Merge from emacs-24; up to 2012-12-23T17:06:58Z!eliz@gnu.org
[bpt/emacs.git] / doc / lispref / nonascii.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1998-1999, 2001-2013 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @node Non-ASCII Characters
6 @chapter Non-@acronym{ASCII} Characters
7 @cindex multibyte characters
8 @cindex characters, multi-byte
9 @cindex non-@acronym{ASCII} characters
10
11 This chapter covers the special issues relating to characters and
12 how they are stored in strings and buffers.
13
14 @menu
15 * Text Representations:: How Emacs represents text.
16 * Converting Representations:: Converting unibyte to multibyte and vice versa.
17 * Selecting a Representation:: Treating a byte sequence as unibyte or multi.
18 * Character Codes:: How unibyte and multibyte relate to
19 codes of individual characters.
20 * Character Properties:: Character attributes that define their
21 behavior and handling.
22 * Character Sets:: The space of possible character codes
23 is divided into various character sets.
24 * Scanning Charsets:: Which character sets are used in a buffer?
25 * Translation of Characters:: Translation tables are used for conversion.
26 * Coding Systems:: Coding systems are conversions for saving files.
27 * Input Methods:: Input methods allow users to enter various
28 non-ASCII characters without special keyboards.
29 * Locales:: Interacting with the POSIX locale.
30 @end menu
31
32 @node Text Representations
33 @section Text Representations
34 @cindex text representation
35
36 Emacs buffers and strings support a large repertoire of characters
37 from many different scripts, allowing users to type and display text
38 in almost any known written language.
39
40 @cindex character codepoint
41 @cindex codespace
42 @cindex Unicode
43 To support this multitude of characters and scripts, Emacs closely
44 follows the @dfn{Unicode Standard}. The Unicode Standard assigns a
45 unique number, called a @dfn{codepoint}, to each and every character.
46 The range of codepoints defined by Unicode, or the Unicode
47 @dfn{codespace}, is @code{0..#x10FFFF} (in hexadecimal notation),
48 inclusive. Emacs extends this range with codepoints in the range
49 @code{#x110000..#x3FFFFF}, which it uses for representing characters
50 that are not unified with Unicode and @dfn{raw 8-bit bytes} that
51 cannot be interpreted as characters. Thus, a character codepoint in
52 Emacs is a 22-bit integer number.
53
54 @cindex internal representation of characters
55 @cindex characters, representation in buffers and strings
56 @cindex multibyte text
57 To conserve memory, Emacs does not hold fixed-length 22-bit numbers
58 that are codepoints of text characters within buffers and strings.
59 Rather, Emacs uses a variable-length internal representation of
60 characters, that stores each character as a sequence of 1 to 5 8-bit
61 bytes, depending on the magnitude of its codepoint@footnote{
62 This internal representation is based on one of the encodings defined
63 by the Unicode Standard, called @dfn{UTF-8}, for representing any
64 Unicode codepoint, but Emacs extends UTF-8 to represent the additional
65 codepoints it uses for raw 8-bit bytes and characters not unified with
66 Unicode.}. For example, any @acronym{ASCII} character takes up only 1
67 byte, a Latin-1 character takes up 2 bytes, etc. We call this
68 representation of text @dfn{multibyte}.
69
70 Outside Emacs, characters can be represented in many different
71 encodings, such as ISO-8859-1, GB-2312, Big-5, etc. Emacs converts
72 between these external encodings and its internal representation, as
73 appropriate, when it reads text into a buffer or a string, or when it
74 writes text to a disk file or passes it to some other process.
75
76 Occasionally, Emacs needs to hold and manipulate encoded text or
77 binary non-text data in its buffers or strings. For example, when
78 Emacs visits a file, it first reads the file's text verbatim into a
79 buffer, and only then converts it to the internal representation.
80 Before the conversion, the buffer holds encoded text.
81
82 @cindex unibyte text
83 Encoded text is not really text, as far as Emacs is concerned, but
84 rather a sequence of raw 8-bit bytes. We call buffers and strings
85 that hold encoded text @dfn{unibyte} buffers and strings, because
86 Emacs treats them as a sequence of individual bytes. Usually, Emacs
87 displays unibyte buffers and strings as octal codes such as
88 @code{\237}. We recommend that you never use unibyte buffers and
89 strings except for manipulating encoded text or binary non-text data.
90
91 In a buffer, the buffer-local value of the variable
92 @code{enable-multibyte-characters} specifies the representation used.
93 The representation for a string is determined and recorded in the string
94 when the string is constructed.
95
96 @defvar enable-multibyte-characters
97 This variable specifies the current buffer's text representation.
98 If it is non-@code{nil}, the buffer contains multibyte text; otherwise,
99 it contains unibyte encoded text or binary non-text data.
100
101 You cannot set this variable directly; instead, use the function
102 @code{set-buffer-multibyte} to change a buffer's representation.
103 @end defvar
104
105 @defun position-bytes position
106 Buffer positions are measured in character units. This function
107 returns the byte-position corresponding to buffer position
108 @var{position} in the current buffer. This is 1 at the start of the
109 buffer, and counts upward in bytes. If @var{position} is out of
110 range, the value is @code{nil}.
111 @end defun
112
113 @defun byte-to-position byte-position
114 Return the buffer position, in character units, corresponding to given
115 @var{byte-position} in the current buffer. If @var{byte-position} is
116 out of range, the value is @code{nil}. In a multibyte buffer, an
117 arbitrary value of @var{byte-position} can be not at character
118 boundary, but inside a multibyte sequence representing a single
119 character; in this case, this function returns the buffer position of
120 the character whose multibyte sequence includes @var{byte-position}.
121 In other words, the value does not change for all byte positions that
122 belong to the same character.
123 @end defun
124
125 @defun multibyte-string-p string
126 Return @code{t} if @var{string} is a multibyte string, @code{nil}
127 otherwise.
128 @end defun
129
130 @defun string-bytes string
131 @cindex string, number of bytes
132 This function returns the number of bytes in @var{string}.
133 If @var{string} is a multibyte string, this can be greater than
134 @code{(length @var{string})}.
135 @end defun
136
137 @defun unibyte-string &rest bytes
138 This function concatenates all its argument @var{bytes} and makes the
139 result a unibyte string.
140 @end defun
141
142 @node Converting Representations
143 @section Converting Text Representations
144
145 Emacs can convert unibyte text to multibyte; it can also convert
146 multibyte text to unibyte, provided that the multibyte text contains
147 only @acronym{ASCII} and 8-bit raw bytes. In general, these
148 conversions happen when inserting text into a buffer, or when putting
149 text from several strings together in one string. You can also
150 explicitly convert a string's contents to either representation.
151
152 Emacs chooses the representation for a string based on the text from
153 which it is constructed. The general rule is to convert unibyte text
154 to multibyte text when combining it with other multibyte text, because
155 the multibyte representation is more general and can hold whatever
156 characters the unibyte text has.
157
158 When inserting text into a buffer, Emacs converts the text to the
159 buffer's representation, as specified by
160 @code{enable-multibyte-characters} in that buffer. In particular, when
161 you insert multibyte text into a unibyte buffer, Emacs converts the text
162 to unibyte, even though this conversion cannot in general preserve all
163 the characters that might be in the multibyte text. The other natural
164 alternative, to convert the buffer contents to multibyte, is not
165 acceptable because the buffer's representation is a choice made by the
166 user that cannot be overridden automatically.
167
168 Converting unibyte text to multibyte text leaves @acronym{ASCII}
169 characters unchanged, and converts bytes with codes 128 through 255 to
170 the multibyte representation of raw eight-bit bytes.
171
172 Converting multibyte text to unibyte converts all @acronym{ASCII}
173 and eight-bit characters to their single-byte form, but loses
174 information for non-@acronym{ASCII} characters by discarding all but
175 the low 8 bits of each character's codepoint. Converting unibyte text
176 to multibyte and back to unibyte reproduces the original unibyte text.
177
178 The next two functions either return the argument @var{string}, or a
179 newly created string with no text properties.
180
181 @defun string-to-multibyte string
182 This function returns a multibyte string containing the same sequence
183 of characters as @var{string}. If @var{string} is a multibyte string,
184 it is returned unchanged. The function assumes that @var{string}
185 includes only @acronym{ASCII} characters and raw 8-bit bytes; the
186 latter are converted to their multibyte representation corresponding
187 to the codepoints @code{#x3FFF80} through @code{#x3FFFFF}, inclusive
188 (@pxref{Text Representations, codepoints}).
189 @end defun
190
191 @defun string-to-unibyte string
192 This function returns a unibyte string containing the same sequence of
193 characters as @var{string}. It signals an error if @var{string}
194 contains a non-@acronym{ASCII} character. If @var{string} is a
195 unibyte string, it is returned unchanged. Use this function for
196 @var{string} arguments that contain only @acronym{ASCII} and eight-bit
197 characters.
198 @end defun
199
200 @defun byte-to-string byte
201 @cindex byte to string
202 This function returns a unibyte string containing a single byte of
203 character data, @var{character}. It signals an error if
204 @var{character} is not an integer between 0 and 255.
205 @end defun
206
207 @defun multibyte-char-to-unibyte char
208 This converts the multibyte character @var{char} to a unibyte
209 character, and returns that character. If @var{char} is neither
210 @acronym{ASCII} nor eight-bit, the function returns -1.
211 @end defun
212
213 @defun unibyte-char-to-multibyte char
214 This convert the unibyte character @var{char} to a multibyte
215 character, assuming @var{char} is either @acronym{ASCII} or raw 8-bit
216 byte.
217 @end defun
218
219 @node Selecting a Representation
220 @section Selecting a Representation
221
222 Sometimes it is useful to examine an existing buffer or string as
223 multibyte when it was unibyte, or vice versa.
224
225 @defun set-buffer-multibyte multibyte
226 Set the representation type of the current buffer. If @var{multibyte}
227 is non-@code{nil}, the buffer becomes multibyte. If @var{multibyte}
228 is @code{nil}, the buffer becomes unibyte.
229
230 This function leaves the buffer contents unchanged when viewed as a
231 sequence of bytes. As a consequence, it can change the contents
232 viewed as characters; for instance, a sequence of three bytes which is
233 treated as one character in multibyte representation will count as
234 three characters in unibyte representation. Eight-bit characters
235 representing raw bytes are an exception. They are represented by one
236 byte in a unibyte buffer, but when the buffer is set to multibyte,
237 they are converted to two-byte sequences, and vice versa.
