8043 BEGV = XMARKER (oldbegv)->charpos;
8044 BEGV_BYTE = marker_byte_position (oldbegv);
8045
8046 if (zv_at_end)
8047 {
8048 ZV = Z;
8049 ZV_BYTE = Z_BYTE;
8050 }
8051 else
8052 {
8053 ZV = XMARKER (oldzv)->charpos;
8054 ZV_BYTE = marker_byte_position (oldzv);
8055 }
8056
8057 if (point_at_end)
8058 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8059 else
8060 /* We can't do Fgoto_char (oldpoint) because it will run some
8061 Lisp code. */
8062 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8063 XMARKER (oldpoint)->bytepos);
8064
8065 UNGCPRO;
8066 unchain_marker (XMARKER (oldpoint));
8067 unchain_marker (XMARKER (oldbegv));
8068 unchain_marker (XMARKER (oldzv));
8069
8070 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8071 set_buffer_internal (oldbuf);
8072 if (NILP (tem))
8073 windows_or_buffers_changed = old_windows_or_buffers_changed;
8074 message_log_need_newline = !nlflag;
8075 Vdeactivate_mark = old_deactivate_mark;
8076 }
8077 }
8078
8079
8080 /* We are at the end of the buffer after just having inserted a newline.
8081 (Note: We depend on the fact we won't be crossing the gap.)
8082 Check to see if the most recent message looks a lot like the previous one.
8083 Return 0 if different, 1 if the new one should just replace it, or a
8084 value N > 1 if we should also append " [N times]". */
8085
8086 static unsigned long int
8087 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8088 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8089 {
8090 EMACS_INT i;
8091 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8092 int seen_dots = 0;
8093 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8094 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8095
8096 for (i = 0; i < len; i++)
8097 {
8098 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8099 seen_dots = 1;
8100 if (p1[i] != p2[i])
8101 return seen_dots;
8102 }
8103 p1 += len;
8104 if (*p1 == '\n')
8105 return 2;
8106 if (*p1++ == ' ' && *p1++ == '[')
8107 {
8108 char *pend;
8109 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8110 if (strncmp (pend, " times]\n", 8) == 0)
8111 return n+1;
8112 }
8113 return 0;
8114 }
8115 \f
8116
8117 /* Display an echo area message M with a specified length of NBYTES
8118 bytes. The string may include null characters. If M is 0, clear
8119 out any existing message, and let the mini-buffer text show
8120 through.
8121
8122 This may GC, so the buffer M must NOT point to a Lisp string. */
8123
8124 void
8125 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8126 {
8127 /* First flush out any partial line written with print. */
8128 message_log_maybe_newline ();
8129 if (m)
8130 message_dolog (m, nbytes, 1, multibyte);
8131 message2_nolog (m, nbytes, multibyte);
8132 }
8133
8134
8135 /* The non-logging counterpart of message2. */
8136
8137 void
8138 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8139 {
8140 struct frame *sf = SELECTED_FRAME ();
8141 message_enable_multibyte = multibyte;
8142
8143 if (FRAME_INITIAL_P (sf))
8144 {
8145 if (noninteractive_need_newline)
8146 putc ('\n', stderr);
8147 noninteractive_need_newline = 0;
8148 if (m)
8149 fwrite (m, nbytes, 1, stderr);
8150 if (cursor_in_echo_area == 0)
8151 fprintf (stderr, "\n");
8152 fflush (stderr);
8153 }
8154 /* A null message buffer means that the frame hasn't really been
8155 initialized yet. Error messages get reported properly by
8156 cmd_error, so this must be just an informative message; toss it. */
8157 else if (INTERACTIVE
8158 && sf->glyphs_initialized_p
8159 && FRAME_MESSAGE_BUF (sf))
8160 {
8161 Lisp_Object mini_window;
8162 struct frame *f;
8163
8164 /* Get the frame containing the mini-buffer
8165 that the selected frame is using. */
8166 mini_window = FRAME_MINIBUF_WINDOW (sf);
8167 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8168
8169 FRAME_SAMPLE_VISIBILITY (f);
8170 if (FRAME_VISIBLE_P (sf)
8171 && ! FRAME_VISIBLE_P (f))
8172 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8173
8174 if (m)
8175 {
8176 set_message (m, Qnil, nbytes, multibyte);
8177 if (minibuffer_auto_raise)
8178 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8179 }
8180 else
8181 clear_message (1, 1);
8182
8183 do_pending_window_change (0);
8184 echo_area_display (1);
8185 do_pending_window_change (0);
8186 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8187 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8188 }
8189 }
8190
8191
8192 /* Display an echo area message M with a specified length of NBYTES
8193 bytes. The string may include null characters. If M is not a
8194 string, clear out any existing message, and let the mini-buffer
8195 text show through.
8196
8197 This function cancels echoing. */
8198
8199 void
8200 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8201 {
8202 struct gcpro gcpro1;
8203
8204 GCPRO1 (m);
8205 clear_message (1,1);
8206 cancel_echoing ();
8207
8208 /* First flush out any partial line written with print. */
8209 message_log_maybe_newline ();
8210 if (STRINGP (m))
8211 {
8212 char *buffer;
8213 USE_SAFE_ALLOCA;
8214
8215 SAFE_ALLOCA (buffer, char *, nbytes);
8216 memcpy (buffer, SDATA (m), nbytes);
8217 message_dolog (buffer, nbytes, 1, multibyte);
8218 SAFE_FREE ();
8219 }
8220 message3_nolog (m, nbytes, multibyte);
8221
8222 UNGCPRO;
8223 }
8224
8225
8226 /* The non-logging version of message3.
8227 This does not cancel echoing, because it is used for echoing.
8228 Perhaps we need to make a separate function for echoing
8229 and make this cancel echoing. */
8230
8231 void
8232 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8233 {
8234 struct frame *sf = SELECTED_FRAME ();
8235 message_enable_multibyte = multibyte;
8236
8237 if (FRAME_INITIAL_P (sf))
8238 {
8239 if (noninteractive_need_newline)
8240 putc ('\n', stderr);
8241 noninteractive_need_newline = 0;
8242 if (STRINGP (m))
8243 fwrite (SDATA (m), nbytes, 1, stderr);
8244 if (cursor_in_echo_area == 0)
8245 fprintf (stderr, "\n");
8246 fflush (stderr);
8247 }
8248 /* A null message buffer means that the frame hasn't really been
8249 initialized yet. Error messages get reported properly by
8250 cmd_error, so this must be just an informative message; toss it. */
8251 else if (INTERACTIVE
8252 && sf->glyphs_initialized_p
8253 && FRAME_MESSAGE_BUF (sf))
8254 {
8255 Lisp_Object mini_window;
8256 Lisp_Object frame;
8257 struct frame *f;
8258
8259 /* Get the frame containing the mini-buffer
8260 that the selected frame is using. */
8261 mini_window = FRAME_MINIBUF_WINDOW (sf);
8262 frame = XWINDOW (mini_window)->frame;
8263 f = XFRAME (frame);
8264
8265 FRAME_SAMPLE_VISIBILITY (f);
8266 if (FRAME_VISIBLE_P (sf)
8267 && !FRAME_VISIBLE_P (f))
8268 Fmake_frame_visible (frame);
8269
8270 if (STRINGP (m) && SCHARS (m) > 0)
8271 {
8272 set_message (NULL, m, nbytes, multibyte);
8273 if (minibuffer_auto_raise)
8274 Fraise_frame (frame);
8275 /* Assume we are not echoing.
8276 (If we are, echo_now will override this.) */
8277 echo_message_buffer = Qnil;
8278 }
8279 else
8280 clear_message (1, 1);
8281
8282 do_pending_window_change (0);
8283 echo_area_display (1);
8284 do_pending_window_change (0);
8285 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8286 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8287 }
8288 }
8289
8290
8291 /* Display a null-terminated echo area message M. If M is 0, clear
8292 out any existing message, and let the mini-buffer text show through.
8293
8294 The buffer M must continue to exist until after the echo area gets
8295 cleared or some other message gets displayed there. Do not pass
8296 text that is stored in a Lisp string. Do not pass text in a buffer
8297 that was alloca'd. */
8298
8299 void
8300 message1 (const char *m)
8301 {
8302 message2 (m, (m ? strlen (m) : 0), 0);
8303 }
8304
8305
8306 /* The non-logging counterpart of message1. */
8307
8308 void
8309 message1_nolog (const char *m)
8310 {
8311 message2_nolog (m, (m ? strlen (m) : 0), 0);
8312 }
8313
8314 /* Display a message M which contains a single %s
8315 which gets replaced with STRING. */
8316
8317 void
8318 message_with_string (const char *m, Lisp_Object string, int log)
8319 {
8320 CHECK_STRING (string);
8321
8322 if (noninteractive)
8323 {
8324 if (m)
8325 {
8326 if (noninteractive_need_newline)
8327 putc ('\n', stderr);
8328 noninteractive_need_newline = 0;
8329 fprintf (stderr, m, SDATA (string));
8330 if (!cursor_in_echo_area)
8331 fprintf (stderr, "\n");
8332 fflush (stderr);
8333 }
8334 }
8335 else if (INTERACTIVE)
8336 {
8337 /* The frame whose minibuffer we're going to display the message on.
8338 It may be larger than the selected frame, so we need
8339 to use its buffer, not the selected frame's buffer. */
8340 Lisp_Object mini_window;
8341 struct frame *f, *sf = SELECTED_FRAME ();
8342
8343 /* Get the frame containing the minibuffer
8344 that the selected frame is using. */
8345 mini_window = FRAME_MINIBUF_WINDOW (sf);
8346 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8347
8348 /* A null message buffer means that the frame hasn't really been
8349 initialized yet. Error messages get reported properly by
8350 cmd_error, so this must be just an informative message; toss it. */
8351 if (FRAME_MESSAGE_BUF (f))
8352 {
8353 Lisp_Object args[2], msg;
8354 struct gcpro gcpro1, gcpro2;
8355
8356 args[0] = build_string (m);
8357 args[1] = msg = string;
8358 GCPRO2 (args[0], msg);
8359 gcpro1.nvars = 2;
8360
8361 msg = Fformat (2, args);
8362
8363 if (log)
8364 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8365 else
8366 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8367
8368 UNGCPRO;
8369
8370 /* Print should start at the beginning of the message
8371 buffer next time. */
8372 message_buf_print = 0;
8373 }
8374 }
8375 }
8376
8377
8378 /* Dump an informative message to the minibuf. If M is 0, clear out
8379 any existing message, and let the mini-buffer text show through. */
8380
8381 static void
8382 vmessage (const char *m, va_list ap)
8383 {
8384 if (noninteractive)
8385 {
8386 if (m)
8387 {
8388 if (noninteractive_need_newline)
8389 putc ('\n', stderr);
8390 noninteractive_need_newline = 0;
8391 vfprintf (stderr, m, ap);
8392 if (cursor_in_echo_area == 0)
8393 fprintf (stderr, "\n");
8394 fflush (stderr);
8395 }
8396 }
8397 else if (INTERACTIVE)
8398 {
8399 /* The frame whose mini-buffer we're going to display the message
8400 on. It may be larger than the selected frame, so we need to
8401 use its buffer, not the selected frame's buffer. */
8402 Lisp_Object mini_window;
8403 struct frame *f, *sf = SELECTED_FRAME ();
8404
8405 /* Get the frame containing the mini-buffer
8406 that the selected frame is using. */
8407 mini_window = FRAME_MINIBUF_WINDOW (sf);
8408 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8409
8410 /* A null message buffer means that the frame hasn't really been
8411 initialized yet. Error messages get reported properly by
8412 cmd_error, so this must be just an informative message; toss
8413 it. */
8414 if (FRAME_MESSAGE_BUF (f))
8415 {
8416 if (m)
8417 {
8418 EMACS_INT len;
8419
8420 len = doprnt (FRAME_MESSAGE_BUF (f),
8421 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8422
8423 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8424 }
8425 else
8426 message1 (0);
8427
8428 /* Print should start at the beginning of the message
8429 buffer next time. */
8430 message_buf_print = 0;
8431 }
8432 }
8433 }
8434
8435 void
8436 message (const char *m, ...)
8437 {
8438 va_list ap;
8439 va_start (ap, m);
8440 vmessage (m, ap);
8441 va_end (ap);
8442 }
8443
8444
8445 /* The non-logging version of message. */
8446
8447 void
8448 message_nolog (const char *m, ...)
8449 {
8450 Lisp_Object old_log_max;
8451 va_list ap;
8452 va_start (ap, m);
8453 old_log_max = Vmessage_log_max;
8454 Vmessage_log_max = Qnil;
8455 vmessage (m, ap);
8456 Vmessage_log_max = old_log_max;
8457 va_end (ap);
8458 }
8459
8460
8461 /* Display the current message in the current mini-buffer. This is
8462 only called from error handlers in process.c, and is not time
8463 critical. */
8464
8465 void
8466 update_echo_area (void)
8467 {
8468 if (!NILP (echo_area_buffer[0]))
8469 {
8470 Lisp_Object string;
8471 string = Fcurrent_message ();
8472 message3 (string, SBYTES (string),
8473 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8474 }
8475 }
8476
8477
8478 /* Make sure echo area buffers in `echo_buffers' are live.
8479 If they aren't, make new ones. */
8480
8481 static void
8482 ensure_echo_area_buffers (void)
8483 {
8484 int i;
8485
8486 for (i = 0; i < 2; ++i)
8487 if (!BUFFERP (echo_buffer[i])
8488 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8489 {
8490 char name[30];
8491 Lisp_Object old_buffer;
8492 int j;
8493
8494 old_buffer = echo_buffer[i];
8495 sprintf (name, " *Echo Area %d*", i);
8496 echo_buffer[i] = Fget_buffer_create (build_string (name));
8497 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8498 /* to force word wrap in echo area -
8499 it was decided to postpone this*/
8500 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8501
8502 for (j = 0; j < 2; ++j)
8503 if (EQ (old_buffer, echo_area_buffer[j]))
8504 echo_area_buffer[j] = echo_buffer[i];
8505 }
8506 }
8507
8508
8509 /* Call FN with args A1..A4 with either the current or last displayed
8510 echo_area_buffer as current buffer.
8511
8512 WHICH zero means use the current message buffer
8513 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8514 from echo_buffer[] and clear it.
8515
8516 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8517 suitable buffer from echo_buffer[] and clear it.
8518
8519 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8520 that the current message becomes the last displayed one, make
8521 choose a suitable buffer for echo_area_buffer[0], and clear it.
8522
8523 Value is what FN returns. */
8524
8525 static int
8526 with_echo_area_buffer (struct window *w, int which,
8527 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8528 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8529 {
8530 Lisp_Object buffer;
8531 int this_one, the_other, clear_buffer_p, rc;
8532 int count = SPECPDL_INDEX ();
8533
8534 /* If buffers aren't live, make new ones. */
8535 ensure_echo_area_buffers ();
8536
8537 clear_buffer_p = 0;
8538
8539 if (which == 0)
8540 this_one = 0, the_other = 1;
8541 else if (which > 0)
8542 this_one = 1, the_other = 0;
8543 else
8544 {
8545 this_one = 0, the_other = 1;
8546 clear_buffer_p = 1;
8547
8548 /* We need a fresh one in case the current echo buffer equals
8549 the one containing the last displayed echo area message. */
8550 if (!NILP (echo_area_buffer[this_one])
8551 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8552 echo_area_buffer[this_one] = Qnil;
8553 }
8554
8555 /* Choose a suitable buffer from echo_buffer[] is we don't
8556 have one. */
8557 if (NILP (echo_area_buffer[this_one]))
8558 {
8559 echo_area_buffer[this_one]
8560 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8561 ? echo_buffer[the_other]
8562 : echo_buffer[this_one]);
8563 clear_buffer_p = 1;
8564 }
8565
8566 buffer = echo_area_buffer[this_one];
8567
8568 /* Don't get confused by reusing the buffer used for echoing
8569 for a different purpose. */
8570 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8571 cancel_echoing ();
8572
8573 record_unwind_protect (unwind_with_echo_area_buffer,
8574 with_echo_area_buffer_unwind_data (w));
8575
8576 /* Make the echo area buffer current. Note that for display
8577 purposes, it is not necessary that the displayed window's buffer
8578 == current_buffer, except for text property lookup. So, let's
8579 only set that buffer temporarily here without doing a full
8580 Fset_window_buffer. We must also change w->pointm, though,
8581 because otherwise an assertions in unshow_buffer fails, and Emacs
8582 aborts. */
8583 set_buffer_internal_1 (XBUFFER (buffer));
8584 if (w)
8585 {
8586 w->buffer = buffer;
8587 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8588 }
8589
8590 BVAR (current_buffer, undo_list) = Qt;
8591 BVAR (current_buffer, read_only) = Qnil;
8592 specbind (Qinhibit_read_only, Qt);
8593 specbind (Qinhibit_modification_hooks, Qt);
8594
8595 if (clear_buffer_p && Z > BEG)
8596 del_range (BEG, Z);
8597
8598 xassert (BEGV >= BEG);
8599 xassert (ZV <= Z && ZV >= BEGV);
8600
8601 rc = fn (a1, a2, a3, a4);
8602
8603 xassert (BEGV >= BEG);
8604 xassert (ZV <= Z && ZV >= BEGV);
8605
8606 unbind_to (count, Qnil);
8607 return rc;
8608 }
8609
8610
8611 /* Save state that should be preserved around the call to the function
8612 FN called in with_echo_area_buffer. */
8613
8614 static Lisp_Object
8615 with_echo_area_buffer_unwind_data (struct window *w)
8616 {
8617 int i = 0;
8618 Lisp_Object vector, tmp;
8619
8620 /* Reduce consing by keeping one vector in
8621 Vwith_echo_area_save_vector. */
8622 vector = Vwith_echo_area_save_vector;
8623 Vwith_echo_area_save_vector = Qnil;
8624
8625 if (NILP (vector))
8626 vector = Fmake_vector (make_number (7), Qnil);
8627
8628 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8629 ASET (vector, i, Vdeactivate_mark); ++i;
8630 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8631
8632 if (w)
8633 {
8634 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8635 ASET (vector, i, w->buffer); ++i;
8636 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8637 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8638 }
8639 else
8640 {
8641 int end = i + 4;
8642 for (; i < end; ++i)
8643 ASET (vector, i, Qnil);
8644 }
8645
8646 xassert (i == ASIZE (vector));
8647 return vector;
8648 }
8649
8650
8651 /* Restore global state from VECTOR which was created by
8652 with_echo_area_buffer_unwind_data. */
8653
8654 static Lisp_Object
8655 unwind_with_echo_area_buffer (Lisp_Object vector)
8656 {
8657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8658 Vdeactivate_mark = AREF (vector, 1);
8659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8660
8661 if (WINDOWP (AREF (vector, 3)))
8662 {
8663 struct window *w;
8664 Lisp_Object buffer, charpos, bytepos;
8665
8666 w = XWINDOW (AREF (vector, 3));
8667 buffer = AREF (vector, 4);
8668 charpos = AREF (vector, 5);
8669 bytepos = AREF (vector, 6);
8670
8671 w->buffer = buffer;
8672 set_marker_both (w->pointm, buffer,
8673 XFASTINT (charpos), XFASTINT (bytepos));
8674 }
8675
8676 Vwith_echo_area_save_vector = vector;
8677 return Qnil;
8678 }
8679
8680
8681 /* Set up the echo area for use by print functions. MULTIBYTE_P
8682 non-zero means we will print multibyte. */
8683
8684 void
8685 setup_echo_area_for_printing (int multibyte_p)
8686 {
8687 /* If we can't find an echo area any more, exit. */
8688 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8689 Fkill_emacs (Qnil);
8690
8691 ensure_echo_area_buffers ();
8692
8693 if (!message_buf_print)
8694 {
8695 /* A message has been output since the last time we printed.
8696 Choose a fresh echo area buffer. */
8697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8698 echo_area_buffer[0] = echo_buffer[1];
8699 else
8700 echo_area_buffer[0] = echo_buffer[0];
8701
8702 /* Switch to that buffer and clear it. */
8703 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8704 BVAR (current_buffer, truncate_lines) = Qnil;
8705
8706 if (Z > BEG)
8707 {
8708 int count = SPECPDL_INDEX ();
8709 specbind (Qinhibit_read_only, Qt);
8710 /* Note that undo recording is always disabled. */
8711 del_range (BEG, Z);
8712 unbind_to (count, Qnil);
8713 }
8714 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8715
8716 /* Set up the buffer for the multibyteness we need. */
8717 if (multibyte_p
8718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8719 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8720
8721 /* Raise the frame containing the echo area. */
8722 if (minibuffer_auto_raise)
8723 {
8724 struct frame *sf = SELECTED_FRAME ();
8725 Lisp_Object mini_window;
8726 mini_window = FRAME_MINIBUF_WINDOW (sf);
8727 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8728 }
8729
8730 message_log_maybe_newline ();
8731 message_buf_print = 1;
8732 }
8733 else
8734 {
8735 if (NILP (echo_area_buffer[0]))
8736 {
8737 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8738 echo_area_buffer[0] = echo_buffer[1];
8739 else
8740 echo_area_buffer[0] = echo_buffer[0];
8741 }
8742
8743 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8744 {
8745 /* Someone switched buffers between print requests. */
8746 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8747 BVAR (current_buffer, truncate_lines) = Qnil;
8748 }
8749 }
8750 }
8751
8752
8753 /* Display an echo area message in window W. Value is non-zero if W's
8754 height is changed. If display_last_displayed_message_p is
8755 non-zero, display the message that was last displayed, otherwise
8756 display the current message. */
8757
8758 static int
8759 display_echo_area (struct window *w)
8760 {
8761 int i, no_message_p, window_height_changed_p, count;
8762
8763 /* Temporarily disable garbage collections while displaying the echo
8764 area. This is done because a GC can print a message itself.
8765 That message would modify the echo area buffer's contents while a
8766 redisplay of the buffer is going on, and seriously confuse
8767 redisplay. */
8768 count = inhibit_garbage_collection ();
8769
8770 /* If there is no message, we must call display_echo_area_1
8771 nevertheless because it resizes the window. But we will have to
8772 reset the echo_area_buffer in question to nil at the end because
8773 with_echo_area_buffer will sets it to an empty buffer. */
8774 i = display_last_displayed_message_p ? 1 : 0;
8775 no_message_p = NILP (echo_area_buffer[i]);
8776
8777 window_height_changed_p
8778 = with_echo_area_buffer (w, display_last_displayed_message_p,
8779 display_echo_area_1,
8780 (EMACS_INT) w, Qnil, 0, 0);
8781
8782 if (no_message_p)
8783 echo_area_buffer[i] = Qnil;
8784
8785 unbind_to (count, Qnil);
8786 return window_height_changed_p;
8787 }
8788
8789
8790 /* Helper for display_echo_area. Display the current buffer which
8791 contains the current echo area message in window W, a mini-window,
8792 a pointer to which is passed in A1. A2..A4 are currently not used.
8793 Change the height of W so that all of the message is displayed.
8794 Value is non-zero if height of W was changed. */
8795
8796 static int
8797 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8798 {
8799 struct window *w = (struct window *) a1;
8800 Lisp_Object window;
8801 struct text_pos start;
8802 int window_height_changed_p = 0;
8803
8804 /* Do this before displaying, so that we have a large enough glyph
8805 matrix for the display. If we can't get enough space for the
8806 whole text, display the last N lines. That works by setting w->start. */
8807 window_height_changed_p = resize_mini_window (w, 0);
8808
8809 /* Use the starting position chosen by resize_mini_window. */
8810 SET_TEXT_POS_FROM_MARKER (start, w->start);
8811
8812 /* Display. */
8813 clear_glyph_matrix (w->desired_matrix);
8814 XSETWINDOW (window, w);
8815 try_window (window, start, 0);
8816
8817 return window_height_changed_p;
8818 }
8819
8820
8821 /* Resize the echo area window to exactly the size needed for the
8822 currently displayed message, if there is one. If a mini-buffer
8823 is active, don't shrink it. */
8824
8825 void
8826 resize_echo_area_exactly (void)
8827 {
8828 if (BUFFERP (echo_area_buffer[0])
8829 && WINDOWP (echo_area_window))
8830 {
8831 struct window *w = XWINDOW (echo_area_window);
8832 int resized_p;
8833 Lisp_Object resize_exactly;
8834
8835 if (minibuf_level == 0)
8836 resize_exactly = Qt;
8837 else
8838 resize_exactly = Qnil;
8839
8840 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8841 (EMACS_INT) w, resize_exactly, 0, 0);
8842 if (resized_p)
8843 {
8844 ++windows_or_buffers_changed;
8845 ++update_mode_lines;
8846 redisplay_internal (0);
8847 }
8848 }
8849 }
8850
8851
8852 /* Callback function for with_echo_area_buffer, when used from
8853 resize_echo_area_exactly. A1 contains a pointer to the window to
8854 resize, EXACTLY non-nil means resize the mini-window exactly to the
8855 size of the text displayed. A3 and A4 are not used. Value is what
8856 resize_mini_window returns. */
8857
8858 static int
8859 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8860 {
8861 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8862 }
8863
8864
8865 /* Resize mini-window W to fit the size of its contents. EXACT_P
8866 means size the window exactly to the size needed. Otherwise, it's
8867 only enlarged until W's buffer is empty.
8868
8869 Set W->start to the right place to begin display. If the whole
8870 contents fit, start at the beginning. Otherwise, start so as
8871 to make the end of the contents appear. This is particularly
8872 important for y-or-n-p, but seems desirable generally.
8873
8874 Value is non-zero if the window height has been changed. */
8875
8876 int
8877 resize_mini_window (struct window *w, int exact_p)
8878 {
8879 struct frame *f = XFRAME (w->frame);
8880 int window_height_changed_p = 0;
8881
8882 xassert (MINI_WINDOW_P (w));
8883
8884 /* By default, start display at the beginning. */
8885 set_marker_both (w->start, w->buffer,
8886 BUF_BEGV (XBUFFER (w->buffer)),
8887 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8888
8889 /* Don't resize windows while redisplaying a window; it would
8890 confuse redisplay functions when the size of the window they are
8891 displaying changes from under them. Such a resizing can happen,
8892 for instance, when which-func prints a long message while
8893 we are running fontification-functions. We're running these
8894 functions with safe_call which binds inhibit-redisplay to t. */
8895 if (!NILP (Vinhibit_redisplay))
8896 return 0;
8897
8898 /* Nil means don't try to resize. */
8899 if (NILP (Vresize_mini_windows)
8900 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8901 return 0;
8902
8903 if (!FRAME_MINIBUF_ONLY_P (f))
8904 {
8905 struct it it;
8906 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8907 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8908 int height, max_height;
8909 int unit = FRAME_LINE_HEIGHT (f);
8910 struct text_pos start;
8911 struct buffer *old_current_buffer = NULL;
8912
8913 if (current_buffer != XBUFFER (w->buffer))
8914 {
8915 old_current_buffer = current_buffer;
8916 set_buffer_internal (XBUFFER (w->buffer));
8917 }
8918
8919 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8920
8921 /* Compute the max. number of lines specified by the user. */
8922 if (FLOATP (Vmax_mini_window_height))
8923 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8924 else if (INTEGERP (Vmax_mini_window_height))
8925 max_height = XINT (Vmax_mini_window_height);
8926 else
8927 max_height = total_height / 4;
8928
8929 /* Correct that max. height if it's bogus. */
8930 max_height = max (1, max_height);
8931 max_height = min (total_height, max_height);
8932
8933 /* Find out the height of the text in the window. */
8934 if (it.line_wrap == TRUNCATE)
8935 height = 1;
8936 else
8937 {
8938 last_height = 0;
8939 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8940 if (it.max_ascent == 0 && it.max_descent == 0)
8941 height = it.current_y + last_height;
8942 else
8943 height = it.current_y + it.max_ascent + it.max_descent;
8944 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8945 height = (height + unit - 1) / unit;
8946 }
8947
8948 /* Compute a suitable window start. */
8949 if (height > max_height)
8950 {
8951 height = max_height;
8952 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8953 move_it_vertically_backward (&it, (height - 1) * unit);
8954 start = it.current.pos;
8955 }
8956 else
8957 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8958 SET_MARKER_FROM_TEXT_POS (w->start, start);
8959
8960 if (EQ (Vresize_mini_windows, Qgrow_only))
8961 {
8962 /* Let it grow only, until we display an empty message, in which
8963 case the window shrinks again. */
8964 if (height > WINDOW_TOTAL_LINES (w))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 1);
8968 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8969 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8970 }
8971 else if (height < WINDOW_TOTAL_LINES (w)
8972 && (exact_p || BEGV == ZV))
8973 {
8974 int old_height = WINDOW_TOTAL_LINES (w);
8975 freeze_window_starts (f, 0);
8976 shrink_mini_window (w);
8977 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8978 }
8979 }
8980 else
8981 {
8982 /* Always resize to exact size needed. */
8983 if (height > WINDOW_TOTAL_LINES (w))
8984 {
8985 int old_height = WINDOW_TOTAL_LINES (w);
8986 freeze_window_starts (f, 1);
8987 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8988 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8989 }
8990 else if (height < WINDOW_TOTAL_LINES (w))
8991 {
8992 int old_height = WINDOW_TOTAL_LINES (w);
8993 freeze_window_starts (f, 0);
8994 shrink_mini_window (w);
8995
8996 if (height)
8997 {
8998 freeze_window_starts (f, 1);
8999 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9000 }
9001
9002 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9003 }
9004 }
9005
9006 if (old_current_buffer)
9007 set_buffer_internal (old_current_buffer);
9008 }
9009
9010 return window_height_changed_p;
9011 }
9012
9013
9014 /* Value is the current message, a string, or nil if there is no
9015 current message. */
9016
9017 Lisp_Object
9018 current_message (void)
9019 {
9020 Lisp_Object msg;
9021
9022 if (!BUFFERP (echo_area_buffer[0]))
9023 msg = Qnil;
9024 else
9025 {
9026 with_echo_area_buffer (0, 0, current_message_1,
9027 (EMACS_INT) &msg, Qnil, 0, 0);
9028 if (NILP (msg))
9029 echo_area_buffer[0] = Qnil;
9030 }
9031
9032 return msg;
9033 }
9034
9035
9036 static int
9037 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9038 {
9039 Lisp_Object *msg = (Lisp_Object *) a1;
9040
9041 if (Z > BEG)
9042 *msg = make_buffer_string (BEG, Z, 1);
9043 else
9044 *msg = Qnil;
9045 return 0;
9046 }
9047
9048
9049 /* Push the current message on Vmessage_stack for later restauration
9050 by restore_message. Value is non-zero if the current message isn't
9051 empty. This is a relatively infrequent operation, so it's not
9052 worth optimizing. */
9053
9054 int
9055 push_message (void)
9056 {
9057 Lisp_Object msg;
9058 msg = current_message ();
9059 Vmessage_stack = Fcons (msg, Vmessage_stack);
9060 return STRINGP (msg);
9061 }
9062
9063
9064 /* Restore message display from the top of Vmessage_stack. */
9065
9066 void
9067 restore_message (void)
9068 {
9069 Lisp_Object msg;
9070
9071 xassert (CONSP (Vmessage_stack));
9072 msg = XCAR (Vmessage_stack);
9073 if (STRINGP (msg))
9074 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9075 else
9076 message3_nolog (msg, 0, 0);
9077 }
9078
9079
9080 /* Handler for record_unwind_protect calling pop_message. */
9081
9082 Lisp_Object
9083 pop_message_unwind (Lisp_Object dummy)
9084 {
9085 pop_message ();
9086 return Qnil;
9087 }
9088
9089 /* Pop the top-most entry off Vmessage_stack. */
9090
9091 void
9092 pop_message (void)
9093 {
9094 xassert (CONSP (Vmessage_stack));
9095 Vmessage_stack = XCDR (Vmessage_stack);
9096 }
9097
9098
9099 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9100 exits. If the stack is not empty, we have a missing pop_message
9101 somewhere. */
9102
9103 void
9104 check_message_stack (void)
9105 {
9106 if (!NILP (Vmessage_stack))
9107 abort ();
9108 }
9109
9110
9111 /* Truncate to NCHARS what will be displayed in the echo area the next
9112 time we display it---but don't redisplay it now. */
9113
9114 void
9115 truncate_echo_area (EMACS_INT nchars)
9116 {
9117 if (nchars == 0)
9118 echo_area_buffer[0] = Qnil;
9119 /* A null message buffer means that the frame hasn't really been
9120 initialized yet. Error messages get reported properly by
9121 cmd_error, so this must be just an informative message; toss it. */
9122 else if (!noninteractive
9123 && INTERACTIVE
9124 && !NILP (echo_area_buffer[0]))
9125 {
9126 struct frame *sf = SELECTED_FRAME ();
9127 if (FRAME_MESSAGE_BUF (sf))
9128 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9129 }
9130 }
9131
9132
9133 /* Helper function for truncate_echo_area. Truncate the current
9134 message to at most NCHARS characters. */
9135
9136 static int
9137 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9138 {
9139 if (BEG + nchars < Z)
9140 del_range (BEG + nchars, Z);
9141 if (Z == BEG)
9142 echo_area_buffer[0] = Qnil;
9143 return 0;
9144 }
9145
9146
9147 /* Set the current message to a substring of S or STRING.
9148
9149 If STRING is a Lisp string, set the message to the first NBYTES
9150 bytes from STRING. NBYTES zero means use the whole string. If
9151 STRING is multibyte, the message will be displayed multibyte.
9152
9153 If S is not null, set the message to the first LEN bytes of S. LEN
9154 zero means use the whole string. MULTIBYTE_P non-zero means S is
9155 multibyte. Display the message multibyte in that case.
9156
9157 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9158 to t before calling set_message_1 (which calls insert).
9159 */
9160
9161 void
9162 set_message (const char *s, Lisp_Object string,
9163 EMACS_INT nbytes, int multibyte_p)
9164 {
9165 message_enable_multibyte
9166 = ((s && multibyte_p)
9167 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9168
9169 with_echo_area_buffer (0, -1, set_message_1,
9170 (EMACS_INT) s, string, nbytes, multibyte_p);
9171 message_buf_print = 0;
9172 help_echo_showing_p = 0;
9173 }
9174
9175
9176 /* Helper function for set_message. Arguments have the same meaning
9177 as there, with A1 corresponding to S and A2 corresponding to STRING
9178 This function is called with the echo area buffer being
9179 current. */
9180
9181 static int
9182 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9183 {
9184 const char *s = (const char *) a1;
9185 const unsigned char *msg = (const unsigned char *) s;
9186 Lisp_Object string = a2;
9187
9188 /* Change multibyteness of the echo buffer appropriately. */
9189 if (message_enable_multibyte
9190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9191 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9192
9193 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9194 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9195 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9196
9197 /* Insert new message at BEG. */
9198 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9199
9200 if (STRINGP (string))
9201 {
9202 EMACS_INT nchars;
9203
9204 if (nbytes == 0)
9205 nbytes = SBYTES (string);
9206 nchars = string_byte_to_char (string, nbytes);
9207
9208 /* This function takes care of single/multibyte conversion. We
9209 just have to ensure that the echo area buffer has the right
9210 setting of enable_multibyte_characters. */
9211 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9212 }
9213 else if (s)
9214 {
9215 if (nbytes == 0)
9216 nbytes = strlen (s);
9217
9218 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9219 {
9220 /* Convert from multi-byte to single-byte. */
9221 EMACS_INT i;
9222 int c, n;
9223 char work[1];
9224
9225 /* Convert a multibyte string to single-byte. */
9226 for (i = 0; i < nbytes; i += n)
9227 {
9228 c = string_char_and_length (msg + i, &n);
9229 work[0] = (ASCII_CHAR_P (c)
9230 ? c
9231 : multibyte_char_to_unibyte (c, Qnil));
9232 insert_1_both (work, 1, 1, 1, 0, 0);
9233 }
9234 }
9235 else if (!multibyte_p
9236 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9237 {
9238 /* Convert from single-byte to multi-byte. */
9239 EMACS_INT i;
9240 int c, n;
9241 unsigned char str[MAX_MULTIBYTE_LENGTH];
9242
9243 /* Convert a single-byte string to multibyte. */
9244 for (i = 0; i < nbytes; i++)
9245 {
9246 c = msg[i];
9247 MAKE_CHAR_MULTIBYTE (c);
9248 n = CHAR_STRING (c, str);
9249 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9250 }
9251 }
9252 else
9253 insert_1 (s, nbytes, 1, 0, 0);
9254 }
9255
9256 return 0;
9257 }
9258
9259
9260 /* Clear messages. CURRENT_P non-zero means clear the current
9261 message. LAST_DISPLAYED_P non-zero means clear the message
9262 last displayed. */
9263
9264 void
9265 clear_message (int current_p, int last_displayed_p)
9266 {
9267 if (current_p)
9268 {
9269 echo_area_buffer[0] = Qnil;
9270 message_cleared_p = 1;
9271 }
9272
9273 if (last_displayed_p)
9274 echo_area_buffer[1] = Qnil;
9275
9276 message_buf_print = 0;
9277 }
9278
9279 /* Clear garbaged frames.
9280
9281 This function is used where the old redisplay called
9282 redraw_garbaged_frames which in turn called redraw_frame which in
9283 turn called clear_frame. The call to clear_frame was a source of
9284 flickering. I believe a clear_frame is not necessary. It should
9285 suffice in the new redisplay to invalidate all current matrices,
9286 and ensure a complete redisplay of all windows. */
9287
9288 static void
9289 clear_garbaged_frames (void)
9290 {
9291 if (frame_garbaged)
9292 {
9293 Lisp_Object tail, frame;
9294 int changed_count = 0;
9295
9296 FOR_EACH_FRAME (tail, frame)
9297 {
9298 struct frame *f = XFRAME (frame);
9299
9300 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9301 {
9302 if (f->resized_p)
9303 {
9304 Fredraw_frame (frame);
9305 f->force_flush_display_p = 1;
9306 }
9307 clear_current_matrices (f);
9308 changed_count++;
9309 f->garbaged = 0;
9310 f->resized_p = 0;
9311 }
9312 }
9313
9314 frame_garbaged = 0;
9315 if (changed_count)
9316 ++windows_or_buffers_changed;
9317 }
9318 }
9319
9320
9321 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9322 is non-zero update selected_frame. Value is non-zero if the
9323 mini-windows height has been changed. */
9324
9325 static int
9326 echo_area_display (int update_frame_p)
9327 {
9328 Lisp_Object mini_window;
9329 struct window *w;
9330 struct frame *f;
9331 int window_height_changed_p = 0;
9332 struct frame *sf = SELECTED_FRAME ();
9333
9334 mini_window = FRAME_MINIBUF_WINDOW (sf);
9335 w = XWINDOW (mini_window);
9336 f = XFRAME (WINDOW_FRAME (w));
9337
9338 /* Don't display if frame is invisible or not yet initialized. */
9339 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9340 return 0;
9341
9342 #ifdef HAVE_WINDOW_SYSTEM
9343 /* When Emacs starts, selected_frame may be the initial terminal
9344 frame. If we let this through, a message would be displayed on
9345 the terminal. */
9346 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9347 return 0;
9348 #endif /* HAVE_WINDOW_SYSTEM */
9349
9350 /* Redraw garbaged frames. */
9351 if (frame_garbaged)
9352 clear_garbaged_frames ();
9353
9354 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9355 {
9356 echo_area_window = mini_window;
9357 window_height_changed_p = display_echo_area (w);
9358 w->must_be_updated_p = 1;
9359
9360 /* Update the display, unless called from redisplay_internal.
9361 Also don't update the screen during redisplay itself. The
9362 update will happen at the end of redisplay, and an update
9363 here could cause confusion. */
9364 if (update_frame_p && !redisplaying_p)
9365 {
9366 int n = 0;
9367
9368 /* If the display update has been interrupted by pending
9369 input, update mode lines in the frame. Due to the
9370 pending input, it might have been that redisplay hasn't
9371 been called, so that mode lines above the echo area are
9372 garbaged. This looks odd, so we prevent it here. */
9373 if (!display_completed)
9374 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9375
9376 if (window_height_changed_p
9377 /* Don't do this if Emacs is shutting down. Redisplay
9378 needs to run hooks. */
9379 && !NILP (Vrun_hooks))
9380 {
9381 /* Must update other windows. Likewise as in other
9382 cases, don't let this update be interrupted by
9383 pending input. */
9384 int count = SPECPDL_INDEX ();
9385 specbind (Qredisplay_dont_pause, Qt);
9386 windows_or_buffers_changed = 1;
9387 redisplay_internal (0);
9388 unbind_to (count, Qnil);
9389 }
9390 else if (FRAME_WINDOW_P (f) && n == 0)
9391 {
9392 /* Window configuration is the same as before.
9393 Can do with a display update of the echo area,
9394 unless we displayed some mode lines. */
9395 update_single_window (w, 1);
9396 FRAME_RIF (f)->flush_display (f);
9397 }
9398 else
9399 update_frame (f, 1, 1);
9400
9401 /* If cursor is in the echo area, make sure that the next
9402 redisplay displays the minibuffer, so that the cursor will
9403 be replaced with what the minibuffer wants. */
9404 if (cursor_in_echo_area)
9405 ++windows_or_buffers_changed;
9406 }
9407 }
9408 else if (!EQ (mini_window, selected_window))
9409 windows_or_buffers_changed++;
9410
9411 /* Last displayed message is now the current message. */
9412 echo_area_buffer[1] = echo_area_buffer[0];
9413 /* Inform read_char that we're not echoing. */
9414 echo_message_buffer = Qnil;
9415
9416 /* Prevent redisplay optimization in redisplay_internal by resetting
9417 this_line_start_pos. This is done because the mini-buffer now
9418 displays the message instead of its buffer text. */
9419 if (EQ (mini_window, selected_window))
9420 CHARPOS (this_line_start_pos) = 0;
9421
9422 return window_height_changed_p;
9423 }
9424
9425
9426 \f
9427 /***********************************************************************
9428 Mode Lines and Frame Titles
9429 ***********************************************************************/
9430
9431 /* A buffer for constructing non-propertized mode-line strings and
9432 frame titles in it; allocated from the heap in init_xdisp and
9433 resized as needed in store_mode_line_noprop_char. */
9434
9435 static char *mode_line_noprop_buf;
9436
9437 /* The buffer's end, and a current output position in it. */
9438
9439 static char *mode_line_noprop_buf_end;
9440 static char *mode_line_noprop_ptr;
9441
9442 #define MODE_LINE_NOPROP_LEN(start) \
9443 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9444
9445 static enum {
9446 MODE_LINE_DISPLAY = 0,
9447 MODE_LINE_TITLE,
9448 MODE_LINE_NOPROP,
9449 MODE_LINE_STRING
9450 } mode_line_target;
9451
9452 /* Alist that caches the results of :propertize.
9453 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9454 static Lisp_Object mode_line_proptrans_alist;
9455
9456 /* List of strings making up the mode-line. */
9457 static Lisp_Object mode_line_string_list;
9458
9459 /* Base face property when building propertized mode line string. */
9460 static Lisp_Object mode_line_string_face;
9461 static Lisp_Object mode_line_string_face_prop;
9462
9463
9464 /* Unwind data for mode line strings */
9465
9466 static Lisp_Object Vmode_line_unwind_vector;
9467
9468 static Lisp_Object
9469 format_mode_line_unwind_data (struct buffer *obuf,
9470 Lisp_Object owin,
9471 int save_proptrans)
9472 {
9473 Lisp_Object vector, tmp;
9474
9475 /* Reduce consing by keeping one vector in
9476 Vwith_echo_area_save_vector. */
9477 vector = Vmode_line_unwind_vector;
9478 Vmode_line_unwind_vector = Qnil;
9479
9480 if (NILP (vector))
9481 vector = Fmake_vector (make_number (8), Qnil);
9482
9483 ASET (vector, 0, make_number (mode_line_target));
9484 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9485 ASET (vector, 2, mode_line_string_list);
9486 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9487 ASET (vector, 4, mode_line_string_face);
9488 ASET (vector, 5, mode_line_string_face_prop);
9489
9490 if (obuf)
9491 XSETBUFFER (tmp, obuf);
9492 else
9493 tmp = Qnil;
9494 ASET (vector, 6, tmp);
9495 ASET (vector, 7, owin);
9496
9497 return vector;
9498 }
9499
9500 static Lisp_Object
9501 unwind_format_mode_line (Lisp_Object vector)
9502 {
9503 mode_line_target = XINT (AREF (vector, 0));
9504 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9505 mode_line_string_list = AREF (vector, 2);
9506 if (! EQ (AREF (vector, 3), Qt))
9507 mode_line_proptrans_alist = AREF (vector, 3);
9508 mode_line_string_face = AREF (vector, 4);
9509 mode_line_string_face_prop = AREF (vector, 5);
9510
9511 if (!NILP (AREF (vector, 7)))
9512 /* Select window before buffer, since it may change the buffer. */
9513 Fselect_window (AREF (vector, 7), Qt);
9514
9515 if (!NILP (AREF (vector, 6)))
9516 {
9517 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9518 ASET (vector, 6, Qnil);
9519 }
9520
9521 Vmode_line_unwind_vector = vector;
9522 return Qnil;
9523 }
9524
9525
9526 /* Store a single character C for the frame title in mode_line_noprop_buf.
9527 Re-allocate mode_line_noprop_buf if necessary. */
9528
9529 static void
9530 store_mode_line_noprop_char (char c)
9531 {
9532 /* If output position has reached the end of the allocated buffer,
9533 double the buffer's size. */
9534 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9535 {
9536 int len = MODE_LINE_NOPROP_LEN (0);
9537 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9538 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9539 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9540 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9541 }
9542
9543 *mode_line_noprop_ptr++ = c;
9544 }
9545
9546
9547 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9548 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9549 characters that yield more columns than PRECISION; PRECISION <= 0
9550 means copy the whole string. Pad with spaces until FIELD_WIDTH
9551 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9552 pad. Called from display_mode_element when it is used to build a
9553 frame title. */
9554
9555 static int
9556 store_mode_line_noprop (const char *string, int field_width, int precision)
9557 {
9558 const unsigned char *str = (const unsigned char *) string;
9559 int n = 0;
9560 EMACS_INT dummy, nbytes;
9561
9562 /* Copy at most PRECISION chars from STR. */
9563 nbytes = strlen (string);
9564 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9565 while (nbytes--)
9566 store_mode_line_noprop_char (*str++);
9567
9568 /* Fill up with spaces until FIELD_WIDTH reached. */
9569 while (field_width > 0
9570 && n < field_width)
9571 {
9572 store_mode_line_noprop_char (' ');
9573 ++n;
9574 }
9575
9576 return n;
9577 }
9578
9579 /***********************************************************************
9580 Frame Titles
9581 ***********************************************************************/
9582
9583 #ifdef HAVE_WINDOW_SYSTEM
9584
9585 /* Set the title of FRAME, if it has changed. The title format is
9586 Vicon_title_format if FRAME is iconified, otherwise it is
9587 frame_title_format. */
9588
9589 static void
9590 x_consider_frame_title (Lisp_Object frame)
9591 {
9592 struct frame *f = XFRAME (frame);
9593
9594 if (FRAME_WINDOW_P (f)
9595 || FRAME_MINIBUF_ONLY_P (f)
9596 || f->explicit_name)
9597 {
9598 /* Do we have more than one visible frame on this X display? */
9599 Lisp_Object tail;
9600 Lisp_Object fmt;
9601 int title_start;
9602 char *title;
9603 int len;
9604 struct it it;
9605 int count = SPECPDL_INDEX ();
9606
9607 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9608 {
9609 Lisp_Object other_frame = XCAR (tail);
9610 struct frame *tf = XFRAME (other_frame);
9611
9612 if (tf != f
9613 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9614 && !FRAME_MINIBUF_ONLY_P (tf)
9615 && !EQ (other_frame, tip_frame)
9616 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9617 break;
9618 }
9619
9620 /* Set global variable indicating that multiple frames exist. */
9621 multiple_frames = CONSP (tail);
9622
9623 /* Switch to the buffer of selected window of the frame. Set up
9624 mode_line_target so that display_mode_element will output into
9625 mode_line_noprop_buf; then display the title. */
9626 record_unwind_protect (unwind_format_mode_line,
9627 format_mode_line_unwind_data
9628 (current_buffer, selected_window, 0));
9629
9630 Fselect_window (f->selected_window, Qt);
9631 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9632 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9633
9634 mode_line_target = MODE_LINE_TITLE;
9635 title_start = MODE_LINE_NOPROP_LEN (0);
9636 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9637 NULL, DEFAULT_FACE_ID);
9638 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9639 len = MODE_LINE_NOPROP_LEN (title_start);
9640 title = mode_line_noprop_buf + title_start;
9641 unbind_to (count, Qnil);
9642
9643 /* Set the title only if it's changed. This avoids consing in
9644 the common case where it hasn't. (If it turns out that we've
9645 already wasted too much time by walking through the list with
9646 display_mode_element, then we might need to optimize at a
9647 higher level than this.) */
9648 if (! STRINGP (f->name)
9649 || SBYTES (f->name) != len
9650 || memcmp (title, SDATA (f->name), len) != 0)
9651 x_implicitly_set_name (f, make_string (title, len), Qnil);
9652 }
9653 }
9654
9655 #endif /* not HAVE_WINDOW_SYSTEM */
9656
9657
9658
9659 \f
9660 /***********************************************************************
9661 Menu Bars
9662 ***********************************************************************/
9663
9664
9665 /* Prepare for redisplay by updating menu-bar item lists when
9666 appropriate. This can call eval. */
9667
9668 void
9669 prepare_menu_bars (void)
9670 {
9671 int all_windows;
9672 struct gcpro gcpro1, gcpro2;
9673 struct frame *f;
9674 Lisp_Object tooltip_frame;
9675
9676 #ifdef HAVE_WINDOW_SYSTEM
9677 tooltip_frame = tip_frame;
9678 #else
9679 tooltip_frame = Qnil;
9680 #endif
9681
9682 /* Update all frame titles based on their buffer names, etc. We do
9683 this before the menu bars so that the buffer-menu will show the
9684 up-to-date frame titles. */
9685 #ifdef HAVE_WINDOW_SYSTEM
9686 if (windows_or_buffers_changed || update_mode_lines)
9687 {
9688 Lisp_Object tail, frame;
9689
9690 FOR_EACH_FRAME (tail, frame)
9691 {
9692 f = XFRAME (frame);
9693 if (!EQ (frame, tooltip_frame)
9694 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9695 x_consider_frame_title (frame);
9696 }
9697 }
9698 #endif /* HAVE_WINDOW_SYSTEM */
9699
9700 /* Update the menu bar item lists, if appropriate. This has to be
9701 done before any actual redisplay or generation of display lines. */
9702 all_windows = (update_mode_lines
9703 || buffer_shared > 1
9704 || windows_or_buffers_changed);
9705 if (all_windows)
9706 {
9707 Lisp_Object tail, frame;
9708 int count = SPECPDL_INDEX ();
9709 /* 1 means that update_menu_bar has run its hooks
9710 so any further calls to update_menu_bar shouldn't do so again. */
9711 int menu_bar_hooks_run = 0;
9712
9713 record_unwind_save_match_data ();
9714
9715 FOR_EACH_FRAME (tail, frame)
9716 {
9717 f = XFRAME (frame);
9718
9719 /* Ignore tooltip frame. */
9720 if (EQ (frame, tooltip_frame))
9721 continue;
9722
9723 /* If a window on this frame changed size, report that to
9724 the user and clear the size-change flag. */
9725 if (FRAME_WINDOW_SIZES_CHANGED (f))
9726 {
9727 Lisp_Object functions;
9728
9729 /* Clear flag first in case we get an error below. */
9730 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9731 functions = Vwindow_size_change_functions;
9732 GCPRO2 (tail, functions);
9733
9734 while (CONSP (functions))
9735 {
9736 if (!EQ (XCAR (functions), Qt))
9737 call1 (XCAR (functions), frame);
9738 functions = XCDR (functions);
9739 }
9740 UNGCPRO;
9741 }
9742
9743 GCPRO1 (tail);
9744 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9745 #ifdef HAVE_WINDOW_SYSTEM
9746 update_tool_bar (f, 0);
9747 #endif
9748 #ifdef HAVE_NS
9749 if (windows_or_buffers_changed
9750 && FRAME_NS_P (f))
9751 ns_set_doc_edited (f, Fbuffer_modified_p
9752 (XWINDOW (f->selected_window)->buffer));
9753 #endif
9754 UNGCPRO;
9755 }
9756
9757 unbind_to (count, Qnil);
9758 }
9759 else
9760 {
9761 struct frame *sf = SELECTED_FRAME ();
9762 update_menu_bar (sf, 1, 0);
9763 #ifdef HAVE_WINDOW_SYSTEM
9764 update_tool_bar (sf, 1);
9765 #endif
9766 }
9767 }
9768
9769
9770 /* Update the menu bar item list for frame F. This has to be done
9771 before we start to fill in any display lines, because it can call
9772 eval.
9773
9774 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9775
9776 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9777 already ran the menu bar hooks for this redisplay, so there
9778 is no need to run them again. The return value is the
9779 updated value of this flag, to pass to the next call. */
9780
9781 static int
9782 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9783 {
9784 Lisp_Object window;
9785 register struct window *w;
9786
9787 /* If called recursively during a menu update, do nothing. This can
9788 happen when, for instance, an activate-menubar-hook causes a
9789 redisplay. */
9790 if (inhibit_menubar_update)
9791 return hooks_run;
9792
9793 window = FRAME_SELECTED_WINDOW (f);
9794 w = XWINDOW (window);
9795
9796 if (FRAME_WINDOW_P (f)
9797 ?
9798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9799 || defined (HAVE_NS) || defined (USE_GTK)
9800 FRAME_EXTERNAL_MENU_BAR (f)
9801 #else
9802 FRAME_MENU_BAR_LINES (f) > 0
9803 #endif
9804 : FRAME_MENU_BAR_LINES (f) > 0)
9805 {
9806 /* If the user has switched buffers or windows, we need to
9807 recompute to reflect the new bindings. But we'll
9808 recompute when update_mode_lines is set too; that means
9809 that people can use force-mode-line-update to request
9810 that the menu bar be recomputed. The adverse effect on
9811 the rest of the redisplay algorithm is about the same as
9812 windows_or_buffers_changed anyway. */
9813 if (windows_or_buffers_changed
9814 /* This used to test w->update_mode_line, but we believe
9815 there is no need to recompute the menu in that case. */
9816 || update_mode_lines
9817 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9818 < BUF_MODIFF (XBUFFER (w->buffer)))
9819 != !NILP (w->last_had_star))
9820 || ((!NILP (Vtransient_mark_mode)
9821 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9822 != !NILP (w->region_showing)))
9823 {
9824 struct buffer *prev = current_buffer;
9825 int count = SPECPDL_INDEX ();
9826
9827 specbind (Qinhibit_menubar_update, Qt);
9828
9829 set_buffer_internal_1 (XBUFFER (w->buffer));
9830 if (save_match_data)
9831 record_unwind_save_match_data ();
9832 if (NILP (Voverriding_local_map_menu_flag))
9833 {
9834 specbind (Qoverriding_terminal_local_map, Qnil);
9835 specbind (Qoverriding_local_map, Qnil);
9836 }
9837
9838 if (!hooks_run)
9839 {
9840 /* Run the Lucid hook. */
9841 safe_run_hooks (Qactivate_menubar_hook);
9842
9843 /* If it has changed current-menubar from previous value,
9844 really recompute the menu-bar from the value. */
9845 if (! NILP (Vlucid_menu_bar_dirty_flag))
9846 call0 (Qrecompute_lucid_menubar);
9847
9848 safe_run_hooks (Qmenu_bar_update_hook);
9849
9850 hooks_run = 1;
9851 }
9852
9853 XSETFRAME (Vmenu_updating_frame, f);
9854 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9855
9856 /* Redisplay the menu bar in case we changed it. */
9857 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9858 || defined (HAVE_NS) || defined (USE_GTK)
9859 if (FRAME_WINDOW_P (f))
9860 {
9861 #if defined (HAVE_NS)
9862 /* All frames on Mac OS share the same menubar. So only
9863 the selected frame should be allowed to set it. */
9864 if (f == SELECTED_FRAME ())
9865 #endif
9866 set_frame_menubar (f, 0, 0);
9867 }
9868 else
9869 /* On a terminal screen, the menu bar is an ordinary screen
9870 line, and this makes it get updated. */
9871 w->update_mode_line = Qt;
9872 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9873 /* In the non-toolkit version, the menu bar is an ordinary screen
9874 line, and this makes it get updated. */
9875 w->update_mode_line = Qt;
9876 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9877
9878 unbind_to (count, Qnil);
9879 set_buffer_internal_1 (prev);
9880 }
9881 }
9882
9883 return hooks_run;
9884 }
9885
9886
9887 \f
9888 /***********************************************************************
9889 Output Cursor
9890 ***********************************************************************/
9891
9892 #ifdef HAVE_WINDOW_SYSTEM
9893
9894 /* EXPORT:
9895 Nominal cursor position -- where to draw output.
9896 HPOS and VPOS are window relative glyph matrix coordinates.
9897 X and Y are window relative pixel coordinates. */
9898
9899 struct cursor_pos output_cursor;
9900
9901
9902 /* EXPORT:
9903 Set the global variable output_cursor to CURSOR. All cursor
9904 positions are relative to updated_window. */
9905
9906 void
9907 set_output_cursor (struct cursor_pos *cursor)
9908 {
9909 output_cursor.hpos = cursor->hpos;
9910 output_cursor.vpos = cursor->vpos;
9911 output_cursor.x = cursor->x;
9912 output_cursor.y = cursor->y;
9913 }
9914
9915
9916 /* EXPORT for RIF:
9917 Set a nominal cursor position.
9918
9919 HPOS and VPOS are column/row positions in a window glyph matrix. X
9920 and Y are window text area relative pixel positions.
9921
9922 If this is done during an update, updated_window will contain the
9923 window that is being updated and the position is the future output
9924 cursor position for that window. If updated_window is null, use
9925 selected_window and display the cursor at the given position. */
9926
9927 void
9928 x_cursor_to (int vpos, int hpos, int y, int x)
9929 {
9930 struct window *w;
9931
9932 /* If updated_window is not set, work on selected_window. */
9933 if (updated_window)
9934 w = updated_window;
9935 else
9936 w = XWINDOW (selected_window);
9937
9938 /* Set the output cursor. */
9939 output_cursor.hpos = hpos;
9940 output_cursor.vpos = vpos;
9941 output_cursor.x = x;
9942 output_cursor.y = y;
9943
9944 /* If not called as part of an update, really display the cursor.
9945 This will also set the cursor position of W. */
9946 if (updated_window == NULL)
9947 {
9948 BLOCK_INPUT;
9949 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9950 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9951 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9952 UNBLOCK_INPUT;
9953 }
9954 }
9955
9956 #endif /* HAVE_WINDOW_SYSTEM */
9957
9958 \f
9959 /***********************************************************************
9960 Tool-bars
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* Where the mouse was last time we reported a mouse event. */
9966
9967 FRAME_PTR last_mouse_frame;
9968
9969 /* Tool-bar item index of the item on which a mouse button was pressed
9970 or -1. */
9971
9972 int last_tool_bar_item;
9973
9974
9975 static Lisp_Object
9976 update_tool_bar_unwind (Lisp_Object frame)
9977 {
9978 selected_frame = frame;
9979 return Qnil;
9980 }
9981
9982 /* Update the tool-bar item list for frame F. This has to be done
9983 before we start to fill in any display lines. Called from
9984 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9985 and restore it here. */
9986
9987 static void
9988 update_tool_bar (struct frame *f, int save_match_data)
9989 {
9990 #if defined (USE_GTK) || defined (HAVE_NS)
9991 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9992 #else
9993 int do_update = WINDOWP (f->tool_bar_window)
9994 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9995 #endif
9996
9997 if (do_update)
9998 {
9999 Lisp_Object window;
10000 struct window *w;
10001
10002 window = FRAME_SELECTED_WINDOW (f);
10003 w = XWINDOW (window);
10004
10005 /* If the user has switched buffers or windows, we need to
10006 recompute to reflect the new bindings. But we'll
10007 recompute when update_mode_lines is set too; that means
10008 that people can use force-mode-line-update to request
10009 that the menu bar be recomputed. The adverse effect on
10010 the rest of the redisplay algorithm is about the same as
10011 windows_or_buffers_changed anyway. */
10012 if (windows_or_buffers_changed
10013 || !NILP (w->update_mode_line)
10014 || update_mode_lines
10015 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10016 < BUF_MODIFF (XBUFFER (w->buffer)))
10017 != !NILP (w->last_had_star))
10018 || ((!NILP (Vtransient_mark_mode)
10019 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10020 != !NILP (w->region_showing)))
10021 {
10022 struct buffer *prev = current_buffer;
10023 int count = SPECPDL_INDEX ();
10024 Lisp_Object frame, new_tool_bar;
10025 int new_n_tool_bar;
10026 struct gcpro gcpro1;
10027
10028 /* Set current_buffer to the buffer of the selected
10029 window of the frame, so that we get the right local
10030 keymaps. */
10031 set_buffer_internal_1 (XBUFFER (w->buffer));
10032
10033 /* Save match data, if we must. */
10034 if (save_match_data)
10035 record_unwind_save_match_data ();
10036
10037 /* Make sure that we don't accidentally use bogus keymaps. */
10038 if (NILP (Voverriding_local_map_menu_flag))
10039 {
10040 specbind (Qoverriding_terminal_local_map, Qnil);
10041 specbind (Qoverriding_local_map, Qnil);
10042 }
10043
10044 GCPRO1 (new_tool_bar);
10045
10046 /* We must temporarily set the selected frame to this frame
10047 before calling tool_bar_items, because the calculation of
10048 the tool-bar keymap uses the selected frame (see
10049 `tool-bar-make-keymap' in tool-bar.el). */
10050 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10051 XSETFRAME (frame, f);
10052 selected_frame = frame;
10053
10054 /* Build desired tool-bar items from keymaps. */
10055 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10056 &new_n_tool_bar);
10057
10058 /* Redisplay the tool-bar if we changed it. */
10059 if (new_n_tool_bar != f->n_tool_bar_items
10060 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10061 {
10062 /* Redisplay that happens asynchronously due to an expose event
10063 may access f->tool_bar_items. Make sure we update both
10064 variables within BLOCK_INPUT so no such event interrupts. */
10065 BLOCK_INPUT;
10066 f->tool_bar_items = new_tool_bar;
10067 f->n_tool_bar_items = new_n_tool_bar;
10068 w->update_mode_line = Qt;
10069 UNBLOCK_INPUT;
10070 }
10071
10072 UNGCPRO;
10073
10074 unbind_to (count, Qnil);
10075 set_buffer_internal_1 (prev);
10076 }
10077 }
10078 }
10079
10080
10081 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10082 F's desired tool-bar contents. F->tool_bar_items must have
10083 been set up previously by calling prepare_menu_bars. */
10084
10085 static void
10086 build_desired_tool_bar_string (struct frame *f)
10087 {
10088 int i, size, size_needed;
10089 struct gcpro gcpro1, gcpro2, gcpro3;
10090 Lisp_Object image, plist, props;
10091
10092 image = plist = props = Qnil;
10093 GCPRO3 (image, plist, props);
10094
10095 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10096 Otherwise, make a new string. */
10097
10098 /* The size of the string we might be able to reuse. */
10099 size = (STRINGP (f->desired_tool_bar_string)
10100 ? SCHARS (f->desired_tool_bar_string)
10101 : 0);
10102
10103 /* We need one space in the string for each image. */
10104 size_needed = f->n_tool_bar_items;
10105
10106 /* Reuse f->desired_tool_bar_string, if possible. */
10107 if (size < size_needed || NILP (f->desired_tool_bar_string))
10108 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10109 make_number (' '));
10110 else
10111 {
10112 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10113 Fremove_text_properties (make_number (0), make_number (size),
10114 props, f->desired_tool_bar_string);
10115 }
10116
10117 /* Put a `display' property on the string for the images to display,
10118 put a `menu_item' property on tool-bar items with a value that
10119 is the index of the item in F's tool-bar item vector. */
10120 for (i = 0; i < f->n_tool_bar_items; ++i)
10121 {
10122 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10123
10124 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10125 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10126 int hmargin, vmargin, relief, idx, end;
10127
10128 /* If image is a vector, choose the image according to the
10129 button state. */
10130 image = PROP (TOOL_BAR_ITEM_IMAGES);
10131 if (VECTORP (image))
10132 {
10133 if (enabled_p)
10134 idx = (selected_p
10135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10137 else
10138 idx = (selected_p
10139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10141
10142 xassert (ASIZE (image) >= idx);
10143 image = AREF (image, idx);
10144 }
10145 else
10146 idx = -1;
10147
10148 /* Ignore invalid image specifications. */
10149 if (!valid_image_p (image))
10150 continue;
10151
10152 /* Display the tool-bar button pressed, or depressed. */
10153 plist = Fcopy_sequence (XCDR (image));
10154
10155 /* Compute margin and relief to draw. */
10156 relief = (tool_bar_button_relief >= 0
10157 ? tool_bar_button_relief
10158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10159 hmargin = vmargin = relief;
10160
10161 if (INTEGERP (Vtool_bar_button_margin)
10162 && XINT (Vtool_bar_button_margin) > 0)
10163 {
10164 hmargin += XFASTINT (Vtool_bar_button_margin);
10165 vmargin += XFASTINT (Vtool_bar_button_margin);
10166 }
10167 else if (CONSP (Vtool_bar_button_margin))
10168 {
10169 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10170 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10171 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10172
10173 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10174 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10175 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10176 }
10177
10178 if (auto_raise_tool_bar_buttons_p)
10179 {
10180 /* Add a `:relief' property to the image spec if the item is
10181 selected. */
10182 if (selected_p)
10183 {
10184 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10185 hmargin -= relief;
10186 vmargin -= relief;
10187 }
10188 }
10189 else
10190 {
10191 /* If image is selected, display it pressed, i.e. with a
10192 negative relief. If it's not selected, display it with a
10193 raised relief. */
10194 plist = Fplist_put (plist, QCrelief,
10195 (selected_p
10196 ? make_number (-relief)
10197 : make_number (relief)));
10198 hmargin -= relief;
10199 vmargin -= relief;
10200 }
10201
10202 /* Put a margin around the image. */
10203 if (hmargin || vmargin)
10204 {
10205 if (hmargin == vmargin)
10206 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10207 else
10208 plist = Fplist_put (plist, QCmargin,
10209 Fcons (make_number (hmargin),
10210 make_number (vmargin)));
10211 }
10212
10213 /* If button is not enabled, and we don't have special images
10214 for the disabled state, make the image appear disabled by
10215 applying an appropriate algorithm to it. */
10216 if (!enabled_p && idx < 0)
10217 plist = Fplist_put (plist, QCconversion, Qdisabled);
10218
10219 /* Put a `display' text property on the string for the image to
10220 display. Put a `menu-item' property on the string that gives
10221 the start of this item's properties in the tool-bar items
10222 vector. */
10223 image = Fcons (Qimage, plist);
10224 props = list4 (Qdisplay, image,
10225 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10226
10227 /* Let the last image hide all remaining spaces in the tool bar
10228 string. The string can be longer than needed when we reuse a
10229 previous string. */
10230 if (i + 1 == f->n_tool_bar_items)
10231 end = SCHARS (f->desired_tool_bar_string);
10232 else
10233 end = i + 1;
10234 Fadd_text_properties (make_number (i), make_number (end),
10235 props, f->desired_tool_bar_string);
10236 #undef PROP
10237 }
10238
10239 UNGCPRO;
10240 }
10241
10242
10243 /* Display one line of the tool-bar of frame IT->f.
10244
10245 HEIGHT specifies the desired height of the tool-bar line.
10246 If the actual height of the glyph row is less than HEIGHT, the
10247 row's height is increased to HEIGHT, and the icons are centered
10248 vertically in the new height.
10249
10250 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10251 count a final empty row in case the tool-bar width exactly matches
10252 the window width.
10253 */
10254
10255 static void
10256 display_tool_bar_line (struct it *it, int height)
10257 {
10258 struct glyph_row *row = it->glyph_row;
10259 int max_x = it->last_visible_x;
10260 struct glyph *last;
10261
10262 prepare_desired_row (row);
10263 row->y = it->current_y;
10264
10265 /* Note that this isn't made use of if the face hasn't a box,
10266 so there's no need to check the face here. */
10267 it->start_of_box_run_p = 1;
10268
10269 while (it->current_x < max_x)
10270 {
10271 int x, n_glyphs_before, i, nglyphs;
10272 struct it it_before;
10273
10274 /* Get the next display element. */
10275 if (!get_next_display_element (it))
10276 {
10277 /* Don't count empty row if we are counting needed tool-bar lines. */
10278 if (height < 0 && !it->hpos)
10279 return;
10280 break;
10281 }
10282
10283 /* Produce glyphs. */
10284 n_glyphs_before = row->used[TEXT_AREA];
10285 it_before = *it;
10286
10287 PRODUCE_GLYPHS (it);
10288
10289 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10290 i = 0;
10291 x = it_before.current_x;
10292 while (i < nglyphs)
10293 {
10294 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10295
10296 if (x + glyph->pixel_width > max_x)
10297 {
10298 /* Glyph doesn't fit on line. Backtrack. */
10299 row->used[TEXT_AREA] = n_glyphs_before;
10300 *it = it_before;
10301 /* If this is the only glyph on this line, it will never fit on the
10302 tool-bar, so skip it. But ensure there is at least one glyph,
10303 so we don't accidentally disable the tool-bar. */
10304 if (n_glyphs_before == 0
10305 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10306 break;
10307 goto out;
10308 }
10309
10310 ++it->hpos;
10311 x += glyph->pixel_width;
10312 ++i;
10313 }
10314
10315 /* Stop at line ends. */
10316 if (ITERATOR_AT_END_OF_LINE_P (it))
10317 break;
10318
10319 set_iterator_to_next (it, 1);
10320 }
10321
10322 out:;
10323
10324 row->displays_text_p = row->used[TEXT_AREA] != 0;
10325
10326 /* Use default face for the border below the tool bar.
10327
10328 FIXME: When auto-resize-tool-bars is grow-only, there is
10329 no additional border below the possibly empty tool-bar lines.
