Add 2012 to FSF copyright years for Emacs files
[bpt/emacs.git] / doc / lispref / keymaps.texi
CommitLineData
b8d4c8d0
GM
1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
acaf905b 3@c Copyright (C) 1990-1994, 1998-2012 Free Software Foundation, Inc.
b8d4c8d0 4@c See the file elisp.texi for copying conditions.
6336d8c3 5@setfilename ../../info/keymaps
b8d4c8d0
GM
6@node Keymaps, Modes, Command Loop, Top
7@chapter Keymaps
8@cindex keymap
9
10 The command bindings of input events are recorded in data structures
11called @dfn{keymaps}. Each entry in a keymap associates (or
12@dfn{binds}) an individual event type, either to another keymap or to
13a command. When an event type is bound to a keymap, that keymap is
14used to look up the next input event; this continues until a command
15is found. The whole process is called @dfn{key lookup}.
16
17@menu
d24880de 18* Key Sequences:: Key sequences as Lisp objects.
b8d4c8d0 19* Keymap Basics:: Basic concepts of keymaps.
d24880de
GM
20* Format of Keymaps:: What a keymap looks like as a Lisp object.
21* Creating Keymaps:: Functions to create and copy keymaps.
22* Inheritance and Keymaps:: How one keymap can inherit the bindings
23 of another keymap.
b8d4c8d0
GM
24* Prefix Keys:: Defining a key with a keymap as its definition.
25* Active Keymaps:: How Emacs searches the active keymaps
26 for a key binding.
27* Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
28* Controlling Active Maps:: Each buffer has a local keymap
29 to override the standard (global) bindings.
d24880de 30 A minor mode can also override them.
b8d4c8d0
GM
31* Key Lookup:: Finding a key's binding in one keymap.
32* Functions for Key Lookup:: How to request key lookup.
33* Changing Key Bindings:: Redefining a key in a keymap.
34* Remapping Commands:: A keymap can translate one command to another.
35* Translation Keymaps:: Keymaps for translating sequences of events.
36* Key Binding Commands:: Interactive interfaces for redefining keys.
37* Scanning Keymaps:: Looking through all keymaps, for printing help.
d24880de 38* Menu Keymaps:: Defining a menu as a keymap.
b8d4c8d0
GM
39@end menu
40
41@node Key Sequences
42@section Key Sequences
43@cindex key
44@cindex keystroke
45@cindex key sequence
46
47 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
48or more input events that form a unit. Input events include
49characters, function keys, and mouse actions (@pxref{Input Events}).
50The Emacs Lisp representation for a key sequence is a string or
51vector. Unless otherwise stated, any Emacs Lisp function that accepts
52a key sequence as an argument can handle both representations.
53
54 In the string representation, alphanumeric characters ordinarily
55stand for themselves; for example, @code{"a"} represents @kbd{a}
56and @code{"2"} represents @kbd{2}. Control character events are
57prefixed by the substring @code{"\C-"}, and meta characters by
58@code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61@code{"\d"} respectively. The string representation of a complete key
62sequence is the concatenation of the string representations of the
63constituent events; thus, @code{"\C-xl"} represents the key sequence
64@kbd{C-x l}.
65
66 Key sequences containing function keys, mouse button events, or
67non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
68represented as strings; they have to be represented as vectors.
69
70 In the vector representation, each element of the vector represents
71an input event, in its Lisp form. @xref{Input Events}. For example,
72the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
73
74 For examples of key sequences written in string and vector
75representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
76
77@defmac kbd keyseq-text
78This macro converts the text @var{keyseq-text} (a string constant)
79into a key sequence (a string or vector constant). The contents of
80@var{keyseq-text} should describe the key sequence using almost the same
81syntax used in this manual. More precisely, it uses the same syntax
82that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
83Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
84function key names with @samp{<@dots{}>}.
85
86@example
87(kbd "C-x") @result{} "\C-x"
88(kbd "C-x C-f") @result{} "\C-x\C-f"
89(kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
90(kbd "X") @result{} "X"
91(kbd "RET") @result{} "\^M"
92(kbd "C-c SPC") @result{} "\C-c@ "
93(kbd "<f1> SPC") @result{} [f1 32]
94(kbd "C-M-<down>") @result{} [C-M-down]
95@end example
96
97This macro is not meant for use with arguments that vary---only
98with string constants.
99@end defmac
100
101@node Keymap Basics
102@section Keymap Basics
103@cindex key binding
104@cindex binding of a key
105@cindex complete key
106@cindex undefined key
107
108 A keymap is a Lisp data structure that specifies @dfn{key bindings}
109for various key sequences.
110
111 A single keymap directly specifies definitions for individual
112events. When a key sequence consists of a single event, its binding
113in a keymap is the keymap's definition for that event. The binding of
114a longer key sequence is found by an iterative process: first find the
115definition of the first event (which must itself be a keymap); then
116find the second event's definition in that keymap, and so on until all
117the events in the key sequence have been processed.
118
119 If the binding of a key sequence is a keymap, we call the key sequence
120a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
121no more events can be added to it). If the binding is @code{nil},
122we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
123@kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
124@kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
125keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
126details.
127
128 The rule for finding the binding of a key sequence assumes that the
129intermediate bindings (found for the events before the last) are all
130keymaps; if this is not so, the sequence of events does not form a
131unit---it is not really one key sequence. In other words, removing one
132or more events from the end of any valid key sequence must always yield
133a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
134@kbd{C-f} is not a prefix key, so a longer sequence starting with
135@kbd{C-f} cannot be a key sequence.
136
137 The set of possible multi-event key sequences depends on the bindings
138for prefix keys; therefore, it can be different for different keymaps,
139and can change when bindings are changed. However, a one-event sequence
140is always a key sequence, because it does not depend on any prefix keys
141for its well-formedness.
142
143 At any time, several primary keymaps are @dfn{active}---that is, in
144use for finding key bindings. These are the @dfn{global map}, which is
145shared by all buffers; the @dfn{local keymap}, which is usually
146associated with a specific major mode; and zero or more @dfn{minor mode
147keymaps}, which belong to currently enabled minor modes. (Not all minor
148modes have keymaps.) The local keymap bindings shadow (i.e., take
149precedence over) the corresponding global bindings. The minor mode
150keymaps shadow both local and global keymaps. @xref{Active Keymaps},
151for details.
152
153@node Format of Keymaps
154@section Format of Keymaps
155@cindex format of keymaps
156@cindex keymap format
157@cindex full keymap
158@cindex sparse keymap
159
160 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
161remaining elements of the list define the key bindings of the keymap.
162A symbol whose function definition is a keymap is also a keymap. Use
163the function @code{keymapp} (see below) to test whether an object is a
164keymap.
165
166 Several kinds of elements may appear in a keymap, after the symbol
167@code{keymap} that begins it:
168
169@table @code
170@item (@var{type} .@: @var{binding})
171This specifies one binding, for events of type @var{type}. Each
172ordinary binding applies to events of a particular @dfn{event type},
173which is always a character or a symbol. @xref{Classifying Events}.
174In this kind of binding, @var{binding} is a command.
175
176@item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
177This specifies a binding which is also a simple menu item that
178displays as @var{item-name} in the menu. @var{cache}, if present,
179caches certain information for display in the menu. @xref{Simple Menu
180Items}.
181
182@item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
183This is a simple menu item with help string @var{help-string}.
184
185@item (@var{type} menu-item .@: @var{details})
186This specifies a binding which is also an extended menu item. This
187allows use of other features. @xref{Extended Menu Items}.
188
189@item (t .@: @var{binding})
190@cindex default key binding
191This specifies a @dfn{default key binding}; any event not bound by other
192elements of the keymap is given @var{binding} as its binding. Default
193bindings allow a keymap to bind all possible event types without having
194to enumerate all of them. A keymap that has a default binding
195completely masks any lower-precedence keymap, except for events
196explicitly bound to @code{nil} (see below).
197
198@item @var{char-table}
199If an element of a keymap is a char-table, it counts as holding
200bindings for all character events with no modifier bits
201(@pxref{modifier bits}): element @var{n} is the binding for the
202character with code @var{n}. This is a compact way to record lots of
203bindings. A keymap with such a char-table is called a @dfn{full
204keymap}. Other keymaps are called @dfn{sparse keymaps}.
205
206@item @var{string}
207@cindex keymap prompt string
208@cindex overall prompt string
209@cindex prompt string of keymap
210Aside from elements that specify bindings for keys, a keymap can also
211have a string as an element. This is called the @dfn{overall prompt
212string} and makes it possible to use the keymap as a menu.
213@xref{Defining Menus}.
214@end table
215
216When the binding is @code{nil}, it doesn't constitute a definition
217but it does take precedence over a default binding or a binding in the
218parent keymap. On the other hand, a binding of @code{nil} does
219@emph{not} override lower-precedence keymaps; thus, if the local map
220gives a binding of @code{nil}, Emacs uses the binding from the
221global map.
222
223@cindex meta characters lookup
224 Keymaps do not directly record bindings for the meta characters.
225Instead, meta characters are regarded for purposes of key lookup as
226sequences of two characters, the first of which is @key{ESC} (or
227whatever is currently the value of @code{meta-prefix-char}). Thus, the
228key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
229global binding is found at the slot for @kbd{a} in @code{esc-map}
230(@pxref{Prefix Keys}).
231
232 This conversion applies only to characters, not to function keys or
233other input events; thus, @kbd{M-@key{end}} has nothing to do with
234@kbd{@key{ESC} @key{end}}.
235
236 Here as an example is the local keymap for Lisp mode, a sparse
237keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
238C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
239
240@example
241@group
242lisp-mode-map
243@result{}
244@end group
245@group
246(keymap
247 (3 keymap
248 ;; @kbd{C-c C-z}
249 (26 . run-lisp))
250@end group
251@group
252 (27 keymap
253 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
254 (24 . lisp-send-defun)
255 keymap
256 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
257 (17 . indent-sexp))
258@end group
259@group
260 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
261 keymap
262 ;; @key{DEL}
263 (127 . backward-delete-char-untabify)
264@end group
265@group
266 (27 keymap
267 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
268 (17 . indent-sexp))
269 (9 . lisp-indent-line))
270@end group
271@end example
272
273@defun keymapp object
274This function returns @code{t} if @var{object} is a keymap, @code{nil}
275otherwise. More precisely, this function tests for a list whose
276@sc{car} is @code{keymap}, or for a symbol whose function definition
277satisfies @code{keymapp}.