238
239 This function sets @code{enable-multibyte-characters} to record which
240 representation is in use. It also adjusts various data in the buffer
241 (including overlays, text properties and markers) so that they cover the
242 same text as they did before.
243
244 This function signals an error if the buffer is narrowed, since the
245 narrowing might have occurred in the middle of multibyte character
246 sequences.
247
248 This function also signals an error if the buffer is an indirect
249 buffer. An indirect buffer always inherits the representation of its
250 base buffer.
251 @end defun
252
253 @defun string-as-unibyte string
254 If @var{string} is already a unibyte string, this function returns
255 @var{string} itself. Otherwise, it returns a new string with the same
256 bytes as @var{string}, but treating each byte as a separate character
257 (so that the value may have more characters than @var{string}); as an
258 exception, each eight-bit character representing a raw byte is
259 converted into a single byte. The newly-created string contains no
260 text properties.
261 @end defun
262
263 @defun string-as-multibyte string
264 If @var{string} is a multibyte string, this function returns
265 @var{string} itself. Otherwise, it returns a new string with the same
266 bytes as @var{string}, but treating each multibyte sequence as one
267 character. This means that the value may have fewer characters than
268 @var{string} has. If a byte sequence in @var{string} is invalid as a
269 multibyte representation of a single character, each byte in the
270 sequence is treated as a raw 8-bit byte. The newly-created string
271 contains no text properties.
272 @end defun
273
274 @node Character Codes
275 @section Character Codes
276 @cindex character codes
277
278 The unibyte and multibyte text representations use different
279 character codes. The valid character codes for unibyte representation
280 range from 0 to @code{#xFF} (255)---the values that can fit in one
281 byte. The valid character codes for multibyte representation range
282 from 0 to @code{#x3FFFFF}. In this code space, values 0 through
283 @code{#x7F} (127) are for @acronym{ASCII} characters, and values
284 @code{#x80} (128) through @code{#x3FFF7F} (4194175) are for
285 non-@acronym{ASCII} characters.
286
287 Emacs character codes are a superset of the Unicode standard.
288 Values 0 through @code{#x10FFFF} (1114111) correspond to Unicode
289 characters of the same codepoint; values @code{#x110000} (1114112)
290 through @code{#x3FFF7F} (4194175) represent characters that are not
291 unified with Unicode; and values @code{#x3FFF80} (4194176) through
292 @code{#x3FFFFF} (4194303) represent eight-bit raw bytes.
293
294 @defun characterp charcode
295 This returns @code{t} if @var{charcode} is a valid character, and
296 @code{nil} otherwise.
297
298 @example
299 @group
300 (characterp 65)
301 @result{} t
302 @end group
303 @group
304 (characterp 4194303)
305 @result{} t
306 @end group
307 @group
308 (characterp 4194304)
309 @result{} nil
310 @end group
311 @end example
312 @end defun
313
314 @cindex maximum value of character codepoint
315 @cindex codepoint, largest value
316 @defun max-char
317 This function returns the largest value that a valid character
318 codepoint can have.
319
320 @example
321 @group
322 (characterp (max-char))
323 @result{} t
324 @end group
325 @group
326 (characterp (1+ (max-char)))
327 @result{} nil
328 @end group
329 @end example
330 @end defun
331
332 @defun get-byte &optional pos string
333 This function returns the byte at character position @var{pos} in the
334 current buffer. If the current buffer is unibyte, this is literally
335 the byte at that position. If the buffer is multibyte, byte values of
336 @acronym{ASCII} characters are the same as character codepoints,
337 whereas eight-bit raw bytes are converted to their 8-bit codes. The
338 function signals an error if the character at @var{pos} is
339 non-@acronym{ASCII}.
340
341 The optional argument @var{string} means to get a byte value from that
342 string instead of the current buffer.
343 @end defun
344
345 @node Character Properties
346 @section Character Properties
347 @cindex character properties
348 A @dfn{character property} is a named attribute of a character that
349 specifies how the character behaves and how it should be handled
350 during text processing and display. Thus, character properties are an
351 important part of specifying the character's semantics.
352
353 On the whole, Emacs follows the Unicode Standard in its implementation
354 of character properties. In particular, Emacs supports the
355 @uref{http://www.unicode.org/reports/tr23/, Unicode Character Property
356 Model}, and the Emacs character property database is derived from the
357 Unicode Character Database (@acronym{UCD}). See the
358 @uref{http://www.unicode.org/versions/Unicode5.0.0/ch04.pdf, Character
359 Properties chapter of the Unicode Standard}, for a detailed
360 description of Unicode character properties and their meaning. This
361 section assumes you are already familiar with that chapter of the
362 Unicode Standard, and want to apply that knowledge to Emacs Lisp
363 programs.
364
365 In Emacs, each property has a name, which is a symbol, and a set of
366 possible values, whose types depend on the property; if a character
367 does not have a certain property, the value is @code{nil}. As a
368 general rule, the names of character properties in Emacs are produced
369 from the corresponding Unicode properties by downcasing them and
370 replacing each @samp{_} character with a dash @samp{-}. For example,
371 @code{Canonical_Combining_Class} becomes
372 @code{canonical-combining-class}. However, sometimes we shorten the
373 names to make their use easier.
374
375 @cindex unassigned character codepoints
376 Some codepoints are left @dfn{unassigned} by the
377 @acronym{UCD}---they don't correspond to any character. The Unicode
378 Standard defines default values of properties for such codepoints;
379 they are mentioned below for each property.
380
381 Here is the full list of value types for all the character
382 properties that Emacs knows about:
383
384 @table @code
385 @item name
386 Corresponds to the @code{Name} Unicode property. The value is a
387 string consisting of upper-case Latin letters A to Z, digits, spaces,
388 and hyphen @samp{-} characters. For unassigned codepoints, the value
389 is an empty string.
390
391 @cindex unicode general category
392 @item general-category
393 Corresponds to the @code{General_Category} Unicode property. The
394 value is a symbol whose name is a 2-letter abbreviation of the
395 character's classification. For unassigned codepoints, the value
396 is @code{Cn}.
397
398 @item canonical-combining-class
399 Corresponds to the @code{Canonical_Combining_Class} Unicode property.
400 The value is an integer number. For unassigned codepoints, the value
401 is zero.
402
403 @cindex bidirectional class of characters
404 @item bidi-class
405 Corresponds to the Unicode @code{Bidi_Class} property. The value is a
406 symbol whose name is the Unicode @dfn{directional type} of the
407 character. Emacs uses this property when it reorders bidirectional
408 text for display (@pxref{Bidirectional Display}). For unassigned
409 codepoints, the value depends on the code blocks to which the
410 codepoint belongs: most unassigned codepoints get the value of
411 @code{L} (strong L), but some get values of @code{AL} (Arabic letter)
412 or @code{R} (strong R).
413
414 @item decomposition
415 Corresponds to the Unicode properties @code{Decomposition_Type} and
416 @code{Decomposition_Value}. The value is a list, whose first element
417 may be a symbol representing a compatibility formatting tag, such as
418 @code{small}@footnote{The Unicode specification writes these tag names
419 inside @samp{<..>} brackets, but the tag names in Emacs do not include
420 the brackets; e.g., Unicode specifies @samp{<small>} where Emacs uses
421 @samp{small}. }; the other elements are characters that give the
422 compatibility decomposition sequence of this character. For
423 unassigned codepoints, the value is the character itself.
424
425 @item decimal-digit-value
426 Corresponds to the Unicode @code{Numeric_Value} property for
427 characters whose @code{Numeric_Type} is @samp{Digit}. The value is an
428 integer number. For unassigned codepoints, the value is @code{nil},
429 which means @acronym{NaN}, or ``not-a-number''.
430
431 @item digit-value
432 Corresponds to the Unicode @code{Numeric_Value} property for
433 characters whose @code{Numeric_Type} is @samp{Decimal}. The value is
434 an integer number. Examples of such characters include compatibility
435 subscript and superscript digits, for which the value is the
436 corresponding number. For unassigned codepoints, the value is
437 @code{nil}, which means @acronym{NaN}.
438
439 @item numeric-value
440 Corresponds to the Unicode @code{Numeric_Value} property for
441 characters whose @code{Numeric_Type} is @samp{Numeric}. The value of
442 this property is an integer or a floating-point number. Examples of
443 characters that have this property include fractions, subscripts,
444 superscripts, Roman numerals, currency numerators, and encircled
445 numbers. For example, the value of this property for the character
446 @code{U+2155} (@sc{vulgar fraction one fifth}) is @code{0.2}. For
447 unassigned codepoints, the value is @code{nil}, which means
448 @acronym{NaN}.
449
450 @cindex mirroring of characters
451 @item mirrored
452 Corresponds to the Unicode @code{Bidi_Mirrored} property. The value
453 of this property is a symbol, either @code{Y} or @code{N}. For
454 unassigned codepoints, the value is @code{N}.
455
456 @item mirroring
457 Corresponds to the Unicode @code{Bidi_Mirroring_Glyph} property. The
458 value of this property is a character whose glyph represents the
459 mirror image of the character's glyph, or @code{nil} if there's no
460 defined mirroring glyph. All the characters whose @code{mirrored}
461 property is @code{N} have @code{nil} as their @code{mirroring}
462 property; however, some characters whose @code{mirrored} property is
463 @code{Y} also have @code{nil} for @code{mirroring}, because no
464 appropriate characters exist with mirrored glyphs. Emacs uses this
465 property to display mirror images of characters when appropriate
466 (@pxref{Bidirectional Display}). For unassigned codepoints, the value
467 is @code{nil}.
468
469 @item old-name
470 Corresponds to the Unicode @code{Unicode_1_Name} property. The value
471 is a string. For unassigned codepoints, the value is an empty string.
472
473 @item iso-10646-comment
474 Corresponds to the Unicode @code{ISO_Comment} property. The value is
475 a string. For unassigned codepoints, the value is an empty string.
476
477 @item uppercase
478 Corresponds to the Unicode @code{Simple_Uppercase_Mapping} property.
479 The value of this property is a single character. For unassigned
480 codepoints, the value is @code{nil}, which means the character itself.