10330 So to make the extra empty lines look "normal", we have to
10331 use the tool-bar face for the border too. */
10332 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10333 it->face_id = DEFAULT_FACE_ID;
10334
10335 extend_face_to_end_of_line (it);
10336 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10337 last->right_box_line_p = 1;
10338 if (last == row->glyphs[TEXT_AREA])
10339 last->left_box_line_p = 1;
10340
10341 /* Make line the desired height and center it vertically. */
10342 if ((height -= it->max_ascent + it->max_descent) > 0)
10343 {
10344 /* Don't add more than one line height. */
10345 height %= FRAME_LINE_HEIGHT (it->f);
10346 it->max_ascent += height / 2;
10347 it->max_descent += (height + 1) / 2;
10348 }
10349
10350 compute_line_metrics (it);
10351
10352 /* If line is empty, make it occupy the rest of the tool-bar. */
10353 if (!row->displays_text_p)
10354 {
10355 row->height = row->phys_height = it->last_visible_y - row->y;
10356 row->visible_height = row->height;
10357 row->ascent = row->phys_ascent = 0;
10358 row->extra_line_spacing = 0;
10359 }
10360
10361 row->full_width_p = 1;
10362 row->continued_p = 0;
10363 row->truncated_on_left_p = 0;
10364 row->truncated_on_right_p = 0;
10365
10366 it->current_x = it->hpos = 0;
10367 it->current_y += row->height;
10368 ++it->vpos;
10369 ++it->glyph_row;
10370 }
10371
10372
10373 /* Max tool-bar height. */
10374
10375 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10376 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10377
10378 /* Value is the number of screen lines needed to make all tool-bar
10379 items of frame F visible. The number of actual rows needed is
10380 returned in *N_ROWS if non-NULL. */
10381
10382 static int
10383 tool_bar_lines_needed (struct frame *f, int *n_rows)
10384 {
10385 struct window *w = XWINDOW (f->tool_bar_window);
10386 struct it it;
10387 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10388 the desired matrix, so use (unused) mode-line row as temporary row to
10389 avoid destroying the first tool-bar row. */
10390 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10391
10392 /* Initialize an iterator for iteration over
10393 F->desired_tool_bar_string in the tool-bar window of frame F. */
10394 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10395 it.first_visible_x = 0;
10396 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10397 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10398
10399 while (!ITERATOR_AT_END_P (&it))
10400 {
10401 clear_glyph_row (temp_row);
10402 it.glyph_row = temp_row;
10403 display_tool_bar_line (&it, -1);
10404 }
10405 clear_glyph_row (temp_row);
10406
10407 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10408 if (n_rows)
10409 *n_rows = it.vpos > 0 ? it.vpos : -1;
10410
10411 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10412 }
10413
10414
10415 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10416 0, 1, 0,
10417 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10418 (Lisp_Object frame)
10419 {
10420 struct frame *f;
10421 struct window *w;
10422 int nlines = 0;
10423
10424 if (NILP (frame))
10425 frame = selected_frame;
10426 else
10427 CHECK_FRAME (frame);
10428 f = XFRAME (frame);
10429
10430 if (WINDOWP (f->tool_bar_window)
10431 || (w = XWINDOW (f->tool_bar_window),
10432 WINDOW_TOTAL_LINES (w) > 0))
10433 {
10434 update_tool_bar (f, 1);
10435 if (f->n_tool_bar_items)
10436 {
10437 build_desired_tool_bar_string (f);
10438 nlines = tool_bar_lines_needed (f, NULL);
10439 }
10440 }
10441
10442 return make_number (nlines);
10443 }
10444
10445
10446 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10447 height should be changed. */
10448
10449 static int
10450 redisplay_tool_bar (struct frame *f)
10451 {
10452 struct window *w;
10453 struct it it;
10454 struct glyph_row *row;
10455
10456 #if defined (USE_GTK) || defined (HAVE_NS)
10457 if (FRAME_EXTERNAL_TOOL_BAR (f))
10458 update_frame_tool_bar (f);
10459 return 0;
10460 #endif
10461
10462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10463 do anything. This means you must start with tool-bar-lines
10464 non-zero to get the auto-sizing effect. Or in other words, you
10465 can turn off tool-bars by specifying tool-bar-lines zero. */
10466 if (!WINDOWP (f->tool_bar_window)
10467 || (w = XWINDOW (f->tool_bar_window),
10468 WINDOW_TOTAL_LINES (w) == 0))
10469 return 0;
10470
10471 /* Set up an iterator for the tool-bar window. */
10472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10473 it.first_visible_x = 0;
10474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10475 row = it.glyph_row;
10476
10477 /* Build a string that represents the contents of the tool-bar. */
10478 build_desired_tool_bar_string (f);
10479 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10480
10481 if (f->n_tool_bar_rows == 0)
10482 {
10483 int nlines;
10484
10485 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10486 nlines != WINDOW_TOTAL_LINES (w)))
10487 {
10488 Lisp_Object frame;
10489 int old_height = WINDOW_TOTAL_LINES (w);
10490
10491 XSETFRAME (frame, f);
10492 Fmodify_frame_parameters (frame,
10493 Fcons (Fcons (Qtool_bar_lines,
10494 make_number (nlines)),
10495 Qnil));
10496 if (WINDOW_TOTAL_LINES (w) != old_height)
10497 {
10498 clear_glyph_matrix (w->desired_matrix);
10499 fonts_changed_p = 1;
10500 return 1;
10501 }
10502 }
10503 }
10504
10505 /* Display as many lines as needed to display all tool-bar items. */
10506
10507 if (f->n_tool_bar_rows > 0)
10508 {
10509 int border, rows, height, extra;
10510
10511 if (INTEGERP (Vtool_bar_border))
10512 border = XINT (Vtool_bar_border);
10513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10515 else if (EQ (Vtool_bar_border, Qborder_width))
10516 border = f->border_width;
10517 else
10518 border = 0;
10519 if (border < 0)
10520 border = 0;
10521
10522 rows = f->n_tool_bar_rows;
10523 height = max (1, (it.last_visible_y - border) / rows);
10524 extra = it.last_visible_y - border - height * rows;
10525
10526 while (it.current_y < it.last_visible_y)
10527 {
10528 int h = 0;
10529 if (extra > 0 && rows-- > 0)
10530 {
10531 h = (extra + rows - 1) / rows;
10532 extra -= h;
10533 }
10534 display_tool_bar_line (&it, height + h);
10535 }
10536 }
10537 else
10538 {
10539 while (it.current_y < it.last_visible_y)
10540 display_tool_bar_line (&it, 0);
10541 }
10542
10543 /* It doesn't make much sense to try scrolling in the tool-bar
10544 window, so don't do it. */
10545 w->desired_matrix->no_scrolling_p = 1;
10546 w->must_be_updated_p = 1;
10547
10548 if (!NILP (Vauto_resize_tool_bars))
10549 {
10550 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10551 int change_height_p = 0;
10552
10553 /* If we couldn't display everything, change the tool-bar's
10554 height if there is room for more. */
10555 if (IT_STRING_CHARPOS (it) < it.end_charpos
10556 && it.current_y < max_tool_bar_height)
10557 change_height_p = 1;
10558
10559 row = it.glyph_row - 1;
10560
10561 /* If there are blank lines at the end, except for a partially
10562 visible blank line at the end that is smaller than
10563 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10564 if (!row->displays_text_p
10565 && row->height >= FRAME_LINE_HEIGHT (f))
10566 change_height_p = 1;
10567
10568 /* If row displays tool-bar items, but is partially visible,
10569 change the tool-bar's height. */
10570 if (row->displays_text_p
10571 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10572 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10573 change_height_p = 1;
10574
10575 /* Resize windows as needed by changing the `tool-bar-lines'
10576 frame parameter. */
10577 if (change_height_p)
10578 {
10579 Lisp_Object frame;
10580 int old_height = WINDOW_TOTAL_LINES (w);
10581 int nrows;
10582 int nlines = tool_bar_lines_needed (f, &nrows);
10583
10584 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10585 && !f->minimize_tool_bar_window_p)
10586 ? (nlines > old_height)
10587 : (nlines != old_height));
10588 f->minimize_tool_bar_window_p = 0;
10589
10590 if (change_height_p)
10591 {
10592 XSETFRAME (frame, f);
10593 Fmodify_frame_parameters (frame,
10594 Fcons (Fcons (Qtool_bar_lines,
10595 make_number (nlines)),
10596 Qnil));
10597 if (WINDOW_TOTAL_LINES (w) != old_height)
10598 {
10599 clear_glyph_matrix (w->desired_matrix);
10600 f->n_tool_bar_rows = nrows;
10601 fonts_changed_p = 1;
10602 return 1;
10603 }
10604 }
10605 }
10606 }
10607
10608 f->minimize_tool_bar_window_p = 0;
10609 return 0;
10610 }
10611
10612
10613 /* Get information about the tool-bar item which is displayed in GLYPH
10614 on frame F. Return in *PROP_IDX the index where tool-bar item
10615 properties start in F->tool_bar_items. Value is zero if
10616 GLYPH doesn't display a tool-bar item. */
10617
10618 static int
10619 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10620 {
10621 Lisp_Object prop;
10622 int success_p;
10623 int charpos;
10624
10625 /* This function can be called asynchronously, which means we must
10626 exclude any possibility that Fget_text_property signals an
10627 error. */
10628 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10629 charpos = max (0, charpos);
10630
10631 /* Get the text property `menu-item' at pos. The value of that
10632 property is the start index of this item's properties in
10633 F->tool_bar_items. */
10634 prop = Fget_text_property (make_number (charpos),
10635 Qmenu_item, f->current_tool_bar_string);
10636 if (INTEGERP (prop))
10637 {
10638 *prop_idx = XINT (prop);
10639 success_p = 1;
10640 }
10641 else
10642 success_p = 0;
10643
10644 return success_p;
10645 }
10646
10647 \f
10648 /* Get information about the tool-bar item at position X/Y on frame F.
10649 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10650 the current matrix of the tool-bar window of F, or NULL if not
10651 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10652 item in F->tool_bar_items. Value is
10653
10654 -1 if X/Y is not on a tool-bar item
10655 0 if X/Y is on the same item that was highlighted before.
10656 1 otherwise. */
10657
10658 static int
10659 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10660 int *hpos, int *vpos, int *prop_idx)
10661 {
10662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10663 struct window *w = XWINDOW (f->tool_bar_window);
10664 int area;
10665
10666 /* Find the glyph under X/Y. */
10667 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10668 if (*glyph == NULL)
10669 return -1;
10670
10671 /* Get the start of this tool-bar item's properties in
10672 f->tool_bar_items. */
10673 if (!tool_bar_item_info (f, *glyph, prop_idx))
10674 return -1;
10675
10676 /* Is mouse on the highlighted item? */
10677 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10678 && *vpos >= hlinfo->mouse_face_beg_row
10679 && *vpos <= hlinfo->mouse_face_end_row
10680 && (*vpos > hlinfo->mouse_face_beg_row
10681 || *hpos >= hlinfo->mouse_face_beg_col)
10682 && (*vpos < hlinfo->mouse_face_end_row
10683 || *hpos < hlinfo->mouse_face_end_col
10684 || hlinfo->mouse_face_past_end))
10685 return 0;
10686
10687 return 1;
10688 }
10689
10690
10691 /* EXPORT:
10692 Handle mouse button event on the tool-bar of frame F, at
10693 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10694 0 for button release. MODIFIERS is event modifiers for button
10695 release. */
10696
10697 void
10698 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10699 unsigned int modifiers)
10700 {
10701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10702 struct window *w = XWINDOW (f->tool_bar_window);
10703 int hpos, vpos, prop_idx;
10704 struct glyph *glyph;
10705 Lisp_Object enabled_p;
10706
10707 /* If not on the highlighted tool-bar item, return. */
10708 frame_to_window_pixel_xy (w, &x, &y);
10709 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10710 return;
10711
10712 /* If item is disabled, do nothing. */
10713 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10714 if (NILP (enabled_p))
10715 return;
10716
10717 if (down_p)
10718 {
10719 /* Show item in pressed state. */
10720 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10721 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10722 last_tool_bar_item = prop_idx;
10723 }
10724 else
10725 {
10726 Lisp_Object key, frame;
10727 struct input_event event;
10728 EVENT_INIT (event);
10729
10730 /* Show item in released state. */
10731 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10732 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10733
10734 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10735
10736 XSETFRAME (frame, f);
10737 event.kind = TOOL_BAR_EVENT;
10738 event.frame_or_window = frame;
10739 event.arg = frame;
10740 kbd_buffer_store_event (&event);
10741
10742 event.kind = TOOL_BAR_EVENT;
10743 event.frame_or_window = frame;
10744 event.arg = key;
10745 event.modifiers = modifiers;
10746 kbd_buffer_store_event (&event);
10747 last_tool_bar_item = -1;
10748 }
10749 }
10750
10751
10752 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10753 tool-bar window-relative coordinates X/Y. Called from
10754 note_mouse_highlight. */
10755
10756 static void
10757 note_tool_bar_highlight (struct frame *f, int x, int y)
10758 {
10759 Lisp_Object window = f->tool_bar_window;
10760 struct window *w = XWINDOW (window);
10761 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10762 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10763 int hpos, vpos;
10764 struct glyph *glyph;
10765 struct glyph_row *row;
10766 int i;
10767 Lisp_Object enabled_p;
10768 int prop_idx;
10769 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10770 int mouse_down_p, rc;
10771
10772 /* Function note_mouse_highlight is called with negative X/Y
10773 values when mouse moves outside of the frame. */
10774 if (x <= 0 || y <= 0)
10775 {
10776 clear_mouse_face (hlinfo);
10777 return;
10778 }
10779
10780 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10781 if (rc < 0)
10782 {
10783 /* Not on tool-bar item. */
10784 clear_mouse_face (hlinfo);
10785 return;
10786 }
10787 else if (rc == 0)
10788 /* On same tool-bar item as before. */
10789 goto set_help_echo;
10790
10791 clear_mouse_face (hlinfo);
10792
10793 /* Mouse is down, but on different tool-bar item? */
10794 mouse_down_p = (dpyinfo->grabbed
10795 && f == last_mouse_frame
10796 && FRAME_LIVE_P (f));
10797 if (mouse_down_p
10798 && last_tool_bar_item != prop_idx)
10799 return;
10800
10801 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10802 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10803
10804 /* If tool-bar item is not enabled, don't highlight it. */
10805 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10806 if (!NILP (enabled_p))
10807 {
10808 /* Compute the x-position of the glyph. In front and past the
10809 image is a space. We include this in the highlighted area. */
10810 row = MATRIX_ROW (w->current_matrix, vpos);
10811 for (i = x = 0; i < hpos; ++i)
10812 x += row->glyphs[TEXT_AREA][i].pixel_width;
10813
10814 /* Record this as the current active region. */
10815 hlinfo->mouse_face_beg_col = hpos;
10816 hlinfo->mouse_face_beg_row = vpos;
10817 hlinfo->mouse_face_beg_x = x;
10818 hlinfo->mouse_face_beg_y = row->y;
10819 hlinfo->mouse_face_past_end = 0;
10820
10821 hlinfo->mouse_face_end_col = hpos + 1;
10822 hlinfo->mouse_face_end_row = vpos;
10823 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10824 hlinfo->mouse_face_end_y = row->y;
10825 hlinfo->mouse_face_window = window;
10826 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10827
10828 /* Display it as active. */
10829 show_mouse_face (hlinfo, draw);
10830 hlinfo->mouse_face_image_state = draw;
10831 }
10832
10833 set_help_echo:
10834
10835 /* Set help_echo_string to a help string to display for this tool-bar item.
10836 XTread_socket does the rest. */
10837 help_echo_object = help_echo_window = Qnil;
10838 help_echo_pos = -1;
10839 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10840 if (NILP (help_echo_string))
10841 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10842 }
10843
10844 #endif /* HAVE_WINDOW_SYSTEM */
10845
10846
10847 \f
10848 /************************************************************************
10849 Horizontal scrolling
10850 ************************************************************************/
10851
10852 static int hscroll_window_tree (Lisp_Object);
10853 static int hscroll_windows (Lisp_Object);
10854
10855 /* For all leaf windows in the window tree rooted at WINDOW, set their
10856 hscroll value so that PT is (i) visible in the window, and (ii) so
10857 that it is not within a certain margin at the window's left and
10858 right border. Value is non-zero if any window's hscroll has been
10859 changed. */
10860
10861 static int
10862 hscroll_window_tree (Lisp_Object window)
10863 {
10864 int hscrolled_p = 0;
10865 int hscroll_relative_p = FLOATP (Vhscroll_step);
10866 int hscroll_step_abs = 0;
10867 double hscroll_step_rel = 0;
10868
10869 if (hscroll_relative_p)
10870 {
10871 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10872 if (hscroll_step_rel < 0)
10873 {
10874 hscroll_relative_p = 0;
10875 hscroll_step_abs = 0;
10876 }
10877 }
10878 else if (INTEGERP (Vhscroll_step))
10879 {
10880 hscroll_step_abs = XINT (Vhscroll_step);
10881 if (hscroll_step_abs < 0)
10882 hscroll_step_abs = 0;
10883 }
10884 else
10885 hscroll_step_abs = 0;
10886
10887 while (WINDOWP (window))
10888 {
10889 struct window *w = XWINDOW (window);
10890
10891 if (WINDOWP (w->hchild))
10892 hscrolled_p |= hscroll_window_tree (w->hchild);
10893 else if (WINDOWP (w->vchild))
10894 hscrolled_p |= hscroll_window_tree (w->vchild);
10895 else if (w->cursor.vpos >= 0)
10896 {
10897 int h_margin;
10898 int text_area_width;
10899 struct glyph_row *current_cursor_row
10900 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10901 struct glyph_row *desired_cursor_row
10902 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10903 struct glyph_row *cursor_row
10904 = (desired_cursor_row->enabled_p
10905 ? desired_cursor_row
10906 : current_cursor_row);
10907
10908 text_area_width = window_box_width (w, TEXT_AREA);
10909
10910 /* Scroll when cursor is inside this scroll margin. */
10911 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10912
10913 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10914 && ((XFASTINT (w->hscroll)
10915 && w->cursor.x <= h_margin)
10916 || (cursor_row->enabled_p
10917 && cursor_row->truncated_on_right_p
10918 && (w->cursor.x >= text_area_width - h_margin))))
10919 {
10920 struct it it;
10921 int hscroll;
10922 struct buffer *saved_current_buffer;
10923 EMACS_INT pt;
10924 int wanted_x;
10925
10926 /* Find point in a display of infinite width. */
10927 saved_current_buffer = current_buffer;
10928 current_buffer = XBUFFER (w->buffer);
10929
10930 if (w == XWINDOW (selected_window))
10931 pt = PT;
10932 else
10933 {
10934 pt = marker_position (w->pointm);
10935 pt = max (BEGV, pt);
10936 pt = min (ZV, pt);
10937 }
10938
10939 /* Move iterator to pt starting at cursor_row->start in
10940 a line with infinite width. */
10941 init_to_row_start (&it, w, cursor_row);
10942 it.last_visible_x = INFINITY;
10943 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10944 current_buffer = saved_current_buffer;
10945
10946 /* Position cursor in window. */
10947 if (!hscroll_relative_p && hscroll_step_abs == 0)
10948 hscroll = max (0, (it.current_x
10949 - (ITERATOR_AT_END_OF_LINE_P (&it)
10950 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10951 : (text_area_width / 2))))
10952 / FRAME_COLUMN_WIDTH (it.f);
10953 else if (w->cursor.x >= text_area_width - h_margin)
10954 {
10955 if (hscroll_relative_p)
10956 wanted_x = text_area_width * (1 - hscroll_step_rel)
10957 - h_margin;
10958 else
10959 wanted_x = text_area_width
10960 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10961 - h_margin;
10962 hscroll
10963 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10964 }
10965 else
10966 {
10967 if (hscroll_relative_p)
10968 wanted_x = text_area_width * hscroll_step_rel
10969 + h_margin;
10970 else
10971 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10972 + h_margin;
10973 hscroll
10974 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10975 }
10976 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10977
10978 /* Don't call Fset_window_hscroll if value hasn't
10979 changed because it will prevent redisplay
10980 optimizations. */
10981 if (XFASTINT (w->hscroll) != hscroll)
10982 {
10983 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10984 w->hscroll = make_number (hscroll);
10985 hscrolled_p = 1;
10986 }
10987 }
10988 }
10989
10990 window = w->next;
10991 }
10992
10993 /* Value is non-zero if hscroll of any leaf window has been changed. */
10994 return hscrolled_p;
10995 }
10996
10997
10998 /* Set hscroll so that cursor is visible and not inside horizontal
10999 scroll margins for all windows in the tree rooted at WINDOW. See
11000 also hscroll_window_tree above. Value is non-zero if any window's
11001 hscroll has been changed. If it has, desired matrices on the frame
11002 of WINDOW are cleared. */
11003
11004 static int
11005 hscroll_windows (Lisp_Object window)
11006 {
11007 int hscrolled_p = hscroll_window_tree (window);
11008 if (hscrolled_p)
11009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11010 return hscrolled_p;
11011 }
11012
11013
11014 \f
11015 /************************************************************************
11016 Redisplay
11017 ************************************************************************/
11018
11019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11020 to a non-zero value. This is sometimes handy to have in a debugger
11021 session. */
11022
11023 #if GLYPH_DEBUG
11024
11025 /* First and last unchanged row for try_window_id. */
11026
11027 int debug_first_unchanged_at_end_vpos;
11028 int debug_last_unchanged_at_beg_vpos;
11029
11030 /* Delta vpos and y. */
11031
11032 int debug_dvpos, debug_dy;
11033
11034 /* Delta in characters and bytes for try_window_id. */
11035
11036 EMACS_INT debug_delta, debug_delta_bytes;
11037
11038 /* Values of window_end_pos and window_end_vpos at the end of
11039 try_window_id. */
11040
11041 EMACS_INT debug_end_vpos;
11042
11043 /* Append a string to W->desired_matrix->method. FMT is a printf
11044 format string. A1...A9 are a supplement for a variable-length
11045 argument list. If trace_redisplay_p is non-zero also printf the
11046 resulting string to stderr. */
11047
11048 static void
11049 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11050 struct window *w;
11051 char *fmt;
11052 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11053 {
11054 char buffer[512];
11055 char *method = w->desired_matrix->method;
11056 int len = strlen (method);
11057 int size = sizeof w->desired_matrix->method;
11058 int remaining = size - len - 1;
11059
11060 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11061 if (len && remaining)
11062 {
11063 method[len] = '|';
11064 --remaining, ++len;
11065 }
11066
11067 strncpy (method + len, buffer, remaining);
11068
11069 if (trace_redisplay_p)
11070 fprintf (stderr, "%p (%s): %s\n",
11071 w,
11072 ((BUFFERP (w->buffer)
11073 && STRINGP (XBUFFER (w->buffer)->name))
11074 ? SSDATA (XBUFFER (w->buffer)->name)
11075 : "no buffer"),
11076 buffer);
11077 }
11078
11079 #endif /* GLYPH_DEBUG */
11080
11081
11082 /* Value is non-zero if all changes in window W, which displays
11083 current_buffer, are in the text between START and END. START is a
11084 buffer position, END is given as a distance from Z. Used in
11085 redisplay_internal for display optimization. */
11086
11087 static INLINE int
11088 text_outside_line_unchanged_p (struct window *w,
11089 EMACS_INT start, EMACS_INT end)
11090 {
11091 int unchanged_p = 1;
11092
11093 /* If text or overlays have changed, see where. */
11094 if (XFASTINT (w->last_modified) < MODIFF
11095 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11096 {
11097 /* Gap in the line? */
11098 if (GPT < start || Z - GPT < end)
11099 unchanged_p = 0;
11100
11101 /* Changes start in front of the line, or end after it? */
11102 if (unchanged_p
11103 && (BEG_UNCHANGED < start - 1
11104 || END_UNCHANGED < end))
11105 unchanged_p = 0;
11106
11107 /* If selective display, can't optimize if changes start at the
11108 beginning of the line. */
11109 if (unchanged_p
11110 && INTEGERP (BVAR (current_buffer, selective_display))
11111 && XINT (BVAR (current_buffer, selective_display)) > 0
11112 && (BEG_UNCHANGED < start || GPT <= start))
11113 unchanged_p = 0;
11114
11115 /* If there are overlays at the start or end of the line, these
11116 may have overlay strings with newlines in them. A change at
11117 START, for instance, may actually concern the display of such
11118 overlay strings as well, and they are displayed on different
11119 lines. So, quickly rule out this case. (For the future, it
11120 might be desirable to implement something more telling than
11121 just BEG/END_UNCHANGED.) */
11122 if (unchanged_p)
11123 {
11124 if (BEG + BEG_UNCHANGED == start
11125 && overlay_touches_p (start))
11126 unchanged_p = 0;
11127 if (END_UNCHANGED == end
11128 && overlay_touches_p (Z - end))
11129 unchanged_p = 0;
11130 }
11131
11132 /* Under bidi reordering, adding or deleting a character in the
11133 beginning of a paragraph, before the first strong directional
11134 character, can change the base direction of the paragraph (unless
11135 the buffer specifies a fixed paragraph direction), which will
11136 require to redisplay the whole paragraph. It might be worthwhile
11137 to find the paragraph limits and widen the range of redisplayed
11138 lines to that, but for now just give up this optimization. */
11139 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11140 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11141 unchanged_p = 0;
11142 }
11143
11144 return unchanged_p;
11145 }
11146
11147
11148 /* Do a frame update, taking possible shortcuts into account. This is
11149 the main external entry point for redisplay.
11150
11151 If the last redisplay displayed an echo area message and that message
11152 is no longer requested, we clear the echo area or bring back the
11153 mini-buffer if that is in use. */
11154
11155 void
11156 redisplay (void)
11157 {
11158 redisplay_internal (0);
11159 }
11160
11161
11162 static Lisp_Object
11163 overlay_arrow_string_or_property (Lisp_Object var)
11164 {
11165 Lisp_Object val;
11166
11167 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11168 return val;
11169
11170 return Voverlay_arrow_string;
11171 }
11172
11173 /* Return 1 if there are any overlay-arrows in current_buffer. */
11174 static int
11175 overlay_arrow_in_current_buffer_p (void)
11176 {
11177 Lisp_Object vlist;
11178
11179 for (vlist = Voverlay_arrow_variable_list;
11180 CONSP (vlist);
11181 vlist = XCDR (vlist))
11182 {
11183 Lisp_Object var = XCAR (vlist);
11184 Lisp_Object val;
11185
11186 if (!SYMBOLP (var))
11187 continue;
11188 val = find_symbol_value (var);
11189 if (MARKERP (val)
11190 && current_buffer == XMARKER (val)->buffer)
11191 return 1;
11192 }
11193 return 0;
11194 }
11195
11196
11197 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11198 has changed. */
11199
11200 static int
11201 overlay_arrows_changed_p (void)
11202 {
11203 Lisp_Object vlist;
11204
11205 for (vlist = Voverlay_arrow_variable_list;
11206 CONSP (vlist);
11207 vlist = XCDR (vlist))
11208 {
11209 Lisp_Object var = XCAR (vlist);
11210 Lisp_Object val, pstr;
11211
11212 if (!SYMBOLP (var))
11213 continue;
11214 val = find_symbol_value (var);
11215 if (!MARKERP (val))
11216 continue;
11217 if (! EQ (COERCE_MARKER (val),
11218 Fget (var, Qlast_arrow_position))
11219 || ! (pstr = overlay_arrow_string_or_property (var),
11220 EQ (pstr, Fget (var, Qlast_arrow_string))))
11221 return 1;
11222 }
11223 return 0;
11224 }
11225
11226 /* Mark overlay arrows to be updated on next redisplay. */
11227
11228 static void
11229 update_overlay_arrows (int up_to_date)
11230 {
11231 Lisp_Object vlist;
11232
11233 for (vlist = Voverlay_arrow_variable_list;
11234 CONSP (vlist);
11235 vlist = XCDR (vlist))
11236 {
11237 Lisp_Object var = XCAR (vlist);
11238
11239 if (!SYMBOLP (var))
11240 continue;
11241
11242 if (up_to_date > 0)
11243 {
11244 Lisp_Object val = find_symbol_value (var);
11245 Fput (var, Qlast_arrow_position,
11246 COERCE_MARKER (val));
11247 Fput (var, Qlast_arrow_string,
11248 overlay_arrow_string_or_property (var));
11249 }
11250 else if (up_to_date < 0
11251 || !NILP (Fget (var, Qlast_arrow_position)))
11252 {
11253 Fput (var, Qlast_arrow_position, Qt);
11254 Fput (var, Qlast_arrow_string, Qt);
11255 }
11256 }
11257 }
11258
11259
11260 /* Return overlay arrow string to display at row.
11261 Return integer (bitmap number) for arrow bitmap in left fringe.
11262 Return nil if no overlay arrow. */
11263
11264 static Lisp_Object
11265 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11266 {
11267 Lisp_Object vlist;
11268
11269 for (vlist = Voverlay_arrow_variable_list;
11270 CONSP (vlist);
11271 vlist = XCDR (vlist))
11272 {
11273 Lisp_Object var = XCAR (vlist);
11274 Lisp_Object val;
11275
11276 if (!SYMBOLP (var))
11277 continue;
11278
11279 val = find_symbol_value (var);
11280
11281 if (MARKERP (val)
11282 && current_buffer == XMARKER (val)->buffer
11283 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11284 {
11285 if (FRAME_WINDOW_P (it->f)
11286 /* FIXME: if ROW->reversed_p is set, this should test
11287 the right fringe, not the left one. */
11288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11289 {
11290 #ifdef HAVE_WINDOW_SYSTEM
11291 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11292 {
11293 int fringe_bitmap;
11294 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11295 return make_number (fringe_bitmap);
11296 }
11297 #endif
11298 return make_number (-1); /* Use default arrow bitmap */
11299 }
11300 return overlay_arrow_string_or_property (var);
11301 }
11302 }
11303
11304 return Qnil;
11305 }
11306
11307 /* Return 1 if point moved out of or into a composition. Otherwise
11308 return 0. PREV_BUF and PREV_PT are the last point buffer and
11309 position. BUF and PT are the current point buffer and position. */
11310
11311 int
11312 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11313 struct buffer *buf, EMACS_INT pt)
11314 {
11315 EMACS_INT start, end;
11316 Lisp_Object prop;
11317 Lisp_Object buffer;
11318
11319 XSETBUFFER (buffer, buf);
11320 /* Check a composition at the last point if point moved within the
11321 same buffer. */
11322 if (prev_buf == buf)
11323 {
11324 if (prev_pt == pt)
11325 /* Point didn't move. */
11326 return 0;
11327
11328 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11329 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < prev_pt && end > prev_pt)
11332 /* The last point was within the composition. Return 1 iff
11333 point moved out of the composition. */
11334 return (pt <= start || pt >= end);
11335 }
11336
11337 /* Check a composition at the current point. */
11338 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11339 && find_composition (pt, -1, &start, &end, &prop, buffer)
11340 && COMPOSITION_VALID_P (start, end, prop)
11341 && start < pt && end > pt);
11342 }
11343
11344
11345 /* Reconsider the setting of B->clip_changed which is displayed
11346 in window W. */
11347
11348 static INLINE void
11349 reconsider_clip_changes (struct window *w, struct buffer *b)
11350 {
11351 if (b->clip_changed
11352 && !NILP (w->window_end_valid)
11353 && w->current_matrix->buffer == b
11354 && w->current_matrix->zv == BUF_ZV (b)
11355 && w->current_matrix->begv == BUF_BEGV (b))
11356 b->clip_changed = 0;
11357
11358 /* If display wasn't paused, and W is not a tool bar window, see if
11359 point has been moved into or out of a composition. In that case,
11360 we set b->clip_changed to 1 to force updating the screen. If
11361 b->clip_changed has already been set to 1, we can skip this
11362 check. */
11363 if (!b->clip_changed
11364 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11365 {
11366 EMACS_INT pt;
11367
11368 if (w == XWINDOW (selected_window))
11369 pt = PT;
11370 else
11371 pt = marker_position (w->pointm);
11372
11373 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11374 || pt != XINT (w->last_point))
11375 && check_point_in_composition (w->current_matrix->buffer,
11376 XINT (w->last_point),
11377 XBUFFER (w->buffer), pt))
11378 b->clip_changed = 1;
11379 }
11380 }
11381 \f
11382
11383 /* Select FRAME to forward the values of frame-local variables into C
11384 variables so that the redisplay routines can access those values
11385 directly. */
11386
11387 static void
11388 select_frame_for_redisplay (Lisp_Object frame)
11389 {
11390 Lisp_Object tail, tem;
11391 Lisp_Object old = selected_frame;
11392 struct Lisp_Symbol *sym;
11393
11394 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11395
11396 selected_frame = frame;
11397
11398 do {
11399 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11400 if (CONSP (XCAR (tail))
11401 && (tem = XCAR (XCAR (tail)),
11402 SYMBOLP (tem))
11403 && (sym = indirect_variable (XSYMBOL (tem)),
11404 sym->redirect == SYMBOL_LOCALIZED)
11405 && sym->val.blv->frame_local)
11406 /* Use find_symbol_value rather than Fsymbol_value
11407 to avoid an error if it is void. */
11408 find_symbol_value (tem);
11409 } while (!EQ (frame, old) && (frame = old, 1));
11410 }
11411
11412
11413 #define STOP_POLLING \
11414 do { if (! polling_stopped_here) stop_polling (); \
11415 polling_stopped_here = 1; } while (0)
11416
11417 #define RESUME_POLLING \
11418 do { if (polling_stopped_here) start_polling (); \
11419 polling_stopped_here = 0; } while (0)
11420
11421
11422 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11423 response to any user action; therefore, we should preserve the echo
11424 area. (Actually, our caller does that job.) Perhaps in the future
11425 avoid recentering windows if it is not necessary; currently that
11426 causes some problems. */
11427
11428 static void
11429 redisplay_internal (int preserve_echo_area)
11430 {
11431 struct window *w = XWINDOW (selected_window);
11432 struct window *sw;
11433 struct frame *fr;
11434 int pending;
11435 int must_finish = 0;
11436 struct text_pos tlbufpos, tlendpos;
11437 int number_of_visible_frames;
11438 int count, count1;
11439 struct frame *sf;
11440 int polling_stopped_here = 0;
11441 Lisp_Object old_frame = selected_frame;
11442
11443 /* Non-zero means redisplay has to consider all windows on all
11444 frames. Zero means, only selected_window is considered. */
11445 int consider_all_windows_p;
11446
11447 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11448
11449 /* No redisplay if running in batch mode or frame is not yet fully
11450 initialized, or redisplay is explicitly turned off by setting
11451 Vinhibit_redisplay. */
11452 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11453 || !NILP (Vinhibit_redisplay))
11454 return;
11455
11456 /* Don't examine these until after testing Vinhibit_redisplay.
11457 When Emacs is shutting down, perhaps because its connection to
11458 X has dropped, we should not look at them at all. */
11459 fr = XFRAME (w->frame);
11460 sf = SELECTED_FRAME ();
11461
11462 if (!fr->glyphs_initialized_p)
11463 return;
11464
11465 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11466 if (popup_activated ())
11467 return;
11468 #endif
11469
11470 /* I don't think this happens but let's be paranoid. */
11471 if (redisplaying_p)
11472 return;
11473
11474 /* Record a function that resets redisplaying_p to its old value
11475 when we leave this function. */
11476 count = SPECPDL_INDEX ();
11477 record_unwind_protect (unwind_redisplay,
11478 Fcons (make_number (redisplaying_p), selected_frame));
11479 ++redisplaying_p;
11480 specbind (Qinhibit_free_realized_faces, Qnil);
11481
11482 {
11483 Lisp_Object tail, frame;
11484
11485 FOR_EACH_FRAME (tail, frame)
11486 {
11487 struct frame *f = XFRAME (frame);
11488 f->already_hscrolled_p = 0;
11489 }
11490 }
11491
11492 retry:
11493 /* Remember the currently selected window. */
11494 sw = w;
11495
11496 if (!EQ (old_frame, selected_frame)
11497 && FRAME_LIVE_P (XFRAME (old_frame)))
11498 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11499 selected_frame and selected_window to be temporarily out-of-sync so
11500 when we come back here via `goto retry', we need to resync because we
11501 may need to run Elisp code (via prepare_menu_bars). */
11502 select_frame_for_redisplay (old_frame);
11503
11504 pending = 0;
11505 reconsider_clip_changes (w, current_buffer);
11506 last_escape_glyph_frame = NULL;
11507 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11508 last_glyphless_glyph_frame = NULL;
11509 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11510
11511 /* If new fonts have been loaded that make a glyph matrix adjustment
11512 necessary, do it. */
11513 if (fonts_changed_p)
11514 {
11515 adjust_glyphs (NULL);
11516 ++windows_or_buffers_changed;
11517 fonts_changed_p = 0;
11518 }
11519
11520 /* If face_change_count is non-zero, init_iterator will free all
11521 realized faces, which includes the faces referenced from current
11522 matrices. So, we can't reuse current matrices in this case. */
11523 if (face_change_count)
11524 ++windows_or_buffers_changed;
11525
11526 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11527 && FRAME_TTY (sf)->previous_frame != sf)
11528 {
11529 /* Since frames on a single ASCII terminal share the same
11530 display area, displaying a different frame means redisplay
11531 the whole thing. */
11532 windows_or_buffers_changed++;
11533 SET_FRAME_GARBAGED (sf);
11534 #ifndef DOS_NT
11535 set_tty_color_mode (FRAME_TTY (sf), sf);
11536 #endif
11537 FRAME_TTY (sf)->previous_frame = sf;
11538 }
11539
11540 /* Set the visible flags for all frames. Do this before checking
11541 for resized or garbaged frames; they want to know if their frames
11542 are visible. See the comment in frame.h for
11543 FRAME_SAMPLE_VISIBILITY. */
11544 {
11545 Lisp_Object tail, frame;
11546
11547 number_of_visible_frames = 0;
11548
11549 FOR_EACH_FRAME (tail, frame)
11550 {
11551 struct frame *f = XFRAME (frame);
11552
11553 FRAME_SAMPLE_VISIBILITY (f);
11554 if (FRAME_VISIBLE_P (f))
11555 ++number_of_visible_frames;
11556 clear_desired_matrices (f);
11557 }
11558 }
11559
11560 /* Notice any pending interrupt request to change frame size. */
11561 do_pending_window_change (1);
11562
11563 /* do_pending_window_change could change the selected_window due to
11564 frame resizing which makes the selected window too small. */
11565 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11566 {
11567 sw = w;
11568 reconsider_clip_changes (w, current_buffer);
11569 }
11570
11571 /* Clear frames marked as garbaged. */
11572 if (frame_garbaged)
11573 clear_garbaged_frames ();
11574
11575 /* Build menubar and tool-bar items. */
11576 if (NILP (Vmemory_full))
11577 prepare_menu_bars ();
11578
11579 if (windows_or_buffers_changed)
11580 update_mode_lines++;
11581
11582 /* Detect case that we need to write or remove a star in the mode line. */
11583 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11584 {
11585 w->update_mode_line = Qt;
11586 if (buffer_shared > 1)
11587 update_mode_lines++;
11588 }
11589
11590 /* Avoid invocation of point motion hooks by `current_column' below. */
11591 count1 = SPECPDL_INDEX ();
11592 specbind (Qinhibit_point_motion_hooks, Qt);
11593
11594 /* If %c is in the mode line, update it if needed. */
11595 if (!NILP (w->column_number_displayed)
11596 /* This alternative quickly identifies a common case
11597 where no change is needed. */
11598 && !(PT == XFASTINT (w->last_point)
11599 && XFASTINT (w->last_modified) >= MODIFF
11600 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11601 && (XFASTINT (w->column_number_displayed) != current_column ()))
11602 w->update_mode_line = Qt;
11603
11604 unbind_to (count1, Qnil);
11605
11606 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11607
11608 /* The variable buffer_shared is set in redisplay_window and
11609 indicates that we redisplay a buffer in different windows. See
11610 there. */
11611 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11612 || cursor_type_changed);
11613
11614 /* If specs for an arrow have changed, do thorough redisplay
11615 to ensure we remove any arrow that should no longer exist. */
11616 if (overlay_arrows_changed_p ())
11617 consider_all_windows_p = windows_or_buffers_changed = 1;
11618
11619 /* Normally the message* functions will have already displayed and
11620 updated the echo area, but the frame may have been trashed, or
11621 the update may have been preempted, so display the echo area
11622 again here. Checking message_cleared_p captures the case that
11623 the echo area should be cleared. */
11624 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11625 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11626 || (message_cleared_p
11627 && minibuf_level == 0
11628 /* If the mini-window is currently selected, this means the
11629 echo-area doesn't show through. */
11630 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11631 {
11632 int window_height_changed_p = echo_area_display (0);
11633 must_finish = 1;
11634
11635 /* If we don't display the current message, don't clear the
11636 message_cleared_p flag, because, if we did, we wouldn't clear
11637 the echo area in the next redisplay which doesn't preserve
11638 the echo area. */
11639 if (!display_last_displayed_message_p)
11640 message_cleared_p = 0;
11641
11642 if (fonts_changed_p)
11643 goto retry;
11644 else if (window_height_changed_p)
11645 {
11646 consider_all_windows_p = 1;
11647 ++update_mode_lines;
11648 ++windows_or_buffers_changed;
11649
11650 /* If window configuration was changed, frames may have been
11651 marked garbaged. Clear them or we will experience
11652 surprises wrt scrolling. */
11653 if (frame_garbaged)
11654 clear_garbaged_frames ();
11655 }
11656 }
11657 else if (EQ (selected_window, minibuf_window)
11658 && (current_buffer->clip_changed
11659 || XFASTINT (w->last_modified) < MODIFF
11660 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11661 && resize_mini_window (w, 0))
11662 {
11663 /* Resized active mini-window to fit the size of what it is
11664 showing if its contents might have changed. */
11665 must_finish = 1;
11666 /* FIXME: this causes all frames to be updated, which seems unnecessary
11667 since only the current frame needs to be considered. This function needs
11668 to be rewritten with two variables, consider_all_windows and
11669 consider_all_frames. */
11670 consider_all_windows_p = 1;
11671 ++windows_or_buffers_changed;
11672 ++update_mode_lines;
11673
11674 /* If window configuration was changed, frames may have been
11675 marked garbaged. Clear them or we will experience
11676 surprises wrt scrolling. */
11677 if (frame_garbaged)
11678 clear_garbaged_frames ();
11679 }
11680
11681
11682 /* If showing the region, and mark has changed, we must redisplay
11683 the whole window. The assignment to this_line_start_pos prevents
11684 the optimization directly below this if-statement. */
11685 if (((!NILP (Vtransient_mark_mode)
11686 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11687 != !NILP (w->region_showing))
11688 || (!NILP (w->region_showing)
11689 && !EQ (w->region_showing,
11690 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11691 CHARPOS (this_line_start_pos) = 0;
11692
11693 /* Optimize the case that only the line containing the cursor in the
11694 selected window has changed. Variables starting with this_ are
11695 set in display_line and record information about the line
11696 containing the cursor. */
11697 tlbufpos = this_line_start_pos;
11698 tlendpos = this_line_end_pos;
11699 if (!consider_all_windows_p
11700 && CHARPOS (tlbufpos) > 0
11701 && NILP (w->update_mode_line)
11702 && !current_buffer->clip_changed
11703 && !current_buffer->prevent_redisplay_optimizations_p
11704 && FRAME_VISIBLE_P (XFRAME (w->frame))
11705 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11706 /* Make sure recorded data applies to current buffer, etc. */
11707 && this_line_buffer == current_buffer
11708 && current_buffer == XBUFFER (w->buffer)
11709 && NILP (w->force_start)
11710 && NILP (w->optional_new_start)
11711 /* Point must be on the line that we have info recorded about. */
11712 && PT >= CHARPOS (tlbufpos)
11713 && PT <= Z - CHARPOS (tlendpos)
11714 /* All text outside that line, including its final newline,
11715 must be unchanged. */
11716 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11717 CHARPOS (tlendpos)))
11718 {
11719 if (CHARPOS (tlbufpos) > BEGV
11720 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11721 && (CHARPOS (tlbufpos) == ZV
11722 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11723 /* Former continuation line has disappeared by becoming empty. */
11724 goto cancel;
11725 else if (XFASTINT (w->last_modified) < MODIFF
11726 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11727 || MINI_WINDOW_P (w))
11728 {
11729 /* We have to handle the case of continuation around a
11730 wide-column character (see the comment in indent.c around
11731 line 1340).
11732
11733 For instance, in the following case:
11734
11735 -------- Insert --------
11736 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11737 J_I_ ==> J_I_ `^^' are cursors.
11738 ^^ ^^
11739 -------- --------
11740
11741 As we have to redraw the line above, we cannot use this
11742 optimization. */
11743
11744 struct it it;
11745 int line_height_before = this_line_pixel_height;
11746
11747 /* Note that start_display will handle the case that the
11748 line starting at tlbufpos is a continuation line. */
11749 start_display (&it, w, tlbufpos);
11750
11751 /* Implementation note: It this still necessary? */
11752 if (it.current_x != this_line_start_x)
11753 goto cancel;
11754
11755 TRACE ((stderr, "trying display optimization 1\n"));
11756 w->cursor.vpos = -1;
11757 overlay_arrow_seen = 0;
11758 it.vpos = this_line_vpos;
11759 it.current_y = this_line_y;
11760 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11761 display_line (&it);
11762
11763 /* If line contains point, is not continued,
11764 and ends at same distance from eob as before, we win. */
11765 if (w->cursor.vpos >= 0
11766 /* Line is not continued, otherwise this_line_start_pos
11767 would have been set to 0 in display_line. */
11768 && CHARPOS (this_line_start_pos)
11769 /* Line ends as before. */
11770 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11771 /* Line has same height as before. Otherwise other lines
11772 would have to be shifted up or down. */
11773 && this_line_pixel_height == line_height_before)
11774 {
11775 /* If this is not the window's last line, we must adjust
11776 the charstarts of the lines below. */
11777 if (it.current_y < it.last_visible_y)
11778 {
11779 struct glyph_row *row
11780 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11781 EMACS_INT delta, delta_bytes;
11782
11783 /* We used to distinguish between two cases here,
11784 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11785 when the line ends in a newline or the end of the
11786 buffer's accessible portion. But both cases did
11787 the same, so they were collapsed. */
11788 delta = (Z
11789 - CHARPOS (tlendpos)
11790 - MATRIX_ROW_START_CHARPOS (row));
11791 delta_bytes = (Z_BYTE
11792 - BYTEPOS (tlendpos)
11793 - MATRIX_ROW_START_BYTEPOS (row));
11794
11795 increment_matrix_positions (w->current_matrix,
11796 this_line_vpos + 1,
11797 w->current_matrix->nrows,
11798 delta, delta_bytes);
11799 }
11800
11801 /* If this row displays text now but previously didn't,
11802 or vice versa, w->window_end_vpos may have to be
11803 adjusted. */
11804 if ((it.glyph_row - 1)->displays_text_p)
11805 {
11806 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11807 XSETINT (w->window_end_vpos, this_line_vpos);
11808 }
11809 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11810 && this_line_vpos > 0)
11811 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11812 w->window_end_valid = Qnil;
11813
11814 /* Update hint: No need to try to scroll in update_window. */
11815 w->desired_matrix->no_scrolling_p = 1;
11816
11817 #if GLYPH_DEBUG
11818 *w->desired_matrix->method = 0;
11819 debug_method_add (w, "optimization 1");
11820 #endif
11821 #ifdef HAVE_WINDOW_SYSTEM
11822 update_window_fringes (w, 0);
11823 #endif
11824 goto update;
11825 }
11826 else
11827 goto cancel;
11828 }
11829 else if (/* Cursor position hasn't changed. */
11830 PT == XFASTINT (w->last_point)
11831 /* Make sure the cursor was last displayed
11832 in this window. Otherwise we have to reposition it. */
11833 && 0 <= w->cursor.vpos
11834 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11835 {
11836 if (!must_finish)
11837 {
11838 do_pending_window_change (1);
11839 /* If selected_window changed, redisplay again. */
11840 if (WINDOWP (selected_window)
11841 && (w = XWINDOW (selected_window)) != sw)
11842 goto retry;
11843
11844 /* We used to always goto end_of_redisplay here, but this
11845 isn't enough if we have a blinking cursor. */
11846 if (w->cursor_off_p == w->last_cursor_off_p)
11847 goto end_of_redisplay;
11848 }
11849 goto update;
11850 }
11851 /* If highlighting the region, or if the cursor is in the echo area,
11852 then we can't just move the cursor. */
11853 else if (! (!NILP (Vtransient_mark_mode)
11854 && !NILP (BVAR (current_buffer, mark_active)))
11855 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11856 || highlight_nonselected_windows)
11857 && NILP (w->region_showing)
11858 && NILP (Vshow_trailing_whitespace)
11859 && !cursor_in_echo_area)
11860 {
11861 struct it it;
11862 struct glyph_row *row;
11863
11864 /* Skip from tlbufpos to PT and see where it is. Note that
11865 PT may be in invisible text. If so, we will end at the
11866 next visible position. */
11867 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11868 NULL, DEFAULT_FACE_ID);
11869 it.current_x = this_line_start_x;
11870 it.current_y = this_line_y;
11871 it.vpos = this_line_vpos;
11872
11873 /* The call to move_it_to stops in front of PT, but
11874 moves over before-strings. */
11875 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11876
11877 if (it.vpos == this_line_vpos
11878 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11879 row->enabled_p))
11880 {
11881 xassert (this_line_vpos == it.vpos);
11882 xassert (this_line_y == it.current_y);
11883 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11884 #if GLYPH_DEBUG
11885 *w->desired_matrix->method = 0;
11886 debug_method_add (w, "optimization 3");
11887 #endif
11888 goto update;
11889 }
11890 else
11891 goto cancel;
11892 }
11893
11894 cancel:
11895 /* Text changed drastically or point moved off of line. */
11896 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11897 }
11898
11899 CHARPOS (this_line_start_pos) = 0;
11900 consider_all_windows_p |= buffer_shared > 1;
11901 ++clear_face_cache_count;
11902 #ifdef HAVE_WINDOW_SYSTEM
11903 ++clear_image_cache_count;
11904 #endif
11905
11906 /* Build desired matrices, and update the display. If
11907 consider_all_windows_p is non-zero, do it for all windows on all
11908 frames. Otherwise do it for selected_window, only. */
11909
11910 if (consider_all_windows_p)
11911 {
11912 Lisp_Object tail, frame;
11913
11914 FOR_EACH_FRAME (tail, frame)
11915 XFRAME (frame)->updated_p = 0;
11916
11917 /* Recompute # windows showing selected buffer. This will be
11918 incremented each time such a window is displayed. */
11919 buffer_shared = 0;
11920
11921 FOR_EACH_FRAME (tail, frame)
11922 {
11923 struct frame *f = XFRAME (frame);
11924
11925 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11926 {
11927 if (! EQ (frame, selected_frame))
11928 /* Select the frame, for the sake of frame-local
11929 variables. */
11930 select_frame_for_redisplay (frame);
11931
11932 /* Mark all the scroll bars to be removed; we'll redeem
11933 the ones we want when we redisplay their windows. */
11934 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11935 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11936
11937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11938 redisplay_windows (FRAME_ROOT_WINDOW (f));
11939
11940 /* The X error handler may have deleted that frame. */
11941 if (!FRAME_LIVE_P (f))
11942 continue;
11943
11944 /* Any scroll bars which redisplay_windows should have
11945 nuked should now go away. */
11946 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11947 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11948
11949 /* If fonts changed, display again. */
11950 /* ??? rms: I suspect it is a mistake to jump all the way
11951 back to retry here. It should just retry this frame. */
11952 if (fonts_changed_p)
11953 goto retry;
11954
11955 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11956 {
11957 /* See if we have to hscroll. */
11958 if (!f->already_hscrolled_p)
11959 {
11960 f->already_hscrolled_p = 1;
11961 if (hscroll_windows (f->root_window))
11962 goto retry;
11963 }
11964
11965 /* Prevent various kinds of signals during display
11966 update. stdio is not robust about handling
11967 signals, which can cause an apparent I/O
11968 error. */
11969 if (interrupt_input)
11970 unrequest_sigio ();
11971 STOP_POLLING;
11972
11973 /* Update the display. */
11974 set_window_update_flags (XWINDOW (f->root_window), 1);
11975 pending |= update_frame (f, 0, 0);
11976 f->updated_p = 1;
11977 }
11978 }
11979 }
11980
11981 if (!EQ (old_frame, selected_frame)
11982 && FRAME_LIVE_P (XFRAME (old_frame)))
11983 /* We played a bit fast-and-loose above and allowed selected_frame
11984 and selected_window to be temporarily out-of-sync but let's make
11985 sure this stays contained. */
11986 select_frame_for_redisplay (old_frame);
11987 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11988
11989 if (!pending)
11990 {
11991 /* Do the mark_window_display_accurate after all windows have
11992 been redisplayed because this call resets flags in buffers
11993 which are needed for proper redisplay. */
11994 FOR_EACH_FRAME (tail, frame)
11995 {
11996 struct frame *f = XFRAME (frame);
11997 if (f->updated_p)
11998 {
11999 mark_window_display_accurate (f->root_window, 1);
12000 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12001 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12002 }
12003 }
12004 }
12005 }
12006 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12007 {
12008 Lisp_Object mini_window;
12009 struct frame *mini_frame;
12010
12011 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12012 /* Use list_of_error, not Qerror, so that
12013 we catch only errors and don't run the debugger. */
12014 internal_condition_case_1 (redisplay_window_1, selected_window,
12015 list_of_error,
12016 redisplay_window_error);
12017
12018 /* Compare desired and current matrices, perform output. */
12019
12020 update:
12021 /* If fonts changed, display again. */
12022 if (fonts_changed_p)
12023 goto retry;
12024
12025 /* Prevent various kinds of signals during display update.
12026 stdio is not robust about handling signals,
12027 which can cause an apparent I/O error. */
12028 if (interrupt_input)
12029 unrequest_sigio ();
12030 STOP_POLLING;
12031
12032 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12033 {
12034 if (hscroll_windows (selected_window))
12035 goto retry;
12036
12037 XWINDOW (selected_window)->must_be_updated_p = 1;
12038 pending = update_frame (sf, 0, 0);
12039 }
12040
12041 /* We may have called echo_area_display at the top of this
12042 function. If the echo area is on another frame, that may
12043 have put text on a frame other than the selected one, so the
12044 above call to update_frame would not have caught it. Catch
12045 it here. */
12046 mini_window = FRAME_MINIBUF_WINDOW (sf);
12047 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12048
12049 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12050 {
12051 XWINDOW (mini_window)->must_be_updated_p = 1;
12052 pending |= update_frame (mini_frame, 0, 0);
12053 if (!pending && hscroll_windows (mini_window))
12054 goto retry;
12055 }
12056 }
12057
12058 /* If display was paused because of pending input, make sure we do a
12059 thorough update the next time. */
12060 if (pending)
12061 {
12062 /* Prevent the optimization at the beginning of
12063 redisplay_internal that tries a single-line update of the
12064 line containing the cursor in the selected window. */
12065 CHARPOS (this_line_start_pos) = 0;
12066
12067 /* Let the overlay arrow be updated the next time. */
12068 update_overlay_arrows (0);
12069
12070 /* If we pause after scrolling, some rows in the current
12071 matrices of some windows are not valid. */
12072 if (!WINDOW_FULL_WIDTH_P (w)
12073 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12074 update_mode_lines = 1;
12075 }
12076 else
12077 {
12078 if (!consider_all_windows_p)
12079 {
12080 /* This has already been done above if
12081 consider_all_windows_p is set. */
12082 mark_window_display_accurate_1 (w, 1);
12083
12084 /* Say overlay arrows are up to date. */
12085 update_overlay_arrows (1);
12086
12087 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12088 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12089 }
12090
12091 update_mode_lines = 0;
12092 windows_or_buffers_changed = 0;
12093 cursor_type_changed = 0;
12094 }
12095
12096 /* Start SIGIO interrupts coming again. Having them off during the
12097 code above makes it less likely one will discard output, but not
12098 impossible, since there might be stuff in the system buffer here.
12099 But it is much hairier to try to do anything about that. */
12100 if (interrupt_input)
12101 request_sigio ();
12102 RESUME_POLLING;
12103
12104 /* If a frame has become visible which was not before, redisplay
12105 again, so that we display it. Expose events for such a frame
12106 (which it gets when becoming visible) don't call the parts of
12107 redisplay constructing glyphs, so simply exposing a frame won't
12108 display anything in this case. So, we have to display these
12109 frames here explicitly. */
12110 if (!pending)
12111 {
12112 Lisp_Object tail, frame;
12113 int new_count = 0;
12114
12115 FOR_EACH_FRAME (tail, frame)
12116 {
12117 int this_is_visible = 0;
12118
12119 if (XFRAME (frame)->visible)
12120 this_is_visible = 1;
12121 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12122 if (XFRAME (frame)->visible)
12123 this_is_visible = 1;
12124
12125 if (this_is_visible)
12126 new_count++;
12127 }
12128
12129 if (new_count != number_of_visible_frames)
12130 windows_or_buffers_changed++;
12131 }
12132
12133 /* Change frame size now if a change is pending. */
12134 do_pending_window_change (1);
12135
12136 /* If we just did a pending size change, or have additional
12137 visible frames, or selected_window changed, redisplay again. */
12138 if ((windows_or_buffers_changed && !pending)
12139 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12140 goto retry;
12141
12142 /* Clear the face and image caches.
12143
12144 We used to do this only if consider_all_windows_p. But the cache
12145 needs to be cleared if a timer creates images in the current
12146 buffer (e.g. the test case in Bug#6230). */
12147
12148 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12149 {
12150 clear_face_cache (0);
12151 clear_face_cache_count = 0;
12152 }
12153
12154 #ifdef HAVE_WINDOW_SYSTEM
12155 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12156 {
12157 clear_image_caches (Qnil);
12158 clear_image_cache_count = 0;
12159 }
12160 #endif /* HAVE_WINDOW_SYSTEM */
12161
12162 end_of_redisplay:
12163 unbind_to (count, Qnil);
12164 RESUME_POLLING;
12165 }
12166
12167
12168 /* Redisplay, but leave alone any recent echo area message unless
12169 another message has been requested in its place.
12170
12171 This is useful in situations where you need to redisplay but no
12172 user action has occurred, making it inappropriate for the message
12173 area to be cleared. See tracking_off and
12174 wait_reading_process_output for examples of these situations.
12175
12176 FROM_WHERE is an integer saying from where this function was
12177 called. This is useful for debugging. */
12178
12179 void
12180 redisplay_preserve_echo_area (int from_where)
12181 {
12182 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12183
12184 if (!NILP (echo_area_buffer[1]))
12185 {
12186 /* We have a previously displayed message, but no current
12187 message. Redisplay the previous message. */
12188 display_last_displayed_message_p = 1;
12189 redisplay_internal (1);
12190 display_last_displayed_message_p = 0;
12191 }
12192 else
12193 redisplay_internal (1);
12194
12195 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12196 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12197 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12198 }
12199
12200
12201 /* Function registered with record_unwind_protect in
12202 redisplay_internal. Reset redisplaying_p to the value it had
12203 before redisplay_internal was called, and clear
12204 prevent_freeing_realized_faces_p. It also selects the previously
12205 selected frame, unless it has been deleted (by an X connection
12206 failure during redisplay, for example). */
12207
12208 static Lisp_Object
12209 unwind_redisplay (Lisp_Object val)
12210 {
12211 Lisp_Object old_redisplaying_p, old_frame;
12212
12213 old_redisplaying_p = XCAR (val);
12214 redisplaying_p = XFASTINT (old_redisplaying_p);
12215 old_frame = XCDR (val);
12216 if (! EQ (old_frame, selected_frame)
12217 && FRAME_LIVE_P (XFRAME (old_frame)))
12218 select_frame_for_redisplay (old_frame);
12219 return Qnil;
12220 }
12221
12222
12223 /* Mark the display of window W as accurate or inaccurate. If
12224 ACCURATE_P is non-zero mark display of W as accurate. If
12225 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12226 redisplay_internal is called. */
12227
12228 static void
12229 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12230 {
12231 if (BUFFERP (w->buffer))
12232 {
12233 struct buffer *b = XBUFFER (w->buffer);
12234
12235 w->last_modified
12236 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12237 w->last_overlay_modified
12238 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12239 w->last_had_star
12240 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12241
12242 if (accurate_p)
12243 {
12244 b->clip_changed = 0;
12245 b->prevent_redisplay_optimizations_p = 0;
12246
12247 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12248 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12249 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12250 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12251
12252 w->current_matrix->buffer = b;
12253 w->current_matrix->begv = BUF_BEGV (b);
12254 w->current_matrix->zv = BUF_ZV (b);
12255
12256 w->last_cursor = w->cursor;
12257 w->last_cursor_off_p = w->cursor_off_p;
12258
12259 if (w == XWINDOW (selected_window))
12260 w->last_point = make_number (BUF_PT (b));
12261 else
12262 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12263 }
12264 }
12265
12266 if (accurate_p)
12267 {
12268 w->window_end_valid = w->buffer;
12269 w->update_mode_line = Qnil;
12270 }
12271 }
12272
12273
12274 /* Mark the display of windows in the window tree rooted at WINDOW as
12275 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12276 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12277 be redisplayed the next time redisplay_internal is called. */
12278
12279 void
12280 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12281 {
12282 struct window *w;
12283
12284 for (; !NILP (window); window = w->next)
12285 {
12286 w = XWINDOW (window);
12287 mark_window_display_accurate_1 (w, accurate_p);
12288
12289 if (!NILP (w->vchild))
12290 mark_window_display_accurate (w->vchild, accurate_p);
12291 if (!NILP (w->hchild))
12292 mark_window_display_accurate (w->hchild, accurate_p);
12293 }
12294
12295 if (accurate_p)
12296 {
12297 update_overlay_arrows (1);
12298 }
12299 else
12300 {
12301 /* Force a thorough redisplay the next time by setting
12302 last_arrow_position and last_arrow_string to t, which is
12303 unequal to any useful value of Voverlay_arrow_... */
12304 update_overlay_arrows (-1);
12305 }
12306 }
12307
12308
12309 /* Return value in display table DP (Lisp_Char_Table *) for character
12310 C. Since a display table doesn't have any parent, we don't have to
12311 follow parent. Do not call this function directly but use the
12312 macro DISP_CHAR_VECTOR. */
12313
12314 Lisp_Object
12315 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12316 {
12317 Lisp_Object val;
12318
12319 if (ASCII_CHAR_P (c))
12320 {
12321 val = dp->ascii;
12322 if (SUB_CHAR_TABLE_P (val))
12323 val = XSUB_CHAR_TABLE (val)->contents[c];
12324 }
12325 else
12326 {
12327 Lisp_Object table;
12328
12329 XSETCHAR_TABLE (table, dp);
12330 val = char_table_ref (table, c);
12331 }
12332 if (NILP (val))
12333 val = dp->defalt;
12334 return val;
12335 }
12336
12337
12338 \f
12339 /***********************************************************************
12340 Window Redisplay
12341 ***********************************************************************/
12342
12343 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12344
12345 static void
12346 redisplay_windows (Lisp_Object window)
12347 {
12348 while (!NILP (window))
12349 {
12350 struct window *w = XWINDOW (window);
12351
12352 if (!NILP (w->hchild))
12353 redisplay_windows (w->hchild);
12354 else if (!NILP (w->vchild))
12355 redisplay_windows (w->vchild);
12356 else if (!NILP (w->buffer))
12357 {
12358 displayed_buffer = XBUFFER (w->buffer);
12359 /* Use list_of_error, not Qerror, so that
12360 we catch only errors and don't run the debugger. */
12361 internal_condition_case_1 (redisplay_window_0, window,
12362 list_of_error,
12363 redisplay_window_error);
12364 }
12365
12366 window = w->next;
12367 }
12368 }
12369
12370 static Lisp_Object
12371 redisplay_window_error (Lisp_Object ignore)
12372 {
12373 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12374 return Qnil;
12375 }
12376
12377 static Lisp_Object
12378 redisplay_window_0 (Lisp_Object window)
12379 {
12380 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12381 redisplay_window (window, 0);
12382 return Qnil;
12383 }
12384
12385 static Lisp_Object
12386 redisplay_window_1 (Lisp_Object window)
12387 {
12388 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12389 redisplay_window (window, 1);
12390 return Qnil;
12391 }
12392 \f
12393
12394 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12395 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12396 which positions recorded in ROW differ from current buffer
12397 positions.
12398
12399 Return 0 if cursor is not on this row, 1 otherwise. */
12400
12401 int
12402 set_cursor_from_row (struct window *w, struct glyph_row *row,
12403 struct glyph_matrix *matrix,
12404 EMACS_INT delta, EMACS_INT delta_bytes,
12405 int dy, int dvpos)
12406 {
12407 struct glyph *glyph = row->glyphs[TEXT_AREA];
12408 struct glyph *end = glyph + row->used[TEXT_AREA];
12409 struct glyph *cursor = NULL;
12410 /* The last known character position in row. */
12411 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12412 int x = row->x;
12413 EMACS_INT pt_old = PT - delta;
12414 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12415 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12416 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12417 /* A glyph beyond the edge of TEXT_AREA which we should never
12418 touch. */
12419 struct glyph *glyphs_end = end;
12420 /* Non-zero means we've found a match for cursor position, but that
12421 glyph has the avoid_cursor_p flag set. */
12422 int match_with_avoid_cursor = 0;
12423 /* Non-zero means we've seen at least one glyph that came from a
12424 display string. */
12425 int string_seen = 0;
12426 /* Largest and smalles buffer positions seen so far during scan of
12427 glyph row. */
12428 EMACS_INT bpos_max = pos_before;
12429 EMACS_INT bpos_min = pos_after;
12430 /* Last buffer position covered by an overlay string with an integer
12431 `cursor' property. */
12432 EMACS_INT bpos_covered = 0;
12433
12434 /* Skip over glyphs not having an object at the start and the end of
12435 the row. These are special glyphs like truncation marks on
12436 terminal frames. */
12437 if (row->displays_text_p)
12438 {
12439 if (!row->reversed_p)
12440 {
12441 while (glyph < end
12442 && INTEGERP (glyph->object)
12443 && glyph->charpos < 0)
12444 {
12445 x += glyph->pixel_width;
12446 ++glyph;
12447 }
12448 while (end > glyph
12449 && INTEGERP ((end - 1)->object)
12450 /* CHARPOS is zero for blanks and stretch glyphs
12451 inserted by extend_face_to_end_of_line. */
12452 && (end - 1)->charpos <= 0)
12453 --end;
12454 glyph_before = glyph - 1;
12455 glyph_after = end;
12456 }
12457 else
12458 {
12459 struct glyph *g;
12460
12461 /* If the glyph row is reversed, we need to process it from back
12462 to front, so swap the edge pointers. */
12463 glyphs_end = end = glyph - 1;
12464 glyph += row->used[TEXT_AREA] - 1;
12465
12466 while (glyph > end + 1
12467 && INTEGERP (glyph->object)
12468 && glyph->charpos < 0)
12469 {
12470 --glyph;
12471 x -= glyph->pixel_width;
12472 }
12473 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12474 --glyph;
12475 /* By default, in reversed rows we put the cursor on the
12476 rightmost (first in the reading order) glyph. */
12477 for (g = end + 1; g < glyph; g++)
12478 x += g->pixel_width;
12479 while (end < glyph
12480 && INTEGERP ((end + 1)->object)
12481 && (end + 1)->charpos <= 0)
12482 ++end;
12483 glyph_before = glyph + 1;
12484 glyph_after = end;
12485 }
12486 }
12487 else if (row->reversed_p)
12488 {
12489 /* In R2L rows that don't display text, put the cursor on the
12490 rightmost glyph. Case in point: an empty last line that is
12491 part of an R2L paragraph. */
12492 cursor = end - 1;
12493 /* Avoid placing the cursor on the last glyph of the row, where
12494 on terminal frames we hold the vertical border between
12495 adjacent windows. */
12496 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12497 && !WINDOW_RIGHTMOST_P (w)
12498 && cursor == row->glyphs[LAST_AREA] - 1)
12499 cursor--;
12500 x = -1; /* will be computed below, at label compute_x */
12501 }
12502
12503 /* Step 1: Try to find the glyph whose character position
12504 corresponds to point. If that's not possible, find 2 glyphs
12505 whose character positions are the closest to point, one before
12506 point, the other after it. */
12507 if (!row->reversed_p)
12508 while (/* not marched to end of glyph row */
12509 glyph < end
12510 /* glyph was not inserted by redisplay for internal purposes */
12511 && !INTEGERP (glyph->object))
12512 {
12513 if (BUFFERP (glyph->object))
12514 {
12515 EMACS_INT dpos = glyph->charpos - pt_old;
12516
12517 if (glyph->charpos > bpos_max)
12518 bpos_max = glyph->charpos;
12519 if (glyph->charpos < bpos_min)
12520 bpos_min = glyph->charpos;
12521 if (!glyph->avoid_cursor_p)
12522 {
12523 /* If we hit point, we've found the glyph on which to
12524 display the cursor. */
12525 if (dpos == 0)
12526 {
12527 match_with_avoid_cursor = 0;
12528 break;
12529 }
12530 /* See if we've found a better approximation to
12531 POS_BEFORE or to POS_AFTER. Note that we want the
12532 first (leftmost) glyph of all those that are the
12533 closest from below, and the last (rightmost) of all
12534 those from above. */
12535 if (0 > dpos && dpos > pos_before - pt_old)
12536 {
12537 pos_before = glyph->charpos;
12538 glyph_before = glyph;
12539 }
12540 else if (0 < dpos && dpos <= pos_after - pt_old)
12541 {
12542 pos_after = glyph->charpos;
12543 glyph_after = glyph;
12544 }
12545 }
12546 else if (dpos == 0)
12547 match_with_avoid_cursor = 1;
12548 }
12549 else if (STRINGP (glyph->object))
12550 {
12551 Lisp_Object chprop;
12552 EMACS_INT glyph_pos = glyph->charpos;
12553
12554 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12555 glyph->object);
12556 if (INTEGERP (chprop))
12557 {
12558 bpos_covered = bpos_max + XINT (chprop);
12559 /* If the `cursor' property covers buffer positions up
12560 to and including point, we should display cursor on
12561 this glyph. Note that overlays and text properties
12562 with string values stop bidi reordering, so every
12563 buffer position to the left of the string is always
12564 smaller than any position to the right of the
12565 string. Therefore, if a `cursor' property on one
12566 of the string's characters has an integer value, we
12567 will break out of the loop below _before_ we get to
12568 the position match above. IOW, integer values of
12569 the `cursor' property override the "exact match for
12570 point" strategy of positioning the cursor. */
12571 /* Implementation note: bpos_max == pt_old when, e.g.,
12572 we are in an empty line, where bpos_max is set to
12573 MATRIX_ROW_START_CHARPOS, see above. */
12574 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12575 {
12576 cursor = glyph;
12577 break;
12578 }
12579 }
12580
12581 string_seen = 1;
12582 }
12583 x += glyph->pixel_width;
12584 ++glyph;
12585 }
12586 else if (glyph > end) /* row is reversed */
12587 while (!INTEGERP (glyph->object))
12588 {
12589 if (BUFFERP (glyph->object))
12590 {
12591 EMACS_INT dpos = glyph->charpos - pt_old;
12592
12593 if (glyph->charpos > bpos_max)
12594 bpos_max = glyph->charpos;
12595 if (glyph->charpos < bpos_min)
12596 bpos_min = glyph->charpos;
12597 if (!glyph->avoid_cursor_p)
12598 {
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 if (0 > dpos && dpos > pos_before - pt_old)
12605 {
12606 pos_before = glyph->charpos;
12607 glyph_before = glyph;
12608 }
12609 else if (0 < dpos && dpos <= pos_after - pt_old)
12610 {
12611 pos_after = glyph->charpos;
12612 glyph_after = glyph;
12613 }
12614 }
12615 else if (dpos == 0)
12616 match_with_avoid_cursor = 1;
12617 }
12618 else if (STRINGP (glyph->object))
12619 {
12620 Lisp_Object chprop;
12621 EMACS_INT glyph_pos = glyph->charpos;
12622
12623 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12624 glyph->object);
12625 if (INTEGERP (chprop))
12626 {
12627 bpos_covered = bpos_max + XINT (chprop);
12628 /* If the `cursor' property covers buffer positions up
12629 to and including point, we should display cursor on
12630 this glyph. */
12631 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12632 {
12633 cursor = glyph;
12634 break;
12635 }
12636 }
12637 string_seen = 1;
12638 }
12639 --glyph;
12640 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12641 {
12642 x--; /* can't use any pixel_width */
12643 break;
12644 }
12645 x -= glyph->pixel_width;
12646 }
12647
12648 /* Step 2: If we didn't find an exact match for point, we need to
12649 look for a proper place to put the cursor among glyphs between
12650 GLYPH_BEFORE and GLYPH_AFTER. */
12651 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12652 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12653 && bpos_covered < pt_old)
12654 {
12655 /* An empty line has a single glyph whose OBJECT is zero and
12656 whose CHARPOS is the position of a newline on that line.
12657 Note that on a TTY, there are more glyphs after that, which
12658 were produced by extend_face_to_end_of_line, but their
12659 CHARPOS is zero or negative. */
12660 int empty_line_p =
12661 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12662 && INTEGERP (glyph->object) && glyph->charpos > 0;
12663
12664 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12665 {
12666 EMACS_INT ellipsis_pos;
12667
12668 /* Scan back over the ellipsis glyphs. */
12669 if (!row->reversed_p)
12670 {
12671 ellipsis_pos = (glyph - 1)->charpos;
12672 while (glyph > row->glyphs[TEXT_AREA]
12673 && (glyph - 1)->charpos == ellipsis_pos)
12674 glyph--, x -= glyph->pixel_width;
12675 /* That loop always goes one position too far, including
12676 the glyph before the ellipsis. So scan forward over
12677 that one. */
12678 x += glyph->pixel_width;
12679 glyph++;
12680 }
12681 else /* row is reversed */
12682 {
12683 ellipsis_pos = (glyph + 1)->charpos;
12684 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12685 && (glyph + 1)->charpos == ellipsis_pos)
12686 glyph++, x += glyph->pixel_width;
12687 x -= glyph->pixel_width;
12688 glyph--;
12689 }
12690 }
12691 else if (match_with_avoid_cursor
12692 /* A truncated row may not include PT among its
12693 character positions. Setting the cursor inside the
12694 scroll margin will trigger recalculation of hscroll
12695 in hscroll_window_tree. */
12696 || (row->truncated_on_left_p && pt_old < bpos_min)
12697 || (row->truncated_on_right_p && pt_old > bpos_max)
12698 /* Zero-width characters produce no glyphs. */
12699 || (!string_seen
12700 && !empty_line_p
12701 && (row->reversed_p
12702 ? glyph_after > glyphs_end
12703 : glyph_after < glyphs_end)))
12704 {
12705 cursor = glyph_after;
12706 x = -1;
12707 }
12708 else if (string_seen)
12709 {
12710 int incr = row->reversed_p ? -1 : +1;
12711
12712 /* Need to find the glyph that came out of a string which is
12713 present at point. That glyph is somewhere between
12714 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12715 positioned between POS_BEFORE and POS_AFTER in the
12716 buffer. */
12717 struct glyph *stop = glyph_after;
12718 EMACS_INT pos = pos_before;
12719
12720 x = -1;
12721 for (glyph = glyph_before + incr;
12722 row->reversed_p ? glyph > stop : glyph < stop; )
12723 {
12724
12725 /* Any glyphs that come from the buffer are here because
12726 of bidi reordering. Skip them, and only pay
12727 attention to glyphs that came from some string. */
12728 if (STRINGP (glyph->object))
12729 {
12730 Lisp_Object str;
12731 EMACS_INT tem;
12732
12733 str = glyph->object;
12734 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12735 if (tem == 0 /* from overlay */
12736 || pos <= tem)
12737 {
12738 /* If the string from which this glyph came is
12739 found in the buffer at point, then we've
12740 found the glyph we've been looking for. If
12741 it comes from an overlay (tem == 0), and it
12742 has the `cursor' property on one of its
12743 glyphs, record that glyph as a candidate for
12744 displaying the cursor. (As in the
12745 unidirectional version, we will display the
12746 cursor on the last candidate we find.) */
12747 if (tem == 0 || tem == pt_old)
12748 {
12749 /* The glyphs from this string could have
12750 been reordered. Find the one with the
12751 smallest string position. Or there could
12752 be a character in the string with the
12753 `cursor' property, which means display
12754 cursor on that character's glyph. */
12755 EMACS_INT strpos = glyph->charpos;
12756
12757 if (tem)
12758 cursor = glyph;
12759 for ( ;
12760 (row->reversed_p ? glyph > stop : glyph < stop)
12761 && EQ (glyph->object, str);
12762 glyph += incr)
12763 {
12764 Lisp_Object cprop;
12765 EMACS_INT gpos = glyph->charpos;
12766
12767 cprop = Fget_char_property (make_number (gpos),
12768 Qcursor,
12769 glyph->object);
12770 if (!NILP (cprop))
12771 {
12772 cursor = glyph;
12773 break;
12774 }
12775 if (tem && glyph->charpos < strpos)
12776 {
12777 strpos = glyph->charpos;
12778 cursor = glyph;
12779 }
12780 }
12781
12782 if (tem == pt_old)
12783 goto compute_x;
12784 }
12785 if (tem)
12786 pos = tem + 1; /* don't find previous instances */
12787 }
12788 /* This string is not what we want; skip all of the
12789 glyphs that came from it. */
12790 while ((row->reversed_p ? glyph > stop : glyph < stop)
12791 && EQ (glyph->object, str))
12792 glyph += incr;
12793 }
12794 else
12795 glyph += incr;
12796 }
12797
12798 /* If we reached the end of the line, and END was from a string,
12799 the cursor is not on this line. */
12800 if (cursor == NULL
12801 && (row->reversed_p ? glyph <= end : glyph >= end)
12802 && STRINGP (end->object)
12803 && row->continued_p)
12804 return 0;
12805 }
12806 }
12807
12808 compute_x:
12809 if (cursor != NULL)
12810 glyph = cursor;
12811 if (x < 0)
12812 {
12813 struct glyph *g;
12814
12815 /* Need to compute x that corresponds to GLYPH. */
12816 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12817 {
12818 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12819 abort ();
12820 x += g->pixel_width;
12821 }
12822 }
12823
12824 /* ROW could be part of a continued line, which, under bidi
12825 reordering, might have other rows whose start and end charpos
12826 occlude point. Only set w->cursor if we found a better
12827 approximation to the cursor position than we have from previously
12828 examined candidate rows belonging to the same continued line. */
12829 if (/* we already have a candidate row */
12830 w->cursor.vpos >= 0
12831 /* that candidate is not the row we are processing */
12832 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12833 /* the row we are processing is part of a continued line */
12834 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12835 /* Make sure cursor.vpos specifies a row whose start and end
12836 charpos occlude point. This is because some callers of this
12837 function leave cursor.vpos at the row where the cursor was
12838 displayed during the last redisplay cycle. */
12839 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12840 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12841 {
12842 struct glyph *g1 =
12843 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12844
12845 /* Don't consider glyphs that are outside TEXT_AREA. */
12846 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12847 return 0;
12848 /* Keep the candidate whose buffer position is the closest to
12849 point. */
12850 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12851 w->cursor.hpos >= 0
12852 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12853 && BUFFERP (g1->object)
12854 && (g1->charpos == pt_old /* an exact match always wins */
12855 || (BUFFERP (glyph->object)
12856 && eabs (g1->charpos - pt_old)
12857 < eabs (glyph->charpos - pt_old))))
12858 return 0;
12859 /* If this candidate gives an exact match, use that. */
12860 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12861 /* Otherwise, keep the candidate that comes from a row
12862 spanning less buffer positions. This may win when one or
12863 both candidate positions are on glyphs that came from
12864 display strings, for which we cannot compare buffer
12865 positions. */
12866 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12867 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12868 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12869 return 0;
12870 }
12871 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12872 w->cursor.x = x;
12873 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12874 w->cursor.y = row->y + dy;
12875
12876 if (w == XWINDOW (selected_window))
12877 {
12878 if (!row->continued_p
12879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12880 && row->x == 0)
12881 {
12882 this_line_buffer = XBUFFER (w->buffer);
12883
12884 CHARPOS (this_line_start_pos)
12885 = MATRIX_ROW_START_CHARPOS (row) + delta;
12886 BYTEPOS (this_line_start_pos)
12887 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12888
12889 CHARPOS (this_line_end_pos)
12890 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12891 BYTEPOS (this_line_end_pos)
12892 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12893
12894 this_line_y = w->cursor.y;
12895 this_line_pixel_height = row->height;
12896 this_line_vpos = w->cursor.vpos;
12897 this_line_start_x = row->x;
12898 }
12899 else
12900 CHARPOS (this_line_start_pos) = 0;
12901 }
12902
12903 return 1;
12904 }
12905
12906
12907 /* Run window scroll functions, if any, for WINDOW with new window
12908 start STARTP. Sets the window start of WINDOW to that position.
