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1@c This is part of the Emacs manual.
2@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3f548a7c 3@c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
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4@c See file emacs.texi for copying conditions.
5@node Basic, Minibuffer, Exiting, Top
6@chapter Basic Editing Commands
7
8@kindex C-h t
9@findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11and save the text in a file. If this material is new to you, we
12suggest you first run the Emacs learn-by-doing tutorial, by typing
13@kbd{Control-h t} inside Emacs. (@code{help-with-tutorial}).
14
15 To clear and redisplay the screen, type @kbd{C-l} (@code{recenter}).
16
17@menu
18
19* Inserting Text:: Inserting text by simply typing it.
20* Moving Point:: Moving the cursor to the place where you want to
21 change something.
22* Erasing:: Deleting and killing text.
23* Basic Undo:: Undoing recent changes in the text.
24* Files: Basic Files. Visiting, creating, and saving files.
25* Help: Basic Help. Asking what a character does.
26* Blank Lines:: Making and deleting blank lines.
27* Continuation Lines:: How Emacs displays lines too wide for the screen.
28* Position Info:: What page, line, row, or column is point on?
29* Arguments:: Numeric arguments for repeating a command N times.
30* Repeating:: Repeating the previous command quickly.
31@end menu
32
33@node Inserting Text
34@section Inserting Text
35
36@cindex insertion
37@cindex graphic characters
38 Typing printing characters inserts them into the text you are
39editing. It inserts them into the buffer at the cursor; more
40precisely, it inserts them at @dfn{point}, but the cursor normally
41shows where point is. @xref{Point}.
42
43 Insertion moves the cursor forward, and the following text moves
44forward with the cursor. If the text in the buffer is @samp{FOOBAR},
45with the cursor before the @samp{B}, and you type @kbd{XX}, you get
46@samp{FOOXXBAR}, with the cursor still before the @samp{B}.
47
48 To @dfn{delete} text you have just inserted, use the large key
49labeled @key{DEL}, @key{BACKSPACE} or @key{DELETE} which is a short
50distance above the @key{RET} or @key{ENTER} key. Regardless of the
51label on that key, Emacs thinks of it as @key{DEL}, and that's what we
52call it in this manual. @key{DEL} is the key you normally use outside
53Emacs to erase the last character that you typed.
54
55 The @key{DEL} key deletes the character @emph{before} the cursor.
56As a consequence, the cursor and all the characters after it move
57backwards. If you type a printing character and then type @key{DEL},
58they cancel out.
59
60 On most computers, Emacs sets up @key{DEL} automatically. In some
61cases, especially with text-only terminals, Emacs may guess wrong. If
62the key that ought to erase the last character doesn't do it in Emacs,
63see @ref{DEL Does Not Delete}.
64
65 Most PC keyboards have both a @key{BACKSPACE} key a little ways
66above @key{RET} or @key{ENTER}, and a @key{DELETE} key elsewhere. On
67these keyboards, Emacs tries to set up @key{BACKSPACE} as @key{DEL}.
68The @key{DELETE} key deletes ``forwards'' like @kbd{C-d} (see below),
69which means it deletes the character underneath the cursor (after
70point).
71
72@kindex RET
73@cindex newline
74 To end a line and start typing a new one, type @key{RET}. (This
75key may be labeled @key{RETURN} or @key{ENTER}, but in Emacs we call
76it @key{RET}.) This inserts a newline character in the buffer. If
77point is at the end of the line, this creates a new blank line after
78it. If point is in the middle of a line, the effect is to split that
79line. Typing @key{DEL} when the cursor is at the beginning of a line
80deletes the preceding newline character, thus joining the line with
81the one before it.
82
83 Emacs can split lines automatically when they become too long, if
84you turn on a special minor mode called @dfn{Auto Fill} mode.
85@xref{Filling}, for Auto Fill mode and other methods of @dfn{filling}
86text.
87
88 If you prefer printing characters to replace (overwrite) existing
89text, rather than shove it to the right, you should enable Overwrite
90mode, a minor mode. @xref{Minor Modes}.
91
92@cindex quoting
93@kindex C-q
94@findex quoted-insert
95 Only printing characters and @key{SPC} insert themselves in Emacs.
96Other characters act as editing commands and do not insert themselves.