481
482 @item lowercase
483 Corresponds to the Unicode @code{Simple_Lowercase_Mapping} property.
484 The value of this property is a single character. For unassigned
485 codepoints, the value is @code{nil}, which means the character itself.
486
487 @item titlecase
488 Corresponds to the Unicode @code{Simple_Titlecase_Mapping} property.
489 @dfn{Title case} is a special form of a character used when the first
490 character of a word needs to be capitalized. The value of this
491 property is a single character. For unassigned codepoints, the value
492 is @code{nil}, which means the character itself.
493 @end table
494
495 @defun get-char-code-property char propname
496 This function returns the value of @var{char}'s @var{propname} property.
497
498 @example
499 @group
500 (get-char-code-property ? 'general-category)
501 @result{} Zs
502 @end group
503 @group
504 (get-char-code-property ?1 'general-category)
505 @result{} Nd
506 @end group
507 @group
508 ;; subscript 4
509 (get-char-code-property ?\u2084 'digit-value)
510 @result{} 4
511 @end group
512 @group
513 ;; one fifth
514 (get-char-code-property ?\u2155 'numeric-value)
515 @result{} 0.2
516 @end group
517 @group
518 ;; Roman IV
519 (get-char-code-property ?\u2163 'numeric-value)
520 @result{} 4
521 @end group
522 @end example
523 @end defun
524
525 @defun char-code-property-description prop value
526 This function returns the description string of property @var{prop}'s
527 @var{value}, or @code{nil} if @var{value} has no description.
528
529 @example
530 @group
531 (char-code-property-description 'general-category 'Zs)
532 @result{} "Separator, Space"
533 @end group
534 @group
535 (char-code-property-description 'general-category 'Nd)
536 @result{} "Number, Decimal Digit"
537 @end group
538 @group
539 (char-code-property-description 'numeric-value '1/5)
540 @result{} nil
541 @end group
542 @end example
543 @end defun
544
545 @defun put-char-code-property char propname value
546 This function stores @var{value} as the value of the property
547 @var{propname} for the character @var{char}.
548 @end defun
549
550 @defvar unicode-category-table
551 The value of this variable is a char-table (@pxref{Char-Tables}) that
552 specifies, for each character, its Unicode @code{General_Category}
553 property as a symbol.
554 @end defvar
555
556 @defvar char-script-table
557 The value of this variable is a char-table that specifies, for each
558 character, a symbol whose name is the script to which the character
559 belongs, according to the Unicode Standard classification of the
560 Unicode code space into script-specific blocks. This char-table has a
561 single extra slot whose value is the list of all script symbols.
562 @end defvar
563
564 @defvar char-width-table
565 The value of this variable is a char-table that specifies the width of
566 each character in columns that it will occupy on the screen.
567 @end defvar
568
569 @defvar printable-chars
570 The value of this variable is a char-table that specifies, for each
571 character, whether it is printable or not. That is, if evaluating
572 @code{(aref printable-chars char)} results in @code{t}, the character
573 is printable, and if it results in @code{nil}, it is not.
574 @end defvar
575
576 @node Character Sets
577 @section Character Sets
578 @cindex character sets
579
580 @cindex charset
581 @cindex coded character set
582 An Emacs @dfn{character set}, or @dfn{charset}, is a set of characters
583 in which each character is assigned a numeric code point. (The
584 Unicode Standard calls this a @dfn{coded character set}.) Each Emacs
585 charset has a name which is a symbol. A single character can belong
586 to any number of different character sets, but it will generally have
587 a different code point in each charset. Examples of character sets
588 include @code{ascii}, @code{iso-8859-1}, @code{greek-iso8859-7}, and
589 @code{windows-1255}. The code point assigned to a character in a
590 charset is usually different from its code point used in Emacs buffers
591 and strings.
592
593 @cindex @code{emacs}, a charset
594 @cindex @code{unicode}, a charset
595 @cindex @code{eight-bit}, a charset
596 Emacs defines several special character sets. The character set
597 @code{unicode} includes all the characters whose Emacs code points are
598 in the range @code{0..#x10FFFF}. The character set @code{emacs}
599 includes all @acronym{ASCII} and non-@acronym{ASCII} characters.
600 Finally, the @code{eight-bit} charset includes the 8-bit raw bytes;
601 Emacs uses it to represent raw bytes encountered in text.
602
603 @defun charsetp object
604 Returns @code{t} if @var{object} is a symbol that names a character set,
605 @code{nil} otherwise.
606 @end defun
607
608 @defvar charset-list
609 The value is a list of all defined character set names.
610 @end defvar
611
612 @defun charset-priority-list &optional highestp
613 This function returns a list of all defined character sets ordered by
614 their priority. If @var{highestp} is non-@code{nil}, the function
615 returns a single character set of the highest priority.
616 @end defun
617
618 @defun set-charset-priority &rest charsets
619 This function makes @var{charsets} the highest priority character sets.
620 @end defun
621
622 @defun char-charset character &optional restriction
623 This function returns the name of the character set of highest
624 priority that @var{character} belongs to. @acronym{ASCII} characters
625 are an exception: for them, this function always returns @code{ascii}.
626
627 If @var{restriction} is non-@code{nil}, it should be a list of
628 charsets to search. Alternatively, it can be a coding system, in
629 which case the returned charset must be supported by that coding
630 system (@pxref{Coding Systems}).
631 @end defun
632
633 @defun charset-plist charset
634 This function returns the property list of the character set
635 @var{charset}. Although @var{charset} is a symbol, this is not the
636 same as the property list of that symbol. Charset properties include
637 important information about the charset, such as its documentation
638 string, short name, etc.
639 @end defun
640
641 @defun put-charset-property charset propname value
642 This function sets the @var{propname} property of @var{charset} to the
643 given @var{value}.
644 @end defun
645
646 @defun get-charset-property charset propname
647 This function returns the value of @var{charset}s property
648 @var{propname}.
649 @end defun
650
651 @deffn Command list-charset-chars charset
652 This command displays a list of characters in the character set
653 @var{charset}.
654 @end deffn
655
656 Emacs can convert between its internal representation of a character
657 and the character's codepoint in a specific charset. The following
658 two functions support these conversions.
659
660 @c FIXME: decode-char and encode-char accept and ignore an additional
661 @c argument @var{restriction}. When that argument actually makes a
662 @c difference, it should be documented here.
663 @defun decode-char charset code-point
664 This function decodes a character that is assigned a @var{code-point}
665 in @var{charset}, to the corresponding Emacs character, and returns
666 it. If @var{charset} doesn't contain a character of that code point,
667 the value is @code{nil}. If @var{code-point} doesn't fit in a Lisp
668 integer (@pxref{Integer Basics, most-positive-fixnum}), it can be
669 specified as a cons cell @code{(@var{high} . @var{low})}, where
670 @var{low} are the lower 16 bits of the value and @var{high} are the
671 high 16 bits.
672 @end defun
673
674 @defun encode-char char charset
675 This function returns the code point assigned to the character
676 @var{char} in @var{charset}. If the result does not fit in a Lisp
677 integer, it is returned as a cons cell @code{(@var{high} . @var{low})}
678 that fits the second argument of @code{decode-char} above. If
679 @var{charset} doesn't have a codepoint for @var{char}, the value is
680 @code{nil}.
681 @end defun
682
683 The following function comes in handy for applying a certain
684 function to all or part of the characters in a charset:
685
686 @defun map-charset-chars function charset &optional arg from-code to-code
687 Call @var{function} for characters in @var{charset}. @var{function}
688 is called with two arguments. The first one is a cons cell
689 @code{(@var{from} . @var{to})}, where @var{from} and @var{to}
690 indicate a range of characters contained in charset. The second
691 argument passed to @var{function} is @var{arg}.
692
693 By default, the range of codepoints passed to @var{function} includes
694 all the characters in @var{charset}, but optional arguments
695 @var{from-code} and @var{to-code} limit that to the range of
696 characters between these two codepoints of @var{charset}. If either
697 of them is @code{nil}, it defaults to the first or last codepoint of
698 @var{charset}, respectively.
699 @end defun
700
701 @node Scanning Charsets
702 @section Scanning for Character Sets
703
704 Sometimes it is useful to find out which character set a particular
705 character belongs to. One use for this is in determining which coding
706 systems (@pxref{Coding Systems}) are capable of representing all of
707 the text in question; another is to determine the font(s) for
708 displaying that text.
709
710 @defun charset-after &optional pos
711 This function returns the charset of highest priority containing the
712 character at position @var{pos} in the current buffer. If @var{pos}
713 is omitted or @code{nil}, it defaults to the current value of point.
714 If @var{pos} is out of range, the value is @code{nil}.
715 @end defun
716
717 @defun find-charset-region beg end &optional translation
718 This function returns a list of the character sets of highest priority
719 that contain characters in the current buffer between positions
720 @var{beg} and @var{end}.
721
722 The optional argument @var{translation} specifies a translation table
723 to use for scanning the text (@pxref{Translation of Characters}). If
724 it is non-@code{nil}, then each character in the region is translated
725 through this table, and the value returned describes the translated
726 characters instead of the characters actually in the buffer.
727 @end defun
728
729 @defun find-charset-string string &optional translation
730 This function returns a list of character sets of highest priority
731 that contain characters in @var{string}. It is just like
732 @code{find-charset-region}, except that it applies to the contents of
733 @var{string} instead of part of the current buffer.
734 @end defun
735
736 @node Translation of Characters
737 @section Translation of Characters
738 @cindex character translation tables
739 @cindex translation tables
740
741 A @dfn{translation table} is a char-table (@pxref{Char-Tables}) that
742 specifies a mapping of characters into characters. These tables are
743 used in encoding and decoding, and for other purposes. Some coding
744 systems specify their own particular translation tables; there are
745 also default translation tables which apply to all other coding
746 systems.
747
748 A translation table has two extra slots. The first is either
749 @code{nil} or a translation table that performs the reverse
750 translation; the second is the maximum number of characters to look up
751 for translating sequences of characters (see the description of
752 @code{make-translation-table-from-alist} below).