12909
12910 We assume that the window's buffer is really current. */
12911
12912 static INLINE struct text_pos
12913 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12914 {
12915 struct window *w = XWINDOW (window);
12916 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12917
12918 if (current_buffer != XBUFFER (w->buffer))
12919 abort ();
12920
12921 if (!NILP (Vwindow_scroll_functions))
12922 {
12923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12924 make_number (CHARPOS (startp)));
12925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12926 /* In case the hook functions switch buffers. */
12927 if (current_buffer != XBUFFER (w->buffer))
12928 set_buffer_internal_1 (XBUFFER (w->buffer));
12929 }
12930
12931 return startp;
12932 }
12933
12934
12935 /* Make sure the line containing the cursor is fully visible.
12936 A value of 1 means there is nothing to be done.
12937 (Either the line is fully visible, or it cannot be made so,
12938 or we cannot tell.)
12939
12940 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12941 is higher than window.
12942
12943 A value of 0 means the caller should do scrolling
12944 as if point had gone off the screen. */
12945
12946 static int
12947 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12948 {
12949 struct glyph_matrix *matrix;
12950 struct glyph_row *row;
12951 int window_height;
12952
12953 if (!make_cursor_line_fully_visible_p)
12954 return 1;
12955
12956 /* It's not always possible to find the cursor, e.g, when a window
12957 is full of overlay strings. Don't do anything in that case. */
12958 if (w->cursor.vpos < 0)
12959 return 1;
12960
12961 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12962 row = MATRIX_ROW (matrix, w->cursor.vpos);
12963
12964 /* If the cursor row is not partially visible, there's nothing to do. */
12965 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12966 return 1;
12967
12968 /* If the row the cursor is in is taller than the window's height,
12969 it's not clear what to do, so do nothing. */
12970 window_height = window_box_height (w);
12971 if (row->height >= window_height)
12972 {
12973 if (!force_p || MINI_WINDOW_P (w)
12974 || w->vscroll || w->cursor.vpos == 0)
12975 return 1;
12976 }
12977 return 0;
12978 }
12979
12980
12981 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12982 non-zero means only WINDOW is redisplayed in redisplay_internal.
12983 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12984 in redisplay_window to bring a partially visible line into view in
12985 the case that only the cursor has moved.
12986
12987 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12988 last screen line's vertical height extends past the end of the screen.
12989
12990 Value is
12991
12992 1 if scrolling succeeded
12993
12994 0 if scrolling didn't find point.
12995
12996 -1 if new fonts have been loaded so that we must interrupt
12997 redisplay, adjust glyph matrices, and try again. */
12998
12999 enum
13000 {
13001 SCROLLING_SUCCESS,
13002 SCROLLING_FAILED,
13003 SCROLLING_NEED_LARGER_MATRICES
13004 };
13005
13006 /* If scroll-conservatively is more than this, never recenter. */
13007 #define SCROLL_LIMIT 100
13008
13009 static int
13010 try_scrolling (Lisp_Object window, int just_this_one_p,
13011 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13012 int temp_scroll_step, int last_line_misfit)
13013 {
13014 struct window *w = XWINDOW (window);
13015 struct frame *f = XFRAME (w->frame);
13016 struct text_pos pos, startp;
13017 struct it it;
13018 int this_scroll_margin, scroll_max, rc, height;
13019 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13020 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13021 Lisp_Object aggressive;
13022 /* We will never try scrolling more than this number of lines. */
13023 int scroll_limit = SCROLL_LIMIT;
13024
13025 #if GLYPH_DEBUG
13026 debug_method_add (w, "try_scrolling");
13027 #endif
13028
13029 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13030
13031 /* Compute scroll margin height in pixels. We scroll when point is
13032 within this distance from the top or bottom of the window. */
13033 if (scroll_margin > 0)
13034 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13035 * FRAME_LINE_HEIGHT (f);
13036 else
13037 this_scroll_margin = 0;
13038
13039 /* Force arg_scroll_conservatively to have a reasonable value, to
13040 avoid scrolling too far away with slow move_it_* functions. Note
13041 that the user can supply scroll-conservatively equal to
13042 `most-positive-fixnum', which can be larger than INT_MAX. */
13043 if (arg_scroll_conservatively > scroll_limit)
13044 {
13045 arg_scroll_conservatively = scroll_limit + 1;
13046 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13047 }
13048 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13049 /* Compute how much we should try to scroll maximally to bring
13050 point into view. */
13051 scroll_max = (max (scroll_step,
13052 max (arg_scroll_conservatively, temp_scroll_step))
13053 * FRAME_LINE_HEIGHT (f));
13054 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13055 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13056 /* We're trying to scroll because of aggressive scrolling but no
13057 scroll_step is set. Choose an arbitrary one. */
13058 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13059 else
13060 scroll_max = 0;
13061
13062 too_near_end:
13063
13064 /* Decide whether to scroll down. */
13065 if (PT > CHARPOS (startp))
13066 {
13067 int scroll_margin_y;
13068
13069 /* Compute the pixel ypos of the scroll margin, then move it to
13070 either that ypos or PT, whichever comes first. */
13071 start_display (&it, w, startp);
13072 scroll_margin_y = it.last_visible_y - this_scroll_margin
13073 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13074 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13075 (MOVE_TO_POS | MOVE_TO_Y));
13076
13077 if (PT > CHARPOS (it.current.pos))
13078 {
13079 int y0 = line_bottom_y (&it);
13080 /* Compute how many pixels below window bottom to stop searching
13081 for PT. This avoids costly search for PT that is far away if
13082 the user limited scrolling by a small number of lines, but
13083 always finds PT if scroll_conservatively is set to a large
13084 number, such as most-positive-fixnum. */
13085 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13086 int y_to_move =
13087 slack >= INT_MAX - it.last_visible_y
13088 ? INT_MAX
13089 : it.last_visible_y + slack;
13090
13091 /* Compute the distance from the scroll margin to PT or to
13092 the scroll limit, whichever comes first. This should
13093 include the height of the cursor line, to make that line
13094 fully visible. */
13095 move_it_to (&it, PT, -1, y_to_move,
13096 -1, MOVE_TO_POS | MOVE_TO_Y);
13097 dy = line_bottom_y (&it) - y0;
13098
13099 if (dy > scroll_max)
13100 return SCROLLING_FAILED;
13101
13102 scroll_down_p = 1;
13103 }
13104 }
13105
13106 if (scroll_down_p)
13107 {
13108 /* Point is in or below the bottom scroll margin, so move the
13109 window start down. If scrolling conservatively, move it just
13110 enough down to make point visible. If scroll_step is set,
13111 move it down by scroll_step. */
13112 if (arg_scroll_conservatively)
13113 amount_to_scroll
13114 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13115 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13116 else if (scroll_step || temp_scroll_step)
13117 amount_to_scroll = scroll_max;
13118 else
13119 {
13120 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13121 height = WINDOW_BOX_TEXT_HEIGHT (w);
13122 if (NUMBERP (aggressive))
13123 {
13124 double float_amount = XFLOATINT (aggressive) * height;
13125 amount_to_scroll = float_amount;
13126 if (amount_to_scroll == 0 && float_amount > 0)
13127 amount_to_scroll = 1;
13128 }
13129 }
13130
13131 if (amount_to_scroll <= 0)
13132 return SCROLLING_FAILED;
13133
13134 start_display (&it, w, startp);
13135 if (arg_scroll_conservatively <= scroll_limit)
13136 move_it_vertically (&it, amount_to_scroll);
13137 else
13138 {
13139 /* Extra precision for users who set scroll-conservatively
13140 to a large number: make sure the amount we scroll
13141 the window start is never less than amount_to_scroll,
13142 which was computed as distance from window bottom to
13143 point. This matters when lines at window top and lines
13144 below window bottom have different height. */
13145 struct it it1 = it;
13146 /* We use a temporary it1 because line_bottom_y can modify
13147 its argument, if it moves one line down; see there. */
13148 int start_y = line_bottom_y (&it1);
13149
13150 do {
13151 move_it_by_lines (&it, 1, 1);
13152 it1 = it;
13153 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13154 }
13155
13156 /* If STARTP is unchanged, move it down another screen line. */
13157 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13158 move_it_by_lines (&it, 1, 1);
13159 startp = it.current.pos;
13160 }
13161 else
13162 {
13163 struct text_pos scroll_margin_pos = startp;
13164
13165 /* See if point is inside the scroll margin at the top of the
13166 window. */
13167 if (this_scroll_margin)
13168 {
13169 start_display (&it, w, startp);
13170 move_it_vertically (&it, this_scroll_margin);
13171 scroll_margin_pos = it.current.pos;
13172 }
13173
13174 if (PT < CHARPOS (scroll_margin_pos))
13175 {
13176 /* Point is in the scroll margin at the top of the window or
13177 above what is displayed in the window. */
13178 int y0;
13179
13180 /* Compute the vertical distance from PT to the scroll
13181 margin position. Give up if distance is greater than
13182 scroll_max. */
13183 SET_TEXT_POS (pos, PT, PT_BYTE);
13184 start_display (&it, w, pos);
13185 y0 = it.current_y;
13186 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13187 it.last_visible_y, -1,
13188 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13189 dy = it.current_y - y0;
13190 if (dy > scroll_max)
13191 return SCROLLING_FAILED;
13192
13193 /* Compute new window start. */
13194 start_display (&it, w, startp);
13195
13196 if (arg_scroll_conservatively)
13197 amount_to_scroll
13198 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13199 else if (scroll_step || temp_scroll_step)
13200 amount_to_scroll = scroll_max;
13201 else
13202 {
13203 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13204 height = WINDOW_BOX_TEXT_HEIGHT (w);
13205 if (NUMBERP (aggressive))
13206 {
13207 double float_amount = XFLOATINT (aggressive) * height;
13208 amount_to_scroll = float_amount;
13209 if (amount_to_scroll == 0 && float_amount > 0)
13210 amount_to_scroll = 1;
13211 }
13212 }
13213
13214 if (amount_to_scroll <= 0)
13215 return SCROLLING_FAILED;
13216
13217 move_it_vertically_backward (&it, amount_to_scroll);
13218 startp = it.current.pos;
13219 }
13220 }
13221
13222 /* Run window scroll functions. */
13223 startp = run_window_scroll_functions (window, startp);
13224
13225 /* Display the window. Give up if new fonts are loaded, or if point
13226 doesn't appear. */
13227 if (!try_window (window, startp, 0))
13228 rc = SCROLLING_NEED_LARGER_MATRICES;
13229 else if (w->cursor.vpos < 0)
13230 {
13231 clear_glyph_matrix (w->desired_matrix);
13232 rc = SCROLLING_FAILED;
13233 }
13234 else
13235 {
13236 /* Maybe forget recorded base line for line number display. */
13237 if (!just_this_one_p
13238 || current_buffer->clip_changed
13239 || BEG_UNCHANGED < CHARPOS (startp))
13240 w->base_line_number = Qnil;
13241
13242 /* If cursor ends up on a partially visible line,
13243 treat that as being off the bottom of the screen. */
13244 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13245 /* It's possible that the cursor is on the first line of the
13246 buffer, which is partially obscured due to a vscroll
13247 (Bug#7537). In that case, avoid looping forever . */
13248 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13249 {
13250 clear_glyph_matrix (w->desired_matrix);
13251 ++extra_scroll_margin_lines;
13252 goto too_near_end;
13253 }
13254 rc = SCROLLING_SUCCESS;
13255 }
13256
13257 return rc;
13258 }
13259
13260
13261 /* Compute a suitable window start for window W if display of W starts
13262 on a continuation line. Value is non-zero if a new window start
13263 was computed.
13264
13265 The new window start will be computed, based on W's width, starting
13266 from the start of the continued line. It is the start of the
13267 screen line with the minimum distance from the old start W->start. */
13268
13269 static int
13270 compute_window_start_on_continuation_line (struct window *w)
13271 {
13272 struct text_pos pos, start_pos;
13273 int window_start_changed_p = 0;
13274
13275 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13276
13277 /* If window start is on a continuation line... Window start may be
13278 < BEGV in case there's invisible text at the start of the
13279 buffer (M-x rmail, for example). */
13280 if (CHARPOS (start_pos) > BEGV
13281 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13282 {
13283 struct it it;
13284 struct glyph_row *row;
13285
13286 /* Handle the case that the window start is out of range. */
13287 if (CHARPOS (start_pos) < BEGV)
13288 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13289 else if (CHARPOS (start_pos) > ZV)
13290 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13291
13292 /* Find the start of the continued line. This should be fast
13293 because scan_buffer is fast (newline cache). */
13294 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13295 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13296 row, DEFAULT_FACE_ID);
13297 reseat_at_previous_visible_line_start (&it);
13298
13299 /* If the line start is "too far" away from the window start,
13300 say it takes too much time to compute a new window start. */
13301 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13302 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13303 {
13304 int min_distance, distance;
13305
13306 /* Move forward by display lines to find the new window
13307 start. If window width was enlarged, the new start can
13308 be expected to be > the old start. If window width was
13309 decreased, the new window start will be < the old start.
13310 So, we're looking for the display line start with the
13311 minimum distance from the old window start. */
13312 pos = it.current.pos;
13313 min_distance = INFINITY;
13314 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13315 distance < min_distance)
13316 {
13317 min_distance = distance;
13318 pos = it.current.pos;
13319 move_it_by_lines (&it, 1, 0);
13320 }
13321
13322 /* Set the window start there. */
13323 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13324 window_start_changed_p = 1;
13325 }
13326 }
13327
13328 return window_start_changed_p;
13329 }
13330
13331
13332 /* Try cursor movement in case text has not changed in window WINDOW,
13333 with window start STARTP. Value is
13334
13335 CURSOR_MOVEMENT_SUCCESS if successful
13336
13337 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13338
13339 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13340 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13341 we want to scroll as if scroll-step were set to 1. See the code.
13342
13343 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13344 which case we have to abort this redisplay, and adjust matrices
13345 first. */
13346
13347 enum
13348 {
13349 CURSOR_MOVEMENT_SUCCESS,
13350 CURSOR_MOVEMENT_CANNOT_BE_USED,
13351 CURSOR_MOVEMENT_MUST_SCROLL,
13352 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13353 };
13354
13355 static int
13356 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13357 {
13358 struct window *w = XWINDOW (window);
13359 struct frame *f = XFRAME (w->frame);
13360 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13361
13362 #if GLYPH_DEBUG
13363 if (inhibit_try_cursor_movement)
13364 return rc;
13365 #endif
13366
13367 /* Handle case where text has not changed, only point, and it has
13368 not moved off the frame. */
13369 if (/* Point may be in this window. */
13370 PT >= CHARPOS (startp)
13371 /* Selective display hasn't changed. */
13372 && !current_buffer->clip_changed
13373 /* Function force-mode-line-update is used to force a thorough
13374 redisplay. It sets either windows_or_buffers_changed or
13375 update_mode_lines. So don't take a shortcut here for these
13376 cases. */
13377 && !update_mode_lines
13378 && !windows_or_buffers_changed
13379 && !cursor_type_changed
13380 /* Can't use this case if highlighting a region. When a
13381 region exists, cursor movement has to do more than just
13382 set the cursor. */
13383 && !(!NILP (Vtransient_mark_mode)
13384 && !NILP (BVAR (current_buffer, mark_active)))
13385 && NILP (w->region_showing)
13386 && NILP (Vshow_trailing_whitespace)
13387 /* Right after splitting windows, last_point may be nil. */
13388 && INTEGERP (w->last_point)
13389 /* This code is not used for mini-buffer for the sake of the case
13390 of redisplaying to replace an echo area message; since in
13391 that case the mini-buffer contents per se are usually
13392 unchanged. This code is of no real use in the mini-buffer
13393 since the handling of this_line_start_pos, etc., in redisplay
13394 handles the same cases. */
13395 && !EQ (window, minibuf_window)
13396 /* When splitting windows or for new windows, it happens that
13397 redisplay is called with a nil window_end_vpos or one being
13398 larger than the window. This should really be fixed in
13399 window.c. I don't have this on my list, now, so we do
13400 approximately the same as the old redisplay code. --gerd. */
13401 && INTEGERP (w->window_end_vpos)
13402 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13403 && (FRAME_WINDOW_P (f)
13404 || !overlay_arrow_in_current_buffer_p ()))
13405 {
13406 int this_scroll_margin, top_scroll_margin;
13407 struct glyph_row *row = NULL;
13408
13409 #if GLYPH_DEBUG
13410 debug_method_add (w, "cursor movement");
13411 #endif
13412
13413 /* Scroll if point within this distance from the top or bottom
13414 of the window. This is a pixel value. */
13415 if (scroll_margin > 0)
13416 {
13417 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13418 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13419 }
13420 else
13421 this_scroll_margin = 0;
13422
13423 top_scroll_margin = this_scroll_margin;
13424 if (WINDOW_WANTS_HEADER_LINE_P (w))
13425 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13426
13427 /* Start with the row the cursor was displayed during the last
13428 not paused redisplay. Give up if that row is not valid. */
13429 if (w->last_cursor.vpos < 0
13430 || w->last_cursor.vpos >= w->current_matrix->nrows)
13431 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13432 else
13433 {
13434 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13435 if (row->mode_line_p)
13436 ++row;
13437 if (!row->enabled_p)
13438 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13439 }
13440
13441 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13442 {
13443 int scroll_p = 0, must_scroll = 0;
13444 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13445
13446 if (PT > XFASTINT (w->last_point))
13447 {
13448 /* Point has moved forward. */
13449 while (MATRIX_ROW_END_CHARPOS (row) < PT
13450 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13451 {
13452 xassert (row->enabled_p);
13453 ++row;
13454 }
13455
13456 /* If the end position of a row equals the start
13457 position of the next row, and PT is at that position,
13458 we would rather display cursor in the next line. */
13459 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13460 && MATRIX_ROW_END_CHARPOS (row) == PT
13461 && row < w->current_matrix->rows
13462 + w->current_matrix->nrows - 1
13463 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13464 && !cursor_row_p (w, row))
13465 ++row;
13466
13467 /* If within the scroll margin, scroll. Note that
13468 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13469 the next line would be drawn, and that
13470 this_scroll_margin can be zero. */
13471 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13472 || PT > MATRIX_ROW_END_CHARPOS (row)
13473 /* Line is completely visible last line in window
13474 and PT is to be set in the next line. */
13475 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13476 && PT == MATRIX_ROW_END_CHARPOS (row)
13477 && !row->ends_at_zv_p
13478 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13479 scroll_p = 1;
13480 }
13481 else if (PT < XFASTINT (w->last_point))
13482 {
13483 /* Cursor has to be moved backward. Note that PT >=
13484 CHARPOS (startp) because of the outer if-statement. */
13485 while (!row->mode_line_p
13486 && (MATRIX_ROW_START_CHARPOS (row) > PT
13487 || (MATRIX_ROW_START_CHARPOS (row) == PT
13488 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13489 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13490 row > w->current_matrix->rows
13491 && (row-1)->ends_in_newline_from_string_p))))
13492 && (row->y > top_scroll_margin
13493 || CHARPOS (startp) == BEGV))
13494 {
13495 xassert (row->enabled_p);
13496 --row;
13497 }
13498
13499 /* Consider the following case: Window starts at BEGV,
13500 there is invisible, intangible text at BEGV, so that
13501 display starts at some point START > BEGV. It can
13502 happen that we are called with PT somewhere between
13503 BEGV and START. Try to handle that case. */
13504 if (row < w->current_matrix->rows
13505 || row->mode_line_p)
13506 {
13507 row = w->current_matrix->rows;
13508 if (row->mode_line_p)
13509 ++row;
13510 }
13511
13512 /* Due to newlines in overlay strings, we may have to
13513 skip forward over overlay strings. */
13514 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13515 && MATRIX_ROW_END_CHARPOS (row) == PT
13516 && !cursor_row_p (w, row))
13517 ++row;
13518
13519 /* If within the scroll margin, scroll. */
13520 if (row->y < top_scroll_margin
13521 && CHARPOS (startp) != BEGV)
13522 scroll_p = 1;
13523 }
13524 else
13525 {
13526 /* Cursor did not move. So don't scroll even if cursor line
13527 is partially visible, as it was so before. */
13528 rc = CURSOR_MOVEMENT_SUCCESS;
13529 }
13530
13531 if (PT < MATRIX_ROW_START_CHARPOS (row)
13532 || PT > MATRIX_ROW_END_CHARPOS (row))
13533 {
13534 /* if PT is not in the glyph row, give up. */
13535 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13536 must_scroll = 1;
13537 }
13538 else if (rc != CURSOR_MOVEMENT_SUCCESS
13539 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13540 {
13541 /* If rows are bidi-reordered and point moved, back up
13542 until we find a row that does not belong to a
13543 continuation line. This is because we must consider
13544 all rows of a continued line as candidates for the
13545 new cursor positioning, since row start and end
13546 positions change non-linearly with vertical position
13547 in such rows. */
13548 /* FIXME: Revisit this when glyph ``spilling'' in
13549 continuation lines' rows is implemented for
13550 bidi-reordered rows. */
13551 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13552 {
13553 xassert (row->enabled_p);
13554 --row;
13555 /* If we hit the beginning of the displayed portion
13556 without finding the first row of a continued
13557 line, give up. */
13558 if (row <= w->current_matrix->rows)
13559 {
13560 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13561 break;
13562 }
13563
13564 }
13565 }
13566 if (must_scroll)
13567 ;
13568 else if (rc != CURSOR_MOVEMENT_SUCCESS
13569 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13570 && make_cursor_line_fully_visible_p)
13571 {
13572 if (PT == MATRIX_ROW_END_CHARPOS (row)
13573 && !row->ends_at_zv_p
13574 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13575 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13576 else if (row->height > window_box_height (w))
13577 {
13578 /* If we end up in a partially visible line, let's
13579 make it fully visible, except when it's taller
13580 than the window, in which case we can't do much
13581 about it. */
13582 *scroll_step = 1;
13583 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13584 }
13585 else
13586 {
13587 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13588 if (!cursor_row_fully_visible_p (w, 0, 1))
13589 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13590 else
13591 rc = CURSOR_MOVEMENT_SUCCESS;
13592 }
13593 }
13594 else if (scroll_p)
13595 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13596 else if (rc != CURSOR_MOVEMENT_SUCCESS
13597 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13598 {
13599 /* With bidi-reordered rows, there could be more than
13600 one candidate row whose start and end positions
13601 occlude point. We need to let set_cursor_from_row
13602 find the best candidate. */
13603 /* FIXME: Revisit this when glyph ``spilling'' in
13604 continuation lines' rows is implemented for
13605 bidi-reordered rows. */
13606 int rv = 0;
13607
13608 do
13609 {
13610 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13611 && PT <= MATRIX_ROW_END_CHARPOS (row)
13612 && cursor_row_p (w, row))
13613 rv |= set_cursor_from_row (w, row, w->current_matrix,
13614 0, 0, 0, 0);
13615 /* As soon as we've found the first suitable row
13616 whose ends_at_zv_p flag is set, we are done. */
13617 if (rv
13618 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13619 {
13620 rc = CURSOR_MOVEMENT_SUCCESS;
13621 break;
13622 }
13623 ++row;
13624 }
13625 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13626 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13627 || (MATRIX_ROW_START_CHARPOS (row) == PT
13628 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13629 /* If we didn't find any candidate rows, or exited the
13630 loop before all the candidates were examined, signal
13631 to the caller that this method failed. */
13632 if (rc != CURSOR_MOVEMENT_SUCCESS
13633 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13634 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13635 else if (rv)
13636 rc = CURSOR_MOVEMENT_SUCCESS;
13637 }
13638 else
13639 {
13640 do
13641 {
13642 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13643 {
13644 rc = CURSOR_MOVEMENT_SUCCESS;
13645 break;
13646 }
13647 ++row;
13648 }
13649 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13650 && MATRIX_ROW_START_CHARPOS (row) == PT
13651 && cursor_row_p (w, row));
13652 }
13653 }
13654 }
13655
13656 return rc;
13657 }
13658
13659 void
13660 set_vertical_scroll_bar (struct window *w)
13661 {
13662 EMACS_INT start, end, whole;
13663
13664 /* Calculate the start and end positions for the current window.
13665 At some point, it would be nice to choose between scrollbars
13666 which reflect the whole buffer size, with special markers
13667 indicating narrowing, and scrollbars which reflect only the
13668 visible region.
13669
13670 Note that mini-buffers sometimes aren't displaying any text. */
13671 if (!MINI_WINDOW_P (w)
13672 || (w == XWINDOW (minibuf_window)
13673 && NILP (echo_area_buffer[0])))
13674 {
13675 struct buffer *buf = XBUFFER (w->buffer);
13676 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13677 start = marker_position (w->start) - BUF_BEGV (buf);
13678 /* I don't think this is guaranteed to be right. For the
13679 moment, we'll pretend it is. */
13680 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13681
13682 if (end < start)
13683 end = start;
13684 if (whole < (end - start))
13685 whole = end - start;
13686 }
13687 else
13688 start = end = whole = 0;
13689
13690 /* Indicate what this scroll bar ought to be displaying now. */
13691 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13692 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13693 (w, end - start, whole, start);
13694 }
13695
13696
13697 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13698 selected_window is redisplayed.
13699
13700 We can return without actually redisplaying the window if
13701 fonts_changed_p is nonzero. In that case, redisplay_internal will
13702 retry. */
13703
13704 static void
13705 redisplay_window (Lisp_Object window, int just_this_one_p)
13706 {
13707 struct window *w = XWINDOW (window);
13708 struct frame *f = XFRAME (w->frame);
13709 struct buffer *buffer = XBUFFER (w->buffer);
13710 struct buffer *old = current_buffer;
13711 struct text_pos lpoint, opoint, startp;
13712 int update_mode_line;
13713 int tem;
13714 struct it it;
13715 /* Record it now because it's overwritten. */
13716 int current_matrix_up_to_date_p = 0;
13717 int used_current_matrix_p = 0;
13718 /* This is less strict than current_matrix_up_to_date_p.
13719 It indictes that the buffer contents and narrowing are unchanged. */
13720 int buffer_unchanged_p = 0;
13721 int temp_scroll_step = 0;
13722 int count = SPECPDL_INDEX ();
13723 int rc;
13724 int centering_position = -1;
13725 int last_line_misfit = 0;
13726 EMACS_INT beg_unchanged, end_unchanged;
13727
13728 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13729 opoint = lpoint;
13730
13731 /* W must be a leaf window here. */
13732 xassert (!NILP (w->buffer));
13733 #if GLYPH_DEBUG
13734 *w->desired_matrix->method = 0;
13735 #endif
13736
13737 restart:
13738 reconsider_clip_changes (w, buffer);
13739
13740 /* Has the mode line to be updated? */
13741 update_mode_line = (!NILP (w->update_mode_line)
13742 || update_mode_lines
13743 || buffer->clip_changed
13744 || buffer->prevent_redisplay_optimizations_p);
13745
13746 if (MINI_WINDOW_P (w))
13747 {
13748 if (w == XWINDOW (echo_area_window)
13749 && !NILP (echo_area_buffer[0]))
13750 {
13751 if (update_mode_line)
13752 /* We may have to update a tty frame's menu bar or a
13753 tool-bar. Example `M-x C-h C-h C-g'. */
13754 goto finish_menu_bars;
13755 else
13756 /* We've already displayed the echo area glyphs in this window. */
13757 goto finish_scroll_bars;
13758 }
13759 else if ((w != XWINDOW (minibuf_window)
13760 || minibuf_level == 0)
13761 /* When buffer is nonempty, redisplay window normally. */
13762 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13763 /* Quail displays non-mini buffers in minibuffer window.
13764 In that case, redisplay the window normally. */
13765 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13766 {
13767 /* W is a mini-buffer window, but it's not active, so clear
13768 it. */
13769 int yb = window_text_bottom_y (w);
13770 struct glyph_row *row;
13771 int y;
13772
13773 for (y = 0, row = w->desired_matrix->rows;
13774 y < yb;
13775 y += row->height, ++row)
13776 blank_row (w, row, y);
13777 goto finish_scroll_bars;
13778 }
13779
13780 clear_glyph_matrix (w->desired_matrix);
13781 }
13782
13783 /* Otherwise set up data on this window; select its buffer and point
13784 value. */
13785 /* Really select the buffer, for the sake of buffer-local
13786 variables. */
13787 set_buffer_internal_1 (XBUFFER (w->buffer));
13788
13789 current_matrix_up_to_date_p
13790 = (!NILP (w->window_end_valid)
13791 && !current_buffer->clip_changed
13792 && !current_buffer->prevent_redisplay_optimizations_p
13793 && XFASTINT (w->last_modified) >= MODIFF
13794 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13795
13796 /* Run the window-bottom-change-functions
13797 if it is possible that the text on the screen has changed
13798 (either due to modification of the text, or any other reason). */
13799 if (!current_matrix_up_to_date_p
13800 && !NILP (Vwindow_text_change_functions))
13801 {
13802 safe_run_hooks (Qwindow_text_change_functions);
13803 goto restart;
13804 }
13805
13806 beg_unchanged = BEG_UNCHANGED;
13807 end_unchanged = END_UNCHANGED;
13808
13809 SET_TEXT_POS (opoint, PT, PT_BYTE);
13810
13811 specbind (Qinhibit_point_motion_hooks, Qt);
13812
13813 buffer_unchanged_p
13814 = (!NILP (w->window_end_valid)
13815 && !current_buffer->clip_changed
13816 && XFASTINT (w->last_modified) >= MODIFF
13817 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13818
13819 /* When windows_or_buffers_changed is non-zero, we can't rely on
13820 the window end being valid, so set it to nil there. */
13821 if (windows_or_buffers_changed)
13822 {
13823 /* If window starts on a continuation line, maybe adjust the
13824 window start in case the window's width changed. */
13825 if (XMARKER (w->start)->buffer == current_buffer)
13826 compute_window_start_on_continuation_line (w);
13827
13828 w->window_end_valid = Qnil;
13829 }
13830
13831 /* Some sanity checks. */
13832 CHECK_WINDOW_END (w);
13833 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13834 abort ();
13835 if (BYTEPOS (opoint) < CHARPOS (opoint))
13836 abort ();
13837
13838 /* If %c is in mode line, update it if needed. */
13839 if (!NILP (w->column_number_displayed)
13840 /* This alternative quickly identifies a common case
13841 where no change is needed. */
13842 && !(PT == XFASTINT (w->last_point)
13843 && XFASTINT (w->last_modified) >= MODIFF
13844 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13845 && (XFASTINT (w->column_number_displayed) != current_column ()))
13846 update_mode_line = 1;
13847
13848 /* Count number of windows showing the selected buffer. An indirect
13849 buffer counts as its base buffer. */
13850 if (!just_this_one_p)
13851 {
13852 struct buffer *current_base, *window_base;
13853 current_base = current_buffer;
13854 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13855 if (current_base->base_buffer)
13856 current_base = current_base->base_buffer;
13857 if (window_base->base_buffer)
13858 window_base = window_base->base_buffer;
13859 if (current_base == window_base)
13860 buffer_shared++;
13861 }
13862
13863 /* Point refers normally to the selected window. For any other
13864 window, set up appropriate value. */
13865 if (!EQ (window, selected_window))
13866 {
13867 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13868 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13869 if (new_pt < BEGV)
13870 {
13871 new_pt = BEGV;
13872 new_pt_byte = BEGV_BYTE;
13873 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13874 }
13875 else if (new_pt > (ZV - 1))
13876 {
13877 new_pt = ZV;
13878 new_pt_byte = ZV_BYTE;
13879 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13880 }
13881
13882 /* We don't use SET_PT so that the point-motion hooks don't run. */
13883 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13884 }
13885
13886 /* If any of the character widths specified in the display table
13887 have changed, invalidate the width run cache. It's true that
13888 this may be a bit late to catch such changes, but the rest of
13889 redisplay goes (non-fatally) haywire when the display table is
13890 changed, so why should we worry about doing any better? */
13891 if (current_buffer->width_run_cache)
13892 {
13893 struct Lisp_Char_Table *disptab = buffer_display_table ();
13894
13895 if (! disptab_matches_widthtab (disptab,
13896 XVECTOR (BVAR (current_buffer, width_table))))
13897 {
13898 invalidate_region_cache (current_buffer,
13899 current_buffer->width_run_cache,
13900 BEG, Z);
13901 recompute_width_table (current_buffer, disptab);
13902 }
13903 }
13904
13905 /* If window-start is screwed up, choose a new one. */
13906 if (XMARKER (w->start)->buffer != current_buffer)
13907 goto recenter;
13908
13909 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13910
13911 /* If someone specified a new starting point but did not insist,
13912 check whether it can be used. */
13913 if (!NILP (w->optional_new_start)
13914 && CHARPOS (startp) >= BEGV
13915 && CHARPOS (startp) <= ZV)
13916 {
13917 w->optional_new_start = Qnil;
13918 start_display (&it, w, startp);
13919 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13920 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13921 if (IT_CHARPOS (it) == PT)
13922 w->force_start = Qt;
13923 /* IT may overshoot PT if text at PT is invisible. */
13924 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13925 w->force_start = Qt;
13926 }
13927
13928 force_start:
13929
13930 /* Handle case where place to start displaying has been specified,
13931 unless the specified location is outside the accessible range. */
13932 if (!NILP (w->force_start)
13933 || w->frozen_window_start_p)
13934 {
13935 /* We set this later on if we have to adjust point. */
13936 int new_vpos = -1;
13937
13938 w->force_start = Qnil;
13939 w->vscroll = 0;
13940 w->window_end_valid = Qnil;
13941
13942 /* Forget any recorded base line for line number display. */
13943 if (!buffer_unchanged_p)
13944 w->base_line_number = Qnil;
13945
13946 /* Redisplay the mode line. Select the buffer properly for that.
13947 Also, run the hook window-scroll-functions
13948 because we have scrolled. */
13949 /* Note, we do this after clearing force_start because
13950 if there's an error, it is better to forget about force_start
13951 than to get into an infinite loop calling the hook functions
13952 and having them get more errors. */
13953 if (!update_mode_line
13954 || ! NILP (Vwindow_scroll_functions))
13955 {
13956 update_mode_line = 1;
13957 w->update_mode_line = Qt;
13958 startp = run_window_scroll_functions (window, startp);
13959 }
13960
13961 w->last_modified = make_number (0);
13962 w->last_overlay_modified = make_number (0);
13963 if (CHARPOS (startp) < BEGV)
13964 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13965 else if (CHARPOS (startp) > ZV)
13966 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13967
13968 /* Redisplay, then check if cursor has been set during the
13969 redisplay. Give up if new fonts were loaded. */
13970 /* We used to issue a CHECK_MARGINS argument to try_window here,
13971 but this causes scrolling to fail when point begins inside
13972 the scroll margin (bug#148) -- cyd */
13973 if (!try_window (window, startp, 0))
13974 {
13975 w->force_start = Qt;
13976 clear_glyph_matrix (w->desired_matrix);
13977 goto need_larger_matrices;
13978 }
13979
13980 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13981 {
13982 /* If point does not appear, try to move point so it does
13983 appear. The desired matrix has been built above, so we
13984 can use it here. */
13985 new_vpos = window_box_height (w) / 2;
13986 }
13987
13988 if (!cursor_row_fully_visible_p (w, 0, 0))
13989 {
13990 /* Point does appear, but on a line partly visible at end of window.
13991 Move it back to a fully-visible line. */
13992 new_vpos = window_box_height (w);
13993 }
13994
13995 /* If we need to move point for either of the above reasons,
13996 now actually do it. */
13997 if (new_vpos >= 0)
13998 {
13999 struct glyph_row *row;
14000
14001 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14002 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14003 ++row;
14004
14005 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14006 MATRIX_ROW_START_BYTEPOS (row));
14007
14008 if (w != XWINDOW (selected_window))
14009 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14010 else if (current_buffer == old)
14011 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14012
14013 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14014
14015 /* If we are highlighting the region, then we just changed
14016 the region, so redisplay to show it. */
14017 if (!NILP (Vtransient_mark_mode)
14018 && !NILP (BVAR (current_buffer, mark_active)))
14019 {
14020 clear_glyph_matrix (w->desired_matrix);
14021 if (!try_window (window, startp, 0))
14022 goto need_larger_matrices;
14023 }
14024 }
14025
14026 #if GLYPH_DEBUG
14027 debug_method_add (w, "forced window start");
14028 #endif
14029 goto done;
14030 }
14031
14032 /* Handle case where text has not changed, only point, and it has
14033 not moved off the frame, and we are not retrying after hscroll.
14034 (current_matrix_up_to_date_p is nonzero when retrying.) */
14035 if (current_matrix_up_to_date_p
14036 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14037 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14038 {
14039 switch (rc)
14040 {
14041 case CURSOR_MOVEMENT_SUCCESS:
14042 used_current_matrix_p = 1;
14043 goto done;
14044
14045 case CURSOR_MOVEMENT_MUST_SCROLL:
14046 goto try_to_scroll;
14047
14048 default:
14049 abort ();
14050 }
14051 }
14052 /* If current starting point was originally the beginning of a line
14053 but no longer is, find a new starting point. */
14054 else if (!NILP (w->start_at_line_beg)
14055 && !(CHARPOS (startp) <= BEGV
14056 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14057 {
14058 #if GLYPH_DEBUG
14059 debug_method_add (w, "recenter 1");
14060 #endif
14061 goto recenter;
14062 }
14063
14064 /* Try scrolling with try_window_id. Value is > 0 if update has
14065 been done, it is -1 if we know that the same window start will
14066 not work. It is 0 if unsuccessful for some other reason. */
14067 else if ((tem = try_window_id (w)) != 0)
14068 {
14069 #if GLYPH_DEBUG
14070 debug_method_add (w, "try_window_id %d", tem);
14071 #endif
14072
14073 if (fonts_changed_p)
14074 goto need_larger_matrices;
14075 if (tem > 0)
14076 goto done;
14077
14078 /* Otherwise try_window_id has returned -1 which means that we
14079 don't want the alternative below this comment to execute. */
14080 }
14081 else if (CHARPOS (startp) >= BEGV
14082 && CHARPOS (startp) <= ZV
14083 && PT >= CHARPOS (startp)
14084 && (CHARPOS (startp) < ZV
14085 /* Avoid starting at end of buffer. */
14086 || CHARPOS (startp) == BEGV
14087 || (XFASTINT (w->last_modified) >= MODIFF
14088 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14089 {
14090
14091 /* If first window line is a continuation line, and window start
14092 is inside the modified region, but the first change is before
14093 current window start, we must select a new window start.
14094
14095 However, if this is the result of a down-mouse event (e.g. by
14096 extending the mouse-drag-overlay), we don't want to select a
14097 new window start, since that would change the position under
14098 the mouse, resulting in an unwanted mouse-movement rather
14099 than a simple mouse-click. */
14100 if (NILP (w->start_at_line_beg)
14101 && NILP (do_mouse_tracking)
14102 && CHARPOS (startp) > BEGV
14103 && CHARPOS (startp) > BEG + beg_unchanged
14104 && CHARPOS (startp) <= Z - end_unchanged
14105 /* Even if w->start_at_line_beg is nil, a new window may
14106 start at a line_beg, since that's how set_buffer_window
14107 sets it. So, we need to check the return value of
14108 compute_window_start_on_continuation_line. (See also
14109 bug#197). */
14110 && XMARKER (w->start)->buffer == current_buffer
14111 && compute_window_start_on_continuation_line (w))
14112 {
14113 w->force_start = Qt;
14114 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14115 goto force_start;
14116 }
14117
14118 #if GLYPH_DEBUG
14119 debug_method_add (w, "same window start");
14120 #endif
14121
14122 /* Try to redisplay starting at same place as before.
14123 If point has not moved off frame, accept the results. */
14124 if (!current_matrix_up_to_date_p
14125 /* Don't use try_window_reusing_current_matrix in this case
14126 because a window scroll function can have changed the
14127 buffer. */
14128 || !NILP (Vwindow_scroll_functions)
14129 || MINI_WINDOW_P (w)
14130 || !(used_current_matrix_p
14131 = try_window_reusing_current_matrix (w)))
14132 {
14133 IF_DEBUG (debug_method_add (w, "1"));
14134 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14135 /* -1 means we need to scroll.
14136 0 means we need new matrices, but fonts_changed_p
14137 is set in that case, so we will detect it below. */
14138 goto try_to_scroll;
14139 }
14140
14141 if (fonts_changed_p)
14142 goto need_larger_matrices;
14143
14144 if (w->cursor.vpos >= 0)
14145 {
14146 if (!just_this_one_p
14147 || current_buffer->clip_changed
14148 || BEG_UNCHANGED < CHARPOS (startp))
14149 /* Forget any recorded base line for line number display. */
14150 w->base_line_number = Qnil;
14151
14152 if (!cursor_row_fully_visible_p (w, 1, 0))
14153 {
14154 clear_glyph_matrix (w->desired_matrix);
14155 last_line_misfit = 1;
14156 }
14157 /* Drop through and scroll. */
14158 else
14159 goto done;
14160 }
14161 else
14162 clear_glyph_matrix (w->desired_matrix);
14163 }
14164
14165 try_to_scroll:
14166
14167 w->last_modified = make_number (0);
14168 w->last_overlay_modified = make_number (0);
14169
14170 /* Redisplay the mode line. Select the buffer properly for that. */
14171 if (!update_mode_line)
14172 {
14173 update_mode_line = 1;
14174 w->update_mode_line = Qt;
14175 }
14176
14177 /* Try to scroll by specified few lines. */
14178 if ((scroll_conservatively
14179 || emacs_scroll_step
14180 || temp_scroll_step
14181 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14182 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14183 && CHARPOS (startp) >= BEGV
14184 && CHARPOS (startp) <= ZV)
14185 {
14186 /* The function returns -1 if new fonts were loaded, 1 if
14187 successful, 0 if not successful. */
14188 int ss = try_scrolling (window, just_this_one_p,
14189 scroll_conservatively,
14190 emacs_scroll_step,
14191 temp_scroll_step, last_line_misfit);
14192 switch (ss)
14193 {
14194 case SCROLLING_SUCCESS:
14195 goto done;
14196
14197 case SCROLLING_NEED_LARGER_MATRICES:
14198 goto need_larger_matrices;
14199
14200 case SCROLLING_FAILED:
14201 break;
14202
14203 default:
14204 abort ();
14205 }
14206 }
14207
14208 /* Finally, just choose a place to start which positions point
14209 according to user preferences. */
14210
14211 recenter:
14212
14213 #if GLYPH_DEBUG
14214 debug_method_add (w, "recenter");
14215 #endif
14216
14217 /* w->vscroll = 0; */
14218
14219 /* Forget any previously recorded base line for line number display. */
14220 if (!buffer_unchanged_p)
14221 w->base_line_number = Qnil;
14222
14223 /* Determine the window start relative to point. */
14224 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14225 it.current_y = it.last_visible_y;
14226 if (centering_position < 0)
14227 {
14228 int margin =
14229 scroll_margin > 0
14230 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14231 : 0;
14232 int scrolling_up = PT > CHARPOS (startp) + margin;
14233 Lisp_Object aggressive =
14234 scrolling_up
14235 ? BVAR (current_buffer, scroll_up_aggressively)
14236 : BVAR (current_buffer, scroll_down_aggressively);
14237
14238 if (!MINI_WINDOW_P (w)
14239 && scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive))
14240 {
14241 int pt_offset = 0;
14242
14243 /* Setting scroll-conservatively overrides
14244 scroll-*-aggressively. */
14245 if (!scroll_conservatively && NUMBERP (aggressive))
14246 {
14247 double float_amount = XFLOATINT (aggressive);
14248
14249 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14250 if (pt_offset == 0 && float_amount > 0)
14251 pt_offset = 1;
14252 if (pt_offset)
14253 margin -= 1;
14254 }
14255 /* Compute how much to move the window start backward from
14256 point so that point will be displayed where the user
14257 wants it. */
14258 if (scrolling_up)
14259 {
14260 centering_position = it.last_visible_y;
14261 if (pt_offset)
14262 centering_position -= pt_offset;
14263 centering_position -=
14264 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14265 /* Don't let point enter the scroll margin near top of
14266 the window. */
14267 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14268 centering_position = margin * FRAME_LINE_HEIGHT (f);
14269 }
14270 else
14271 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14272 }
14273 else
14274 /* Move backward from point half the height of the window. */
14275 centering_position = window_box_height (w) / 2;
14276 }
14277 move_it_vertically_backward (&it, centering_position);
14278
14279 xassert (IT_CHARPOS (it) >= BEGV);
14280
14281 /* The function move_it_vertically_backward may move over more
14282 than the specified y-distance. If it->w is small, e.g. a
14283 mini-buffer window, we may end up in front of the window's
14284 display area. Start displaying at the start of the line
14285 containing PT in this case. */
14286 if (it.current_y <= 0)
14287 {
14288 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14289 move_it_vertically_backward (&it, 0);
14290 it.current_y = 0;
14291 }
14292
14293 it.current_x = it.hpos = 0;
14294
14295 /* Set the window start position here explicitly, to avoid an
14296 infinite loop in case the functions in window-scroll-functions
14297 get errors. */
14298 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14299
14300 /* Run scroll hooks. */
14301 startp = run_window_scroll_functions (window, it.current.pos);
14302
14303 /* Redisplay the window. */
14304 if (!current_matrix_up_to_date_p
14305 || windows_or_buffers_changed
14306 || cursor_type_changed
14307 /* Don't use try_window_reusing_current_matrix in this case
14308 because it can have changed the buffer. */
14309 || !NILP (Vwindow_scroll_functions)
14310 || !just_this_one_p
14311 || MINI_WINDOW_P (w)
14312 || !(used_current_matrix_p
14313 = try_window_reusing_current_matrix (w)))
14314 try_window (window, startp, 0);
14315
14316 /* If new fonts have been loaded (due to fontsets), give up. We
14317 have to start a new redisplay since we need to re-adjust glyph
14318 matrices. */
14319 if (fonts_changed_p)
14320 goto need_larger_matrices;
14321
14322 /* If cursor did not appear assume that the middle of the window is
14323 in the first line of the window. Do it again with the next line.
14324 (Imagine a window of height 100, displaying two lines of height
14325 60. Moving back 50 from it->last_visible_y will end in the first
14326 line.) */
14327 if (w->cursor.vpos < 0)
14328 {
14329 if (!NILP (w->window_end_valid)
14330 && PT >= Z - XFASTINT (w->window_end_pos))
14331 {
14332 clear_glyph_matrix (w->desired_matrix);
14333 move_it_by_lines (&it, 1, 0);
14334 try_window (window, it.current.pos, 0);
14335 }
14336 else if (PT < IT_CHARPOS (it))
14337 {
14338 clear_glyph_matrix (w->desired_matrix);
14339 move_it_by_lines (&it, -1, 0);
14340 try_window (window, it.current.pos, 0);
14341 }
14342 else
14343 {
14344 /* Not much we can do about it. */
14345 }
14346 }
14347
14348 /* Consider the following case: Window starts at BEGV, there is
14349 invisible, intangible text at BEGV, so that display starts at
14350 some point START > BEGV. It can happen that we are called with
14351 PT somewhere between BEGV and START. Try to handle that case. */
14352 if (w->cursor.vpos < 0)
14353 {
14354 struct glyph_row *row = w->current_matrix->rows;
14355 if (row->mode_line_p)
14356 ++row;
14357 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14358 }
14359
14360 if (!cursor_row_fully_visible_p (w, 0, 0))
14361 {
14362 /* If vscroll is enabled, disable it and try again. */
14363 if (w->vscroll)
14364 {
14365 w->vscroll = 0;
14366 clear_glyph_matrix (w->desired_matrix);
14367 goto recenter;
14368 }
14369
14370 /* If centering point failed to make the whole line visible,
14371 put point at the top instead. That has to make the whole line
14372 visible, if it can be done. */
14373 if (centering_position == 0)
14374 goto done;
14375
14376 clear_glyph_matrix (w->desired_matrix);
14377 centering_position = 0;
14378 goto recenter;
14379 }
14380
14381 done:
14382
14383 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14384 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14385 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14386 ? Qt : Qnil);
14387
14388 /* Display the mode line, if we must. */
14389 if ((update_mode_line
14390 /* If window not full width, must redo its mode line
14391 if (a) the window to its side is being redone and
14392 (b) we do a frame-based redisplay. This is a consequence
14393 of how inverted lines are drawn in frame-based redisplay. */
14394 || (!just_this_one_p
14395 && !FRAME_WINDOW_P (f)
14396 && !WINDOW_FULL_WIDTH_P (w))
14397 /* Line number to display. */
14398 || INTEGERP (w->base_line_pos)
14399 /* Column number is displayed and different from the one displayed. */
14400 || (!NILP (w->column_number_displayed)
14401 && (XFASTINT (w->column_number_displayed) != current_column ())))
14402 /* This means that the window has a mode line. */
14403 && (WINDOW_WANTS_MODELINE_P (w)
14404 || WINDOW_WANTS_HEADER_LINE_P (w)))
14405 {
14406 display_mode_lines (w);
14407
14408 /* If mode line height has changed, arrange for a thorough
14409 immediate redisplay using the correct mode line height. */
14410 if (WINDOW_WANTS_MODELINE_P (w)
14411 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14412 {
14413 fonts_changed_p = 1;
14414 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14415 = DESIRED_MODE_LINE_HEIGHT (w);
14416 }
14417
14418 /* If header line height has changed, arrange for a thorough
14419 immediate redisplay using the correct header line height. */
14420 if (WINDOW_WANTS_HEADER_LINE_P (w)
14421 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14422 {
14423 fonts_changed_p = 1;
14424 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14425 = DESIRED_HEADER_LINE_HEIGHT (w);
14426 }
14427
14428 if (fonts_changed_p)
14429 goto need_larger_matrices;
14430 }
14431
14432 if (!line_number_displayed
14433 && !BUFFERP (w->base_line_pos))
14434 {
14435 w->base_line_pos = Qnil;
14436 w->base_line_number = Qnil;
14437 }
14438
14439 finish_menu_bars:
14440
14441 /* When we reach a frame's selected window, redo the frame's menu bar. */
14442 if (update_mode_line
14443 && EQ (FRAME_SELECTED_WINDOW (f), window))
14444 {
14445 int redisplay_menu_p = 0;
14446 int redisplay_tool_bar_p = 0;
14447
14448 if (FRAME_WINDOW_P (f))
14449 {
14450 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14451 || defined (HAVE_NS) || defined (USE_GTK)
14452 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14453 #else
14454 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14455 #endif
14456 }
14457 else
14458 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14459
14460 if (redisplay_menu_p)
14461 display_menu_bar (w);
14462
14463 #ifdef HAVE_WINDOW_SYSTEM
14464 if (FRAME_WINDOW_P (f))
14465 {
14466 #if defined (USE_GTK) || defined (HAVE_NS)
14467 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14468 #else
14469 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14470 && (FRAME_TOOL_BAR_LINES (f) > 0
14471 || !NILP (Vauto_resize_tool_bars));
14472 #endif
14473
14474 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14475 {
14476 ignore_mouse_drag_p = 1;
14477 }
14478 }
14479 #endif
14480 }
14481
14482 #ifdef HAVE_WINDOW_SYSTEM
14483 if (FRAME_WINDOW_P (f)
14484 && update_window_fringes (w, (just_this_one_p
14485 || (!used_current_matrix_p && !overlay_arrow_seen)
14486 || w->pseudo_window_p)))
14487 {
14488 update_begin (f);
14489 BLOCK_INPUT;
14490 if (draw_window_fringes (w, 1))
14491 x_draw_vertical_border (w);
14492 UNBLOCK_INPUT;
14493 update_end (f);
14494 }
14495 #endif /* HAVE_WINDOW_SYSTEM */
14496
14497 /* We go to this label, with fonts_changed_p nonzero,
14498 if it is necessary to try again using larger glyph matrices.
14499 We have to redeem the scroll bar even in this case,
14500 because the loop in redisplay_internal expects that. */
14501 need_larger_matrices:
14502 ;
14503 finish_scroll_bars:
14504
14505 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14506 {
14507 /* Set the thumb's position and size. */
14508 set_vertical_scroll_bar (w);
14509
14510 /* Note that we actually used the scroll bar attached to this
14511 window, so it shouldn't be deleted at the end of redisplay. */
14512 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14513 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14514 }
14515
14516 /* Restore current_buffer and value of point in it. The window
14517 update may have changed the buffer, so first make sure `opoint'
14518 is still valid (Bug#6177). */
14519 if (CHARPOS (opoint) < BEGV)
14520 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14521 else if (CHARPOS (opoint) > ZV)
14522 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14523 else
14524 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14525
14526 set_buffer_internal_1 (old);
14527 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14528 shorter. This can be caused by log truncation in *Messages*. */
14529 if (CHARPOS (lpoint) <= ZV)
14530 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14531
14532 unbind_to (count, Qnil);
14533 }
14534
14535
14536 /* Build the complete desired matrix of WINDOW with a window start
14537 buffer position POS.
14538
14539 Value is 1 if successful. It is zero if fonts were loaded during
14540 redisplay which makes re-adjusting glyph matrices necessary, and -1
14541 if point would appear in the scroll margins.
14542 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14543 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14544 set in FLAGS.) */
14545
14546 int
14547 try_window (Lisp_Object window, struct text_pos pos, int flags)
14548 {
14549 struct window *w = XWINDOW (window);
14550 struct it it;
14551 struct glyph_row *last_text_row = NULL;
14552 struct frame *f = XFRAME (w->frame);
14553
14554 /* Make POS the new window start. */
14555 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14556
14557 /* Mark cursor position as unknown. No overlay arrow seen. */
14558 w->cursor.vpos = -1;
14559 overlay_arrow_seen = 0;
14560
14561 /* Initialize iterator and info to start at POS. */
14562 start_display (&it, w, pos);
14563
14564 /* Display all lines of W. */
14565 while (it.current_y < it.last_visible_y)
14566 {
14567 if (display_line (&it))
14568 last_text_row = it.glyph_row - 1;
14569 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14570 return 0;
14571 }
14572
14573 /* Don't let the cursor end in the scroll margins. */
14574 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14575 && !MINI_WINDOW_P (w))
14576 {
14577 int this_scroll_margin;
14578
14579 if (scroll_margin > 0)
14580 {
14581 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14582 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14583 }
14584 else
14585 this_scroll_margin = 0;
14586
14587 if ((w->cursor.y >= 0 /* not vscrolled */
14588 && w->cursor.y < this_scroll_margin
14589 && CHARPOS (pos) > BEGV
14590 && IT_CHARPOS (it) < ZV)
14591 /* rms: considering make_cursor_line_fully_visible_p here
14592 seems to give wrong results. We don't want to recenter
14593 when the last line is partly visible, we want to allow
14594 that case to be handled in the usual way. */
14595 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14596 {
14597 w->cursor.vpos = -1;
14598 clear_glyph_matrix (w->desired_matrix);
14599 return -1;
14600 }
14601 }
14602
14603 /* If bottom moved off end of frame, change mode line percentage. */
14604 if (XFASTINT (w->window_end_pos) <= 0
14605 && Z != IT_CHARPOS (it))
14606 w->update_mode_line = Qt;
14607
14608 /* Set window_end_pos to the offset of the last character displayed
14609 on the window from the end of current_buffer. Set
14610 window_end_vpos to its row number. */
14611 if (last_text_row)
14612 {
14613 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14614 w->window_end_bytepos
14615 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14616 w->window_end_pos
14617 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14618 w->window_end_vpos
14619 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14620 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14621 ->displays_text_p);
14622 }
14623 else
14624 {
14625 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14626 w->window_end_pos = make_number (Z - ZV);
14627 w->window_end_vpos = make_number (0);
14628 }
14629
14630 /* But that is not valid info until redisplay finishes. */
14631 w->window_end_valid = Qnil;
14632 return 1;
14633 }
14634
14635
14636 \f
14637 /************************************************************************
14638 Window redisplay reusing current matrix when buffer has not changed
14639 ************************************************************************/
14640
14641 /* Try redisplay of window W showing an unchanged buffer with a
14642 different window start than the last time it was displayed by
14643 reusing its current matrix. Value is non-zero if successful.
14644 W->start is the new window start. */
14645
14646 static int
14647 try_window_reusing_current_matrix (struct window *w)
14648 {
14649 struct frame *f = XFRAME (w->frame);
14650 struct glyph_row *bottom_row;
14651 struct it it;
14652 struct run run;
14653 struct text_pos start, new_start;
14654 int nrows_scrolled, i;
14655 struct glyph_row *last_text_row;
14656 struct glyph_row *last_reused_text_row;
14657 struct glyph_row *start_row;
14658 int start_vpos, min_y, max_y;
14659
14660 #if GLYPH_DEBUG
14661 if (inhibit_try_window_reusing)
14662 return 0;
14663 #endif
14664
14665 if (/* This function doesn't handle terminal frames. */
14666 !FRAME_WINDOW_P (f)
14667 /* Don't try to reuse the display if windows have been split
14668 or such. */
14669 || windows_or_buffers_changed
14670 || cursor_type_changed)
14671 return 0;
14672
14673 /* Can't do this if region may have changed. */
14674 if ((!NILP (Vtransient_mark_mode)
14675 && !NILP (BVAR (current_buffer, mark_active)))
14676 || !NILP (w->region_showing)
14677 || !NILP (Vshow_trailing_whitespace))
14678 return 0;
14679
14680 /* If top-line visibility has changed, give up. */
14681 if (WINDOW_WANTS_HEADER_LINE_P (w)
14682 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14683 return 0;
14684
14685 /* Give up if old or new display is scrolled vertically. We could
14686 make this function handle this, but right now it doesn't. */
14687 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14688 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14689 return 0;
14690
14691 /* The variable new_start now holds the new window start. The old
14692 start `start' can be determined from the current matrix. */
14693 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14694 start = start_row->minpos;
14695 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14696
14697 /* Clear the desired matrix for the display below. */
14698 clear_glyph_matrix (w->desired_matrix);
14699
14700 if (CHARPOS (new_start) <= CHARPOS (start))
14701 {
14702 int first_row_y;
14703
14704 /* Don't use this method if the display starts with an ellipsis
14705 displayed for invisible text. It's not easy to handle that case
14706 below, and it's certainly not worth the effort since this is
14707 not a frequent case. */
14708 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14709 return 0;
14710
14711 IF_DEBUG (debug_method_add (w, "twu1"));
14712
14713 /* Display up to a row that can be reused. The variable
14714 last_text_row is set to the last row displayed that displays
14715 text. Note that it.vpos == 0 if or if not there is a
14716 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14717 start_display (&it, w, new_start);
14718 first_row_y = it.current_y;
14719 w->cursor.vpos = -1;
14720 last_text_row = last_reused_text_row = NULL;
14721
14722 while (it.current_y < it.last_visible_y
14723 && !fonts_changed_p)
14724 {
14725 /* If we have reached into the characters in the START row,
14726 that means the line boundaries have changed. So we
14727 can't start copying with the row START. Maybe it will
14728 work to start copying with the following row. */
14729 while (IT_CHARPOS (it) > CHARPOS (start))
14730 {
14731 /* Advance to the next row as the "start". */
14732 start_row++;
14733 start = start_row->minpos;
14734 /* If there are no more rows to try, or just one, give up. */
14735 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14736 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14737 || CHARPOS (start) == ZV)
14738 {
14739 clear_glyph_matrix (w->desired_matrix);
14740 return 0;
14741 }
14742
14743 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14744 }
14745 /* If we have reached alignment,
14746 we can copy the rest of the rows. */
14747 if (IT_CHARPOS (it) == CHARPOS (start))
14748 break;
14749
14750 if (display_line (&it))
14751 last_text_row = it.glyph_row - 1;
14752 }
14753
14754 /* A value of current_y < last_visible_y means that we stopped
14755 at the previous window start, which in turn means that we
14756 have at least one reusable row. */
14757 if (it.current_y < it.last_visible_y)
14758 {
14759 struct glyph_row *row;
14760
14761 /* IT.vpos always starts from 0; it counts text lines. */
14762 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14763
14764 /* Find PT if not already found in the lines displayed. */
14765 if (w->cursor.vpos < 0)
14766 {
14767 int dy = it.current_y - start_row->y;
14768
14769 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14770 row = row_containing_pos (w, PT, row, NULL, dy);
14771 if (row)
14772 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14773 dy, nrows_scrolled);
14774 else
14775 {
14776 clear_glyph_matrix (w->desired_matrix);
14777 return 0;
14778 }
14779 }
14780
14781 /* Scroll the display. Do it before the current matrix is
14782 changed. The problem here is that update has not yet
14783 run, i.e. part of the current matrix is not up to date.
14784 scroll_run_hook will clear the cursor, and use the
14785 current matrix to get the height of the row the cursor is
14786 in. */
14787 run.current_y = start_row->y;
14788 run.desired_y = it.current_y;
14789 run.height = it.last_visible_y - it.current_y;
14790
14791 if (run.height > 0 && run.current_y != run.desired_y)
14792 {
14793 update_begin (f);
14794 FRAME_RIF (f)->update_window_begin_hook (w);
14795 FRAME_RIF (f)->clear_window_mouse_face (w);
14796 FRAME_RIF (f)->scroll_run_hook (w, &run);
14797 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14798 update_end (f);
14799 }
14800
14801 /* Shift current matrix down by nrows_scrolled lines. */
14802 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14803 rotate_matrix (w->current_matrix,
14804 start_vpos,
14805 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14806 nrows_scrolled);
14807
14808 /* Disable lines that must be updated. */
14809 for (i = 0; i < nrows_scrolled; ++i)
14810 (start_row + i)->enabled_p = 0;
14811
14812 /* Re-compute Y positions. */
14813 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14814 max_y = it.last_visible_y;
14815 for (row = start_row + nrows_scrolled;
14816 row < bottom_row;
14817 ++row)
14818 {
14819 row->y = it.current_y;
14820 row->visible_height = row->height;
14821
14822 if (row->y < min_y)
14823 row->visible_height -= min_y - row->y;
14824 if (row->y + row->height > max_y)
14825 row->visible_height -= row->y + row->height - max_y;
14826 row->redraw_fringe_bitmaps_p = 1;
14827
14828 it.current_y += row->height;
14829
14830 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14831 last_reused_text_row = row;
14832 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14833 break;
14834 }
14835
14836 /* Disable lines in the current matrix which are now
14837 below the window. */
14838 for (++row; row < bottom_row; ++row)
14839 row->enabled_p = row->mode_line_p = 0;
14840 }
14841
14842 /* Update window_end_pos etc.; last_reused_text_row is the last
14843 reused row from the current matrix containing text, if any.
14844 The value of last_text_row is the last displayed line
14845 containing text. */
14846 if (last_reused_text_row)
14847 {
14848 w->window_end_bytepos
14849 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14850 w->window_end_pos
14851 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14852 w->window_end_vpos
14853 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14854 w->current_matrix));
14855 }
14856 else if (last_text_row)
14857 {
14858 w->window_end_bytepos
14859 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14860 w->window_end_pos
14861 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14862 w->window_end_vpos
14863 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14864 }
14865 else
14866 {
14867 /* This window must be completely empty. */
14868 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14869 w->window_end_pos = make_number (Z - ZV);
14870 w->window_end_vpos = make_number (0);
14871 }
14872 w->window_end_valid = Qnil;
14873
14874 /* Update hint: don't try scrolling again in update_window. */
14875 w->desired_matrix->no_scrolling_p = 1;
14876
14877 #if GLYPH_DEBUG
14878 debug_method_add (w, "try_window_reusing_current_matrix 1");
14879 #endif
14880 return 1;
14881 }
14882 else if (CHARPOS (new_start) > CHARPOS (start))
14883 {
14884 struct glyph_row *pt_row, *row;
14885 struct glyph_row *first_reusable_row;
14886 struct glyph_row *first_row_to_display;
14887 int dy;
14888 int yb = window_text_bottom_y (w);
14889
14890 /* Find the row starting at new_start, if there is one. Don't
14891 reuse a partially visible line at the end. */
14892 first_reusable_row = start_row;
14893 while (first_reusable_row->enabled_p
14894 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14895 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14896 < CHARPOS (new_start)))
14897 ++first_reusable_row;
14898
14899 /* Give up if there is no row to reuse. */
14900 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14901 || !first_reusable_row->enabled_p
14902 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14903 != CHARPOS (new_start)))
14904 return 0;
14905
14906 /* We can reuse fully visible rows beginning with
14907 first_reusable_row to the end of the window. Set
14908 first_row_to_display to the first row that cannot be reused.
14909 Set pt_row to the row containing point, if there is any. */
14910 pt_row = NULL;
14911 for (first_row_to_display = first_reusable_row;
14912 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14913 ++first_row_to_display)
14914 {
14915 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14916 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14917 pt_row = first_row_to_display;
14918 }
14919
14920 /* Start displaying at the start of first_row_to_display. */
14921 xassert (first_row_to_display->y < yb);
14922 init_to_row_start (&it, w, first_row_to_display);
14923
14924 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14925 - start_vpos);
14926 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14927 - nrows_scrolled);
14928 it.current_y = (first_row_to_display->y - first_reusable_row->y
14929 + WINDOW_HEADER_LINE_HEIGHT (w));
14930
14931 /* Display lines beginning with first_row_to_display in the
14932 desired matrix. Set last_text_row to the last row displayed
14933 that displays text. */
14934 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14935 if (pt_row == NULL)
14936 w->cursor.vpos = -1;
14937 last_text_row = NULL;
14938 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14939 if (display_line (&it))
14940 last_text_row = it.glyph_row - 1;
14941
14942 /* If point is in a reused row, adjust y and vpos of the cursor
14943 position. */
14944 if (pt_row)
14945 {
14946 w->cursor.vpos -= nrows_scrolled;
14947 w->cursor.y -= first_reusable_row->y - start_row->y;
14948 }
14949
14950 /* Give up if point isn't in a row displayed or reused. (This
14951 also handles the case where w->cursor.vpos < nrows_scrolled
14952 after the calls to display_line, which can happen with scroll
14953 margins. See bug#1295.) */
14954 if (w->cursor.vpos < 0)
14955 {
14956 clear_glyph_matrix (w->desired_matrix);
14957 return 0;
14958 }
14959
14960 /* Scroll the display. */
14961 run.current_y = first_reusable_row->y;
14962 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14963 run.height = it.last_visible_y - run.current_y;
14964 dy = run.current_y - run.desired_y;
14965
14966 if (run.height)
14967 {
14968 update_begin (f);
14969 FRAME_RIF (f)->update_window_begin_hook (w);
14970 FRAME_RIF (f)->clear_window_mouse_face (w);
14971 FRAME_RIF (f)->scroll_run_hook (w, &run);
14972 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14973 update_end (f);
14974 }
14975
14976 /* Adjust Y positions of reused rows. */
14977 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14978 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14979 max_y = it.last_visible_y;
14980 for (row = first_reusable_row; row < first_row_to_display; ++row)
14981 {
14982 row->y -= dy;
14983 row->visible_height = row->height;
14984 if (row->y < min_y)
14985 row->visible_height -= min_y - row->y;
14986 if (row->y + row->height > max_y)
14987 row->visible_height -= row->y + row->height - max_y;
14988 row->redraw_fringe_bitmaps_p = 1;
14989 }
14990
14991 /* Scroll the current matrix. */
14992 xassert (nrows_scrolled > 0);
14993 rotate_matrix (w->current_matrix,
14994 start_vpos,
14995 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14996 -nrows_scrolled);
14997
14998 /* Disable rows not reused. */
14999 for (row -= nrows_scrolled; row < bottom_row; ++row)
15000 row->enabled_p = 0;
15001
15002 /* Point may have moved to a different line, so we cannot assume that
15003 the previous cursor position is valid; locate the correct row. */
15004 if (pt_row)
15005 {
15006 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15007 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15008 row++)
15009 {
15010 w->cursor.vpos++;
15011 w->cursor.y = row->y;
15012 }
15013 if (row < bottom_row)
15014 {
15015 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15016 struct glyph *end = glyph + row->used[TEXT_AREA];
15017
15018 /* Can't use this optimization with bidi-reordered glyph
15019 rows, unless cursor is already at point. */
15020 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15021 {
15022 if (!(w->cursor.hpos >= 0
15023 && w->cursor.hpos < row->used[TEXT_AREA]
15024 && BUFFERP (glyph->object)
15025 && glyph->charpos == PT))
15026 return 0;
15027 }
15028 else
15029 for (; glyph < end
15030 && (!BUFFERP (glyph->object)
15031 || glyph->charpos < PT);
15032 glyph++)
15033 {
15034 w->cursor.hpos++;
15035 w->cursor.x += glyph->pixel_width;
15036 }
15037 }
15038 }
15039
15040 /* Adjust window end. A null value of last_text_row means that
15041 the window end is in reused rows which in turn means that
15042 only its vpos can have changed. */
15043 if (last_text_row)
15044 {
15045 w->window_end_bytepos
15046 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15047 w->window_end_pos
15048 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15049 w->window_end_vpos
15050 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15051 }
15052 else
15053 {
15054 w->window_end_vpos
15055 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15056 }
15057
15058 w->window_end_valid = Qnil;
15059 w->desired_matrix->no_scrolling_p = 1;
15060
15061 #if GLYPH_DEBUG
15062 debug_method_add (w, "try_window_reusing_current_matrix 2");
15063 #endif
15064 return 1;
15065 }
15066
15067 return 0;
15068 }
15069
15070
15071 \f
15072 /************************************************************************
15073 Window redisplay reusing current matrix when buffer has changed
15074 ************************************************************************/
15075
15076 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15077 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15078 EMACS_INT *, EMACS_INT *);
15079 static struct glyph_row *
15080 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15081 struct glyph_row *);
15082
15083
15084 /* Return the last row in MATRIX displaying text. If row START is
15085 non-null, start searching with that row. IT gives the dimensions
15086 of the display. Value is null if matrix is empty; otherwise it is
15087 a pointer to the row found. */
15088
15089 static struct glyph_row *
15090 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15091 struct glyph_row *start)
15092 {
15093 struct glyph_row *row, *row_found;
15094
15095 /* Set row_found to the last row in IT->w's current matrix
15096 displaying text. The loop looks funny but think of partially
15097 visible lines. */
15098 row_found = NULL;
15099 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15100 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15101 {
15102 xassert (row->enabled_p);
15103 row_found = row;
15104 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15105 break;
15106 ++row;
15107 }
15108
15109 return row_found;
15110 }
15111
15112
15113 /* Return the last row in the current matrix of W that is not affected
15114 by changes at the start of current_buffer that occurred since W's
15115 current matrix was built. Value is null if no such row exists.
15116
15117 BEG_UNCHANGED us the number of characters unchanged at the start of
15118 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15119 first changed character in current_buffer. Characters at positions <
15120 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15121 when the current matrix was built. */
15122
15123 static struct glyph_row *
15124 find_last_unchanged_at_beg_row (struct window *w)
15125 {
15126 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15127 struct glyph_row *row;
15128 struct glyph_row *row_found = NULL;
15129 int yb = window_text_bottom_y (w);
15130
15131 /* Find the last row displaying unchanged text. */
15132 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15133 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15134 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15135 ++row)
15136 {
15137 if (/* If row ends before first_changed_pos, it is unchanged,
15138 except in some case. */
15139 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15140 /* When row ends in ZV and we write at ZV it is not
15141 unchanged. */
15142 && !row->ends_at_zv_p
15143 /* When first_changed_pos is the end of a continued line,
15144 row is not unchanged because it may be no longer
15145 continued. */
15146 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15147 && (row->continued_p
15148 || row->exact_window_width_line_p)))
15149 row_found = row;
15150
15151 /* Stop if last visible row. */
15152 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15153 break;
15154 }
15155
15156 return row_found;
15157 }
15158
15159
15160 /* Find the first glyph row in the current matrix of W that is not
15161 affected by changes at the end of current_buffer since the
15162 time W's current matrix was built.
15163
15164 Return in *DELTA the number of chars by which buffer positions in
15165 unchanged text at the end of current_buffer must be adjusted.
15166
15167 Return in *DELTA_BYTES the corresponding number of bytes.
15168
15169 Value is null if no such row exists, i.e. all rows are affected by
15170 changes. */
15171
15172 static struct glyph_row *
15173 find_first_unchanged_at_end_row (struct window *w,
15174 EMACS_INT *delta, EMACS_INT *delta_bytes)
15175 {
15176 struct glyph_row *row;
15177 struct glyph_row *row_found = NULL;
15178
15179 *delta = *delta_bytes = 0;
15180
15181 /* Display must not have been paused, otherwise the current matrix
15182 is not up to date. */
15183 eassert (!NILP (w->window_end_valid));
15184
15185 /* A value of window_end_pos >= END_UNCHANGED means that the window
15186 end is in the range of changed text. If so, there is no
15187 unchanged row at the end of W's current matrix. */
15188 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15189 return NULL;
15190
15191 /* Set row to the last row in W's current matrix displaying text. */
15192 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15193
15194 /* If matrix is entirely empty, no unchanged row exists. */
15195 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15196 {
15197 /* The value of row is the last glyph row in the matrix having a
15198 meaningful buffer position in it. The end position of row
15199 corresponds to window_end_pos. This allows us to translate
15200 buffer positions in the current matrix to current buffer
15201 positions for characters not in changed text. */
15202 EMACS_INT Z_old =
15203 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15204 EMACS_INT Z_BYTE_old =
15205 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15206 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15207 struct glyph_row *first_text_row
15208 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15209
15210 *delta = Z - Z_old;
15211 *delta_bytes = Z_BYTE - Z_BYTE_old;
15212
15213 /* Set last_unchanged_pos to the buffer position of the last
15214 character in the buffer that has not been changed. Z is the
15215 index + 1 of the last character in current_buffer, i.e. by
15216 subtracting END_UNCHANGED we get the index of the last
15217 unchanged character, and we have to add BEG to get its buffer
15218 position. */
15219 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15220 last_unchanged_pos_old = last_unchanged_pos - *delta;
15221
15222 /* Search backward from ROW for a row displaying a line that
15223 starts at a minimum position >= last_unchanged_pos_old. */
15224 for (; row > first_text_row; --row)
15225 {
15226 /* This used to abort, but it can happen.