97These include control characters, and characters with codes above 200
98octal. If you need to insert one of these characters in the buffer,
99you must @dfn{quote} it by typing the character @kbd{Control-q}
100(@code{quoted-insert}) first. (This character's name is normally
101written @kbd{C-q} for short.) There are two ways to use
102@kbd{C-q}:
103
104@itemize @bullet
105@item
106@kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
107inserts that character.
108
109@item
110@kbd{C-q} followed by a sequence of octal digits inserts the character
111with the specified octal character code. You can use any number of
112octal digits; any non-digit terminates the sequence. If the
113terminating character is @key{RET}, it serves only to terminate the
114sequence. Any other non-digit terminates the sequence and then acts
115as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
116
117The use of octal sequences is disabled in ordinary non-binary
118Overwrite mode, to give you a convenient way to insert a digit instead
119of overwriting with it.
120@end itemize
121
122@cindex 8-bit character codes
123@noindent
124When multibyte characters are enabled, if you specify a code in the
125range 0200 through 0377 octal, @kbd{C-q} assumes that you intend to
126use some ISO 8859-@var{n} character set, and converts the specified
127code to the corresponding Emacs character code. @xref{Enabling
128Multibyte}. You select @emph{which} of the ISO 8859 character sets to
129use through your choice of language environment (@pxref{Language
130Environments}).
131
132@vindex read-quoted-char-radix
133To use decimal or hexadecimal instead of octal, set the variable
134@code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
13510, some letters starting with @kbd{a} serve as part of a character
136code, just like digits.
137
138A numeric argument tells @kbd{C-q} how many copies of the quoted
139character to insert (@pxref{Arguments}).
140
141@findex newline
142@findex self-insert
143 Customization information: @key{DEL} in most modes runs the command
144@code{delete-backward-char}; @key{RET} runs the command
145@code{newline}, and self-inserting printing characters run the command
146@code{self-insert}, which inserts whatever character you typed. Some
147major modes rebind @key{DEL} to other commands.
148
149@node Moving Point
150@section Changing the Location of Point
151
152@cindex arrow keys
153@cindex moving point
154@cindex movement
155@cindex cursor motion
156@cindex moving the cursor
157 To do more than insert characters, you have to know how to move point
158(@pxref{Point}). The simplest way to do this is with arrow keys, or by
159clicking the left mouse button where you want to move to.
160
161 There are also control and meta characters for cursor motion. Some
162are equivalent to the arrow keys (it is faster to use these control
163keys than move your hand over to the arrow keys). Others do more
164sophisticated things.
165
166@kindex C-a
167@kindex C-e
168@kindex C-f
169@kindex C-b
170@kindex C-n
171@kindex C-p
172@kindex M->
173@kindex M-<
174@kindex M-r
175@kindex LEFT
176@kindex RIGHT
177@kindex UP
178@kindex DOWN
179@findex move-beginning-of-line
180@findex move-end-of-line
181@findex forward-char
182@findex backward-char
183@findex next-line
184@findex previous-line
185@findex beginning-of-buffer
186@findex end-of-buffer
187@findex goto-char
188@findex goto-line
189@findex move-to-window-line
190@table @kbd
191@item C-a
192Move to the beginning of the line (@code{move-beginning-of-line}).
193@item C-e
194Move to the end of the line (@code{move-end-of-line}).
195@item C-f
196Move forward one character (@code{forward-char}). The right-arrow key
197does the same thing.
198@item C-b
199Move backward one character (@code{backward-char}). The left-arrow
200key has the same effect.
201@item M-f
202Move forward one word (@code{forward-word}).
203@item M-b
204Move backward one word (@code{backward-word}).
205@item C-n
206Move down one line vertically (@code{next-line}). This command
207attempts to keep the horizontal position unchanged, so if you start in
208the middle of one line, you move to the middle of the next. The
209down-arrow key does the same thing.
210@item C-p
211Move up one line, vertically (@code{previous-line}). The up-arrow key
212has the same effect. This command preserves position within the line,
213like @kbd{C-n}.
214@item M-r
215Move point to left margin, vertically centered in the window
216(@code{move-to-window-line}). Text does not move on the screen.
217A numeric argument says which screen line to place point on, counting
218downward from the top of the window (zero means the top line). A
219negative argument counts lines up from the bottom (@minus{}1 means the
220bottom line).
221@item M-<
222Move to the top of the buffer (@code{beginning-of-buffer}). With
223numeric argument @var{n}, move to @var{n}/10 of the way from the top.