278
279@example
280@group
281(keymapp '(keymap))
282 @result{} t
283@end group
284@group
285(fset 'foo '(keymap))
286(keymapp 'foo)
287 @result{} t
288@end group
289@group
290(keymapp (current-global-map))
291 @result{} t
292@end group
293@end example
294@end defun
295
296@node Creating Keymaps
297@section Creating Keymaps
298@cindex creating keymaps
299
300 Here we describe the functions for creating keymaps.
301
302@defun make-sparse-keymap &optional prompt
303This function creates and returns a new sparse keymap with no entries.
304(A sparse keymap is the kind of keymap you usually want.) The new
305keymap does not contain a char-table, unlike @code{make-keymap}, and
306does not bind any events.
307
308@example
309@group
310(make-sparse-keymap)
311 @result{} (keymap)
312@end group
313@end example
314
315If you specify @var{prompt}, that becomes the overall prompt string
316for the keymap. You should specify this only for menu keymaps
317(@pxref{Defining Menus}). A keymap with an overall prompt string will
318always present a mouse menu or a keyboard menu if it is active for
319looking up the next input event. Don't specify an overall prompt string
320for the main map of a major or minor mode, because that would cause
321the command loop to present a keyboard menu every time.
322@end defun
323
324@defun make-keymap &optional prompt
325This function creates and returns a new full keymap. That keymap
326contains a char-table (@pxref{Char-Tables}) with slots for all
327characters without modifiers. The new keymap initially binds all
328these characters to @code{nil}, and does not bind any other kind of
329event. The argument @var{prompt} specifies a
330prompt string, as in @code{make-sparse-keymap}.
331
332@example
333@group
334(make-keymap)
335 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
336@end group
337@end example
338
339A full keymap is more efficient than a sparse keymap when it holds
340lots of bindings; for just a few, the sparse keymap is better.
341@end defun
342
343@defun copy-keymap keymap
344This function returns a copy of @var{keymap}. Any keymaps that
345appear directly as bindings in @var{keymap} are also copied recursively,
346and so on to any number of levels. However, recursive copying does not
347take place when the definition of a character is a symbol whose function
348definition is a keymap; the same symbol appears in the new copy.
349@c Emacs 19 feature
350
351@example
352@group
353(setq map (copy-keymap (current-local-map)))
354@result{} (keymap
355@end group
356@group
357 ;; @r{(This implements meta characters.)}
358 (27 keymap
359 (83 . center-paragraph)
360 (115 . center-line))
361 (9 . tab-to-tab-stop))
362@end group
363
364@group
365(eq map (current-local-map))
366 @result{} nil
367@end group
368@group
369(equal map (current-local-map))
370 @result{} t
371@end group
372@end example
373@end defun
374
375@node Inheritance and Keymaps
376@section Inheritance and Keymaps
377@cindex keymap inheritance
378@cindex inheriting a keymap's bindings
379
380 A keymap can inherit the bindings of another keymap, which we call the
381@dfn{parent keymap}. Such a keymap looks like this:
382
383@example
384(keymap @var{elements}@dots{} . @var{parent-keymap})
385@end example
386
387@noindent
388The effect is that this keymap inherits all the bindings of
389@var{parent-keymap}, whatever they may be at the time a key is looked up,
390but can add to them or override them with @var{elements}.
391
392If you change the bindings in @var{parent-keymap} using
393@code{define-key} or other key-binding functions, these changed
394bindings are visible in the inheriting keymap, unless shadowed by the
395bindings made by @var{elements}. The converse is not true: if you use
396@code{define-key} to change bindings in the inheriting keymap, these
397changes are recorded in @var{elements}, but have no effect on
398@var{parent-keymap}.
399
400The proper way to construct a keymap with a parent is to use
401@code{set-keymap-parent}; if you have code that directly constructs a
402keymap with a parent, please convert the program to use
403@code{set-keymap-parent} instead.
404
405@defun keymap-parent keymap
406This returns the parent keymap of @var{keymap}. If @var{keymap}
407has no parent, @code{keymap-parent} returns @code{nil}.
408@end defun
409
410@defun set-keymap-parent keymap parent
411This sets the parent keymap of @var{keymap} to @var{parent}, and returns
412@var{parent}. If @var{parent} is @code{nil}, this function gives
413@var{keymap} no parent at all.
414
415If @var{keymap} has submaps (bindings for prefix keys), they too receive
416new parent keymaps that reflect what @var{parent} specifies for those
417prefix keys.
418@end defun
419
420 Here is an example showing how to make a keymap that inherits
421from @code{text-mode-map}:
422
423@example
424(let ((map (make-sparse-keymap)))
425 (set-keymap-parent map text-mode-map)
426 map)
427@end example
428
429 A non-sparse keymap can have a parent too, but this is not very
430useful. A non-sparse keymap always specifies something as the binding
431for every numeric character code without modifier bits, even if it is
432@code{nil}, so these character's bindings are never inherited from
433the parent keymap.
434
435@node Prefix Keys
436@section Prefix Keys
437@cindex prefix key
438
439 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
440keymap defines what to do with key sequences that extend the prefix key.
441For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
442also stored in the variable @code{ctl-x-map}. This keymap defines
443bindings for key sequences starting with @kbd{C-x}.
444
445 Some of the standard Emacs prefix keys use keymaps that are
446also found in Lisp variables:
447
448@itemize @bullet
449@item
450@vindex esc-map
451@findex ESC-prefix
452@code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
453the global definitions of all meta characters are actually found here.
454This map is also the function definition of @code{ESC-prefix}.
455
456@item
457@cindex @kbd{C-h}
458@code{help-map} is the global keymap for the @kbd{C-h} prefix key.
459
460@item
461@cindex @kbd{C-c}
462@vindex mode-specific-map
463@code{mode-specific-map} is the global keymap for the prefix key
464@kbd{C-c}. This map is actually global, not mode-specific, but its name
465provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
466(@code{display-bindings}), since the main use of this prefix key is for
467mode-specific bindings.
468
469@item
470@cindex @kbd{C-x}
471@vindex ctl-x-map
472@findex Control-X-prefix
473@code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
474This map is found via the function cell of the symbol
475@code{Control-X-prefix}.
476
477@item
478@cindex @kbd{C-x @key{RET}}
479@vindex mule-keymap
480@code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
481prefix key.
482
483@item
484@cindex @kbd{C-x 4}
485@vindex ctl-x-4-map
486@code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
487key.
488
b8d4c8d0
GM
489@item
490@cindex @kbd{C-x 5}
491@vindex ctl-x-5-map
492@code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
493key.
494
b8d4c8d0
GM
495@item
496@cindex @kbd{C-x 6}
497@vindex 2C-mode-map
498@code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
499key.
500
501@item
502@cindex @kbd{C-x v}
503@vindex vc-prefix-map
504@code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
505key.
506
260c0dc1
CY
507@item
508@cindex @kbd{M-g}
509@vindex goto-map
510@code{goto-map} is the global keymap used for the @kbd{M-g} prefix
511key.
512
513@item
514@cindex @kbd{M-s}
515@vindex search-map
516@code{search-map} is the global keymap used for the @kbd{M-s} prefix
517key.
518
b8d4c8d0
GM
519@item
520@cindex @kbd{M-o}
521@vindex facemenu-keymap
522@code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
523prefix key.
524
b8d4c8d0 525@item
260c0dc1
CY
526The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
527@key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
528no special names.
b8d4c8d0
GM
529@end itemize
530
531 The keymap binding of a prefix key is used for looking up the event
532that follows the prefix key. (It may instead be a symbol whose function
533definition is a keymap. The effect is the same, but the symbol serves
534as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
535symbol @code{Control-X-prefix}, whose function cell holds the keymap
536for @kbd{C-x} commands. (The same keymap is also the value of
537@code{ctl-x-map}.)
538
539 Prefix key definitions can appear in any active keymap. The
540definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
541keys appear in the global map, so these prefix keys are always
542available. Major and minor modes can redefine a key as a prefix by
543putting a prefix key definition for it in the local map or the minor
544mode's map. @xref{Active Keymaps}.
545
546 If a key is defined as a prefix in more than one active map, then its
547various definitions are in effect merged: the commands defined in the
548minor mode keymaps come first, followed by those in the local map's
549prefix definition, and then by those from the global map.
550
551 In the following example, we make @kbd{C-p} a prefix key in the local
552keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
553the binding for @kbd{C-p C-f} is the function @code{find-file}, just
554like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
555active keymap.
556
557@example
558@group
559(use-local-map (make-sparse-keymap))
560 @result{} nil
561@end group
562@group
563(local-set-key "\C-p" ctl-x-map)
564 @result{} nil
565@end group
566@group
567(key-binding "\C-p\C-f")
568 @result{} find-file
569@end group
570
571@group
572(key-binding "\C-p6")
573 @result{} nil
574@end group
575@end example
576
577@defun define-prefix-command symbol &optional mapvar prompt
578@cindex prefix command
579@anchor{Definition of define-prefix-command}
580This function prepares @var{symbol} for use as a prefix key's binding:
581it creates a sparse keymap and stores it as @var{symbol}'s function
582definition. Subsequently binding a key sequence to @var{symbol} will
583make that key sequence into a prefix key. The return value is @code{symbol}.
584
585This function also sets @var{symbol} as a variable, with the keymap as
586its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
587as a variable instead.
588
589If @var{prompt} is non-@code{nil}, that becomes the overall prompt
590string for the keymap. The prompt string should be given for menu keymaps
591(@pxref{Defining Menus}).
592@end defun
593
594@node Active Keymaps
595@section Active Keymaps
596@cindex active keymap
597@cindex global keymap
598@cindex local keymap
599
600 Emacs normally contains many keymaps; at any given time, just a few
601of them are @dfn{active}, meaning that they participate in the
602interpretation of user input. All the active keymaps are used
603together to determine what command to execute when a key is entered.
604
605 Normally the active keymaps are the @code{keymap} property keymap,
606the keymaps of any enabled minor modes, the current buffer's local
607keymap, and the global keymap, in that order. Emacs searches for each
608input key sequence in all these keymaps. @xref{Searching Keymaps},
609for more details of this procedure.
610
611 When the key sequence starts with a mouse event (optionally preceded
612by a symbolic prefix), the active keymaps are determined based on the
613position in that event. If the event happened on a string embedded
614with a @code{display}, @code{before-string}, or @code{after-string}
615property (@pxref{Special Properties}), the non-@code{nil} map
0f2ae894
CY
616properties of the string override those of the buffer (if the
617underlying buffer text contains map properties in its text properties
618or overlays, they are ignored).
b8d4c8d0
GM
619
620 The @dfn{global keymap} holds the bindings of keys that are defined
621regardless of the current buffer, such as @kbd{C-f}. The variable
622@code{global-map} holds this keymap, which is always active.