15227 It is ok to just stop the search instead here. KFS. */
15228 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15229 break;
15230
15231 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15232 row_found = row;
15233 }
15234 }
15235
15236 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15237
15238 return row_found;
15239 }
15240
15241
15242 /* Make sure that glyph rows in the current matrix of window W
15243 reference the same glyph memory as corresponding rows in the
15244 frame's frame matrix. This function is called after scrolling W's
15245 current matrix on a terminal frame in try_window_id and
15246 try_window_reusing_current_matrix. */
15247
15248 static void
15249 sync_frame_with_window_matrix_rows (struct window *w)
15250 {
15251 struct frame *f = XFRAME (w->frame);
15252 struct glyph_row *window_row, *window_row_end, *frame_row;
15253
15254 /* Preconditions: W must be a leaf window and full-width. Its frame
15255 must have a frame matrix. */
15256 xassert (NILP (w->hchild) && NILP (w->vchild));
15257 xassert (WINDOW_FULL_WIDTH_P (w));
15258 xassert (!FRAME_WINDOW_P (f));
15259
15260 /* If W is a full-width window, glyph pointers in W's current matrix
15261 have, by definition, to be the same as glyph pointers in the
15262 corresponding frame matrix. Note that frame matrices have no
15263 marginal areas (see build_frame_matrix). */
15264 window_row = w->current_matrix->rows;
15265 window_row_end = window_row + w->current_matrix->nrows;
15266 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15267 while (window_row < window_row_end)
15268 {
15269 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15270 struct glyph *end = window_row->glyphs[LAST_AREA];
15271
15272 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15273 frame_row->glyphs[TEXT_AREA] = start;
15274 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15275 frame_row->glyphs[LAST_AREA] = end;
15276
15277 /* Disable frame rows whose corresponding window rows have
15278 been disabled in try_window_id. */
15279 if (!window_row->enabled_p)
15280 frame_row->enabled_p = 0;
15281
15282 ++window_row, ++frame_row;
15283 }
15284 }
15285
15286
15287 /* Find the glyph row in window W containing CHARPOS. Consider all
15288 rows between START and END (not inclusive). END null means search
15289 all rows to the end of the display area of W. Value is the row
15290 containing CHARPOS or null. */
15291
15292 struct glyph_row *
15293 row_containing_pos (struct window *w, EMACS_INT charpos,
15294 struct glyph_row *start, struct glyph_row *end, int dy)
15295 {
15296 struct glyph_row *row = start;
15297 struct glyph_row *best_row = NULL;
15298 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15299 int last_y;
15300
15301 /* If we happen to start on a header-line, skip that. */
15302 if (row->mode_line_p)
15303 ++row;
15304
15305 if ((end && row >= end) || !row->enabled_p)
15306 return NULL;
15307
15308 last_y = window_text_bottom_y (w) - dy;
15309
15310 while (1)
15311 {
15312 /* Give up if we have gone too far. */
15313 if (end && row >= end)
15314 return NULL;
15315 /* This formerly returned if they were equal.
15316 I think that both quantities are of a "last plus one" type;
15317 if so, when they are equal, the row is within the screen. -- rms. */
15318 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15319 return NULL;
15320
15321 /* If it is in this row, return this row. */
15322 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15323 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15324 /* The end position of a row equals the start
15325 position of the next row. If CHARPOS is there, we
15326 would rather display it in the next line, except
15327 when this line ends in ZV. */
15328 && !row->ends_at_zv_p
15329 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15330 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15331 {
15332 struct glyph *g;
15333
15334 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15335 || (!best_row && !row->continued_p))
15336 return row;
15337 /* In bidi-reordered rows, there could be several rows
15338 occluding point, all of them belonging to the same
15339 continued line. We need to find the row which fits
15340 CHARPOS the best. */
15341 for (g = row->glyphs[TEXT_AREA];
15342 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15343 g++)
15344 {
15345 if (!STRINGP (g->object))
15346 {
15347 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15348 {
15349 mindif = eabs (g->charpos - charpos);
15350 best_row = row;
15351 /* Exact match always wins. */
15352 if (mindif == 0)
15353 return best_row;
15354 }
15355 }
15356 }
15357 }
15358 else if (best_row && !row->continued_p)
15359 return best_row;
15360 ++row;
15361 }
15362 }
15363
15364
15365 /* Try to redisplay window W by reusing its existing display. W's
15366 current matrix must be up to date when this function is called,
15367 i.e. window_end_valid must not be nil.
15368
15369 Value is
15370
15371 1 if display has been updated
15372 0 if otherwise unsuccessful
15373 -1 if redisplay with same window start is known not to succeed
15374
15375 The following steps are performed:
15376
15377 1. Find the last row in the current matrix of W that is not
15378 affected by changes at the start of current_buffer. If no such row
15379 is found, give up.
15380
15381 2. Find the first row in W's current matrix that is not affected by
15382 changes at the end of current_buffer. Maybe there is no such row.
15383
15384 3. Display lines beginning with the row + 1 found in step 1 to the
15385 row found in step 2 or, if step 2 didn't find a row, to the end of
15386 the window.
15387
15388 4. If cursor is not known to appear on the window, give up.
15389
15390 5. If display stopped at the row found in step 2, scroll the
15391 display and current matrix as needed.
15392
15393 6. Maybe display some lines at the end of W, if we must. This can
15394 happen under various circumstances, like a partially visible line
15395 becoming fully visible, or because newly displayed lines are displayed
15396 in smaller font sizes.
15397
15398 7. Update W's window end information. */
15399
15400 static int
15401 try_window_id (struct window *w)
15402 {
15403 struct frame *f = XFRAME (w->frame);
15404 struct glyph_matrix *current_matrix = w->current_matrix;
15405 struct glyph_matrix *desired_matrix = w->desired_matrix;
15406 struct glyph_row *last_unchanged_at_beg_row;
15407 struct glyph_row *first_unchanged_at_end_row;
15408 struct glyph_row *row;
15409 struct glyph_row *bottom_row;
15410 int bottom_vpos;
15411 struct it it;
15412 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15413 int dvpos, dy;
15414 struct text_pos start_pos;
15415 struct run run;
15416 int first_unchanged_at_end_vpos = 0;
15417 struct glyph_row *last_text_row, *last_text_row_at_end;
15418 struct text_pos start;
15419 EMACS_INT first_changed_charpos, last_changed_charpos;
15420
15421 #if GLYPH_DEBUG
15422 if (inhibit_try_window_id)
15423 return 0;
15424 #endif
15425
15426 /* This is handy for debugging. */
15427 #if 0
15428 #define GIVE_UP(X) \
15429 do { \
15430 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15431 return 0; \
15432 } while (0)
15433 #else
15434 #define GIVE_UP(X) return 0
15435 #endif
15436
15437 SET_TEXT_POS_FROM_MARKER (start, w->start);
15438
15439 /* Don't use this for mini-windows because these can show
15440 messages and mini-buffers, and we don't handle that here. */
15441 if (MINI_WINDOW_P (w))
15442 GIVE_UP (1);
15443
15444 /* This flag is used to prevent redisplay optimizations. */
15445 if (windows_or_buffers_changed || cursor_type_changed)
15446 GIVE_UP (2);
15447
15448 /* Verify that narrowing has not changed.
15449 Also verify that we were not told to prevent redisplay optimizations.
15450 It would be nice to further
15451 reduce the number of cases where this prevents try_window_id. */
15452 if (current_buffer->clip_changed
15453 || current_buffer->prevent_redisplay_optimizations_p)
15454 GIVE_UP (3);
15455
15456 /* Window must either use window-based redisplay or be full width. */
15457 if (!FRAME_WINDOW_P (f)
15458 && (!FRAME_LINE_INS_DEL_OK (f)
15459 || !WINDOW_FULL_WIDTH_P (w)))
15460 GIVE_UP (4);
15461
15462 /* Give up if point is known NOT to appear in W. */
15463 if (PT < CHARPOS (start))
15464 GIVE_UP (5);
15465
15466 /* Another way to prevent redisplay optimizations. */
15467 if (XFASTINT (w->last_modified) == 0)
15468 GIVE_UP (6);
15469
15470 /* Verify that window is not hscrolled. */
15471 if (XFASTINT (w->hscroll) != 0)
15472 GIVE_UP (7);
15473
15474 /* Verify that display wasn't paused. */
15475 if (NILP (w->window_end_valid))
15476 GIVE_UP (8);
15477
15478 /* Can't use this if highlighting a region because a cursor movement
15479 will do more than just set the cursor. */
15480 if (!NILP (Vtransient_mark_mode)
15481 && !NILP (BVAR (current_buffer, mark_active)))
15482 GIVE_UP (9);
15483
15484 /* Likewise if highlighting trailing whitespace. */
15485 if (!NILP (Vshow_trailing_whitespace))
15486 GIVE_UP (11);
15487
15488 /* Likewise if showing a region. */
15489 if (!NILP (w->region_showing))
15490 GIVE_UP (10);
15491
15492 /* Can't use this if overlay arrow position and/or string have
15493 changed. */
15494 if (overlay_arrows_changed_p ())
15495 GIVE_UP (12);
15496
15497 /* When word-wrap is on, adding a space to the first word of a
15498 wrapped line can change the wrap position, altering the line
15499 above it. It might be worthwhile to handle this more
15500 intelligently, but for now just redisplay from scratch. */
15501 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15502 GIVE_UP (21);
15503
15504 /* Under bidi reordering, adding or deleting a character in the
15505 beginning of a paragraph, before the first strong directional
15506 character, can change the base direction of the paragraph (unless
15507 the buffer specifies a fixed paragraph direction), which will
15508 require to redisplay the whole paragraph. It might be worthwhile
15509 to find the paragraph limits and widen the range of redisplayed
15510 lines to that, but for now just give up this optimization and
15511 redisplay from scratch. */
15512 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15513 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15514 GIVE_UP (22);
15515
15516 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15517 only if buffer has really changed. The reason is that the gap is
15518 initially at Z for freshly visited files. The code below would
15519 set end_unchanged to 0 in that case. */
15520 if (MODIFF > SAVE_MODIFF
15521 /* This seems to happen sometimes after saving a buffer. */
15522 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15523 {
15524 if (GPT - BEG < BEG_UNCHANGED)
15525 BEG_UNCHANGED = GPT - BEG;
15526 if (Z - GPT < END_UNCHANGED)
15527 END_UNCHANGED = Z - GPT;
15528 }
15529
15530 /* The position of the first and last character that has been changed. */
15531 first_changed_charpos = BEG + BEG_UNCHANGED;
15532 last_changed_charpos = Z - END_UNCHANGED;
15533
15534 /* If window starts after a line end, and the last change is in
15535 front of that newline, then changes don't affect the display.
15536 This case happens with stealth-fontification. Note that although
15537 the display is unchanged, glyph positions in the matrix have to
15538 be adjusted, of course. */
15539 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15540 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15541 && ((last_changed_charpos < CHARPOS (start)
15542 && CHARPOS (start) == BEGV)
15543 || (last_changed_charpos < CHARPOS (start) - 1
15544 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15545 {
15546 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15547 struct glyph_row *r0;
15548
15549 /* Compute how many chars/bytes have been added to or removed
15550 from the buffer. */
15551 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15552 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15553 Z_delta = Z - Z_old;
15554 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15555
15556 /* Give up if PT is not in the window. Note that it already has
15557 been checked at the start of try_window_id that PT is not in
15558 front of the window start. */
15559 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15560 GIVE_UP (13);
15561
15562 /* If window start is unchanged, we can reuse the whole matrix
15563 as is, after adjusting glyph positions. No need to compute
15564 the window end again, since its offset from Z hasn't changed. */
15565 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15566 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15567 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15568 /* PT must not be in a partially visible line. */
15569 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15570 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15571 {
15572 /* Adjust positions in the glyph matrix. */
15573 if (Z_delta || Z_delta_bytes)
15574 {
15575 struct glyph_row *r1
15576 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15577 increment_matrix_positions (w->current_matrix,
15578 MATRIX_ROW_VPOS (r0, current_matrix),
15579 MATRIX_ROW_VPOS (r1, current_matrix),
15580 Z_delta, Z_delta_bytes);
15581 }
15582
15583 /* Set the cursor. */
15584 row = row_containing_pos (w, PT, r0, NULL, 0);
15585 if (row)
15586 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15587 else
15588 abort ();
15589 return 1;
15590 }
15591 }
15592
15593 /* Handle the case that changes are all below what is displayed in
15594 the window, and that PT is in the window. This shortcut cannot
15595 be taken if ZV is visible in the window, and text has been added
15596 there that is visible in the window. */
15597 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15598 /* ZV is not visible in the window, or there are no
15599 changes at ZV, actually. */
15600 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15601 || first_changed_charpos == last_changed_charpos))
15602 {
15603 struct glyph_row *r0;
15604
15605 /* Give up if PT is not in the window. Note that it already has
15606 been checked at the start of try_window_id that PT is not in
15607 front of the window start. */
15608 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15609 GIVE_UP (14);
15610
15611 /* If window start is unchanged, we can reuse the whole matrix
15612 as is, without changing glyph positions since no text has
15613 been added/removed in front of the window end. */
15614 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15615 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15616 /* PT must not be in a partially visible line. */
15617 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15618 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15619 {
15620 /* We have to compute the window end anew since text
15621 could have been added/removed after it. */
15622 w->window_end_pos
15623 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15624 w->window_end_bytepos
15625 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15626
15627 /* Set the cursor. */
15628 row = row_containing_pos (w, PT, r0, NULL, 0);
15629 if (row)
15630 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15631 else
15632 abort ();
15633 return 2;
15634 }
15635 }
15636
15637 /* Give up if window start is in the changed area.
15638
15639 The condition used to read
15640
15641 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15642
15643 but why that was tested escapes me at the moment. */
15644 if (CHARPOS (start) >= first_changed_charpos
15645 && CHARPOS (start) <= last_changed_charpos)
15646 GIVE_UP (15);
15647
15648 /* Check that window start agrees with the start of the first glyph
15649 row in its current matrix. Check this after we know the window
15650 start is not in changed text, otherwise positions would not be
15651 comparable. */
15652 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15653 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15654 GIVE_UP (16);
15655
15656 /* Give up if the window ends in strings. Overlay strings
15657 at the end are difficult to handle, so don't try. */
15658 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15659 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15660 GIVE_UP (20);
15661
15662 /* Compute the position at which we have to start displaying new
15663 lines. Some of the lines at the top of the window might be
15664 reusable because they are not displaying changed text. Find the
15665 last row in W's current matrix not affected by changes at the
15666 start of current_buffer. Value is null if changes start in the
15667 first line of window. */
15668 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15669 if (last_unchanged_at_beg_row)
15670 {
15671 /* Avoid starting to display in the moddle of a character, a TAB
15672 for instance. This is easier than to set up the iterator
15673 exactly, and it's not a frequent case, so the additional
15674 effort wouldn't really pay off. */
15675 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15676 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15677 && last_unchanged_at_beg_row > w->current_matrix->rows)
15678 --last_unchanged_at_beg_row;
15679
15680 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15681 GIVE_UP (17);
15682
15683 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15684 GIVE_UP (18);
15685 start_pos = it.current.pos;
15686
15687 /* Start displaying new lines in the desired matrix at the same
15688 vpos we would use in the current matrix, i.e. below
15689 last_unchanged_at_beg_row. */
15690 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15691 current_matrix);
15692 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15693 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15694
15695 xassert (it.hpos == 0 && it.current_x == 0);
15696 }
15697 else
15698 {
15699 /* There are no reusable lines at the start of the window.
15700 Start displaying in the first text line. */
15701 start_display (&it, w, start);
15702 it.vpos = it.first_vpos;
15703 start_pos = it.current.pos;
15704 }
15705
15706 /* Find the first row that is not affected by changes at the end of
15707 the buffer. Value will be null if there is no unchanged row, in
15708 which case we must redisplay to the end of the window. delta
15709 will be set to the value by which buffer positions beginning with
15710 first_unchanged_at_end_row have to be adjusted due to text
15711 changes. */
15712 first_unchanged_at_end_row
15713 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15714 IF_DEBUG (debug_delta = delta);
15715 IF_DEBUG (debug_delta_bytes = delta_bytes);
15716
15717 /* Set stop_pos to the buffer position up to which we will have to
15718 display new lines. If first_unchanged_at_end_row != NULL, this
15719 is the buffer position of the start of the line displayed in that
15720 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15721 that we don't stop at a buffer position. */
15722 stop_pos = 0;
15723 if (first_unchanged_at_end_row)
15724 {
15725 xassert (last_unchanged_at_beg_row == NULL
15726 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15727
15728 /* If this is a continuation line, move forward to the next one
15729 that isn't. Changes in lines above affect this line.
15730 Caution: this may move first_unchanged_at_end_row to a row
15731 not displaying text. */
15732 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15733 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15734 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15735 < it.last_visible_y))
15736 ++first_unchanged_at_end_row;
15737
15738 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15739 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15740 >= it.last_visible_y))
15741 first_unchanged_at_end_row = NULL;
15742 else
15743 {
15744 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15745 + delta);
15746 first_unchanged_at_end_vpos
15747 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15748 xassert (stop_pos >= Z - END_UNCHANGED);
15749 }
15750 }
15751 else if (last_unchanged_at_beg_row == NULL)
15752 GIVE_UP (19);
15753
15754
15755 #if GLYPH_DEBUG
15756
15757 /* Either there is no unchanged row at the end, or the one we have
15758 now displays text. This is a necessary condition for the window
15759 end pos calculation at the end of this function. */
15760 xassert (first_unchanged_at_end_row == NULL
15761 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15762
15763 debug_last_unchanged_at_beg_vpos
15764 = (last_unchanged_at_beg_row
15765 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15766 : -1);
15767 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15768
15769 #endif /* GLYPH_DEBUG != 0 */
15770
15771
15772 /* Display new lines. Set last_text_row to the last new line
15773 displayed which has text on it, i.e. might end up as being the
15774 line where the window_end_vpos is. */
15775 w->cursor.vpos = -1;
15776 last_text_row = NULL;
15777 overlay_arrow_seen = 0;
15778 while (it.current_y < it.last_visible_y
15779 && !fonts_changed_p
15780 && (first_unchanged_at_end_row == NULL
15781 || IT_CHARPOS (it) < stop_pos))
15782 {
15783 if (display_line (&it))
15784 last_text_row = it.glyph_row - 1;
15785 }
15786
15787 if (fonts_changed_p)
15788 return -1;
15789
15790
15791 /* Compute differences in buffer positions, y-positions etc. for
15792 lines reused at the bottom of the window. Compute what we can
15793 scroll. */
15794 if (first_unchanged_at_end_row
15795 /* No lines reused because we displayed everything up to the
15796 bottom of the window. */
15797 && it.current_y < it.last_visible_y)
15798 {
15799 dvpos = (it.vpos
15800 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15801 current_matrix));
15802 dy = it.current_y - first_unchanged_at_end_row->y;
15803 run.current_y = first_unchanged_at_end_row->y;
15804 run.desired_y = run.current_y + dy;
15805 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15806 }
15807 else
15808 {
15809 delta = delta_bytes = dvpos = dy
15810 = run.current_y = run.desired_y = run.height = 0;
15811 first_unchanged_at_end_row = NULL;
15812 }
15813 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15814
15815
15816 /* Find the cursor if not already found. We have to decide whether
15817 PT will appear on this window (it sometimes doesn't, but this is
15818 not a very frequent case.) This decision has to be made before
15819 the current matrix is altered. A value of cursor.vpos < 0 means
15820 that PT is either in one of the lines beginning at
15821 first_unchanged_at_end_row or below the window. Don't care for
15822 lines that might be displayed later at the window end; as
15823 mentioned, this is not a frequent case. */
15824 if (w->cursor.vpos < 0)
15825 {
15826 /* Cursor in unchanged rows at the top? */
15827 if (PT < CHARPOS (start_pos)
15828 && last_unchanged_at_beg_row)
15829 {
15830 row = row_containing_pos (w, PT,
15831 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15832 last_unchanged_at_beg_row + 1, 0);
15833 if (row)
15834 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15835 }
15836
15837 /* Start from first_unchanged_at_end_row looking for PT. */
15838 else if (first_unchanged_at_end_row)
15839 {
15840 row = row_containing_pos (w, PT - delta,
15841 first_unchanged_at_end_row, NULL, 0);
15842 if (row)
15843 set_cursor_from_row (w, row, w->current_matrix, delta,
15844 delta_bytes, dy, dvpos);
15845 }
15846
15847 /* Give up if cursor was not found. */
15848 if (w->cursor.vpos < 0)
15849 {
15850 clear_glyph_matrix (w->desired_matrix);
15851 return -1;
15852 }
15853 }
15854
15855 /* Don't let the cursor end in the scroll margins. */
15856 {
15857 int this_scroll_margin, cursor_height;
15858
15859 this_scroll_margin = max (0, scroll_margin);
15860 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15861 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15862 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15863
15864 if ((w->cursor.y < this_scroll_margin
15865 && CHARPOS (start) > BEGV)
15866 /* Old redisplay didn't take scroll margin into account at the bottom,
15867 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15868 || (w->cursor.y + (make_cursor_line_fully_visible_p
15869 ? cursor_height + this_scroll_margin
15870 : 1)) > it.last_visible_y)
15871 {
15872 w->cursor.vpos = -1;
15873 clear_glyph_matrix (w->desired_matrix);
15874 return -1;
15875 }
15876 }
15877
15878 /* Scroll the display. Do it before changing the current matrix so
15879 that xterm.c doesn't get confused about where the cursor glyph is
15880 found. */
15881 if (dy && run.height)
15882 {
15883 update_begin (f);
15884
15885 if (FRAME_WINDOW_P (f))
15886 {
15887 FRAME_RIF (f)->update_window_begin_hook (w);
15888 FRAME_RIF (f)->clear_window_mouse_face (w);
15889 FRAME_RIF (f)->scroll_run_hook (w, &run);
15890 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15891 }
15892 else
15893 {
15894 /* Terminal frame. In this case, dvpos gives the number of
15895 lines to scroll by; dvpos < 0 means scroll up. */
15896 int from_vpos
15897 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15898 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15899 int end = (WINDOW_TOP_EDGE_LINE (w)
15900 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15901 + window_internal_height (w));
15902
15903 #if defined (HAVE_GPM) || defined (MSDOS)
15904 x_clear_window_mouse_face (w);
15905 #endif
15906 /* Perform the operation on the screen. */
15907 if (dvpos > 0)
15908 {
15909 /* Scroll last_unchanged_at_beg_row to the end of the
15910 window down dvpos lines. */
15911 set_terminal_window (f, end);
15912
15913 /* On dumb terminals delete dvpos lines at the end
15914 before inserting dvpos empty lines. */
15915 if (!FRAME_SCROLL_REGION_OK (f))
15916 ins_del_lines (f, end - dvpos, -dvpos);
15917
15918 /* Insert dvpos empty lines in front of
15919 last_unchanged_at_beg_row. */
15920 ins_del_lines (f, from, dvpos);
15921 }
15922 else if (dvpos < 0)
15923 {
15924 /* Scroll up last_unchanged_at_beg_vpos to the end of
15925 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15926 set_terminal_window (f, end);
15927
15928 /* Delete dvpos lines in front of
15929 last_unchanged_at_beg_vpos. ins_del_lines will set
15930 the cursor to the given vpos and emit |dvpos| delete
15931 line sequences. */
15932 ins_del_lines (f, from + dvpos, dvpos);
15933
15934 /* On a dumb terminal insert dvpos empty lines at the
15935 end. */
15936 if (!FRAME_SCROLL_REGION_OK (f))
15937 ins_del_lines (f, end + dvpos, -dvpos);
15938 }
15939
15940 set_terminal_window (f, 0);
15941 }
15942
15943 update_end (f);
15944 }
15945
15946 /* Shift reused rows of the current matrix to the right position.
15947 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15948 text. */
15949 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15950 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15951 if (dvpos < 0)
15952 {
15953 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15954 bottom_vpos, dvpos);
15955 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15956 bottom_vpos, 0);
15957 }
15958 else if (dvpos > 0)
15959 {
15960 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15961 bottom_vpos, dvpos);
15962 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15963 first_unchanged_at_end_vpos + dvpos, 0);
15964 }
15965
15966 /* For frame-based redisplay, make sure that current frame and window
15967 matrix are in sync with respect to glyph memory. */
15968 if (!FRAME_WINDOW_P (f))
15969 sync_frame_with_window_matrix_rows (w);
15970
15971 /* Adjust buffer positions in reused rows. */
15972 if (delta || delta_bytes)
15973 increment_matrix_positions (current_matrix,
15974 first_unchanged_at_end_vpos + dvpos,
15975 bottom_vpos, delta, delta_bytes);
15976
15977 /* Adjust Y positions. */
15978 if (dy)
15979 shift_glyph_matrix (w, current_matrix,
15980 first_unchanged_at_end_vpos + dvpos,
15981 bottom_vpos, dy);
15982
15983 if (first_unchanged_at_end_row)
15984 {
15985 first_unchanged_at_end_row += dvpos;
15986 if (first_unchanged_at_end_row->y >= it.last_visible_y
15987 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15988 first_unchanged_at_end_row = NULL;
15989 }
15990
15991 /* If scrolling up, there may be some lines to display at the end of
15992 the window. */
15993 last_text_row_at_end = NULL;
15994 if (dy < 0)
15995 {
15996 /* Scrolling up can leave for example a partially visible line
15997 at the end of the window to be redisplayed. */
15998 /* Set last_row to the glyph row in the current matrix where the
15999 window end line is found. It has been moved up or down in
16000 the matrix by dvpos. */
16001 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16002 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16003
16004 /* If last_row is the window end line, it should display text. */
16005 xassert (last_row->displays_text_p);
16006
16007 /* If window end line was partially visible before, begin
16008 displaying at that line. Otherwise begin displaying with the
16009 line following it. */
16010 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16011 {
16012 init_to_row_start (&it, w, last_row);
16013 it.vpos = last_vpos;
16014 it.current_y = last_row->y;
16015 }
16016 else
16017 {
16018 init_to_row_end (&it, w, last_row);
16019 it.vpos = 1 + last_vpos;
16020 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16021 ++last_row;
16022 }
16023
16024 /* We may start in a continuation line. If so, we have to
16025 get the right continuation_lines_width and current_x. */
16026 it.continuation_lines_width = last_row->continuation_lines_width;
16027 it.hpos = it.current_x = 0;
16028
16029 /* Display the rest of the lines at the window end. */
16030 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16031 while (it.current_y < it.last_visible_y
16032 && !fonts_changed_p)
16033 {
16034 /* Is it always sure that the display agrees with lines in
16035 the current matrix? I don't think so, so we mark rows
16036 displayed invalid in the current matrix by setting their
16037 enabled_p flag to zero. */
16038 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16039 if (display_line (&it))
16040 last_text_row_at_end = it.glyph_row - 1;
16041 }
16042 }
16043
16044 /* Update window_end_pos and window_end_vpos. */
16045 if (first_unchanged_at_end_row
16046 && !last_text_row_at_end)
16047 {
16048 /* Window end line if one of the preserved rows from the current
16049 matrix. Set row to the last row displaying text in current
16050 matrix starting at first_unchanged_at_end_row, after
16051 scrolling. */
16052 xassert (first_unchanged_at_end_row->displays_text_p);
16053 row = find_last_row_displaying_text (w->current_matrix, &it,
16054 first_unchanged_at_end_row);
16055 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16056
16057 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16058 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16059 w->window_end_vpos
16060 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16061 xassert (w->window_end_bytepos >= 0);
16062 IF_DEBUG (debug_method_add (w, "A"));
16063 }
16064 else if (last_text_row_at_end)
16065 {
16066 w->window_end_pos
16067 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16068 w->window_end_bytepos
16069 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16070 w->window_end_vpos
16071 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16072 xassert (w->window_end_bytepos >= 0);
16073 IF_DEBUG (debug_method_add (w, "B"));
16074 }
16075 else if (last_text_row)
16076 {
16077 /* We have displayed either to the end of the window or at the
16078 end of the window, i.e. the last row with text is to be found
16079 in the desired matrix. */
16080 w->window_end_pos
16081 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16082 w->window_end_bytepos
16083 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16084 w->window_end_vpos
16085 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16086 xassert (w->window_end_bytepos >= 0);
16087 }
16088 else if (first_unchanged_at_end_row == NULL
16089 && last_text_row == NULL
16090 && last_text_row_at_end == NULL)
16091 {
16092 /* Displayed to end of window, but no line containing text was
16093 displayed. Lines were deleted at the end of the window. */
16094 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16095 int vpos = XFASTINT (w->window_end_vpos);
16096 struct glyph_row *current_row = current_matrix->rows + vpos;
16097 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16098
16099 for (row = NULL;
16100 row == NULL && vpos >= first_vpos;
16101 --vpos, --current_row, --desired_row)
16102 {
16103 if (desired_row->enabled_p)
16104 {
16105 if (desired_row->displays_text_p)
16106 row = desired_row;
16107 }
16108 else if (current_row->displays_text_p)
16109 row = current_row;
16110 }
16111
16112 xassert (row != NULL);
16113 w->window_end_vpos = make_number (vpos + 1);
16114 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16115 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16116 xassert (w->window_end_bytepos >= 0);
16117 IF_DEBUG (debug_method_add (w, "C"));
16118 }
16119 else
16120 abort ();
16121
16122 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16123 debug_end_vpos = XFASTINT (w->window_end_vpos));
16124
16125 /* Record that display has not been completed. */
16126 w->window_end_valid = Qnil;
16127 w->desired_matrix->no_scrolling_p = 1;
16128 return 3;
16129
16130 #undef GIVE_UP
16131 }
16132
16133
16134 \f
16135 /***********************************************************************
16136 More debugging support
16137 ***********************************************************************/
16138
16139 #if GLYPH_DEBUG
16140
16141 void dump_glyph_row (struct glyph_row *, int, int);
16142 void dump_glyph_matrix (struct glyph_matrix *, int);
16143 void dump_glyph (struct glyph_row *, struct glyph *, int);
16144
16145
16146 /* Dump the contents of glyph matrix MATRIX on stderr.
16147
16148 GLYPHS 0 means don't show glyph contents.
16149 GLYPHS 1 means show glyphs in short form
16150 GLYPHS > 1 means show glyphs in long form. */
16151
16152 void
16153 dump_glyph_matrix (matrix, glyphs)
16154 struct glyph_matrix *matrix;
16155 int glyphs;
16156 {
16157 int i;
16158 for (i = 0; i < matrix->nrows; ++i)
16159 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16160 }
16161
16162
16163 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16164 the glyph row and area where the glyph comes from. */
16165
16166 void
16167 dump_glyph (row, glyph, area)
16168 struct glyph_row *row;
16169 struct glyph *glyph;
16170 int area;
16171 {
16172 if (glyph->type == CHAR_GLYPH)
16173 {
16174 fprintf (stderr,
16175 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16176 glyph - row->glyphs[TEXT_AREA],
16177 'C',
16178 glyph->charpos,
16179 (BUFFERP (glyph->object)
16180 ? 'B'
16181 : (STRINGP (glyph->object)
16182 ? 'S'
16183 : '-')),
16184 glyph->pixel_width,
16185 glyph->u.ch,
16186 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16187 ? glyph->u.ch
16188 : '.'),
16189 glyph->face_id,
16190 glyph->left_box_line_p,
16191 glyph->right_box_line_p);
16192 }
16193 else if (glyph->type == STRETCH_GLYPH)
16194 {
16195 fprintf (stderr,
16196 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16197 glyph - row->glyphs[TEXT_AREA],
16198 'S',
16199 glyph->charpos,
16200 (BUFFERP (glyph->object)
16201 ? 'B'
16202 : (STRINGP (glyph->object)
16203 ? 'S'
16204 : '-')),
16205 glyph->pixel_width,
16206 0,
16207 '.',
16208 glyph->face_id,
16209 glyph->left_box_line_p,
16210 glyph->right_box_line_p);
16211 }
16212 else if (glyph->type == IMAGE_GLYPH)
16213 {
16214 fprintf (stderr,
16215 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16216 glyph - row->glyphs[TEXT_AREA],
16217 'I',
16218 glyph->charpos,
16219 (BUFFERP (glyph->object)
16220 ? 'B'
16221 : (STRINGP (glyph->object)
16222 ? 'S'
16223 : '-')),
16224 glyph->pixel_width,
16225 glyph->u.img_id,
16226 '.',
16227 glyph->face_id,
16228 glyph->left_box_line_p,
16229 glyph->right_box_line_p);
16230 }
16231 else if (glyph->type == COMPOSITE_GLYPH)
16232 {
16233 fprintf (stderr,
16234 " %5d %4c %6d %c %3d 0x%05x",
16235 glyph - row->glyphs[TEXT_AREA],
16236 '+',
16237 glyph->charpos,
16238 (BUFFERP (glyph->object)
16239 ? 'B'
16240 : (STRINGP (glyph->object)
16241 ? 'S'
16242 : '-')),
16243 glyph->pixel_width,
16244 glyph->u.cmp.id);
16245 if (glyph->u.cmp.automatic)
16246 fprintf (stderr,
16247 "[%d-%d]",
16248 glyph->slice.cmp.from, glyph->slice.cmp.to);
16249 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16250 glyph->face_id,
16251 glyph->left_box_line_p,
16252 glyph->right_box_line_p);
16253 }
16254 }
16255
16256
16257 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16258 GLYPHS 0 means don't show glyph contents.
16259 GLYPHS 1 means show glyphs in short form
16260 GLYPHS > 1 means show glyphs in long form. */
16261
16262 void
16263 dump_glyph_row (row, vpos, glyphs)
16264 struct glyph_row *row;
16265 int vpos, glyphs;
16266 {
16267 if (glyphs != 1)
16268 {
16269 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16270 fprintf (stderr, "======================================================================\n");
16271
16272 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16273 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16274 vpos,
16275 MATRIX_ROW_START_CHARPOS (row),
16276 MATRIX_ROW_END_CHARPOS (row),
16277 row->used[TEXT_AREA],
16278 row->contains_overlapping_glyphs_p,
16279 row->enabled_p,
16280 row->truncated_on_left_p,
16281 row->truncated_on_right_p,
16282 row->continued_p,
16283 MATRIX_ROW_CONTINUATION_LINE_P (row),
16284 row->displays_text_p,
16285 row->ends_at_zv_p,
16286 row->fill_line_p,
16287 row->ends_in_middle_of_char_p,
16288 row->starts_in_middle_of_char_p,
16289 row->mouse_face_p,
16290 row->x,
16291 row->y,
16292 row->pixel_width,
16293 row->height,
16294 row->visible_height,
16295 row->ascent,
16296 row->phys_ascent);
16297 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16298 row->end.overlay_string_index,
16299 row->continuation_lines_width);
16300 fprintf (stderr, "%9d %5d\n",
16301 CHARPOS (row->start.string_pos),
16302 CHARPOS (row->end.string_pos));
16303 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16304 row->end.dpvec_index);
16305 }
16306
16307 if (glyphs > 1)
16308 {
16309 int area;
16310
16311 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16312 {
16313 struct glyph *glyph = row->glyphs[area];
16314 struct glyph *glyph_end = glyph + row->used[area];
16315
16316 /* Glyph for a line end in text. */
16317 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16318 ++glyph_end;
16319
16320 if (glyph < glyph_end)
16321 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16322
16323 for (; glyph < glyph_end; ++glyph)
16324 dump_glyph (row, glyph, area);
16325 }
16326 }
16327 else if (glyphs == 1)
16328 {
16329 int area;
16330
16331 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16332 {
16333 char *s = (char *) alloca (row->used[area] + 1);
16334 int i;
16335
16336 for (i = 0; i < row->used[area]; ++i)
16337 {
16338 struct glyph *glyph = row->glyphs[area] + i;
16339 if (glyph->type == CHAR_GLYPH
16340 && glyph->u.ch < 0x80
16341 && glyph->u.ch >= ' ')
16342 s[i] = glyph->u.ch;
16343 else
16344 s[i] = '.';
16345 }
16346
16347 s[i] = '\0';
16348 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16349 }
16350 }
16351 }
16352
16353
16354 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16355 Sdump_glyph_matrix, 0, 1, "p",
16356 doc: /* Dump the current matrix of the selected window to stderr.
16357 Shows contents of glyph row structures. With non-nil
16358 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16359 glyphs in short form, otherwise show glyphs in long form. */)
16360 (Lisp_Object glyphs)
16361 {
16362 struct window *w = XWINDOW (selected_window);
16363 struct buffer *buffer = XBUFFER (w->buffer);
16364
16365 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16366 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16367 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16368 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16369 fprintf (stderr, "=============================================\n");
16370 dump_glyph_matrix (w->current_matrix,
16371 NILP (glyphs) ? 0 : XINT (glyphs));
16372 return Qnil;
16373 }
16374
16375
16376 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16377 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16378 (void)
16379 {
16380 struct frame *f = XFRAME (selected_frame);
16381 dump_glyph_matrix (f->current_matrix, 1);
16382 return Qnil;
16383 }
16384
16385
16386 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16387 doc: /* Dump glyph row ROW to stderr.
16388 GLYPH 0 means don't dump glyphs.
16389 GLYPH 1 means dump glyphs in short form.
16390 GLYPH > 1 or omitted means dump glyphs in long form. */)
16391 (Lisp_Object row, Lisp_Object glyphs)
16392 {
16393 struct glyph_matrix *matrix;
16394 int vpos;
16395
16396 CHECK_NUMBER (row);
16397 matrix = XWINDOW (selected_window)->current_matrix;
16398 vpos = XINT (row);
16399 if (vpos >= 0 && vpos < matrix->nrows)
16400 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16401 vpos,
16402 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16403 return Qnil;
16404 }
16405
16406
16407 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16408 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16409 GLYPH 0 means don't dump glyphs.
16410 GLYPH 1 means dump glyphs in short form.
16411 GLYPH > 1 or omitted means dump glyphs in long form. */)
16412 (Lisp_Object row, Lisp_Object glyphs)
16413 {
16414 struct frame *sf = SELECTED_FRAME ();
16415 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16416 int vpos;
16417
16418 CHECK_NUMBER (row);
16419 vpos = XINT (row);
16420 if (vpos >= 0 && vpos < m->nrows)
16421 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16422 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16423 return Qnil;
16424 }
16425
16426
16427 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16428 doc: /* Toggle tracing of redisplay.
16429 With ARG, turn tracing on if and only if ARG is positive. */)
16430 (Lisp_Object arg)
16431 {
16432 if (NILP (arg))
16433 trace_redisplay_p = !trace_redisplay_p;
16434 else
16435 {
16436 arg = Fprefix_numeric_value (arg);
16437 trace_redisplay_p = XINT (arg) > 0;
16438 }
16439
16440 return Qnil;
16441 }
16442
16443
16444 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16445 doc: /* Like `format', but print result to stderr.
16446 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16447 (int nargs, Lisp_Object *args)
16448 {
16449 Lisp_Object s = Fformat (nargs, args);
16450 fprintf (stderr, "%s", SDATA (s));
16451 return Qnil;
16452 }
16453
16454 #endif /* GLYPH_DEBUG */
16455
16456
16457 \f
16458 /***********************************************************************
16459 Building Desired Matrix Rows
16460 ***********************************************************************/
16461
16462 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16463 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16464
16465 static struct glyph_row *
16466 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16467 {
16468 struct frame *f = XFRAME (WINDOW_FRAME (w));
16469 struct buffer *buffer = XBUFFER (w->buffer);
16470 struct buffer *old = current_buffer;
16471 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16472 int arrow_len = SCHARS (overlay_arrow_string);
16473 const unsigned char *arrow_end = arrow_string + arrow_len;
16474 const unsigned char *p;
16475 struct it it;
16476 int multibyte_p;
16477 int n_glyphs_before;
16478
16479 set_buffer_temp (buffer);
16480 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16481 it.glyph_row->used[TEXT_AREA] = 0;
16482 SET_TEXT_POS (it.position, 0, 0);
16483
16484 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16485 p = arrow_string;
16486 while (p < arrow_end)
16487 {
16488 Lisp_Object face, ilisp;
16489
16490 /* Get the next character. */
16491 if (multibyte_p)
16492 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16493 else
16494 {
16495 it.c = it.char_to_display = *p, it.len = 1;
16496 if (! ASCII_CHAR_P (it.c))
16497 it.char_to_display = BYTE8_TO_CHAR (it.c);
16498 }
16499 p += it.len;
16500
16501 /* Get its face. */
16502 ilisp = make_number (p - arrow_string);
16503 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16504 it.face_id = compute_char_face (f, it.char_to_display, face);
16505
16506 /* Compute its width, get its glyphs. */
16507 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16508 SET_TEXT_POS (it.position, -1, -1);
16509 PRODUCE_GLYPHS (&it);
16510
16511 /* If this character doesn't fit any more in the line, we have
16512 to remove some glyphs. */
16513 if (it.current_x > it.last_visible_x)
16514 {
16515 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16516 break;
16517 }
16518 }
16519
16520 set_buffer_temp (old);
16521 return it.glyph_row;
16522 }
16523
16524
16525 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16526 glyphs are only inserted for terminal frames since we can't really
16527 win with truncation glyphs when partially visible glyphs are
16528 involved. Which glyphs to insert is determined by
16529 produce_special_glyphs. */
16530
16531 static void
16532 insert_left_trunc_glyphs (struct it *it)
16533 {
16534 struct it truncate_it;
16535 struct glyph *from, *end, *to, *toend;
16536
16537 xassert (!FRAME_WINDOW_P (it->f));
16538
16539 /* Get the truncation glyphs. */
16540 truncate_it = *it;
16541 truncate_it.current_x = 0;
16542 truncate_it.face_id = DEFAULT_FACE_ID;
16543 truncate_it.glyph_row = &scratch_glyph_row;
16544 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16545 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16546 truncate_it.object = make_number (0);
16547 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16548
16549 /* Overwrite glyphs from IT with truncation glyphs. */
16550 if (!it->glyph_row->reversed_p)
16551 {
16552 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16553 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16554 to = it->glyph_row->glyphs[TEXT_AREA];
16555 toend = to + it->glyph_row->used[TEXT_AREA];
16556
16557 while (from < end)
16558 *to++ = *from++;
16559
16560 /* There may be padding glyphs left over. Overwrite them too. */
16561 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16562 {
16563 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16564 while (from < end)
16565 *to++ = *from++;
16566 }
16567
16568 if (to > toend)
16569 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16570 }
16571 else
16572 {
16573 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16574 that back to front. */
16575 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16576 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16577 toend = it->glyph_row->glyphs[TEXT_AREA];
16578 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16579
16580 while (from >= end && to >= toend)
16581 *to-- = *from--;
16582 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16583 {
16584 from =
16585 truncate_it.glyph_row->glyphs[TEXT_AREA]
16586 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16587 while (from >= end && to >= toend)
16588 *to-- = *from--;
16589 }
16590 if (from >= end)
16591 {
16592 /* Need to free some room before prepending additional
16593 glyphs. */
16594 int move_by = from - end + 1;
16595 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16596 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16597
16598 for ( ; g >= g0; g--)
16599 g[move_by] = *g;
16600 while (from >= end)
16601 *to-- = *from--;
16602 it->glyph_row->used[TEXT_AREA] += move_by;
16603 }
16604 }
16605 }
16606
16607
16608 /* Compute the pixel height and width of IT->glyph_row.
16609
16610 Most of the time, ascent and height of a display line will be equal
16611 to the max_ascent and max_height values of the display iterator
16612 structure. This is not the case if
16613
16614 1. We hit ZV without displaying anything. In this case, max_ascent
16615 and max_height will be zero.
16616
16617 2. We have some glyphs that don't contribute to the line height.
16618 (The glyph row flag contributes_to_line_height_p is for future
16619 pixmap extensions).
16620
16621 The first case is easily covered by using default values because in
16622 these cases, the line height does not really matter, except that it
16623 must not be zero. */
16624
16625 static void
16626 compute_line_metrics (struct it *it)
16627 {
16628 struct glyph_row *row = it->glyph_row;
16629
16630 if (FRAME_WINDOW_P (it->f))
16631 {
16632 int i, min_y, max_y;
16633
16634 /* The line may consist of one space only, that was added to
16635 place the cursor on it. If so, the row's height hasn't been
16636 computed yet. */
16637 if (row->height == 0)
16638 {
16639 if (it->max_ascent + it->max_descent == 0)
16640 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16641 row->ascent = it->max_ascent;
16642 row->height = it->max_ascent + it->max_descent;
16643 row->phys_ascent = it->max_phys_ascent;
16644 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16645 row->extra_line_spacing = it->max_extra_line_spacing;
16646 }
16647
16648 /* Compute the width of this line. */
16649 row->pixel_width = row->x;
16650 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16651 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16652
16653 xassert (row->pixel_width >= 0);
16654 xassert (row->ascent >= 0 && row->height > 0);
16655
16656 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16657 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16658
16659 /* If first line's physical ascent is larger than its logical
16660 ascent, use the physical ascent, and make the row taller.
16661 This makes accented characters fully visible. */
16662 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16663 && row->phys_ascent > row->ascent)
16664 {
16665 row->height += row->phys_ascent - row->ascent;
16666 row->ascent = row->phys_ascent;
16667 }
16668
16669 /* Compute how much of the line is visible. */
16670 row->visible_height = row->height;
16671
16672 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16673 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16674
16675 if (row->y < min_y)
16676 row->visible_height -= min_y - row->y;
16677 if (row->y + row->height > max_y)
16678 row->visible_height -= row->y + row->height - max_y;
16679 }
16680 else
16681 {
16682 row->pixel_width = row->used[TEXT_AREA];
16683 if (row->continued_p)
16684 row->pixel_width -= it->continuation_pixel_width;
16685 else if (row->truncated_on_right_p)
16686 row->pixel_width -= it->truncation_pixel_width;
16687 row->ascent = row->phys_ascent = 0;
16688 row->height = row->phys_height = row->visible_height = 1;
16689 row->extra_line_spacing = 0;
16690 }
16691
16692 /* Compute a hash code for this row. */
16693 {
16694 int area, i;
16695 row->hash = 0;
16696 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16697 for (i = 0; i < row->used[area]; ++i)
16698 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16699 + row->glyphs[area][i].u.val
16700 + row->glyphs[area][i].face_id
16701 + row->glyphs[area][i].padding_p
16702 + (row->glyphs[area][i].type << 2));
16703 }
16704
16705 it->max_ascent = it->max_descent = 0;
16706 it->max_phys_ascent = it->max_phys_descent = 0;
16707 }
16708
16709
16710 /* Append one space to the glyph row of iterator IT if doing a
16711 window-based redisplay. The space has the same face as
16712 IT->face_id. Value is non-zero if a space was added.
16713
16714 This function is called to make sure that there is always one glyph
16715 at the end of a glyph row that the cursor can be set on under
16716 window-systems. (If there weren't such a glyph we would not know
16717 how wide and tall a box cursor should be displayed).
16718
16719 At the same time this space let's a nicely handle clearing to the
16720 end of the line if the row ends in italic text. */
16721
16722 static int
16723 append_space_for_newline (struct it *it, int default_face_p)
16724 {
16725 if (FRAME_WINDOW_P (it->f))
16726 {
16727 int n = it->glyph_row->used[TEXT_AREA];
16728
16729 if (it->glyph_row->glyphs[TEXT_AREA] + n
16730 < it->glyph_row->glyphs[1 + TEXT_AREA])
16731 {
16732 /* Save some values that must not be changed.
16733 Must save IT->c and IT->len because otherwise
16734 ITERATOR_AT_END_P wouldn't work anymore after
16735 append_space_for_newline has been called. */
16736 enum display_element_type saved_what = it->what;
16737 int saved_c = it->c, saved_len = it->len;
16738 int saved_char_to_display = it->char_to_display;
16739 int saved_x = it->current_x;
16740 int saved_face_id = it->face_id;
16741 struct text_pos saved_pos;
16742 Lisp_Object saved_object;
16743 struct face *face;
16744
16745 saved_object = it->object;
16746 saved_pos = it->position;
16747
16748 it->what = IT_CHARACTER;
16749 memset (&it->position, 0, sizeof it->position);
16750 it->object = make_number (0);
16751 it->c = it->char_to_display = ' ';
16752 it->len = 1;
16753
16754 if (default_face_p)
16755 it->face_id = DEFAULT_FACE_ID;
16756 else if (it->face_before_selective_p)
16757 it->face_id = it->saved_face_id;
16758 face = FACE_FROM_ID (it->f, it->face_id);
16759 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16760
16761 PRODUCE_GLYPHS (it);
16762
16763 it->override_ascent = -1;
16764 it->constrain_row_ascent_descent_p = 0;
16765 it->current_x = saved_x;
16766 it->object = saved_object;
16767 it->position = saved_pos;
16768 it->what = saved_what;
16769 it->face_id = saved_face_id;
16770 it->len = saved_len;
16771 it->c = saved_c;
16772 it->char_to_display = saved_char_to_display;
16773 return 1;
16774 }
16775 }
16776
16777 return 0;
16778 }
16779
16780
16781 /* Extend the face of the last glyph in the text area of IT->glyph_row
16782 to the end of the display line. Called from display_line. If the
16783 glyph row is empty, add a space glyph to it so that we know the
16784 face to draw. Set the glyph row flag fill_line_p. If the glyph
16785 row is R2L, prepend a stretch glyph to cover the empty space to the
16786 left of the leftmost glyph. */
16787
16788 static void
16789 extend_face_to_end_of_line (struct it *it)
16790 {
16791 struct face *face;
16792 struct frame *f = it->f;
16793
16794 /* If line is already filled, do nothing. Non window-system frames
16795 get a grace of one more ``pixel'' because their characters are
16796 1-``pixel'' wide, so they hit the equality too early. This grace
16797 is needed only for R2L rows that are not continued, to produce
16798 one extra blank where we could display the cursor. */
16799 if (it->current_x >= it->last_visible_x
16800 + (!FRAME_WINDOW_P (f)
16801 && it->glyph_row->reversed_p
16802 && !it->glyph_row->continued_p))
16803 return;
16804
16805 /* Face extension extends the background and box of IT->face_id
16806 to the end of the line. If the background equals the background
16807 of the frame, we don't have to do anything. */
16808 if (it->face_before_selective_p)
16809 face = FACE_FROM_ID (f, it->saved_face_id);
16810 else
16811 face = FACE_FROM_ID (f, it->face_id);
16812
16813 if (FRAME_WINDOW_P (f)
16814 && it->glyph_row->displays_text_p
16815 && face->box == FACE_NO_BOX
16816 && face->background == FRAME_BACKGROUND_PIXEL (f)
16817 && !face->stipple
16818 && !it->glyph_row->reversed_p)
16819 return;
16820
16821 /* Set the glyph row flag indicating that the face of the last glyph
16822 in the text area has to be drawn to the end of the text area. */
16823 it->glyph_row->fill_line_p = 1;
16824
16825 /* If current character of IT is not ASCII, make sure we have the
16826 ASCII face. This will be automatically undone the next time
16827 get_next_display_element returns a multibyte character. Note
16828 that the character will always be single byte in unibyte
16829 text. */
16830 if (!ASCII_CHAR_P (it->c))
16831 {
16832 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16833 }
16834
16835 if (FRAME_WINDOW_P (f))
16836 {
16837 /* If the row is empty, add a space with the current face of IT,
16838 so that we know which face to draw. */
16839 if (it->glyph_row->used[TEXT_AREA] == 0)
16840 {
16841 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16842 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16843 it->glyph_row->used[TEXT_AREA] = 1;
16844 }
16845 #ifdef HAVE_WINDOW_SYSTEM
16846 if (it->glyph_row->reversed_p)
16847 {
16848 /* Prepend a stretch glyph to the row, such that the
16849 rightmost glyph will be drawn flushed all the way to the
16850 right margin of the window. The stretch glyph that will
16851 occupy the empty space, if any, to the left of the
16852 glyphs. */
16853 struct font *font = face->font ? face->font : FRAME_FONT (f);
16854 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16855 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16856 struct glyph *g;
16857 int row_width, stretch_ascent, stretch_width;
16858 struct text_pos saved_pos;
16859 int saved_face_id, saved_avoid_cursor;
16860
16861 for (row_width = 0, g = row_start; g < row_end; g++)
16862 row_width += g->pixel_width;
16863 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16864 if (stretch_width > 0)
16865 {
16866 stretch_ascent =
16867 (((it->ascent + it->descent)
16868 * FONT_BASE (font)) / FONT_HEIGHT (font));
16869 saved_pos = it->position;
16870 memset (&it->position, 0, sizeof it->position);
16871 saved_avoid_cursor = it->avoid_cursor_p;
16872 it->avoid_cursor_p = 1;
16873 saved_face_id = it->face_id;
16874 /* The last row's stretch glyph should get the default
16875 face, to avoid painting the rest of the window with
16876 the region face, if the region ends at ZV. */
16877 if (it->glyph_row->ends_at_zv_p)
16878 it->face_id = DEFAULT_FACE_ID;
16879 else
16880 it->face_id = face->id;
16881 append_stretch_glyph (it, make_number (0), stretch_width,
16882 it->ascent + it->descent, stretch_ascent);
16883 it->position = saved_pos;
16884 it->avoid_cursor_p = saved_avoid_cursor;
16885 it->face_id = saved_face_id;
16886 }
16887 }
16888 #endif /* HAVE_WINDOW_SYSTEM */
16889 }
16890 else
16891 {
16892 /* Save some values that must not be changed. */
16893 int saved_x = it->current_x;
16894 struct text_pos saved_pos;
16895 Lisp_Object saved_object;
16896 enum display_element_type saved_what = it->what;
16897 int saved_face_id = it->face_id;
16898
16899 saved_object = it->object;
16900 saved_pos = it->position;
16901
16902 it->what = IT_CHARACTER;
16903 memset (&it->position, 0, sizeof it->position);
16904 it->object = make_number (0);
16905 it->c = it->char_to_display = ' ';
16906 it->len = 1;
16907 /* The last row's blank glyphs should get the default face, to
16908 avoid painting the rest of the window with the region face,
16909 if the region ends at ZV. */
16910 if (it->glyph_row->ends_at_zv_p)
16911 it->face_id = DEFAULT_FACE_ID;
16912 else
16913 it->face_id = face->id;
16914
16915 PRODUCE_GLYPHS (it);
16916
16917 while (it->current_x <= it->last_visible_x)
16918 PRODUCE_GLYPHS (it);
16919
16920 /* Don't count these blanks really. It would let us insert a left
16921 truncation glyph below and make us set the cursor on them, maybe. */
16922 it->current_x = saved_x;
16923 it->object = saved_object;
16924 it->position = saved_pos;
16925 it->what = saved_what;
16926 it->face_id = saved_face_id;
16927 }
16928 }
16929
16930
16931 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16932 trailing whitespace. */
16933
16934 static int
16935 trailing_whitespace_p (EMACS_INT charpos)
16936 {
16937 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16938 int c = 0;
16939
16940 while (bytepos < ZV_BYTE
16941 && (c = FETCH_CHAR (bytepos),
16942 c == ' ' || c == '\t'))
16943 ++bytepos;
16944
16945 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16946 {
16947 if (bytepos != PT_BYTE)
16948 return 1;
16949 }
16950 return 0;
16951 }
16952
16953
16954 /* Highlight trailing whitespace, if any, in ROW. */
16955
16956 void
16957 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16958 {
16959 int used = row->used[TEXT_AREA];
16960
16961 if (used)
16962 {
16963 struct glyph *start = row->glyphs[TEXT_AREA];
16964 struct glyph *glyph = start + used - 1;
16965
16966 if (row->reversed_p)
16967 {
16968 /* Right-to-left rows need to be processed in the opposite
16969 direction, so swap the edge pointers. */
16970 glyph = start;
16971 start = row->glyphs[TEXT_AREA] + used - 1;
16972 }
16973
16974 /* Skip over glyphs inserted to display the cursor at the
16975 end of a line, for extending the face of the last glyph
16976 to the end of the line on terminals, and for truncation
16977 and continuation glyphs. */
16978 if (!row->reversed_p)
16979 {
16980 while (glyph >= start
16981 && glyph->type == CHAR_GLYPH
16982 && INTEGERP (glyph->object))
16983 --glyph;
16984 }
16985 else
16986 {
16987 while (glyph <= start
16988 && glyph->type == CHAR_GLYPH
16989 && INTEGERP (glyph->object))
16990 ++glyph;
16991 }
16992
16993 /* If last glyph is a space or stretch, and it's trailing
16994 whitespace, set the face of all trailing whitespace glyphs in
16995 IT->glyph_row to `trailing-whitespace'. */
16996 if ((row->reversed_p ? glyph <= start : glyph >= start)
16997 && BUFFERP (glyph->object)
16998 && (glyph->type == STRETCH_GLYPH
16999 || (glyph->type == CHAR_GLYPH
17000 && glyph->u.ch == ' '))
17001 && trailing_whitespace_p (glyph->charpos))
17002 {
17003 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17004 if (face_id < 0)
17005 return;
17006
17007 if (!row->reversed_p)
17008 {
17009 while (glyph >= start
17010 && BUFFERP (glyph->object)
17011 && (glyph->type == STRETCH_GLYPH
17012 || (glyph->type == CHAR_GLYPH
17013 && glyph->u.ch == ' ')))
17014 (glyph--)->face_id = face_id;
17015 }
17016 else
17017 {
17018 while (glyph <= start
17019 && BUFFERP (glyph->object)
17020 && (glyph->type == STRETCH_GLYPH
17021 || (glyph->type == CHAR_GLYPH
17022 && glyph->u.ch == ' ')))
17023 (glyph++)->face_id = face_id;
17024 }
17025 }
17026 }
17027 }
17028
17029
17030 /* Value is non-zero if glyph row ROW in window W should be
17031 used to hold the cursor. */
17032
17033 static int
17034 cursor_row_p (struct window *w, struct glyph_row *row)
17035 {
17036 int result = 1;
17037
17038 if (PT == CHARPOS (row->end.pos))
17039 {
17040 /* Suppose the row ends on a string.
17041 Unless the row is continued, that means it ends on a newline
17042 in the string. If it's anything other than a display string
17043 (e.g. a before-string from an overlay), we don't want the
17044 cursor there. (This heuristic seems to give the optimal
17045 behavior for the various types of multi-line strings.) */
17046 if (CHARPOS (row->end.string_pos) >= 0)
17047 {
17048 if (row->continued_p)
17049 result = 1;
17050 else
17051 {
17052 /* Check for `display' property. */
17053 struct glyph *beg = row->glyphs[TEXT_AREA];
17054 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17055 struct glyph *glyph;
17056
17057 result = 0;
17058 for (glyph = end; glyph >= beg; --glyph)
17059 if (STRINGP (glyph->object))
17060 {
17061 Lisp_Object prop
17062 = Fget_char_property (make_number (PT),
17063 Qdisplay, Qnil);
17064 result =
17065 (!NILP (prop)
17066 && display_prop_string_p (prop, glyph->object));
17067 break;
17068 }
17069 }
17070 }
17071 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17072 {
17073 /* If the row ends in middle of a real character,
17074 and the line is continued, we want the cursor here.
17075 That's because CHARPOS (ROW->end.pos) would equal
17076 PT if PT is before the character. */
17077 if (!row->ends_in_ellipsis_p)
17078 result = row->continued_p;
17079 else
17080 /* If the row ends in an ellipsis, then
17081 CHARPOS (ROW->end.pos) will equal point after the
17082 invisible text. We want that position to be displayed
17083 after the ellipsis. */
17084 result = 0;
17085 }
17086 /* If the row ends at ZV, display the cursor at the end of that
17087 row instead of at the start of the row below. */
17088 else if (row->ends_at_zv_p)
17089 result = 1;
17090 else
17091 result = 0;
17092 }
17093
17094 return result;
17095 }
17096
17097 \f
17098
17099 /* Push the display property PROP so that it will be rendered at the
17100 current position in IT. Return 1 if PROP was successfully pushed,
17101 0 otherwise. */
17102
17103 static int
17104 push_display_prop (struct it *it, Lisp_Object prop)
17105 {
17106 push_it (it);
17107
17108 if (STRINGP (prop))
17109 {
17110 if (SCHARS (prop) == 0)
17111 {
17112 pop_it (it);
17113 return 0;
17114 }
17115
17116 it->string = prop;
17117 it->multibyte_p = STRING_MULTIBYTE (it->string);
17118 it->current.overlay_string_index = -1;
17119 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17120 it->end_charpos = it->string_nchars = SCHARS (it->string);
17121 it->method = GET_FROM_STRING;
17122 it->stop_charpos = 0;
17123 }
17124 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17125 {
17126 it->method = GET_FROM_STRETCH;
17127 it->object = prop;
17128 }
17129 #ifdef HAVE_WINDOW_SYSTEM
17130 else if (IMAGEP (prop))
17131 {
17132 it->what = IT_IMAGE;
17133 it->image_id = lookup_image (it->f, prop);
17134 it->method = GET_FROM_IMAGE;
17135 }
17136 #endif /* HAVE_WINDOW_SYSTEM */
17137 else
17138 {
17139 pop_it (it); /* bogus display property, give up */
17140 return 0;
17141 }
17142
17143 return 1;
17144 }
17145
17146 /* Return the character-property PROP at the current position in IT. */
17147
17148 static Lisp_Object
17149 get_it_property (struct it *it, Lisp_Object prop)
17150 {
17151 Lisp_Object position;
17152
17153 if (STRINGP (it->object))
17154 position = make_number (IT_STRING_CHARPOS (*it));
17155 else if (BUFFERP (it->object))
17156 position = make_number (IT_CHARPOS (*it));
17157 else
17158 return Qnil;
17159
17160 return Fget_char_property (position, prop, it->object);
17161 }
17162
17163 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17164
17165 static void
17166 handle_line_prefix (struct it *it)
17167 {
17168 Lisp_Object prefix;
17169 if (it->continuation_lines_width > 0)
17170 {
17171 prefix = get_it_property (it, Qwrap_prefix);
17172 if (NILP (prefix))
17173 prefix = Vwrap_prefix;
17174 }
17175 else
17176 {
17177 prefix = get_it_property (it, Qline_prefix);
17178 if (NILP (prefix))
17179 prefix = Vline_prefix;
17180 }
17181 if (! NILP (prefix) && push_display_prop (it, prefix))
17182 {
17183 /* If the prefix is wider than the window, and we try to wrap
17184 it, it would acquire its own wrap prefix, and so on till the
17185 iterator stack overflows. So, don't wrap the prefix. */
17186 it->line_wrap = TRUNCATE;
17187 it->avoid_cursor_p = 1;
17188 }
17189 }
17190
17191 \f
17192
17193 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17194 only for R2L lines from display_line, when it decides that too many
17195 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17196 continued. */
17197 static void
17198 unproduce_glyphs (struct it *it, int n)
17199 {
17200 struct glyph *glyph, *end;
17201
17202 xassert (it->glyph_row);
17203 xassert (it->glyph_row->reversed_p);
17204 xassert (it->area == TEXT_AREA);
17205 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17206
17207 if (n > it->glyph_row->used[TEXT_AREA])
17208 n = it->glyph_row->used[TEXT_AREA];
17209 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17210 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17211 for ( ; glyph < end; glyph++)
17212 glyph[-n] = *glyph;
17213 }
17214
17215 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17216 and ROW->maxpos. */
17217 static void
17218 find_row_edges (struct it *it, struct glyph_row *row,
17219 EMACS_INT min_pos, EMACS_INT min_bpos,
17220 EMACS_INT max_pos, EMACS_INT max_bpos)
17221 {
17222 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17223 lines' rows is implemented for bidi-reordered rows. */
17224
17225 /* ROW->minpos is the value of min_pos, the minimal buffer position
17226 we have in ROW. */
17227 if (min_pos <= ZV)
17228 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17229 else
17230 /* We didn't find _any_ valid buffer positions in any of the
17231 glyphs, so we must trust the iterator's computed positions. */
17232 row->minpos = row->start.pos;
17233 if (max_pos <= 0)
17234 {
17235 max_pos = CHARPOS (it->current.pos);
17236 max_bpos = BYTEPOS (it->current.pos);
17237 }
17238
17239 /* Here are the various use-cases for ending the row, and the
17240 corresponding values for ROW->maxpos:
17241
17242 Line ends in a newline from buffer eol_pos + 1
17243 Line is continued from buffer max_pos + 1
17244 Line is truncated on right it->current.pos
17245 Line ends in a newline from string max_pos
17246 Line is continued from string max_pos
17247 Line is continued from display vector max_pos
17248 Line is entirely from a string min_pos == max_pos
17249 Line is entirely from a display vector min_pos == max_pos
17250 Line that ends at ZV ZV
17251
17252 If you discover other use-cases, please add them here as
17253 appropriate. */
17254 if (row->ends_at_zv_p)
17255 row->maxpos = it->current.pos;
17256 else if (row->used[TEXT_AREA])
17257 {
17258 if (row->ends_in_newline_from_string_p)
17259 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17260 else if (CHARPOS (it->eol_pos) > 0)
17261 SET_TEXT_POS (row->maxpos,
17262 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17263 else if (row->continued_p)
17264 {
17265 /* If max_pos is different from IT's current position, it
17266 means IT->method does not belong to the display element
17267 at max_pos. However, it also means that the display
17268 element at max_pos was displayed in its entirety on this
17269 line, which is equivalent to saying that the next line
17270 starts at the next buffer position. */
17271 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17272 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17273 else
17274 {
17275 INC_BOTH (max_pos, max_bpos);
17276 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17277 }
17278 }
17279 else if (row->truncated_on_right_p)
17280 /* display_line already called reseat_at_next_visible_line_start,
17281 which puts the iterator at the beginning of the next line, in
17282 the logical order. */
17283 row->maxpos = it->current.pos;
17284 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17285 /* A line that is entirely from a string/image/stretch... */
17286 row->maxpos = row->minpos;
17287 else
17288 abort ();
17289 }
17290 else
17291 row->maxpos = it->current.pos;
17292 }
17293
17294 /* Construct the glyph row IT->glyph_row in the desired matrix of
17295 IT->w from text at the current position of IT. See dispextern.h
17296 for an overview of struct it. Value is non-zero if
17297 IT->glyph_row displays text, as opposed to a line displaying ZV
17298 only. */
17299
17300 static int
17301 display_line (struct it *it)
17302 {
17303 struct glyph_row *row = it->glyph_row;
17304 Lisp_Object overlay_arrow_string;
17305 struct it wrap_it;
17306 int may_wrap = 0, wrap_x IF_LINT (= 0);
17307 int wrap_row_used = -1;
17308 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17309 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17310 int wrap_row_extra_line_spacing IF_LINT (= 0);
17311 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17312 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17313 int cvpos;
17314 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17315 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17316
17317 /* We always start displaying at hpos zero even if hscrolled. */
17318 xassert (it->hpos == 0 && it->current_x == 0);
17319
17320 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17321 >= it->w->desired_matrix->nrows)
17322 {
17323 it->w->nrows_scale_factor++;
17324 fonts_changed_p = 1;
17325 return 0;
17326 }
17327
17328 /* Is IT->w showing the region? */
17329 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17330
17331 /* Clear the result glyph row and enable it. */
17332 prepare_desired_row (row);
17333
17334 row->y = it->current_y;
17335 row->start = it->start;
17336 row->continuation_lines_width = it->continuation_lines_width;
17337 row->displays_text_p = 1;
17338 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17339 it->starts_in_middle_of_char_p = 0;
17340
17341 /* Arrange the overlays nicely for our purposes. Usually, we call
17342 display_line on only one line at a time, in which case this
17343 can't really hurt too much, or we call it on lines which appear
17344 one after another in the buffer, in which case all calls to
17345 recenter_overlay_lists but the first will be pretty cheap. */
17346 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17347
17348 /* Move over display elements that are not visible because we are
17349 hscrolled. This may stop at an x-position < IT->first_visible_x
17350 if the first glyph is partially visible or if we hit a line end. */
17351 if (it->current_x < it->first_visible_x)
17352 {
17353 this_line_min_pos = row->start.pos;
17354 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17355 MOVE_TO_POS | MOVE_TO_X);
17356 /* Record the smallest positions seen while we moved over
17357 display elements that are not visible. This is needed by
17358 redisplay_internal for optimizing the case where the cursor
17359 stays inside the same line. The rest of this function only
17360 considers positions that are actually displayed, so
17361 RECORD_MAX_MIN_POS will not otherwise record positions that
17362 are hscrolled to the left of the left edge of the window. */
17363 min_pos = CHARPOS (this_line_min_pos);
17364 min_bpos = BYTEPOS (this_line_min_pos);
17365 }
17366 else
17367 {
17368 /* We only do this when not calling `move_it_in_display_line_to'
17369 above, because move_it_in_display_line_to calls
17370 handle_line_prefix itself. */
17371 handle_line_prefix (it);
17372 }
17373
17374 /* Get the initial row height. This is either the height of the
17375 text hscrolled, if there is any, or zero. */
17376 row->ascent = it->max_ascent;
17377 row->height = it->max_ascent + it->max_descent;
17378 row->phys_ascent = it->max_phys_ascent;
17379 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17380 row->extra_line_spacing = it->max_extra_line_spacing;
17381
17382 /* Utility macro to record max and min buffer positions seen until now. */
17383 #define RECORD_MAX_MIN_POS(IT) \
17384 do \
17385 { \
17386 if (IT_CHARPOS (*(IT)) < min_pos) \
17387 { \
17388 min_pos = IT_CHARPOS (*(IT)); \
17389 min_bpos = IT_BYTEPOS (*(IT)); \
17390 } \
17391 if (IT_CHARPOS (*(IT)) > max_pos) \
17392 { \
17393 max_pos = IT_CHARPOS (*(IT)); \
17394 max_bpos = IT_BYTEPOS (*(IT)); \
17395 } \
17396 } \
17397 while (0)
17398
17399 /* Loop generating characters. The loop is left with IT on the next
17400 character to display. */
17401 while (1)
17402 {
17403 int n_glyphs_before, hpos_before, x_before;
17404 int x, nglyphs;
17405 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17406
17407 /* Retrieve the next thing to display. Value is zero if end of
17408 buffer reached. */
17409 if (!get_next_display_element (it))
17410 {
17411 /* Maybe add a space at the end of this line that is used to
17412 display the cursor there under X. Set the charpos of the
17413 first glyph of blank lines not corresponding to any text
17414 to -1. */
17415 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17416 row->exact_window_width_line_p = 1;
17417 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17418 || row->used[TEXT_AREA] == 0)
17419 {
17420 row->glyphs[TEXT_AREA]->charpos = -1;
17421 row->displays_text_p = 0;
17422
17423 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17424 && (!MINI_WINDOW_P (it->w)
17425 || (minibuf_level && EQ (it->window, minibuf_window))))
17426 row->indicate_empty_line_p = 1;
17427 }
17428
17429 it->continuation_lines_width = 0;
17430 row->ends_at_zv_p = 1;
17431 /* A row that displays right-to-left text must always have
17432 its last face extended all the way to the end of line,
17433 even if this row ends in ZV, because we still write to
17434 the screen left to right. */
17435 if (row->reversed_p)
17436 extend_face_to_end_of_line (it);
17437 break;
17438 }
17439
17440 /* Now, get the metrics of what we want to display. This also
17441 generates glyphs in `row' (which is IT->glyph_row). */
17442 n_glyphs_before = row->used[TEXT_AREA];
17443 x = it->current_x;
17444
17445 /* Remember the line height so far in case the next element doesn't
17446 fit on the line. */
17447 if (it->line_wrap != TRUNCATE)
17448 {
17449 ascent = it->max_ascent;
17450 descent = it->max_descent;
17451 phys_ascent = it->max_phys_ascent;
17452 phys_descent = it->max_phys_descent;
17453
17454 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17455 {
17456 if (IT_DISPLAYING_WHITESPACE (it))
17457 may_wrap = 1;
17458 else if (may_wrap)
17459 {
17460 wrap_it = *it;
17461 wrap_x = x;
17462 wrap_row_used = row->used[TEXT_AREA];
17463 wrap_row_ascent = row->ascent;
17464 wrap_row_height = row->height;
17465 wrap_row_phys_ascent = row->phys_ascent;
17466 wrap_row_phys_height = row->phys_height;
17467 wrap_row_extra_line_spacing = row->extra_line_spacing;
17468 wrap_row_min_pos = min_pos;
17469 wrap_row_min_bpos = min_bpos;
17470 wrap_row_max_pos = max_pos;
17471 wrap_row_max_bpos = max_bpos;
17472 may_wrap = 0;
17473 }
17474 }
17475 }
17476
17477 PRODUCE_GLYPHS (it);
17478
17479 /* If this display element was in marginal areas, continue with
17480 the next one. */
17481 if (it->area != TEXT_AREA)
17482 {
17483 row->ascent = max (row->ascent, it->max_ascent);
17484 row->height = max (row->height, it->max_ascent + it->max_descent);
17485 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17486 row->phys_height = max (row->phys_height,
17487 it->max_phys_ascent + it->max_phys_descent);
17488 row->extra_line_spacing = max (row->extra_line_spacing,
17489 it->max_extra_line_spacing);
17490 set_iterator_to_next (it, 1);
17491 continue;
17492 }
17493
17494 /* Does the display element fit on the line? If we truncate
17495 lines, we should draw past the right edge of the window. If
17496 we don't truncate, we want to stop so that we can display the
17497 continuation glyph before the right margin. If lines are
17498 continued, there are two possible strategies for characters
17499 resulting in more than 1 glyph (e.g. tabs): Display as many
17500 glyphs as possible in this line and leave the rest for the
17501 continuation line, or display the whole element in the next
17502 line. Original redisplay did the former, so we do it also. */
17503 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17504 hpos_before = it->hpos;
17505 x_before = x;
17506
17507 if (/* Not a newline. */
17508 nglyphs > 0
17509 /* Glyphs produced fit entirely in the line. */
17510 && it->current_x < it->last_visible_x)
17511 {
17512 it->hpos += nglyphs;
17513 row->ascent = max (row->ascent, it->max_ascent);
17514 row->height = max (row->height, it->max_ascent + it->max_descent);
17515 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17516 row->phys_height = max (row->phys_height,
17517 it->max_phys_ascent + it->max_phys_descent);
17518 row->extra_line_spacing = max (row->extra_line_spacing,
17519 it->max_extra_line_spacing);
17520 if (it->current_x - it->pixel_width < it->first_visible_x)
17521 row->x = x - it->first_visible_x;
17522 /* Record the maximum and minimum buffer positions seen so
17523 far in glyphs that will be displayed by this row. */
17524 if (it->bidi_p)
17525 RECORD_MAX_MIN_POS (it);
17526 }
17527 else
17528 {
17529 int i, new_x;
17530 struct glyph *glyph;
17531
17532 for (i = 0; i < nglyphs; ++i, x = new_x)
17533 {
17534 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17535 new_x = x + glyph->pixel_width;
17536
17537 if (/* Lines are continued. */
17538 it->line_wrap != TRUNCATE
17539 && (/* Glyph doesn't fit on the line. */
17540 new_x > it->last_visible_x
17541 /* Or it fits exactly on a window system frame. */
17542 || (new_x == it->last_visible_x
17543 && FRAME_WINDOW_P (it->f))))
17544 {
17545 /* End of a continued line. */
17546
17547 if (it->hpos == 0
17548 || (new_x == it->last_visible_x
17549 && FRAME_WINDOW_P (it->f)))
17550 {
17551 /* Current glyph is the only one on the line or
17552 fits exactly on the line. We must continue
17553 the line because we can't draw the cursor
17554 after the glyph. */
17555 row->continued_p = 1;
17556 it->current_x = new_x;
17557 it->continuation_lines_width += new_x;
17558 ++it->hpos;
17559 /* Record the maximum and minimum buffer
17560 positions seen so far in glyphs that will be
17561 displayed by this row. */
17562 if (it->bidi_p)
17563 RECORD_MAX_MIN_POS (it);
17564 if (i == nglyphs - 1)
17565 {
17566 /* If line-wrap is on, check if a previous
17567 wrap point was found. */
17568 if (wrap_row_used > 0
17569 /* Even if there is a previous wrap
17570 point, continue the line here as
17571 usual, if (i) the previous character
17572 was a space or tab AND (ii) the
17573 current character is not. */
17574 && (!may_wrap
17575 || IT_DISPLAYING_WHITESPACE (it)))
17576 goto back_to_wrap;
17577
17578 set_iterator_to_next (it, 1);
17579 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17580 {
17581 if (!get_next_display_element (it))
17582 {
17583 row->exact_window_width_line_p = 1;
17584 it->continuation_lines_width = 0;
17585 row->continued_p = 0;
17586 row->ends_at_zv_p = 1;
17587 }
17588 else if (ITERATOR_AT_END_OF_LINE_P (it))
17589 {
17590 row->continued_p = 0;
17591 row->exact_window_width_line_p = 1;
17592 }
17593 }
17594 }
17595 }
17596 else if (CHAR_GLYPH_PADDING_P (*glyph)
17597 && !FRAME_WINDOW_P (it->f))
17598 {
17599 /* A padding glyph that doesn't fit on this line.