753
754 @defun make-translation-table &rest translations
755 This function returns a translation table based on the argument
756 @var{translations}. Each element of @var{translations} should be a
757 list of elements of the form @code{(@var{from} . @var{to})}; this says
758 to translate the character @var{from} into @var{to}.
759
760 The arguments and the forms in each argument are processed in order,
761 and if a previous form already translates @var{to} to some other
762 character, say @var{to-alt}, @var{from} is also translated to
763 @var{to-alt}.
764 @end defun
765
766 During decoding, the translation table's translations are applied to
767 the characters that result from ordinary decoding. If a coding system
768 has the property @code{:decode-translation-table}, that specifies the
769 translation table to use, or a list of translation tables to apply in
770 sequence. (This is a property of the coding system, as returned by
771 @code{coding-system-get}, not a property of the symbol that is the
772 coding system's name. @xref{Coding System Basics,, Basic Concepts of
773 Coding Systems}.) Finally, if
774 @code{standard-translation-table-for-decode} is non-@code{nil}, the
775 resulting characters are translated by that table.
776
777 During encoding, the translation table's translations are applied to
778 the characters in the buffer, and the result of translation is
779 actually encoded. If a coding system has property
780 @code{:encode-translation-table}, that specifies the translation table
781 to use, or a list of translation tables to apply in sequence. In
782 addition, if the variable @code{standard-translation-table-for-encode}
783 is non-@code{nil}, it specifies the translation table to use for
784 translating the result.
785
786 @defvar standard-translation-table-for-decode
787 This is the default translation table for decoding. If a coding
788 systems specifies its own translation tables, the table that is the
789 value of this variable, if non-@code{nil}, is applied after them.
790 @end defvar
791
792 @defvar standard-translation-table-for-encode
793 This is the default translation table for encoding. If a coding
794 systems specifies its own translation tables, the table that is the
795 value of this variable, if non-@code{nil}, is applied after them.
796 @end defvar
797
798 @defvar translation-table-for-input
799 Self-inserting characters are translated through this translation
800 table before they are inserted. Search commands also translate their
801 input through this table, so they can compare more reliably with
802 what's in the buffer.
803
804 This variable automatically becomes buffer-local when set.
805 @end defvar
806
807 @defun make-translation-table-from-vector vec
808 This function returns a translation table made from @var{vec} that is
809 an array of 256 elements to map bytes (values 0 through #xFF) to
810 characters. Elements may be @code{nil} for untranslated bytes. The
811 returned table has a translation table for reverse mapping in the
812 first extra slot, and the value @code{1} in the second extra slot.
813
814 This function provides an easy way to make a private coding system
815 that maps each byte to a specific character. You can specify the
816 returned table and the reverse translation table using the properties
817 @code{:decode-translation-table} and @code{:encode-translation-table}
818 respectively in the @var{props} argument to
819 @code{define-coding-system}.
820 @end defun
821
822 @defun make-translation-table-from-alist alist
823 This function is similar to @code{make-translation-table} but returns
824 a complex translation table rather than a simple one-to-one mapping.
825 Each element of @var{alist} is of the form @code{(@var{from}
826 . @var{to})}, where @var{from} and @var{to} are either characters or
827 vectors specifying a sequence of characters. If @var{from} is a
828 character, that character is translated to @var{to} (i.e., to a
829 character or a character sequence). If @var{from} is a vector of
830 characters, that sequence is translated to @var{to}. The returned
831 table has a translation table for reverse mapping in the first extra
832 slot, and the maximum length of all the @var{from} character sequences
833 in the second extra slot.
834 @end defun
835
836 @node Coding Systems
837 @section Coding Systems
838
839 @cindex coding system
840 When Emacs reads or writes a file, and when Emacs sends text to a
841 subprocess or receives text from a subprocess, it normally performs
842 character code conversion and end-of-line conversion as specified
843 by a particular @dfn{coding system}.
844
845 How to define a coding system is an arcane matter, and is not
846 documented here.
847
848 @menu
849 * Coding System Basics:: Basic concepts.
850 * Encoding and I/O:: How file I/O functions handle coding systems.
851 * Lisp and Coding Systems:: Functions to operate on coding system names.
852 * User-Chosen Coding Systems:: Asking the user to choose a coding system.
853 * Default Coding Systems:: Controlling the default choices.
854 * Specifying Coding Systems:: Requesting a particular coding system
855 for a single file operation.
856 * Explicit Encoding:: Encoding or decoding text without doing I/O.
857 * Terminal I/O Encoding:: Use of encoding for terminal I/O.
858 @end menu
859
860 @node Coding System Basics
861 @subsection Basic Concepts of Coding Systems
862
863 @cindex character code conversion
864 @dfn{Character code conversion} involves conversion between the
865 internal representation of characters used inside Emacs and some other
866 encoding. Emacs supports many different encodings, in that it can
867 convert to and from them. For example, it can convert text to or from
868 encodings such as Latin 1, Latin 2, Latin 3, Latin 4, Latin 5, and
869 several variants of ISO 2022. In some cases, Emacs supports several
870 alternative encodings for the same characters; for example, there are
871 three coding systems for the Cyrillic (Russian) alphabet: ISO,
872 Alternativnyj, and KOI8.
873
874 Every coding system specifies a particular set of character code
875 conversions, but the coding system @code{undecided} is special: it
876 leaves the choice unspecified, to be chosen heuristically for each
877 file, based on the file's data.
878
879 In general, a coding system doesn't guarantee roundtrip identity:
880 decoding a byte sequence using coding system, then encoding the
881 resulting text in the same coding system, can produce a different byte
882 sequence. But some coding systems do guarantee that the byte sequence
883 will be the same as what you originally decoded. Here are a few
884 examples:
885
886 @quotation
887 iso-8859-1, utf-8, big5, shift_jis, euc-jp
888 @end quotation
889
890 Encoding buffer text and then decoding the result can also fail to
891 reproduce the original text. For instance, if you encode a character
892 with a coding system which does not support that character, the result
893 is unpredictable, and thus decoding it using the same coding system
894 may produce a different text. Currently, Emacs can't report errors
895 that result from encoding unsupported characters.
896
897 @cindex EOL conversion
898 @cindex end-of-line conversion
899 @cindex line end conversion
900 @dfn{End of line conversion} handles three different conventions
901 used on various systems for representing end of line in files. The
902 Unix convention, used on GNU and Unix systems, is to use the linefeed
903 character (also called newline). The DOS convention, used on
904 MS-Windows and MS-DOS systems, is to use a carriage-return and a
905 linefeed at the end of a line. The Mac convention is to use just
906 carriage-return.
907
908 @cindex base coding system
909 @cindex variant coding system
910 @dfn{Base coding systems} such as @code{latin-1} leave the end-of-line
911 conversion unspecified, to be chosen based on the data. @dfn{Variant
912 coding systems} such as @code{latin-1-unix}, @code{latin-1-dos} and
913 @code{latin-1-mac} specify the end-of-line conversion explicitly as
914 well. Most base coding systems have three corresponding variants whose
915 names are formed by adding @samp{-unix}, @samp{-dos} and @samp{-mac}.
916
917 @vindex raw-text@r{ coding system}
918 The coding system @code{raw-text} is special in that it prevents
919 character code conversion, and causes the buffer visited with this
920 coding system to be a unibyte buffer. For historical reasons, you can
921 save both unibyte and multibyte text with this coding system. When
922 you use @code{raw-text} to encode multibyte text, it does perform one
923 character code conversion: it converts eight-bit characters to their
924 single-byte external representation. @code{raw-text} does not specify
925 the end-of-line conversion, allowing that to be determined as usual by
926 the data, and has the usual three variants which specify the
927 end-of-line conversion.
928
929 @vindex no-conversion@r{ coding system}
930 @vindex binary@r{ coding system}
931 @code{no-conversion} (and its alias @code{binary}) is equivalent to
932 @code{raw-text-unix}: it specifies no conversion of either character
933 codes or end-of-line.
934
935 @vindex emacs-internal@r{ coding system}
936 @vindex utf-8-emacs@r{ coding system}
937 The coding system @code{utf-8-emacs} specifies that the data is
938 represented in the internal Emacs encoding (@pxref{Text
939 Representations}). This is like @code{raw-text} in that no code
940 conversion happens, but different in that the result is multibyte
941 data. The name @code{emacs-internal} is an alias for
942 @code{utf-8-emacs}.
943
944 @defun coding-system-get coding-system property
945 This function returns the specified property of the coding system
946 @var{coding-system}. Most coding system properties exist for internal
947 purposes, but one that you might find useful is @code{:mime-charset}.
948 That property's value is the name used in MIME for the character coding
949 which this coding system can read and write. Examples:
950
951 @example
952 (coding-system-get 'iso-latin-1 :mime-charset)
953 @result{} iso-8859-1
954 (coding-system-get 'iso-2022-cn :mime-charset)
955 @result{} iso-2022-cn
956 (coding-system-get 'cyrillic-koi8 :mime-charset)
957 @result{} koi8-r
958 @end example
959
960 The value of the @code{:mime-charset} property is also defined
961 as an alias for the coding system.
962 @end defun
963
964 @defun coding-system-aliases coding-system
965 This function returns the list of aliases of @var{coding-system}.
966 @end defun
967
968 @node Encoding and I/O
969 @subsection Encoding and I/O
970
971 The principal purpose of coding systems is for use in reading and
972 writing files. The function @code{insert-file-contents} uses a coding
973 system to decode the file data, and @code{write-region} uses one to
974 encode the buffer contents.
975
976 You can specify the coding system to use either explicitly
977 (@pxref{Specifying Coding Systems}), or implicitly using a default
978 mechanism (@pxref{Default Coding Systems}). But these methods may not
979 completely specify what to do. For example, they may choose a coding
980 system such as @code{undefined} which leaves the character code
981 conversion to be determined from the data. In these cases, the I/O
982 operation finishes the job of choosing a coding system. Very often
983 you will want to find out afterwards which coding system was chosen.
984
985 @defvar buffer-file-coding-system
986 This buffer-local variable records the coding system used for saving the
987 buffer and for writing part of the buffer with @code{write-region}. If
988 the text to be written cannot be safely encoded using the coding system
989 specified by this variable, these operations select an alternative
990 encoding by calling the function @code{select-safe-coding-system}
991 (@pxref{User-Chosen Coding Systems}). If selecting a different encoding
992 requires to ask the user to specify a coding system,
993 @code{buffer-file-coding-system} is updated to the newly selected coding
994 system.