224@xref{Arguments}, for more information on numeric arguments.@refill
225@item M->
226Move to the end of the buffer (@code{end-of-buffer}).
227@item C-v
228@itemx @key{PAGEDOWN}
229@itemx @key{PRIOR}
230Scroll the display one screen forward, and move point if necessary to
231put it on the screen (@code{scroll-up}). This doesn't always move
232point, but it is commonly used to do so. If your keyboard has a
233@key{PAGEDOWN} or @key{PRIOR} key, it does the same thing.
234
235Scrolling commands are described further in @ref{Scrolling}.
236@item M-v
237@itemx @key{PAGEUP}
238@itemx @key{NEXT}
239Scroll one screen backward, and move point if necessary to put it on
240the screen (@code{scroll-down}). This doesn't always move point, but
241it is commonly used to do so. If your keyboard has a @key{PAGEUP} or
242@key{NEXT} key, it does the same thing.
243@item M-x goto-char
244Read a number @var{n} and move point to buffer position @var{n}.
245Position 1 is the beginning of the buffer.
246@item M-g M-g
247@itemx M-g g
248@itemx M-x goto-line
249Read a number @var{n} and move point to the beginning of line number
250@var{n}. Line 1 is the beginning of the buffer. If point is on or
251just after a number in the buffer, and you type @key{RET} with the
252minibuffer empty, that number is used for @var{n}.
253@item C-x C-n
254@findex set-goal-column
255@kindex C-x C-n
256Use the current column of point as the @dfn{semipermanent goal column}
257for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
258semipermanent goal column is in effect, those commands always try to
259move to this column, or as close as possible to it, after moving
260vertically. The goal column remains in effect until canceled.
261@item C-u C-x C-n
262Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
263preserve the horizontal position, as usual.
264@end table
265
266@vindex track-eol
267 If you set the variable @code{track-eol} to a non-@code{nil} value,
268then @kbd{C-n} and @kbd{C-p}, when starting at the end of the line, move
269to the end of another line. Normally, @code{track-eol} is @code{nil}.
270@xref{Variables}, for how to set variables such as @code{track-eol}.
271
272@vindex next-line-add-newlines
273 @kbd{C-n} normally stops at the end of the buffer when you use it on
274the last line of the buffer. However, if you set the variable
275@code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
276the last line of a buffer creates an additional line at the end and
277moves down into it.
278
279@node Erasing
280@section Erasing Text
281
282@table @kbd
283@item @key{DEL}
284Delete the character before point (@code{delete-backward-char}).
285@item C-d
286Delete the character after point (@code{delete-char}).
287@item @key{DELETE}
288@itemx @key{BACKSPACE}
289One of these keys, whichever is the large key above the @key{RET} or
290@key{ENTER} key, deletes the character before point---it is @key{DEL}.
291If @key{BACKSPACE} is @key{DEL}, and your keyboard also has @key{DELETE},
292then @key{DELETE} deletes forwards, like @kbd{C-d}.
293@item C-k
294Kill to the end of the line (@code{kill-line}).
295@item M-d
296Kill forward to the end of the next word (@code{kill-word}).
297@item M-@key{DEL}
298Kill back to the beginning of the previous word
299(@code{backward-kill-word}).
300@end table
301
302@cindex killing characters and lines
303@cindex deleting characters and lines
304@cindex erasing characters and lines
305 You already know about the @key{DEL} key which deletes the character
306before point (that is, before the cursor). Another key, @kbd{Control-d}
307(@kbd{C-d} for short), deletes the character after point (that is, the
308character that the cursor is on). This shifts the rest of the text on
309the line to the left. If you type @kbd{C-d} at the end of a line, it
310joins that line with the following line.
311
312 To erase a larger amount of text, use the @kbd{C-k} key, which
313erases (kills) a line at a time. If you type @kbd{C-k} at the
314beginning or middle of a line, it kills all the text up to the end of
315the line. If you type @kbd{C-k} at the end of a line, it joins that
316line with the following line.
317
318 @xref{Killing}, for more flexible ways of killing text.
319
320@node Basic Undo
321@section Undoing Changes
322
323 Emacs records a list of changes made in the buffer text, so you can
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324undo recent changes, as far as the records go. Usually each editing
325command makes a separate entry in the undo records, but sometimes an
326entry covers just part of a command, and very simple commands may be
327grouped.