17600 This means the whole character doesn't fit
17601 on the line. */
17602 if (row->reversed_p)
17603 unproduce_glyphs (it, row->used[TEXT_AREA]
17604 - n_glyphs_before);
17605 row->used[TEXT_AREA] = n_glyphs_before;
17606
17607 /* Fill the rest of the row with continuation
17608 glyphs like in 20.x. */
17609 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17610 < row->glyphs[1 + TEXT_AREA])
17611 produce_special_glyphs (it, IT_CONTINUATION);
17612
17613 row->continued_p = 1;
17614 it->current_x = x_before;
17615 it->continuation_lines_width += x_before;
17616
17617 /* Restore the height to what it was before the
17618 element not fitting on the line. */
17619 it->max_ascent = ascent;
17620 it->max_descent = descent;
17621 it->max_phys_ascent = phys_ascent;
17622 it->max_phys_descent = phys_descent;
17623 }
17624 else if (wrap_row_used > 0)
17625 {
17626 back_to_wrap:
17627 if (row->reversed_p)
17628 unproduce_glyphs (it,
17629 row->used[TEXT_AREA] - wrap_row_used);
17630 *it = wrap_it;
17631 it->continuation_lines_width += wrap_x;
17632 row->used[TEXT_AREA] = wrap_row_used;
17633 row->ascent = wrap_row_ascent;
17634 row->height = wrap_row_height;
17635 row->phys_ascent = wrap_row_phys_ascent;
17636 row->phys_height = wrap_row_phys_height;
17637 row->extra_line_spacing = wrap_row_extra_line_spacing;
17638 min_pos = wrap_row_min_pos;
17639 min_bpos = wrap_row_min_bpos;
17640 max_pos = wrap_row_max_pos;
17641 max_bpos = wrap_row_max_bpos;
17642 row->continued_p = 1;
17643 row->ends_at_zv_p = 0;
17644 row->exact_window_width_line_p = 0;
17645 it->continuation_lines_width += x;
17646
17647 /* Make sure that a non-default face is extended
17648 up to the right margin of the window. */
17649 extend_face_to_end_of_line (it);
17650 }
17651 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17652 {
17653 /* A TAB that extends past the right edge of the
17654 window. This produces a single glyph on
17655 window system frames. We leave the glyph in
17656 this row and let it fill the row, but don't
17657 consume the TAB. */
17658 it->continuation_lines_width += it->last_visible_x;
17659 row->ends_in_middle_of_char_p = 1;
17660 row->continued_p = 1;
17661 glyph->pixel_width = it->last_visible_x - x;
17662 it->starts_in_middle_of_char_p = 1;
17663 }
17664 else
17665 {
17666 /* Something other than a TAB that draws past
17667 the right edge of the window. Restore
17668 positions to values before the element. */
17669 if (row->reversed_p)
17670 unproduce_glyphs (it, row->used[TEXT_AREA]
17671 - (n_glyphs_before + i));
17672 row->used[TEXT_AREA] = n_glyphs_before + i;
17673
17674 /* Display continuation glyphs. */
17675 if (!FRAME_WINDOW_P (it->f))
17676 produce_special_glyphs (it, IT_CONTINUATION);
17677 row->continued_p = 1;
17678
17679 it->current_x = x_before;
17680 it->continuation_lines_width += x;
17681 extend_face_to_end_of_line (it);
17682
17683 if (nglyphs > 1 && i > 0)
17684 {
17685 row->ends_in_middle_of_char_p = 1;
17686 it->starts_in_middle_of_char_p = 1;
17687 }
17688
17689 /* Restore the height to what it was before the
17690 element not fitting on the line. */
17691 it->max_ascent = ascent;
17692 it->max_descent = descent;
17693 it->max_phys_ascent = phys_ascent;
17694 it->max_phys_descent = phys_descent;
17695 }
17696
17697 break;
17698 }
17699 else if (new_x > it->first_visible_x)
17700 {
17701 /* Increment number of glyphs actually displayed. */
17702 ++it->hpos;
17703
17704 /* Record the maximum and minimum buffer positions
17705 seen so far in glyphs that will be displayed by
17706 this row. */
17707 if (it->bidi_p)
17708 RECORD_MAX_MIN_POS (it);
17709
17710 if (x < it->first_visible_x)
17711 /* Glyph is partially visible, i.e. row starts at
17712 negative X position. */
17713 row->x = x - it->first_visible_x;
17714 }
17715 else
17716 {
17717 /* Glyph is completely off the left margin of the
17718 window. This should not happen because of the
17719 move_it_in_display_line at the start of this
17720 function, unless the text display area of the
17721 window is empty. */
17722 xassert (it->first_visible_x <= it->last_visible_x);
17723 }
17724 }
17725
17726 row->ascent = max (row->ascent, it->max_ascent);
17727 row->height = max (row->height, it->max_ascent + it->max_descent);
17728 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17729 row->phys_height = max (row->phys_height,
17730 it->max_phys_ascent + it->max_phys_descent);
17731 row->extra_line_spacing = max (row->extra_line_spacing,
17732 it->max_extra_line_spacing);
17733
17734 /* End of this display line if row is continued. */
17735 if (row->continued_p || row->ends_at_zv_p)
17736 break;
17737 }
17738
17739 at_end_of_line:
17740 /* Is this a line end? If yes, we're also done, after making
17741 sure that a non-default face is extended up to the right
17742 margin of the window. */
17743 if (ITERATOR_AT_END_OF_LINE_P (it))
17744 {
17745 int used_before = row->used[TEXT_AREA];
17746
17747 row->ends_in_newline_from_string_p = STRINGP (it->object);
17748
17749 /* Add a space at the end of the line that is used to
17750 display the cursor there. */
17751 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17752 append_space_for_newline (it, 0);
17753
17754 /* Extend the face to the end of the line. */
17755 extend_face_to_end_of_line (it);
17756
17757 /* Make sure we have the position. */
17758 if (used_before == 0)
17759 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17760
17761 /* Record the position of the newline, for use in
17762 find_row_edges. */
17763 it->eol_pos = it->current.pos;
17764
17765 /* Consume the line end. This skips over invisible lines. */
17766 set_iterator_to_next (it, 1);
17767 it->continuation_lines_width = 0;
17768 break;
17769 }
17770
17771 /* Proceed with next display element. Note that this skips
17772 over lines invisible because of selective display. */
17773 set_iterator_to_next (it, 1);
17774
17775 /* If we truncate lines, we are done when the last displayed
17776 glyphs reach past the right margin of the window. */
17777 if (it->line_wrap == TRUNCATE
17778 && (FRAME_WINDOW_P (it->f)
17779 ? (it->current_x >= it->last_visible_x)
17780 : (it->current_x > it->last_visible_x)))
17781 {
17782 /* Maybe add truncation glyphs. */
17783 if (!FRAME_WINDOW_P (it->f))
17784 {
17785 int i, n;
17786
17787 if (!row->reversed_p)
17788 {
17789 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17790 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17791 break;
17792 }
17793 else
17794 {
17795 for (i = 0; i < row->used[TEXT_AREA]; i++)
17796 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17797 break;
17798 /* Remove any padding glyphs at the front of ROW, to
17799 make room for the truncation glyphs we will be
17800 adding below. The loop below always inserts at
17801 least one truncation glyph, so also remove the
17802 last glyph added to ROW. */
17803 unproduce_glyphs (it, i + 1);
17804 /* Adjust i for the loop below. */
17805 i = row->used[TEXT_AREA] - (i + 1);
17806 }
17807
17808 for (n = row->used[TEXT_AREA]; i < n; ++i)
17809 {
17810 row->used[TEXT_AREA] = i;
17811 produce_special_glyphs (it, IT_TRUNCATION);
17812 }
17813 }
17814 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17815 {
17816 /* Don't truncate if we can overflow newline into fringe. */
17817 if (!get_next_display_element (it))
17818 {
17819 it->continuation_lines_width = 0;
17820 row->ends_at_zv_p = 1;
17821 row->exact_window_width_line_p = 1;
17822 break;
17823 }
17824 if (ITERATOR_AT_END_OF_LINE_P (it))
17825 {
17826 row->exact_window_width_line_p = 1;
17827 goto at_end_of_line;
17828 }
17829 }
17830
17831 row->truncated_on_right_p = 1;
17832 it->continuation_lines_width = 0;
17833 reseat_at_next_visible_line_start (it, 0);
17834 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17835 it->hpos = hpos_before;
17836 it->current_x = x_before;
17837 break;
17838 }
17839 }
17840
17841 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17842 at the left window margin. */
17843 if (it->first_visible_x
17844 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17845 {
17846 if (!FRAME_WINDOW_P (it->f))
17847 insert_left_trunc_glyphs (it);
17848 row->truncated_on_left_p = 1;
17849 }
17850
17851 /* Remember the position at which this line ends.
17852
17853 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17854 cannot be before the call to find_row_edges below, since that is
17855 where these positions are determined. */
17856 row->end = it->current;
17857 if (!it->bidi_p)
17858 {
17859 row->minpos = row->start.pos;
17860 row->maxpos = row->end.pos;
17861 }
17862 else
17863 {
17864 /* ROW->minpos and ROW->maxpos must be the smallest and
17865 `1 + the largest' buffer positions in ROW. But if ROW was
17866 bidi-reordered, these two positions can be anywhere in the
17867 row, so we must determine them now. */
17868 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17869 }
17870
17871 /* If the start of this line is the overlay arrow-position, then
17872 mark this glyph row as the one containing the overlay arrow.
17873 This is clearly a mess with variable size fonts. It would be
17874 better to let it be displayed like cursors under X. */
17875 if ((row->displays_text_p || !overlay_arrow_seen)
17876 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17877 !NILP (overlay_arrow_string)))
17878 {
17879 /* Overlay arrow in window redisplay is a fringe bitmap. */
17880 if (STRINGP (overlay_arrow_string))
17881 {
17882 struct glyph_row *arrow_row
17883 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17884 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17885 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17886 struct glyph *p = row->glyphs[TEXT_AREA];
17887 struct glyph *p2, *end;
17888
17889 /* Copy the arrow glyphs. */
17890 while (glyph < arrow_end)
17891 *p++ = *glyph++;
17892
17893 /* Throw away padding glyphs. */
17894 p2 = p;
17895 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17896 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17897 ++p2;
17898 if (p2 > p)
17899 {
17900 while (p2 < end)
17901 *p++ = *p2++;
17902 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17903 }
17904 }
17905 else
17906 {
17907 xassert (INTEGERP (overlay_arrow_string));
17908 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17909 }
17910 overlay_arrow_seen = 1;
17911 }
17912
17913 /* Compute pixel dimensions of this line. */
17914 compute_line_metrics (it);
17915
17916 /* Record whether this row ends inside an ellipsis. */
17917 row->ends_in_ellipsis_p
17918 = (it->method == GET_FROM_DISPLAY_VECTOR
17919 && it->ellipsis_p);
17920
17921 /* Save fringe bitmaps in this row. */
17922 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17923 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17924 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17925 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17926
17927 it->left_user_fringe_bitmap = 0;
17928 it->left_user_fringe_face_id = 0;
17929 it->right_user_fringe_bitmap = 0;
17930 it->right_user_fringe_face_id = 0;
17931
17932 /* Maybe set the cursor. */
17933 cvpos = it->w->cursor.vpos;
17934 if ((cvpos < 0
17935 /* In bidi-reordered rows, keep checking for proper cursor
17936 position even if one has been found already, because buffer
17937 positions in such rows change non-linearly with ROW->VPOS,
17938 when a line is continued. One exception: when we are at ZV,
17939 display cursor on the first suitable glyph row, since all
17940 the empty rows after that also have their position set to ZV. */
17941 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17942 lines' rows is implemented for bidi-reordered rows. */
17943 || (it->bidi_p
17944 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17945 && PT >= MATRIX_ROW_START_CHARPOS (row)
17946 && PT <= MATRIX_ROW_END_CHARPOS (row)
17947 && cursor_row_p (it->w, row))
17948 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17949
17950 /* Highlight trailing whitespace. */
17951 if (!NILP (Vshow_trailing_whitespace))
17952 highlight_trailing_whitespace (it->f, it->glyph_row);
17953
17954 /* Prepare for the next line. This line starts horizontally at (X
17955 HPOS) = (0 0). Vertical positions are incremented. As a
17956 convenience for the caller, IT->glyph_row is set to the next
17957 row to be used. */
17958 it->current_x = it->hpos = 0;
17959 it->current_y += row->height;
17960 SET_TEXT_POS (it->eol_pos, 0, 0);
17961 ++it->vpos;
17962 ++it->glyph_row;
17963 /* The next row should by default use the same value of the
17964 reversed_p flag as this one. set_iterator_to_next decides when
17965 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17966 the flag accordingly. */
17967 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17968 it->glyph_row->reversed_p = row->reversed_p;
17969 it->start = row->end;
17970 return row->displays_text_p;
17971
17972 #undef RECORD_MAX_MIN_POS
17973 }
17974
17975 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17976 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17977 doc: /* Return paragraph direction at point in BUFFER.
17978 Value is either `left-to-right' or `right-to-left'.
17979 If BUFFER is omitted or nil, it defaults to the current buffer.
17980
17981 Paragraph direction determines how the text in the paragraph is displayed.
17982 In left-to-right paragraphs, text begins at the left margin of the window
17983 and the reading direction is generally left to right. In right-to-left
17984 paragraphs, text begins at the right margin and is read from right to left.
17985
17986 See also `bidi-paragraph-direction'. */)
17987 (Lisp_Object buffer)
17988 {
17989 struct buffer *buf = current_buffer;
17990 struct buffer *old = buf;
17991
17992 if (! NILP (buffer))
17993 {
17994 CHECK_BUFFER (buffer);
17995 buf = XBUFFER (buffer);
17996 }
17997
17998 if (NILP (BVAR (buf, bidi_display_reordering)))
17999 return Qleft_to_right;
18000 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18001 return BVAR (buf, bidi_paragraph_direction);
18002 else
18003 {
18004 /* Determine the direction from buffer text. We could try to
18005 use current_matrix if it is up to date, but this seems fast
18006 enough as it is. */
18007 struct bidi_it itb;
18008 EMACS_INT pos = BUF_PT (buf);
18009 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18010 int c;
18011
18012 set_buffer_temp (buf);
18013 /* bidi_paragraph_init finds the base direction of the paragraph
18014 by searching forward from paragraph start. We need the base
18015 direction of the current or _previous_ paragraph, so we need
18016 to make sure we are within that paragraph. To that end, find
18017 the previous non-empty line. */
18018 if (pos >= ZV && pos > BEGV)
18019 {
18020 pos--;
18021 bytepos = CHAR_TO_BYTE (pos);
18022 }
18023 while ((c = FETCH_BYTE (bytepos)) == '\n'
18024 || c == ' ' || c == '\t' || c == '\f')
18025 {
18026 if (bytepos <= BEGV_BYTE)
18027 break;
18028 bytepos--;
18029 pos--;
18030 }
18031 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18032 bytepos--;
18033 itb.charpos = pos;
18034 itb.bytepos = bytepos;
18035 itb.first_elt = 1;
18036 itb.separator_limit = -1;
18037 itb.paragraph_dir = NEUTRAL_DIR;
18038
18039 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18040 set_buffer_temp (old);
18041 switch (itb.paragraph_dir)
18042 {
18043 case L2R:
18044 return Qleft_to_right;
18045 break;
18046 case R2L:
18047 return Qright_to_left;
18048 break;
18049 default:
18050 abort ();
18051 }
18052 }
18053 }
18054
18055
18056 \f
18057 /***********************************************************************
18058 Menu Bar
18059 ***********************************************************************/
18060
18061 /* Redisplay the menu bar in the frame for window W.
18062
18063 The menu bar of X frames that don't have X toolkit support is
18064 displayed in a special window W->frame->menu_bar_window.
18065
18066 The menu bar of terminal frames is treated specially as far as
18067 glyph matrices are concerned. Menu bar lines are not part of
18068 windows, so the update is done directly on the frame matrix rows
18069 for the menu bar. */
18070
18071 static void
18072 display_menu_bar (struct window *w)
18073 {
18074 struct frame *f = XFRAME (WINDOW_FRAME (w));
18075 struct it it;
18076 Lisp_Object items;
18077 int i;
18078
18079 /* Don't do all this for graphical frames. */
18080 #ifdef HAVE_NTGUI
18081 if (FRAME_W32_P (f))
18082 return;
18083 #endif
18084 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18085 if (FRAME_X_P (f))
18086 return;
18087 #endif
18088
18089 #ifdef HAVE_NS
18090 if (FRAME_NS_P (f))
18091 return;
18092 #endif /* HAVE_NS */
18093
18094 #ifdef USE_X_TOOLKIT
18095 xassert (!FRAME_WINDOW_P (f));
18096 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18097 it.first_visible_x = 0;
18098 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18099 #else /* not USE_X_TOOLKIT */
18100 if (FRAME_WINDOW_P (f))
18101 {
18102 /* Menu bar lines are displayed in the desired matrix of the
18103 dummy window menu_bar_window. */
18104 struct window *menu_w;
18105 xassert (WINDOWP (f->menu_bar_window));
18106 menu_w = XWINDOW (f->menu_bar_window);
18107 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18108 MENU_FACE_ID);
18109 it.first_visible_x = 0;
18110 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18111 }
18112 else
18113 {
18114 /* This is a TTY frame, i.e. character hpos/vpos are used as
18115 pixel x/y. */
18116 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18117 MENU_FACE_ID);
18118 it.first_visible_x = 0;
18119 it.last_visible_x = FRAME_COLS (f);
18120 }
18121 #endif /* not USE_X_TOOLKIT */
18122
18123 if (! mode_line_inverse_video)
18124 /* Force the menu-bar to be displayed in the default face. */
18125 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18126
18127 /* Clear all rows of the menu bar. */
18128 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18129 {
18130 struct glyph_row *row = it.glyph_row + i;
18131 clear_glyph_row (row);
18132 row->enabled_p = 1;
18133 row->full_width_p = 1;
18134 }
18135
18136 /* Display all items of the menu bar. */
18137 items = FRAME_MENU_BAR_ITEMS (it.f);
18138 for (i = 0; i < XVECTOR (items)->size; i += 4)
18139 {
18140 Lisp_Object string;
18141
18142 /* Stop at nil string. */
18143 string = AREF (items, i + 1);
18144 if (NILP (string))
18145 break;
18146
18147 /* Remember where item was displayed. */
18148 ASET (items, i + 3, make_number (it.hpos));
18149
18150 /* Display the item, pad with one space. */
18151 if (it.current_x < it.last_visible_x)
18152 display_string (NULL, string, Qnil, 0, 0, &it,
18153 SCHARS (string) + 1, 0, 0, -1);
18154 }
18155
18156 /* Fill out the line with spaces. */
18157 if (it.current_x < it.last_visible_x)
18158 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18159
18160 /* Compute the total height of the lines. */
18161 compute_line_metrics (&it);
18162 }
18163
18164
18165 \f
18166 /***********************************************************************
18167 Mode Line
18168 ***********************************************************************/
18169
18170 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18171 FORCE is non-zero, redisplay mode lines unconditionally.
18172 Otherwise, redisplay only mode lines that are garbaged. Value is
18173 the number of windows whose mode lines were redisplayed. */
18174
18175 static int
18176 redisplay_mode_lines (Lisp_Object window, int force)
18177 {
18178 int nwindows = 0;
18179
18180 while (!NILP (window))
18181 {
18182 struct window *w = XWINDOW (window);
18183
18184 if (WINDOWP (w->hchild))
18185 nwindows += redisplay_mode_lines (w->hchild, force);
18186 else if (WINDOWP (w->vchild))
18187 nwindows += redisplay_mode_lines (w->vchild, force);
18188 else if (force
18189 || FRAME_GARBAGED_P (XFRAME (w->frame))
18190 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18191 {
18192 struct text_pos lpoint;
18193 struct buffer *old = current_buffer;
18194
18195 /* Set the window's buffer for the mode line display. */
18196 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18197 set_buffer_internal_1 (XBUFFER (w->buffer));
18198
18199 /* Point refers normally to the selected window. For any
18200 other window, set up appropriate value. */
18201 if (!EQ (window, selected_window))
18202 {
18203 struct text_pos pt;
18204
18205 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18206 if (CHARPOS (pt) < BEGV)
18207 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18208 else if (CHARPOS (pt) > (ZV - 1))
18209 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18210 else
18211 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18212 }
18213
18214 /* Display mode lines. */
18215 clear_glyph_matrix (w->desired_matrix);
18216 if (display_mode_lines (w))
18217 {
18218 ++nwindows;
18219 w->must_be_updated_p = 1;
18220 }
18221
18222 /* Restore old settings. */
18223 set_buffer_internal_1 (old);
18224 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18225 }
18226
18227 window = w->next;
18228 }
18229
18230 return nwindows;
18231 }
18232
18233
18234 /* Display the mode and/or header line of window W. Value is the
18235 sum number of mode lines and header lines displayed. */
18236
18237 static int
18238 display_mode_lines (struct window *w)
18239 {
18240 Lisp_Object old_selected_window, old_selected_frame;
18241 int n = 0;
18242
18243 old_selected_frame = selected_frame;
18244 selected_frame = w->frame;
18245 old_selected_window = selected_window;
18246 XSETWINDOW (selected_window, w);
18247
18248 /* These will be set while the mode line specs are processed. */
18249 line_number_displayed = 0;
18250 w->column_number_displayed = Qnil;
18251
18252 if (WINDOW_WANTS_MODELINE_P (w))
18253 {
18254 struct window *sel_w = XWINDOW (old_selected_window);
18255
18256 /* Select mode line face based on the real selected window. */
18257 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18258 BVAR (current_buffer, mode_line_format));
18259 ++n;
18260 }
18261
18262 if (WINDOW_WANTS_HEADER_LINE_P (w))
18263 {
18264 display_mode_line (w, HEADER_LINE_FACE_ID,
18265 BVAR (current_buffer, header_line_format));
18266 ++n;
18267 }
18268
18269 selected_frame = old_selected_frame;
18270 selected_window = old_selected_window;
18271 return n;
18272 }
18273
18274
18275 /* Display mode or header line of window W. FACE_ID specifies which
18276 line to display; it is either MODE_LINE_FACE_ID or
18277 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18278 display. Value is the pixel height of the mode/header line
18279 displayed. */
18280
18281 static int
18282 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18283 {
18284 struct it it;
18285 struct face *face;
18286 int count = SPECPDL_INDEX ();
18287
18288 init_iterator (&it, w, -1, -1, NULL, face_id);
18289 /* Don't extend on a previously drawn mode-line.
18290 This may happen if called from pos_visible_p. */
18291 it.glyph_row->enabled_p = 0;
18292 prepare_desired_row (it.glyph_row);
18293
18294 it.glyph_row->mode_line_p = 1;
18295
18296 if (! mode_line_inverse_video)
18297 /* Force the mode-line to be displayed in the default face. */
18298 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18299
18300 record_unwind_protect (unwind_format_mode_line,
18301 format_mode_line_unwind_data (NULL, Qnil, 0));
18302
18303 mode_line_target = MODE_LINE_DISPLAY;
18304
18305 /* Temporarily make frame's keyboard the current kboard so that
18306 kboard-local variables in the mode_line_format will get the right
18307 values. */
18308 push_kboard (FRAME_KBOARD (it.f));
18309 record_unwind_save_match_data ();
18310 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18311 pop_kboard ();
18312
18313 unbind_to (count, Qnil);
18314
18315 /* Fill up with spaces. */
18316 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18317
18318 compute_line_metrics (&it);
18319 it.glyph_row->full_width_p = 1;
18320 it.glyph_row->continued_p = 0;
18321 it.glyph_row->truncated_on_left_p = 0;
18322 it.glyph_row->truncated_on_right_p = 0;
18323
18324 /* Make a 3D mode-line have a shadow at its right end. */
18325 face = FACE_FROM_ID (it.f, face_id);
18326 extend_face_to_end_of_line (&it);
18327 if (face->box != FACE_NO_BOX)
18328 {
18329 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18330 + it.glyph_row->used[TEXT_AREA] - 1);
18331 last->right_box_line_p = 1;
18332 }
18333
18334 return it.glyph_row->height;
18335 }
18336
18337 /* Move element ELT in LIST to the front of LIST.
18338 Return the updated list. */
18339
18340 static Lisp_Object
18341 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18342 {
18343 register Lisp_Object tail, prev;
18344 register Lisp_Object tem;
18345
18346 tail = list;
18347 prev = Qnil;
18348 while (CONSP (tail))
18349 {
18350 tem = XCAR (tail);
18351
18352 if (EQ (elt, tem))
18353 {
18354 /* Splice out the link TAIL. */
18355 if (NILP (prev))
18356 list = XCDR (tail);
18357 else
18358 Fsetcdr (prev, XCDR (tail));
18359
18360 /* Now make it the first. */
18361 Fsetcdr (tail, list);
18362 return tail;
18363 }
18364 else
18365 prev = tail;
18366 tail = XCDR (tail);
18367 QUIT;
18368 }
18369
18370 /* Not found--return unchanged LIST. */
18371 return list;
18372 }
18373
18374 /* Contribute ELT to the mode line for window IT->w. How it
18375 translates into text depends on its data type.
18376
18377 IT describes the display environment in which we display, as usual.
18378
18379 DEPTH is the depth in recursion. It is used to prevent
18380 infinite recursion here.
18381
18382 FIELD_WIDTH is the number of characters the display of ELT should
18383 occupy in the mode line, and PRECISION is the maximum number of
18384 characters to display from ELT's representation. See
18385 display_string for details.
18386
18387 Returns the hpos of the end of the text generated by ELT.
18388
18389 PROPS is a property list to add to any string we encounter.
18390
18391 If RISKY is nonzero, remove (disregard) any properties in any string
18392 we encounter, and ignore :eval and :propertize.
18393
18394 The global variable `mode_line_target' determines whether the
18395 output is passed to `store_mode_line_noprop',
18396 `store_mode_line_string', or `display_string'. */
18397
18398 static int
18399 display_mode_element (struct it *it, int depth, int field_width, int precision,
18400 Lisp_Object elt, Lisp_Object props, int risky)
18401 {
18402 int n = 0, field, prec;
18403 int literal = 0;
18404
18405 tail_recurse:
18406 if (depth > 100)
18407 elt = build_string ("*too-deep*");
18408
18409 depth++;
18410
18411 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18412 {
18413 case Lisp_String:
18414 {
18415 /* A string: output it and check for %-constructs within it. */
18416 unsigned char c;
18417 EMACS_INT offset = 0;
18418
18419 if (SCHARS (elt) > 0
18420 && (!NILP (props) || risky))
18421 {
18422 Lisp_Object oprops, aelt;
18423 oprops = Ftext_properties_at (make_number (0), elt);
18424
18425 /* If the starting string's properties are not what
18426 we want, translate the string. Also, if the string
18427 is risky, do that anyway. */
18428
18429 if (NILP (Fequal (props, oprops)) || risky)
18430 {
18431 /* If the starting string has properties,
18432 merge the specified ones onto the existing ones. */
18433 if (! NILP (oprops) && !risky)
18434 {
18435 Lisp_Object tem;
18436
18437 oprops = Fcopy_sequence (oprops);
18438 tem = props;
18439 while (CONSP (tem))
18440 {
18441 oprops = Fplist_put (oprops, XCAR (tem),
18442 XCAR (XCDR (tem)));
18443 tem = XCDR (XCDR (tem));
18444 }
18445 props = oprops;
18446 }
18447
18448 aelt = Fassoc (elt, mode_line_proptrans_alist);
18449 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18450 {
18451 /* AELT is what we want. Move it to the front
18452 without consing. */
18453 elt = XCAR (aelt);
18454 mode_line_proptrans_alist
18455 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18456 }
18457 else
18458 {
18459 Lisp_Object tem;
18460
18461 /* If AELT has the wrong props, it is useless.
18462 so get rid of it. */
18463 if (! NILP (aelt))
18464 mode_line_proptrans_alist
18465 = Fdelq (aelt, mode_line_proptrans_alist);
18466
18467 elt = Fcopy_sequence (elt);
18468 Fset_text_properties (make_number (0), Flength (elt),
18469 props, elt);
18470 /* Add this item to mode_line_proptrans_alist. */
18471 mode_line_proptrans_alist
18472 = Fcons (Fcons (elt, props),
18473 mode_line_proptrans_alist);
18474 /* Truncate mode_line_proptrans_alist
18475 to at most 50 elements. */
18476 tem = Fnthcdr (make_number (50),
18477 mode_line_proptrans_alist);
18478 if (! NILP (tem))
18479 XSETCDR (tem, Qnil);
18480 }
18481 }
18482 }
18483
18484 offset = 0;
18485
18486 if (literal)
18487 {
18488 prec = precision - n;
18489 switch (mode_line_target)
18490 {
18491 case MODE_LINE_NOPROP:
18492 case MODE_LINE_TITLE:
18493 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18494 break;
18495 case MODE_LINE_STRING:
18496 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18497 break;
18498 case MODE_LINE_DISPLAY:
18499 n += display_string (NULL, elt, Qnil, 0, 0, it,
18500 0, prec, 0, STRING_MULTIBYTE (elt));
18501 break;
18502 }
18503
18504 break;
18505 }
18506
18507 /* Handle the non-literal case. */
18508
18509 while ((precision <= 0 || n < precision)
18510 && SREF (elt, offset) != 0
18511 && (mode_line_target != MODE_LINE_DISPLAY
18512 || it->current_x < it->last_visible_x))
18513 {
18514 EMACS_INT last_offset = offset;
18515
18516 /* Advance to end of string or next format specifier. */
18517 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18518 ;
18519
18520 if (offset - 1 != last_offset)
18521 {
18522 EMACS_INT nchars, nbytes;
18523
18524 /* Output to end of string or up to '%'. Field width
18525 is length of string. Don't output more than
18526 PRECISION allows us. */
18527 offset--;
18528
18529 prec = c_string_width (SDATA (elt) + last_offset,
18530 offset - last_offset, precision - n,
18531 &nchars, &nbytes);
18532
18533 switch (mode_line_target)
18534 {
18535 case MODE_LINE_NOPROP:
18536 case MODE_LINE_TITLE:
18537 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18538 break;
18539 case MODE_LINE_STRING:
18540 {
18541 EMACS_INT bytepos = last_offset;
18542 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18543 EMACS_INT endpos = (precision <= 0
18544 ? string_byte_to_char (elt, offset)
18545 : charpos + nchars);
18546
18547 n += store_mode_line_string (NULL,
18548 Fsubstring (elt, make_number (charpos),
18549 make_number (endpos)),
18550 0, 0, 0, Qnil);
18551 }
18552 break;
18553 case MODE_LINE_DISPLAY:
18554 {
18555 EMACS_INT bytepos = last_offset;
18556 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18557
18558 if (precision <= 0)
18559 nchars = string_byte_to_char (elt, offset) - charpos;
18560 n += display_string (NULL, elt, Qnil, 0, charpos,
18561 it, 0, nchars, 0,
18562 STRING_MULTIBYTE (elt));
18563 }
18564 break;
18565 }
18566 }
18567 else /* c == '%' */
18568 {
18569 EMACS_INT percent_position = offset;
18570
18571 /* Get the specified minimum width. Zero means
18572 don't pad. */
18573 field = 0;
18574 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18575 field = field * 10 + c - '0';
18576
18577 /* Don't pad beyond the total padding allowed. */
18578 if (field_width - n > 0 && field > field_width - n)
18579 field = field_width - n;
18580
18581 /* Note that either PRECISION <= 0 or N < PRECISION. */
18582 prec = precision - n;
18583
18584 if (c == 'M')
18585 n += display_mode_element (it, depth, field, prec,
18586 Vglobal_mode_string, props,
18587 risky);
18588 else if (c != 0)
18589 {
18590 int multibyte;
18591 EMACS_INT bytepos, charpos;
18592 const char *spec;
18593 Lisp_Object string;
18594
18595 bytepos = percent_position;
18596 charpos = (STRING_MULTIBYTE (elt)
18597 ? string_byte_to_char (elt, bytepos)
18598 : bytepos);
18599 spec = decode_mode_spec (it->w, c, field, prec, &string);
18600 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18601
18602 switch (mode_line_target)
18603 {
18604 case MODE_LINE_NOPROP:
18605 case MODE_LINE_TITLE:
18606 n += store_mode_line_noprop (spec, field, prec);
18607 break;
18608 case MODE_LINE_STRING:
18609 {
18610 int len = strlen (spec);
18611 Lisp_Object tem = make_string (spec, len);
18612 props = Ftext_properties_at (make_number (charpos), elt);
18613 /* Should only keep face property in props */
18614 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18615 }
18616 break;
18617 case MODE_LINE_DISPLAY:
18618 {
18619 int nglyphs_before, nwritten;
18620
18621 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18622 nwritten = display_string (spec, string, elt,
18623 charpos, 0, it,
18624 field, prec, 0,
18625 multibyte);
18626
18627 /* Assign to the glyphs written above the
18628 string where the `%x' came from, position
18629 of the `%'. */
18630 if (nwritten > 0)
18631 {
18632 struct glyph *glyph
18633 = (it->glyph_row->glyphs[TEXT_AREA]
18634 + nglyphs_before);
18635 int i;
18636
18637 for (i = 0; i < nwritten; ++i)
18638 {
18639 glyph[i].object = elt;
18640 glyph[i].charpos = charpos;
18641 }
18642
18643 n += nwritten;
18644 }
18645 }
18646 break;
18647 }
18648 }
18649 else /* c == 0 */
18650 break;
18651 }
18652 }
18653 }
18654 break;
18655
18656 case Lisp_Symbol:
18657 /* A symbol: process the value of the symbol recursively
18658 as if it appeared here directly. Avoid error if symbol void.
18659 Special case: if value of symbol is a string, output the string
18660 literally. */
18661 {
18662 register Lisp_Object tem;
18663
18664 /* If the variable is not marked as risky to set
18665 then its contents are risky to use. */
18666 if (NILP (Fget (elt, Qrisky_local_variable)))
18667 risky = 1;
18668
18669 tem = Fboundp (elt);
18670 if (!NILP (tem))
18671 {
18672 tem = Fsymbol_value (elt);
18673 /* If value is a string, output that string literally:
18674 don't check for % within it. */
18675 if (STRINGP (tem))
18676 literal = 1;
18677
18678 if (!EQ (tem, elt))
18679 {
18680 /* Give up right away for nil or t. */
18681 elt = tem;
18682 goto tail_recurse;
18683 }
18684 }
18685 }
18686 break;
18687
18688 case Lisp_Cons:
18689 {
18690 register Lisp_Object car, tem;
18691
18692 /* A cons cell: five distinct cases.
18693 If first element is :eval or :propertize, do something special.
18694 If first element is a string or a cons, process all the elements
18695 and effectively concatenate them.
18696 If first element is a negative number, truncate displaying cdr to
18697 at most that many characters. If positive, pad (with spaces)
18698 to at least that many characters.
18699 If first element is a symbol, process the cadr or caddr recursively
18700 according to whether the symbol's value is non-nil or nil. */
18701 car = XCAR (elt);
18702 if (EQ (car, QCeval))
18703 {
18704 /* An element of the form (:eval FORM) means evaluate FORM
18705 and use the result as mode line elements. */
18706
18707 if (risky)
18708 break;
18709
18710 if (CONSP (XCDR (elt)))
18711 {
18712 Lisp_Object spec;
18713 spec = safe_eval (XCAR (XCDR (elt)));
18714 n += display_mode_element (it, depth, field_width - n,
18715 precision - n, spec, props,
18716 risky);
18717 }
18718 }
18719 else if (EQ (car, QCpropertize))
18720 {
18721 /* An element of the form (:propertize ELT PROPS...)
18722 means display ELT but applying properties PROPS. */
18723
18724 if (risky)
18725 break;
18726
18727 if (CONSP (XCDR (elt)))
18728 n += display_mode_element (it, depth, field_width - n,
18729 precision - n, XCAR (XCDR (elt)),
18730 XCDR (XCDR (elt)), risky);
18731 }
18732 else if (SYMBOLP (car))
18733 {
18734 tem = Fboundp (car);
18735 elt = XCDR (elt);
18736 if (!CONSP (elt))
18737 goto invalid;
18738 /* elt is now the cdr, and we know it is a cons cell.
18739 Use its car if CAR has a non-nil value. */
18740 if (!NILP (tem))
18741 {
18742 tem = Fsymbol_value (car);
18743 if (!NILP (tem))
18744 {
18745 elt = XCAR (elt);
18746 goto tail_recurse;
18747 }
18748 }
18749 /* Symbol's value is nil (or symbol is unbound)
18750 Get the cddr of the original list
18751 and if possible find the caddr and use that. */
18752 elt = XCDR (elt);
18753 if (NILP (elt))
18754 break;
18755 else if (!CONSP (elt))
18756 goto invalid;
18757 elt = XCAR (elt);
18758 goto tail_recurse;
18759 }
18760 else if (INTEGERP (car))
18761 {
18762 register int lim = XINT (car);
18763 elt = XCDR (elt);
18764 if (lim < 0)
18765 {
18766 /* Negative int means reduce maximum width. */
18767 if (precision <= 0)
18768 precision = -lim;
18769 else
18770 precision = min (precision, -lim);
18771 }
18772 else if (lim > 0)
18773 {
18774 /* Padding specified. Don't let it be more than
18775 current maximum. */
18776 if (precision > 0)
18777 lim = min (precision, lim);
18778
18779 /* If that's more padding than already wanted, queue it.
18780 But don't reduce padding already specified even if
18781 that is beyond the current truncation point. */
18782 field_width = max (lim, field_width);
18783 }
18784 goto tail_recurse;
18785 }
18786 else if (STRINGP (car) || CONSP (car))
18787 {
18788 Lisp_Object halftail = elt;
18789 int len = 0;
18790
18791 while (CONSP (elt)
18792 && (precision <= 0 || n < precision))
18793 {
18794 n += display_mode_element (it, depth,
18795 /* Do padding only after the last
18796 element in the list. */
18797 (! CONSP (XCDR (elt))
18798 ? field_width - n
18799 : 0),
18800 precision - n, XCAR (elt),
18801 props, risky);
18802 elt = XCDR (elt);
18803 len++;
18804 if ((len & 1) == 0)
18805 halftail = XCDR (halftail);
18806 /* Check for cycle. */
18807 if (EQ (halftail, elt))
18808 break;
18809 }
18810 }
18811 }
18812 break;
18813
18814 default:
18815 invalid:
18816 elt = build_string ("*invalid*");
18817 goto tail_recurse;
18818 }
18819
18820 /* Pad to FIELD_WIDTH. */
18821 if (field_width > 0 && n < field_width)
18822 {
18823 switch (mode_line_target)
18824 {
18825 case MODE_LINE_NOPROP:
18826 case MODE_LINE_TITLE:
18827 n += store_mode_line_noprop ("", field_width - n, 0);
18828 break;
18829 case MODE_LINE_STRING:
18830 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18831 break;
18832 case MODE_LINE_DISPLAY:
18833 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18834 0, 0, 0);
18835 break;
18836 }
18837 }
18838
18839 return n;
18840 }
18841
18842 /* Store a mode-line string element in mode_line_string_list.
18843
18844 If STRING is non-null, display that C string. Otherwise, the Lisp
18845 string LISP_STRING is displayed.
18846
18847 FIELD_WIDTH is the minimum number of output glyphs to produce.
18848 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18849 with spaces. FIELD_WIDTH <= 0 means don't pad.
18850
18851 PRECISION is the maximum number of characters to output from
18852 STRING. PRECISION <= 0 means don't truncate the string.
18853
18854 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18855 properties to the string.
18856
18857 PROPS are the properties to add to the string.
18858 The mode_line_string_face face property is always added to the string.
18859 */
18860
18861 static int
18862 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18863 int field_width, int precision, Lisp_Object props)
18864 {
18865 EMACS_INT len;
18866 int n = 0;
18867
18868 if (string != NULL)
18869 {
18870 len = strlen (string);
18871 if (precision > 0 && len > precision)
18872 len = precision;
18873 lisp_string = make_string (string, len);
18874 if (NILP (props))
18875 props = mode_line_string_face_prop;
18876 else if (!NILP (mode_line_string_face))
18877 {
18878 Lisp_Object face = Fplist_get (props, Qface);
18879 props = Fcopy_sequence (props);
18880 if (NILP (face))
18881 face = mode_line_string_face;
18882 else
18883 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18884 props = Fplist_put (props, Qface, face);
18885 }
18886 Fadd_text_properties (make_number (0), make_number (len),
18887 props, lisp_string);
18888 }
18889 else
18890 {
18891 len = XFASTINT (Flength (lisp_string));
18892 if (precision > 0 && len > precision)
18893 {
18894 len = precision;
18895 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18896 precision = -1;
18897 }
18898 if (!NILP (mode_line_string_face))
18899 {
18900 Lisp_Object face;
18901 if (NILP (props))
18902 props = Ftext_properties_at (make_number (0), lisp_string);
18903 face = Fplist_get (props, Qface);
18904 if (NILP (face))
18905 face = mode_line_string_face;
18906 else
18907 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18908 props = Fcons (Qface, Fcons (face, Qnil));
18909 if (copy_string)
18910 lisp_string = Fcopy_sequence (lisp_string);
18911 }
18912 if (!NILP (props))
18913 Fadd_text_properties (make_number (0), make_number (len),
18914 props, lisp_string);
18915 }
18916
18917 if (len > 0)
18918 {
18919 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18920 n += len;
18921 }
18922
18923 if (field_width > len)
18924 {
18925 field_width -= len;
18926 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18927 if (!NILP (props))
18928 Fadd_text_properties (make_number (0), make_number (field_width),
18929 props, lisp_string);
18930 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18931 n += field_width;
18932 }
18933
18934 return n;
18935 }
18936
18937
18938 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18939 1, 4, 0,
18940 doc: /* Format a string out of a mode line format specification.
18941 First arg FORMAT specifies the mode line format (see `mode-line-format'
18942 for details) to use.
18943
18944 By default, the format is evaluated for the currently selected window.
18945
18946 Optional second arg FACE specifies the face property to put on all
18947 characters for which no face is specified. The value nil means the
18948 default face. The value t means whatever face the window's mode line
18949 currently uses (either `mode-line' or `mode-line-inactive',
18950 depending on whether the window is the selected window or not).
18951 An integer value means the value string has no text
18952 properties.
18953
18954 Optional third and fourth args WINDOW and BUFFER specify the window
18955 and buffer to use as the context for the formatting (defaults
18956 are the selected window and the WINDOW's buffer). */)
18957 (Lisp_Object format, Lisp_Object face,
18958 Lisp_Object window, Lisp_Object buffer)
18959 {
18960 struct it it;
18961 int len;
18962 struct window *w;
18963 struct buffer *old_buffer = NULL;
18964 int face_id;
18965 int no_props = INTEGERP (face);
18966 int count = SPECPDL_INDEX ();
18967 Lisp_Object str;
18968 int string_start = 0;
18969
18970 if (NILP (window))
18971 window = selected_window;
18972 CHECK_WINDOW (window);
18973 w = XWINDOW (window);
18974
18975 if (NILP (buffer))
18976 buffer = w->buffer;
18977 CHECK_BUFFER (buffer);
18978
18979 /* Make formatting the modeline a non-op when noninteractive, otherwise
18980 there will be problems later caused by a partially initialized frame. */
18981 if (NILP (format) || noninteractive)
18982 return empty_unibyte_string;
18983
18984 if (no_props)
18985 face = Qnil;
18986
18987 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18988 : EQ (face, Qt) ? (EQ (window, selected_window)
18989 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18990 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18991 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18992 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18993 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18994 : DEFAULT_FACE_ID;
18995
18996 if (XBUFFER (buffer) != current_buffer)
18997 old_buffer = current_buffer;
18998
18999 /* Save things including mode_line_proptrans_alist,
19000 and set that to nil so that we don't alter the outer value. */
19001 record_unwind_protect (unwind_format_mode_line,
19002 format_mode_line_unwind_data
19003 (old_buffer, selected_window, 1));
19004 mode_line_proptrans_alist = Qnil;
19005
19006 Fselect_window (window, Qt);
19007 if (old_buffer)
19008 set_buffer_internal_1 (XBUFFER (buffer));
19009
19010 init_iterator (&it, w, -1, -1, NULL, face_id);
19011
19012 if (no_props)
19013 {
19014 mode_line_target = MODE_LINE_NOPROP;
19015 mode_line_string_face_prop = Qnil;
19016 mode_line_string_list = Qnil;
19017 string_start = MODE_LINE_NOPROP_LEN (0);
19018 }
19019 else
19020 {
19021 mode_line_target = MODE_LINE_STRING;
19022 mode_line_string_list = Qnil;
19023 mode_line_string_face = face;
19024 mode_line_string_face_prop
19025 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19026 }
19027
19028 push_kboard (FRAME_KBOARD (it.f));
19029 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19030 pop_kboard ();
19031
19032 if (no_props)
19033 {
19034 len = MODE_LINE_NOPROP_LEN (string_start);
19035 str = make_string (mode_line_noprop_buf + string_start, len);
19036 }
19037 else
19038 {
19039 mode_line_string_list = Fnreverse (mode_line_string_list);
19040 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19041 empty_unibyte_string);
19042 }
19043
19044 unbind_to (count, Qnil);
19045 return str;
19046 }
19047
19048 /* Write a null-terminated, right justified decimal representation of
19049 the positive integer D to BUF using a minimal field width WIDTH. */
19050
19051 static void
19052 pint2str (register char *buf, register int width, register EMACS_INT d)
19053 {
19054 register char *p = buf;
19055
19056 if (d <= 0)
19057 *p++ = '0';
19058 else
19059 {
19060 while (d > 0)
19061 {
19062 *p++ = d % 10 + '0';
19063 d /= 10;
19064 }
19065 }
19066
19067 for (width -= (int) (p - buf); width > 0; --width)
19068 *p++ = ' ';
19069 *p-- = '\0';
19070 while (p > buf)
19071 {
19072 d = *buf;
19073 *buf++ = *p;
19074 *p-- = d;
19075 }
19076 }
19077
19078 /* Write a null-terminated, right justified decimal and "human
19079 readable" representation of the nonnegative integer D to BUF using
19080 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19081
19082 static const char power_letter[] =
19083 {
19084 0, /* no letter */
19085 'k', /* kilo */
19086 'M', /* mega */
19087 'G', /* giga */
19088 'T', /* tera */
19089 'P', /* peta */
19090 'E', /* exa */
19091 'Z', /* zetta */
19092 'Y' /* yotta */
19093 };
19094
19095 static void
19096 pint2hrstr (char *buf, int width, int d)
19097 {
19098 /* We aim to represent the nonnegative integer D as
19099 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19100 int quotient = d;
19101 int remainder = 0;
19102 /* -1 means: do not use TENTHS. */
19103 int tenths = -1;
19104 int exponent = 0;
19105
19106 /* Length of QUOTIENT.TENTHS as a string. */
19107 int length;
19108
19109 char * psuffix;
19110 char * p;
19111
19112 if (1000 <= quotient)
19113 {
19114 /* Scale to the appropriate EXPONENT. */
19115 do
19116 {
19117 remainder = quotient % 1000;
19118 quotient /= 1000;
19119 exponent++;
19120 }
19121 while (1000 <= quotient);
19122
19123 /* Round to nearest and decide whether to use TENTHS or not. */
19124 if (quotient <= 9)
19125 {
19126 tenths = remainder / 100;
19127 if (50 <= remainder % 100)
19128 {
19129 if (tenths < 9)
19130 tenths++;
19131 else
19132 {
19133 quotient++;
19134 if (quotient == 10)
19135 tenths = -1;
19136 else
19137 tenths = 0;
19138 }
19139 }
19140 }
19141 else
19142 if (500 <= remainder)
19143 {
19144 if (quotient < 999)
19145 quotient++;
19146 else
19147 {
19148 quotient = 1;
19149 exponent++;
19150 tenths = 0;
19151 }
19152 }
19153 }
19154
19155 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19156 if (tenths == -1 && quotient <= 99)
19157 if (quotient <= 9)
19158 length = 1;
19159 else
19160 length = 2;
19161 else
19162 length = 3;
19163 p = psuffix = buf + max (width, length);
19164
19165 /* Print EXPONENT. */
19166 *psuffix++ = power_letter[exponent];
19167 *psuffix = '\0';
19168
19169 /* Print TENTHS. */
19170 if (tenths >= 0)
19171 {
19172 *--p = '0' + tenths;
19173 *--p = '.';
19174 }
19175
19176 /* Print QUOTIENT. */
19177 do
19178 {
19179 int digit = quotient % 10;
19180 *--p = '0' + digit;
19181 }
19182 while ((quotient /= 10) != 0);
19183
19184 /* Print leading spaces. */
19185 while (buf < p)
19186 *--p = ' ';
19187 }
19188
19189 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19190 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19191 type of CODING_SYSTEM. Return updated pointer into BUF. */
19192
19193 static unsigned char invalid_eol_type[] = "(*invalid*)";
19194
19195 static char *
19196 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19197 {
19198 Lisp_Object val;
19199 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19200 const unsigned char *eol_str;
19201 int eol_str_len;
19202 /* The EOL conversion we are using. */
19203 Lisp_Object eoltype;
19204
19205 val = CODING_SYSTEM_SPEC (coding_system);
19206 eoltype = Qnil;
19207
19208 if (!VECTORP (val)) /* Not yet decided. */
19209 {
19210 if (multibyte)
19211 *buf++ = '-';
19212 if (eol_flag)
19213 eoltype = eol_mnemonic_undecided;
19214 /* Don't mention EOL conversion if it isn't decided. */
19215 }
19216 else
19217 {
19218 Lisp_Object attrs;
19219 Lisp_Object eolvalue;
19220
19221 attrs = AREF (val, 0);
19222 eolvalue = AREF (val, 2);
19223
19224 if (multibyte)
19225 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19226
19227 if (eol_flag)
19228 {
19229 /* The EOL conversion that is normal on this system. */
19230
19231 if (NILP (eolvalue)) /* Not yet decided. */
19232 eoltype = eol_mnemonic_undecided;
19233 else if (VECTORP (eolvalue)) /* Not yet decided. */
19234 eoltype = eol_mnemonic_undecided;
19235 else /* eolvalue is Qunix, Qdos, or Qmac. */
19236 eoltype = (EQ (eolvalue, Qunix)
19237 ? eol_mnemonic_unix
19238 : (EQ (eolvalue, Qdos) == 1
19239 ? eol_mnemonic_dos : eol_mnemonic_mac));
19240 }
19241 }
19242
19243 if (eol_flag)
19244 {
19245 /* Mention the EOL conversion if it is not the usual one. */
19246 if (STRINGP (eoltype))
19247 {
19248 eol_str = SDATA (eoltype);
19249 eol_str_len = SBYTES (eoltype);
19250 }
19251 else if (CHARACTERP (eoltype))
19252 {
19253 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19254 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19255 eol_str = tmp;
19256 }
19257 else
19258 {
19259 eol_str = invalid_eol_type;
19260 eol_str_len = sizeof (invalid_eol_type) - 1;
19261 }
19262 memcpy (buf, eol_str, eol_str_len);
19263 buf += eol_str_len;
19264 }
19265
19266 return buf;
19267 }
19268
19269 /* Return a string for the output of a mode line %-spec for window W,
19270 generated by character C. PRECISION >= 0 means don't return a
19271 string longer than that value. FIELD_WIDTH > 0 means pad the
19272 string returned with spaces to that value. Return a Lisp string in
19273 *STRING if the resulting string is taken from that Lisp string.
19274
19275 Note we operate on the current buffer for most purposes,
19276 the exception being w->base_line_pos. */
19277
19278 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19279
19280 static const char *
19281 decode_mode_spec (struct window *w, register int c, int field_width,
19282 int precision, Lisp_Object *string)
19283 {
19284 Lisp_Object obj;
19285 struct frame *f = XFRAME (WINDOW_FRAME (w));
19286 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19287 struct buffer *b = current_buffer;
19288
19289 obj = Qnil;
19290 *string = Qnil;
19291
19292 switch (c)
19293 {
19294 case '*':
19295 if (!NILP (BVAR (b, read_only)))
19296 return "%";
19297 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19298 return "*";
19299 return "-";
19300
19301 case '+':
19302 /* This differs from %* only for a modified read-only buffer. */
19303 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19304 return "*";
19305 if (!NILP (BVAR (b, read_only)))
19306 return "%";
19307 return "-";
19308
19309 case '&':
19310 /* This differs from %* in ignoring read-only-ness. */
19311 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19312 return "*";
19313 return "-";
19314
19315 case '%':
19316 return "%";
19317
19318 case '[':
19319 {
19320 int i;
19321 char *p;
19322
19323 if (command_loop_level > 5)
19324 return "[[[... ";
19325 p = decode_mode_spec_buf;
19326 for (i = 0; i < command_loop_level; i++)
19327 *p++ = '[';
19328 *p = 0;
19329 return decode_mode_spec_buf;
19330 }
19331
19332 case ']':
19333 {
19334 int i;
19335 char *p;
19336
19337 if (command_loop_level > 5)
19338 return " ...]]]";
19339 p = decode_mode_spec_buf;
19340 for (i = 0; i < command_loop_level; i++)
19341 *p++ = ']';
19342 *p = 0;
19343 return decode_mode_spec_buf;
19344 }
19345
19346 case '-':
19347 {
19348 register int i;
19349
19350 /* Let lots_of_dashes be a string of infinite length. */
19351 if (mode_line_target == MODE_LINE_NOPROP ||
19352 mode_line_target == MODE_LINE_STRING)
19353 return "--";
19354 if (field_width <= 0
19355 || field_width > sizeof (lots_of_dashes))
19356 {
19357 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19358 decode_mode_spec_buf[i] = '-';
19359 decode_mode_spec_buf[i] = '\0';
19360 return decode_mode_spec_buf;
19361 }
19362 else
19363 return lots_of_dashes;
19364 }
19365
19366 case 'b':
19367 obj = BVAR (b, name);
19368 break;
19369
19370 case 'c':
19371 /* %c and %l are ignored in `frame-title-format'.
19372 (In redisplay_internal, the frame title is drawn _before_ the
19373 windows are updated, so the stuff which depends on actual
19374 window contents (such as %l) may fail to render properly, or
19375 even crash emacs.) */
19376 if (mode_line_target == MODE_LINE_TITLE)
19377 return "";
19378 else
19379 {
19380 EMACS_INT col = current_column ();
19381 w->column_number_displayed = make_number (col);
19382 pint2str (decode_mode_spec_buf, field_width, col);
19383 return decode_mode_spec_buf;
19384 }
19385
19386 case 'e':
19387 #ifndef SYSTEM_MALLOC
19388 {
19389 if (NILP (Vmemory_full))
19390 return "";
19391 else
19392 return "!MEM FULL! ";
19393 }
19394 #else
19395 return "";
19396 #endif
19397
19398 case 'F':
19399 /* %F displays the frame name. */
19400 if (!NILP (f->title))
19401 return SSDATA (f->title);
19402 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19403 return SSDATA (f->name);
19404 return "Emacs";
19405
19406 case 'f':
19407 obj = BVAR (b, filename);
19408 break;
19409
19410 case 'i':
19411 {
19412 EMACS_INT size = ZV - BEGV;
19413 pint2str (decode_mode_spec_buf, field_width, size);
19414 return decode_mode_spec_buf;
19415 }
19416
19417 case 'I':
19418 {
19419 EMACS_INT size = ZV - BEGV;
19420 pint2hrstr (decode_mode_spec_buf, field_width, size);
19421 return decode_mode_spec_buf;
19422 }
19423
19424 case 'l':
19425 {
19426 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19427 int topline, nlines, height;
19428 EMACS_INT junk;
19429
19430 /* %c and %l are ignored in `frame-title-format'. */
19431 if (mode_line_target == MODE_LINE_TITLE)
19432 return "";
19433
19434 startpos = XMARKER (w->start)->charpos;
19435 startpos_byte = marker_byte_position (w->start);
19436 height = WINDOW_TOTAL_LINES (w);
19437
19438 /* If we decided that this buffer isn't suitable for line numbers,
19439 don't forget that too fast. */
19440 if (EQ (w->base_line_pos, w->buffer))
19441 goto no_value;
19442 /* But do forget it, if the window shows a different buffer now. */
19443 else if (BUFFERP (w->base_line_pos))
19444 w->base_line_pos = Qnil;
19445
19446 /* If the buffer is very big, don't waste time. */
19447 if (INTEGERP (Vline_number_display_limit)
19448 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19449 {
19450 w->base_line_pos = Qnil;
19451 w->base_line_number = Qnil;
19452 goto no_value;
19453 }
19454
19455 if (INTEGERP (w->base_line_number)
19456 && INTEGERP (w->base_line_pos)
19457 && XFASTINT (w->base_line_pos) <= startpos)
19458 {
19459 line = XFASTINT (w->base_line_number);
19460 linepos = XFASTINT (w->base_line_pos);
19461 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19462 }
19463 else
19464 {
19465 line = 1;
19466 linepos = BUF_BEGV (b);
19467 linepos_byte = BUF_BEGV_BYTE (b);
19468 }
19469
19470 /* Count lines from base line to window start position. */
19471 nlines = display_count_lines (linepos, linepos_byte,
19472 startpos_byte,
19473 startpos, &junk);
19474
19475 topline = nlines + line;
19476
19477 /* Determine a new base line, if the old one is too close
19478 or too far away, or if we did not have one.
19479 "Too close" means it's plausible a scroll-down would
19480 go back past it. */
19481 if (startpos == BUF_BEGV (b))
19482 {
19483 w->base_line_number = make_number (topline);
19484 w->base_line_pos = make_number (BUF_BEGV (b));
19485 }
19486 else if (nlines < height + 25 || nlines > height * 3 + 50
19487 || linepos == BUF_BEGV (b))
19488 {
19489 EMACS_INT limit = BUF_BEGV (b);
19490 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19491 EMACS_INT position;
19492 int distance = (height * 2 + 30) * line_number_display_limit_width;
19493
19494 if (startpos - distance > limit)
19495 {
19496 limit = startpos - distance;
19497 limit_byte = CHAR_TO_BYTE (limit);
19498 }
19499
19500 nlines = display_count_lines (startpos, startpos_byte,
19501 limit_byte,
19502 - (height * 2 + 30),
19503 &position);
19504 /* If we couldn't find the lines we wanted within
19505 line_number_display_limit_width chars per line,
19506 give up on line numbers for this window. */
19507 if (position == limit_byte && limit == startpos - distance)
19508 {
19509 w->base_line_pos = w->buffer;
19510 w->base_line_number = Qnil;
19511 goto no_value;
19512 }
19513
19514 w->base_line_number = make_number (topline - nlines);
19515 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19516 }
19517
19518 /* Now count lines from the start pos to point. */
19519 nlines = display_count_lines (startpos, startpos_byte,
19520 PT_BYTE, PT, &junk);
19521
19522 /* Record that we did display the line number. */
19523 line_number_displayed = 1;
19524
19525 /* Make the string to show. */
19526 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19527 return decode_mode_spec_buf;
19528 no_value:
19529 {
19530 char* p = decode_mode_spec_buf;
19531 int pad = field_width - 2;
19532 while (pad-- > 0)
19533 *p++ = ' ';
19534 *p++ = '?';
19535 *p++ = '?';
19536 *p = '\0';
19537 return decode_mode_spec_buf;
19538 }
19539 }
19540 break;
19541
19542 case 'm':
19543 obj = BVAR (b, mode_name);
19544 break;
19545
19546 case 'n':
19547 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19548 return " Narrow";
19549 break;
19550
19551 case 'p':
19552 {
19553 EMACS_INT pos = marker_position (w->start);
19554 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19555
19556 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19557 {
19558 if (pos <= BUF_BEGV (b))
19559 return "All";
19560 else
19561 return "Bottom";
19562 }
19563 else if (pos <= BUF_BEGV (b))
19564 return "Top";
19565 else
19566 {
19567 if (total > 1000000)
19568 /* Do it differently for a large value, to avoid overflow. */
19569 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19570 else
19571 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19572 /* We can't normally display a 3-digit number,
19573 so get us a 2-digit number that is close. */
19574 if (total == 100)
19575 total = 99;
19576 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19577 return decode_mode_spec_buf;
19578 }
19579 }
19580
19581 /* Display percentage of size above the bottom of the screen. */
19582 case 'P':
19583 {
19584 EMACS_INT toppos = marker_position (w->start);
19585 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19586 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19587
19588 if (botpos >= BUF_ZV (b))
19589 {
19590 if (toppos <= BUF_BEGV (b))
19591 return "All";
19592 else
19593 return "Bottom";
19594 }
19595 else
19596 {
19597 if (total > 1000000)
19598 /* Do it differently for a large value, to avoid overflow. */
19599 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19600 else
19601 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19602 /* We can't normally display a 3-digit number,
19603 so get us a 2-digit number that is close. */
19604 if (total == 100)
19605 total = 99;
19606 if (toppos <= BUF_BEGV (b))
19607 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19608 else
19609 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19610 return decode_mode_spec_buf;
19611 }
19612 }
19613
19614 case 's':
19615 /* status of process */
19616 obj = Fget_buffer_process (Fcurrent_buffer ());
19617 if (NILP (obj))
19618 return "no process";
19619 #ifndef MSDOS
19620 obj = Fsymbol_name (Fprocess_status (obj));
19621 #endif
19622 break;
19623
19624 case '@':
19625 {
19626 int count = inhibit_garbage_collection ();
19627 Lisp_Object val = call1 (intern ("file-remote-p"),
19628 BVAR (current_buffer, directory));
19629 unbind_to (count, Qnil);
19630
19631 if (NILP (val))
19632 return "-";
19633 else
19634 return "@";
19635 }
19636
19637 case 't': /* indicate TEXT or BINARY */
19638 return "T";
19639
19640 case 'z':
19641 /* coding-system (not including end-of-line format) */
19642 case 'Z':
19643 /* coding-system (including end-of-line type) */
19644 {
19645 int eol_flag = (c == 'Z');
19646 char *p = decode_mode_spec_buf;
19647
19648 if (! FRAME_WINDOW_P (f))
19649 {
19650 /* No need to mention EOL here--the terminal never needs
19651 to do EOL conversion. */
19652 p = decode_mode_spec_coding (CODING_ID_NAME
19653 (FRAME_KEYBOARD_CODING (f)->id),
19654 p, 0);
19655 p = decode_mode_spec_coding (CODING_ID_NAME
19656 (FRAME_TERMINAL_CODING (f)->id),
19657 p, 0);
19658 }
19659 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19660 p, eol_flag);
19661
19662 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19663 #ifdef subprocesses
19664 obj = Fget_buffer_process (Fcurrent_buffer ());
19665 if (PROCESSP (obj))
19666 {
19667 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19668 p, eol_flag);
19669 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19670 p, eol_flag);
19671 }
19672 #endif /* subprocesses */
19673 #endif /* 0 */
19674 *p = 0;
19675 return decode_mode_spec_buf;
19676 }
19677 }
19678
19679 if (STRINGP (obj))
19680 {
19681 *string = obj;
19682 return SSDATA (obj);
19683 }
19684 else
19685 return "";
19686 }
19687
19688
19689 /* Count up to COUNT lines starting from START / START_BYTE.
19690 But don't go beyond LIMIT_BYTE.
19691 Return the number of lines thus found (always nonnegative).
19692
19693 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19694
19695 static int
19696 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19697 EMACS_INT limit_byte, int count,
19698 EMACS_INT *byte_pos_ptr)
19699 {
19700 register unsigned char *cursor;
19701 unsigned char *base;
19702
19703 register int ceiling;
19704 register unsigned char *ceiling_addr;
19705 int orig_count = count;
19706
19707 /* If we are not in selective display mode,
19708 check only for newlines. */
19709 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19710 && !INTEGERP (BVAR (current_buffer, selective_display)));
19711
19712 if (count > 0)
19713 {
19714 while (start_byte < limit_byte)
19715 {
19716 ceiling = BUFFER_CEILING_OF (start_byte);
19717 ceiling = min (limit_byte - 1, ceiling);
19718 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19719 base = (cursor = BYTE_POS_ADDR (start_byte));
19720 while (1)
19721 {
19722 if (selective_display)
19723 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19724 ;
19725 else
19726 while (*cursor != '\n' && ++cursor != ceiling_addr)
19727 ;
19728
19729 if (cursor != ceiling_addr)
19730 {
19731 if (--count == 0)
19732 {
19733 start_byte += cursor - base + 1;
19734 *byte_pos_ptr = start_byte;
19735 return orig_count;
19736 }
19737 else
19738 if (++cursor == ceiling_addr)
19739 break;
19740 }
19741 else
19742 break;
19743 }
19744 start_byte += cursor - base;
19745 }
19746 }
19747 else
19748 {
19749 while (start_byte > limit_byte)
19750 {
19751 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19752 ceiling = max (limit_byte, ceiling);
19753 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19754 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19755 while (1)
19756 {
19757 if (selective_display)
19758 while (--cursor != ceiling_addr
19759 && *cursor != '\n' && *cursor != 015)
19760 ;
19761 else
19762 while (--cursor != ceiling_addr && *cursor != '\n')
19763 ;
19764
19765 if (cursor != ceiling_addr)
19766 {
19767 if (++count == 0)
19768 {
19769 start_byte += cursor - base + 1;
19770 *byte_pos_ptr = start_byte;
19771 /* When scanning backwards, we should
19772 not count the newline posterior to which we stop. */
19773 return - orig_count - 1;
19774 }
19775 }
19776 else
19777 break;
19778 }
19779 /* Here we add 1 to compensate for the last decrement
19780 of CURSOR, which took it past the valid range. */
19781 start_byte += cursor - base + 1;
19782 }
19783 }
19784
19785 *byte_pos_ptr = limit_byte;
19786
19787 if (count < 0)
19788 return - orig_count + count;
19789 return orig_count - count;
19790
19791 }
19792
19793
19794 \f
19795 /***********************************************************************
19796 Displaying strings
19797 ***********************************************************************/
19798
19799 /* Display a NUL-terminated string, starting with index START.
19800
19801 If STRING is non-null, display that C string. Otherwise, the Lisp
19802 string LISP_STRING is displayed. There's a case that STRING is
19803 non-null and LISP_STRING is not nil. It means STRING is a string
19804 data of LISP_STRING. In that case, we display LISP_STRING while
19805 ignoring its text properties.
19806
19807 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19808 FACE_STRING. Display STRING or LISP_STRING with the face at
19809 FACE_STRING_POS in FACE_STRING:
19810
19811 Display the string in the environment given by IT, but use the
19812 standard display table, temporarily.
19813
19814 FIELD_WIDTH is the minimum number of output glyphs to produce.
19815 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19816 with spaces. If STRING has more characters, more than FIELD_WIDTH
19817 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19818
19819 PRECISION is the maximum number of characters to output from
19820 STRING. PRECISION < 0 means don't truncate the string.
19821
19822 This is roughly equivalent to printf format specifiers:
19823
19824 FIELD_WIDTH PRECISION PRINTF
19825 ----------------------------------------
19826 -1 -1 %s
19827 -1 10 %.10s
19828 10 -1 %10s
19829 20 10 %20.10s
19830
19831 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19832 display them, and < 0 means obey the current buffer's value of
19833 enable_multibyte_characters.
19834
19835 Value is the number of columns displayed. */
19836
19837 static int
19838 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19839 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19840 int field_width, int precision, int max_x, int multibyte)
19841 {
19842 int hpos_at_start = it->hpos;
19843 int saved_face_id = it->face_id;
19844 struct glyph_row *row = it->glyph_row;
19845
19846 /* Initialize the iterator IT for iteration over STRING beginning
19847 with index START. */
19848 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19849 precision, field_width, multibyte);
19850 if (string && STRINGP (lisp_string))
19851 /* LISP_STRING is the one returned by decode_mode_spec. We should
19852 ignore its text properties. */
19853 it->stop_charpos = -1;
19854
19855 /* If displaying STRING, set up the face of the iterator
19856 from LISP_STRING, if that's given. */
19857 if (STRINGP (face_string))
19858 {
19859 EMACS_INT endptr;
19860 struct face *face;
19861
19862 it->face_id
19863 = face_at_string_position (it->w, face_string, face_string_pos,
19864 0, it->region_beg_charpos,
19865 it->region_end_charpos,
19866 &endptr, it->base_face_id, 0);
19867 face = FACE_FROM_ID (it->f, it->face_id);
19868 it->face_box_p = face->box != FACE_NO_BOX;
19869 }
19870
19871 /* Set max_x to the maximum allowed X position. Don't let it go
19872 beyond the right edge of the window. */
19873 if (max_x <= 0)
19874 max_x = it->last_visible_x;
19875 else
19876 max_x = min (max_x, it->last_visible_x);
19877
19878 /* Skip over display elements that are not visible. because IT->w is
19879 hscrolled. */
19880 if (it->current_x < it->first_visible_x)
19881 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19882 MOVE_TO_POS | MOVE_TO_X);
19883
19884 row->ascent = it->max_ascent;
19885 row->height = it->max_ascent + it->max_descent;
19886 row->phys_ascent = it->max_phys_ascent;
19887 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19888 row->extra_line_spacing = it->max_extra_line_spacing;
19889
19890 /* This condition is for the case that we are called with current_x
19891 past last_visible_x. */
19892 while (it->current_x < max_x)
19893 {
19894 int x_before, x, n_glyphs_before, i, nglyphs;
19895
19896 /* Get the next display element. */
19897 if (!get_next_display_element (it))
19898 break;
19899
19900 /* Produce glyphs. */
19901 x_before = it->current_x;
19902 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19903 PRODUCE_GLYPHS (it);
19904
19905 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19906 i = 0;
19907 x = x_before;
19908 while (i < nglyphs)
19909 {
19910 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19911
19912 if (it->line_wrap != TRUNCATE
19913 && x + glyph->pixel_width > max_x)
19914 {
19915 /* End of continued line or max_x reached. */
19916 if (CHAR_GLYPH_PADDING_P (*glyph))
19917 {
19918 /* A wide character is unbreakable. */
19919 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19920 it->current_x = x_before;
19921 }
19922 else
19923 {
19924 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19925 it->current_x = x;
19926 }
19927 break;
19928 }
19929 else if (x + glyph->pixel_width >= it->first_visible_x)
19930 {
19931 /* Glyph is at least partially visible. */
19932 ++it->hpos;
19933 if (x < it->first_visible_x)
19934 it->glyph_row->x = x - it->first_visible_x;
19935 }
19936 else
19937 {
19938 /* Glyph is off the left margin of the display area.
19939 Should not happen. */
19940 abort ();
19941 }
19942
19943 row->ascent = max (row->ascent, it->max_ascent);
19944 row->height = max (row->height, it->max_ascent + it->max_descent);
19945 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19946 row->phys_height = max (row->phys_height,
19947 it->max_phys_ascent + it->max_phys_descent);
19948 row->extra_line_spacing = max (row->extra_line_spacing,
19949 it->max_extra_line_spacing);
19950 x += glyph->pixel_width;
19951 ++i;
19952 }
19953
19954 /* Stop if max_x reached. */
19955 if (i < nglyphs)
19956 break;
19957
19958 /* Stop at line ends. */
19959 if (ITERATOR_AT_END_OF_LINE_P (it))
19960 {
19961 it->continuation_lines_width = 0;
19962 break;
19963 }
19964
19965 set_iterator_to_next (it, 1);
19966
19967 /* Stop if truncating at the right edge. */
19968 if (it->line_wrap == TRUNCATE
19969 && it->current_x >= it->last_visible_x)
19970 {
19971 /* Add truncation mark, but don't do it if the line is
19972 truncated at a padding space. */
19973 if (IT_CHARPOS (*it) < it->string_nchars)
19974 {
19975 if (!FRAME_WINDOW_P (it->f))
19976 {
19977 int ii, n;
19978
19979 if (it->current_x > it->last_visible_x)
19980 {
19981 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19982 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19983 break;
19984 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19985 {
19986 row->used[TEXT_AREA] = ii;
19987 produce_special_glyphs (it, IT_TRUNCATION);
19988 }
19989 }
19990 produce_special_glyphs (it, IT_TRUNCATION);
19991 }
19992 it->glyph_row->truncated_on_right_p = 1;
19993 }
19994 break;
19995 }
19996 }
19997
19998 /* Maybe insert a truncation at the left. */
19999 if (it->first_visible_x
20000 && IT_CHARPOS (*it) > 0)
20001 {
20002 if (!FRAME_WINDOW_P (it->f))
20003 insert_left_trunc_glyphs (it);
20004 it->glyph_row->truncated_on_left_p = 1;
20005 }
20006
20007 it->face_id = saved_face_id;
20008
20009 /* Value is number of columns displayed. */
20010 return it->hpos - hpos_at_start;
20011 }
20012
20013
20014 \f
20015 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20016 appears as an element of LIST or as the car of an element of LIST.