995
996 @code{buffer-file-coding-system} does @emph{not} affect sending text
997 to a subprocess.
998 @end defvar
999
1000 @defvar save-buffer-coding-system
1001 This variable specifies the coding system for saving the buffer (by
1002 overriding @code{buffer-file-coding-system}). Note that it is not used
1003 for @code{write-region}.
1004
1005 When a command to save the buffer starts out to use
1006 @code{buffer-file-coding-system} (or @code{save-buffer-coding-system}),
1007 and that coding system cannot handle
1008 the actual text in the buffer, the command asks the user to choose
1009 another coding system (by calling @code{select-safe-coding-system}).
1010 After that happens, the command also updates
1011 @code{buffer-file-coding-system} to represent the coding system that
1012 the user specified.
1013 @end defvar
1014
1015 @defvar last-coding-system-used
1016 I/O operations for files and subprocesses set this variable to the
1017 coding system name that was used. The explicit encoding and decoding
1018 functions (@pxref{Explicit Encoding}) set it too.
1019
1020 @strong{Warning:} Since receiving subprocess output sets this variable,
1021 it can change whenever Emacs waits; therefore, you should copy the
1022 value shortly after the function call that stores the value you are
1023 interested in.
1024 @end defvar
1025
1026 The variable @code{selection-coding-system} specifies how to encode
1027 selections for the window system. @xref{Window System Selections}.
1028
1029 @defvar file-name-coding-system
1030 The variable @code{file-name-coding-system} specifies the coding
1031 system to use for encoding file names. Emacs encodes file names using
1032 that coding system for all file operations. If
1033 @code{file-name-coding-system} is @code{nil}, Emacs uses a default
1034 coding system determined by the selected language environment. In the
1035 default language environment, any non-@acronym{ASCII} characters in
1036 file names are not encoded specially; they appear in the file system
1037 using the internal Emacs representation.
1038 @end defvar
1039
1040 @strong{Warning:} if you change @code{file-name-coding-system} (or
1041 the language environment) in the middle of an Emacs session, problems
1042 can result if you have already visited files whose names were encoded
1043 using the earlier coding system and are handled differently under the
1044 new coding system. If you try to save one of these buffers under the
1045 visited file name, saving may use the wrong file name, or it may get
1046 an error. If such a problem happens, use @kbd{C-x C-w} to specify a
1047 new file name for that buffer.
1048
1049 @node Lisp and Coding Systems
1050 @subsection Coding Systems in Lisp
1051
1052 Here are the Lisp facilities for working with coding systems:
1053
1054 @cindex list all coding systems
1055 @defun coding-system-list &optional base-only
1056 This function returns a list of all coding system names (symbols). If
1057 @var{base-only} is non-@code{nil}, the value includes only the
1058 base coding systems. Otherwise, it includes alias and variant coding
1059 systems as well.
1060 @end defun
1061
1062 @defun coding-system-p object
1063 This function returns @code{t} if @var{object} is a coding system
1064 name or @code{nil}.
1065 @end defun
1066
1067 @cindex validity of coding system
1068 @cindex coding system, validity check
1069 @defun check-coding-system coding-system
1070 This function checks the validity of @var{coding-system}. If that is
1071 valid, it returns @var{coding-system}. If @var{coding-system} is
1072 @code{nil}, the function return @code{nil}. For any other values, it
1073 signals an error whose @code{error-symbol} is @code{coding-system-error}
1074 (@pxref{Signaling Errors, signal}).
1075 @end defun
1076
1077 @cindex eol type of coding system
1078 @defun coding-system-eol-type coding-system
1079 This function returns the type of end-of-line (a.k.a.@: @dfn{eol})
1080 conversion used by @var{coding-system}. If @var{coding-system}
1081 specifies a certain eol conversion, the return value is an integer 0,
1082 1, or 2, standing for @code{unix}, @code{dos}, and @code{mac},
1083 respectively. If @var{coding-system} doesn't specify eol conversion
1084 explicitly, the return value is a vector of coding systems, each one
1085 with one of the possible eol conversion types, like this:
1086
1087 @lisp
1088 (coding-system-eol-type 'latin-1)
1089 @result{} [latin-1-unix latin-1-dos latin-1-mac]
1090 @end lisp
1091
1092 @noindent
1093 If this function returns a vector, Emacs will decide, as part of the
1094 text encoding or decoding process, what eol conversion to use. For
1095 decoding, the end-of-line format of the text is auto-detected, and the
1096 eol conversion is set to match it (e.g., DOS-style CRLF format will
1097 imply @code{dos} eol conversion). For encoding, the eol conversion is
1098 taken from the appropriate default coding system (e.g.,
1099 default value of @code{buffer-file-coding-system} for
1100 @code{buffer-file-coding-system}), or from the default eol conversion
1101 appropriate for the underlying platform.
1102 @end defun
1103
1104 @cindex eol conversion of coding system
1105 @defun coding-system-change-eol-conversion coding-system eol-type
1106 This function returns a coding system which is like @var{coding-system}
1107 except for its eol conversion, which is specified by @code{eol-type}.
1108 @var{eol-type} should be @code{unix}, @code{dos}, @code{mac}, or
1109 @code{nil}. If it is @code{nil}, the returned coding system determines
1110 the end-of-line conversion from the data.
1111
1112 @var{eol-type} may also be 0, 1 or 2, standing for @code{unix},
1113 @code{dos} and @code{mac}, respectively.
1114 @end defun
1115
1116 @cindex text conversion of coding system
1117 @defun coding-system-change-text-conversion eol-coding text-coding
1118 This function returns a coding system which uses the end-of-line
1119 conversion of @var{eol-coding}, and the text conversion of
1120 @var{text-coding}. If @var{text-coding} is @code{nil}, it returns
1121 @code{undecided}, or one of its variants according to @var{eol-coding}.
1122 @end defun
1123
1124 @cindex safely encode region
1125 @cindex coding systems for encoding region
1126 @defun find-coding-systems-region from to
1127 This function returns a list of coding systems that could be used to
1128 encode a text between @var{from} and @var{to}. All coding systems in
1129 the list can safely encode any multibyte characters in that portion of
1130 the text.
1131
1132 If the text contains no multibyte characters, the function returns the
1133 list @code{(undecided)}.
1134 @end defun
1135
1136 @cindex safely encode a string
1137 @cindex coding systems for encoding a string
1138 @defun find-coding-systems-string string
1139 This function returns a list of coding systems that could be used to
1140 encode the text of @var{string}. All coding systems in the list can
1141 safely encode any multibyte characters in @var{string}. If the text
1142 contains no multibyte characters, this returns the list
1143 @code{(undecided)}.
1144 @end defun
1145
1146 @cindex charset, coding systems to encode
1147 @cindex safely encode characters in a charset
1148 @defun find-coding-systems-for-charsets charsets
1149 This function returns a list of coding systems that could be used to
1150 encode all the character sets in the list @var{charsets}.
1151 @end defun
1152
1153 @defun check-coding-systems-region start end coding-system-list
1154 This function checks whether coding systems in the list
1155 @code{coding-system-list} can encode all the characters in the region
1156 between @var{start} and @var{end}. If all of the coding systems in
1157 the list can encode the specified text, the function returns
1158 @code{nil}. If some coding systems cannot encode some of the
1159 characters, the value is an alist, each element of which has the form
1160 @code{(@var{coding-system1} @var{pos1} @var{pos2} @dots{})}, meaning
1161 that @var{coding-system1} cannot encode characters at buffer positions
1162 @var{pos1}, @var{pos2}, @enddots{}.
1163
1164 @var{start} may be a string, in which case @var{end} is ignored and
1165 the returned value references string indices instead of buffer
1166 positions.
1167 @end defun
1168
1169 @defun detect-coding-region start end &optional highest
1170 This function chooses a plausible coding system for decoding the text
1171 from @var{start} to @var{end}. This text should be a byte sequence,
1172 i.e., unibyte text or multibyte text with only @acronym{ASCII} and
1173 eight-bit characters (@pxref{Explicit Encoding}).
1174
1175 Normally this function returns a list of coding systems that could
1176 handle decoding the text that was scanned. They are listed in order of
1177 decreasing priority. But if @var{highest} is non-@code{nil}, then the
1178 return value is just one coding system, the one that is highest in
1179 priority.
1180
1181 If the region contains only @acronym{ASCII} characters except for such
1182 ISO-2022 control characters ISO-2022 as @code{ESC}, the value is
1183 @code{undecided} or @code{(undecided)}, or a variant specifying
1184 end-of-line conversion, if that can be deduced from the text.
1185
1186 If the region contains null bytes, the value is @code{no-conversion},
1187 even if the region contains text encoded in some coding system.
1188 @end defun
1189
1190 @defun detect-coding-string string &optional highest
1191 This function is like @code{detect-coding-region} except that it
1192 operates on the contents of @var{string} instead of bytes in the buffer.
1193 @end defun
1194
1195 @cindex null bytes, and decoding text
1196 @defvar inhibit-null-byte-detection
1197 If this variable has a non-@code{nil} value, null bytes are ignored
1198 when detecting the encoding of a region or a string. This allows to
1199 correctly detect the encoding of text that contains null bytes, such
1200 as Info files with Index nodes.
1201 @end defvar
1202
1203 @defvar inhibit-iso-escape-detection
1204 If this variable has a non-@code{nil} value, ISO-2022 escape sequences
1205 are ignored when detecting the encoding of a region or a string. The
1206 result is that no text is ever detected as encoded in some ISO-2022
1207 encoding, and all escape sequences become visible in a buffer.
1208 @strong{Warning:} @emph{Use this variable with extreme caution,
1209 because many files in the Emacs distribution use ISO-2022 encoding.}
1210 @end defvar
1211
1212 @cindex charsets supported by a coding system
1213 @defun coding-system-charset-list coding-system
1214 This function returns the list of character sets (@pxref{Character
1215 Sets}) supported by @var{coding-system}. Some coding systems that
1216 support too many character sets to list them all yield special values:
1217 @itemize @bullet
1218 @item
1219 If @var{coding-system} supports all the ISO-2022 charsets, the value
1220 is @code{iso-2022}.