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328
329@table @kbd
330@item C-x u
331Undo one entry of the undo records---usually, one command worth
332(@code{undo}).
333@item C-_
334@itemx C-/
335The same.
336@end table
337
338 The command @kbd{C-x u} (or @kbd{C-_} or @kbd{C-/}) is how you undo.
339Normally this command undoes the last change, and moves point back to
340where it was before the change.
341
342 If you repeat @kbd{C-x u} (or its aliases), each repetition undoes
343another, earlier change, back to the limit of the undo information
344available. If all recorded changes have already been undone, the undo
345command displays an error message and does nothing.
346
347 The undo command applies only to changes in the buffer; you can't
be6c3e88 348use it to undo mere cursor motion.
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349
350@node Basic Files
351@section Files
352
353 Text that you insert in an Emacs buffer lasts only as long as the
354Emacs session. To keep any text permanently you must put it in a
355@dfn{file}. Files are named units of text which are stored by the
356operating system for you to retrieve later by name. To use the
357contents of a file in any way, you must specify the file name. That
358includes editing the file with Emacs.
359
360 Suppose there is a file named @file{test.emacs} in your home
361directory. To begin editing this file in Emacs, type
362
363@example
364C-x C-f test.emacs @key{RET}
365@end example
366
367@noindent
368Here the file name is given as an @dfn{argument} to the command @kbd{C-x
369C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
370read the argument, and you type @key{RET} to terminate the argument
371(@pxref{Minibuffer}).
372
373 Emacs obeys this command by @dfn{visiting} the file: it creates a
374buffer, it copies the contents of the file into the buffer, and then
375displays the buffer for editing. If you alter the text, you can
376@dfn{save} the new text in the file by typing @kbd{C-x C-s}
377(@code{save-buffer}). This copies the altered buffer contents back
378into the file @file{test.emacs}, making them permanent. Until you
379save, the changed text exists only inside Emacs, and the file
380@file{test.emacs} is unaltered.
381
382 To create a file, just visit it with @kbd{C-x C-f} as if it already
383existed. This creates an empty buffer, in which you can insert the
384text you want to put in the file. Emacs actually creates the file the
385first time you save this buffer with @kbd{C-x C-s}.
386
387 To learn more about using files in Emacs, see @ref{Files}.
388
389@node Basic Help
390@section Help
391
392@cindex getting help with keys
393 If you forget what a key does, you can find out with the Help
394character, which is @kbd{C-h} (or @key{F1}, which is an alias for
395@kbd{C-h}). Type @kbd{C-h k} followed by the key of interest; for
396example, @kbd{C-h k C-n} tells you what @kbd{C-n} does. @kbd{C-h} is
397a prefix key; @kbd{C-h k} is just one of its subcommands (the command
398@code{describe-key}). The other subcommands of @kbd{C-h} provide
399different kinds of help. Type @kbd{C-h} twice to get a description of
400all the help facilities. @xref{Help}.
401
402@node Blank Lines
403@section Blank Lines
404
405@cindex inserting blank lines
406@cindex deleting blank lines
407 Here are special commands and techniques for inserting and deleting
408blank lines.
409
410@table @kbd
411@item C-o
412Insert one or more blank lines after the cursor (@code{open-line}).
413@item C-x C-o
414Delete all but one of many consecutive blank lines
415(@code{delete-blank-lines}).
416@end table
417
418@kindex C-o
419@kindex C-x C-o
420@cindex blank lines
421@findex open-line
422@findex delete-blank-lines
423 To insert a new line of text before an existing line,
424type the new line of text, followed by @key{RET}.
425However, it may be easier to see what you are doing if you first make a
426blank line and then insert the desired text into it. This is easy to do
427using the key @kbd{C-o} (@code{open-line}), which inserts a newline
428after point but leaves point in front of the newline. After @kbd{C-o},
429type the text for the new line. @kbd{C-o F O O} has the same effect as
430@w{@kbd{F O O @key{RET}}}, except for the final location of point.
431
432 You can make several blank lines by typing @kbd{C-o} several times, or
433by giving it a numeric argument specifying how many blank lines to make.
434@xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
435command inserts the fill prefix on the new line, if typed at the
436beginning of a line. @xref{Fill Prefix}.