623
624 Each buffer may have another keymap, its @dfn{local keymap}, which
625may contain new or overriding definitions for keys. The current
626buffer's local keymap is always active except when
627@code{overriding-local-map} overrides it. The @code{local-map} text
628or overlay property can specify an alternative local keymap for certain
629parts of the buffer; see @ref{Special Properties}.
630
631 Each minor mode can have a keymap; if it does, the keymap is active
632when the minor mode is enabled. Modes for emulation can specify
633additional active keymaps through the variable
634@code{emulation-mode-map-alists}.
635
636 The highest precedence normal keymap comes from the @code{keymap}
637text or overlay property. If that is non-@code{nil}, it is the first
638keymap to be processed, in normal circumstances.
639
640 However, there are also special ways for programs to substitute
641other keymaps for some of those. The variable
642@code{overriding-local-map}, if non-@code{nil}, specifies a keymap
643that replaces all the usual active keymaps except the global keymap.
644Another way to do this is with @code{overriding-terminal-local-map};
645it operates on a per-terminal basis. These variables are documented
646below.
647
648@cindex major mode keymap
649 Since every buffer that uses the same major mode normally uses the
650same local keymap, you can think of the keymap as local to the mode. A
651change to the local keymap of a buffer (using @code{local-set-key}, for
652example) is seen also in the other buffers that share that keymap.
653
654 The local keymaps that are used for Lisp mode and some other major
655modes exist even if they have not yet been used. These local keymaps are
656the values of variables such as @code{lisp-mode-map}. For most major
657modes, which are less frequently used, the local keymap is constructed
658only when the mode is used for the first time in a session.
659
660 The minibuffer has local keymaps, too; they contain various completion
661and exit commands. @xref{Intro to Minibuffers}.
662
663 Emacs has other keymaps that are used in a different way---translating
664events within @code{read-key-sequence}. @xref{Translation Keymaps}.
665
666 @xref{Standard Keymaps}, for a list of standard keymaps.
667
668@defun current-active-maps &optional olp position
669This returns the list of active keymaps that would be used by the
670command loop in the current circumstances to look up a key sequence.
671Normally it ignores @code{overriding-local-map} and
672@code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
673then it pays attention to them. @var{position} can optionally be either
674an event position as returned by @code{event-start} or a buffer
675position, and may change the keymaps as described for
676@code{key-binding}.
677@end defun
678
679@defun key-binding key &optional accept-defaults no-remap position
680This function returns the binding for @var{key} according to the
681current active keymaps. The result is @code{nil} if @var{key} is
682undefined in the keymaps.
683
684The argument @var{accept-defaults} controls checking for default
685bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
686
687When commands are remapped (@pxref{Remapping Commands}),
688@code{key-binding} normally processes command remappings so as to
35a30759 689return the remapped command that will actually be executed. However,
b8d4c8d0
GM
690if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
691remappings and returns the binding directly specified for @var{key}.
692
693If @var{key} starts with a mouse event (perhaps following a prefix
694event), the maps to be consulted are determined based on the event's
695position. Otherwise, they are determined based on the value of point.
696However, you can override either of them by specifying @var{position}.
697If @var{position} is non-@code{nil}, it should be either a buffer
698position or an event position like the value of @code{event-start}.
699Then the maps consulted are determined based on @var{position}.
700
701An error is signaled if @var{key} is not a string or a vector.
702
703@example
704@group
705(key-binding "\C-x\C-f")
706 @result{} find-file
707@end group
708@end example
709@end defun
710
711@node Searching Keymaps
712@section Searching the Active Keymaps
713@cindex searching active keymaps for keys
714
715 After translation of event subsequences (@pxref{Translation
716Keymaps}) Emacs looks for them in the active keymaps. Here is a
717pseudo-Lisp description of the order and conditions for searching
718them:
719
720@lisp
049bcbcb
CY
721(or (cond
722 (overriding-terminal-local-map
723 (@var{find-in} overriding-terminal-local-map))
724 (overriding-local-map
725 (@var{find-in} overriding-local-map))
dfc47e35
CY
726 ((or (@var{find-in} (get-char-property (point) 'keymap))
727 (@var{find-in-any} emulation-mode-map-alists)
728 (@var{find-in-any} minor-mode-overriding-map-alist)
729 (@var{find-in-any} minor-mode-map-alist)
730 (if (get-text-property (point) 'local-map)
731 (@var{find-in} (get-char-property (point) 'local-map))
732 (@var{find-in} (current-local-map))))))
b8d4c8d0
GM
733 (@var{find-in} (current-global-map)))
734@end lisp
735
736@noindent
737The @var{find-in} and @var{find-in-any} are pseudo functions that
738search in one keymap and in an alist of keymaps, respectively.
739(Searching a single keymap for a binding is called @dfn{key lookup};
740see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
741or a symbolic prefix event followed by a mouse event, that event's
742position is used instead of point and the current buffer. Mouse
743events on an embedded string use non-@code{nil} text properties from
744that string instead of the buffer.
745
746@enumerate
747@item
748The function finally found may be remapped
749(@pxref{Remapping Commands}).
750
ec9e9523
EZ
751@item
752Characters that are bound to @code{self-insert-command} are translated
753according to @code{translation-table-for-input} before insertion.
754
b8d4c8d0
GM
755@item
756@code{current-active-maps} returns a list of the
757currently active keymaps at point.
758
759@item
760When a match is found (@pxref{Key Lookup}), if the binding in the
761keymap is a function, the search is over. However if the keymap entry
762is a symbol with a value or a string, Emacs replaces the input key
763sequences with the variable's value or the string, and restarts the
764search of the active keymaps.
765@end enumerate
766
767@node Controlling Active Maps
768@section Controlling the Active Keymaps
769
770@defvar global-map
771This variable contains the default global keymap that maps Emacs
772keyboard input to commands. The global keymap is normally this
773keymap. The default global keymap is a full keymap that binds
774@code{self-insert-command} to all of the printing characters.
775
776It is normal practice to change the bindings in the global keymap, but you
777should not assign this variable any value other than the keymap it starts
778out with.
779@end defvar
780
781@defun current-global-map
1ef5eecc
ER
782This function returns the current global keymap. This is the same as
783the value of @code{global-map} unless you change one or the other.
784The return value is a reference, not a copy; if you use
785@code{define-key} or other functions on it you will alter global
786bindings.
b8d4c8d0
GM
787
788@example
789@group
790(current-global-map)
791@result{} (keymap [set-mark-command beginning-of-line @dots{}
792 delete-backward-char])
793@end group
794@end example
795@end defun
796
797@defun current-local-map
798This function returns the current buffer's local keymap, or @code{nil}
799if it has none. In the following example, the keymap for the
800@samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
801in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
802keymap.
803
804@example
805@group
806(current-local-map)
807@result{} (keymap
808 (10 . eval-print-last-sexp)
809 (9 . lisp-indent-line)
810 (127 . backward-delete-char-untabify)
811@end group
812@group
813 (27 keymap
814 (24 . eval-defun)
815 (17 . indent-sexp)))
816@end group
817@end example
818@end defun
819
1ef5eecc
ER
820@code{current-local-map} returns a reference to the local keymap, not
821a copy of it; if you use @code{define-key} or other functions on it
822you will alter local bindings.
823
b8d4c8d0
GM
824@defun current-minor-mode-maps
825This function returns a list of the keymaps of currently enabled minor modes.
826@end defun
827
828@defun use-global-map keymap
829This function makes @var{keymap} the new current global keymap. It
830returns @code{nil}.
831
832It is very unusual to change the global keymap.
833@end defun
834
835@defun use-local-map keymap
836This function makes @var{keymap} the new local keymap of the current
837buffer. If @var{keymap} is @code{nil}, then the buffer has no local
838keymap. @code{use-local-map} returns @code{nil}. Most major mode
839commands use this function.
840@end defun
841
842@c Emacs 19 feature
843@defvar minor-mode-map-alist
844@anchor{Definition of minor-mode-map-alist}
845This variable is an alist describing keymaps that may or may not be
846active according to the values of certain variables. Its elements look
847like this:
848
849@example
850(@var{variable} . @var{keymap})
851@end example
852
853The keymap @var{keymap} is active whenever @var{variable} has a
854non-@code{nil} value. Typically @var{variable} is the variable that
855enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
856
857Note that elements of @code{minor-mode-map-alist} do not have the same
858structure as elements of @code{minor-mode-alist}. The map must be the
859@sc{cdr} of the element; a list with the map as the second element will
860not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
861function definition is a keymap.
862
863When more than one minor mode keymap is active, the earlier one in
864@code{minor-mode-map-alist} takes priority. But you should design
865minor modes so that they don't interfere with each other. If you do
866this properly, the order will not matter.
867
868See @ref{Keymaps and Minor Modes}, for more information about minor
869modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
870Lookup}).
871@end defvar
872
873@defvar minor-mode-overriding-map-alist
874This variable allows major modes to override the key bindings for
875particular minor modes. The elements of this alist look like the
876elements of @code{minor-mode-map-alist}: @code{(@var{variable}
877. @var{keymap})}.
878
879If a variable appears as an element of
880@code{minor-mode-overriding-map-alist}, the map specified by that
881element totally replaces any map specified for the same variable in
882@code{minor-mode-map-alist}.
883
884@code{minor-mode-overriding-map-alist} is automatically buffer-local in
885all buffers.
886@end defvar
887
888@defvar overriding-local-map
889If non-@code{nil}, this variable holds a keymap to use instead of the
890buffer's local keymap, any text property or overlay keymaps, and any
891minor mode keymaps. This keymap, if specified, overrides all other
892maps that would have been active, except for the current global map.
893@end defvar
894
895@defvar overriding-terminal-local-map
896If non-@code{nil}, this variable holds a keymap to use instead of
897@code{overriding-local-map}, the buffer's local keymap, text property
898or overlay keymaps, and all the minor mode keymaps.
899
900This variable is always local to the current terminal and cannot be
3ec61d4e 901buffer-local. @xref{Multiple Terminals}. It is used to implement
b8d4c8d0
GM
902incremental search mode.
903@end defvar
904
905@defvar overriding-local-map-menu-flag
906If this variable is non-@code{nil}, the value of
907@code{overriding-local-map} or @code{overriding-terminal-local-map} can
908affect the display of the menu bar. The default value is @code{nil}, so
909those map variables have no effect on the menu bar.
910
911Note that these two map variables do affect the execution of key
912sequences entered using the menu bar, even if they do not affect the
913menu bar display. So if a menu bar key sequence comes in, you should
914clear the variables before looking up and executing that key sequence.