1221 @item
1222 If @var{coding-system} supports all Emacs characters, the value is
1223 @code{(emacs)}.
1224 @item
1225 If @var{coding-system} supports all emacs-mule characters, the value
1226 is @code{emacs-mule}.
1227 @item
1228 If @var{coding-system} supports all Unicode characters, the value is
1229 @code{(unicode)}.
1230 @end itemize
1231 @end defun
1232
1233 @xref{Coding systems for a subprocess,, Process Information}, in
1234 particular the description of the functions
1235 @code{process-coding-system} and @code{set-process-coding-system}, for
1236 how to examine or set the coding systems used for I/O to a subprocess.
1237
1238 @node User-Chosen Coding Systems
1239 @subsection User-Chosen Coding Systems
1240
1241 @cindex select safe coding system
1242 @defun select-safe-coding-system from to &optional default-coding-system accept-default-p file
1243 This function selects a coding system for encoding specified text,
1244 asking the user to choose if necessary. Normally the specified text
1245 is the text in the current buffer between @var{from} and @var{to}. If
1246 @var{from} is a string, the string specifies the text to encode, and
1247 @var{to} is ignored.
1248
1249 If the specified text includes raw bytes (@pxref{Text
1250 Representations}), @code{select-safe-coding-system} suggests
1251 @code{raw-text} for its encoding.
1252
1253 If @var{default-coding-system} is non-@code{nil}, that is the first
1254 coding system to try; if that can handle the text,
1255 @code{select-safe-coding-system} returns that coding system. It can
1256 also be a list of coding systems; then the function tries each of them
1257 one by one. After trying all of them, it next tries the current
1258 buffer's value of @code{buffer-file-coding-system} (if it is not
1259 @code{undecided}), then the default value of
1260 @code{buffer-file-coding-system} and finally the user's most
1261 preferred coding system, which the user can set using the command
1262 @code{prefer-coding-system} (@pxref{Recognize Coding,, Recognizing
1263 Coding Systems, emacs, The GNU Emacs Manual}).
1264
1265 If one of those coding systems can safely encode all the specified
1266 text, @code{select-safe-coding-system} chooses it and returns it.
1267 Otherwise, it asks the user to choose from a list of coding systems
1268 which can encode all the text, and returns the user's choice.
1269
1270 @var{default-coding-system} can also be a list whose first element is
1271 t and whose other elements are coding systems. Then, if no coding
1272 system in the list can handle the text, @code{select-safe-coding-system}
1273 queries the user immediately, without trying any of the three
1274 alternatives described above.
1275
1276 The optional argument @var{accept-default-p}, if non-@code{nil},
1277 should be a function to determine whether a coding system selected
1278 without user interaction is acceptable. @code{select-safe-coding-system}
1279 calls this function with one argument, the base coding system of the
1280 selected coding system. If @var{accept-default-p} returns @code{nil},
1281 @code{select-safe-coding-system} rejects the silently selected coding
1282 system, and asks the user to select a coding system from a list of
1283 possible candidates.
1284
1285 @vindex select-safe-coding-system-accept-default-p
1286 If the variable @code{select-safe-coding-system-accept-default-p} is
1287 non-@code{nil}, it should be a function taking a single argument.
1288 It is used in place of @var{accept-default-p}, overriding any
1289 value supplied for this argument.
1290
1291 As a final step, before returning the chosen coding system,
1292 @code{select-safe-coding-system} checks whether that coding system is
1293 consistent with what would be selected if the contents of the region
1294 were read from a file. (If not, this could lead to data corruption in
1295 a file subsequently re-visited and edited.) Normally,
1296 @code{select-safe-coding-system} uses @code{buffer-file-name} as the
1297 file for this purpose, but if @var{file} is non-@code{nil}, it uses
1298 that file instead (this can be relevant for @code{write-region} and
1299 similar functions). If it detects an apparent inconsistency,
1300 @code{select-safe-coding-system} queries the user before selecting the
1301 coding system.
1302 @end defun
1303
1304 Here are two functions you can use to let the user specify a coding
1305 system, with completion. @xref{Completion}.
1306
1307 @defun read-coding-system prompt &optional default
1308 This function reads a coding system using the minibuffer, prompting with
1309 string @var{prompt}, and returns the coding system name as a symbol. If
1310 the user enters null input, @var{default} specifies which coding system
1311 to return. It should be a symbol or a string.
1312 @end defun
1313
1314 @defun read-non-nil-coding-system prompt
1315 This function reads a coding system using the minibuffer, prompting with
1316 string @var{prompt}, and returns the coding system name as a symbol. If
1317 the user tries to enter null input, it asks the user to try again.
1318 @xref{Coding Systems}.
1319 @end defun
1320
1321 @node Default Coding Systems
1322 @subsection Default Coding Systems
1323 @cindex default coding system
1324 @cindex coding system, automatically determined
1325
1326 This section describes variables that specify the default coding
1327 system for certain files or when running certain subprograms, and the
1328 function that I/O operations use to access them.
1329
1330 The idea of these variables is that you set them once and for all to the
1331 defaults you want, and then do not change them again. To specify a
1332 particular coding system for a particular operation in a Lisp program,
1333 don't change these variables; instead, override them using
1334 @code{coding-system-for-read} and @code{coding-system-for-write}
1335 (@pxref{Specifying Coding Systems}).
1336
1337 @cindex file contents, and default coding system
1338 @defopt auto-coding-regexp-alist
1339 This variable is an alist of text patterns and corresponding coding
1340 systems. Each element has the form @code{(@var{regexp}
1341 . @var{coding-system})}; a file whose first few kilobytes match
1342 @var{regexp} is decoded with @var{coding-system} when its contents are
1343 read into a buffer. The settings in this alist take priority over
1344 @code{coding:} tags in the files and the contents of
1345 @code{file-coding-system-alist} (see below). The default value is set
1346 so that Emacs automatically recognizes mail files in Babyl format and
1347 reads them with no code conversions.
1348 @end defopt
1349
1350 @cindex file name, and default coding system
1351 @defopt file-coding-system-alist
1352 This variable is an alist that specifies the coding systems to use for
1353 reading and writing particular files. Each element has the form
1354 @code{(@var{pattern} . @var{coding})}, where @var{pattern} is a regular
1355 expression that matches certain file names. The element applies to file
1356 names that match @var{pattern}.
1357
1358 The @sc{cdr} of the element, @var{coding}, should be either a coding
1359 system, a cons cell containing two coding systems, or a function name (a
1360 symbol with a function definition). If @var{coding} is a coding system,
1361 that coding system is used for both reading the file and writing it. If
1362 @var{coding} is a cons cell containing two coding systems, its @sc{car}
1363 specifies the coding system for decoding, and its @sc{cdr} specifies the
1364 coding system for encoding.
1365
1366 If @var{coding} is a function name, the function should take one
1367 argument, a list of all arguments passed to
1368 @code{find-operation-coding-system}. It must return a coding system
1369 or a cons cell containing two coding systems. This value has the same
1370 meaning as described above.
1371
1372 If @var{coding} (or what returned by the above function) is
1373 @code{undecided}, the normal code-detection is performed.
1374 @end defopt
1375
1376 @defopt auto-coding-alist
1377 This variable is an alist that specifies the coding systems to use for
1378 reading and writing particular files. Its form is like that of
1379 @code{file-coding-system-alist}, but, unlike the latter, this variable
1380 takes priority over any @code{coding:} tags in the file.
1381 @end defopt
1382
1383 @cindex program name, and default coding system
1384 @defvar process-coding-system-alist
1385 This variable is an alist specifying which coding systems to use for a
1386 subprocess, depending on which program is running in the subprocess. It
1387 works like @code{file-coding-system-alist}, except that @var{pattern} is
1388 matched against the program name used to start the subprocess. The coding
1389 system or systems specified in this alist are used to initialize the
1390 coding systems used for I/O to the subprocess, but you can specify
1391 other coding systems later using @code{set-process-coding-system}.
1392 @end defvar
1393
1394 @strong{Warning:} Coding systems such as @code{undecided}, which
1395 determine the coding system from the data, do not work entirely reliably
1396 with asynchronous subprocess output. This is because Emacs handles
1397 asynchronous subprocess output in batches, as it arrives. If the coding
1398 system leaves the character code conversion unspecified, or leaves the
1399 end-of-line conversion unspecified, Emacs must try to detect the proper
1400 conversion from one batch at a time, and this does not always work.
1401
1402 Therefore, with an asynchronous subprocess, if at all possible, use a
1403 coding system which determines both the character code conversion and
1404 the end of line conversion---that is, one like @code{latin-1-unix},
1405 rather than @code{undecided} or @code{latin-1}.
1406
1407 @cindex port number, and default coding system
1408 @cindex network service name, and default coding system
1409 @defvar network-coding-system-alist
1410 This variable is an alist that specifies the coding system to use for
1411 network streams. It works much like @code{file-coding-system-alist},
1412 with the difference that the @var{pattern} in an element may be either a
1413 port number or a regular expression. If it is a regular expression, it
1414 is matched against the network service name used to open the network
1415 stream.
1416 @end defvar
1417
1418 @defvar default-process-coding-system
1419 This variable specifies the coding systems to use for subprocess (and
1420 network stream) input and output, when nothing else specifies what to
1421 do.
1422
1423 The value should be a cons cell of the form @code{(@var{input-coding}
1424 . @var{output-coding})}. Here @var{input-coding} applies to input from
1425 the subprocess, and @var{output-coding} applies to output to it.
1426 @end defvar
1427
1428 @cindex default coding system, functions to determine
1429 @defopt auto-coding-functions
1430 This variable holds a list of functions that try to determine a
1431 coding system for a file based on its undecoded contents.
1432
1433 Each function in this list should be written to look at text in the
1434 current buffer, but should not modify it in any way. The buffer will
1435 contain undecoded text of parts of the file. Each function should
1436 take one argument, @var{size}, which tells it how many characters to
1437 look at, starting from point. If the function succeeds in determining
1438 a coding system for the file, it should return that coding system.
1439 Otherwise, it should return @code{nil}.
1440
1441 If a file has a @samp{coding:} tag, that takes precedence, so these
1442 functions won't be called.