437
438 The easy way to get rid of extra blank lines is with the command
439@kbd{C-x C-o} (@code{delete-blank-lines}). @kbd{C-x C-o} in a run of
440several blank lines deletes all but one of them. @kbd{C-x C-o} on a
441lone blank line deletes that one. When point is on a nonblank line,
442@kbd{C-x C-o} deletes all following blank lines (if any).
443
444@node Continuation Lines
445@section Continuation Lines
446
447@cindex continuation line
448@cindex wrapping
449@cindex line wrapping
450@cindex fringes, and continuation lines
451 When a text line is too long to fit in one screen line, Emacs
452displays it on two or more screen lines. This is called
453@dfn{continuation} or @dfn{line wrapping}. On graphical displays,
454Emacs indicates line wrapping with small bent arrows in the left and
455right window fringes. On text-only terminals, Emacs displays a
456@samp{\} character at the right margin of a screen line if it is not
457the last in its text line. This @samp{\} character says that the
458following screen line is not really a new text line.
459
460 When line wrapping occurs just before a character that is wider than one
461column, some columns at the end of the previous screen line may be
462``empty.'' In this case, Emacs displays additional @samp{\}
463characters in the ``empty'' columns before the @samp{\}
464character that indicates continuation.
465
466 Continued lines can be difficult to read, since lines can break in
467the middle of a word. If you prefer, you can make Emacs insert a
468newline automatically when a line gets too long, by using Auto Fill
469mode. Or enable Long Lines mode, which ensures that wrapping only
470occurs between words. @xref{Filling}.
471
472@cindex truncation
473@cindex line truncation, and fringes
474 Emacs can optionally @dfn{truncate} long lines---this means
475displaying just one screen line worth, and the rest of the long line
476does not appear at all. @samp{$} in the last column or a small
477straight arrow in the window's right fringe indicates a truncated
478line.
479
480 @xref{Line Truncation}, for more about line truncation,
481and other variables that control how text is displayed.
482
483@node Position Info
484@section Cursor Position Information
485
486 Here are commands to get information about the size and position of
487parts of the buffer, and to count lines.
488
489@table @kbd
490@item M-x what-page
491Display the page number of point, and the line number within that page.
492@item M-x what-line
493Display the line number of point in the whole buffer.
494@item M-x line-number-mode
495@itemx M-x column-number-mode
496Toggle automatic display of the current line number or column number.
497@xref{Optional Mode Line}.
498@item M-=
499Display the number of lines in the current region (@code{count-lines-region}).
500@xref{Mark}, for information about the region.
501@item C-x =
502Display the character code of character after point, character position of
503point, and column of point (@code{what-cursor-position}).
504@item M-x hl-line-mode
505Enable or disable highlighting of the current line. @xref{Cursor
506Display}.
507@item M-x size-indication-mode
508Toggle automatic display of the size of the buffer.
509@xref{Optional Mode Line}.
510@end table
511
512@findex what-page
513@findex what-line
514@cindex line number commands
515@cindex location of point
516@cindex cursor location
517@cindex point location
518 @kbd{M-x what-line} displays the current line number
519in the echo area. You can also see the current line number in the
520mode line; see @ref{Mode Line}; but if you narrow the buffer, the
521line number in the mode line is relative to the accessible portion
522(@pxref{Narrowing}). By contrast, @code{what-line} shows both the
523line number relative to the narrowed region and the line number
524relative to the whole buffer.
525
526 @kbd{M-x what-page} counts pages from the beginning of the file, and
527counts lines within the page, showing both numbers in the echo area.
528@xref{Pages}.
529
530@kindex M-=
531@findex count-lines-region
be6c3e88 532 Use @kbd{M-=} (@code{count-lines-region}) to display the number of
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533lines in the region (@pxref{Mark}). @xref{Pages}, for the command
534@kbd{C-x l} which counts the lines in the current page.
535
536@kindex C-x =
537@findex what-cursor-position
538 The command @kbd{C-x =} (@code{what-cursor-position}) shows what
539cursor's column position, and other information about point and the
540character after it. It displays a line in the echo area that looks
541like this:
542
543@smallexample
544Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
545@end smallexample
546
547 The four values after @samp{Char:} describe the character that follows
548point, first by showing it and then by giving its character code in
549decimal, octal and hex. For a non-@acronym{ASCII} multibyte character, these are
550followed by @samp{file} and the character's representation, in hex, in
551the buffer's coding system, if that coding system encodes the character
552safely and with a single byte (@pxref{Coding Systems}). If the
553character's encoding is longer than one byte, Emacs shows @samp{file ...}.