915Modes that use the variables would typically do this anyway; normally
916they respond to events that they do not handle by ``unreading'' them and
917exiting.
918@end defvar
919
920@defvar special-event-map
921This variable holds a keymap for special events. If an event type has a
922binding in this keymap, then it is special, and the binding for the
923event is run directly by @code{read-event}. @xref{Special Events}.
924@end defvar
925
926@defvar emulation-mode-map-alists
927This variable holds a list of keymap alists to use for emulations
928modes. It is intended for modes or packages using multiple minor-mode
929keymaps. Each element is a keymap alist which has the same format and
930meaning as @code{minor-mode-map-alist}, or a symbol with a variable
931binding which is such an alist. The ``active'' keymaps in each alist
932are used before @code{minor-mode-map-alist} and
933@code{minor-mode-overriding-map-alist}.
934@end defvar
935
936@node Key Lookup
937@section Key Lookup
938@cindex key lookup
939@cindex keymap entry
940
941 @dfn{Key lookup} is the process of finding the binding of a key
942sequence from a given keymap. The execution or use of the binding is
943not part of key lookup.
944
945 Key lookup uses just the event type of each event in the key sequence;
946the rest of the event is ignored. In fact, a key sequence used for key
947lookup may designate a mouse event with just its types (a symbol)
948instead of the entire event (a list). @xref{Input Events}. Such
949a ``key sequence'' is insufficient for @code{command-execute} to run,
950but it is sufficient for looking up or rebinding a key.
951
952 When the key sequence consists of multiple events, key lookup
953processes the events sequentially: the binding of the first event is
954found, and must be a keymap; then the second event's binding is found in
955that keymap, and so on until all the events in the key sequence are used
956up. (The binding thus found for the last event may or may not be a
957keymap.) Thus, the process of key lookup is defined in terms of a
958simpler process for looking up a single event in a keymap. How that is
959done depends on the type of object associated with the event in that
960keymap.
961
962 Let's use the term @dfn{keymap entry} to describe the value found by
963looking up an event type in a keymap. (This doesn't include the item
964string and other extra elements in a keymap element for a menu item, because
965@code{lookup-key} and other key lookup functions don't include them in
966the returned value.) While any Lisp object may be stored in a keymap
967as a keymap entry, not all make sense for key lookup. Here is a table
968of the meaningful types of keymap entries:
969
970@table @asis
971@item @code{nil}
972@cindex @code{nil} in keymap
973@code{nil} means that the events used so far in the lookup form an
974undefined key. When a keymap fails to mention an event type at all, and
975has no default binding, that is equivalent to a binding of @code{nil}
976for that event type.
977
978@item @var{command}
979@cindex command in keymap
980The events used so far in the lookup form a complete key,
981and @var{command} is its binding. @xref{What Is a Function}.
982
983@item @var{array}
984@cindex string in keymap
985The array (either a string or a vector) is a keyboard macro. The events
986used so far in the lookup form a complete key, and the array is its
987binding. See @ref{Keyboard Macros}, for more information.
988
989@item @var{keymap}
990@cindex keymap in keymap
991The events used so far in the lookup form a prefix key. The next
992event of the key sequence is looked up in @var{keymap}.
993
994@item @var{list}
995@cindex list in keymap
996The meaning of a list depends on what it contains:
997
998@itemize @bullet
999@item
1000If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1001is a keymap, and is treated as a keymap (see above).
1002
1003@item
1004@cindex @code{lambda} in keymap
1005If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1006lambda expression. This is presumed to be a function, and is treated
1007as such (see above). In order to execute properly as a key binding,
1008this function must be a command---it must have an @code{interactive}
1009specification. @xref{Defining Commands}.
1010
1011@item
1012If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1013type, then this is an @dfn{indirect entry}:
1014
1015@example
1016(@var{othermap} . @var{othertype})
1017@end example
1018
1019When key lookup encounters an indirect entry, it looks up instead the
1020binding of @var{othertype} in @var{othermap} and uses that.
1021
1022This feature permits you to define one key as an alias for another key.
1023For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1024and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1025binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1026@end itemize
1027
1028@item @var{symbol}
1029@cindex symbol in keymap
1030The function definition of @var{symbol} is used in place of
1031@var{symbol}. If that too is a symbol, then this process is repeated,
1032any number of times. Ultimately this should lead to an object that is
1033a keymap, a command, or a keyboard macro. A list is allowed if it is a
1034keymap or a command, but indirect entries are not understood when found
1035via symbols.
1036
1037Note that keymaps and keyboard macros (strings and vectors) are not
1038valid functions, so a symbol with a keymap, string, or vector as its
1039function definition is invalid as a function. It is, however, valid as
1040a key binding. If the definition is a keyboard macro, then the symbol
1041is also valid as an argument to @code{command-execute}
1042(@pxref{Interactive Call}).
1043
1044@cindex @code{undefined} in keymap
1045The symbol @code{undefined} is worth special mention: it means to treat
1046the key as undefined. Strictly speaking, the key is defined, and its
1047binding is the command @code{undefined}; but that command does the same
1048thing that is done automatically for an undefined key: it rings the bell
1049(by calling @code{ding}) but does not signal an error.
1050
1051@cindex preventing prefix key
1052@code{undefined} is used in local keymaps to override a global key
1053binding and make the key ``undefined'' locally. A local binding of
1054@code{nil} would fail to do this because it would not override the
1055global binding.
1056
1057@item @var{anything else}
1058If any other type of object is found, the events used so far in the
1059lookup form a complete key, and the object is its binding, but the
1060binding is not executable as a command.
1061@end table
1062
1063 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1064a symbol that leads to one of them, or an indirection or @code{nil}.
1065Here is an example of a sparse keymap with two characters bound to
1066commands and one bound to another keymap. This map is the normal value
1067of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1068127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1069@kbd{C-x}.
1070
1071@example
1072@group
1073(keymap (9 . lisp-indent-line)
1074 (127 . backward-delete-char-untabify)
1075 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1076@end group
1077@end example
1078
1079@node Functions for Key Lookup
1080@section Functions for Key Lookup
1081
1082 Here are the functions and variables pertaining to key lookup.
1083
1084@defun lookup-key keymap key &optional accept-defaults
1085This function returns the definition of @var{key} in @var{keymap}. All
1086the other functions described in this chapter that look up keys use
1087@code{lookup-key}. Here are examples:
1088
1089@example
1090@group
1091(lookup-key (current-global-map) "\C-x\C-f")
1092 @result{} find-file
1093@end group
1094@group
1095(lookup-key (current-global-map) (kbd "C-x C-f"))
1096 @result{} find-file
1097@end group
1098@group
1099(lookup-key (current-global-map) "\C-x\C-f12345")
1100 @result{} 2
1101@end group
1102@end example
1103
1104If the string or vector @var{key} is not a valid key sequence according
1105to the prefix keys specified in @var{keymap}, it must be ``too long''
1106and have extra events at the end that do not fit into a single key
1107sequence. Then the value is a number, the number of events at the front
1108of @var{key} that compose a complete key.
1109
1110@c Emacs 19 feature
1111If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1112considers default bindings as well as bindings for the specific events
1113in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1114the specific sequence @var{key}, ignoring default bindings except when
1115you explicitly ask about them. (To do this, supply @code{t} as an
1116element of @var{key}; see @ref{Format of Keymaps}.)
1117
1118If @var{key} contains a meta character (not a function key), that
1119character is implicitly replaced by a two-character sequence: the value
1120of @code{meta-prefix-char}, followed by the corresponding non-meta
1121character. Thus, the first example below is handled by conversion into
1122the second example.
1123
1124@example
1125@group
1126(lookup-key (current-global-map) "\M-f")
1127 @result{} forward-word
1128@end group
1129@group
1130(lookup-key (current-global-map) "\ef")
1131 @result{} forward-word
1132@end group
1133@end example
1134
1135Unlike @code{read-key-sequence}, this function does not modify the
1136specified events in ways that discard information (@pxref{Key Sequence
1137Input}). In particular, it does not convert letters to lower case and
1138it does not change drag events to clicks.
1139@end defun
1140
1141@deffn Command undefined
1142Used in keymaps to undefine keys. It calls @code{ding}, but does
1143not cause an error.
1144@end deffn
1145
1146@defun local-key-binding key &optional accept-defaults
1147This function returns the binding for @var{key} in the current
1148local keymap, or @code{nil} if it is undefined there.
1149
1150@c Emacs 19 feature
1151The argument @var{accept-defaults} controls checking for default bindings,
1152as in @code{lookup-key} (above).
1153@end defun
1154
1155@defun global-key-binding key &optional accept-defaults
1156This function returns the binding for command @var{key} in the
1157current global keymap, or @code{nil} if it is undefined there.
1158
1159@c Emacs 19 feature
1160The argument @var{accept-defaults} controls checking for default bindings,
1161as in @code{lookup-key} (above).
1162@end defun
1163
1164@c Emacs 19 feature
1165@defun minor-mode-key-binding key &optional accept-defaults
1166This function returns a list of all the active minor mode bindings of
1167@var{key}. More precisely, it returns an alist of pairs
1168@code{(@var{modename} . @var{binding})}, where @var{modename} is the
1169variable that enables the minor mode, and @var{binding} is @var{key}'s
1170binding in that mode. If @var{key} has no minor-mode bindings, the
1171value is @code{nil}.
1172
1173If the first binding found is not a prefix definition (a keymap or a
1174symbol defined as a keymap), all subsequent bindings from other minor
1175modes are omitted, since they would be completely shadowed. Similarly,
1176the list omits non-prefix bindings that follow prefix bindings.
1177
1178The argument @var{accept-defaults} controls checking for default
1179bindings, as in @code{lookup-key} (above).
1180@end defun
1181
01f17ae2 1182@defopt meta-prefix-char
b8d4c8d0
GM
1183@cindex @key{ESC}
1184This variable is the meta-prefix character code. It is used for
1185translating a meta character to a two-character sequence so it can be
1186looked up in a keymap. For useful results, the value should be a
1187prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1188the @acronym{ASCII} code for @key{ESC}.