20017 If PROPVAL is a list, compare each element against LIST in that
20018 way, and return 1/2 if any element of PROPVAL is found in LIST.
20019 Otherwise return 0. This function cannot quit.
20020 The return value is 2 if the text is invisible but with an ellipsis
20021 and 1 if it's invisible and without an ellipsis. */
20022
20023 int
20024 invisible_p (register Lisp_Object propval, Lisp_Object list)
20025 {
20026 register Lisp_Object tail, proptail;
20027
20028 for (tail = list; CONSP (tail); tail = XCDR (tail))
20029 {
20030 register Lisp_Object tem;
20031 tem = XCAR (tail);
20032 if (EQ (propval, tem))
20033 return 1;
20034 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20035 return NILP (XCDR (tem)) ? 1 : 2;
20036 }
20037
20038 if (CONSP (propval))
20039 {
20040 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20041 {
20042 Lisp_Object propelt;
20043 propelt = XCAR (proptail);
20044 for (tail = list; CONSP (tail); tail = XCDR (tail))
20045 {
20046 register Lisp_Object tem;
20047 tem = XCAR (tail);
20048 if (EQ (propelt, tem))
20049 return 1;
20050 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20051 return NILP (XCDR (tem)) ? 1 : 2;
20052 }
20053 }
20054 }
20055
20056 return 0;
20057 }
20058
20059 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20060 doc: /* Non-nil if the property makes the text invisible.
20061 POS-OR-PROP can be a marker or number, in which case it is taken to be
20062 a position in the current buffer and the value of the `invisible' property
20063 is checked; or it can be some other value, which is then presumed to be the
20064 value of the `invisible' property of the text of interest.
20065 The non-nil value returned can be t for truly invisible text or something
20066 else if the text is replaced by an ellipsis. */)
20067 (Lisp_Object pos_or_prop)
20068 {
20069 Lisp_Object prop
20070 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20071 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20072 : pos_or_prop);
20073 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20074 return (invis == 0 ? Qnil
20075 : invis == 1 ? Qt
20076 : make_number (invis));
20077 }
20078
20079 /* Calculate a width or height in pixels from a specification using
20080 the following elements:
20081
20082 SPEC ::=
20083 NUM - a (fractional) multiple of the default font width/height
20084 (NUM) - specifies exactly NUM pixels
20085 UNIT - a fixed number of pixels, see below.
20086 ELEMENT - size of a display element in pixels, see below.
20087 (NUM . SPEC) - equals NUM * SPEC
20088 (+ SPEC SPEC ...) - add pixel values
20089 (- SPEC SPEC ...) - subtract pixel values
20090 (- SPEC) - negate pixel value
20091
20092 NUM ::=
20093 INT or FLOAT - a number constant
20094 SYMBOL - use symbol's (buffer local) variable binding.
20095
20096 UNIT ::=
20097 in - pixels per inch *)
20098 mm - pixels per 1/1000 meter *)
20099 cm - pixels per 1/100 meter *)
20100 width - width of current font in pixels.
20101 height - height of current font in pixels.
20102
20103 *) using the ratio(s) defined in display-pixels-per-inch.
20104
20105 ELEMENT ::=
20106
20107 left-fringe - left fringe width in pixels
20108 right-fringe - right fringe width in pixels
20109
20110 left-margin - left margin width in pixels
20111 right-margin - right margin width in pixels
20112
20113 scroll-bar - scroll-bar area width in pixels
20114
20115 Examples:
20116
20117 Pixels corresponding to 5 inches:
20118 (5 . in)
20119
20120 Total width of non-text areas on left side of window (if scroll-bar is on left):
20121 '(space :width (+ left-fringe left-margin scroll-bar))
20122
20123 Align to first text column (in header line):
20124 '(space :align-to 0)
20125
20126 Align to middle of text area minus half the width of variable `my-image'
20127 containing a loaded image:
20128 '(space :align-to (0.5 . (- text my-image)))
20129
20130 Width of left margin minus width of 1 character in the default font:
20131 '(space :width (- left-margin 1))
20132
20133 Width of left margin minus width of 2 characters in the current font:
20134 '(space :width (- left-margin (2 . width)))
20135
20136 Center 1 character over left-margin (in header line):
20137 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20138
20139 Different ways to express width of left fringe plus left margin minus one pixel:
20140 '(space :width (- (+ left-fringe left-margin) (1)))
20141 '(space :width (+ left-fringe left-margin (- (1))))
20142 '(space :width (+ left-fringe left-margin (-1)))
20143
20144 */
20145
20146 #define NUMVAL(X) \
20147 ((INTEGERP (X) || FLOATP (X)) \
20148 ? XFLOATINT (X) \
20149 : - 1)
20150
20151 int
20152 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20153 struct font *font, int width_p, int *align_to)
20154 {
20155 double pixels;
20156
20157 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20158 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20159
20160 if (NILP (prop))
20161 return OK_PIXELS (0);
20162
20163 xassert (FRAME_LIVE_P (it->f));
20164
20165 if (SYMBOLP (prop))
20166 {
20167 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20168 {
20169 char *unit = SSDATA (SYMBOL_NAME (prop));
20170
20171 if (unit[0] == 'i' && unit[1] == 'n')
20172 pixels = 1.0;
20173 else if (unit[0] == 'm' && unit[1] == 'm')
20174 pixels = 25.4;
20175 else if (unit[0] == 'c' && unit[1] == 'm')
20176 pixels = 2.54;
20177 else
20178 pixels = 0;
20179 if (pixels > 0)
20180 {
20181 double ppi;
20182 #ifdef HAVE_WINDOW_SYSTEM
20183 if (FRAME_WINDOW_P (it->f)
20184 && (ppi = (width_p
20185 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20186 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20187 ppi > 0))
20188 return OK_PIXELS (ppi / pixels);
20189 #endif
20190
20191 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20192 || (CONSP (Vdisplay_pixels_per_inch)
20193 && (ppi = (width_p
20194 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20195 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20196 ppi > 0)))
20197 return OK_PIXELS (ppi / pixels);
20198
20199 return 0;
20200 }
20201 }
20202
20203 #ifdef HAVE_WINDOW_SYSTEM
20204 if (EQ (prop, Qheight))
20205 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20206 if (EQ (prop, Qwidth))
20207 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20208 #else
20209 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20210 return OK_PIXELS (1);
20211 #endif
20212
20213 if (EQ (prop, Qtext))
20214 return OK_PIXELS (width_p
20215 ? window_box_width (it->w, TEXT_AREA)
20216 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20217
20218 if (align_to && *align_to < 0)
20219 {
20220 *res = 0;
20221 if (EQ (prop, Qleft))
20222 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20223 if (EQ (prop, Qright))
20224 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20225 if (EQ (prop, Qcenter))
20226 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20227 + window_box_width (it->w, TEXT_AREA) / 2);
20228 if (EQ (prop, Qleft_fringe))
20229 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20230 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20231 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20232 if (EQ (prop, Qright_fringe))
20233 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20234 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20235 : window_box_right_offset (it->w, TEXT_AREA));
20236 if (EQ (prop, Qleft_margin))
20237 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20238 if (EQ (prop, Qright_margin))
20239 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20240 if (EQ (prop, Qscroll_bar))
20241 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20242 ? 0
20243 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20244 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20245 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20246 : 0)));
20247 }
20248 else
20249 {
20250 if (EQ (prop, Qleft_fringe))
20251 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20252 if (EQ (prop, Qright_fringe))
20253 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20254 if (EQ (prop, Qleft_margin))
20255 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20256 if (EQ (prop, Qright_margin))
20257 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20258 if (EQ (prop, Qscroll_bar))
20259 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20260 }
20261
20262 prop = Fbuffer_local_value (prop, it->w->buffer);
20263 }
20264
20265 if (INTEGERP (prop) || FLOATP (prop))
20266 {
20267 int base_unit = (width_p
20268 ? FRAME_COLUMN_WIDTH (it->f)
20269 : FRAME_LINE_HEIGHT (it->f));
20270 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20271 }
20272
20273 if (CONSP (prop))
20274 {
20275 Lisp_Object car = XCAR (prop);
20276 Lisp_Object cdr = XCDR (prop);
20277
20278 if (SYMBOLP (car))
20279 {
20280 #ifdef HAVE_WINDOW_SYSTEM
20281 if (FRAME_WINDOW_P (it->f)
20282 && valid_image_p (prop))
20283 {
20284 int id = lookup_image (it->f, prop);
20285 struct image *img = IMAGE_FROM_ID (it->f, id);
20286
20287 return OK_PIXELS (width_p ? img->width : img->height);
20288 }
20289 #endif
20290 if (EQ (car, Qplus) || EQ (car, Qminus))
20291 {
20292 int first = 1;
20293 double px;
20294
20295 pixels = 0;
20296 while (CONSP (cdr))
20297 {
20298 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20299 font, width_p, align_to))
20300 return 0;
20301 if (first)
20302 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20303 else
20304 pixels += px;
20305 cdr = XCDR (cdr);
20306 }
20307 if (EQ (car, Qminus))
20308 pixels = -pixels;
20309 return OK_PIXELS (pixels);
20310 }
20311
20312 car = Fbuffer_local_value (car, it->w->buffer);
20313 }
20314
20315 if (INTEGERP (car) || FLOATP (car))
20316 {
20317 double fact;
20318 pixels = XFLOATINT (car);
20319 if (NILP (cdr))
20320 return OK_PIXELS (pixels);
20321 if (calc_pixel_width_or_height (&fact, it, cdr,
20322 font, width_p, align_to))
20323 return OK_PIXELS (pixels * fact);
20324 return 0;
20325 }
20326
20327 return 0;
20328 }
20329
20330 return 0;
20331 }
20332
20333 \f
20334 /***********************************************************************
20335 Glyph Display
20336 ***********************************************************************/
20337
20338 #ifdef HAVE_WINDOW_SYSTEM
20339
20340 #if GLYPH_DEBUG
20341
20342 void
20343 dump_glyph_string (s)
20344 struct glyph_string *s;
20345 {
20346 fprintf (stderr, "glyph string\n");
20347 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20348 s->x, s->y, s->width, s->height);
20349 fprintf (stderr, " ybase = %d\n", s->ybase);
20350 fprintf (stderr, " hl = %d\n", s->hl);
20351 fprintf (stderr, " left overhang = %d, right = %d\n",
20352 s->left_overhang, s->right_overhang);
20353 fprintf (stderr, " nchars = %d\n", s->nchars);
20354 fprintf (stderr, " extends to end of line = %d\n",
20355 s->extends_to_end_of_line_p);
20356 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20357 fprintf (stderr, " bg width = %d\n", s->background_width);
20358 }
20359
20360 #endif /* GLYPH_DEBUG */
20361
20362 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20363 of XChar2b structures for S; it can't be allocated in
20364 init_glyph_string because it must be allocated via `alloca'. W
20365 is the window on which S is drawn. ROW and AREA are the glyph row
20366 and area within the row from which S is constructed. START is the
20367 index of the first glyph structure covered by S. HL is a
20368 face-override for drawing S. */
20369
20370 #ifdef HAVE_NTGUI
20371 #define OPTIONAL_HDC(hdc) HDC hdc,
20372 #define DECLARE_HDC(hdc) HDC hdc;
20373 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20374 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20375 #endif
20376
20377 #ifndef OPTIONAL_HDC
20378 #define OPTIONAL_HDC(hdc)
20379 #define DECLARE_HDC(hdc)
20380 #define ALLOCATE_HDC(hdc, f)
20381 #define RELEASE_HDC(hdc, f)
20382 #endif
20383
20384 static void
20385 init_glyph_string (struct glyph_string *s,
20386 OPTIONAL_HDC (hdc)
20387 XChar2b *char2b, struct window *w, struct glyph_row *row,
20388 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20389 {
20390 memset (s, 0, sizeof *s);
20391 s->w = w;
20392 s->f = XFRAME (w->frame);
20393 #ifdef HAVE_NTGUI
20394 s->hdc = hdc;
20395 #endif
20396 s->display = FRAME_X_DISPLAY (s->f);
20397 s->window = FRAME_X_WINDOW (s->f);
20398 s->char2b = char2b;
20399 s->hl = hl;
20400 s->row = row;
20401 s->area = area;
20402 s->first_glyph = row->glyphs[area] + start;
20403 s->height = row->height;
20404 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20405 s->ybase = s->y + row->ascent;
20406 }
20407
20408
20409 /* Append the list of glyph strings with head H and tail T to the list
20410 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20411
20412 static INLINE void
20413 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20414 struct glyph_string *h, struct glyph_string *t)
20415 {
20416 if (h)
20417 {
20418 if (*head)
20419 (*tail)->next = h;
20420 else
20421 *head = h;
20422 h->prev = *tail;
20423 *tail = t;
20424 }
20425 }
20426
20427
20428 /* Prepend the list of glyph strings with head H and tail T to the
20429 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20430 result. */
20431
20432 static INLINE void
20433 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20434 struct glyph_string *h, struct glyph_string *t)
20435 {
20436 if (h)
20437 {
20438 if (*head)
20439 (*head)->prev = t;
20440 else
20441 *tail = t;
20442 t->next = *head;
20443 *head = h;
20444 }
20445 }
20446
20447
20448 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20449 Set *HEAD and *TAIL to the resulting list. */
20450
20451 static INLINE void
20452 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20453 struct glyph_string *s)
20454 {
20455 s->next = s->prev = NULL;
20456 append_glyph_string_lists (head, tail, s, s);
20457 }
20458
20459
20460 /* Get face and two-byte form of character C in face FACE_ID on frame
20461 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20462 means we want to display multibyte text. DISPLAY_P non-zero means
20463 make sure that X resources for the face returned are allocated.
20464 Value is a pointer to a realized face that is ready for display if
20465 DISPLAY_P is non-zero. */
20466
20467 static INLINE struct face *
20468 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20469 XChar2b *char2b, int multibyte_p, int display_p)
20470 {
20471 struct face *face = FACE_FROM_ID (f, face_id);
20472
20473 if (face->font)
20474 {
20475 unsigned code = face->font->driver->encode_char (face->font, c);
20476
20477 if (code != FONT_INVALID_CODE)
20478 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20479 else
20480 STORE_XCHAR2B (char2b, 0, 0);
20481 }
20482
20483 /* Make sure X resources of the face are allocated. */
20484 #ifdef HAVE_X_WINDOWS
20485 if (display_p)
20486 #endif
20487 {
20488 xassert (face != NULL);
20489 PREPARE_FACE_FOR_DISPLAY (f, face);
20490 }
20491
20492 return face;
20493 }
20494
20495
20496 /* Get face and two-byte form of character glyph GLYPH on frame F.
20497 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20498 a pointer to a realized face that is ready for display. */
20499
20500 static INLINE struct face *
20501 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20502 XChar2b *char2b, int *two_byte_p)
20503 {
20504 struct face *face;
20505
20506 xassert (glyph->type == CHAR_GLYPH);
20507 face = FACE_FROM_ID (f, glyph->face_id);
20508
20509 if (two_byte_p)
20510 *two_byte_p = 0;
20511
20512 if (face->font)
20513 {
20514 unsigned code;
20515
20516 if (CHAR_BYTE8_P (glyph->u.ch))
20517 code = CHAR_TO_BYTE8 (glyph->u.ch);
20518 else
20519 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20520
20521 if (code != FONT_INVALID_CODE)
20522 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20523 else
20524 STORE_XCHAR2B (char2b, 0, 0);
20525 }
20526
20527 /* Make sure X resources of the face are allocated. */
20528 xassert (face != NULL);
20529 PREPARE_FACE_FOR_DISPLAY (f, face);
20530 return face;
20531 }
20532
20533
20534 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20535 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20536
20537 static INLINE int
20538 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20539 {
20540 unsigned code;
20541
20542 if (CHAR_BYTE8_P (c))
20543 code = CHAR_TO_BYTE8 (c);
20544 else
20545 code = font->driver->encode_char (font, c);
20546
20547 if (code == FONT_INVALID_CODE)
20548 return 0;
20549 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20550 return 1;
20551 }
20552
20553
20554 /* Fill glyph string S with composition components specified by S->cmp.
20555
20556 BASE_FACE is the base face of the composition.
20557 S->cmp_from is the index of the first component for S.
20558
20559 OVERLAPS non-zero means S should draw the foreground only, and use
20560 its physical height for clipping. See also draw_glyphs.
20561
20562 Value is the index of a component not in S. */
20563
20564 static int
20565 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20566 int overlaps)
20567 {
20568 int i;
20569 /* For all glyphs of this composition, starting at the offset
20570 S->cmp_from, until we reach the end of the definition or encounter a
20571 glyph that requires the different face, add it to S. */
20572 struct face *face;
20573
20574 xassert (s);
20575
20576 s->for_overlaps = overlaps;
20577 s->face = NULL;
20578 s->font = NULL;
20579 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20580 {
20581 int c = COMPOSITION_GLYPH (s->cmp, i);
20582
20583 if (c != '\t')
20584 {
20585 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20586 -1, Qnil);
20587
20588 face = get_char_face_and_encoding (s->f, c, face_id,
20589 s->char2b + i, 1, 1);
20590 if (face)
20591 {
20592 if (! s->face)
20593 {
20594 s->face = face;
20595 s->font = s->face->font;
20596 }
20597 else if (s->face != face)
20598 break;
20599 }
20600 }
20601 ++s->nchars;
20602 }
20603 s->cmp_to = i;
20604
20605 /* All glyph strings for the same composition has the same width,
20606 i.e. the width set for the first component of the composition. */
20607 s->width = s->first_glyph->pixel_width;
20608
20609 /* If the specified font could not be loaded, use the frame's
20610 default font, but record the fact that we couldn't load it in
20611 the glyph string so that we can draw rectangles for the
20612 characters of the glyph string. */
20613 if (s->font == NULL)
20614 {
20615 s->font_not_found_p = 1;
20616 s->font = FRAME_FONT (s->f);
20617 }
20618
20619 /* Adjust base line for subscript/superscript text. */
20620 s->ybase += s->first_glyph->voffset;
20621
20622 /* This glyph string must always be drawn with 16-bit functions. */
20623 s->two_byte_p = 1;
20624
20625 return s->cmp_to;
20626 }
20627
20628 static int
20629 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20630 int start, int end, int overlaps)
20631 {
20632 struct glyph *glyph, *last;
20633 Lisp_Object lgstring;
20634 int i;
20635
20636 s->for_overlaps = overlaps;
20637 glyph = s->row->glyphs[s->area] + start;
20638 last = s->row->glyphs[s->area] + end;
20639 s->cmp_id = glyph->u.cmp.id;
20640 s->cmp_from = glyph->slice.cmp.from;
20641 s->cmp_to = glyph->slice.cmp.to + 1;
20642 s->face = FACE_FROM_ID (s->f, face_id);
20643 lgstring = composition_gstring_from_id (s->cmp_id);
20644 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20645 glyph++;
20646 while (glyph < last
20647 && glyph->u.cmp.automatic
20648 && glyph->u.cmp.id == s->cmp_id
20649 && s->cmp_to == glyph->slice.cmp.from)
20650 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20651
20652 for (i = s->cmp_from; i < s->cmp_to; i++)
20653 {
20654 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20655 unsigned code = LGLYPH_CODE (lglyph);
20656
20657 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20658 }
20659 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20660 return glyph - s->row->glyphs[s->area];
20661 }
20662
20663
20664 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20665 See the comment of fill_glyph_string for arguments.
20666 Value is the index of the first glyph not in S. */
20667
20668
20669 static int
20670 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20671 int start, int end, int overlaps)
20672 {
20673 struct glyph *glyph, *last;
20674 int voffset;
20675
20676 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20677 s->for_overlaps = overlaps;
20678 glyph = s->row->glyphs[s->area] + start;
20679 last = s->row->glyphs[s->area] + end;
20680 voffset = glyph->voffset;
20681 s->face = FACE_FROM_ID (s->f, face_id);
20682 s->font = s->face->font;
20683 s->nchars = 1;
20684 s->width = glyph->pixel_width;
20685 glyph++;
20686 while (glyph < last
20687 && glyph->type == GLYPHLESS_GLYPH
20688 && glyph->voffset == voffset
20689 && glyph->face_id == face_id)
20690 {
20691 s->nchars++;
20692 s->width += glyph->pixel_width;
20693 glyph++;
20694 }
20695 s->ybase += voffset;
20696 return glyph - s->row->glyphs[s->area];
20697 }
20698
20699
20700 /* Fill glyph string S from a sequence of character glyphs.
20701
20702 FACE_ID is the face id of the string. START is the index of the
20703 first glyph to consider, END is the index of the last + 1.
20704 OVERLAPS non-zero means S should draw the foreground only, and use
20705 its physical height for clipping. See also draw_glyphs.
20706
20707 Value is the index of the first glyph not in S. */
20708
20709 static int
20710 fill_glyph_string (struct glyph_string *s, int face_id,
20711 int start, int end, int overlaps)
20712 {
20713 struct glyph *glyph, *last;
20714 int voffset;
20715 int glyph_not_available_p;
20716
20717 xassert (s->f == XFRAME (s->w->frame));
20718 xassert (s->nchars == 0);
20719 xassert (start >= 0 && end > start);
20720
20721 s->for_overlaps = overlaps;
20722 glyph = s->row->glyphs[s->area] + start;
20723 last = s->row->glyphs[s->area] + end;
20724 voffset = glyph->voffset;
20725 s->padding_p = glyph->padding_p;
20726 glyph_not_available_p = glyph->glyph_not_available_p;
20727
20728 while (glyph < last
20729 && glyph->type == CHAR_GLYPH
20730 && glyph->voffset == voffset
20731 /* Same face id implies same font, nowadays. */
20732 && glyph->face_id == face_id
20733 && glyph->glyph_not_available_p == glyph_not_available_p)
20734 {
20735 int two_byte_p;
20736
20737 s->face = get_glyph_face_and_encoding (s->f, glyph,
20738 s->char2b + s->nchars,
20739 &two_byte_p);
20740 s->two_byte_p = two_byte_p;
20741 ++s->nchars;
20742 xassert (s->nchars <= end - start);
20743 s->width += glyph->pixel_width;
20744 if (glyph++->padding_p != s->padding_p)
20745 break;
20746 }
20747
20748 s->font = s->face->font;
20749
20750 /* If the specified font could not be loaded, use the frame's font,
20751 but record the fact that we couldn't load it in
20752 S->font_not_found_p so that we can draw rectangles for the
20753 characters of the glyph string. */
20754 if (s->font == NULL || glyph_not_available_p)
20755 {
20756 s->font_not_found_p = 1;
20757 s->font = FRAME_FONT (s->f);
20758 }
20759
20760 /* Adjust base line for subscript/superscript text. */
20761 s->ybase += voffset;
20762
20763 xassert (s->face && s->face->gc);
20764 return glyph - s->row->glyphs[s->area];
20765 }
20766
20767
20768 /* Fill glyph string S from image glyph S->first_glyph. */
20769
20770 static void
20771 fill_image_glyph_string (struct glyph_string *s)
20772 {
20773 xassert (s->first_glyph->type == IMAGE_GLYPH);
20774 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20775 xassert (s->img);
20776 s->slice = s->first_glyph->slice.img;
20777 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20778 s->font = s->face->font;
20779 s->width = s->first_glyph->pixel_width;
20780
20781 /* Adjust base line for subscript/superscript text. */
20782 s->ybase += s->first_glyph->voffset;
20783 }
20784
20785
20786 /* Fill glyph string S from a sequence of stretch glyphs.
20787
20788 ROW is the glyph row in which the glyphs are found, AREA is the
20789 area within the row. START is the index of the first glyph to
20790 consider, END is the index of the last + 1.
20791
20792 Value is the index of the first glyph not in S. */
20793
20794 static int
20795 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20796 enum glyph_row_area area, int start, int end)
20797 {
20798 struct glyph *glyph, *last;
20799 int voffset, face_id;
20800
20801 xassert (s->first_glyph->type == STRETCH_GLYPH);
20802
20803 glyph = s->row->glyphs[s->area] + start;
20804 last = s->row->glyphs[s->area] + end;
20805 face_id = glyph->face_id;
20806 s->face = FACE_FROM_ID (s->f, face_id);
20807 s->font = s->face->font;
20808 s->width = glyph->pixel_width;
20809 s->nchars = 1;
20810 voffset = glyph->voffset;
20811
20812 for (++glyph;
20813 (glyph < last
20814 && glyph->type == STRETCH_GLYPH
20815 && glyph->voffset == voffset
20816 && glyph->face_id == face_id);
20817 ++glyph)
20818 s->width += glyph->pixel_width;
20819
20820 /* Adjust base line for subscript/superscript text. */
20821 s->ybase += voffset;
20822
20823 /* The case that face->gc == 0 is handled when drawing the glyph
20824 string by calling PREPARE_FACE_FOR_DISPLAY. */
20825 xassert (s->face);
20826 return glyph - s->row->glyphs[s->area];
20827 }
20828
20829 static struct font_metrics *
20830 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20831 {
20832 static struct font_metrics metrics;
20833 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20834
20835 if (! font || code == FONT_INVALID_CODE)
20836 return NULL;
20837 font->driver->text_extents (font, &code, 1, &metrics);
20838 return &metrics;
20839 }
20840
20841 /* EXPORT for RIF:
20842 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20843 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20844 assumed to be zero. */
20845
20846 void
20847 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20848 {
20849 *left = *right = 0;
20850
20851 if (glyph->type == CHAR_GLYPH)
20852 {
20853 struct face *face;
20854 XChar2b char2b;
20855 struct font_metrics *pcm;
20856
20857 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20858 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20859 {
20860 if (pcm->rbearing > pcm->width)
20861 *right = pcm->rbearing - pcm->width;
20862 if (pcm->lbearing < 0)
20863 *left = -pcm->lbearing;
20864 }
20865 }
20866 else if (glyph->type == COMPOSITE_GLYPH)
20867 {
20868 if (! glyph->u.cmp.automatic)
20869 {
20870 struct composition *cmp = composition_table[glyph->u.cmp.id];
20871
20872 if (cmp->rbearing > cmp->pixel_width)
20873 *right = cmp->rbearing - cmp->pixel_width;
20874 if (cmp->lbearing < 0)
20875 *left = - cmp->lbearing;
20876 }
20877 else
20878 {
20879 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20880 struct font_metrics metrics;
20881
20882 composition_gstring_width (gstring, glyph->slice.cmp.from,
20883 glyph->slice.cmp.to + 1, &metrics);
20884 if (metrics.rbearing > metrics.width)
20885 *right = metrics.rbearing - metrics.width;
20886 if (metrics.lbearing < 0)
20887 *left = - metrics.lbearing;
20888 }
20889 }
20890 }
20891
20892
20893 /* Return the index of the first glyph preceding glyph string S that
20894 is overwritten by S because of S's left overhang. Value is -1
20895 if no glyphs are overwritten. */
20896
20897 static int
20898 left_overwritten (struct glyph_string *s)
20899 {
20900 int k;
20901
20902 if (s->left_overhang)
20903 {
20904 int x = 0, i;
20905 struct glyph *glyphs = s->row->glyphs[s->area];
20906 int first = s->first_glyph - glyphs;
20907
20908 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20909 x -= glyphs[i].pixel_width;
20910
20911 k = i + 1;
20912 }
20913 else
20914 k = -1;
20915
20916 return k;
20917 }
20918
20919
20920 /* Return the index of the first glyph preceding glyph string S that
20921 is overwriting S because of its right overhang. Value is -1 if no
20922 glyph in front of S overwrites S. */
20923
20924 static int
20925 left_overwriting (struct glyph_string *s)
20926 {
20927 int i, k, x;
20928 struct glyph *glyphs = s->row->glyphs[s->area];
20929 int first = s->first_glyph - glyphs;
20930
20931 k = -1;
20932 x = 0;
20933 for (i = first - 1; i >= 0; --i)
20934 {
20935 int left, right;
20936 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20937 if (x + right > 0)
20938 k = i;
20939 x -= glyphs[i].pixel_width;
20940 }
20941
20942 return k;
20943 }
20944
20945
20946 /* Return the index of the last glyph following glyph string S that is
20947 overwritten by S because of S's right overhang. Value is -1 if
20948 no such glyph is found. */
20949
20950 static int
20951 right_overwritten (struct glyph_string *s)
20952 {
20953 int k = -1;
20954
20955 if (s->right_overhang)
20956 {
20957 int x = 0, i;
20958 struct glyph *glyphs = s->row->glyphs[s->area];
20959 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20960 int end = s->row->used[s->area];
20961
20962 for (i = first; i < end && s->right_overhang > x; ++i)
20963 x += glyphs[i].pixel_width;
20964
20965 k = i;
20966 }
20967
20968 return k;
20969 }
20970
20971
20972 /* Return the index of the last glyph following glyph string S that
20973 overwrites S because of its left overhang. Value is negative
20974 if no such glyph is found. */
20975
20976 static int
20977 right_overwriting (struct glyph_string *s)
20978 {
20979 int i, k, x;
20980 int end = s->row->used[s->area];
20981 struct glyph *glyphs = s->row->glyphs[s->area];
20982 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20983
20984 k = -1;
20985 x = 0;
20986 for (i = first; i < end; ++i)
20987 {
20988 int left, right;
20989 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20990 if (x - left < 0)
20991 k = i;
20992 x += glyphs[i].pixel_width;
20993 }
20994
20995 return k;
20996 }
20997
20998
20999 /* Set background width of glyph string S. START is the index of the
21000 first glyph following S. LAST_X is the right-most x-position + 1
21001 in the drawing area. */
21002
21003 static INLINE void
21004 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21005 {
21006 /* If the face of this glyph string has to be drawn to the end of
21007 the drawing area, set S->extends_to_end_of_line_p. */
21008
21009 if (start == s->row->used[s->area]
21010 && s->area == TEXT_AREA
21011 && ((s->row->fill_line_p
21012 && (s->hl == DRAW_NORMAL_TEXT
21013 || s->hl == DRAW_IMAGE_RAISED
21014 || s->hl == DRAW_IMAGE_SUNKEN))
21015 || s->hl == DRAW_MOUSE_FACE))
21016 s->extends_to_end_of_line_p = 1;
21017
21018 /* If S extends its face to the end of the line, set its
21019 background_width to the distance to the right edge of the drawing
21020 area. */
21021 if (s->extends_to_end_of_line_p)
21022 s->background_width = last_x - s->x + 1;
21023 else
21024 s->background_width = s->width;
21025 }
21026
21027
21028 /* Compute overhangs and x-positions for glyph string S and its
21029 predecessors, or successors. X is the starting x-position for S.
21030 BACKWARD_P non-zero means process predecessors. */
21031
21032 static void
21033 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21034 {
21035 if (backward_p)
21036 {
21037 while (s)
21038 {
21039 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21040 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21041 x -= s->width;
21042 s->x = x;
21043 s = s->prev;
21044 }
21045 }
21046 else
21047 {
21048 while (s)
21049 {
21050 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21051 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21052 s->x = x;
21053 x += s->width;
21054 s = s->next;
21055 }
21056 }
21057 }
21058
21059
21060
21061 /* The following macros are only called from draw_glyphs below.
21062 They reference the following parameters of that function directly:
21063 `w', `row', `area', and `overlap_p'
21064 as well as the following local variables:
21065 `s', `f', and `hdc' (in W32) */
21066
21067 #ifdef HAVE_NTGUI
21068 /* On W32, silently add local `hdc' variable to argument list of
21069 init_glyph_string. */
21070 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21071 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21072 #else
21073 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21074 init_glyph_string (s, char2b, w, row, area, start, hl)
21075 #endif
21076
21077 /* Add a glyph string for a stretch glyph to the list of strings
21078 between HEAD and TAIL. START is the index of the stretch glyph in
21079 row area AREA of glyph row ROW. END is the index of the last glyph
21080 in that glyph row area. X is the current output position assigned
21081 to the new glyph string constructed. HL overrides that face of the
21082 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21083 is the right-most x-position of the drawing area. */
21084
21085 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21086 and below -- keep them on one line. */
21087 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21088 do \
21089 { \
21090 s = (struct glyph_string *) alloca (sizeof *s); \
21091 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21092 START = fill_stretch_glyph_string (s, row, area, START, END); \
21093 append_glyph_string (&HEAD, &TAIL, s); \
21094 s->x = (X); \
21095 } \
21096 while (0)
21097
21098
21099 /* Add a glyph string for an image glyph to the list of strings
21100 between HEAD and TAIL. START is the index of the image glyph in
21101 row area AREA of glyph row ROW. END is the index of the last glyph
21102 in that glyph row area. X is the current output position assigned
21103 to the new glyph string constructed. HL overrides that face of the
21104 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21105 is the right-most x-position of the drawing area. */
21106
21107 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21108 do \
21109 { \
21110 s = (struct glyph_string *) alloca (sizeof *s); \
21111 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21112 fill_image_glyph_string (s); \
21113 append_glyph_string (&HEAD, &TAIL, s); \
21114 ++START; \
21115 s->x = (X); \
21116 } \
21117 while (0)
21118
21119
21120 /* Add a glyph string for a sequence of character glyphs to the list
21121 of strings between HEAD and TAIL. START is the index of the first
21122 glyph in row area AREA of glyph row ROW that is part of the new
21123 glyph string. END is the index of the last glyph in that glyph row
21124 area. X is the current output position assigned to the new glyph
21125 string constructed. HL overrides that face of the glyph; e.g. it
21126 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21127 right-most x-position of the drawing area. */
21128
21129 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21130 do \
21131 { \
21132 int face_id; \
21133 XChar2b *char2b; \
21134 \
21135 face_id = (row)->glyphs[area][START].face_id; \
21136 \
21137 s = (struct glyph_string *) alloca (sizeof *s); \
21138 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21139 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21140 append_glyph_string (&HEAD, &TAIL, s); \
21141 s->x = (X); \
21142 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21143 } \
21144 while (0)
21145
21146
21147 /* Add a glyph string for a composite sequence to the list of strings
21148 between HEAD and TAIL. START is the index of the first glyph in
21149 row area AREA of glyph row ROW that is part of the new glyph
21150 string. END is the index of the last glyph in that glyph row area.
21151 X is the current output position assigned to the new glyph string
21152 constructed. HL overrides that face of the glyph; e.g. it is
21153 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21154 x-position of the drawing area. */
21155
21156 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21157 do { \
21158 int face_id = (row)->glyphs[area][START].face_id; \
21159 struct face *base_face = FACE_FROM_ID (f, face_id); \
21160 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21161 struct composition *cmp = composition_table[cmp_id]; \
21162 XChar2b *char2b; \
21163 struct glyph_string *first_s IF_LINT (= NULL); \
21164 int n; \
21165 \
21166 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21167 \
21168 /* Make glyph_strings for each glyph sequence that is drawable by \
21169 the same face, and append them to HEAD/TAIL. */ \
21170 for (n = 0; n < cmp->glyph_len;) \
21171 { \
21172 s = (struct glyph_string *) alloca (sizeof *s); \
21173 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21174 append_glyph_string (&(HEAD), &(TAIL), s); \
21175 s->cmp = cmp; \
21176 s->cmp_from = n; \
21177 s->x = (X); \
21178 if (n == 0) \
21179 first_s = s; \
21180 n = fill_composite_glyph_string (s, base_face, overlaps); \
21181 } \
21182 \
21183 ++START; \
21184 s = first_s; \
21185 } while (0)
21186
21187
21188 /* Add a glyph string for a glyph-string sequence to the list of strings
21189 between HEAD and TAIL. */
21190
21191 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21192 do { \
21193 int face_id; \
21194 XChar2b *char2b; \
21195 Lisp_Object gstring; \
21196 \
21197 face_id = (row)->glyphs[area][START].face_id; \
21198 gstring = (composition_gstring_from_id \
21199 ((row)->glyphs[area][START].u.cmp.id)); \
21200 s = (struct glyph_string *) alloca (sizeof *s); \
21201 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21202 * LGSTRING_GLYPH_LEN (gstring)); \
21203 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21204 append_glyph_string (&(HEAD), &(TAIL), s); \
21205 s->x = (X); \
21206 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21207 } while (0)
21208
21209
21210 /* Add a glyph string for a sequence of glyphless character's glyphs
21211 to the list of strings between HEAD and TAIL. The meanings of
21212 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21213
21214 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21215 do \
21216 { \
21217 int face_id; \
21218 \
21219 face_id = (row)->glyphs[area][START].face_id; \
21220 \
21221 s = (struct glyph_string *) alloca (sizeof *s); \
21222 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21223 append_glyph_string (&HEAD, &TAIL, s); \
21224 s->x = (X); \
21225 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21226 overlaps); \
21227 } \
21228 while (0)
21229
21230
21231 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21232 of AREA of glyph row ROW on window W between indices START and END.
21233 HL overrides the face for drawing glyph strings, e.g. it is
21234 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21235 x-positions of the drawing area.
21236
21237 This is an ugly monster macro construct because we must use alloca
21238 to allocate glyph strings (because draw_glyphs can be called
21239 asynchronously). */
21240
21241 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21242 do \
21243 { \
21244 HEAD = TAIL = NULL; \
21245 while (START < END) \
21246 { \
21247 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21248 switch (first_glyph->type) \
21249 { \
21250 case CHAR_GLYPH: \
21251 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21252 HL, X, LAST_X); \
21253 break; \
21254 \
21255 case COMPOSITE_GLYPH: \
21256 if (first_glyph->u.cmp.automatic) \
21257 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21258 HL, X, LAST_X); \
21259 else \
21260 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21261 HL, X, LAST_X); \
21262 break; \
21263 \
21264 case STRETCH_GLYPH: \
21265 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21266 HL, X, LAST_X); \
21267 break; \
21268 \
21269 case IMAGE_GLYPH: \
21270 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21271 HL, X, LAST_X); \
21272 break; \
21273 \
21274 case GLYPHLESS_GLYPH: \
21275 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21276 HL, X, LAST_X); \
21277 break; \
21278 \
21279 default: \
21280 abort (); \
21281 } \
21282 \
21283 if (s) \
21284 { \
21285 set_glyph_string_background_width (s, START, LAST_X); \
21286 (X) += s->width; \
21287 } \
21288 } \
21289 } while (0)
21290
21291
21292 /* Draw glyphs between START and END in AREA of ROW on window W,
21293 starting at x-position X. X is relative to AREA in W. HL is a
21294 face-override with the following meaning:
21295
21296 DRAW_NORMAL_TEXT draw normally
21297 DRAW_CURSOR draw in cursor face
21298 DRAW_MOUSE_FACE draw in mouse face.
21299 DRAW_INVERSE_VIDEO draw in mode line face
21300 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21301 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21302
21303 If OVERLAPS is non-zero, draw only the foreground of characters and
21304 clip to the physical height of ROW. Non-zero value also defines
21305 the overlapping part to be drawn:
21306
21307 OVERLAPS_PRED overlap with preceding rows
21308 OVERLAPS_SUCC overlap with succeeding rows
21309 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21310 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21311
21312 Value is the x-position reached, relative to AREA of W. */
21313
21314 static int
21315 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21316 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21317 enum draw_glyphs_face hl, int overlaps)
21318 {
21319 struct glyph_string *head, *tail;
21320 struct glyph_string *s;
21321 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21322 int i, j, x_reached, last_x, area_left = 0;
21323 struct frame *f = XFRAME (WINDOW_FRAME (w));
21324 DECLARE_HDC (hdc);
21325
21326 ALLOCATE_HDC (hdc, f);
21327
21328 /* Let's rather be paranoid than getting a SEGV. */
21329 end = min (end, row->used[area]);
21330 start = max (0, start);
21331 start = min (end, start);
21332
21333 /* Translate X to frame coordinates. Set last_x to the right
21334 end of the drawing area. */
21335 if (row->full_width_p)
21336 {
21337 /* X is relative to the left edge of W, without scroll bars
21338 or fringes. */
21339 area_left = WINDOW_LEFT_EDGE_X (w);
21340 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21341 }
21342 else
21343 {
21344 area_left = window_box_left (w, area);
21345 last_x = area_left + window_box_width (w, area);
21346 }
21347 x += area_left;
21348
21349 /* Build a doubly-linked list of glyph_string structures between
21350 head and tail from what we have to draw. Note that the macro
21351 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21352 the reason we use a separate variable `i'. */
21353 i = start;
21354 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21355 if (tail)
21356 x_reached = tail->x + tail->background_width;
21357 else
21358 x_reached = x;
21359
21360 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21361 the row, redraw some glyphs in front or following the glyph
21362 strings built above. */
21363 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21364 {
21365 struct glyph_string *h, *t;
21366 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21367 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21368 int check_mouse_face = 0;
21369 int dummy_x = 0;
21370
21371 /* If mouse highlighting is on, we may need to draw adjacent
21372 glyphs using mouse-face highlighting. */
21373 if (area == TEXT_AREA && row->mouse_face_p)
21374 {
21375 struct glyph_row *mouse_beg_row, *mouse_end_row;
21376
21377 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21378 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21379
21380 if (row >= mouse_beg_row && row <= mouse_end_row)
21381 {
21382 check_mouse_face = 1;
21383 mouse_beg_col = (row == mouse_beg_row)
21384 ? hlinfo->mouse_face_beg_col : 0;
21385 mouse_end_col = (row == mouse_end_row)
21386 ? hlinfo->mouse_face_end_col
21387 : row->used[TEXT_AREA];
21388 }
21389 }
21390
21391 /* Compute overhangs for all glyph strings. */
21392 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21393 for (s = head; s; s = s->next)
21394 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21395
21396 /* Prepend glyph strings for glyphs in front of the first glyph
21397 string that are overwritten because of the first glyph
21398 string's left overhang. The background of all strings
21399 prepended must be drawn because the first glyph string
21400 draws over it. */
21401 i = left_overwritten (head);
21402 if (i >= 0)
21403 {
21404 enum draw_glyphs_face overlap_hl;
21405
21406 /* If this row contains mouse highlighting, attempt to draw
21407 the overlapped glyphs with the correct highlight. This
21408 code fails if the overlap encompasses more than one glyph
21409 and mouse-highlight spans only some of these glyphs.
21410 However, making it work perfectly involves a lot more
21411 code, and I don't know if the pathological case occurs in
21412 practice, so we'll stick to this for now. --- cyd */
21413 if (check_mouse_face
21414 && mouse_beg_col < start && mouse_end_col > i)
21415 overlap_hl = DRAW_MOUSE_FACE;
21416 else
21417 overlap_hl = DRAW_NORMAL_TEXT;
21418
21419 j = i;
21420 BUILD_GLYPH_STRINGS (j, start, h, t,
21421 overlap_hl, dummy_x, last_x);
21422 start = i;
21423 compute_overhangs_and_x (t, head->x, 1);
21424 prepend_glyph_string_lists (&head, &tail, h, t);
21425 clip_head = head;
21426 }
21427
21428 /* Prepend glyph strings for glyphs in front of the first glyph
21429 string that overwrite that glyph string because of their
21430 right overhang. For these strings, only the foreground must
21431 be drawn, because it draws over the glyph string at `head'.
21432 The background must not be drawn because this would overwrite
21433 right overhangs of preceding glyphs for which no glyph
21434 strings exist. */
21435 i = left_overwriting (head);
21436 if (i >= 0)
21437 {
21438 enum draw_glyphs_face overlap_hl;
21439
21440 if (check_mouse_face
21441 && mouse_beg_col < start && mouse_end_col > i)
21442 overlap_hl = DRAW_MOUSE_FACE;
21443 else
21444 overlap_hl = DRAW_NORMAL_TEXT;
21445
21446 clip_head = head;
21447 BUILD_GLYPH_STRINGS (i, start, h, t,
21448 overlap_hl, dummy_x, last_x);
21449 for (s = h; s; s = s->next)
21450 s->background_filled_p = 1;
21451 compute_overhangs_and_x (t, head->x, 1);
21452 prepend_glyph_string_lists (&head, &tail, h, t);
21453 }
21454
21455 /* Append glyphs strings for glyphs following the last glyph
21456 string tail that are overwritten by tail. The background of
21457 these strings has to be drawn because tail's foreground draws
21458 over it. */
21459 i = right_overwritten (tail);
21460 if (i >= 0)
21461 {
21462 enum draw_glyphs_face overlap_hl;
21463
21464 if (check_mouse_face
21465 && mouse_beg_col < i && mouse_end_col > end)
21466 overlap_hl = DRAW_MOUSE_FACE;
21467 else
21468 overlap_hl = DRAW_NORMAL_TEXT;
21469
21470 BUILD_GLYPH_STRINGS (end, i, h, t,
21471 overlap_hl, x, last_x);
21472 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21473 we don't have `end = i;' here. */
21474 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21475 append_glyph_string_lists (&head, &tail, h, t);
21476 clip_tail = tail;
21477 }
21478
21479 /* Append glyph strings for glyphs following the last glyph
21480 string tail that overwrite tail. The foreground of such
21481 glyphs has to be drawn because it writes into the background
21482 of tail. The background must not be drawn because it could
21483 paint over the foreground of following glyphs. */
21484 i = right_overwriting (tail);
21485 if (i >= 0)
21486 {
21487 enum draw_glyphs_face overlap_hl;
21488 if (check_mouse_face
21489 && mouse_beg_col < i && mouse_end_col > end)
21490 overlap_hl = DRAW_MOUSE_FACE;
21491 else
21492 overlap_hl = DRAW_NORMAL_TEXT;
21493
21494 clip_tail = tail;
21495 i++; /* We must include the Ith glyph. */
21496 BUILD_GLYPH_STRINGS (end, i, h, t,
21497 overlap_hl, x, last_x);
21498 for (s = h; s; s = s->next)
21499 s->background_filled_p = 1;
21500 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21501 append_glyph_string_lists (&head, &tail, h, t);
21502 }
21503 if (clip_head || clip_tail)
21504 for (s = head; s; s = s->next)
21505 {
21506 s->clip_head = clip_head;
21507 s->clip_tail = clip_tail;
21508 }
21509 }
21510
21511 /* Draw all strings. */
21512 for (s = head; s; s = s->next)
21513 FRAME_RIF (f)->draw_glyph_string (s);
21514
21515 #ifndef HAVE_NS
21516 /* When focus a sole frame and move horizontally, this sets on_p to 0
21517 causing a failure to erase prev cursor position. */
21518 if (area == TEXT_AREA
21519 && !row->full_width_p
21520 /* When drawing overlapping rows, only the glyph strings'
21521 foreground is drawn, which doesn't erase a cursor
21522 completely. */
21523 && !overlaps)
21524 {
21525 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21526 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21527 : (tail ? tail->x + tail->background_width : x));
21528 x0 -= area_left;
21529 x1 -= area_left;
21530
21531 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21532 row->y, MATRIX_ROW_BOTTOM_Y (row));
21533 }
21534 #endif
21535
21536 /* Value is the x-position up to which drawn, relative to AREA of W.
21537 This doesn't include parts drawn because of overhangs. */
21538 if (row->full_width_p)
21539 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21540 else
21541 x_reached -= area_left;
21542
21543 RELEASE_HDC (hdc, f);
21544
21545 return x_reached;
21546 }
21547
21548 /* Expand row matrix if too narrow. Don't expand if area
21549 is not present. */
21550
21551 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21552 { \
21553 if (!fonts_changed_p \
21554 && (it->glyph_row->glyphs[area] \
21555 < it->glyph_row->glyphs[area + 1])) \
21556 { \
21557 it->w->ncols_scale_factor++; \
21558 fonts_changed_p = 1; \
21559 } \
21560 }
21561
21562 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21563 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21564
21565 static INLINE void
21566 append_glyph (struct it *it)
21567 {
21568 struct glyph *glyph;
21569 enum glyph_row_area area = it->area;
21570
21571 xassert (it->glyph_row);
21572 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21573
21574 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21575 if (glyph < it->glyph_row->glyphs[area + 1])
21576 {
21577 /* If the glyph row is reversed, we need to prepend the glyph
21578 rather than append it. */
21579 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21580 {
21581 struct glyph *g;
21582
21583 /* Make room for the additional glyph. */
21584 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21585 g[1] = *g;
21586 glyph = it->glyph_row->glyphs[area];
21587 }
21588 glyph->charpos = CHARPOS (it->position);
21589 glyph->object = it->object;
21590 if (it->pixel_width > 0)
21591 {
21592 glyph->pixel_width = it->pixel_width;
21593 glyph->padding_p = 0;
21594 }
21595 else
21596 {
21597 /* Assure at least 1-pixel width. Otherwise, cursor can't
21598 be displayed correctly. */
21599 glyph->pixel_width = 1;
21600 glyph->padding_p = 1;
21601 }
21602 glyph->ascent = it->ascent;
21603 glyph->descent = it->descent;
21604 glyph->voffset = it->voffset;
21605 glyph->type = CHAR_GLYPH;
21606 glyph->avoid_cursor_p = it->avoid_cursor_p;
21607 glyph->multibyte_p = it->multibyte_p;
21608 glyph->left_box_line_p = it->start_of_box_run_p;
21609 glyph->right_box_line_p = it->end_of_box_run_p;
21610 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21611 || it->phys_descent > it->descent);
21612 glyph->glyph_not_available_p = it->glyph_not_available_p;
21613 glyph->face_id = it->face_id;
21614 glyph->u.ch = it->char_to_display;
21615 glyph->slice.img = null_glyph_slice;
21616 glyph->font_type = FONT_TYPE_UNKNOWN;
21617 if (it->bidi_p)
21618 {
21619 glyph->resolved_level = it->bidi_it.resolved_level;
21620 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21621 abort ();
21622 glyph->bidi_type = it->bidi_it.type;
21623 }
21624 else
21625 {
21626 glyph->resolved_level = 0;
21627 glyph->bidi_type = UNKNOWN_BT;
21628 }
21629 ++it->glyph_row->used[area];
21630 }
21631 else
21632 IT_EXPAND_MATRIX_WIDTH (it, area);
21633 }
21634
21635 /* Store one glyph for the composition IT->cmp_it.id in
21636 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21637 non-null. */
21638
21639 static INLINE void
21640 append_composite_glyph (struct it *it)
21641 {
21642 struct glyph *glyph;
21643 enum glyph_row_area area = it->area;
21644
21645 xassert (it->glyph_row);
21646
21647 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21648 if (glyph < it->glyph_row->glyphs[area + 1])
21649 {
21650 /* If the glyph row is reversed, we need to prepend the glyph
21651 rather than append it. */
21652 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21653 {
21654 struct glyph *g;
21655
21656 /* Make room for the new glyph. */
21657 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21658 g[1] = *g;
21659 glyph = it->glyph_row->glyphs[it->area];
21660 }
21661 glyph->charpos = it->cmp_it.charpos;
21662 glyph->object = it->object;
21663 glyph->pixel_width = it->pixel_width;
21664 glyph->ascent = it->ascent;
21665 glyph->descent = it->descent;
21666 glyph->voffset = it->voffset;
21667 glyph->type = COMPOSITE_GLYPH;
21668 if (it->cmp_it.ch < 0)
21669 {
21670 glyph->u.cmp.automatic = 0;
21671 glyph->u.cmp.id = it->cmp_it.id;
21672 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21673 }
21674 else
21675 {
21676 glyph->u.cmp.automatic = 1;
21677 glyph->u.cmp.id = it->cmp_it.id;
21678 glyph->slice.cmp.from = it->cmp_it.from;
21679 glyph->slice.cmp.to = it->cmp_it.to - 1;
21680 }
21681 glyph->avoid_cursor_p = it->avoid_cursor_p;
21682 glyph->multibyte_p = it->multibyte_p;
21683 glyph->left_box_line_p = it->start_of_box_run_p;
21684 glyph->right_box_line_p = it->end_of_box_run_p;
21685 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21686 || it->phys_descent > it->descent);
21687 glyph->padding_p = 0;
21688 glyph->glyph_not_available_p = 0;
21689 glyph->face_id = it->face_id;
21690 glyph->font_type = FONT_TYPE_UNKNOWN;
21691 if (it->bidi_p)
21692 {
21693 glyph->resolved_level = it->bidi_it.resolved_level;
21694 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21695 abort ();
21696 glyph->bidi_type = it->bidi_it.type;
21697 }
21698 ++it->glyph_row->used[area];
21699 }
21700 else
21701 IT_EXPAND_MATRIX_WIDTH (it, area);
21702 }
21703
21704
21705 /* Change IT->ascent and IT->height according to the setting of
21706 IT->voffset. */
21707
21708 static INLINE void
21709 take_vertical_position_into_account (struct it *it)
21710 {
21711 if (it->voffset)
21712 {
21713 if (it->voffset < 0)
21714 /* Increase the ascent so that we can display the text higher
21715 in the line. */
21716 it->ascent -= it->voffset;
21717 else
21718 /* Increase the descent so that we can display the text lower
21719 in the line. */
21720 it->descent += it->voffset;
21721 }
21722 }
21723
21724
21725 /* Produce glyphs/get display metrics for the image IT is loaded with.
21726 See the description of struct display_iterator in dispextern.h for
21727 an overview of struct display_iterator. */
21728
21729 static void
21730 produce_image_glyph (struct it *it)
21731 {
21732 struct image *img;
21733 struct face *face;
21734 int glyph_ascent, crop;
21735 struct glyph_slice slice;
21736
21737 xassert (it->what == IT_IMAGE);
21738
21739 face = FACE_FROM_ID (it->f, it->face_id);
21740 xassert (face);
21741 /* Make sure X resources of the face is loaded. */
21742 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21743
21744 if (it->image_id < 0)
21745 {
21746 /* Fringe bitmap. */
21747 it->ascent = it->phys_ascent = 0;
21748 it->descent = it->phys_descent = 0;
21749 it->pixel_width = 0;
21750 it->nglyphs = 0;
21751 return;
21752 }
21753
21754 img = IMAGE_FROM_ID (it->f, it->image_id);
21755 xassert (img);
21756 /* Make sure X resources of the image is loaded. */
21757 prepare_image_for_display (it->f, img);
21758
21759 slice.x = slice.y = 0;
21760 slice.width = img->width;
21761 slice.height = img->height;
21762
21763 if (INTEGERP (it->slice.x))
21764 slice.x = XINT (it->slice.x);
21765 else if (FLOATP (it->slice.x))
21766 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21767
21768 if (INTEGERP (it->slice.y))
21769 slice.y = XINT (it->slice.y);
21770 else if (FLOATP (it->slice.y))
21771 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21772
21773 if (INTEGERP (it->slice.width))
21774 slice.width = XINT (it->slice.width);
21775 else if (FLOATP (it->slice.width))
21776 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21777
21778 if (INTEGERP (it->slice.height))
21779 slice.height = XINT (it->slice.height);
21780 else if (FLOATP (it->slice.height))
21781 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21782
21783 if (slice.x >= img->width)
21784 slice.x = img->width;
21785 if (slice.y >= img->height)
21786 slice.y = img->height;
21787 if (slice.x + slice.width >= img->width)
21788 slice.width = img->width - slice.x;
21789 if (slice.y + slice.height > img->height)
21790 slice.height = img->height - slice.y;
21791
21792 if (slice.width == 0 || slice.height == 0)
21793 return;
21794
21795 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21796
21797 it->descent = slice.height - glyph_ascent;
21798 if (slice.y == 0)
21799 it->descent += img->vmargin;
21800 if (slice.y + slice.height == img->height)
21801 it->descent += img->vmargin;
21802 it->phys_descent = it->descent;
21803
21804 it->pixel_width = slice.width;
21805 if (slice.x == 0)
21806 it->pixel_width += img->hmargin;
21807 if (slice.x + slice.width == img->width)
21808 it->pixel_width += img->hmargin;
21809
21810 /* It's quite possible for images to have an ascent greater than
21811 their height, so don't get confused in that case. */
21812 if (it->descent < 0)
21813 it->descent = 0;
21814
21815 it->nglyphs = 1;
21816
21817 if (face->box != FACE_NO_BOX)
21818 {
21819 if (face->box_line_width > 0)
21820 {
21821 if (slice.y == 0)
21822 it->ascent += face->box_line_width;
21823 if (slice.y + slice.height == img->height)
21824 it->descent += face->box_line_width;
21825 }
21826
21827 if (it->start_of_box_run_p && slice.x == 0)
21828 it->pixel_width += eabs (face->box_line_width);
21829 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21830 it->pixel_width += eabs (face->box_line_width);
21831 }
21832
21833 take_vertical_position_into_account (it);
21834
21835 /* Automatically crop wide image glyphs at right edge so we can
21836 draw the cursor on same display row. */
21837 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21838 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21839 {
21840 it->pixel_width -= crop;
21841 slice.width -= crop;
21842 }
21843
21844 if (it->glyph_row)
21845 {
21846 struct glyph *glyph;
21847 enum glyph_row_area area = it->area;
21848
21849 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21850 if (glyph < it->glyph_row->glyphs[area + 1])
21851 {
21852 glyph->charpos = CHARPOS (it->position);
21853 glyph->object = it->object;
21854 glyph->pixel_width = it->pixel_width;
21855 glyph->ascent = glyph_ascent;
21856 glyph->descent = it->descent;
21857 glyph->voffset = it->voffset;
21858 glyph->type = IMAGE_GLYPH;
21859 glyph->avoid_cursor_p = it->avoid_cursor_p;
21860 glyph->multibyte_p = it->multibyte_p;
21861 glyph->left_box_line_p = it->start_of_box_run_p;
21862 glyph->right_box_line_p = it->end_of_box_run_p;
21863 glyph->overlaps_vertically_p = 0;
21864 glyph->padding_p = 0;
21865 glyph->glyph_not_available_p = 0;
21866 glyph->face_id = it->face_id;
21867 glyph->u.img_id = img->id;
21868 glyph->slice.img = slice;
21869 glyph->font_type = FONT_TYPE_UNKNOWN;
21870 if (it->bidi_p)
21871 {
21872 glyph->resolved_level = it->bidi_it.resolved_level;
21873 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21874 abort ();
21875 glyph->bidi_type = it->bidi_it.type;
21876 }
21877 ++it->glyph_row->used[area];
21878 }
21879 else
21880 IT_EXPAND_MATRIX_WIDTH (it, area);
21881 }
21882 }
21883
21884
21885 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21886 of the glyph, WIDTH and HEIGHT are the width and height of the
21887 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21888
21889 static void
21890 append_stretch_glyph (struct it *it, Lisp_Object object,
21891 int width, int height, int ascent)
21892 {
21893 struct glyph *glyph;
21894 enum glyph_row_area area = it->area;
21895
21896 xassert (ascent >= 0 && ascent <= height);
21897
21898 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21899 if (glyph < it->glyph_row->glyphs[area + 1])
21900 {
21901 /* If the glyph row is reversed, we need to prepend the glyph
21902 rather than append it. */
21903 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21904 {
21905 struct glyph *g;
21906
21907 /* Make room for the additional glyph. */
21908 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21909 g[1] = *g;
21910 glyph = it->glyph_row->glyphs[area];
21911 }
21912 glyph->charpos = CHARPOS (it->position);
21913 glyph->object = object;
21914 glyph->pixel_width = width;
21915 glyph->ascent = ascent;
21916 glyph->descent = height - ascent;
21917 glyph->voffset = it->voffset;
21918 glyph->type = STRETCH_GLYPH;
21919 glyph->avoid_cursor_p = it->avoid_cursor_p;
21920 glyph->multibyte_p = it->multibyte_p;
21921 glyph->left_box_line_p = it->start_of_box_run_p;
21922 glyph->right_box_line_p = it->end_of_box_run_p;
21923 glyph->overlaps_vertically_p = 0;
21924 glyph->padding_p = 0;
21925 glyph->glyph_not_available_p = 0;
21926 glyph->face_id = it->face_id;
21927 glyph->u.stretch.ascent = ascent;
21928 glyph->u.stretch.height = height;
21929 glyph->slice.img = null_glyph_slice;
21930 glyph->font_type = FONT_TYPE_UNKNOWN;
21931 if (it->bidi_p)
21932 {
21933 glyph->resolved_level = it->bidi_it.resolved_level;
21934 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21935 abort ();
21936 glyph->bidi_type = it->bidi_it.type;
21937 }
21938 else
21939 {
21940 glyph->resolved_level = 0;
21941 glyph->bidi_type = UNKNOWN_BT;
21942 }
21943 ++it->glyph_row->used[area];
21944 }
21945 else
21946 IT_EXPAND_MATRIX_WIDTH (it, area);
21947 }
21948
21949
21950 /* Produce a stretch glyph for iterator IT. IT->object is the value
21951 of the glyph property displayed. The value must be a list
21952 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21953 being recognized:
21954
21955 1. `:width WIDTH' specifies that the space should be WIDTH *
21956 canonical char width wide. WIDTH may be an integer or floating
21957 point number.
21958
21959 2. `:relative-width FACTOR' specifies that the width of the stretch
21960 should be computed from the width of the first character having the
21961 `glyph' property, and should be FACTOR times that width.
21962
21963 3. `:align-to HPOS' specifies that the space should be wide enough
21964 to reach HPOS, a value in canonical character units.
21965
21966 Exactly one of the above pairs must be present.
21967
21968 4. `:height HEIGHT' specifies that the height of the stretch produced
21969 should be HEIGHT, measured in canonical character units.
21970
21971 5. `:relative-height FACTOR' specifies that the height of the
21972 stretch should be FACTOR times the height of the characters having
21973 the glyph property.
21974
21975 Either none or exactly one of 4 or 5 must be present.
21976
21977 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21978 of the stretch should be used for the ascent of the stretch.
21979 ASCENT must be in the range 0 <= ASCENT <= 100. */
21980
21981 static void
21982 produce_stretch_glyph (struct it *it)
21983 {
21984 /* (space :width WIDTH :height HEIGHT ...) */
21985 Lisp_Object prop, plist;
21986 int width = 0, height = 0, align_to = -1;
21987 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21988 int ascent = 0;
21989 double tem;
21990 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21991 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21992
21993 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21994
21995 /* List should start with `space'. */
21996 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21997 plist = XCDR (it->object);
21998
21999 /* Compute the width of the stretch. */
22000 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22001 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22002 {
22003 /* Absolute width `:width WIDTH' specified and valid. */
22004 zero_width_ok_p = 1;
22005 width = (int)tem;
22006 }
22007 else if (prop = Fplist_get (plist, QCrelative_width),
22008 NUMVAL (prop) > 0)
22009 {
22010 /* Relative width `:relative-width FACTOR' specified and valid.
22011 Compute the width of the characters having the `glyph'
22012 property. */
22013 struct it it2;
22014 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22015
22016 it2 = *it;
22017 if (it->multibyte_p)
22018 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22019 else
22020 {
22021 it2.c = it2.char_to_display = *p, it2.len = 1;
22022 if (! ASCII_CHAR_P (it2.c))
22023 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22024 }
22025
22026 it2.glyph_row = NULL;
22027 it2.what = IT_CHARACTER;
22028 x_produce_glyphs (&it2);
22029 width = NUMVAL (prop) * it2.pixel_width;
22030 }
22031 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22032 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22033 {
22034 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22035 align_to = (align_to < 0
22036 ? 0
22037 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22038 else if (align_to < 0)
22039 align_to = window_box_left_offset (it->w, TEXT_AREA);
22040 width = max (0, (int)tem + align_to - it->current_x);
22041 zero_width_ok_p = 1;
22042 }
22043 else
22044 /* Nothing specified -> width defaults to canonical char width. */
22045 width = FRAME_COLUMN_WIDTH (it->f);
22046
22047 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22048 width = 1;
22049
22050 /* Compute height. */
22051 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22052 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22053 {
22054 height = (int)tem;
22055 zero_height_ok_p = 1;
22056 }
22057 else if (prop = Fplist_get (plist, QCrelative_height),
22058 NUMVAL (prop) > 0)
22059 height = FONT_HEIGHT (font) * NUMVAL (prop);
22060 else
22061 height = FONT_HEIGHT (font);
22062
22063 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22064 height = 1;
22065
22066 /* Compute percentage of height used for ascent. If
22067 `:ascent ASCENT' is present and valid, use that. Otherwise,
22068 derive the ascent from the font in use. */
22069 if (prop = Fplist_get (plist, QCascent),
22070 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22071 ascent = height * NUMVAL (prop) / 100.0;
22072 else if (!NILP (prop)
22073 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22074 ascent = min (max (0, (int)tem), height);
22075 else
22076 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22077
22078 if (width > 0 && it->line_wrap != TRUNCATE
22079 && it->current_x + width > it->last_visible_x)
22080 width = it->last_visible_x - it->current_x - 1;
22081
22082 if (width > 0 && height > 0 && it->glyph_row)
22083 {
22084 Lisp_Object object = it->stack[it->sp - 1].string;
22085 if (!STRINGP (object))
22086 object = it->w->buffer;
22087 append_stretch_glyph (it, object, width, height, ascent);
22088 }
22089
22090 it->pixel_width = width;
22091 it->ascent = it->phys_ascent = ascent;
22092 it->descent = it->phys_descent = height - it->ascent;
22093 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22094
22095 take_vertical_position_into_account (it);
22096 }
22097
22098 /* Calculate line-height and line-spacing properties.
22099 An integer value specifies explicit pixel value.
22100 A float value specifies relative value to current face height.
22101 A cons (float . face-name) specifies relative value to
22102 height of specified face font.
22103
22104 Returns height in pixels, or nil. */
22105
22106
22107 static Lisp_Object
22108 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22109 int boff, int override)
22110 {
22111 Lisp_Object face_name = Qnil;
22112 int ascent, descent, height;
22113
22114 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22115 return val;
22116
22117 if (CONSP (val))
22118 {
22119 face_name = XCAR (val);
22120 val = XCDR (val);
22121 if (!NUMBERP (val))
22122 val = make_number (1);
22123 if (NILP (face_name))
22124 {
22125 height = it->ascent + it->descent;
22126 goto scale;
22127 }
22128 }
22129
22130 if (NILP (face_name))
22131 {
22132 font = FRAME_FONT (it->f);
22133 boff = FRAME_BASELINE_OFFSET (it->f);
22134 }
22135 else if (EQ (face_name, Qt))
22136 {
22137 override = 0;
22138 }
22139 else
22140 {
22141 int face_id;
22142 struct face *face;
22143
22144 face_id = lookup_named_face (it->f, face_name, 0);
22145 if (face_id < 0)
22146 return make_number (-1);
22147
22148 face = FACE_FROM_ID (it->f, face_id);
22149 font = face->font;
22150 if (font == NULL)
22151 return make_number (-1);
22152 boff = font->baseline_offset;
22153 if (font->vertical_centering)
22154 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22155 }
22156
22157 ascent = FONT_BASE (font) + boff;
22158 descent = FONT_DESCENT (font) - boff;
22159
22160 if (override)
22161 {
22162 it->override_ascent = ascent;
22163 it->override_descent = descent;
22164 it->override_boff = boff;
22165 }
22166
22167 height = ascent + descent;
22168
22169 scale:
22170 if (FLOATP (val))
22171 height = (int)(XFLOAT_DATA (val) * height);
22172 else if (INTEGERP (val))
22173 height *= XINT (val);
22174
22175 return make_number (height);
22176 }
22177
22178
22179 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22180 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22181 and only if this is for a character for which no font was found.
22182
22183 If the display method (it->glyphless_method) is
22184 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22185 length of the acronym or the hexadecimal string, UPPER_XOFF and
22186 UPPER_YOFF are pixel offsets for the upper part of the string,
22187 LOWER_XOFF and LOWER_YOFF are for the lower part.
22188
22189 For the other display methods, LEN through LOWER_YOFF are zero. */
22190
22191 static void
22192 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22193 short upper_xoff, short upper_yoff,
22194 short lower_xoff, short lower_yoff)
22195 {
22196 struct glyph *glyph;
22197 enum glyph_row_area area = it->area;
22198
22199 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22200 if (glyph < it->glyph_row->glyphs[area + 1])
22201 {
22202 /* If the glyph row is reversed, we need to prepend the glyph
22203 rather than append it. */
22204 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22205 {
22206 struct glyph *g;
22207
22208 /* Make room for the additional glyph. */
22209 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22210 g[1] = *g;
22211 glyph = it->glyph_row->glyphs[area];
22212 }
22213 glyph->charpos = CHARPOS (it->position);
22214 glyph->object = it->object;
22215 glyph->pixel_width = it->pixel_width;
22216 glyph->ascent = it->ascent;
22217 glyph->descent = it->descent;
22218 glyph->voffset = it->voffset;
22219 glyph->type = GLYPHLESS_GLYPH;
22220 glyph->u.glyphless.method = it->glyphless_method;
22221 glyph->u.glyphless.for_no_font = for_no_font;
22222 glyph->u.glyphless.len = len;
22223 glyph->u.glyphless.ch = it->c;
22224 glyph->slice.glyphless.upper_xoff = upper_xoff;
22225 glyph->slice.glyphless.upper_yoff = upper_yoff;
22226 glyph->slice.glyphless.lower_xoff = lower_xoff;
22227 glyph->slice.glyphless.lower_yoff = lower_yoff;
22228 glyph->avoid_cursor_p = it->avoid_cursor_p;
22229 glyph->multibyte_p = it->multibyte_p;
22230 glyph->left_box_line_p = it->start_of_box_run_p;
22231 glyph->right_box_line_p = it->end_of_box_run_p;
22232 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22233 || it->phys_descent > it->descent);
22234 glyph->padding_p = 0;
22235 glyph->glyph_not_available_p = 0;
22236 glyph->face_id = face_id;
22237 glyph->font_type = FONT_TYPE_UNKNOWN;
22238 if (it->bidi_p)
22239 {
22240 glyph->resolved_level = it->bidi_it.resolved_level;
22241 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22242 abort ();
22243 glyph->bidi_type = it->bidi_it.type;
22244 }
22245 ++it->glyph_row->used[area];
22246 }
22247 else
22248 IT_EXPAND_MATRIX_WIDTH (it, area);
22249 }
22250
22251
22252 /* Produce a glyph for a glyphless character for iterator IT.
22253 IT->glyphless_method specifies which method to use for displaying
22254 the character. See the description of enum
22255 glyphless_display_method in dispextern.h for the detail.
22256
22257 FOR_NO_FONT is nonzero if and only if this is for a character for
22258 which no font was found. ACRONYM, if non-nil, is an acronym string
22259 for the character. */
22260
22261 static void
22262 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22263 {
22264 int face_id;
22265 struct face *face;
22266 struct font *font;
22267 int base_width, base_height, width, height;
22268 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22269 int len;
22270
22271 /* Get the metrics of the base font. We always refer to the current
22272 ASCII face. */
22273 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22274 font = face->font ? face->font : FRAME_FONT (it->f);
22275 it->ascent = FONT_BASE (font) + font->baseline_offset;
22276 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22277 base_height = it->ascent + it->descent;
22278 base_width = font->average_width;
22279
22280 /* Get a face ID for the glyph by utilizing a cache (the same way as
22281 doen for `escape-glyph' in get_next_display_element). */
22282 if (it->f == last_glyphless_glyph_frame
22283 && it->face_id == last_glyphless_glyph_face_id)
22284 {
22285 face_id = last_glyphless_glyph_merged_face_id;
22286 }
22287 else
22288 {
22289 /* Merge the `glyphless-char' face into the current face. */
22290 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22291 last_glyphless_glyph_frame = it->f;
22292 last_glyphless_glyph_face_id = it->face_id;
22293 last_glyphless_glyph_merged_face_id = face_id;
22294 }
22295
22296 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22297 {
22298 it->pixel_width = THIN_SPACE_WIDTH;
22299 len = 0;
22300 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22301 }
22302 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22303 {
22304 width = CHAR_WIDTH (it->c);
22305 if (width == 0)
22306 width = 1;
22307 else if (width > 4)
22308 width = 4;
22309 it->pixel_width = base_width * width;
22310 len = 0;
22311 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22312 }
22313 else
22314 {
22315 char buf[7];
22316 const char *str;
22317 unsigned int code[6];
22318 int upper_len;
22319 int ascent, descent;
22320 struct font_metrics metrics_upper, metrics_lower;
22321
22322 face = FACE_FROM_ID (it->f, face_id);
22323 font = face->font ? face->font : FRAME_FONT (it->f);
22324 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22325
22326 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22327 {
22328 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22329 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22330 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22331 }
22332 else
22333 {
22334 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22335 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22336 str = buf;
22337 }
22338 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22339 code[len] = font->driver->encode_char (font, str[len]);
22340 upper_len = (len + 1) / 2;
22341 font->driver->text_extents (font, code, upper_len,
22342 &metrics_upper);
22343 font->driver->text_extents (font, code + upper_len, len - upper_len,
22344 &metrics_lower);
22345
22346
22347
22348 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22349 width = max (metrics_upper.width, metrics_lower.width) + 4;
22350 upper_xoff = upper_yoff = 2; /* the typical case */
22351 if (base_width >= width)
22352 {
22353 /* Align the upper to the left, the lower to the right. */
22354 it->pixel_width = base_width;
22355 lower_xoff = base_width - 2 - metrics_lower.width;
22356 }
22357 else
22358 {
22359 /* Center the shorter one. */
22360 it->pixel_width = width;
22361 if (metrics_upper.width >= metrics_lower.width)
22362 lower_xoff = (width - metrics_lower.width) / 2;
22363 else
22364 {
22365 /* FIXME: This code doesn't look right. It formerly was
22366 missing the "lower_xoff = 0;", which couldn't have
22367 been right since it left lower_xoff uninitialized. */
22368 lower_xoff = 0;
22369 upper_xoff = (width - metrics_upper.width) / 2;
22370 }
22371 }
22372
22373 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22374 top, bottom, and between upper and lower strings. */
22375 height = (metrics_upper.ascent + metrics_upper.descent
22376 + metrics_lower.ascent + metrics_lower.descent) + 5;
22377 /* Center vertically.