554
555 However, if the character displayed is in the range 0200 through
5560377 octal, it may actually stand for an invalid UTF-8 byte read from
557a file. In Emacs, that byte is represented as a sequence of 8-bit
558characters, but all of them together display as the original invalid
559byte, in octal code. In this case, @kbd{C-x =} shows @samp{part of
560display ...} instead of @samp{file}.
561
562 @samp{point=} is followed by the position of point expressed as a
563character count. The start of the buffer is position 1, one character
564later is position 2, and so on. The next, larger, number is the total
565number of characters in the buffer. Afterward in parentheses comes
566the position expressed as a percentage of the total size.
567
568 @samp{column=} is followed by the horizontal position of point, in
569columns from the left edge of the window.
570
571 If the buffer has been narrowed, making some of the text at the
572beginning and the end temporarily inaccessible, @kbd{C-x =} displays
573additional text describing the currently accessible range. For example, it
574might display this:
575
576@smallexample
577Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
578@end smallexample
579
580@noindent
581where the two extra numbers give the smallest and largest character
582position that point is allowed to assume. The characters between those
583two positions are the accessible ones. @xref{Narrowing}.
584
585 If point is at the end of the buffer (or the end of the accessible
586part), the @w{@kbd{C-x =}} output does not describe a character after
587point. The output might look like this:
588
589@smallexample
590point=36169 of 36168 (EOB) column=0
591@end smallexample
592
593@cindex character set of character at point
594@cindex font of character at point
595@cindex text properties at point
596@cindex face at point
597 @w{@kbd{C-u C-x =}} displays the following additional information about a
598character.
599
600@itemize @bullet
601@item
602The character set name, and the codes that identify the character
603within that character set; @acronym{ASCII} characters are identified
604as belonging to the @code{ascii} character set.
605
606@item
607The character's syntax and categories.
608
609@item
610The character's encodings, both internally in the buffer, and externally
611if you were to save the file.
612
613@item
614What keys to type to input the character in the current input method
615(if it supports the character).
616
617@item
618If you are running Emacs on a graphical display, the font name and
619glyph code for the character. If you are running Emacs on a text-only
620terminal, the code(s) sent to the terminal.
621
622@item
623The character's text properties (@pxref{Text Properties,,,
624elisp, the Emacs Lisp Reference Manual}), including any non-default
625faces used to display the character, and any overlays containing it
626(@pxref{Overlays,,, elisp, the same manual}).
627@end itemize
628
629 Here's an example showing the Latin-1 character A with grave accent,
630in a buffer whose coding system is @code{iso-latin-1}, whose
631terminal coding system is @code{iso-latin-1} (so the terminal actually
632displays the character as @samp{@`A}), and which has font-lock-mode
633(@pxref{Font Lock}) enabled:
634
635@smallexample
636 character: @`A (2240, #o4300, #x8c0, U+00C0)
637 charset: latin-iso8859-1
638 (Right-Hand Part of Latin Alphabet 1@dots{}
639 code point: #x40
640 syntax: w which means: word
641 category: l:Latin
642 to input: type "`A" with latin-1-prefix
643buffer code: #x81 #xC0
644 file code: #xC0 (encoded by coding system iso-latin-1)
645 display: terminal code #xC0
646
647There are text properties here:
648 fontified t
649@end smallexample
650
651@node Arguments
652@section Numeric Arguments
653@cindex numeric arguments
654@cindex prefix arguments
655@cindex arguments to commands
656
657 In mathematics and computer usage, @dfn{argument} means
658``data provided to a function or operation.'' You can give any Emacs
659command a @dfn{numeric argument} (also called a @dfn{prefix argument}).
660Some commands interpret the argument as a repetition count. For
661example, @kbd{C-f} with an argument of ten moves forward ten characters
662instead of one. With these commands, no argument is equivalent to an
663argument of one. Negative arguments tell most such commands to move or
664act in the opposite direction.
665
666@kindex M-1
667@kindex M-@t{-}
668@findex digit-argument
669@findex negative-argument
670 If your terminal keyboard has a @key{META} key (labeled @key{ALT} on
671PC keyboards), the easiest way to specify a numeric argument is to
672type digits and/or a minus sign while holding down the @key{META} key.