1189
1190As long as the value of @code{meta-prefix-char} remains 27, key lookup
1191translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1192as the @code{backward-word} command. However, if you were to set
1193@code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1194translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1195@code{switch-to-buffer} command. (Don't actually do this!) Here is an
1196illustration of what would happen:
1197
1198@smallexample
1199@group
1200meta-prefix-char ; @r{The default value.}
1201 @result{} 27
1202@end group
1203@group
1204(key-binding "\M-b")
1205 @result{} backward-word
1206@end group
1207@group
1208?\C-x ; @r{The print representation}
1209 @result{} 24 ; @r{of a character.}
1210@end group
1211@group
1212(setq meta-prefix-char 24)
1213 @result{} 24
1214@end group
1215@group
1216(key-binding "\M-b")
1217 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1218 ; @r{like typing @kbd{C-x b}.}
1219
1220(setq meta-prefix-char 27) ; @r{Avoid confusion!}
1221 @result{} 27 ; @r{Restore the default value!}
1222@end group
1223@end smallexample
1224
1225This translation of one event into two happens only for characters, not
1226for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1227key, is not converted into @kbd{@key{ESC} @key{F1}}.
01f17ae2 1228@end defopt
b8d4c8d0
GM
1229
1230@node Changing Key Bindings
1231@section Changing Key Bindings
1232@cindex changing key bindings
1233@cindex rebinding
1234
1235 The way to rebind a key is to change its entry in a keymap. If you
1236change a binding in the global keymap, the change is effective in all
1237buffers (though it has no direct effect in buffers that shadow the
1238global binding with a local one). If you change the current buffer's
1239local map, that usually affects all buffers using the same major mode.
1240The @code{global-set-key} and @code{local-set-key} functions are
1241convenient interfaces for these operations (@pxref{Key Binding
1242Commands}). You can also use @code{define-key}, a more general
35a30759 1243function; then you must explicitly specify the map to change.
b8d4c8d0
GM
1244
1245 When choosing the key sequences for Lisp programs to rebind, please
1246follow the Emacs conventions for use of various keys (@pxref{Key
1247Binding Conventions}).
1248
1249@cindex meta character key constants
1250@cindex control character key constants
1251 In writing the key sequence to rebind, it is good to use the special
1252escape sequences for control and meta characters (@pxref{String Type}).
1253The syntax @samp{\C-} means that the following character is a control
1254character and @samp{\M-} means that the following character is a meta
1255character. Thus, the string @code{"\M-x"} is read as containing a
1256single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1257@kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1258containing a single @kbd{C-M-x}. You can also use this escape syntax in
1259vectors, as well as others that aren't allowed in strings; one example
1260is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1261
1262 The key definition and lookup functions accept an alternate syntax for
1263event types in a key sequence that is a vector: you can use a list
1264containing modifier names plus one base event (a character or function
1265key name). For example, @code{(control ?a)} is equivalent to
1266@code{?\C-a} and @code{(hyper control left)} is equivalent to
1267@code{C-H-left}. One advantage of such lists is that the precise
1268numeric codes for the modifier bits don't appear in compiled files.
1269
1270 The functions below signal an error if @var{keymap} is not a keymap,
1271or if @var{key} is not a string or vector representing a key sequence.
1272You can use event types (symbols) as shorthand for events that are
1273lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1274way to specify the key sequence.
1275
1276@defun define-key keymap key binding
1277This function sets the binding for @var{key} in @var{keymap}. (If
1278@var{key} is more than one event long, the change is actually made
1279in another keymap reached from @var{keymap}.) The argument
1280@var{binding} can be any Lisp object, but only certain types are
1281meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1282The value returned by @code{define-key} is @var{binding}.
1283
1284If @var{key} is @code{[t]}, this sets the default binding in
1285@var{keymap}. When an event has no binding of its own, the Emacs
1286command loop uses the keymap's default binding, if there is one.
1287
1288@cindex invalid prefix key error
1289@cindex key sequence error
1290Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1291or undefined; otherwise an error is signaled. If some prefix of
1292@var{key} is undefined, then @code{define-key} defines it as a prefix
1293key so that the rest of @var{key} can be defined as specified.
1294
1295If there was previously no binding for @var{key} in @var{keymap}, the
1296new binding is added at the beginning of @var{keymap}. The order of
1297bindings in a keymap makes no difference for keyboard input, but it
1298does matter for menu keymaps (@pxref{Menu Keymaps}).
1299@end defun
1300
1301 This example creates a sparse keymap and makes a number of
1302bindings in it:
1303
1304@smallexample
1305@group
1306(setq map (make-sparse-keymap))
1307 @result{} (keymap)
1308@end group
1309@group
1310(define-key map "\C-f" 'forward-char)
1311 @result{} forward-char
1312@end group
1313@group
1314map
1315 @result{} (keymap (6 . forward-char))
1316@end group
1317
1318@group
1319;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1320(define-key map (kbd "C-x f") 'forward-word)
1321 @result{} forward-word
1322@end group
1323@group
1324map
1325@result{} (keymap
1326 (24 keymap ; @kbd{C-x}
1327 (102 . forward-word)) ; @kbd{f}
1328 (6 . forward-char)) ; @kbd{C-f}
1329@end group
1330
1331@group
1332;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1333(define-key map (kbd "C-p") ctl-x-map)
1334;; @code{ctl-x-map}
1335@result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1336@end group
1337
1338@group
1339;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1340(define-key map (kbd "C-p C-f") 'foo)
1341@result{} 'foo
1342@end group
1343@group
1344map
1345@result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1346 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1347 (24 keymap
1348 (102 . forward-word))
1349 (6 . forward-char))
1350@end group
1351@end smallexample
1352
1353@noindent
1354Note that storing a new binding for @kbd{C-p C-f} actually works by
1355changing an entry in @code{ctl-x-map}, and this has the effect of
1356changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1357default global map.
1358
1359 The function @code{substitute-key-definition} scans a keymap for
1360keys that have a certain binding and rebinds them with a different
1361binding. Another feature which is cleaner and can often produce the
1362same results to remap one command into another (@pxref{Remapping
1363Commands}).
1364
1365@defun substitute-key-definition olddef newdef keymap &optional oldmap
1366@cindex replace bindings
1367This function replaces @var{olddef} with @var{newdef} for any keys in
1368@var{keymap} that were bound to @var{olddef}. In other words,
1369@var{olddef} is replaced with @var{newdef} wherever it appears. The
1370function returns @code{nil}.
1371
1372For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1373standard bindings:
1374
1375@smallexample
1376@group
1377(substitute-key-definition
1378 'find-file 'find-file-read-only (current-global-map))
1379@end group
1380@end smallexample
1381
1382@c Emacs 19 feature
1383If @var{oldmap} is non-@code{nil}, that changes the behavior of
1384@code{substitute-key-definition}: the bindings in @var{oldmap} determine
1385which keys to rebind. The rebindings still happen in @var{keymap}, not
1386in @var{oldmap}. Thus, you can change one map under the control of the
1387bindings in another. For example,
1388
1389@smallexample
1390(substitute-key-definition
1391 'delete-backward-char 'my-funny-delete
1392 my-map global-map)
1393@end smallexample
1394
1395@noindent
1396puts the special deletion command in @code{my-map} for whichever keys
1397are globally bound to the standard deletion command.
1398
1399Here is an example showing a keymap before and after substitution:
1400
1401@smallexample
1402@group
1403(setq map '(keymap
1404 (?1 . olddef-1)
1405 (?2 . olddef-2)
1406 (?3 . olddef-1)))
1407@result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1408@end group
1409
1410@group
1411(substitute-key-definition 'olddef-1 'newdef map)
1412@result{} nil
1413@end group
1414@group
1415map
1416@result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1417@end group
1418@end smallexample
1419@end defun
1420
1421@defun suppress-keymap keymap &optional nodigits
1422@cindex @code{self-insert-command} override
1423This function changes the contents of the full keymap @var{keymap} by
1424remapping @code{self-insert-command} to the command @code{undefined}
1425(@pxref{Remapping Commands}). This has the effect of undefining all
1426printing characters, thus making ordinary insertion of text impossible.
1427@code{suppress-keymap} returns @code{nil}.
1428
1429If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1430digits to run @code{digit-argument}, and @kbd{-} to run
1431@code{negative-argument}. Otherwise it makes them undefined like the
1432rest of the printing characters.
1433
1434@cindex yank suppression
1435@cindex @code{quoted-insert} suppression
1436The @code{suppress-keymap} function does not make it impossible to
1437modify a buffer, as it does not suppress commands such as @code{yank}
1438and @code{quoted-insert}. To prevent any modification of a buffer, make
1439it read-only (@pxref{Read Only Buffers}).
1440
1441Since this function modifies @var{keymap}, you would normally use it
1442on a newly created keymap. Operating on an existing keymap
1443that is used for some other purpose is likely to cause trouble; for
1444example, suppressing @code{global-map} would make it impossible to use
1445most of Emacs.
1446
1447Most often, @code{suppress-keymap} is used to initialize local
1448keymaps of modes such as Rmail and Dired where insertion of text is not
1449desirable and the buffer is read-only. Here is an example taken from
1450the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1451Dired mode is set up:
1452
1453@smallexample
1454@group
1455(setq dired-mode-map (make-keymap))
1456(suppress-keymap dired-mode-map)
1457(define-key dired-mode-map "r" 'dired-rename-file)
1458(define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1459(define-key dired-mode-map "d" 'dired-flag-file-deleted)
1460(define-key dired-mode-map "v" 'dired-view-file)
1461(define-key dired-mode-map "e" 'dired-find-file)
1462(define-key dired-mode-map "f" 'dired-find-file)
1463@dots{}
1464@end group
1465@end smallexample
1466@end defun
1467
1468@node Remapping Commands
1469@section Remapping Commands
1470@cindex remapping commands
1471
58539c63
CY
1472 A special kind of key binding can be used to @dfn{remap} one command
1473to another, without having to refer to the key sequence(s) bound to
1474the original command. To use this feature, make a key binding for a
1475key sequence that starts with the dummy event @code{remap}, followed
1476by the command name you want to remap; for the binding, specify the
1477new definition (usually a command name, but possibly any other valid
1478definition for a key binding).
1479
1480 For example, suppose My mode provides a special command
1481@code{my-kill-line}, which should be invoked instead of
1482@code{kill-line}. To establish this, its mode keymap should contain
1483the following remapping:
b8d4c8d0
GM
1484
1485@smallexample
1486(define-key my-mode-map [remap kill-line] 'my-kill-line)
b8d4c8d0
GM
1487@end smallexample
1488
58539c63
CY
1489@noindent
1490Then, whenever @code{my-mode-map} is active, if the user types
1491@kbd{C-k} (the default global key sequence for @code{kill-line}) Emacs
1492will instead run @code{my-kill-line}.
b8d4c8d0 1493
58539c63
CY
1494 Note that remapping only takes place through active keymaps; for
1495example, putting a remapping in a prefix keymap like @code{ctl-x-map}
1496typically has no effect, as such keymaps are not themselves active.