22378 H:base_height, D:base_descent
22379 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22380
22381 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22382 descent = D - H/2 + h/2;
22383 lower_yoff = descent - 2 - ld;
22384 upper_yoff = lower_yoff - la - 1 - ud; */
22385 ascent = - (it->descent - (base_height + height + 1) / 2);
22386 descent = it->descent - (base_height - height) / 2;
22387 lower_yoff = descent - 2 - metrics_lower.descent;
22388 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22389 - metrics_upper.descent);
22390 /* Don't make the height shorter than the base height. */
22391 if (height > base_height)
22392 {
22393 it->ascent = ascent;
22394 it->descent = descent;
22395 }
22396 }
22397
22398 it->phys_ascent = it->ascent;
22399 it->phys_descent = it->descent;
22400 if (it->glyph_row)
22401 append_glyphless_glyph (it, face_id, for_no_font, len,
22402 upper_xoff, upper_yoff,
22403 lower_xoff, lower_yoff);
22404 it->nglyphs = 1;
22405 take_vertical_position_into_account (it);
22406 }
22407
22408
22409 /* RIF:
22410 Produce glyphs/get display metrics for the display element IT is
22411 loaded with. See the description of struct it in dispextern.h
22412 for an overview of struct it. */
22413
22414 void
22415 x_produce_glyphs (struct it *it)
22416 {
22417 int extra_line_spacing = it->extra_line_spacing;
22418
22419 it->glyph_not_available_p = 0;
22420
22421 if (it->what == IT_CHARACTER)
22422 {
22423 XChar2b char2b;
22424 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22425 struct font *font = face->font;
22426 struct font_metrics *pcm = NULL;
22427 int boff; /* baseline offset */
22428
22429 if (font == NULL)
22430 {
22431 /* When no suitable font is found, display this character by
22432 the method specified in the first extra slot of
22433 Vglyphless_char_display. */
22434 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22435
22436 xassert (it->what == IT_GLYPHLESS);
22437 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22438 goto done;
22439 }
22440
22441 boff = font->baseline_offset;
22442 if (font->vertical_centering)
22443 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22444
22445 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22446 {
22447 int stretched_p;
22448
22449 it->nglyphs = 1;
22450
22451 if (it->override_ascent >= 0)
22452 {
22453 it->ascent = it->override_ascent;
22454 it->descent = it->override_descent;
22455 boff = it->override_boff;
22456 }
22457 else
22458 {
22459 it->ascent = FONT_BASE (font) + boff;
22460 it->descent = FONT_DESCENT (font) - boff;
22461 }
22462
22463 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22464 {
22465 pcm = get_per_char_metric (it->f, font, &char2b);
22466 if (pcm->width == 0
22467 && pcm->rbearing == 0 && pcm->lbearing == 0)
22468 pcm = NULL;
22469 }
22470
22471 if (pcm)
22472 {
22473 it->phys_ascent = pcm->ascent + boff;
22474 it->phys_descent = pcm->descent - boff;
22475 it->pixel_width = pcm->width;
22476 }
22477 else
22478 {
22479 it->glyph_not_available_p = 1;
22480 it->phys_ascent = it->ascent;
22481 it->phys_descent = it->descent;
22482 it->pixel_width = font->space_width;
22483 }
22484
22485 if (it->constrain_row_ascent_descent_p)
22486 {
22487 if (it->descent > it->max_descent)
22488 {
22489 it->ascent += it->descent - it->max_descent;
22490 it->descent = it->max_descent;
22491 }
22492 if (it->ascent > it->max_ascent)
22493 {
22494 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22495 it->ascent = it->max_ascent;
22496 }
22497 it->phys_ascent = min (it->phys_ascent, it->ascent);
22498 it->phys_descent = min (it->phys_descent, it->descent);
22499 extra_line_spacing = 0;
22500 }
22501
22502 /* If this is a space inside a region of text with
22503 `space-width' property, change its width. */
22504 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22505 if (stretched_p)
22506 it->pixel_width *= XFLOATINT (it->space_width);
22507
22508 /* If face has a box, add the box thickness to the character
22509 height. If character has a box line to the left and/or
22510 right, add the box line width to the character's width. */
22511 if (face->box != FACE_NO_BOX)
22512 {
22513 int thick = face->box_line_width;
22514
22515 if (thick > 0)
22516 {
22517 it->ascent += thick;
22518 it->descent += thick;
22519 }
22520 else
22521 thick = -thick;
22522
22523 if (it->start_of_box_run_p)
22524 it->pixel_width += thick;
22525 if (it->end_of_box_run_p)
22526 it->pixel_width += thick;
22527 }
22528
22529 /* If face has an overline, add the height of the overline
22530 (1 pixel) and a 1 pixel margin to the character height. */
22531 if (face->overline_p)
22532 it->ascent += overline_margin;
22533
22534 if (it->constrain_row_ascent_descent_p)
22535 {
22536 if (it->ascent > it->max_ascent)
22537 it->ascent = it->max_ascent;
22538 if (it->descent > it->max_descent)
22539 it->descent = it->max_descent;
22540 }
22541
22542 take_vertical_position_into_account (it);
22543
22544 /* If we have to actually produce glyphs, do it. */
22545 if (it->glyph_row)
22546 {
22547 if (stretched_p)
22548 {
22549 /* Translate a space with a `space-width' property
22550 into a stretch glyph. */
22551 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22552 / FONT_HEIGHT (font));
22553 append_stretch_glyph (it, it->object, it->pixel_width,
22554 it->ascent + it->descent, ascent);
22555 }
22556 else
22557 append_glyph (it);
22558
22559 /* If characters with lbearing or rbearing are displayed
22560 in this line, record that fact in a flag of the
22561 glyph row. This is used to optimize X output code. */
22562 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22563 it->glyph_row->contains_overlapping_glyphs_p = 1;
22564 }
22565 if (! stretched_p && it->pixel_width == 0)
22566 /* We assure that all visible glyphs have at least 1-pixel
22567 width. */
22568 it->pixel_width = 1;
22569 }
22570 else if (it->char_to_display == '\n')
22571 {
22572 /* A newline has no width, but we need the height of the
22573 line. But if previous part of the line sets a height,
22574 don't increase that height */
22575
22576 Lisp_Object height;
22577 Lisp_Object total_height = Qnil;
22578
22579 it->override_ascent = -1;
22580 it->pixel_width = 0;
22581 it->nglyphs = 0;
22582
22583 height = get_it_property (it, Qline_height);
22584 /* Split (line-height total-height) list */
22585 if (CONSP (height)
22586 && CONSP (XCDR (height))
22587 && NILP (XCDR (XCDR (height))))
22588 {
22589 total_height = XCAR (XCDR (height));
22590 height = XCAR (height);
22591 }
22592 height = calc_line_height_property (it, height, font, boff, 1);
22593
22594 if (it->override_ascent >= 0)
22595 {
22596 it->ascent = it->override_ascent;
22597 it->descent = it->override_descent;
22598 boff = it->override_boff;
22599 }
22600 else
22601 {
22602 it->ascent = FONT_BASE (font) + boff;
22603 it->descent = FONT_DESCENT (font) - boff;
22604 }
22605
22606 if (EQ (height, Qt))
22607 {
22608 if (it->descent > it->max_descent)
22609 {
22610 it->ascent += it->descent - it->max_descent;
22611 it->descent = it->max_descent;
22612 }
22613 if (it->ascent > it->max_ascent)
22614 {
22615 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22616 it->ascent = it->max_ascent;
22617 }
22618 it->phys_ascent = min (it->phys_ascent, it->ascent);
22619 it->phys_descent = min (it->phys_descent, it->descent);
22620 it->constrain_row_ascent_descent_p = 1;
22621 extra_line_spacing = 0;
22622 }
22623 else
22624 {
22625 Lisp_Object spacing;
22626
22627 it->phys_ascent = it->ascent;
22628 it->phys_descent = it->descent;
22629
22630 if ((it->max_ascent > 0 || it->max_descent > 0)
22631 && face->box != FACE_NO_BOX
22632 && face->box_line_width > 0)
22633 {
22634 it->ascent += face->box_line_width;
22635 it->descent += face->box_line_width;
22636 }
22637 if (!NILP (height)
22638 && XINT (height) > it->ascent + it->descent)
22639 it->ascent = XINT (height) - it->descent;
22640
22641 if (!NILP (total_height))
22642 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22643 else
22644 {
22645 spacing = get_it_property (it, Qline_spacing);
22646 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22647 }
22648 if (INTEGERP (spacing))
22649 {
22650 extra_line_spacing = XINT (spacing);
22651 if (!NILP (total_height))
22652 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22653 }
22654 }
22655 }
22656 else /* i.e. (it->char_to_display == '\t') */
22657 {
22658 if (font->space_width > 0)
22659 {
22660 int tab_width = it->tab_width * font->space_width;
22661 int x = it->current_x + it->continuation_lines_width;
22662 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22663
22664 /* If the distance from the current position to the next tab
22665 stop is less than a space character width, use the
22666 tab stop after that. */
22667 if (next_tab_x - x < font->space_width)
22668 next_tab_x += tab_width;
22669
22670 it->pixel_width = next_tab_x - x;
22671 it->nglyphs = 1;
22672 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22673 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22674
22675 if (it->glyph_row)
22676 {
22677 append_stretch_glyph (it, it->object, it->pixel_width,
22678 it->ascent + it->descent, it->ascent);
22679 }
22680 }
22681 else
22682 {
22683 it->pixel_width = 0;
22684 it->nglyphs = 1;
22685 }
22686 }
22687 }
22688 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22689 {
22690 /* A static composition.
22691
22692 Note: A composition is represented as one glyph in the
22693 glyph matrix. There are no padding glyphs.
22694
22695 Important note: pixel_width, ascent, and descent are the
22696 values of what is drawn by draw_glyphs (i.e. the values of
22697 the overall glyphs composed). */
22698 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22699 int boff; /* baseline offset */
22700 struct composition *cmp = composition_table[it->cmp_it.id];
22701 int glyph_len = cmp->glyph_len;
22702 struct font *font = face->font;
22703
22704 it->nglyphs = 1;
22705
22706 /* If we have not yet calculated pixel size data of glyphs of
22707 the composition for the current face font, calculate them
22708 now. Theoretically, we have to check all fonts for the
22709 glyphs, but that requires much time and memory space. So,
22710 here we check only the font of the first glyph. This may
22711 lead to incorrect display, but it's very rare, and C-l
22712 (recenter-top-bottom) can correct the display anyway. */
22713 if (! cmp->font || cmp->font != font)
22714 {
22715 /* Ascent and descent of the font of the first character
22716 of this composition (adjusted by baseline offset).
22717 Ascent and descent of overall glyphs should not be less
22718 than these, respectively. */
22719 int font_ascent, font_descent, font_height;
22720 /* Bounding box of the overall glyphs. */
22721 int leftmost, rightmost, lowest, highest;
22722 int lbearing, rbearing;
22723 int i, width, ascent, descent;
22724 int left_padded = 0, right_padded = 0;
22725 int c;
22726 XChar2b char2b;
22727 struct font_metrics *pcm;
22728 int font_not_found_p;
22729 EMACS_INT pos;
22730
22731 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22732 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22733 break;
22734 if (glyph_len < cmp->glyph_len)
22735 right_padded = 1;
22736 for (i = 0; i < glyph_len; i++)
22737 {
22738 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22739 break;
22740 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22741 }
22742 if (i > 0)
22743 left_padded = 1;
22744
22745 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22746 : IT_CHARPOS (*it));
22747 /* If no suitable font is found, use the default font. */
22748 font_not_found_p = font == NULL;
22749 if (font_not_found_p)
22750 {
22751 face = face->ascii_face;
22752 font = face->font;
22753 }
22754 boff = font->baseline_offset;
22755 if (font->vertical_centering)
22756 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22757 font_ascent = FONT_BASE (font) + boff;
22758 font_descent = FONT_DESCENT (font) - boff;
22759 font_height = FONT_HEIGHT (font);
22760
22761 cmp->font = (void *) font;
22762
22763 pcm = NULL;
22764 if (! font_not_found_p)
22765 {
22766 get_char_face_and_encoding (it->f, c, it->face_id,
22767 &char2b, it->multibyte_p, 0);
22768 pcm = get_per_char_metric (it->f, font, &char2b);
22769 }
22770
22771 /* Initialize the bounding box. */
22772 if (pcm)
22773 {
22774 width = pcm->width;
22775 ascent = pcm->ascent;
22776 descent = pcm->descent;
22777 lbearing = pcm->lbearing;
22778 rbearing = pcm->rbearing;
22779 }
22780 else
22781 {
22782 width = font->space_width;
22783 ascent = FONT_BASE (font);
22784 descent = FONT_DESCENT (font);
22785 lbearing = 0;
22786 rbearing = width;
22787 }
22788
22789 rightmost = width;
22790 leftmost = 0;
22791 lowest = - descent + boff;
22792 highest = ascent + boff;
22793
22794 if (! font_not_found_p
22795 && font->default_ascent
22796 && CHAR_TABLE_P (Vuse_default_ascent)
22797 && !NILP (Faref (Vuse_default_ascent,
22798 make_number (it->char_to_display))))
22799 highest = font->default_ascent + boff;
22800
22801 /* Draw the first glyph at the normal position. It may be
22802 shifted to right later if some other glyphs are drawn
22803 at the left. */
22804 cmp->offsets[i * 2] = 0;
22805 cmp->offsets[i * 2 + 1] = boff;
22806 cmp->lbearing = lbearing;
22807 cmp->rbearing = rbearing;
22808
22809 /* Set cmp->offsets for the remaining glyphs. */
22810 for (i++; i < glyph_len; i++)
22811 {
22812 int left, right, btm, top;
22813 int ch = COMPOSITION_GLYPH (cmp, i);
22814 int face_id;
22815 struct face *this_face;
22816 int this_boff;
22817
22818 if (ch == '\t')
22819 ch = ' ';
22820 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22821 this_face = FACE_FROM_ID (it->f, face_id);
22822 font = this_face->font;
22823
22824 if (font == NULL)
22825 pcm = NULL;
22826 else
22827 {
22828 this_boff = font->baseline_offset;
22829 if (font->vertical_centering)
22830 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22831 get_char_face_and_encoding (it->f, ch, face_id,
22832 &char2b, it->multibyte_p, 0);
22833 pcm = get_per_char_metric (it->f, font, &char2b);
22834 }
22835 if (! pcm)
22836 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22837 else
22838 {
22839 width = pcm->width;
22840 ascent = pcm->ascent;
22841 descent = pcm->descent;
22842 lbearing = pcm->lbearing;
22843 rbearing = pcm->rbearing;
22844 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22845 {
22846 /* Relative composition with or without
22847 alternate chars. */
22848 left = (leftmost + rightmost - width) / 2;
22849 btm = - descent + boff;
22850 if (font->relative_compose
22851 && (! CHAR_TABLE_P (Vignore_relative_composition)
22852 || NILP (Faref (Vignore_relative_composition,
22853 make_number (ch)))))
22854 {
22855
22856 if (- descent >= font->relative_compose)
22857 /* One extra pixel between two glyphs. */
22858 btm = highest + 1;
22859 else if (ascent <= 0)
22860 /* One extra pixel between two glyphs. */
22861 btm = lowest - 1 - ascent - descent;
22862 }
22863 }
22864 else
22865 {
22866 /* A composition rule is specified by an integer
22867 value that encodes global and new reference
22868 points (GREF and NREF). GREF and NREF are
22869 specified by numbers as below:
22870
22871 0---1---2 -- ascent
22872 | |
22873 | |
22874 | |
22875 9--10--11 -- center
22876 | |
22877 ---3---4---5--- baseline
22878 | |
22879 6---7---8 -- descent
22880 */
22881 int rule = COMPOSITION_RULE (cmp, i);
22882 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22883
22884 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22885 grefx = gref % 3, nrefx = nref % 3;
22886 grefy = gref / 3, nrefy = nref / 3;
22887 if (xoff)
22888 xoff = font_height * (xoff - 128) / 256;
22889 if (yoff)
22890 yoff = font_height * (yoff - 128) / 256;
22891
22892 left = (leftmost
22893 + grefx * (rightmost - leftmost) / 2
22894 - nrefx * width / 2
22895 + xoff);
22896
22897 btm = ((grefy == 0 ? highest
22898 : grefy == 1 ? 0
22899 : grefy == 2 ? lowest
22900 : (highest + lowest) / 2)
22901 - (nrefy == 0 ? ascent + descent
22902 : nrefy == 1 ? descent - boff
22903 : nrefy == 2 ? 0
22904 : (ascent + descent) / 2)
22905 + yoff);
22906 }
22907
22908 cmp->offsets[i * 2] = left;
22909 cmp->offsets[i * 2 + 1] = btm + descent;
22910
22911 /* Update the bounding box of the overall glyphs. */
22912 if (width > 0)
22913 {
22914 right = left + width;
22915 if (left < leftmost)
22916 leftmost = left;
22917 if (right > rightmost)
22918 rightmost = right;
22919 }
22920 top = btm + descent + ascent;
22921 if (top > highest)
22922 highest = top;
22923 if (btm < lowest)
22924 lowest = btm;
22925
22926 if (cmp->lbearing > left + lbearing)
22927 cmp->lbearing = left + lbearing;
22928 if (cmp->rbearing < left + rbearing)
22929 cmp->rbearing = left + rbearing;
22930 }
22931 }
22932
22933 /* If there are glyphs whose x-offsets are negative,
22934 shift all glyphs to the right and make all x-offsets
22935 non-negative. */
22936 if (leftmost < 0)
22937 {
22938 for (i = 0; i < cmp->glyph_len; i++)
22939 cmp->offsets[i * 2] -= leftmost;
22940 rightmost -= leftmost;
22941 cmp->lbearing -= leftmost;
22942 cmp->rbearing -= leftmost;
22943 }
22944
22945 if (left_padded && cmp->lbearing < 0)
22946 {
22947 for (i = 0; i < cmp->glyph_len; i++)
22948 cmp->offsets[i * 2] -= cmp->lbearing;
22949 rightmost -= cmp->lbearing;
22950 cmp->rbearing -= cmp->lbearing;
22951 cmp->lbearing = 0;
22952 }
22953 if (right_padded && rightmost < cmp->rbearing)
22954 {
22955 rightmost = cmp->rbearing;
22956 }
22957
22958 cmp->pixel_width = rightmost;
22959 cmp->ascent = highest;
22960 cmp->descent = - lowest;
22961 if (cmp->ascent < font_ascent)
22962 cmp->ascent = font_ascent;
22963 if (cmp->descent < font_descent)
22964 cmp->descent = font_descent;
22965 }
22966
22967 if (it->glyph_row
22968 && (cmp->lbearing < 0
22969 || cmp->rbearing > cmp->pixel_width))
22970 it->glyph_row->contains_overlapping_glyphs_p = 1;
22971
22972 it->pixel_width = cmp->pixel_width;
22973 it->ascent = it->phys_ascent = cmp->ascent;
22974 it->descent = it->phys_descent = cmp->descent;
22975 if (face->box != FACE_NO_BOX)
22976 {
22977 int thick = face->box_line_width;
22978
22979 if (thick > 0)
22980 {
22981 it->ascent += thick;
22982 it->descent += thick;
22983 }
22984 else
22985 thick = - thick;
22986
22987 if (it->start_of_box_run_p)
22988 it->pixel_width += thick;
22989 if (it->end_of_box_run_p)
22990 it->pixel_width += thick;
22991 }
22992
22993 /* If face has an overline, add the height of the overline
22994 (1 pixel) and a 1 pixel margin to the character height. */
22995 if (face->overline_p)
22996 it->ascent += overline_margin;
22997
22998 take_vertical_position_into_account (it);
22999 if (it->ascent < 0)
23000 it->ascent = 0;
23001 if (it->descent < 0)
23002 it->descent = 0;
23003
23004 if (it->glyph_row)
23005 append_composite_glyph (it);
23006 }
23007 else if (it->what == IT_COMPOSITION)
23008 {
23009 /* A dynamic (automatic) composition. */
23010 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23011 Lisp_Object gstring;
23012 struct font_metrics metrics;
23013
23014 gstring = composition_gstring_from_id (it->cmp_it.id);
23015 it->pixel_width
23016 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23017 &metrics);
23018 if (it->glyph_row
23019 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23020 it->glyph_row->contains_overlapping_glyphs_p = 1;
23021 it->ascent = it->phys_ascent = metrics.ascent;
23022 it->descent = it->phys_descent = metrics.descent;
23023 if (face->box != FACE_NO_BOX)
23024 {
23025 int thick = face->box_line_width;
23026
23027 if (thick > 0)
23028 {
23029 it->ascent += thick;
23030 it->descent += thick;
23031 }
23032 else
23033 thick = - thick;
23034
23035 if (it->start_of_box_run_p)
23036 it->pixel_width += thick;
23037 if (it->end_of_box_run_p)
23038 it->pixel_width += thick;
23039 }
23040 /* If face has an overline, add the height of the overline
23041 (1 pixel) and a 1 pixel margin to the character height. */
23042 if (face->overline_p)
23043 it->ascent += overline_margin;
23044 take_vertical_position_into_account (it);
23045 if (it->ascent < 0)
23046 it->ascent = 0;
23047 if (it->descent < 0)
23048 it->descent = 0;
23049
23050 if (it->glyph_row)
23051 append_composite_glyph (it);
23052 }
23053 else if (it->what == IT_GLYPHLESS)
23054 produce_glyphless_glyph (it, 0, Qnil);
23055 else if (it->what == IT_IMAGE)
23056 produce_image_glyph (it);
23057 else if (it->what == IT_STRETCH)
23058 produce_stretch_glyph (it);
23059
23060 done:
23061 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23062 because this isn't true for images with `:ascent 100'. */
23063 xassert (it->ascent >= 0 && it->descent >= 0);
23064 if (it->area == TEXT_AREA)
23065 it->current_x += it->pixel_width;
23066
23067 if (extra_line_spacing > 0)
23068 {
23069 it->descent += extra_line_spacing;
23070 if (extra_line_spacing > it->max_extra_line_spacing)
23071 it->max_extra_line_spacing = extra_line_spacing;
23072 }
23073
23074 it->max_ascent = max (it->max_ascent, it->ascent);
23075 it->max_descent = max (it->max_descent, it->descent);
23076 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23077 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23078 }
23079
23080 /* EXPORT for RIF:
23081 Output LEN glyphs starting at START at the nominal cursor position.
23082 Advance the nominal cursor over the text. The global variable
23083 updated_window contains the window being updated, updated_row is
23084 the glyph row being updated, and updated_area is the area of that
23085 row being updated. */
23086
23087 void
23088 x_write_glyphs (struct glyph *start, int len)
23089 {
23090 int x, hpos;
23091
23092 xassert (updated_window && updated_row);
23093 BLOCK_INPUT;
23094
23095 /* Write glyphs. */
23096
23097 hpos = start - updated_row->glyphs[updated_area];
23098 x = draw_glyphs (updated_window, output_cursor.x,
23099 updated_row, updated_area,
23100 hpos, hpos + len,
23101 DRAW_NORMAL_TEXT, 0);
23102
23103 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23104 if (updated_area == TEXT_AREA
23105 && updated_window->phys_cursor_on_p
23106 && updated_window->phys_cursor.vpos == output_cursor.vpos
23107 && updated_window->phys_cursor.hpos >= hpos
23108 && updated_window->phys_cursor.hpos < hpos + len)
23109 updated_window->phys_cursor_on_p = 0;
23110
23111 UNBLOCK_INPUT;
23112
23113 /* Advance the output cursor. */
23114 output_cursor.hpos += len;
23115 output_cursor.x = x;
23116 }
23117
23118
23119 /* EXPORT for RIF:
23120 Insert LEN glyphs from START at the nominal cursor position. */
23121
23122 void
23123 x_insert_glyphs (struct glyph *start, int len)
23124 {
23125 struct frame *f;
23126 struct window *w;
23127 int line_height, shift_by_width, shifted_region_width;
23128 struct glyph_row *row;
23129 struct glyph *glyph;
23130 int frame_x, frame_y;
23131 EMACS_INT hpos;
23132
23133 xassert (updated_window && updated_row);
23134 BLOCK_INPUT;
23135 w = updated_window;
23136 f = XFRAME (WINDOW_FRAME (w));
23137
23138 /* Get the height of the line we are in. */
23139 row = updated_row;
23140 line_height = row->height;
23141
23142 /* Get the width of the glyphs to insert. */
23143 shift_by_width = 0;
23144 for (glyph = start; glyph < start + len; ++glyph)
23145 shift_by_width += glyph->pixel_width;
23146
23147 /* Get the width of the region to shift right. */
23148 shifted_region_width = (window_box_width (w, updated_area)
23149 - output_cursor.x
23150 - shift_by_width);
23151
23152 /* Shift right. */
23153 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23154 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23155
23156 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23157 line_height, shift_by_width);
23158
23159 /* Write the glyphs. */
23160 hpos = start - row->glyphs[updated_area];
23161 draw_glyphs (w, output_cursor.x, row, updated_area,
23162 hpos, hpos + len,
23163 DRAW_NORMAL_TEXT, 0);
23164
23165 /* Advance the output cursor. */
23166 output_cursor.hpos += len;
23167 output_cursor.x += shift_by_width;
23168 UNBLOCK_INPUT;
23169 }
23170
23171
23172 /* EXPORT for RIF:
23173 Erase the current text line from the nominal cursor position
23174 (inclusive) to pixel column TO_X (exclusive). The idea is that
23175 everything from TO_X onward is already erased.
23176
23177 TO_X is a pixel position relative to updated_area of
23178 updated_window. TO_X == -1 means clear to the end of this area. */
23179
23180 void
23181 x_clear_end_of_line (int to_x)
23182 {
23183 struct frame *f;
23184 struct window *w = updated_window;
23185 int max_x, min_y, max_y;
23186 int from_x, from_y, to_y;
23187
23188 xassert (updated_window && updated_row);
23189 f = XFRAME (w->frame);
23190
23191 if (updated_row->full_width_p)
23192 max_x = WINDOW_TOTAL_WIDTH (w);
23193 else
23194 max_x = window_box_width (w, updated_area);
23195 max_y = window_text_bottom_y (w);
23196
23197 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23198 of window. For TO_X > 0, truncate to end of drawing area. */
23199 if (to_x == 0)
23200 return;
23201 else if (to_x < 0)
23202 to_x = max_x;
23203 else
23204 to_x = min (to_x, max_x);
23205
23206 to_y = min (max_y, output_cursor.y + updated_row->height);
23207
23208 /* Notice if the cursor will be cleared by this operation. */
23209 if (!updated_row->full_width_p)
23210 notice_overwritten_cursor (w, updated_area,
23211 output_cursor.x, -1,
23212 updated_row->y,
23213 MATRIX_ROW_BOTTOM_Y (updated_row));
23214
23215 from_x = output_cursor.x;
23216
23217 /* Translate to frame coordinates. */
23218 if (updated_row->full_width_p)
23219 {
23220 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23221 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23222 }
23223 else
23224 {
23225 int area_left = window_box_left (w, updated_area);
23226 from_x += area_left;
23227 to_x += area_left;
23228 }
23229
23230 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23231 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23232 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23233
23234 /* Prevent inadvertently clearing to end of the X window. */
23235 if (to_x > from_x && to_y > from_y)
23236 {
23237 BLOCK_INPUT;
23238 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23239 to_x - from_x, to_y - from_y);
23240 UNBLOCK_INPUT;
23241 }
23242 }
23243
23244 #endif /* HAVE_WINDOW_SYSTEM */
23245
23246
23247 \f
23248 /***********************************************************************
23249 Cursor types
23250 ***********************************************************************/
23251
23252 /* Value is the internal representation of the specified cursor type
23253 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23254 of the bar cursor. */
23255
23256 static enum text_cursor_kinds
23257 get_specified_cursor_type (Lisp_Object arg, int *width)
23258 {
23259 enum text_cursor_kinds type;
23260
23261 if (NILP (arg))
23262 return NO_CURSOR;
23263
23264 if (EQ (arg, Qbox))
23265 return FILLED_BOX_CURSOR;
23266
23267 if (EQ (arg, Qhollow))
23268 return HOLLOW_BOX_CURSOR;
23269
23270 if (EQ (arg, Qbar))
23271 {
23272 *width = 2;
23273 return BAR_CURSOR;
23274 }
23275
23276 if (CONSP (arg)
23277 && EQ (XCAR (arg), Qbar)
23278 && INTEGERP (XCDR (arg))
23279 && XINT (XCDR (arg)) >= 0)
23280 {
23281 *width = XINT (XCDR (arg));
23282 return BAR_CURSOR;
23283 }
23284
23285 if (EQ (arg, Qhbar))
23286 {
23287 *width = 2;
23288 return HBAR_CURSOR;
23289 }
23290
23291 if (CONSP (arg)
23292 && EQ (XCAR (arg), Qhbar)
23293 && INTEGERP (XCDR (arg))
23294 && XINT (XCDR (arg)) >= 0)
23295 {
23296 *width = XINT (XCDR (arg));
23297 return HBAR_CURSOR;
23298 }
23299
23300 /* Treat anything unknown as "hollow box cursor".
23301 It was bad to signal an error; people have trouble fixing
23302 .Xdefaults with Emacs, when it has something bad in it. */
23303 type = HOLLOW_BOX_CURSOR;
23304
23305 return type;
23306 }
23307
23308 /* Set the default cursor types for specified frame. */
23309 void
23310 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23311 {
23312 int width = 1;
23313 Lisp_Object tem;
23314
23315 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23316 FRAME_CURSOR_WIDTH (f) = width;
23317
23318 /* By default, set up the blink-off state depending on the on-state. */
23319
23320 tem = Fassoc (arg, Vblink_cursor_alist);
23321 if (!NILP (tem))
23322 {
23323 FRAME_BLINK_OFF_CURSOR (f)
23324 = get_specified_cursor_type (XCDR (tem), &width);
23325 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23326 }
23327 else
23328 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23329 }
23330
23331
23332 #ifdef HAVE_WINDOW_SYSTEM
23333
23334 /* Return the cursor we want to be displayed in window W. Return
23335 width of bar/hbar cursor through WIDTH arg. Return with
23336 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23337 (i.e. if the `system caret' should track this cursor).
23338
23339 In a mini-buffer window, we want the cursor only to appear if we
23340 are reading input from this window. For the selected window, we
23341 want the cursor type given by the frame parameter or buffer local
23342 setting of cursor-type. If explicitly marked off, draw no cursor.
23343 In all other cases, we want a hollow box cursor. */
23344
23345 static enum text_cursor_kinds
23346 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23347 int *active_cursor)
23348 {
23349 struct frame *f = XFRAME (w->frame);
23350 struct buffer *b = XBUFFER (w->buffer);
23351 int cursor_type = DEFAULT_CURSOR;
23352 Lisp_Object alt_cursor;
23353 int non_selected = 0;
23354
23355 *active_cursor = 1;
23356
23357 /* Echo area */
23358 if (cursor_in_echo_area
23359 && FRAME_HAS_MINIBUF_P (f)
23360 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23361 {
23362 if (w == XWINDOW (echo_area_window))
23363 {
23364 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23365 {
23366 *width = FRAME_CURSOR_WIDTH (f);
23367 return FRAME_DESIRED_CURSOR (f);
23368 }
23369 else
23370 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23371 }
23372
23373 *active_cursor = 0;
23374 non_selected = 1;
23375 }
23376
23377 /* Detect a nonselected window or nonselected frame. */
23378 else if (w != XWINDOW (f->selected_window)
23379 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23380 {
23381 *active_cursor = 0;
23382
23383 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23384 return NO_CURSOR;
23385
23386 non_selected = 1;
23387 }
23388
23389 /* Never display a cursor in a window in which cursor-type is nil. */
23390 if (NILP (BVAR (b, cursor_type)))
23391 return NO_CURSOR;
23392
23393 /* Get the normal cursor type for this window. */
23394 if (EQ (BVAR (b, cursor_type), Qt))
23395 {
23396 cursor_type = FRAME_DESIRED_CURSOR (f);
23397 *width = FRAME_CURSOR_WIDTH (f);
23398 }
23399 else
23400 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23401
23402 /* Use cursor-in-non-selected-windows instead
23403 for non-selected window or frame. */
23404 if (non_selected)
23405 {
23406 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23407 if (!EQ (Qt, alt_cursor))
23408 return get_specified_cursor_type (alt_cursor, width);
23409 /* t means modify the normal cursor type. */
23410 if (cursor_type == FILLED_BOX_CURSOR)
23411 cursor_type = HOLLOW_BOX_CURSOR;
23412 else if (cursor_type == BAR_CURSOR && *width > 1)
23413 --*width;
23414 return cursor_type;
23415 }
23416
23417 /* Use normal cursor if not blinked off. */
23418 if (!w->cursor_off_p)
23419 {
23420 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23421 {
23422 if (cursor_type == FILLED_BOX_CURSOR)
23423 {
23424 /* Using a block cursor on large images can be very annoying.
23425 So use a hollow cursor for "large" images.
23426 If image is not transparent (no mask), also use hollow cursor. */
23427 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23428 if (img != NULL && IMAGEP (img->spec))
23429 {
23430 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23431 where N = size of default frame font size.
23432 This should cover most of the "tiny" icons people may use. */
23433 if (!img->mask
23434 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23435 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23436 cursor_type = HOLLOW_BOX_CURSOR;
23437 }
23438 }
23439 else if (cursor_type != NO_CURSOR)
23440 {
23441 /* Display current only supports BOX and HOLLOW cursors for images.
23442 So for now, unconditionally use a HOLLOW cursor when cursor is
23443 not a solid box cursor. */
23444 cursor_type = HOLLOW_BOX_CURSOR;
23445 }
23446 }
23447 return cursor_type;
23448 }
23449
23450 /* Cursor is blinked off, so determine how to "toggle" it. */
23451
23452 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23453 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23454 return get_specified_cursor_type (XCDR (alt_cursor), width);
23455
23456 /* Then see if frame has specified a specific blink off cursor type. */
23457 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23458 {
23459 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23460 return FRAME_BLINK_OFF_CURSOR (f);
23461 }
23462
23463 #if 0
23464 /* Some people liked having a permanently visible blinking cursor,
23465 while others had very strong opinions against it. So it was
23466 decided to remove it. KFS 2003-09-03 */
23467
23468 /* Finally perform built-in cursor blinking:
23469 filled box <-> hollow box
23470 wide [h]bar <-> narrow [h]bar
23471 narrow [h]bar <-> no cursor
23472 other type <-> no cursor */
23473
23474 if (cursor_type == FILLED_BOX_CURSOR)
23475 return HOLLOW_BOX_CURSOR;
23476
23477 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23478 {
23479 *width = 1;
23480 return cursor_type;
23481 }
23482 #endif
23483
23484 return NO_CURSOR;
23485 }
23486
23487
23488 /* Notice when the text cursor of window W has been completely
23489 overwritten by a drawing operation that outputs glyphs in AREA
23490 starting at X0 and ending at X1 in the line starting at Y0 and
23491 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23492 the rest of the line after X0 has been written. Y coordinates
23493 are window-relative. */
23494
23495 static void
23496 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23497 int x0, int x1, int y0, int y1)
23498 {
23499 int cx0, cx1, cy0, cy1;
23500 struct glyph_row *row;
23501
23502 if (!w->phys_cursor_on_p)
23503 return;
23504 if (area != TEXT_AREA)
23505 return;
23506
23507 if (w->phys_cursor.vpos < 0
23508 || w->phys_cursor.vpos >= w->current_matrix->nrows
23509 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23510 !(row->enabled_p && row->displays_text_p)))
23511 return;
23512
23513 if (row->cursor_in_fringe_p)
23514 {
23515 row->cursor_in_fringe_p = 0;
23516 draw_fringe_bitmap (w, row, row->reversed_p);
23517 w->phys_cursor_on_p = 0;
23518 return;
23519 }
23520
23521 cx0 = w->phys_cursor.x;
23522 cx1 = cx0 + w->phys_cursor_width;
23523 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23524 return;
23525
23526 /* The cursor image will be completely removed from the
23527 screen if the output area intersects the cursor area in
23528 y-direction. When we draw in [y0 y1[, and some part of
23529 the cursor is at y < y0, that part must have been drawn
23530 before. When scrolling, the cursor is erased before
23531 actually scrolling, so we don't come here. When not
23532 scrolling, the rows above the old cursor row must have
23533 changed, and in this case these rows must have written
23534 over the cursor image.
23535
23536 Likewise if part of the cursor is below y1, with the
23537 exception of the cursor being in the first blank row at
23538 the buffer and window end because update_text_area
23539 doesn't draw that row. (Except when it does, but
23540 that's handled in update_text_area.) */
23541
23542 cy0 = w->phys_cursor.y;
23543 cy1 = cy0 + w->phys_cursor_height;
23544 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23545 return;
23546
23547 w->phys_cursor_on_p = 0;
23548 }
23549
23550 #endif /* HAVE_WINDOW_SYSTEM */
23551
23552 \f
23553 /************************************************************************
23554 Mouse Face
23555 ************************************************************************/
23556
23557 #ifdef HAVE_WINDOW_SYSTEM
23558
23559 /* EXPORT for RIF:
23560 Fix the display of area AREA of overlapping row ROW in window W
23561 with respect to the overlapping part OVERLAPS. */
23562
23563 void
23564 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23565 enum glyph_row_area area, int overlaps)
23566 {
23567 int i, x;
23568
23569 BLOCK_INPUT;
23570
23571 x = 0;
23572 for (i = 0; i < row->used[area];)
23573 {
23574 if (row->glyphs[area][i].overlaps_vertically_p)
23575 {
23576 int start = i, start_x = x;
23577
23578 do
23579 {
23580 x += row->glyphs[area][i].pixel_width;
23581 ++i;
23582 }
23583 while (i < row->used[area]
23584 && row->glyphs[area][i].overlaps_vertically_p);
23585
23586 draw_glyphs (w, start_x, row, area,
23587 start, i,
23588 DRAW_NORMAL_TEXT, overlaps);
23589 }
23590 else
23591 {
23592 x += row->glyphs[area][i].pixel_width;
23593 ++i;
23594 }
23595 }
23596
23597 UNBLOCK_INPUT;
23598 }
23599
23600
23601 /* EXPORT:
23602 Draw the cursor glyph of window W in glyph row ROW. See the
23603 comment of draw_glyphs for the meaning of HL. */
23604
23605 void
23606 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23607 enum draw_glyphs_face hl)
23608 {
23609 /* If cursor hpos is out of bounds, don't draw garbage. This can
23610 happen in mini-buffer windows when switching between echo area
23611 glyphs and mini-buffer. */
23612 if ((row->reversed_p
23613 ? (w->phys_cursor.hpos >= 0)
23614 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23615 {
23616 int on_p = w->phys_cursor_on_p;
23617 int x1;
23618 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23619 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23620 hl, 0);
23621 w->phys_cursor_on_p = on_p;
23622
23623 if (hl == DRAW_CURSOR)
23624 w->phys_cursor_width = x1 - w->phys_cursor.x;
23625 /* When we erase the cursor, and ROW is overlapped by other
23626 rows, make sure that these overlapping parts of other rows
23627 are redrawn. */
23628 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23629 {
23630 w->phys_cursor_width = x1 - w->phys_cursor.x;
23631
23632 if (row > w->current_matrix->rows
23633 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23634 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23635 OVERLAPS_ERASED_CURSOR);
23636
23637 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23638 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23639 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23640 OVERLAPS_ERASED_CURSOR);
23641 }
23642 }
23643 }
23644
23645
23646 /* EXPORT:
23647 Erase the image of a cursor of window W from the screen. */
23648
23649 void
23650 erase_phys_cursor (struct window *w)
23651 {
23652 struct frame *f = XFRAME (w->frame);
23653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23654 int hpos = w->phys_cursor.hpos;
23655 int vpos = w->phys_cursor.vpos;
23656 int mouse_face_here_p = 0;
23657 struct glyph_matrix *active_glyphs = w->current_matrix;
23658 struct glyph_row *cursor_row;
23659 struct glyph *cursor_glyph;
23660 enum draw_glyphs_face hl;
23661
23662 /* No cursor displayed or row invalidated => nothing to do on the
23663 screen. */
23664 if (w->phys_cursor_type == NO_CURSOR)
23665 goto mark_cursor_off;
23666
23667 /* VPOS >= active_glyphs->nrows means that window has been resized.
23668 Don't bother to erase the cursor. */
23669 if (vpos >= active_glyphs->nrows)
23670 goto mark_cursor_off;
23671
23672 /* If row containing cursor is marked invalid, there is nothing we
23673 can do. */
23674 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23675 if (!cursor_row->enabled_p)
23676 goto mark_cursor_off;
23677
23678 /* If line spacing is > 0, old cursor may only be partially visible in
23679 window after split-window. So adjust visible height. */
23680 cursor_row->visible_height = min (cursor_row->visible_height,
23681 window_text_bottom_y (w) - cursor_row->y);
23682
23683 /* If row is completely invisible, don't attempt to delete a cursor which
23684 isn't there. This can happen if cursor is at top of a window, and
23685 we switch to a buffer with a header line in that window. */
23686 if (cursor_row->visible_height <= 0)
23687 goto mark_cursor_off;
23688
23689 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23690 if (cursor_row->cursor_in_fringe_p)
23691 {
23692 cursor_row->cursor_in_fringe_p = 0;
23693 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23694 goto mark_cursor_off;
23695 }
23696
23697 /* This can happen when the new row is shorter than the old one.
23698 In this case, either draw_glyphs or clear_end_of_line
23699 should have cleared the cursor. Note that we wouldn't be
23700 able to erase the cursor in this case because we don't have a
23701 cursor glyph at hand. */
23702 if ((cursor_row->reversed_p
23703 ? (w->phys_cursor.hpos < 0)
23704 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23705 goto mark_cursor_off;
23706
23707 /* If the cursor is in the mouse face area, redisplay that when
23708 we clear the cursor. */
23709 if (! NILP (hlinfo->mouse_face_window)
23710 && coords_in_mouse_face_p (w, hpos, vpos)
23711 /* Don't redraw the cursor's spot in mouse face if it is at the
23712 end of a line (on a newline). The cursor appears there, but
23713 mouse highlighting does not. */
23714 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23715 mouse_face_here_p = 1;
23716
23717 /* Maybe clear the display under the cursor. */
23718 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23719 {
23720 int x, y, left_x;
23721 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23722 int width;
23723
23724 cursor_glyph = get_phys_cursor_glyph (w);
23725 if (cursor_glyph == NULL)
23726 goto mark_cursor_off;
23727
23728 width = cursor_glyph->pixel_width;
23729 left_x = window_box_left_offset (w, TEXT_AREA);
23730 x = w->phys_cursor.x;
23731 if (x < left_x)
23732 width -= left_x - x;
23733 width = min (width, window_box_width (w, TEXT_AREA) - x);
23734 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23735 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23736
23737 if (width > 0)
23738 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23739 }
23740
23741 /* Erase the cursor by redrawing the character underneath it. */
23742 if (mouse_face_here_p)
23743 hl = DRAW_MOUSE_FACE;
23744 else
23745 hl = DRAW_NORMAL_TEXT;
23746 draw_phys_cursor_glyph (w, cursor_row, hl);
23747
23748 mark_cursor_off:
23749 w->phys_cursor_on_p = 0;
23750 w->phys_cursor_type = NO_CURSOR;
23751 }
23752
23753
23754 /* EXPORT:
23755 Display or clear cursor of window W. If ON is zero, clear the
23756 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23757 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23758
23759 void
23760 display_and_set_cursor (struct window *w, int on,
23761 int hpos, int vpos, int x, int y)
23762 {
23763 struct frame *f = XFRAME (w->frame);
23764 int new_cursor_type;
23765 int new_cursor_width;
23766 int active_cursor;
23767 struct glyph_row *glyph_row;
23768 struct glyph *glyph;
23769
23770 /* This is pointless on invisible frames, and dangerous on garbaged
23771 windows and frames; in the latter case, the frame or window may
23772 be in the midst of changing its size, and x and y may be off the
23773 window. */
23774 if (! FRAME_VISIBLE_P (f)
23775 || FRAME_GARBAGED_P (f)
23776 || vpos >= w->current_matrix->nrows
23777 || hpos >= w->current_matrix->matrix_w)
23778 return;
23779
23780 /* If cursor is off and we want it off, return quickly. */
23781 if (!on && !w->phys_cursor_on_p)
23782 return;
23783
23784 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23785 /* If cursor row is not enabled, we don't really know where to
23786 display the cursor. */
23787 if (!glyph_row->enabled_p)
23788 {
23789 w->phys_cursor_on_p = 0;
23790 return;
23791 }
23792
23793 glyph = NULL;
23794 if (!glyph_row->exact_window_width_line_p
23795 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23796 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23797
23798 xassert (interrupt_input_blocked);
23799
23800 /* Set new_cursor_type to the cursor we want to be displayed. */
23801 new_cursor_type = get_window_cursor_type (w, glyph,
23802 &new_cursor_width, &active_cursor);
23803
23804 /* If cursor is currently being shown and we don't want it to be or
23805 it is in the wrong place, or the cursor type is not what we want,
23806 erase it. */
23807 if (w->phys_cursor_on_p
23808 && (!on
23809 || w->phys_cursor.x != x
23810 || w->phys_cursor.y != y
23811 || new_cursor_type != w->phys_cursor_type
23812 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23813 && new_cursor_width != w->phys_cursor_width)))
23814 erase_phys_cursor (w);
23815
23816 /* Don't check phys_cursor_on_p here because that flag is only set
23817 to zero in some cases where we know that the cursor has been
23818 completely erased, to avoid the extra work of erasing the cursor
23819 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23820 still not be visible, or it has only been partly erased. */
23821 if (on)
23822 {
23823 w->phys_cursor_ascent = glyph_row->ascent;
23824 w->phys_cursor_height = glyph_row->height;
23825
23826 /* Set phys_cursor_.* before x_draw_.* is called because some
23827 of them may need the information. */
23828 w->phys_cursor.x = x;
23829 w->phys_cursor.y = glyph_row->y;
23830 w->phys_cursor.hpos = hpos;
23831 w->phys_cursor.vpos = vpos;
23832 }
23833
23834 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23835 new_cursor_type, new_cursor_width,
23836 on, active_cursor);
23837 }
23838
23839
23840 /* Switch the display of W's cursor on or off, according to the value
23841 of ON. */
23842
23843 static void
23844 update_window_cursor (struct window *w, int on)
23845 {
23846 /* Don't update cursor in windows whose frame is in the process
23847 of being deleted. */
23848 if (w->current_matrix)
23849 {
23850 BLOCK_INPUT;
23851 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23852 w->phys_cursor.x, w->phys_cursor.y);
23853 UNBLOCK_INPUT;
23854 }
23855 }
23856
23857
23858 /* Call update_window_cursor with parameter ON_P on all leaf windows
23859 in the window tree rooted at W. */
23860
23861 static void
23862 update_cursor_in_window_tree (struct window *w, int on_p)
23863 {
23864 while (w)
23865 {
23866 if (!NILP (w->hchild))
23867 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23868 else if (!NILP (w->vchild))
23869 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23870 else
23871 update_window_cursor (w, on_p);
23872
23873 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23874 }
23875 }
23876
23877
23878 /* EXPORT:
23879 Display the cursor on window W, or clear it, according to ON_P.
23880 Don't change the cursor's position. */
23881
23882 void
23883 x_update_cursor (struct frame *f, int on_p)
23884 {
23885 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23886 }
23887
23888
23889 /* EXPORT:
23890 Clear the cursor of window W to background color, and mark the
23891 cursor as not shown. This is used when the text where the cursor
23892 is about to be rewritten. */
23893
23894 void
23895 x_clear_cursor (struct window *w)
23896 {
23897 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23898 update_window_cursor (w, 0);
23899 }
23900
23901 #endif /* HAVE_WINDOW_SYSTEM */
23902
23903 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23904 and MSDOS. */
23905 void
23906 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23907 int start_hpos, int end_hpos,
23908 enum draw_glyphs_face draw)
23909 {
23910 #ifdef HAVE_WINDOW_SYSTEM
23911 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23912 {
23913 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23914 return;
23915 }
23916 #endif
23917 #if defined (HAVE_GPM) || defined (MSDOS)
23918 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23919 #endif
23920 }
23921
23922 /* EXPORT:
23923 Display the active region described by mouse_face_* according to DRAW. */
23924
23925 void
23926 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23927 {
23928 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23929 struct frame *f = XFRAME (WINDOW_FRAME (w));
23930
23931 if (/* If window is in the process of being destroyed, don't bother
23932 to do anything. */
23933 w->current_matrix != NULL
23934 /* Don't update mouse highlight if hidden */
23935 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23936 /* Recognize when we are called to operate on rows that don't exist
23937 anymore. This can happen when a window is split. */
23938 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23939 {
23940 int phys_cursor_on_p = w->phys_cursor_on_p;
23941 struct glyph_row *row, *first, *last;
23942
23943 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23944 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23945
23946 for (row = first; row <= last && row->enabled_p; ++row)
23947 {
23948 int start_hpos, end_hpos, start_x;
23949
23950 /* For all but the first row, the highlight starts at column 0. */
23951 if (row == first)
23952 {
23953 /* R2L rows have BEG and END in reversed order, but the
23954 screen drawing geometry is always left to right. So
23955 we need to mirror the beginning and end of the
23956 highlighted area in R2L rows. */
23957 if (!row->reversed_p)
23958 {
23959 start_hpos = hlinfo->mouse_face_beg_col;
23960 start_x = hlinfo->mouse_face_beg_x;
23961 }
23962 else if (row == last)
23963 {
23964 start_hpos = hlinfo->mouse_face_end_col;
23965 start_x = hlinfo->mouse_face_end_x;
23966 }
23967 else
23968 {
23969 start_hpos = 0;
23970 start_x = 0;
23971 }
23972 }
23973 else if (row->reversed_p && row == last)
23974 {
23975 start_hpos = hlinfo->mouse_face_end_col;
23976 start_x = hlinfo->mouse_face_end_x;
23977 }
23978 else
23979 {
23980 start_hpos = 0;
23981 start_x = 0;
23982 }
23983
23984 if (row == last)
23985 {
23986 if (!row->reversed_p)
23987 end_hpos = hlinfo->mouse_face_end_col;
23988 else if (row == first)
23989 end_hpos = hlinfo->mouse_face_beg_col;
23990 else
23991 {
23992 end_hpos = row->used[TEXT_AREA];
23993 if (draw == DRAW_NORMAL_TEXT)
23994 row->fill_line_p = 1; /* Clear to end of line */
23995 }
23996 }
23997 else if (row->reversed_p && row == first)
23998 end_hpos = hlinfo->mouse_face_beg_col;
23999 else
24000 {
24001 end_hpos = row->used[TEXT_AREA];
24002 if (draw == DRAW_NORMAL_TEXT)
24003 row->fill_line_p = 1; /* Clear to end of line */
24004 }
24005
24006 if (end_hpos > start_hpos)
24007 {
24008 draw_row_with_mouse_face (w, start_x, row,
24009 start_hpos, end_hpos, draw);
24010
24011 row->mouse_face_p
24012 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24013 }
24014 }
24015
24016 #ifdef HAVE_WINDOW_SYSTEM
24017 /* When we've written over the cursor, arrange for it to
24018 be displayed again. */
24019 if (FRAME_WINDOW_P (f)
24020 && phys_cursor_on_p && !w->phys_cursor_on_p)
24021 {
24022 BLOCK_INPUT;
24023 display_and_set_cursor (w, 1,
24024 w->phys_cursor.hpos, w->phys_cursor.vpos,
24025 w->phys_cursor.x, w->phys_cursor.y);
24026 UNBLOCK_INPUT;
24027 }
24028 #endif /* HAVE_WINDOW_SYSTEM */
24029 }
24030
24031 #ifdef HAVE_WINDOW_SYSTEM
24032 /* Change the mouse cursor. */
24033 if (FRAME_WINDOW_P (f))
24034 {
24035 if (draw == DRAW_NORMAL_TEXT
24036 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24037 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24038 else if (draw == DRAW_MOUSE_FACE)
24039 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24040 else
24041 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24042 }
24043 #endif /* HAVE_WINDOW_SYSTEM */
24044 }
24045
24046 /* EXPORT:
24047 Clear out the mouse-highlighted active region.
24048 Redraw it un-highlighted first. Value is non-zero if mouse
24049 face was actually drawn unhighlighted. */
24050
24051 int
24052 clear_mouse_face (Mouse_HLInfo *hlinfo)
24053 {
24054 int cleared = 0;
24055
24056 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24057 {
24058 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24059 cleared = 1;
24060 }
24061
24062 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24063 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24064 hlinfo->mouse_face_window = Qnil;
24065 hlinfo->mouse_face_overlay = Qnil;
24066 return cleared;
24067 }
24068
24069 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24070 within the mouse face on that window. */
24071 static int
24072 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24073 {
24074 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24075
24076 /* Quickly resolve the easy cases. */
24077 if (!(WINDOWP (hlinfo->mouse_face_window)
24078 && XWINDOW (hlinfo->mouse_face_window) == w))
24079 return 0;
24080 if (vpos < hlinfo->mouse_face_beg_row
24081 || vpos > hlinfo->mouse_face_end_row)
24082 return 0;
24083 if (vpos > hlinfo->mouse_face_beg_row
24084 && vpos < hlinfo->mouse_face_end_row)
24085 return 1;
24086
24087 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24088 {
24089 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24090 {
24091 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24092 return 1;
24093 }
24094 else if ((vpos == hlinfo->mouse_face_beg_row
24095 && hpos >= hlinfo->mouse_face_beg_col)
24096 || (vpos == hlinfo->mouse_face_end_row
24097 && hpos < hlinfo->mouse_face_end_col))
24098 return 1;
24099 }
24100 else
24101 {
24102 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24103 {
24104 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24105 return 1;
24106 }
24107 else if ((vpos == hlinfo->mouse_face_beg_row
24108 && hpos <= hlinfo->mouse_face_beg_col)
24109 || (vpos == hlinfo->mouse_face_end_row
24110 && hpos > hlinfo->mouse_face_end_col))
24111 return 1;
24112 }
24113 return 0;
24114 }
24115
24116
24117 /* EXPORT:
24118 Non-zero if physical cursor of window W is within mouse face. */
24119
24120 int
24121 cursor_in_mouse_face_p (struct window *w)
24122 {
24123 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24124 }
24125
24126
24127 \f
24128 /* Find the glyph rows START_ROW and END_ROW of window W that display
24129 characters between buffer positions START_CHARPOS and END_CHARPOS
24130 (excluding END_CHARPOS). This is similar to row_containing_pos,
24131 but is more accurate when bidi reordering makes buffer positions
24132 change non-linearly with glyph rows. */
24133 static void
24134 rows_from_pos_range (struct window *w,
24135 EMACS_INT start_charpos, EMACS_INT end_charpos,
24136 struct glyph_row **start, struct glyph_row **end)
24137 {
24138 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24139 int last_y = window_text_bottom_y (w);
24140 struct glyph_row *row;
24141
24142 *start = NULL;
24143 *end = NULL;
24144
24145 while (!first->enabled_p
24146 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24147 first++;
24148
24149 /* Find the START row. */
24150 for (row = first;
24151 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24152 row++)
24153 {
24154 /* A row can potentially be the START row if the range of the
24155 characters it displays intersects the range
24156 [START_CHARPOS..END_CHARPOS). */
24157 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24158 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24159 /* See the commentary in row_containing_pos, for the
24160 explanation of the complicated way to check whether
24161 some position is beyond the end of the characters
24162 displayed by a row. */
24163 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24164 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24165 && !row->ends_at_zv_p
24166 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24167 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24168 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24169 && !row->ends_at_zv_p
24170 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24171 {
24172 /* Found a candidate row. Now make sure at least one of the
24173 glyphs it displays has a charpos from the range
24174 [START_CHARPOS..END_CHARPOS).
24175
24176 This is not obvious because bidi reordering could make
24177 buffer positions of a row be 1,2,3,102,101,100, and if we
24178 want to highlight characters in [50..60), we don't want
24179 this row, even though [50..60) does intersect [1..103),
24180 the range of character positions given by the row's start
24181 and end positions. */
24182 struct glyph *g = row->glyphs[TEXT_AREA];
24183 struct glyph *e = g + row->used[TEXT_AREA];
24184
24185 while (g < e)
24186 {
24187 if (BUFFERP (g->object)
24188 && start_charpos <= g->charpos && g->charpos < end_charpos)
24189 *start = row;
24190 g++;
24191 }
24192 if (*start)
24193 break;
24194 }
24195 }
24196
24197 /* Find the END row. */
24198 if (!*start
24199 /* If the last row is partially visible, start looking for END
24200 from that row, instead of starting from FIRST. */
24201 && !(row->enabled_p
24202 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24203 row = first;
24204 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24205 {
24206 struct glyph_row *next = row + 1;
24207
24208 if (!next->enabled_p
24209 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24210 /* The first row >= START whose range of displayed characters
24211 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24212 is the row END + 1. */
24213 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24214 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24215 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24216 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24217 && !next->ends_at_zv_p
24218 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24219 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24220 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24221 && !next->ends_at_zv_p
24222 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24223 {
24224 *end = row;
24225 break;
24226 }
24227 else
24228 {
24229 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24230 but none of the characters it displays are in the range, it is
24231 also END + 1. */
24232 struct glyph *g = next->glyphs[TEXT_AREA];
24233 struct glyph *e = g + next->used[TEXT_AREA];
24234
24235 while (g < e)
24236 {
24237 if (BUFFERP (g->object)
24238 && start_charpos <= g->charpos && g->charpos < end_charpos)
24239 break;
24240 g++;
24241 }
24242 if (g == e)
24243 {
24244 *end = row;
24245 break;
24246 }
24247 }
24248 }
24249 }
24250
24251 /* This function sets the mouse_face_* elements of HLINFO, assuming
24252 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24253 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24254 for the overlay or run of text properties specifying the mouse
24255 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24256 before-string and after-string that must also be highlighted.
24257 COVER_STRING, if non-nil, is a display string that may cover some
24258 or all of the highlighted text. */
24259
24260 static void
24261 mouse_face_from_buffer_pos (Lisp_Object window,
24262 Mouse_HLInfo *hlinfo,
24263 EMACS_INT mouse_charpos,
24264 EMACS_INT start_charpos,
24265 EMACS_INT end_charpos,
24266 Lisp_Object before_string,
24267 Lisp_Object after_string,
24268 Lisp_Object cover_string)
24269 {
24270 struct window *w = XWINDOW (window);
24271 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24272 struct glyph_row *r1, *r2;
24273 struct glyph *glyph, *end;
24274 EMACS_INT ignore, pos;
24275 int x;
24276
24277 xassert (NILP (cover_string) || STRINGP (cover_string));
24278 xassert (NILP (before_string) || STRINGP (before_string));
24279 xassert (NILP (after_string) || STRINGP (after_string));
24280
24281 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24282 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24283 if (r1 == NULL)
24284 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24285 /* If the before-string or display-string contains newlines,
24286 rows_from_pos_range skips to its last row. Move back. */
24287 if (!NILP (before_string) || !NILP (cover_string))
24288 {
24289 struct glyph_row *prev;
24290 while ((prev = r1 - 1, prev >= first)
24291 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24292 && prev->used[TEXT_AREA] > 0)
24293 {
24294 struct glyph *beg = prev->glyphs[TEXT_AREA];
24295 glyph = beg + prev->used[TEXT_AREA];
24296 while (--glyph >= beg && INTEGERP (glyph->object));
24297 if (glyph < beg
24298 || !(EQ (glyph->object, before_string)
24299 || EQ (glyph->object, cover_string)))
24300 break;
24301 r1 = prev;
24302 }
24303 }
24304 if (r2 == NULL)
24305 {
24306 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24307 hlinfo->mouse_face_past_end = 1;
24308 }
24309 else if (!NILP (after_string))
24310 {
24311 /* If the after-string has newlines, advance to its last row. */
24312 struct glyph_row *next;
24313 struct glyph_row *last
24314 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24315
24316 for (next = r2 + 1;
24317 next <= last
24318 && next->used[TEXT_AREA] > 0
24319 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24320 ++next)
24321 r2 = next;
24322 }
24323 /* The rest of the display engine assumes that mouse_face_beg_row is
24324 either above below mouse_face_end_row or identical to it. But
24325 with bidi-reordered continued lines, the row for START_CHARPOS
24326 could be below the row for END_CHARPOS. If so, swap the rows and
24327 store them in correct order. */
24328 if (r1->y > r2->y)
24329 {
24330 struct glyph_row *tem = r2;
24331
24332 r2 = r1;
24333 r1 = tem;
24334 }
24335
24336 hlinfo->mouse_face_beg_y = r1->y;
24337 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24338 hlinfo->mouse_face_end_y = r2->y;
24339 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24340
24341 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24342 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24343 could be anywhere in the row and in any order. The strategy
24344 below is to find the leftmost and the rightmost glyph that
24345 belongs to either of these 3 strings, or whose position is
24346 between START_CHARPOS and END_CHARPOS, and highlight all the
24347 glyphs between those two. This may cover more than just the text
24348 between START_CHARPOS and END_CHARPOS if the range of characters
24349 strides the bidi level boundary, e.g. if the beginning is in R2L
24350 text while the end is in L2R text or vice versa. */
24351 if (!r1->reversed_p)
24352 {
24353 /* This row is in a left to right paragraph. Scan it left to
24354 right. */
24355 glyph = r1->glyphs[TEXT_AREA];
24356 end = glyph + r1->used[TEXT_AREA];
24357 x = r1->x;
24358
24359 /* Skip truncation glyphs at the start of the glyph row. */
24360 if (r1->displays_text_p)
24361 for (; glyph < end
24362 && INTEGERP (glyph->object)
24363 && glyph->charpos < 0;
24364 ++glyph)
24365 x += glyph->pixel_width;
24366
24367 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24368 or COVER_STRING, and the first glyph from buffer whose
24369 position is between START_CHARPOS and END_CHARPOS. */
24370 for (; glyph < end
24371 && !INTEGERP (glyph->object)
24372 && !EQ (glyph->object, cover_string)
24373 && !(BUFFERP (glyph->object)
24374 && (glyph->charpos >= start_charpos
24375 && glyph->charpos < end_charpos));
24376 ++glyph)
24377 {
24378 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24379 are present at buffer positions between START_CHARPOS and
24380 END_CHARPOS, or if they come from an overlay. */
24381 if (EQ (glyph->object, before_string))
24382 {
24383 pos = string_buffer_position (w, before_string,
24384 start_charpos);
24385 /* If pos == 0, it means before_string came from an
24386 overlay, not from a buffer position. */
24387 if (!pos || (pos >= start_charpos && pos < end_charpos))
24388 break;
24389 }
24390 else if (EQ (glyph->object, after_string))
24391 {
24392 pos = string_buffer_position (w, after_string, end_charpos);
24393 if (!pos || (pos >= start_charpos && pos < end_charpos))
24394 break;
24395 }
24396 x += glyph->pixel_width;
24397 }
24398 hlinfo->mouse_face_beg_x = x;
24399 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24400 }
24401 else
24402 {
24403 /* This row is in a right to left paragraph. Scan it right to
24404 left. */
24405 struct glyph *g;
24406
24407 end = r1->glyphs[TEXT_AREA] - 1;
24408 glyph = end + r1->used[TEXT_AREA];
24409
24410 /* Skip truncation glyphs at the start of the glyph row. */
24411 if (r1->displays_text_p)
24412 for (; glyph > end
24413 && INTEGERP (glyph->object)
24414 && glyph->charpos < 0;
24415 --glyph)
24416 ;
24417
24418 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24419 or COVER_STRING, and the first glyph from buffer whose
24420 position is between START_CHARPOS and END_CHARPOS. */
24421 for (; glyph > end
24422 && !INTEGERP (glyph->object)
24423 && !EQ (glyph->object, cover_string)
24424 && !(BUFFERP (glyph->object)
24425 && (glyph->charpos >= start_charpos
24426 && glyph->charpos < end_charpos));
24427 --glyph)
24428 {
24429 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24430 are present at buffer positions between START_CHARPOS and
24431 END_CHARPOS, or if they come from an overlay. */
24432 if (EQ (glyph->object, before_string))
24433 {
24434 pos = string_buffer_position (w, before_string, start_charpos);
24435 /* If pos == 0, it means before_string came from an
24436 overlay, not from a buffer position. */
24437 if (!pos || (pos >= start_charpos && pos < end_charpos))
24438 break;
24439 }
24440 else if (EQ (glyph->object, after_string))
24441 {
24442 pos = string_buffer_position (w, after_string, end_charpos);
24443 if (!pos || (pos >= start_charpos && pos < end_charpos))
24444 break;
24445 }
24446 }
24447
24448 glyph++; /* first glyph to the right of the highlighted area */
24449 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24450 x += g->pixel_width;
24451 hlinfo->mouse_face_beg_x = x;
24452 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24453 }
24454
24455 /* If the highlight ends in a different row, compute GLYPH and END
24456 for the end row. Otherwise, reuse the values computed above for
24457 the row where the highlight begins. */
24458 if (r2 != r1)
24459 {
24460 if (!r2->reversed_p)
24461 {
24462 glyph = r2->glyphs[TEXT_AREA];
24463 end = glyph + r2->used[TEXT_AREA];
24464 x = r2->x;
24465 }
24466 else
24467 {
24468 end = r2->glyphs[TEXT_AREA] - 1;
24469 glyph = end + r2->used[TEXT_AREA];
24470 }
24471 }
24472
24473 if (!r2->reversed_p)
24474 {
24475 /* Skip truncation and continuation glyphs near the end of the
24476 row, and also blanks and stretch glyphs inserted by
24477 extend_face_to_end_of_line. */
24478 while (end > glyph
24479 && INTEGERP ((end - 1)->object)
24480 && (end - 1)->charpos <= 0)
24481 --end;
24482 /* Scan the rest of the glyph row from the end, looking for the
24483 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24484 COVER_STRING, or whose position is between START_CHARPOS
24485 and END_CHARPOS */
24486 for (--end;
24487 end > glyph
24488 && !INTEGERP (end->object)
24489 && !EQ (end->object, cover_string)
24490 && !(BUFFERP (end->object)
24491 && (end->charpos >= start_charpos
24492 && end->charpos < end_charpos));
24493 --end)
24494 {
24495 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24496 are present at buffer positions between START_CHARPOS and
24497 END_CHARPOS, or if they come from an overlay. */
24498 if (EQ (end->object, before_string))
24499 {
24500 pos = string_buffer_position (w, before_string, start_charpos);
24501 if (!pos || (pos >= start_charpos && pos < end_charpos))
24502 break;
24503 }
24504 else if (EQ (end->object, after_string))
24505 {
24506 pos = string_buffer_position (w, after_string, end_charpos);
24507 if (!pos || (pos >= start_charpos && pos < end_charpos))
24508 break;
24509 }
24510 }
24511 /* Find the X coordinate of the last glyph to be highlighted. */
24512 for (; glyph <= end; ++glyph)
24513 x += glyph->pixel_width;
24514
24515 hlinfo->mouse_face_end_x = x;
24516 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24517 }
24518 else
24519 {
24520 /* Skip truncation and continuation glyphs near the end of the
24521 row, and also blanks and stretch glyphs inserted by
24522 extend_face_to_end_of_line. */
24523 x = r2->x;
24524 end++;
24525 while (end < glyph
24526 && INTEGERP (end->object)
24527 && end->charpos <= 0)
24528 {
24529 x += end->pixel_width;
24530 ++end;
24531 }
24532 /* Scan the rest of the glyph row from the end, looking for the
24533 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24534 COVER_STRING, or whose position is between START_CHARPOS
24535 and END_CHARPOS */
24536 for ( ;
24537 end < glyph
24538 && !INTEGERP (end->object)
24539 && !EQ (end->object, cover_string)
24540 && !(BUFFERP (end->object)
24541 && (end->charpos >= start_charpos
24542 && end->charpos < end_charpos));
24543 ++end)
24544 {
24545 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24546 are present at buffer positions between START_CHARPOS and
24547 END_CHARPOS, or if they come from an overlay. */
24548 if (EQ (end->object, before_string))
24549 {
24550 pos = string_buffer_position (w, before_string, start_charpos);
24551 if (!pos || (pos >= start_charpos && pos < end_charpos))
24552 break;
24553 }
24554 else if (EQ (end->object, after_string))
24555 {
24556 pos = string_buffer_position (w, after_string, end_charpos);
24557 if (!pos || (pos >= start_charpos && pos < end_charpos))
24558 break;
24559 }
24560 x += end->pixel_width;
24561 }
24562 hlinfo->mouse_face_end_x = x;
24563 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24564 }
24565
24566 hlinfo->mouse_face_window = window;
24567 hlinfo->mouse_face_face_id
24568 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24569 mouse_charpos + 1,
24570 !hlinfo->mouse_face_hidden, -1);
24571 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24572 }
24573
24574 /* The following function is not used anymore (replaced with
24575 mouse_face_from_string_pos), but I leave it here for the time
24576 being, in case someone would. */
24577
24578 #if 0 /* not used */
24579
24580 /* Find the position of the glyph for position POS in OBJECT in
24581 window W's current matrix, and return in *X, *Y the pixel
24582 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24583
24584 RIGHT_P non-zero means return the position of the right edge of the
24585 glyph, RIGHT_P zero means return the left edge position.
24586
24587 If no glyph for POS exists in the matrix, return the position of
24588 the glyph with the next smaller position that is in the matrix, if
24589 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24590 exists in the matrix, return the position of the glyph with the
24591 next larger position in OBJECT.
24592
24593 Value is non-zero if a glyph was found. */
24594
24595 static int
24596 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24597 int *hpos, int *vpos, int *x, int *y, int right_p)
24598 {
24599 int yb = window_text_bottom_y (w);
24600 struct glyph_row *r;
24601 struct glyph *best_glyph = NULL;
24602 struct glyph_row *best_row = NULL;
24603 int best_x = 0;
24604
24605 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24606 r->enabled_p && r->y < yb;
24607 ++r)
24608 {
24609 struct glyph *g = r->glyphs[TEXT_AREA];
24610 struct glyph *e = g + r->used[TEXT_AREA];
24611 int gx;
24612
24613 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24614 if (EQ (g->object, object))
24615 {
24616 if (g->charpos == pos)
24617 {
24618 best_glyph = g;
24619 best_x = gx;
24620 best_row = r;
24621 goto found;
24622 }
24623 else if (best_glyph == NULL
24624 || ((eabs (g->charpos - pos)
24625 < eabs (best_glyph->charpos - pos))
24626 && (right_p
24627 ? g->charpos < pos
24628 : g->charpos > pos)))
24629 {
24630 best_glyph = g;
24631 best_x = gx;
24632 best_row = r;
24633 }
24634 }
24635 }
24636
24637 found:
24638
24639 if (best_glyph)
24640 {
24641 *x = best_x;
24642 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24643
24644 if (right_p)
24645 {
24646 *x += best_glyph->pixel_width;
24647 ++*hpos;
24648 }
24649
24650 *y = best_row->y;
24651 *vpos = best_row - w->current_matrix->rows;
24652 }
24653
24654 return best_glyph != NULL;
24655 }
24656 #endif /* not used */
24657
24658 /* Find the positions of the first and the last glyphs in window W's
24659 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24660 (assumed to be a string), and return in HLINFO's mouse_face_*
24661 members the pixel and column/row coordinates of those glyphs. */
24662
24663 static void
24664 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24665 Lisp_Object object,
24666 EMACS_INT startpos, EMACS_INT endpos)
24667 {
24668 int yb = window_text_bottom_y (w);
24669 struct glyph_row *r;
24670 struct glyph *g, *e;
24671 int gx;
24672 int found = 0;
24673
24674 /* Find the glyph row with at least one position in the range
24675 [STARTPOS..ENDPOS], and the first glyph in that row whose
24676 position belongs to that range. */
24677 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24678 r->enabled_p && r->y < yb;
24679 ++r)
24680 {
24681 if (!r->reversed_p)
24682 {
24683 g = r->glyphs[TEXT_AREA];
24684 e = g + r->used[TEXT_AREA];
24685 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24686 if (EQ (g->object, object)
24687 && startpos <= g->charpos && g->charpos <= endpos)
24688 {
24689 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24690 hlinfo->mouse_face_beg_y = r->y;
24691 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24692 hlinfo->mouse_face_beg_x = gx;
24693 found = 1;
24694 break;
24695 }
24696 }
24697 else
24698 {
24699 struct glyph *g1;
24700
24701 e = r->glyphs[TEXT_AREA];
24702 g = e + r->used[TEXT_AREA];
24703 for ( ; g > e; --g)
24704 if (EQ ((g-1)->object, object)
24705 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24706 {
24707 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24708 hlinfo->mouse_face_beg_y = r->y;
24709 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24710 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24711 gx += g1->pixel_width;
24712 hlinfo->mouse_face_beg_x = gx;
24713 found = 1;
24714 break;
24715 }
24716 }
24717 if (found)
24718 break;
24719 }
24720
24721 if (!found)
24722 return;
24723
24724 /* Starting with the next row, look for the first row which does NOT
24725 include any glyphs whose positions are in the range. */
24726 for (++r; r->enabled_p && r->y < yb; ++r)
24727 {
24728 g = r->glyphs[TEXT_AREA];
24729 e = g + r->used[TEXT_AREA];
24730 found = 0;
24731 for ( ; g < e; ++g)
24732 if (EQ (g->object, object)
24733 && startpos <= g->charpos && g->charpos <= endpos)
24734 {
24735 found = 1;
24736 break;
24737 }
24738 if (!found)
24739 break;
24740 }
24741
24742 /* The highlighted region ends on the previous row. */
24743 r--;
24744
24745 /* Set the end row and its vertical pixel coordinate. */
24746 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24747 hlinfo->mouse_face_end_y = r->y;
24748
24749 /* Compute and set the end column and the end column's horizontal
24750 pixel coordinate. */
24751 if (!r->reversed_p)
24752 {
24753 g = r->glyphs[TEXT_AREA];
24754 e = g + r->used[TEXT_AREA];
24755 for ( ; e > g; --e)
24756 if (EQ ((e-1)->object, object)
24757 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24758 break;
24759 hlinfo->mouse_face_end_col = e - g;
24760
24761 for (gx = r->x; g < e; ++g)
24762 gx += g->pixel_width;
24763 hlinfo->mouse_face_end_x = gx;
24764 }
24765 else
24766 {
24767 e = r->glyphs[TEXT_AREA];
24768 g = e + r->used[TEXT_AREA];
24769 for (gx = r->x ; e < g; ++e)
24770 {
24771 if (EQ (e->object, object)
24772 && startpos <= e->charpos && e->charpos <= endpos)
24773 break;
24774 gx += e->pixel_width;
24775 }
24776 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24777 hlinfo->mouse_face_end_x = gx;
24778 }
24779 }
24780
24781 #ifdef HAVE_WINDOW_SYSTEM
24782
24783 /* See if position X, Y is within a hot-spot of an image. */
24784
24785 static int
24786 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24787 {
24788 if (!CONSP (hot_spot))
24789 return 0;
24790
24791 if (EQ (XCAR (hot_spot), Qrect))
24792 {
24793 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24794 Lisp_Object rect = XCDR (hot_spot);
24795 Lisp_Object tem;
24796 if (!CONSP (rect))
24797 return 0;
24798 if (!CONSP (XCAR (rect)))
24799 return 0;
24800 if (!CONSP (XCDR (rect)))
24801 return 0;
24802 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24803 return 0;
24804 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24805 return 0;
24806 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24807 return 0;
24808 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24809 return 0;
24810 return 1;
24811 }
24812 else if (EQ (XCAR (hot_spot), Qcircle))
24813 {
24814 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24815 Lisp_Object circ = XCDR (hot_spot);
24816 Lisp_Object lr, lx0, ly0;
24817 if (CONSP (circ)
24818 && CONSP (XCAR (circ))
24819 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24820 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24821 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24822 {
24823 double r = XFLOATINT (lr);
24824 double dx = XINT (lx0) - x;
24825 double dy = XINT (ly0) - y;
24826 return (dx * dx + dy * dy <= r * r);
24827 }
24828 }
24829 else if (EQ (XCAR (hot_spot), Qpoly))
24830 {
24831 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24832 if (VECTORP (XCDR (hot_spot)))
24833 {
24834 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24835 Lisp_Object *poly = v->contents;
24836 int n = v->size;
24837 int i;
24838 int inside = 0;
24839 Lisp_Object lx, ly;
24840 int x0, y0;
24841
24842 /* Need an even number of coordinates, and at least 3 edges. */
24843 if (n < 6 || n & 1)
24844 return 0;
24845
24846 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24847 If count is odd, we are inside polygon. Pixels on edges
24848 may or may not be included depending on actual geometry of the
24849 polygon. */
24850 if ((lx = poly[n-2], !INTEGERP (lx))
24851 || (ly = poly[n-1], !INTEGERP (lx)))
24852 return 0;
24853 x0 = XINT (lx), y0 = XINT (ly);
24854 for (i = 0; i < n; i += 2)
24855 {
24856 int x1 = x0, y1 = y0;
24857 if ((lx = poly[i], !INTEGERP (lx))
24858 || (ly = poly[i+1], !INTEGERP (ly)))
24859 return 0;
24860 x0 = XINT (lx), y0 = XINT (ly);
24861
24862 /* Does this segment cross the X line? */
24863 if (x0 >= x)
24864 {
24865 if (x1 >= x)
24866 continue;
24867 }
24868 else if (x1 < x)
24869 continue;
24870 if (y > y0 && y > y1)
24871 continue;
24872 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24873 inside = !inside;
24874 }
24875 return inside;
24876 }
24877 }
24878 return 0;
24879 }
24880
24881 Lisp_Object
24882 find_hot_spot (Lisp_Object map, int x, int y)
24883 {
24884 while (CONSP (map))
24885 {
24886 if (CONSP (XCAR (map))
24887 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24888 return XCAR (map);
24889 map = XCDR (map);
24890 }
24891
24892 return Qnil;
24893 }
24894
24895 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24896 3, 3, 0,
24897 doc: /* Lookup in image map MAP coordinates X and Y.