673For example,
674
675@example
676M-5 C-n
677@end example
678
679@noindent
680moves down five lines. The characters @kbd{Meta-1}, @kbd{Meta-2},
681and so on, as well as @kbd{Meta--}, do this because they are keys bound
682to commands (@code{digit-argument} and @code{negative-argument}) that
683are defined to set up an argument for the next command.
684@kbd{Meta--} without digits normally means @minus{}1. Digits and
685@kbd{-} modified with Control, or Control and Meta, also specify numeric
686arguments.
687
688@kindex C-u
689@findex universal-argument
690 You can also specify a numeric argument by typing @kbd{C-u}
691(@code{universal-argument}) followed by the digits. The advantage of
692@kbd{C-u} is that you can type the digits without modifier keys; thus,
693@kbd{C-u} works on all terminals. For a negative argument, type a
694minus sign after @kbd{C-u}. A minus sign without digits normally
695means @minus{}1.
696
697 @kbd{C-u} alone has the special meaning of
698``four times'': it multiplies the argument for the next command by
699four. @kbd{C-u C-u} multiplies it by sixteen. Thus, @kbd{C-u C-u
700C-f} moves forward sixteen characters. This is a good way to move
701forward ``fast,'' since it moves about 1/5 of a line in the usual size
702screen. Other useful combinations are @kbd{C-u C-n}, @kbd{C-u C-u
703C-n} (move down a good fraction of a screen), @kbd{C-u C-u C-o} (make
704``a lot'' of blank lines), and @kbd{C-u C-k} (kill four lines).
705
706 Some commands care whether there is an argument, but ignore its
f0a35bd4 707value. For example, the command @kbd{M-q} (@code{fill-paragraph})
8cf51b2c
GM
708fills text; with an argument, it justifies the text as well.
709(@xref{Filling}, for more information on @kbd{M-q}.) Plain @kbd{C-u}
710is a handy way of providing an argument for such commands.
711
712 Some commands use the value of the argument as a repeat count, but do
713something peculiar when there is no argument. For example, the command
714@kbd{C-k} (@code{kill-line}) with argument @var{n} kills @var{n} lines,
715including their terminating newlines. But @kbd{C-k} with no argument is
716special: it kills the text up to the next newline, or, if point is right at
717the end of the line, it kills the newline itself. Thus, two @kbd{C-k}
718commands with no arguments can kill a nonblank line, just like @kbd{C-k}
719with an argument of one. (@xref{Killing}, for more information on
720@kbd{C-k}.)
721
722 A few commands treat a plain @kbd{C-u} differently from an ordinary
723argument. A few others may treat an argument of just a minus sign
724differently from an argument of @minus{}1. These unusual cases are
725described when they come up; they exist to make an individual command
726more convenient, and they are documented in that command's
727documentation string.
728
729 You can use a numeric argument before a self-inserting character to
730insert multiple copies of it. This is straightforward when the
731character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
732copies of the character @samp{a}. But this does not work for
733inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
734can separate the argument from the digit to insert with another
735@kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
736the character @samp{1}.
737
738 We use the term ``prefix argument'' as well as ``numeric argument,''
739to emphasize that you type these argument before the command, and to
740distinguish them from minibuffer arguments that come after the
741command.
742
743@node Repeating
744@section Repeating a Command
745@cindex repeating a command
746
747 Many simple commands, such as those invoked with a single key or
748with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
749invoking them with a numeric argument that serves as a repeat count
750(@pxref{Arguments}). However, if the command you want to repeat
751prompts for input, or uses a numeric argument in another way, that
752method won't work.
753
754@kindex C-x z
755@findex repeat
756 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
757an Emacs command many times. This command repeats the previous Emacs
758command, whatever that was. Repeating a command uses the same arguments
759that were used before; it does not read new arguments each time.
760
761 To repeat the command more than once, type additional @kbd{z}'s: each
762@kbd{z} repeats the command one more time. Repetition ends when you
763type a character other than @kbd{z}, or press a mouse button.
764
765 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
766characters. You can repeat that command (including its argument) three
767additional times, to delete a total of 80 characters, by typing @kbd{C-x
768z z z}. The first @kbd{C-x z} repeats the command once, and each
769subsequent @kbd{z} repeats it once again.
770
771@ignore
772 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956
773@end ignore