1497In addition, remapping only works through a single level; in the
1498following example,
b8d4c8d0
GM
1499
1500@smallexample
1501(define-key my-mode-map [remap kill-line] 'my-kill-line)
1502(define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1503@end smallexample
1504
1505@noindent
58539c63
CY
1506@code{kill-line} is @emph{not} remapped to @code{my-other-kill-line}.
1507Instead, if an ordinary key binding specifies @code{kill-line}, it is
1508remapped to @code{my-kill-line}; if an ordinary binding specifies
1509@code{my-kill-line}, it is remapped to @code{my-other-kill-line}.
b8d4c8d0 1510
dff9ac46
GM
1511To undo the remapping of a command, remap it to @code{nil}; e.g.
1512
1513@smallexample
1514(define-key my-mode-map [remap kill-line] nil)
1515@end smallexample
1516
b8d4c8d0
GM
1517@defun command-remapping command &optional position keymaps
1518This function returns the remapping for @var{command} (a symbol),
1519given the current active keymaps. If @var{command} is not remapped
1520(which is the usual situation), or not a symbol, the function returns
1521@code{nil}. @code{position} can optionally specify a buffer position
1522or an event position to determine the keymaps to use, as in
1523@code{key-binding}.
1524
1525If the optional argument @code{keymaps} is non-@code{nil}, it
1526specifies a list of keymaps to search in. This argument is ignored if
1527@code{position} is non-@code{nil}.
1528@end defun
1529
1530@node Translation Keymaps
1531@section Keymaps for Translating Sequences of Events
1532@cindex keymaps for translating events
1533
1534 This section describes keymaps that are used during reading a key
1535sequence, to translate certain event sequences into others.
1536@code{read-key-sequence} checks every subsequence of the key sequence
4f4a84ec 1537being read, as it is read, against @code{input-decode-map}, then
6b9e7694 1538@code{local-function-key-map}, and then against @code{key-translation-map}.
4f4a84ec
SM
1539
1540@defvar input-decode-map
b8d4c8d0
GM
1541This variable holds a keymap that describes the character sequences sent
1542by function keys on an ordinary character terminal. This keymap has the
1543same structure as other keymaps, but is used differently: it specifies
1544translations to make while reading key sequences, rather than bindings
1545for key sequences.
1546
4f4a84ec 1547If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
b8d4c8d0
GM
1548@var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1549key sequence, it is replaced with the events in @var{v}.
1550
1551For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1552keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1553that sequence of events into the single event @code{pf1}. We accomplish
1554this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
4f4a84ec 1555@code{input-decode-map}, when using a VT100.
b8d4c8d0
GM
1556
1557Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1558@key{ESC} O P}; later the function @code{read-key-sequence} translates
1559this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1560@code{[?\C-c pf1]}.
1561
4f4a84ec 1562The value of @code{input-decode-map} is usually set up automatically
b8d4c8d0
GM
1563according to the terminal's Terminfo or Termcap entry, but sometimes
1564those need help from terminal-specific Lisp files. Emacs comes with
1565terminal-specific files for many common terminals; their main purpose is
4f4a84ec 1566to make entries in @code{input-decode-map} beyond those that can be
b8d4c8d0
GM
1567deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1568@end defvar
1569
6b9e7694 1570@defvar local-function-key-map
4f4a84ec
SM
1571This variable holds a keymap similar to @code{input-decode-map} except
1572that it describes key sequences which should be translated to
1573alternative interpretations that are usually preferred. It applies
1574after @code{input-decode-map} and before @code{key-translation-map}.
b8d4c8d0 1575
6b9e7694
EZ
1576Entries in @code{local-function-key-map} are ignored if they conflict
1577with bindings made in the minor mode, local, or global keymaps. I.e.
4f4a84ec
SM
1578the remapping only applies if the original key sequence would
1579otherwise not have any binding.
6b9e7694
EZ
1580
1581@code{local-function-key-map} inherits from @code{function-key-map},
1582but the latter should not be used directly.
4f4a84ec 1583@end defvar
b8d4c8d0 1584
4f4a84ec
SM
1585@defvar key-translation-map
1586This variable is another keymap used just like @code{input-decode-map}
1587to translate input events into other events. It differs from
1588@code{input-decode-map} in that it goes to work after
6b9e7694
EZ
1589@code{local-function-key-map} is finished rather than before; it
1590receives the results of translation by @code{local-function-key-map}.
1591
1592Just like @code{input-decode-map}, but unlike
1593@code{local-function-key-map}, this keymap is applied regardless of
1594whether the input key-sequence has a normal binding. Note however
1595that actual key bindings can have an effect on
1596@code{key-translation-map}, even though they are overridden by it.
1597Indeed, actual key bindings override @code{local-function-key-map} and
1598thus may alter the key sequence that @code{key-translation-map}
1599receives. Clearly, it is better to avoid this type of situation.
b8d4c8d0
GM
1600
1601The intent of @code{key-translation-map} is for users to map one
1602character set to another, including ordinary characters normally bound
1603to @code{self-insert-command}.
1604@end defvar
1605
1606@cindex key translation function
6b9e7694
EZ
1607You can use @code{input-decode-map}, @code{local-function-key-map}, or
1608@code{key-translation-map} for more than simple aliases, by using a
1609function, instead of a key sequence, as the ``translation'' of a key.
1610Then this function is called to compute the translation of that key.
b8d4c8d0
GM
1611
1612The key translation function receives one argument, which is the prompt
1613that was specified in @code{read-key-sequence}---or @code{nil} if the
1614key sequence is being read by the editor command loop. In most cases
1615you can ignore the prompt value.
1616
1617If the function reads input itself, it can have the effect of altering
1618the event that follows. For example, here's how to define @kbd{C-c h}
1619to turn the character that follows into a Hyper character:
1620
1621@example
1622@group
1623(defun hyperify (prompt)
1624 (let ((e (read-event)))
1625 (vector (if (numberp e)
1626 (logior (lsh 1 24) e)
1627 (if (memq 'hyper (event-modifiers e))
1628 e
1629 (add-event-modifier "H-" e))))))
1630
1631(defun add-event-modifier (string e)
1632 (let ((symbol (if (symbolp e) e (car e))))
1633 (setq symbol (intern (concat string
1634 (symbol-name symbol))))
1635@end group
1636@group
1637 (if (symbolp e)
1638 symbol
1639 (cons symbol (cdr e)))))
1640
6b9e7694 1641(define-key local-function-key-map "\C-ch" 'hyperify)
b8d4c8d0
GM
1642@end group
1643@end example
1644
1645 If you have enabled keyboard character set decoding using
1646@code{set-keyboard-coding-system}, decoding is done after the
1647translations listed above. @xref{Terminal I/O Encoding}. However, in
1648future Emacs versions, character set decoding may be done at an
1649earlier stage.
1650
1651@node Key Binding Commands
1652@section Commands for Binding Keys
1653
1654 This section describes some convenient interactive interfaces for
1655changing key bindings. They work by calling @code{define-key}.
1656
1657 People often use @code{global-set-key} in their init files
1658(@pxref{Init File}) for simple customization. For example,
1659
1660@smallexample
1661(global-set-key (kbd "C-x C-\\") 'next-line)
1662@end smallexample
1663
1664@noindent
1665or
1666
1667@smallexample
1668(global-set-key [?\C-x ?\C-\\] 'next-line)
1669@end smallexample
1670
1671@noindent
1672or
1673
1674@smallexample
1675(global-set-key [(control ?x) (control ?\\)] 'next-line)
1676@end smallexample
1677
1678@noindent
1679redefines @kbd{C-x C-\} to move down a line.
1680
1681@smallexample
1682(global-set-key [M-mouse-1] 'mouse-set-point)
1683@end smallexample
1684
1685@noindent
1686redefines the first (leftmost) mouse button, entered with the Meta key, to
1687set point where you click.
1688
1689@cindex non-@acronym{ASCII} text in keybindings
1690 Be careful when using non-@acronym{ASCII} text characters in Lisp
1691specifications of keys to bind. If these are read as multibyte text, as
1692they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1693must type the keys as multibyte too. For instance, if you use this:
1694
1695@smallexample
1696(global-set-key "@"o" 'my-function) ; bind o-umlaut
1697@end smallexample
1698
1699@noindent
1700or
1701
1702@smallexample
1703(global-set-key ?@"o 'my-function) ; bind o-umlaut
1704@end smallexample
1705
1706@noindent
1707and your language environment is multibyte Latin-1, these commands
e4021ec1
SM
1708actually bind the multibyte character with code 246, not the byte
1709code 246 (@kbd{M-v}) sent by a Latin-1 terminal. In order to use this
1710binding, you need to teach Emacs how to decode the keyboard by using an
1711appropriate input method (@pxref{Input Methods, , Input Methods, emacs, The GNU
1712Emacs Manual}).
b8d4c8d0
GM
1713
1714@deffn Command global-set-key key binding
1715This function sets the binding of @var{key} in the current global map
1716to @var{binding}.
1717
1718@smallexample
1719@group
1720(global-set-key @var{key} @var{binding})
1721@equiv{}
1722(define-key (current-global-map) @var{key} @var{binding})
1723@end group
1724@end smallexample
1725@end deffn
1726
1727@deffn Command global-unset-key key
1728@cindex unbinding keys
1729This function removes the binding of @var{key} from the current
1730global map.
1731
1732One use of this function is in preparation for defining a longer key
1733that uses @var{key} as a prefix---which would not be allowed if
1734@var{key} has a non-prefix binding. For example:
1735
1736@smallexample
1737@group
1738(global-unset-key "\C-l")
1739 @result{} nil
1740@end group
1741@group
1742(global-set-key "\C-l\C-l" 'redraw-display)
1743 @result{} nil
1744@end group
1745@end smallexample
1746
1747This function is implemented simply using @code{define-key}:
1748
1749@smallexample
1750@group
1751(global-unset-key @var{key})
1752@equiv{}
1753(define-key (current-global-map) @var{key} nil)
1754@end group
1755@end smallexample
1756@end deffn
1757
1758@deffn Command local-set-key key binding
1759This function sets the binding of @var{key} in the current local
1760keymap to @var{binding}.
1761
1762@smallexample
1763@group
1764(local-set-key @var{key} @var{binding})
1765@equiv{}
1766(define-key (current-local-map) @var{key} @var{binding})
1767@end group
1768@end smallexample
1769@end deffn
1770
1771@deffn Command local-unset-key key
1772This function removes the binding of @var{key} from the current
1773local map.