24898 An image map is an alist where each element has the format (AREA ID PLIST).
24899 An AREA is specified as either a rectangle, a circle, or a polygon:
24900 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24901 pixel coordinates of the upper left and bottom right corners.
24902 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24903 and the radius of the circle; r may be a float or integer.
24904 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24905 vector describes one corner in the polygon.
24906 Returns the alist element for the first matching AREA in MAP. */)
24907 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24908 {
24909 if (NILP (map))
24910 return Qnil;
24911
24912 CHECK_NUMBER (x);
24913 CHECK_NUMBER (y);
24914
24915 return find_hot_spot (map, XINT (x), XINT (y));
24916 }
24917
24918
24919 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24920 static void
24921 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24922 {
24923 /* Do not change cursor shape while dragging mouse. */
24924 if (!NILP (do_mouse_tracking))
24925 return;
24926
24927 if (!NILP (pointer))
24928 {
24929 if (EQ (pointer, Qarrow))
24930 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24931 else if (EQ (pointer, Qhand))
24932 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24933 else if (EQ (pointer, Qtext))
24934 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24935 else if (EQ (pointer, intern ("hdrag")))
24936 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24937 #ifdef HAVE_X_WINDOWS
24938 else if (EQ (pointer, intern ("vdrag")))
24939 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24940 #endif
24941 else if (EQ (pointer, intern ("hourglass")))
24942 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24943 else if (EQ (pointer, Qmodeline))
24944 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24945 else
24946 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24947 }
24948
24949 if (cursor != No_Cursor)
24950 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24951 }
24952
24953 #endif /* HAVE_WINDOW_SYSTEM */
24954
24955 /* Take proper action when mouse has moved to the mode or header line
24956 or marginal area AREA of window W, x-position X and y-position Y.
24957 X is relative to the start of the text display area of W, so the
24958 width of bitmap areas and scroll bars must be subtracted to get a
24959 position relative to the start of the mode line. */
24960
24961 static void
24962 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24963 enum window_part area)
24964 {
24965 struct window *w = XWINDOW (window);
24966 struct frame *f = XFRAME (w->frame);
24967 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24968 #ifdef HAVE_WINDOW_SYSTEM
24969 Display_Info *dpyinfo;
24970 #endif
24971 Cursor cursor = No_Cursor;
24972 Lisp_Object pointer = Qnil;
24973 int dx, dy, width, height;
24974 EMACS_INT charpos;
24975 Lisp_Object string, object = Qnil;
24976 Lisp_Object pos, help;
24977
24978 Lisp_Object mouse_face;
24979 int original_x_pixel = x;
24980 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24981 struct glyph_row *row;
24982
24983 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24984 {
24985 int x0;
24986 struct glyph *end;
24987
24988 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24989 returns them in row/column units! */
24990 string = mode_line_string (w, area, &x, &y, &charpos,
24991 &object, &dx, &dy, &width, &height);
24992
24993 row = (area == ON_MODE_LINE
24994 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24995 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24996
24997 /* Find the glyph under the mouse pointer. */
24998 if (row->mode_line_p && row->enabled_p)
24999 {
25000 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25001 end = glyph + row->used[TEXT_AREA];
25002
25003 for (x0 = original_x_pixel;
25004 glyph < end && x0 >= glyph->pixel_width;
25005 ++glyph)
25006 x0 -= glyph->pixel_width;
25007
25008 if (glyph >= end)
25009 glyph = NULL;
25010 }
25011 }
25012 else
25013 {
25014 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25015 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25016 returns them in row/column units! */
25017 string = marginal_area_string (w, area, &x, &y, &charpos,
25018 &object, &dx, &dy, &width, &height);
25019 }
25020
25021 help = Qnil;
25022
25023 #ifdef HAVE_WINDOW_SYSTEM
25024 if (IMAGEP (object))
25025 {
25026 Lisp_Object image_map, hotspot;
25027 if ((image_map = Fplist_get (XCDR (object), QCmap),
25028 !NILP (image_map))
25029 && (hotspot = find_hot_spot (image_map, dx, dy),
25030 CONSP (hotspot))
25031 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25032 {
25033 Lisp_Object area_id, plist;
25034
25035 area_id = XCAR (hotspot);
25036 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25037 If so, we could look for mouse-enter, mouse-leave
25038 properties in PLIST (and do something...). */
25039 hotspot = XCDR (hotspot);
25040 if (CONSP (hotspot)
25041 && (plist = XCAR (hotspot), CONSP (plist)))
25042 {
25043 pointer = Fplist_get (plist, Qpointer);
25044 if (NILP (pointer))
25045 pointer = Qhand;
25046 help = Fplist_get (plist, Qhelp_echo);
25047 if (!NILP (help))
25048 {
25049 help_echo_string = help;
25050 /* Is this correct? ++kfs */
25051 XSETWINDOW (help_echo_window, w);
25052 help_echo_object = w->buffer;
25053 help_echo_pos = charpos;
25054 }
25055 }
25056 }
25057 if (NILP (pointer))
25058 pointer = Fplist_get (XCDR (object), QCpointer);
25059 }
25060 #endif /* HAVE_WINDOW_SYSTEM */
25061
25062 if (STRINGP (string))
25063 {
25064 pos = make_number (charpos);
25065 /* If we're on a string with `help-echo' text property, arrange
25066 for the help to be displayed. This is done by setting the
25067 global variable help_echo_string to the help string. */
25068 if (NILP (help))
25069 {
25070 help = Fget_text_property (pos, Qhelp_echo, string);
25071 if (!NILP (help))
25072 {
25073 help_echo_string = help;
25074 XSETWINDOW (help_echo_window, w);
25075 help_echo_object = string;
25076 help_echo_pos = charpos;
25077 }
25078 }
25079
25080 #ifdef HAVE_WINDOW_SYSTEM
25081 if (FRAME_WINDOW_P (f))
25082 {
25083 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25084 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25085 if (NILP (pointer))
25086 pointer = Fget_text_property (pos, Qpointer, string);
25087
25088 /* Change the mouse pointer according to what is under X/Y. */
25089 if (NILP (pointer)
25090 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25091 {
25092 Lisp_Object map;
25093 map = Fget_text_property (pos, Qlocal_map, string);
25094 if (!KEYMAPP (map))
25095 map = Fget_text_property (pos, Qkeymap, string);
25096 if (!KEYMAPP (map))
25097 cursor = dpyinfo->vertical_scroll_bar_cursor;
25098 }
25099 }
25100 #endif
25101
25102 /* Change the mouse face according to what is under X/Y. */
25103 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25104 if (!NILP (mouse_face)
25105 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25106 && glyph)
25107 {
25108 Lisp_Object b, e;
25109
25110 struct glyph * tmp_glyph;
25111
25112 int gpos;
25113 int gseq_length;
25114 int total_pixel_width;
25115 EMACS_INT begpos, endpos, ignore;
25116
25117 int vpos, hpos;
25118
25119 b = Fprevious_single_property_change (make_number (charpos + 1),
25120 Qmouse_face, string, Qnil);
25121 if (NILP (b))
25122 begpos = 0;
25123 else
25124 begpos = XINT (b);
25125
25126 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25127 if (NILP (e))
25128 endpos = SCHARS (string);
25129 else
25130 endpos = XINT (e);
25131
25132 /* Calculate the glyph position GPOS of GLYPH in the
25133 displayed string, relative to the beginning of the
25134 highlighted part of the string.
25135
25136 Note: GPOS is different from CHARPOS. CHARPOS is the
25137 position of GLYPH in the internal string object. A mode
25138 line string format has structures which are converted to
25139 a flattened string by the Emacs Lisp interpreter. The
25140 internal string is an element of those structures. The
25141 displayed string is the flattened string. */
25142 tmp_glyph = row_start_glyph;
25143 while (tmp_glyph < glyph
25144 && (!(EQ (tmp_glyph->object, glyph->object)
25145 && begpos <= tmp_glyph->charpos
25146 && tmp_glyph->charpos < endpos)))
25147 tmp_glyph++;
25148 gpos = glyph - tmp_glyph;
25149
25150 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25151 the highlighted part of the displayed string to which
25152 GLYPH belongs. Note: GSEQ_LENGTH is different from
25153 SCHARS (STRING), because the latter returns the length of
25154 the internal string. */
25155 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25156 tmp_glyph > glyph
25157 && (!(EQ (tmp_glyph->object, glyph->object)
25158 && begpos <= tmp_glyph->charpos
25159 && tmp_glyph->charpos < endpos));
25160 tmp_glyph--)
25161 ;
25162 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25163
25164 /* Calculate the total pixel width of all the glyphs between
25165 the beginning of the highlighted area and GLYPH. */
25166 total_pixel_width = 0;
25167 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25168 total_pixel_width += tmp_glyph->pixel_width;
25169
25170 /* Pre calculation of re-rendering position. Note: X is in
25171 column units here, after the call to mode_line_string or
25172 marginal_area_string. */
25173 hpos = x - gpos;
25174 vpos = (area == ON_MODE_LINE
25175 ? (w->current_matrix)->nrows - 1
25176 : 0);
25177
25178 /* If GLYPH's position is included in the region that is
25179 already drawn in mouse face, we have nothing to do. */
25180 if ( EQ (window, hlinfo->mouse_face_window)
25181 && (!row->reversed_p
25182 ? (hlinfo->mouse_face_beg_col <= hpos
25183 && hpos < hlinfo->mouse_face_end_col)
25184 /* In R2L rows we swap BEG and END, see below. */
25185 : (hlinfo->mouse_face_end_col <= hpos
25186 && hpos < hlinfo->mouse_face_beg_col))
25187 && hlinfo->mouse_face_beg_row == vpos )
25188 return;
25189
25190 if (clear_mouse_face (hlinfo))
25191 cursor = No_Cursor;
25192
25193 if (!row->reversed_p)
25194 {
25195 hlinfo->mouse_face_beg_col = hpos;
25196 hlinfo->mouse_face_beg_x = original_x_pixel
25197 - (total_pixel_width + dx);
25198 hlinfo->mouse_face_end_col = hpos + gseq_length;
25199 hlinfo->mouse_face_end_x = 0;
25200 }
25201 else
25202 {
25203 /* In R2L rows, show_mouse_face expects BEG and END
25204 coordinates to be swapped. */
25205 hlinfo->mouse_face_end_col = hpos;
25206 hlinfo->mouse_face_end_x = original_x_pixel
25207 - (total_pixel_width + dx);
25208 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25209 hlinfo->mouse_face_beg_x = 0;
25210 }
25211
25212 hlinfo->mouse_face_beg_row = vpos;
25213 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25214 hlinfo->mouse_face_beg_y = 0;
25215 hlinfo->mouse_face_end_y = 0;
25216 hlinfo->mouse_face_past_end = 0;
25217 hlinfo->mouse_face_window = window;
25218
25219 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25220 charpos,
25221 0, 0, 0,
25222 &ignore,
25223 glyph->face_id,
25224 1);
25225 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25226
25227 if (NILP (pointer))
25228 pointer = Qhand;
25229 }
25230 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25231 clear_mouse_face (hlinfo);
25232 }
25233 #ifdef HAVE_WINDOW_SYSTEM
25234 if (FRAME_WINDOW_P (f))
25235 define_frame_cursor1 (f, cursor, pointer);
25236 #endif
25237 }
25238
25239
25240 /* EXPORT:
25241 Take proper action when the mouse has moved to position X, Y on
25242 frame F as regards highlighting characters that have mouse-face
25243 properties. Also de-highlighting chars where the mouse was before.
25244 X and Y can be negative or out of range. */
25245
25246 void
25247 note_mouse_highlight (struct frame *f, int x, int y)
25248 {
25249 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25250 enum window_part part;
25251 Lisp_Object window;
25252 struct window *w;
25253 Cursor cursor = No_Cursor;
25254 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25255 struct buffer *b;
25256
25257 /* When a menu is active, don't highlight because this looks odd. */
25258 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25259 if (popup_activated ())
25260 return;
25261 #endif
25262
25263 if (NILP (Vmouse_highlight)
25264 || !f->glyphs_initialized_p
25265 || f->pointer_invisible)
25266 return;
25267
25268 hlinfo->mouse_face_mouse_x = x;
25269 hlinfo->mouse_face_mouse_y = y;
25270 hlinfo->mouse_face_mouse_frame = f;
25271
25272 if (hlinfo->mouse_face_defer)
25273 return;
25274
25275 if (gc_in_progress)
25276 {
25277 hlinfo->mouse_face_deferred_gc = 1;
25278 return;
25279 }
25280
25281 /* Which window is that in? */
25282 window = window_from_coordinates (f, x, y, &part, 1);
25283
25284 /* If we were displaying active text in another window, clear that.
25285 Also clear if we move out of text area in same window. */
25286 if (! EQ (window, hlinfo->mouse_face_window)
25287 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25288 && !NILP (hlinfo->mouse_face_window)))
25289 clear_mouse_face (hlinfo);
25290
25291 /* Not on a window -> return. */
25292 if (!WINDOWP (window))
25293 return;
25294
25295 /* Reset help_echo_string. It will get recomputed below. */
25296 help_echo_string = Qnil;
25297
25298 /* Convert to window-relative pixel coordinates. */
25299 w = XWINDOW (window);
25300 frame_to_window_pixel_xy (w, &x, &y);
25301
25302 #ifdef HAVE_WINDOW_SYSTEM
25303 /* Handle tool-bar window differently since it doesn't display a
25304 buffer. */
25305 if (EQ (window, f->tool_bar_window))
25306 {
25307 note_tool_bar_highlight (f, x, y);
25308 return;
25309 }
25310 #endif
25311
25312 /* Mouse is on the mode, header line or margin? */
25313 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25314 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25315 {
25316 note_mode_line_or_margin_highlight (window, x, y, part);
25317 return;
25318 }
25319
25320 #ifdef HAVE_WINDOW_SYSTEM
25321 if (part == ON_VERTICAL_BORDER)
25322 {
25323 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25324 help_echo_string = build_string ("drag-mouse-1: resize");
25325 }
25326 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25327 || part == ON_SCROLL_BAR)
25328 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25329 else
25330 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25331 #endif
25332
25333 /* Are we in a window whose display is up to date?
25334 And verify the buffer's text has not changed. */
25335 b = XBUFFER (w->buffer);
25336 if (part == ON_TEXT
25337 && EQ (w->window_end_valid, w->buffer)
25338 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25339 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25340 {
25341 int hpos, vpos, i, dx, dy, area;
25342 EMACS_INT pos;
25343 struct glyph *glyph;
25344 Lisp_Object object;
25345 Lisp_Object mouse_face = Qnil, position;
25346 Lisp_Object *overlay_vec = NULL;
25347 int noverlays;
25348 struct buffer *obuf;
25349 EMACS_INT obegv, ozv;
25350 int same_region;
25351
25352 /* Find the glyph under X/Y. */
25353 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25354
25355 #ifdef HAVE_WINDOW_SYSTEM
25356 /* Look for :pointer property on image. */
25357 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25358 {
25359 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25360 if (img != NULL && IMAGEP (img->spec))
25361 {
25362 Lisp_Object image_map, hotspot;
25363 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25364 !NILP (image_map))
25365 && (hotspot = find_hot_spot (image_map,
25366 glyph->slice.img.x + dx,
25367 glyph->slice.img.y + dy),
25368 CONSP (hotspot))
25369 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25370 {
25371 Lisp_Object area_id, plist;
25372
25373 area_id = XCAR (hotspot);
25374 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25375 If so, we could look for mouse-enter, mouse-leave
25376 properties in PLIST (and do something...). */
25377 hotspot = XCDR (hotspot);
25378 if (CONSP (hotspot)
25379 && (plist = XCAR (hotspot), CONSP (plist)))
25380 {
25381 pointer = Fplist_get (plist, Qpointer);
25382 if (NILP (pointer))
25383 pointer = Qhand;
25384 help_echo_string = Fplist_get (plist, Qhelp_echo);
25385 if (!NILP (help_echo_string))
25386 {
25387 help_echo_window = window;
25388 help_echo_object = glyph->object;
25389 help_echo_pos = glyph->charpos;
25390 }
25391 }
25392 }
25393 if (NILP (pointer))
25394 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25395 }
25396 }
25397 #endif /* HAVE_WINDOW_SYSTEM */
25398
25399 /* Clear mouse face if X/Y not over text. */
25400 if (glyph == NULL
25401 || area != TEXT_AREA
25402 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25403 /* Glyph's OBJECT is an integer for glyphs inserted by the
25404 display engine for its internal purposes, like truncation
25405 and continuation glyphs and blanks beyond the end of
25406 line's text on text terminals. If we are over such a
25407 glyph, we are not over any text. */
25408 || INTEGERP (glyph->object)
25409 /* R2L rows have a stretch glyph at their front, which
25410 stands for no text, whereas L2R rows have no glyphs at
25411 all beyond the end of text. Treat such stretch glyphs
25412 like we do with NULL glyphs in L2R rows. */
25413 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25414 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25415 && glyph->type == STRETCH_GLYPH
25416 && glyph->avoid_cursor_p))
25417 {
25418 if (clear_mouse_face (hlinfo))
25419 cursor = No_Cursor;
25420 #ifdef HAVE_WINDOW_SYSTEM
25421 if (FRAME_WINDOW_P (f) && NILP (pointer))
25422 {
25423 if (area != TEXT_AREA)
25424 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25425 else
25426 pointer = Vvoid_text_area_pointer;
25427 }
25428 #endif
25429 goto set_cursor;
25430 }
25431
25432 pos = glyph->charpos;
25433 object = glyph->object;
25434 if (!STRINGP (object) && !BUFFERP (object))
25435 goto set_cursor;
25436
25437 /* If we get an out-of-range value, return now; avoid an error. */
25438 if (BUFFERP (object) && pos > BUF_Z (b))
25439 goto set_cursor;
25440
25441 /* Make the window's buffer temporarily current for
25442 overlays_at and compute_char_face. */
25443 obuf = current_buffer;
25444 current_buffer = b;
25445 obegv = BEGV;
25446 ozv = ZV;
25447 BEGV = BEG;
25448 ZV = Z;
25449
25450 /* Is this char mouse-active or does it have help-echo? */
25451 position = make_number (pos);
25452
25453 if (BUFFERP (object))
25454 {
25455 /* Put all the overlays we want in a vector in overlay_vec. */
25456 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25457 /* Sort overlays into increasing priority order. */
25458 noverlays = sort_overlays (overlay_vec, noverlays, w);
25459 }
25460 else
25461 noverlays = 0;
25462
25463 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25464
25465 if (same_region)
25466 cursor = No_Cursor;
25467
25468 /* Check mouse-face highlighting. */
25469 if (! same_region
25470 /* If there exists an overlay with mouse-face overlapping
25471 the one we are currently highlighting, we have to
25472 check if we enter the overlapping overlay, and then
25473 highlight only that. */
25474 || (OVERLAYP (hlinfo->mouse_face_overlay)
25475 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25476 {
25477 /* Find the highest priority overlay with a mouse-face. */
25478 Lisp_Object overlay = Qnil;
25479 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25480 {
25481 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25482 if (!NILP (mouse_face))
25483 overlay = overlay_vec[i];
25484 }
25485
25486 /* If we're highlighting the same overlay as before, there's
25487 no need to do that again. */
25488 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25489 goto check_help_echo;
25490 hlinfo->mouse_face_overlay = overlay;
25491
25492 /* Clear the display of the old active region, if any. */
25493 if (clear_mouse_face (hlinfo))
25494 cursor = No_Cursor;
25495
25496 /* If no overlay applies, get a text property. */
25497 if (NILP (overlay))
25498 mouse_face = Fget_text_property (position, Qmouse_face, object);
25499
25500 /* Next, compute the bounds of the mouse highlighting and
25501 display it. */
25502 if (!NILP (mouse_face) && STRINGP (object))
25503 {
25504 /* The mouse-highlighting comes from a display string
25505 with a mouse-face. */
25506 Lisp_Object s, e;
25507 EMACS_INT ignore;
25508
25509 s = Fprevious_single_property_change
25510 (make_number (pos + 1), Qmouse_face, object, Qnil);
25511 e = Fnext_single_property_change
25512 (position, Qmouse_face, object, Qnil);
25513 if (NILP (s))
25514 s = make_number (0);
25515 if (NILP (e))
25516 e = make_number (SCHARS (object) - 1);
25517 mouse_face_from_string_pos (w, hlinfo, object,
25518 XINT (s), XINT (e));
25519 hlinfo->mouse_face_past_end = 0;
25520 hlinfo->mouse_face_window = window;
25521 hlinfo->mouse_face_face_id
25522 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25523 glyph->face_id, 1);
25524 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25525 cursor = No_Cursor;
25526 }
25527 else
25528 {
25529 /* The mouse-highlighting, if any, comes from an overlay
25530 or text property in the buffer. */
25531 Lisp_Object buffer IF_LINT (= Qnil);
25532 Lisp_Object cover_string IF_LINT (= Qnil);
25533
25534 if (STRINGP (object))
25535 {
25536 /* If we are on a display string with no mouse-face,
25537 check if the text under it has one. */
25538 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25539 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25540 pos = string_buffer_position (w, object, start);
25541 if (pos > 0)
25542 {
25543 mouse_face = get_char_property_and_overlay
25544 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25545 buffer = w->buffer;
25546 cover_string = object;
25547 }
25548 }
25549 else
25550 {
25551 buffer = object;
25552 cover_string = Qnil;
25553 }
25554
25555 if (!NILP (mouse_face))
25556 {
25557 Lisp_Object before, after;
25558 Lisp_Object before_string, after_string;
25559 /* To correctly find the limits of mouse highlight
25560 in a bidi-reordered buffer, we must not use the
25561 optimization of limiting the search in
25562 previous-single-property-change and
25563 next-single-property-change, because
25564 rows_from_pos_range needs the real start and end
25565 positions to DTRT in this case. That's because
25566 the first row visible in a window does not
25567 necessarily display the character whose position
25568 is the smallest. */
25569 Lisp_Object lim1 =
25570 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25571 ? Fmarker_position (w->start)
25572 : Qnil;
25573 Lisp_Object lim2 =
25574 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25575 ? make_number (BUF_Z (XBUFFER (buffer))
25576 - XFASTINT (w->window_end_pos))
25577 : Qnil;
25578
25579 if (NILP (overlay))
25580 {
25581 /* Handle the text property case. */
25582 before = Fprevious_single_property_change
25583 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25584 after = Fnext_single_property_change
25585 (make_number (pos), Qmouse_face, buffer, lim2);
25586 before_string = after_string = Qnil;
25587 }
25588 else
25589 {
25590 /* Handle the overlay case. */
25591 before = Foverlay_start (overlay);
25592 after = Foverlay_end (overlay);
25593 before_string = Foverlay_get (overlay, Qbefore_string);
25594 after_string = Foverlay_get (overlay, Qafter_string);
25595
25596 if (!STRINGP (before_string)) before_string = Qnil;
25597 if (!STRINGP (after_string)) after_string = Qnil;
25598 }
25599
25600 mouse_face_from_buffer_pos (window, hlinfo, pos,
25601 XFASTINT (before),
25602 XFASTINT (after),
25603 before_string, after_string,
25604 cover_string);
25605 cursor = No_Cursor;
25606 }
25607 }
25608 }
25609
25610 check_help_echo:
25611
25612 /* Look for a `help-echo' property. */
25613 if (NILP (help_echo_string)) {
25614 Lisp_Object help, overlay;
25615
25616 /* Check overlays first. */
25617 help = overlay = Qnil;
25618 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25619 {
25620 overlay = overlay_vec[i];
25621 help = Foverlay_get (overlay, Qhelp_echo);
25622 }
25623
25624 if (!NILP (help))
25625 {
25626 help_echo_string = help;
25627 help_echo_window = window;
25628 help_echo_object = overlay;
25629 help_echo_pos = pos;
25630 }
25631 else
25632 {
25633 Lisp_Object obj = glyph->object;
25634 EMACS_INT charpos = glyph->charpos;
25635
25636 /* Try text properties. */
25637 if (STRINGP (obj)
25638 && charpos >= 0
25639 && charpos < SCHARS (obj))
25640 {
25641 help = Fget_text_property (make_number (charpos),
25642 Qhelp_echo, obj);
25643 if (NILP (help))
25644 {
25645 /* If the string itself doesn't specify a help-echo,
25646 see if the buffer text ``under'' it does. */
25647 struct glyph_row *r
25648 = MATRIX_ROW (w->current_matrix, vpos);
25649 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25650 EMACS_INT p = string_buffer_position (w, obj, start);
25651 if (p > 0)
25652 {
25653 help = Fget_char_property (make_number (p),
25654 Qhelp_echo, w->buffer);
25655 if (!NILP (help))
25656 {
25657 charpos = p;
25658 obj = w->buffer;
25659 }
25660 }
25661 }
25662 }
25663 else if (BUFFERP (obj)
25664 && charpos >= BEGV
25665 && charpos < ZV)
25666 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25667 obj);
25668
25669 if (!NILP (help))
25670 {
25671 help_echo_string = help;
25672 help_echo_window = window;
25673 help_echo_object = obj;
25674 help_echo_pos = charpos;
25675 }
25676 }
25677 }
25678
25679 #ifdef HAVE_WINDOW_SYSTEM
25680 /* Look for a `pointer' property. */
25681 if (FRAME_WINDOW_P (f) && NILP (pointer))
25682 {
25683 /* Check overlays first. */
25684 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25685 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25686
25687 if (NILP (pointer))
25688 {
25689 Lisp_Object obj = glyph->object;
25690 EMACS_INT charpos = glyph->charpos;
25691
25692 /* Try text properties. */
25693 if (STRINGP (obj)
25694 && charpos >= 0
25695 && charpos < SCHARS (obj))
25696 {
25697 pointer = Fget_text_property (make_number (charpos),
25698 Qpointer, obj);
25699 if (NILP (pointer))
25700 {
25701 /* If the string itself doesn't specify a pointer,
25702 see if the buffer text ``under'' it does. */
25703 struct glyph_row *r
25704 = MATRIX_ROW (w->current_matrix, vpos);
25705 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25706 EMACS_INT p = string_buffer_position (w, obj, start);
25707 if (p > 0)
25708 pointer = Fget_char_property (make_number (p),
25709 Qpointer, w->buffer);
25710 }
25711 }
25712 else if (BUFFERP (obj)
25713 && charpos >= BEGV
25714 && charpos < ZV)
25715 pointer = Fget_text_property (make_number (charpos),
25716 Qpointer, obj);
25717 }
25718 }
25719 #endif /* HAVE_WINDOW_SYSTEM */
25720
25721 BEGV = obegv;
25722 ZV = ozv;
25723 current_buffer = obuf;
25724 }
25725
25726 set_cursor:
25727
25728 #ifdef HAVE_WINDOW_SYSTEM
25729 if (FRAME_WINDOW_P (f))
25730 define_frame_cursor1 (f, cursor, pointer);
25731 #else
25732 /* This is here to prevent a compiler error, about "label at end of
25733 compound statement". */
25734 return;
25735 #endif
25736 }
25737
25738
25739 /* EXPORT for RIF:
25740 Clear any mouse-face on window W. This function is part of the
25741 redisplay interface, and is called from try_window_id and similar
25742 functions to ensure the mouse-highlight is off. */
25743
25744 void
25745 x_clear_window_mouse_face (struct window *w)
25746 {
25747 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25748 Lisp_Object window;
25749
25750 BLOCK_INPUT;
25751 XSETWINDOW (window, w);
25752 if (EQ (window, hlinfo->mouse_face_window))
25753 clear_mouse_face (hlinfo);
25754 UNBLOCK_INPUT;
25755 }
25756
25757
25758 /* EXPORT:
25759 Just discard the mouse face information for frame F, if any.
25760 This is used when the size of F is changed. */
25761
25762 void
25763 cancel_mouse_face (struct frame *f)
25764 {
25765 Lisp_Object window;
25766 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25767
25768 window = hlinfo->mouse_face_window;
25769 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25770 {
25771 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25772 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25773 hlinfo->mouse_face_window = Qnil;
25774 }
25775 }
25776
25777
25778 \f
25779 /***********************************************************************
25780 Exposure Events
25781 ***********************************************************************/
25782
25783 #ifdef HAVE_WINDOW_SYSTEM
25784
25785 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25786 which intersects rectangle R. R is in window-relative coordinates. */
25787
25788 static void
25789 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25790 enum glyph_row_area area)
25791 {
25792 struct glyph *first = row->glyphs[area];
25793 struct glyph *end = row->glyphs[area] + row->used[area];
25794 struct glyph *last;
25795 int first_x, start_x, x;
25796
25797 if (area == TEXT_AREA && row->fill_line_p)
25798 /* If row extends face to end of line write the whole line. */
25799 draw_glyphs (w, 0, row, area,
25800 0, row->used[area],
25801 DRAW_NORMAL_TEXT, 0);
25802 else
25803 {
25804 /* Set START_X to the window-relative start position for drawing glyphs of
25805 AREA. The first glyph of the text area can be partially visible.
25806 The first glyphs of other areas cannot. */
25807 start_x = window_box_left_offset (w, area);
25808 x = start_x;
25809 if (area == TEXT_AREA)
25810 x += row->x;
25811
25812 /* Find the first glyph that must be redrawn. */
25813 while (first < end
25814 && x + first->pixel_width < r->x)
25815 {
25816 x += first->pixel_width;
25817 ++first;
25818 }
25819
25820 /* Find the last one. */
25821 last = first;
25822 first_x = x;
25823 while (last < end
25824 && x < r->x + r->width)
25825 {
25826 x += last->pixel_width;
25827 ++last;
25828 }
25829
25830 /* Repaint. */
25831 if (last > first)
25832 draw_glyphs (w, first_x - start_x, row, area,
25833 first - row->glyphs[area], last - row->glyphs[area],
25834 DRAW_NORMAL_TEXT, 0);
25835 }
25836 }
25837
25838
25839 /* Redraw the parts of the glyph row ROW on window W intersecting
25840 rectangle R. R is in window-relative coordinates. Value is
25841 non-zero if mouse-face was overwritten. */
25842
25843 static int
25844 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25845 {
25846 xassert (row->enabled_p);
25847
25848 if (row->mode_line_p || w->pseudo_window_p)
25849 draw_glyphs (w, 0, row, TEXT_AREA,
25850 0, row->used[TEXT_AREA],
25851 DRAW_NORMAL_TEXT, 0);
25852 else
25853 {
25854 if (row->used[LEFT_MARGIN_AREA])
25855 expose_area (w, row, r, LEFT_MARGIN_AREA);
25856 if (row->used[TEXT_AREA])
25857 expose_area (w, row, r, TEXT_AREA);
25858 if (row->used[RIGHT_MARGIN_AREA])
25859 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25860 draw_row_fringe_bitmaps (w, row);
25861 }
25862
25863 return row->mouse_face_p;
25864 }
25865
25866
25867 /* Redraw those parts of glyphs rows during expose event handling that
25868 overlap other rows. Redrawing of an exposed line writes over parts
25869 of lines overlapping that exposed line; this function fixes that.
25870
25871 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25872 row in W's current matrix that is exposed and overlaps other rows.
25873 LAST_OVERLAPPING_ROW is the last such row. */
25874
25875 static void
25876 expose_overlaps (struct window *w,
25877 struct glyph_row *first_overlapping_row,
25878 struct glyph_row *last_overlapping_row,
25879 XRectangle *r)
25880 {
25881 struct glyph_row *row;
25882
25883 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25884 if (row->overlapping_p)
25885 {
25886 xassert (row->enabled_p && !row->mode_line_p);
25887
25888 row->clip = r;
25889 if (row->used[LEFT_MARGIN_AREA])
25890 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25891
25892 if (row->used[TEXT_AREA])
25893 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25894
25895 if (row->used[RIGHT_MARGIN_AREA])
25896 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25897 row->clip = NULL;
25898 }
25899 }
25900
25901
25902 /* Return non-zero if W's cursor intersects rectangle R. */
25903
25904 static int
25905 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25906 {
25907 XRectangle cr, result;
25908 struct glyph *cursor_glyph;
25909 struct glyph_row *row;
25910
25911 if (w->phys_cursor.vpos >= 0
25912 && w->phys_cursor.vpos < w->current_matrix->nrows
25913 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25914 row->enabled_p)
25915 && row->cursor_in_fringe_p)
25916 {
25917 /* Cursor is in the fringe. */
25918 cr.x = window_box_right_offset (w,
25919 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25920 ? RIGHT_MARGIN_AREA
25921 : TEXT_AREA));
25922 cr.y = row->y;
25923 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25924 cr.height = row->height;
25925 return x_intersect_rectangles (&cr, r, &result);
25926 }
25927
25928 cursor_glyph = get_phys_cursor_glyph (w);
25929 if (cursor_glyph)
25930 {
25931 /* r is relative to W's box, but w->phys_cursor.x is relative
25932 to left edge of W's TEXT area. Adjust it. */
25933 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25934 cr.y = w->phys_cursor.y;
25935 cr.width = cursor_glyph->pixel_width;
25936 cr.height = w->phys_cursor_height;
25937 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25938 I assume the effect is the same -- and this is portable. */
25939 return x_intersect_rectangles (&cr, r, &result);
25940 }
25941 /* If we don't understand the format, pretend we're not in the hot-spot. */
25942 return 0;
25943 }
25944
25945
25946 /* EXPORT:
25947 Draw a vertical window border to the right of window W if W doesn't
25948 have vertical scroll bars. */
25949
25950 void
25951 x_draw_vertical_border (struct window *w)
25952 {
25953 struct frame *f = XFRAME (WINDOW_FRAME (w));
25954
25955 /* We could do better, if we knew what type of scroll-bar the adjacent
25956 windows (on either side) have... But we don't :-(
25957 However, I think this works ok. ++KFS 2003-04-25 */
25958
25959 /* Redraw borders between horizontally adjacent windows. Don't
25960 do it for frames with vertical scroll bars because either the
25961 right scroll bar of a window, or the left scroll bar of its
25962 neighbor will suffice as a border. */
25963 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25964 return;
25965
25966 if (!WINDOW_RIGHTMOST_P (w)
25967 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25968 {
25969 int x0, x1, y0, y1;
25970
25971 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25972 y1 -= 1;
25973
25974 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25975 x1 -= 1;
25976
25977 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25978 }
25979 else if (!WINDOW_LEFTMOST_P (w)
25980 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25981 {
25982 int x0, x1, y0, y1;
25983
25984 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25985 y1 -= 1;
25986
25987 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25988 x0 -= 1;
25989
25990 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25991 }
25992 }
25993
25994
25995 /* Redraw the part of window W intersection rectangle FR. Pixel
25996 coordinates in FR are frame-relative. Call this function with
25997 input blocked. Value is non-zero if the exposure overwrites
25998 mouse-face. */
25999
26000 static int
26001 expose_window (struct window *w, XRectangle *fr)
26002 {
26003 struct frame *f = XFRAME (w->frame);
26004 XRectangle wr, r;
26005 int mouse_face_overwritten_p = 0;
26006
26007 /* If window is not yet fully initialized, do nothing. This can
26008 happen when toolkit scroll bars are used and a window is split.
26009 Reconfiguring the scroll bar will generate an expose for a newly
26010 created window. */
26011 if (w->current_matrix == NULL)
26012 return 0;
26013
26014 /* When we're currently updating the window, display and current
26015 matrix usually don't agree. Arrange for a thorough display
26016 later. */
26017 if (w == updated_window)
26018 {
26019 SET_FRAME_GARBAGED (f);
26020 return 0;
26021 }
26022
26023 /* Frame-relative pixel rectangle of W. */
26024 wr.x = WINDOW_LEFT_EDGE_X (w);
26025 wr.y = WINDOW_TOP_EDGE_Y (w);
26026 wr.width = WINDOW_TOTAL_WIDTH (w);
26027 wr.height = WINDOW_TOTAL_HEIGHT (w);
26028
26029 if (x_intersect_rectangles (fr, &wr, &r))
26030 {
26031 int yb = window_text_bottom_y (w);
26032 struct glyph_row *row;
26033 int cursor_cleared_p;
26034 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26035
26036 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26037 r.x, r.y, r.width, r.height));
26038
26039 /* Convert to window coordinates. */
26040 r.x -= WINDOW_LEFT_EDGE_X (w);
26041 r.y -= WINDOW_TOP_EDGE_Y (w);
26042
26043 /* Turn off the cursor. */
26044 if (!w->pseudo_window_p
26045 && phys_cursor_in_rect_p (w, &r))
26046 {
26047 x_clear_cursor (w);
26048 cursor_cleared_p = 1;
26049 }
26050 else
26051 cursor_cleared_p = 0;
26052
26053 /* Update lines intersecting rectangle R. */
26054 first_overlapping_row = last_overlapping_row = NULL;
26055 for (row = w->current_matrix->rows;
26056 row->enabled_p;
26057 ++row)
26058 {
26059 int y0 = row->y;
26060 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26061
26062 if ((y0 >= r.y && y0 < r.y + r.height)
26063 || (y1 > r.y && y1 < r.y + r.height)
26064 || (r.y >= y0 && r.y < y1)
26065 || (r.y + r.height > y0 && r.y + r.height < y1))
26066 {
26067 /* A header line may be overlapping, but there is no need
26068 to fix overlapping areas for them. KFS 2005-02-12 */
26069 if (row->overlapping_p && !row->mode_line_p)
26070 {
26071 if (first_overlapping_row == NULL)
26072 first_overlapping_row = row;
26073 last_overlapping_row = row;
26074 }
26075
26076 row->clip = fr;
26077 if (expose_line (w, row, &r))
26078 mouse_face_overwritten_p = 1;
26079 row->clip = NULL;
26080 }
26081 else if (row->overlapping_p)
26082 {
26083 /* We must redraw a row overlapping the exposed area. */
26084 if (y0 < r.y
26085 ? y0 + row->phys_height > r.y
26086 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26087 {
26088 if (first_overlapping_row == NULL)
26089 first_overlapping_row = row;
26090 last_overlapping_row = row;
26091 }
26092 }
26093
26094 if (y1 >= yb)
26095 break;
26096 }
26097
26098 /* Display the mode line if there is one. */
26099 if (WINDOW_WANTS_MODELINE_P (w)
26100 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26101 row->enabled_p)
26102 && row->y < r.y + r.height)
26103 {
26104 if (expose_line (w, row, &r))
26105 mouse_face_overwritten_p = 1;
26106 }
26107
26108 if (!w->pseudo_window_p)
26109 {
26110 /* Fix the display of overlapping rows. */
26111 if (first_overlapping_row)
26112 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26113 fr);
26114
26115 /* Draw border between windows. */
26116 x_draw_vertical_border (w);
26117
26118 /* Turn the cursor on again. */
26119 if (cursor_cleared_p)
26120 update_window_cursor (w, 1);
26121 }
26122 }
26123
26124 return mouse_face_overwritten_p;
26125 }
26126
26127
26128
26129 /* Redraw (parts) of all windows in the window tree rooted at W that
26130 intersect R. R contains frame pixel coordinates. Value is
26131 non-zero if the exposure overwrites mouse-face. */
26132
26133 static int
26134 expose_window_tree (struct window *w, XRectangle *r)
26135 {
26136 struct frame *f = XFRAME (w->frame);
26137 int mouse_face_overwritten_p = 0;
26138
26139 while (w && !FRAME_GARBAGED_P (f))
26140 {
26141 if (!NILP (w->hchild))
26142 mouse_face_overwritten_p
26143 |= expose_window_tree (XWINDOW (w->hchild), r);
26144 else if (!NILP (w->vchild))
26145 mouse_face_overwritten_p
26146 |= expose_window_tree (XWINDOW (w->vchild), r);
26147 else
26148 mouse_face_overwritten_p |= expose_window (w, r);
26149
26150 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26151 }
26152
26153 return mouse_face_overwritten_p;
26154 }
26155
26156
26157 /* EXPORT:
26158 Redisplay an exposed area of frame F. X and Y are the upper-left
26159 corner of the exposed rectangle. W and H are width and height of
26160 the exposed area. All are pixel values. W or H zero means redraw
26161 the entire frame. */
26162
26163 void
26164 expose_frame (struct frame *f, int x, int y, int w, int h)
26165 {
26166 XRectangle r;
26167 int mouse_face_overwritten_p = 0;
26168
26169 TRACE ((stderr, "expose_frame "));
26170
26171 /* No need to redraw if frame will be redrawn soon. */
26172 if (FRAME_GARBAGED_P (f))
26173 {
26174 TRACE ((stderr, " garbaged\n"));
26175 return;
26176 }
26177
26178 /* If basic faces haven't been realized yet, there is no point in
26179 trying to redraw anything. This can happen when we get an expose
26180 event while Emacs is starting, e.g. by moving another window. */
26181 if (FRAME_FACE_CACHE (f) == NULL
26182 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26183 {
26184 TRACE ((stderr, " no faces\n"));
26185 return;
26186 }
26187
26188 if (w == 0 || h == 0)
26189 {
26190 r.x = r.y = 0;
26191 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26192 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26193 }
26194 else
26195 {
26196 r.x = x;
26197 r.y = y;
26198 r.width = w;
26199 r.height = h;
26200 }
26201
26202 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26203 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26204
26205 if (WINDOWP (f->tool_bar_window))
26206 mouse_face_overwritten_p
26207 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26208
26209 #ifdef HAVE_X_WINDOWS
26210 #ifndef MSDOS
26211 #ifndef USE_X_TOOLKIT
26212 if (WINDOWP (f->menu_bar_window))
26213 mouse_face_overwritten_p
26214 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26215 #endif /* not USE_X_TOOLKIT */
26216 #endif
26217 #endif
26218
26219 /* Some window managers support a focus-follows-mouse style with
26220 delayed raising of frames. Imagine a partially obscured frame,
26221 and moving the mouse into partially obscured mouse-face on that
26222 frame. The visible part of the mouse-face will be highlighted,
26223 then the WM raises the obscured frame. With at least one WM, KDE
26224 2.1, Emacs is not getting any event for the raising of the frame
26225 (even tried with SubstructureRedirectMask), only Expose events.
26226 These expose events will draw text normally, i.e. not
26227 highlighted. Which means we must redo the highlight here.
26228 Subsume it under ``we love X''. --gerd 2001-08-15 */
26229 /* Included in Windows version because Windows most likely does not
26230 do the right thing if any third party tool offers
26231 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26232 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26233 {
26234 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26235 if (f == hlinfo->mouse_face_mouse_frame)
26236 {
26237 int mouse_x = hlinfo->mouse_face_mouse_x;
26238 int mouse_y = hlinfo->mouse_face_mouse_y;
26239 clear_mouse_face (hlinfo);
26240 note_mouse_highlight (f, mouse_x, mouse_y);
26241 }
26242 }
26243 }
26244
26245
26246 /* EXPORT:
26247 Determine the intersection of two rectangles R1 and R2. Return
26248 the intersection in *RESULT. Value is non-zero if RESULT is not
26249 empty. */
26250
26251 int
26252 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26253 {
26254 XRectangle *left, *right;
26255 XRectangle *upper, *lower;
26256 int intersection_p = 0;
26257
26258 /* Rearrange so that R1 is the left-most rectangle. */
26259 if (r1->x < r2->x)
26260 left = r1, right = r2;
26261 else
26262 left = r2, right = r1;
26263
26264 /* X0 of the intersection is right.x0, if this is inside R1,
26265 otherwise there is no intersection. */
26266 if (right->x <= left->x + left->width)
26267 {
26268 result->x = right->x;
26269
26270 /* The right end of the intersection is the minimum of the
26271 the right ends of left and right. */
26272 result->width = (min (left->x + left->width, right->x + right->width)
26273 - result->x);
26274
26275 /* Same game for Y. */
26276 if (r1->y < r2->y)
26277 upper = r1, lower = r2;
26278 else
26279 upper = r2, lower = r1;
26280
26281 /* The upper end of the intersection is lower.y0, if this is inside
26282 of upper. Otherwise, there is no intersection. */
26283 if (lower->y <= upper->y + upper->height)
26284 {
26285 result->y = lower->y;
26286
26287 /* The lower end of the intersection is the minimum of the lower
26288 ends of upper and lower. */
26289 result->height = (min (lower->y + lower->height,
26290 upper->y + upper->height)
26291 - result->y);
26292 intersection_p = 1;
26293 }
26294 }
26295
26296 return intersection_p;
26297 }
26298
26299 #endif /* HAVE_WINDOW_SYSTEM */
26300
26301 \f
26302 /***********************************************************************
26303 Initialization
26304 ***********************************************************************/
26305
26306 void
26307 syms_of_xdisp (void)
26308 {
26309 Vwith_echo_area_save_vector = Qnil;
26310 staticpro (&Vwith_echo_area_save_vector);
26311
26312 Vmessage_stack = Qnil;
26313 staticpro (&Vmessage_stack);
26314
26315 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26316 staticpro (&Qinhibit_redisplay);
26317
26318 message_dolog_marker1 = Fmake_marker ();
26319 staticpro (&message_dolog_marker1);
26320 message_dolog_marker2 = Fmake_marker ();
26321 staticpro (&message_dolog_marker2);
26322 message_dolog_marker3 = Fmake_marker ();
26323 staticpro (&message_dolog_marker3);
26324
26325 #if GLYPH_DEBUG
26326 defsubr (&Sdump_frame_glyph_matrix);
26327 defsubr (&Sdump_glyph_matrix);
26328 defsubr (&Sdump_glyph_row);
26329 defsubr (&Sdump_tool_bar_row);
26330 defsubr (&Strace_redisplay);
26331 defsubr (&Strace_to_stderr);
26332 #endif
26333 #ifdef HAVE_WINDOW_SYSTEM
26334 defsubr (&Stool_bar_lines_needed);
26335 defsubr (&Slookup_image_map);
26336 #endif
26337 defsubr (&Sformat_mode_line);
26338 defsubr (&Sinvisible_p);
26339 defsubr (&Scurrent_bidi_paragraph_direction);
26340
26341 staticpro (&Qmenu_bar_update_hook);
26342 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26343
26344 staticpro (&Qoverriding_terminal_local_map);
26345 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26346
26347 staticpro (&Qoverriding_local_map);
26348 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26349
26350 staticpro (&Qwindow_scroll_functions);
26351 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26352
26353 staticpro (&Qwindow_text_change_functions);
26354 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26355
26356 staticpro (&Qredisplay_end_trigger_functions);
26357 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26358
26359 staticpro (&Qinhibit_point_motion_hooks);
26360 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26361
26362 Qeval = intern_c_string ("eval");
26363 staticpro (&Qeval);
26364
26365 QCdata = intern_c_string (":data");
26366 staticpro (&QCdata);
26367 Qdisplay = intern_c_string ("display");
26368 staticpro (&Qdisplay);
26369 Qspace_width = intern_c_string ("space-width");
26370 staticpro (&Qspace_width);
26371 Qraise = intern_c_string ("raise");
26372 staticpro (&Qraise);
26373 Qslice = intern_c_string ("slice");
26374 staticpro (&Qslice);
26375 Qspace = intern_c_string ("space");
26376 staticpro (&Qspace);
26377 Qmargin = intern_c_string ("margin");
26378 staticpro (&Qmargin);
26379 Qpointer = intern_c_string ("pointer");
26380 staticpro (&Qpointer);
26381 Qleft_margin = intern_c_string ("left-margin");
26382 staticpro (&Qleft_margin);
26383 Qright_margin = intern_c_string ("right-margin");
26384 staticpro (&Qright_margin);
26385 Qcenter = intern_c_string ("center");
26386 staticpro (&Qcenter);
26387 Qline_height = intern_c_string ("line-height");
26388 staticpro (&Qline_height);
26389 QCalign_to = intern_c_string (":align-to");
26390 staticpro (&QCalign_to);
26391 QCrelative_width = intern_c_string (":relative-width");
26392 staticpro (&QCrelative_width);
26393 QCrelative_height = intern_c_string (":relative-height");
26394 staticpro (&QCrelative_height);
26395 QCeval = intern_c_string (":eval");
26396 staticpro (&QCeval);
26397 QCpropertize = intern_c_string (":propertize");
26398 staticpro (&QCpropertize);
26399 QCfile = intern_c_string (":file");
26400 staticpro (&QCfile);
26401 Qfontified = intern_c_string ("fontified");
26402 staticpro (&Qfontified);
26403 Qfontification_functions = intern_c_string ("fontification-functions");
26404 staticpro (&Qfontification_functions);
26405 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26406 staticpro (&Qtrailing_whitespace);
26407 Qescape_glyph = intern_c_string ("escape-glyph");
26408 staticpro (&Qescape_glyph);
26409 Qnobreak_space = intern_c_string ("nobreak-space");
26410 staticpro (&Qnobreak_space);
26411 Qimage = intern_c_string ("image");
26412 staticpro (&Qimage);
26413 Qtext = intern_c_string ("text");
26414 staticpro (&Qtext);
26415 Qboth = intern_c_string ("both");
26416 staticpro (&Qboth);
26417 Qboth_horiz = intern_c_string ("both-horiz");
26418 staticpro (&Qboth_horiz);
26419 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26420 staticpro (&Qtext_image_horiz);
26421 QCmap = intern_c_string (":map");
26422 staticpro (&QCmap);
26423 QCpointer = intern_c_string (":pointer");
26424 staticpro (&QCpointer);
26425 Qrect = intern_c_string ("rect");
26426 staticpro (&Qrect);
26427 Qcircle = intern_c_string ("circle");
26428 staticpro (&Qcircle);
26429 Qpoly = intern_c_string ("poly");
26430 staticpro (&Qpoly);
26431 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26432 staticpro (&Qmessage_truncate_lines);
26433 Qgrow_only = intern_c_string ("grow-only");
26434 staticpro (&Qgrow_only);
26435 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26436 staticpro (&Qinhibit_menubar_update);
26437 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26438 staticpro (&Qinhibit_eval_during_redisplay);
26439 Qposition = intern_c_string ("position");
26440 staticpro (&Qposition);
26441 Qbuffer_position = intern_c_string ("buffer-position");
26442 staticpro (&Qbuffer_position);
26443 Qobject = intern_c_string ("object");
26444 staticpro (&Qobject);
26445 Qbar = intern_c_string ("bar");
26446 staticpro (&Qbar);
26447 Qhbar = intern_c_string ("hbar");
26448 staticpro (&Qhbar);
26449 Qbox = intern_c_string ("box");
26450 staticpro (&Qbox);
26451 Qhollow = intern_c_string ("hollow");
26452 staticpro (&Qhollow);
26453 Qhand = intern_c_string ("hand");
26454 staticpro (&Qhand);
26455 Qarrow = intern_c_string ("arrow");
26456 staticpro (&Qarrow);
26457 Qtext = intern_c_string ("text");
26458 staticpro (&Qtext);
26459 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26460 staticpro (&Qinhibit_free_realized_faces);
26461
26462 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26463 Fcons (intern_c_string ("void-variable"), Qnil)),
26464 Qnil);
26465 staticpro (&list_of_error);
26466
26467 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26468 staticpro (&Qlast_arrow_position);
26469 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26470 staticpro (&Qlast_arrow_string);
26471
26472 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26473 staticpro (&Qoverlay_arrow_string);
26474 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26475 staticpro (&Qoverlay_arrow_bitmap);
26476
26477 echo_buffer[0] = echo_buffer[1] = Qnil;
26478 staticpro (&echo_buffer[0]);
26479 staticpro (&echo_buffer[1]);
26480
26481 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26482 staticpro (&echo_area_buffer[0]);
26483 staticpro (&echo_area_buffer[1]);
26484
26485 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26486 staticpro (&Vmessages_buffer_name);
26487
26488 mode_line_proptrans_alist = Qnil;
26489 staticpro (&mode_line_proptrans_alist);
26490 mode_line_string_list = Qnil;
26491 staticpro (&mode_line_string_list);
26492 mode_line_string_face = Qnil;
26493 staticpro (&mode_line_string_face);
26494 mode_line_string_face_prop = Qnil;
26495 staticpro (&mode_line_string_face_prop);
26496 Vmode_line_unwind_vector = Qnil;
26497 staticpro (&Vmode_line_unwind_vector);
26498
26499 help_echo_string = Qnil;
26500 staticpro (&help_echo_string);
26501 help_echo_object = Qnil;
26502 staticpro (&help_echo_object);
26503 help_echo_window = Qnil;
26504 staticpro (&help_echo_window);
26505 previous_help_echo_string = Qnil;
26506 staticpro (&previous_help_echo_string);
26507 help_echo_pos = -1;
26508
26509 Qright_to_left = intern_c_string ("right-to-left");
26510 staticpro (&Qright_to_left);
26511 Qleft_to_right = intern_c_string ("left-to-right");
26512 staticpro (&Qleft_to_right);
26513
26514 #ifdef HAVE_WINDOW_SYSTEM
26515 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26516 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26517 For example, if a block cursor is over a tab, it will be drawn as
26518 wide as that tab on the display. */);
26519 x_stretch_cursor_p = 0;
26520 #endif
26521
26522 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26523 doc: /* *Non-nil means highlight trailing whitespace.
26524 The face used for trailing whitespace is `trailing-whitespace'. */);
26525 Vshow_trailing_whitespace = Qnil;
26526
26527 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26528 doc: /* *Control highlighting of nobreak space and soft hyphen.
26529 A value of t means highlight the character itself (for nobreak space,
26530 use face `nobreak-space').
26531 A value of nil means no highlighting.
26532 Other values mean display the escape glyph followed by an ordinary
26533 space or ordinary hyphen. */);
26534 Vnobreak_char_display = Qt;
26535
26536 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26537 doc: /* *The pointer shape to show in void text areas.
26538 A value of nil means to show the text pointer. Other options are `arrow',
26539 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26540 Vvoid_text_area_pointer = Qarrow;
26541
26542 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26543 doc: /* Non-nil means don't actually do any redisplay.
26544 This is used for internal purposes. */);
26545 Vinhibit_redisplay = Qnil;
26546
26547 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26548 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26549 Vglobal_mode_string = Qnil;
26550
26551 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26552 doc: /* Marker for where to display an arrow on top of the buffer text.
26553 This must be the beginning of a line in order to work.
26554 See also `overlay-arrow-string'. */);
26555 Voverlay_arrow_position = Qnil;
26556
26557 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26558 doc: /* String to display as an arrow in non-window frames.
26559 See also `overlay-arrow-position'. */);
26560 Voverlay_arrow_string = make_pure_c_string ("=>");
26561
26562 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26563 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26564 The symbols on this list are examined during redisplay to determine
26565 where to display overlay arrows. */);
26566 Voverlay_arrow_variable_list
26567 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26568
26569 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26570 doc: /* *The number of lines to try scrolling a window by when point moves out.
26571 If that fails to bring point back on frame, point is centered instead.
26572 If this is zero, point is always centered after it moves off frame.
26573 If you want scrolling to always be a line at a time, you should set
26574 `scroll-conservatively' to a large value rather than set this to 1. */);
26575
26576 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26577 doc: /* *Scroll up to this many lines, to bring point back on screen.
26578 If point moves off-screen, redisplay will scroll by up to
26579 `scroll-conservatively' lines in order to bring point just barely
26580 onto the screen again. If that cannot be done, then redisplay
26581 recenters point as usual.
26582
26583 A value of zero means always recenter point if it moves off screen. */);
26584 scroll_conservatively = 0;
26585
26586 DEFVAR_INT ("scroll-margin", scroll_margin,
26587 doc: /* *Number of lines of margin at the top and bottom of a window.
26588 Recenter the window whenever point gets within this many lines
26589 of the top or bottom of the window. */);
26590 scroll_margin = 0;
26591
26592 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26593 doc: /* Pixels per inch value for non-window system displays.
26594 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26595 Vdisplay_pixels_per_inch = make_float (72.0);
26596
26597 #if GLYPH_DEBUG
26598 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26599 #endif
26600
26601 DEFVAR_LISP ("truncate-partial-width-windows",
26602 Vtruncate_partial_width_windows,
26603 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26604 For an integer value, truncate lines in each window narrower than the
26605 full frame width, provided the window width is less than that integer;
26606 otherwise, respect the value of `truncate-lines'.
26607
26608 For any other non-nil value, truncate lines in all windows that do
26609 not span the full frame width.
26610
26611 A value of nil means to respect the value of `truncate-lines'.
26612
26613 If `word-wrap' is enabled, you might want to reduce this. */);
26614 Vtruncate_partial_width_windows = make_number (50);
26615
26616 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26617 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26618 Any other value means to use the appropriate face, `mode-line',
26619 `header-line', or `menu' respectively. */);
26620 mode_line_inverse_video = 1;
26621
26622 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26623 doc: /* *Maximum buffer size for which line number should be displayed.
26624 If the buffer is bigger than this, the line number does not appear
26625 in the mode line. A value of nil means no limit. */);
26626 Vline_number_display_limit = Qnil;
26627
26628 DEFVAR_INT ("line-number-display-limit-width",
26629 line_number_display_limit_width,
26630 doc: /* *Maximum line width (in characters) for line number display.
26631 If the average length of the lines near point is bigger than this, then the
26632 line number may be omitted from the mode line. */);
26633 line_number_display_limit_width = 200;
26634
26635 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26636 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26637 highlight_nonselected_windows = 0;
26638
26639 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26640 doc: /* Non-nil if more than one frame is visible on this display.
26641 Minibuffer-only frames don't count, but iconified frames do.
26642 This variable is not guaranteed to be accurate except while processing
26643 `frame-title-format' and `icon-title-format'. */);
26644
26645 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26646 doc: /* Template for displaying the title bar of visible frames.
26647 \(Assuming the window manager supports this feature.)
26648
26649 This variable has the same structure as `mode-line-format', except that
26650 the %c and %l constructs are ignored. It is used only on frames for
26651 which no explicit name has been set \(see `modify-frame-parameters'). */);
26652
26653 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26654 doc: /* Template for displaying the title bar of an iconified frame.
26655 \(Assuming the window manager supports this feature.)
26656 This variable has the same structure as `mode-line-format' (which see),
26657 and is used only on frames for which no explicit name has been set
26658 \(see `modify-frame-parameters'). */);
26659 Vicon_title_format
26660 = Vframe_title_format
26661 = pure_cons (intern_c_string ("multiple-frames"),
26662 pure_cons (make_pure_c_string ("%b"),
26663 pure_cons (pure_cons (empty_unibyte_string,
26664 pure_cons (intern_c_string ("invocation-name"),
26665 pure_cons (make_pure_c_string ("@"),
26666 pure_cons (intern_c_string ("system-name"),
26667 Qnil)))),
26668 Qnil)));
26669
26670 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26671 doc: /* Maximum number of lines to keep in the message log buffer.
26672 If nil, disable message logging. If t, log messages but don't truncate
26673 the buffer when it becomes large. */);
26674 Vmessage_log_max = make_number (100);
26675
26676 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26677 doc: /* Functions called before redisplay, if window sizes have changed.
26678 The value should be a list of functions that take one argument.
26679 Just before redisplay, for each frame, if any of its windows have changed
26680 size since the last redisplay, or have been split or deleted,
26681 all the functions in the list are called, with the frame as argument. */);
26682 Vwindow_size_change_functions = Qnil;
26683
26684 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26685 doc: /* List of functions to call before redisplaying a window with scrolling.
26686 Each function is called with two arguments, the window and its new
26687 display-start position. Note that these functions are also called by
26688 `set-window-buffer'. Also note that the value of `window-end' is not
26689 valid when these functions are called. */);
26690 Vwindow_scroll_functions = Qnil;
26691
26692 DEFVAR_LISP ("window-text-change-functions",
26693 Vwindow_text_change_functions,
26694 doc: /* Functions to call in redisplay when text in the window might change. */);
26695 Vwindow_text_change_functions = Qnil;
26696
26697 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26698 doc: /* Functions called when redisplay of a window reaches the end trigger.
26699 Each function is called with two arguments, the window and the end trigger value.
26700 See `set-window-redisplay-end-trigger'. */);
26701 Vredisplay_end_trigger_functions = Qnil;
26702
26703 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26704 doc: /* *Non-nil means autoselect window with mouse pointer.
26705 If nil, do not autoselect windows.
26706 A positive number means delay autoselection by that many seconds: a
26707 window is autoselected only after the mouse has remained in that
26708 window for the duration of the delay.
26709 A negative number has a similar effect, but causes windows to be
26710 autoselected only after the mouse has stopped moving. \(Because of
26711 the way Emacs compares mouse events, you will occasionally wait twice
26712 that time before the window gets selected.\)
26713 Any other value means to autoselect window instantaneously when the
26714 mouse pointer enters it.
26715
26716 Autoselection selects the minibuffer only if it is active, and never
26717 unselects the minibuffer if it is active.
26718
26719 When customizing this variable make sure that the actual value of
26720 `focus-follows-mouse' matches the behavior of your window manager. */);
26721 Vmouse_autoselect_window = Qnil;
26722
26723 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26724 doc: /* *Non-nil means automatically resize tool-bars.
26725 This dynamically changes the tool-bar's height to the minimum height
26726 that is needed to make all tool-bar items visible.
26727 If value is `grow-only', the tool-bar's height is only increased
26728 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26729 Vauto_resize_tool_bars = Qt;
26730
26731 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26732 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26733 auto_raise_tool_bar_buttons_p = 1;
26734
26735 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26736 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26737 make_cursor_line_fully_visible_p = 1;
26738
26739 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26740 doc: /* *Border below tool-bar in pixels.
26741 If an integer, use it as the height of the border.
26742 If it is one of `internal-border-width' or `border-width', use the
26743 value of the corresponding frame parameter.
26744 Otherwise, no border is added below the tool-bar. */);
26745 Vtool_bar_border = Qinternal_border_width;
26746
26747 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26748 doc: /* *Margin around tool-bar buttons in pixels.
26749 If an integer, use that for both horizontal and vertical margins.
26750 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26751 HORZ specifying the horizontal margin, and VERT specifying the
26752 vertical margin. */);
26753 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26754
26755 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26756 doc: /* *Relief thickness of tool-bar buttons. */);
26757 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26758
26759 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26760 doc: /* Tool bar style to use.
26761 It can be one of
26762 image - show images only
26763 text - show text only
26764 both - show both, text below image
26765 both-horiz - show text to the right of the image
26766 text-image-horiz - show text to the left of the image
26767 any other - use system default or image if no system default. */);
26768 Vtool_bar_style = Qnil;
26769
26770 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26771 doc: /* *Maximum number of characters a label can have to be shown.
26772 The tool bar style must also show labels for this to have any effect, see
26773 `tool-bar-style'. */);
26774 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26775
26776 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26777 doc: /* List of functions to call to fontify regions of text.
26778 Each function is called with one argument POS. Functions must
26779 fontify a region starting at POS in the current buffer, and give
26780 fontified regions the property `fontified'. */);
26781 Vfontification_functions = Qnil;
26782 Fmake_variable_buffer_local (Qfontification_functions);
26783
26784 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26785 unibyte_display_via_language_environment,
26786 doc: /* *Non-nil means display unibyte text according to language environment.
26787 Specifically, this means that raw bytes in the range 160-255 decimal
26788 are displayed by converting them to the equivalent multibyte characters
26789 according to the current language environment. As a result, they are
26790 displayed according to the current fontset.
26791
26792 Note that this variable affects only how these bytes are displayed,
26793 but does not change the fact they are interpreted as raw bytes. */);
26794 unibyte_display_via_language_environment = 0;
26795
26796 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26797 doc: /* *Maximum height for resizing mini-windows.
26798 If a float, it specifies a fraction of the mini-window frame's height.
26799 If an integer, it specifies a number of lines. */);
26800 Vmax_mini_window_height = make_float (0.25);
26801
26802 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26803 doc: /* *How to resize mini-windows.
26804 A value of nil means don't automatically resize mini-windows.
26805 A value of t means resize them to fit the text displayed in them.
26806 A value of `grow-only', the default, means let mini-windows grow
26807 only, until their display becomes empty, at which point the windows
26808 go back to their normal size. */);
26809 Vresize_mini_windows = Qgrow_only;
26810
26811 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26812 doc: /* Alist specifying how to blink the cursor off.
26813 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26814 `cursor-type' frame-parameter or variable equals ON-STATE,
26815 comparing using `equal', Emacs uses OFF-STATE to specify
26816 how to blink it off. ON-STATE and OFF-STATE are values for
26817 the `cursor-type' frame parameter.
26818
26819 If a frame's ON-STATE has no entry in this list,
26820 the frame's other specifications determine how to blink the cursor off. */);
26821 Vblink_cursor_alist = Qnil;
26822
26823 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26824 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26825 If non-nil, windows are automatically scrolled horizontally to make
26826 point visible. */);
26827 automatic_hscrolling_p = 1;
26828 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26829 staticpro (&Qauto_hscroll_mode);
26830
26831 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26832 doc: /* *How many columns away from the window edge point is allowed to get
26833 before automatic hscrolling will horizontally scroll the window. */);
26834 hscroll_margin = 5;
26835
26836 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26837 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26838 When point is less than `hscroll-margin' columns from the window
26839 edge, automatic hscrolling will scroll the window by the amount of columns
26840 determined by this variable. If its value is a positive integer, scroll that
26841 many columns. If it's a positive floating-point number, it specifies the
26842 fraction of the window's width to scroll. If it's nil or zero, point will be
26843 centered horizontally after the scroll. Any other value, including negative
26844 numbers, are treated as if the value were zero.
26845
26846 Automatic hscrolling always moves point outside the scroll margin, so if
26847 point was more than scroll step columns inside the margin, the window will
26848 scroll more than the value given by the scroll step.
26849
26850 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26851 and `scroll-right' overrides this variable's effect. */);
26852 Vhscroll_step = make_number (0);
26853
26854 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26855 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26856 Bind this around calls to `message' to let it take effect. */);
26857 message_truncate_lines = 0;
26858
26859 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26860 doc: /* Normal hook run to update the menu bar definitions.
26861 Redisplay runs this hook before it redisplays the menu bar.
26862 This is used to update submenus such as Buffers,
26863 whose contents depend on various data. */);
26864 Vmenu_bar_update_hook = Qnil;
26865
26866 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26867 doc: /* Frame for which we are updating a menu.
26868 The enable predicate for a menu binding should check this variable. */);
26869 Vmenu_updating_frame = Qnil;
26870
26871 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26872 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26873 inhibit_menubar_update = 0;
26874
26875 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26876 doc: /* Prefix prepended to all continuation lines at display time.
26877 The value may be a string, an image, or a stretch-glyph; it is
26878 interpreted in the same way as the value of a `display' text property.
26879
26880 This variable is overridden by any `wrap-prefix' text or overlay
26881 property.
26882
26883 To add a prefix to non-continuation lines, use `line-prefix'. */);
26884 Vwrap_prefix = Qnil;
26885 staticpro (&Qwrap_prefix);
26886 Qwrap_prefix = intern_c_string ("wrap-prefix");
26887 Fmake_variable_buffer_local (Qwrap_prefix);
26888
26889 DEFVAR_LISP ("line-prefix", Vline_prefix,
26890 doc: /* Prefix prepended to all non-continuation lines at display time.
26891 The value may be a string, an image, or a stretch-glyph; it is
26892 interpreted in the same way as the value of a `display' text property.
26893
26894 This variable is overridden by any `line-prefix' text or overlay
26895 property.
26896
26897 To add a prefix to continuation lines, use `wrap-prefix'. */);
26898 Vline_prefix = Qnil;
26899 staticpro (&Qline_prefix);
26900 Qline_prefix = intern_c_string ("line-prefix");
26901 Fmake_variable_buffer_local (Qline_prefix);
26902
26903 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26904 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26905 inhibit_eval_during_redisplay = 0;
26906
26907 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26908 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26909 inhibit_free_realized_faces = 0;
26910
26911 #if GLYPH_DEBUG
26912 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26913 doc: /* Inhibit try_window_id display optimization. */);
26914 inhibit_try_window_id = 0;
26915
26916 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26917 doc: /* Inhibit try_window_reusing display optimization. */);
26918 inhibit_try_window_reusing = 0;
26919
26920 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26921 doc: /* Inhibit try_cursor_movement display optimization. */);
26922 inhibit_try_cursor_movement = 0;
26923 #endif /* GLYPH_DEBUG */
26924
26925 DEFVAR_INT ("overline-margin", overline_margin,
26926 doc: /* *Space between overline and text, in pixels.
26927 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26928 margin to the caracter height. */);
26929 overline_margin = 2;
26930
26931 DEFVAR_INT ("underline-minimum-offset",
26932 underline_minimum_offset,
26933 doc: /* Minimum distance between baseline and underline.
26934 This can improve legibility of underlined text at small font sizes,
26935 particularly when using variable `x-use-underline-position-properties'
26936 with fonts that specify an UNDERLINE_POSITION relatively close to the
26937 baseline. The default value is 1. */);
26938 underline_minimum_offset = 1;
26939
26940 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26941 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26942 This feature only works when on a window system that can change
26943 cursor shapes. */);
26944 display_hourglass_p = 1;
26945
26946 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26947 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26948 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26949
26950 hourglass_atimer = NULL;
26951 hourglass_shown_p = 0;
26952
26953 DEFSYM (Qglyphless_char, "glyphless-char");
26954 DEFSYM (Qhex_code, "hex-code");
26955 DEFSYM (Qempty_box, "empty-box");
26956 DEFSYM (Qthin_space, "thin-space");
26957 DEFSYM (Qzero_width, "zero-width");
26958
26959 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26960 /* Intern this now in case it isn't already done.
26961 Setting this variable twice is harmless.
26962 But don't staticpro it here--that is done in alloc.c. */
26963 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26964 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26965
26966 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26967 doc: /* Char-table to control displaying of glyphless characters.
26968 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26969 or one of these symbols:
26970 hex-code: display the hexadecimal code of a character in a box
26971 empty-box: display as an empty box
26972 thin-space: display as 1-pixel width space
26973 zero-width: don't display
26974
26975 It has one extra slot to control the display of a character for which
26976 no font is found. The value of the slot is `hex-code' or `empty-box'.
26977 The default is `empty-box'. */);
26978 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26979 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26980 Qempty_box);
26981 }
26982
26983
26984 /* Initialize this module when Emacs starts. */
26985
26986 void
26987 init_xdisp (void)
26988 {
26989 Lisp_Object root_window;
26990 struct window *mini_w;
26991
26992 current_header_line_height = current_mode_line_height = -1;
26993
26994 CHARPOS (this_line_start_pos) = 0;
26995
26996 mini_w = XWINDOW (minibuf_window);
26997 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26998
26999 if (!noninteractive)
27000 {
27001 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27002 int i;
27003
27004 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27005 set_window_height (root_window,
27006 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27007 0);
27008 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27009 set_window_height (minibuf_window, 1, 0);
27010
27011 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27012 mini_w->total_cols = make_number (FRAME_COLS (f));
27013
27014 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27015 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27016 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27017
27018 /* The default ellipsis glyphs `...'. */
27019 for (i = 0; i < 3; ++i)
27020 default_invis_vector[i] = make_number ('.');
27021 }
27022
27023 {
27024 /* Allocate the buffer for frame titles.
27025 Also used for `format-mode-line'. */
27026 int size = 100;
27027 mode_line_noprop_buf = (char *) xmalloc (size);
27028 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27029 mode_line_noprop_ptr = mode_line_noprop_buf;
27030 mode_line_target = MODE_LINE_DISPLAY;
27031 }
27032
27033 help_echo_showing_p = 0;
27034 }
27035
27036 /* Since w32 does not support atimers, it defines its own implementation of
27037 the following three functions in w32fns.c. */
27038 #ifndef WINDOWSNT
27039
27040 /* Platform-independent portion of hourglass implementation. */
27041
27042 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27043 int
27044 hourglass_started (void)
27045 {
27046 return hourglass_shown_p || hourglass_atimer != NULL;
27047 }
27048
27049 /* Cancel a currently active hourglass timer, and start a new one. */
27050 void
27051 start_hourglass (void)
27052 {
27053 #if defined (HAVE_WINDOW_SYSTEM)
27054 EMACS_TIME delay;
27055 int secs, usecs = 0;
27056
27057 cancel_hourglass ();
27058
27059 if (INTEGERP (Vhourglass_delay)
27060 && XINT (Vhourglass_delay) > 0)
27061 secs = XFASTINT (Vhourglass_delay);
27062 else if (FLOATP (Vhourglass_delay)
27063 && XFLOAT_DATA (Vhourglass_delay) > 0)
27064 {
27065 Lisp_Object tem;
27066 tem = Ftruncate (Vhourglass_delay, Qnil);
27067 secs = XFASTINT (tem);
27068 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27069 }
27070 else
27071 secs = DEFAULT_HOURGLASS_DELAY;
27072
27073 EMACS_SET_SECS_USECS (delay, secs, usecs);
27074 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27075 show_hourglass, NULL);
27076 #endif
27077 }
27078
27079
27080 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27081 shown. */
27082 void
27083 cancel_hourglass (void)
27084 {
27085 #if defined (HAVE_WINDOW_SYSTEM)
27086 if (hourglass_atimer)
27087 {
27088 cancel_atimer (hourglass_atimer);
27089 hourglass_atimer = NULL;
27090 }
27091
27092 if (hourglass_shown_p)
27093 hide_hourglass ();
27094 #endif
27095 }
27096 #endif /* ! WINDOWSNT */