1443 @end defopt
1444
1445 @defun find-auto-coding filename size
1446 This function tries to determine a suitable coding system for
1447 @var{filename}. It examines the buffer visiting the named file, using
1448 the variables documented above in sequence, until it finds a match for
1449 one of the rules specified by these variables. It then returns a cons
1450 cell of the form @code{(@var{coding} . @var{source})}, where
1451 @var{coding} is the coding system to use and @var{source} is a symbol,
1452 one of @code{auto-coding-alist}, @code{auto-coding-regexp-alist},
1453 @code{:coding}, or @code{auto-coding-functions}, indicating which one
1454 supplied the matching rule. The value @code{:coding} means the coding
1455 system was specified by the @code{coding:} tag in the file
1456 (@pxref{Specify Coding,, coding tag, emacs, The GNU Emacs Manual}).
1457 The order of looking for a matching rule is @code{auto-coding-alist}
1458 first, then @code{auto-coding-regexp-alist}, then the @code{coding:}
1459 tag, and lastly @code{auto-coding-functions}. If no matching rule was
1460 found, the function returns @code{nil}.
1461
1462 The second argument @var{size} is the size of text, in characters,
1463 following point. The function examines text only within @var{size}
1464 characters after point. Normally, the buffer should be positioned at
1465 the beginning when this function is called, because one of the places
1466 for the @code{coding:} tag is the first one or two lines of the file;
1467 in that case, @var{size} should be the size of the buffer.
1468 @end defun
1469
1470 @defun set-auto-coding filename size
1471 This function returns a suitable coding system for file
1472 @var{filename}. It uses @code{find-auto-coding} to find the coding
1473 system. If no coding system could be determined, the function returns
1474 @code{nil}. The meaning of the argument @var{size} is like in
1475 @code{find-auto-coding}.
1476 @end defun
1477
1478 @defun find-operation-coding-system operation &rest arguments
1479 This function returns the coding system to use (by default) for
1480 performing @var{operation} with @var{arguments}. The value has this
1481 form:
1482
1483 @example
1484 (@var{decoding-system} . @var{encoding-system})
1485 @end example
1486
1487 The first element, @var{decoding-system}, is the coding system to use
1488 for decoding (in case @var{operation} does decoding), and
1489 @var{encoding-system} is the coding system for encoding (in case
1490 @var{operation} does encoding).
1491
1492 The argument @var{operation} is a symbol; it should be one of
1493 @code{write-region}, @code{start-process}, @code{call-process},
1494 @code{call-process-region}, @code{insert-file-contents}, or
1495 @code{open-network-stream}. These are the names of the Emacs I/O
1496 primitives that can do character code and eol conversion.
1497
1498 The remaining arguments should be the same arguments that might be given
1499 to the corresponding I/O primitive. Depending on the primitive, one
1500 of those arguments is selected as the @dfn{target}. For example, if
1501 @var{operation} does file I/O, whichever argument specifies the file
1502 name is the target. For subprocess primitives, the process name is the
1503 target. For @code{open-network-stream}, the target is the service name
1504 or port number.
1505
1506 Depending on @var{operation}, this function looks up the target in
1507 @code{file-coding-system-alist}, @code{process-coding-system-alist},
1508 or @code{network-coding-system-alist}. If the target is found in the
1509 alist, @code{find-operation-coding-system} returns its association in
1510 the alist; otherwise it returns @code{nil}.
1511
1512 If @var{operation} is @code{insert-file-contents}, the argument
1513 corresponding to the target may be a cons cell of the form
1514 @code{(@var{filename} . @var{buffer})}). In that case, @var{filename}
1515 is a file name to look up in @code{file-coding-system-alist}, and
1516 @var{buffer} is a buffer that contains the file's contents (not yet
1517 decoded). If @code{file-coding-system-alist} specifies a function to
1518 call for this file, and that function needs to examine the file's
1519 contents (as it usually does), it should examine the contents of
1520 @var{buffer} instead of reading the file.
1521 @end defun
1522
1523 @node Specifying Coding Systems
1524 @subsection Specifying a Coding System for One Operation
1525
1526 You can specify the coding system for a specific operation by binding
1527 the variables @code{coding-system-for-read} and/or
1528 @code{coding-system-for-write}.
1529
1530 @defvar coding-system-for-read
1531 If this variable is non-@code{nil}, it specifies the coding system to
1532 use for reading a file, or for input from a synchronous subprocess.
1533
1534 It also applies to any asynchronous subprocess or network stream, but in
1535 a different way: the value of @code{coding-system-for-read} when you
1536 start the subprocess or open the network stream specifies the input
1537 decoding method for that subprocess or network stream. It remains in
1538 use for that subprocess or network stream unless and until overridden.
1539
1540 The right way to use this variable is to bind it with @code{let} for a
1541 specific I/O operation. Its global value is normally @code{nil}, and
1542 you should not globally set it to any other value. Here is an example
1543 of the right way to use the variable:
1544
1545 @example
1546 ;; @r{Read the file with no character code conversion.}
1547 ;; @r{Assume @acronym{crlf} represents end-of-line.}
1548 (let ((coding-system-for-read 'emacs-mule-dos))
1549 (insert-file-contents filename))
1550 @end example
1551
1552 When its value is non-@code{nil}, this variable takes precedence over
1553 all other methods of specifying a coding system to use for input,
1554 including @code{file-coding-system-alist},
1555 @code{process-coding-system-alist} and
1556 @code{network-coding-system-alist}.
1557 @end defvar
1558
1559 @defvar coding-system-for-write
1560 This works much like @code{coding-system-for-read}, except that it
1561 applies to output rather than input. It affects writing to files,
1562 as well as sending output to subprocesses and net connections.
1563
1564 When a single operation does both input and output, as do
1565 @code{call-process-region} and @code{start-process}, both
1566 @code{coding-system-for-read} and @code{coding-system-for-write}
1567 affect it.
1568 @end defvar
1569
1570 @defopt inhibit-eol-conversion
1571 When this variable is non-@code{nil}, no end-of-line conversion is done,
1572 no matter which coding system is specified. This applies to all the
1573 Emacs I/O and subprocess primitives, and to the explicit encoding and
1574 decoding functions (@pxref{Explicit Encoding}).
1575 @end defopt
1576
1577 @cindex priority order of coding systems
1578 @cindex coding systems, priority
1579 Sometimes, you need to prefer several coding systems for some
1580 operation, rather than fix a single one. Emacs lets you specify a
1581 priority order for using coding systems. This ordering affects the
1582 sorting of lists of coding systems returned by functions such as
1583 @code{find-coding-systems-region} (@pxref{Lisp and Coding Systems}).
1584
1585 @defun coding-system-priority-list &optional highestp
1586 This function returns the list of coding systems in the order of their
1587 current priorities. Optional argument @var{highestp}, if
1588 non-@code{nil}, means return only the highest priority coding system.
1589 @end defun
1590
1591 @defun set-coding-system-priority &rest coding-systems
1592 This function puts @var{coding-systems} at the beginning of the
1593 priority list for coding systems, thus making their priority higher
1594 than all the rest.
1595 @end defun
1596
1597 @defmac with-coding-priority coding-systems &rest body@dots{}
1598 This macro execute @var{body}, like @code{progn} does
1599 (@pxref{Sequencing, progn}), with @var{coding-systems} at the front of
1600 the priority list for coding systems. @var{coding-systems} should be
1601 a list of coding systems to prefer during execution of @var{body}.
1602 @end defmac
1603
1604 @node Explicit Encoding
1605 @subsection Explicit Encoding and Decoding
1606 @cindex encoding in coding systems
1607 @cindex decoding in coding systems
1608
1609 All the operations that transfer text in and out of Emacs have the
1610 ability to use a coding system to encode or decode the text.
1611 You can also explicitly encode and decode text using the functions
1612 in this section.
1613
1614 The result of encoding, and the input to decoding, are not ordinary
1615 text. They logically consist of a series of byte values; that is, a
1616 series of @acronym{ASCII} and eight-bit characters. In unibyte
1617 buffers and strings, these characters have codes in the range 0
1618 through #xFF (255). In a multibyte buffer or string, eight-bit
1619 characters have character codes higher than #xFF (@pxref{Text
1620 Representations}), but Emacs transparently converts them to their
1621 single-byte values when you encode or decode such text.
1622
1623 The usual way to read a file into a buffer as a sequence of bytes, so
1624 you can decode the contents explicitly, is with
1625 @code{insert-file-contents-literally} (@pxref{Reading from Files});
1626 alternatively, specify a non-@code{nil} @var{rawfile} argument when
1627 visiting a file with @code{find-file-noselect}. These methods result in
1628 a unibyte buffer.
1629
1630 The usual way to use the byte sequence that results from explicitly
1631 encoding text is to copy it to a file or process---for example, to write
1632 it with @code{write-region} (@pxref{Writing to Files}), and suppress
1633 encoding by binding @code{coding-system-for-write} to
1634 @code{no-conversion}.
1635
1636 Here are the functions to perform explicit encoding or decoding. The
1637 encoding functions produce sequences of bytes; the decoding functions
1638 are meant to operate on sequences of bytes. All of these functions
1639 discard text properties. They also set @code{last-coding-system-used}
1640 to the precise coding system they used.
1641
1642 @deffn Command encode-coding-region start end coding-system &optional destination
1643 This command encodes the text from @var{start} to @var{end} according
1644 to coding system @var{coding-system}. Normally, the encoded text
1645 replaces the original text in the buffer, but the optional argument
1646 @var{destination} can change that. If @var{destination} is a buffer,
1647 the encoded text is inserted in that buffer after point (point does
1648 not move); if it is @code{t}, the command returns the encoded text as
1649 a unibyte string without inserting it.
1650
1651 If encoded text is inserted in some buffer, this command returns the
1652 length of the encoded text.
1653
1654 The result of encoding is logically a sequence of bytes, but the
1655 buffer remains multibyte if it was multibyte before, and any 8-bit
1656 bytes are converted to their multibyte representation (@pxref{Text
1657 Representations}).
1658
1659 @cindex @code{undecided} coding-system, when encoding
1660 Do @emph{not} use @code{undecided} for @var{coding-system} when
1661 encoding text, since that may lead to unexpected results. Instead,
1662 use @code{select-safe-coding-system} (@pxref{User-Chosen Coding
1663 Systems, select-safe-coding-system}) to suggest a suitable encoding,
1664 if there's no obvious pertinent value for @var{coding-system}.