1774
1775@smallexample
1776@group
1777(local-unset-key @var{key})
1778@equiv{}
1779(define-key (current-local-map) @var{key} nil)
1780@end group
1781@end smallexample
1782@end deffn
1783
1784@node Scanning Keymaps
1785@section Scanning Keymaps
1786
1787 This section describes functions used to scan all the current keymaps
1788for the sake of printing help information.
1789
1790@defun accessible-keymaps keymap &optional prefix
1791This function returns a list of all the keymaps that can be reached (via
1792zero or more prefix keys) from @var{keymap}. The value is an
1793association list with elements of the form @code{(@var{key} .@:
1794@var{map})}, where @var{key} is a prefix key whose definition in
1795@var{keymap} is @var{map}.
1796
1797The elements of the alist are ordered so that the @var{key} increases
1798in length. The first element is always @code{([] .@: @var{keymap})},
1799because the specified keymap is accessible from itself with a prefix of
1800no events.
1801
1802If @var{prefix} is given, it should be a prefix key sequence; then
1803@code{accessible-keymaps} includes only the submaps whose prefixes start
1804with @var{prefix}. These elements look just as they do in the value of
1805@code{(accessible-keymaps)}; the only difference is that some elements
1806are omitted.
1807
1808In the example below, the returned alist indicates that the key
1809@key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1810definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1811(115 .@: foo))}.
1812
1813@smallexample
1814@group
1815(accessible-keymaps (current-local-map))
1816@result{}(([] keymap
1817 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1818 (83 . center-paragraph)
1819 (115 . center-line))
1820 (9 . tab-to-tab-stop))
1821@end group
1822
1823@group
1824 ("^[" keymap
1825 (83 . center-paragraph)
1826 (115 . foo)))
1827@end group
1828@end smallexample
1829
1830In the following example, @kbd{C-h} is a prefix key that uses a sparse
1831keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1832Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1833the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1834several dummy events used as prefixes for mouse actions in special parts
1835of a window.
1836
1837@smallexample
1838@group
1839(accessible-keymaps (current-global-map))
1840@result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1841 delete-backward-char])
1842@end group
1843@group
1844 ("^H" keymap (118 . describe-variable) @dots{}
1845 (8 . help-for-help))
1846@end group
1847@group
1848 ("^X" keymap [x-flush-mouse-queue @dots{}
1849 backward-kill-sentence])
1850@end group
1851@group
1852 ("^[" keymap [mark-sexp backward-sexp @dots{}
1853 backward-kill-word])
1854@end group
1855 ("^X4" keymap (15 . display-buffer) @dots{})
1856@group
1857 ([mode-line] keymap
1858 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1859@end group
1860@end smallexample
1861
1862@noindent
1863These are not all the keymaps you would see in actuality.
1864@end defun
1865
1866@defun map-keymap function keymap
1867The function @code{map-keymap} calls @var{function} once
1868for each binding in @var{keymap}. It passes two arguments,
1869the event type and the value of the binding. If @var{keymap}
1870has a parent, the parent's bindings are included as well.
1871This works recursively: if the parent has itself a parent, then the
1872grandparent's bindings are also included and so on.
1873
1874This function is the cleanest way to examine all the bindings
1875in a keymap.
1876@end defun
1877
1878@defun where-is-internal command &optional keymap firstonly noindirect no-remap
1879This function is a subroutine used by the @code{where-is} command
1880(@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1881of all key sequences (of any length) that are bound to @var{command} in a
1882set of keymaps.
1883
1884The argument @var{command} can be any object; it is compared with all
1885keymap entries using @code{eq}.
1886
1887If @var{keymap} is @code{nil}, then the maps used are the current active
1888keymaps, disregarding @code{overriding-local-map} (that is, pretending
1889its value is @code{nil}). If @var{keymap} is a keymap, then the
1890maps searched are @var{keymap} and the global keymap. If @var{keymap}
1891is a list of keymaps, only those keymaps are searched.
1892
1893Usually it's best to use @code{overriding-local-map} as the expression
1894for @var{keymap}. Then @code{where-is-internal} searches precisely the
1895keymaps that are active. To search only the global map, pass
1896@code{(keymap)} (an empty keymap) as @var{keymap}.
1897
1898If @var{firstonly} is @code{non-ascii}, then the value is a single
1899vector representing the first key sequence found, rather than a list of
1900all possible key sequences. If @var{firstonly} is @code{t}, then the
1901value is the first key sequence, except that key sequences consisting
1902entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1903characters) are preferred to all other key sequences and that the
1904return value can never be a menu binding.
1905
1906If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1907follow indirect keymap bindings. This makes it possible to search for
1908an indirect definition itself.
1909
1910When command remapping is in effect (@pxref{Remapping Commands}),
1911@code{where-is-internal} figures out when a command will be run due to
1912remapping and reports keys accordingly. It also returns @code{nil} if
1913@var{command} won't really be run because it has been remapped to some
1914other command. However, if @var{no-remap} is non-@code{nil}.
1915@code{where-is-internal} ignores remappings.
1916
1917@smallexample
1918@group
1919(where-is-internal 'describe-function)
1920 @result{} ([8 102] [f1 102] [help 102]
1921 [menu-bar help-menu describe describe-function])
1922@end group
1923@end smallexample
1924@end defun
1925
1926@deffn Command describe-bindings &optional prefix buffer-or-name
1927This function creates a listing of all current key bindings, and
1928displays it in a buffer named @samp{*Help*}. The text is grouped by
1929modes---minor modes first, then the major mode, then global bindings.
1930
1931If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1932listing includes only keys that start with @var{prefix}.
1933
1934The listing describes meta characters as @key{ESC} followed by the
1935corresponding non-meta character.
1936
1937When several characters with consecutive @acronym{ASCII} codes have the
1938same definition, they are shown together, as
1939@samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1940know the @acronym{ASCII} codes to understand which characters this means.
1941For example, in the default global map, the characters @samp{@key{SPC}
1942..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1943@kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1944the normal printing characters, (e.g., letters, digits, punctuation,
1945etc.@:); all these characters are bound to @code{self-insert-command}.
1946
1947If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1948buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1949instead of the current buffer's.
1950@end deffn
1951
1952@node Menu Keymaps
1953@section Menu Keymaps
1954@cindex menu keymaps
1955
1956A keymap can operate as a menu as well as defining bindings for
1957keyboard keys and mouse buttons. Menus are usually actuated with the
1958mouse, but they can function with the keyboard also. If a menu keymap
1959is active for the next input event, that activates the keyboard menu
1960feature.
1961
1962@menu
d24880de
GM
1963* Defining Menus:: How to make a keymap that defines a menu.
1964* Mouse Menus:: How users actuate the menu with the mouse.
1965* Keyboard Menus:: How users actuate the menu with the keyboard.
1966* Menu Example:: Making a simple menu.
1967* Menu Bar:: How to customize the menu bar.
b8d4c8d0
GM
1968* Tool Bar:: A tool bar is a row of images.
1969* Modifying Menus:: How to add new items to a menu.
1970@end menu
1971
1972@node Defining Menus
1973@subsection Defining Menus
1974@cindex defining menus
1975@cindex menu prompt string
1976@cindex prompt string (of menu)
7427eb97 1977@cindex menu item
b8d4c8d0
GM
1978
1979A keymap acts as a menu if it has an @dfn{overall prompt string},
1980which is a string that appears as an element of the keymap.
1981(@xref{Format of Keymaps}.) The string should describe the purpose of
1982the menu's commands. Emacs displays the overall prompt string as the
1983menu title in some cases, depending on the toolkit (if any) used for
1984displaying menus.@footnote{It is required for menus which do not use a
1985toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1986overall prompt string.
1987
1988The easiest way to construct a keymap with a prompt string is to
1989specify the string as an argument when you call @code{make-keymap},
1990@code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1991@code{define-prefix-command} (@pxref{Definition of
1992define-prefix-command}). If you do not want the keymap to operate as
1993a menu, don't specify a prompt string for it.
1994
1995@defun keymap-prompt keymap
1996This function returns the overall prompt string of @var{keymap},
1997or @code{nil} if it has none.
1998@end defun
1999
2000The menu's items are the bindings in the keymap. Each binding
2001associates an event type to a definition, but the event types have no
2002significance for the menu appearance. (Usually we use pseudo-events,
2003symbols that the keyboard cannot generate, as the event types for menu
2004item bindings.) The menu is generated entirely from the bindings that
2005correspond in the keymap to these events.
2006
2007The order of items in the menu is the same as the order of bindings in
2008the keymap. Since @code{define-key} puts new bindings at the front, you
2009should define the menu items starting at the bottom of the menu and
2010moving to the top, if you care about the order. When you add an item to
2011an existing menu, you can specify its position in the menu using
2012@code{define-key-after} (@pxref{Modifying Menus}).
2013
2014@menu
2015* Simple Menu Items:: A simple kind of menu key binding,
2016 limited in capabilities.
2017* Extended Menu Items:: More powerful menu item definitions
2018 let you specify keywords to enable
2019 various features.
2020* Menu Separators:: Drawing a horizontal line through a menu.
2021* Alias Menu Items:: Using command aliases in menu items.
011b0ad6 2022* Toolkit Differences:: Not all toolkits provide the same features.
b8d4c8d0
GM
2023@end menu
2024
011b0ad6 2025
b8d4c8d0
GM
2026@node Simple Menu Items
2027@subsubsection Simple Menu Items
2028
2029 The simpler (and original) way to define a menu item is to bind some
2030event type (it doesn't matter what event type) to a binding like this:
2031
2032@example
2033(@var{item-string} . @var{real-binding})
2034@end example
2035
2036@noindent
2037The @sc{car}, @var{item-string}, is the string to be displayed in the
2038menu. It should be short---preferably one to three words. It should
2039describe the action of the command it corresponds to. Note that it is
2040not generally possible to display non-@acronym{ASCII} text in menus. It will
2041work for keyboard menus and will work to a large extent when Emacs is
2042built with the Gtk+ toolkit.@footnote{In this case, the text is first
2043encoded using the @code{utf-8} coding system and then rendered by the
2044toolkit as it sees fit.}
2045
2046 You can also supply a second string, called the help string, as follows:
2047
2048@example
2049(@var{item-string} @var{help} . @var{real-binding})
2050@end example
2051
2052@noindent
2053@var{help} specifies a ``help-echo'' string to display while the mouse
2054is on that item in the same way as @code{help-echo} text properties
2055(@pxref{Help display}).
2056
2057 As far as @code{define-key} is concerned, @var{item-string} and
2058@var{help-string} are part of the event's binding. However,
2059@code{lookup-key} returns just @var{real-binding}, and only
2060@var{real-binding} is used for executing the key.