1665 @end deffn
1666
1667 @defun encode-coding-string string coding-system &optional nocopy buffer
1668 This function encodes the text in @var{string} according to coding
1669 system @var{coding-system}. It returns a new string containing the
1670 encoded text, except when @var{nocopy} is non-@code{nil}, in which
1671 case the function may return @var{string} itself if the encoding
1672 operation is trivial. The result of encoding is a unibyte string.
1673 @end defun
1674
1675 @deffn Command decode-coding-region start end coding-system &optional destination
1676 This command decodes the text from @var{start} to @var{end} according
1677 to coding system @var{coding-system}. To make explicit decoding
1678 useful, the text before decoding ought to be a sequence of byte
1679 values, but both multibyte and unibyte buffers are acceptable (in the
1680 multibyte case, the raw byte values should be represented as eight-bit
1681 characters). Normally, the decoded text replaces the original text in
1682 the buffer, but the optional argument @var{destination} can change
1683 that. If @var{destination} is a buffer, the decoded text is inserted
1684 in that buffer after point (point does not move); if it is @code{t},
1685 the command returns the decoded text as a multibyte string without
1686 inserting it.
1687
1688 If decoded text is inserted in some buffer, this command returns the
1689 length of the decoded text.
1690
1691 This command puts a @code{charset} text property on the decoded text.
1692 The value of the property states the character set used to decode the
1693 original text.
1694 @end deffn
1695
1696 @defun decode-coding-string string coding-system &optional nocopy buffer
1697 This function decodes the text in @var{string} according to
1698 @var{coding-system}. It returns a new string containing the decoded
1699 text, except when @var{nocopy} is non-@code{nil}, in which case the
1700 function may return @var{string} itself if the decoding operation is
1701 trivial. To make explicit decoding useful, the contents of
1702 @var{string} ought to be a unibyte string with a sequence of byte
1703 values, but a multibyte string is also acceptable (assuming it
1704 contains 8-bit bytes in their multibyte form).
1705
1706 If optional argument @var{buffer} specifies a buffer, the decoded text
1707 is inserted in that buffer after point (point does not move). In this
1708 case, the return value is the length of the decoded text.
1709
1710 @cindex @code{charset}, text property
1711 This function puts a @code{charset} text property on the decoded text.
1712 The value of the property states the character set used to decode the
1713 original text:
1714
1715 @example
1716 @group
1717 (decode-coding-string "Gr\374ss Gott" 'latin-1)
1718 @result{} #("Gr@"uss Gott" 0 9 (charset iso-8859-1))
1719 @end group
1720 @end example
1721 @end defun
1722
1723 @defun decode-coding-inserted-region from to filename &optional visit beg end replace
1724 This function decodes the text from @var{from} to @var{to} as if
1725 it were being read from file @var{filename} using @code{insert-file-contents}
1726 using the rest of the arguments provided.
1727
1728 The normal way to use this function is after reading text from a file
1729 without decoding, if you decide you would rather have decoded it.
1730 Instead of deleting the text and reading it again, this time with
1731 decoding, you can call this function.
1732 @end defun
1733
1734 @node Terminal I/O Encoding
1735 @subsection Terminal I/O Encoding
1736
1737 Emacs can decode keyboard input using a coding system, and encode
1738 terminal output. This is useful for terminals that transmit or
1739 display text using a particular encoding such as Latin-1. Emacs does
1740 not set @code{last-coding-system-used} for encoding or decoding of
1741 terminal I/O.
1742
1743 @defun keyboard-coding-system &optional terminal
1744 This function returns the coding system that is in use for decoding
1745 keyboard input from @var{terminal}---or @code{nil} if no coding system
1746 is to be used for that terminal. If @var{terminal} is omitted or
1747 @code{nil}, it means the selected frame's terminal. @xref{Multiple
1748 Terminals}.
1749 @end defun
1750
1751 @deffn Command set-keyboard-coding-system coding-system &optional terminal
1752 This command specifies @var{coding-system} as the coding system to use
1753 for decoding keyboard input from @var{terminal}. If
1754 @var{coding-system} is @code{nil}, that means do not decode keyboard
1755 input. If @var{terminal} is a frame, it means that frame's terminal;
1756 if it is @code{nil}, that means the currently selected frame's
1757 terminal. @xref{Multiple Terminals}.
1758 @end deffn
1759
1760 @defun terminal-coding-system &optional terminal
1761 This function returns the coding system that is in use for encoding
1762 terminal output from @var{terminal}---or @code{nil} if the output is
1763 not encoded. If @var{terminal} is a frame, it means that frame's
1764 terminal; if it is @code{nil}, that means the currently selected
1765 frame's terminal.
1766 @end defun
1767
1768 @deffn Command set-terminal-coding-system coding-system &optional terminal
1769 This command specifies @var{coding-system} as the coding system to use
1770 for encoding terminal output from @var{terminal}. If
1771 @var{coding-system} is @code{nil}, terminal output is not encoded. If
1772 @var{terminal} is a frame, it means that frame's terminal; if it is
1773 @code{nil}, that means the currently selected frame's terminal.
1774 @end deffn
1775
1776 @node Input Methods
1777 @section Input Methods
1778 @cindex input methods
1779
1780 @dfn{Input methods} provide convenient ways of entering non-@acronym{ASCII}
1781 characters from the keyboard. Unlike coding systems, which translate
1782 non-@acronym{ASCII} characters to and from encodings meant to be read by
1783 programs, input methods provide human-friendly commands. (@xref{Input
1784 Methods,,, emacs, The GNU Emacs Manual}, for information on how users
1785 use input methods to enter text.) How to define input methods is not
1786 yet documented in this manual, but here we describe how to use them.
1787
1788 Each input method has a name, which is currently a string;
1789 in the future, symbols may also be usable as input method names.
1790
1791 @defvar current-input-method
1792 This variable holds the name of the input method now active in the
1793 current buffer. (It automatically becomes local in each buffer when set
1794 in any fashion.) It is @code{nil} if no input method is active in the
1795 buffer now.
1796 @end defvar
1797
1798 @defopt default-input-method
1799 This variable holds the default input method for commands that choose an
1800 input method. Unlike @code{current-input-method}, this variable is
1801 normally global.
1802 @end defopt
1803
1804 @deffn Command set-input-method input-method
1805 This command activates input method @var{input-method} for the current
1806 buffer. It also sets @code{default-input-method} to @var{input-method}.
1807 If @var{input-method} is @code{nil}, this command deactivates any input
1808 method for the current buffer.
1809 @end deffn
1810
1811 @defun read-input-method-name prompt &optional default inhibit-null
1812 This function reads an input method name with the minibuffer, prompting
1813 with @var{prompt}. If @var{default} is non-@code{nil}, that is returned
1814 by default, if the user enters empty input. However, if
1815 @var{inhibit-null} is non-@code{nil}, empty input signals an error.
1816
1817 The returned value is a string.
1818 @end defun
1819
1820 @defvar input-method-alist
1821 This variable defines all the supported input methods.
1822 Each element defines one input method, and should have the form:
1823
1824 @example
1825 (@var{input-method} @var{language-env} @var{activate-func}
1826 @var{title} @var{description} @var{args}...)
1827 @end example
1828
1829 Here @var{input-method} is the input method name, a string;
1830 @var{language-env} is another string, the name of the language
1831 environment this input method is recommended for. (That serves only for
1832 documentation purposes.)
1833
1834 @var{activate-func} is a function to call to activate this method. The
1835 @var{args}, if any, are passed as arguments to @var{activate-func}. All
1836 told, the arguments to @var{activate-func} are @var{input-method} and
1837 the @var{args}.
1838
1839 @var{title} is a string to display in the mode line while this method is
1840 active. @var{description} is a string describing this method and what
1841 it is good for.
1842 @end defvar
1843
1844 The fundamental interface to input methods is through the
1845 variable @code{input-method-function}. @xref{Reading One Event},
1846 and @ref{Invoking the Input Method}.
1847
1848 @node Locales
1849 @section Locales
1850 @cindex locale
1851
1852 POSIX defines a concept of ``locales'' which control which language
1853 to use in language-related features. These Emacs variables control
1854 how Emacs interacts with these features.
1855
1856 @defvar locale-coding-system
1857 @cindex keyboard input decoding on X
1858 This variable specifies the coding system to use for decoding system
1859 error messages and---on X Window system only---keyboard input, for
1860 encoding the format argument to @code{format-time-string}, and for
1861 decoding the return value of @code{format-time-string}.
1862 @end defvar
1863
1864 @defvar system-messages-locale
1865 This variable specifies the locale to use for generating system error
1866 messages. Changing the locale can cause messages to come out in a
1867 different language or in a different orthography. If the variable is
1868 @code{nil}, the locale is specified by environment variables in the
1869 usual POSIX fashion.
1870 @end defvar
1871
1872 @defvar system-time-locale
1873 This variable specifies the locale to use for formatting time values.
1874 Changing the locale can cause messages to appear according to the
1875 conventions of a different language. If the variable is @code{nil}, the
1876 locale is specified by environment variables in the usual POSIX fashion.
1877 @end defvar
1878
1879 @defun locale-info item
1880 This function returns locale data @var{item} for the current POSIX
1881 locale, if available. @var{item} should be one of these symbols:
1882
1883 @table @code
1884 @item codeset
1885 Return the character set as a string (locale item @code{CODESET}).
1886
1887 @item days
1888 Return a 7-element vector of day names (locale items
1889 @code{DAY_1} through @code{DAY_7});
1890
1891 @item months
1892 Return a 12-element vector of month names (locale items @code{MON_1}
1893 through @code{MON_12}).
1894
1895 @item paper
1896 Return a list @code{(@var{width} @var{height})} for the default paper
1897 size measured in millimeters (locale items @code{PAPER_WIDTH} and
1898 @code{PAPER_HEIGHT}).
1899 @end table
1900
1901 If the system can't provide the requested information, or if
1902 @var{item} is not one of those symbols, the value is @code{nil}. All
1903 strings in the return value are decoded using
1904 @code{locale-coding-system}. @xref{Locales,,, libc, The GNU Libc Manual},
1905 for more information about locales and locale items.
1906 @end defun