2061
2062 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2063the menu but cannot be selected.
2064
2065 If @var{real-binding} is a symbol and has a non-@code{nil}
2066@code{menu-enable} property, that property is an expression that
2067controls whether the menu item is enabled. Every time the keymap is
2068used to display a menu, Emacs evaluates the expression, and it enables
2069the menu item only if the expression's value is non-@code{nil}. When a
2070menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2071cannot be selected.
2072
2073 The menu bar does not recalculate which items are enabled every time you
2074look at a menu. This is because the X toolkit requires the whole tree
2075of menus in advance. To force recalculation of the menu bar, call
2076@code{force-mode-line-update} (@pxref{Mode Line Format}).
2077
b8d4c8d0
GM
2078@node Extended Menu Items
2079@subsubsection Extended Menu Items
2080@kindex menu-item
7427eb97 2081@cindex extended menu item
b8d4c8d0
GM
2082
2083 An extended-format menu item is a more flexible and also cleaner
2084alternative to the simple format. You define an event type with a
2085binding that's a list starting with the symbol @code{menu-item}.
2086For a non-selectable string, the binding looks like this:
2087
2088@example
2089(menu-item @var{item-name})
2090@end example
2091
2092@noindent
2093A string starting with two or more dashes specifies a separator line;
2094see @ref{Menu Separators}.
2095
2096 To define a real menu item which can be selected, the extended format
2097binding looks like this:
2098
2099@example
2100(menu-item @var{item-name} @var{real-binding}
2101 . @var{item-property-list})
2102@end example
2103
2104@noindent
2105Here, @var{item-name} is an expression which evaluates to the menu item
2106string. Thus, the string need not be a constant. The third element,
2107@var{real-binding}, is the command to execute. The tail of the list,
2108@var{item-property-list}, has the form of a property list which contains
2109other information.
2110
b8d4c8d0
GM
2111 Here is a table of the properties that are supported:
2112
2113@table @code
2114@item :enable @var{form}
2115The result of evaluating @var{form} determines whether the item is
2116enabled (non-@code{nil} means yes). If the item is not enabled,
2117you can't really click on it.
2118
2119@item :visible @var{form}
2120The result of evaluating @var{form} determines whether the item should
2121actually appear in the menu (non-@code{nil} means yes). If the item
2122does not appear, then the menu is displayed as if this item were
2123not defined at all.
2124
2125@item :help @var{help}
2126The value of this property, @var{help}, specifies a ``help-echo'' string
2127to display while the mouse is on that item. This is displayed in the
2128same way as @code{help-echo} text properties (@pxref{Help display}).
2129Note that this must be a constant string, unlike the @code{help-echo}
2130property for text and overlays.
2131
2132@item :button (@var{type} . @var{selected})
2133This property provides a way to define radio buttons and toggle buttons.
2134The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2135@code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2136result of evaluating it says whether this button is currently selected.
2137
2138A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2139according to the value of @var{selected}. The command itself should
2140toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2141and to @code{nil} if it is @code{t}. Here is how the menu item
2142to toggle the @code{debug-on-error} flag is defined:
2143
2144@example
2145(menu-item "Debug on Error" toggle-debug-on-error
2146 :button (:toggle
2147 . (and (boundp 'debug-on-error)
2148 debug-on-error)))
2149@end example
2150
2151@noindent
2152This works because @code{toggle-debug-on-error} is defined as a command
2153which toggles the variable @code{debug-on-error}.
2154
2155@dfn{Radio buttons} are a group of menu items, in which at any time one
2156and only one is ``selected.'' There should be a variable whose value
2157says which one is selected at any time. The @var{selected} form for
2158each radio button in the group should check whether the variable has the
2159right value for selecting that button. Clicking on the button should
2160set the variable so that the button you clicked on becomes selected.
2161
2162@item :key-sequence @var{key-sequence}
2163This property specifies which key sequence is likely to be bound to the
2164same command invoked by this menu item. If you specify the right key
2165sequence, that makes preparing the menu for display run much faster.
2166
2167If you specify the wrong key sequence, it has no effect; before Emacs
2168displays @var{key-sequence} in the menu, it verifies that
2169@var{key-sequence} is really equivalent to this menu item.
2170
2171@item :key-sequence nil
2172This property indicates that there is normally no key binding which is
2173equivalent to this menu item. Using this property saves time in
2174preparing the menu for display, because Emacs does not need to search
2175the keymaps for a keyboard equivalent for this menu item.
2176
2177However, if the user has rebound this item's definition to a key
2178sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2179equivalent anyway.
2180
2181@item :keys @var{string}
2182This property specifies that @var{string} is the string to display
2183as the keyboard equivalent for this menu item. You can use
2184the @samp{\\[...]} documentation construct in @var{string}.
2185
2186@item :filter @var{filter-fn}
2187This property provides a way to compute the menu item dynamically.
2188The property value @var{filter-fn} should be a function of one argument;
2189when it is called, its argument will be @var{real-binding}. The
2190function should return the binding to use instead.
2191
2192Emacs can call this function at any time that it does redisplay or
2193operates on menu data structures, so you should write it so it can
2194safely be called at any time.
2195@end table
2196
2197@node Menu Separators
2198@subsubsection Menu Separators
2199@cindex menu separators
2200
2201 A menu separator is a kind of menu item that doesn't display any
2202text---instead, it divides the menu into subparts with a horizontal line.
2203A separator looks like this in the menu keymap:
2204
2205@example
2206(menu-item @var{separator-type})
2207@end example
2208
2209@noindent
2210where @var{separator-type} is a string starting with two or more dashes.
2211
2212 In the simplest case, @var{separator-type} consists of only dashes.
2213That specifies the default kind of separator. (For compatibility,
2214@code{""} and @code{-} also count as separators.)
2215
2216 Certain other values of @var{separator-type} specify a different
2217style of separator. Here is a table of them:
2218
2219@table @code
2220@item "--no-line"
2221@itemx "--space"
2222An extra vertical space, with no actual line.
2223
2224@item "--single-line"
2225A single line in the menu's foreground color.
2226
2227@item "--double-line"
2228A double line in the menu's foreground color.
2229
2230@item "--single-dashed-line"
2231A single dashed line in the menu's foreground color.
2232
2233@item "--double-dashed-line"
2234A double dashed line in the menu's foreground color.
2235
2236@item "--shadow-etched-in"
2237A single line with a 3D sunken appearance. This is the default,
2238used separators consisting of dashes only.
2239
2240@item "--shadow-etched-out"
2241A single line with a 3D raised appearance.
2242
2243@item "--shadow-etched-in-dash"
2244A single dashed line with a 3D sunken appearance.
2245
2246@item "--shadow-etched-out-dash"
2247A single dashed line with a 3D raised appearance.
2248
2249@item "--shadow-double-etched-in"
2250Two lines with a 3D sunken appearance.
2251
2252@item "--shadow-double-etched-out"
2253Two lines with a 3D raised appearance.
2254
2255@item "--shadow-double-etched-in-dash"
2256Two dashed lines with a 3D sunken appearance.
2257
2258@item "--shadow-double-etched-out-dash"
2259Two dashed lines with a 3D raised appearance.
2260@end table
2261
2262 You can also give these names in another style, adding a colon after
2263the double-dash and replacing each single dash with capitalization of
2264the following word. Thus, @code{"--:singleLine"}, is equivalent to
2265@code{"--single-line"}.
2266
0bc59b25
LMI
2267 You can use a longer form to specify keywords such as @code{:enable}
2268and @code{:visible} for a menu separator:
2269
2270@code{(menu-item @var{separator-type} nil . @var{item-property-list})}
2271
2272For example:
2273
2274@example
2275(menu-item "--" nil :visible (boundp 'foo))
2276@end example
2277
b8d4c8d0
GM
2278 Some systems and display toolkits don't really handle all of these
2279separator types. If you use a type that isn't supported, the menu
2280displays a similar kind of separator that is supported.
2281
2282@node Alias Menu Items
2283@subsubsection Alias Menu Items
2284
2285 Sometimes it is useful to make menu items that use the ``same''
2286command but with different enable conditions. The best way to do this
2287in Emacs now is with extended menu items; before that feature existed,
2288it could be done by defining alias commands and using them in menu
2289items. Here's an example that makes two aliases for
2290@code{toggle-read-only} and gives them different enable conditions:
2291
2292@example
2293(defalias 'make-read-only 'toggle-read-only)
2294(put 'make-read-only 'menu-enable '(not buffer-read-only))
2295(defalias 'make-writable 'toggle-read-only)
2296(put 'make-writable 'menu-enable 'buffer-read-only)
2297@end example
2298
2299When using aliases in menus, often it is useful to display the
2300equivalent key bindings for the ``real'' command name, not the aliases
2301(which typically don't have any key bindings except for the menu
2302itself). To request this, give the alias symbol a non-@code{nil}
2303@code{menu-alias} property. Thus,
2304
2305@example
2306(put 'make-read-only 'menu-alias t)
2307(put 'make-writable 'menu-alias t)
2308@end example
2309
2310@noindent
2311causes menu items for @code{make-read-only} and @code{make-writable} to
2312show the keyboard bindings for @code{toggle-read-only}.
2313
011b0ad6
LMI
2314@node Toolkit Differences
2315@subsubsection Toolkit Differences
2316
2317The various toolkits with which you can build Emacs do not all support
2318the same set of features for menus. Some code works as expected with
2319one toolkit, but not under another.
2320
aa57197f 2321One example is menu actions or buttons in a top-level menu-bar. The
011b0ad6
LMI
2322following works with the Lucid toolkit or on MS Windows, but not with
2323GTK or Nextstep, where clicking on the item has no effect.
2324
2325@example
2326(defun menu-action-greet ()
2327 (interactive)
2328 (message "Hello Emacs User!"))
2329
2330(defun top-level-menu ()
2331 (interactive)
2332 (define-key lisp-interaction-mode-map [menu-bar m]
2333 '(menu-item "Action Button" menu-action-greet)))
2334@end example
2335
b8d4c8d0
GM
2336@node Mouse Menus
2337@subsection Menus and the Mouse
2338
2339 The usual way to make a menu keymap produce a menu is to make it the
2340definition of a prefix key. (A Lisp program can explicitly pop up a
2341menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2342
2343 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2344by popping up a visible menu, so that the user can select a choice with
2345the mouse. When the user clicks on a menu item, the event generated is
2346whatever character or symbol has the binding that brought about that
2347menu item. (A menu item may generate a series of events if the menu has
2348multiple levels or comes from the menu bar.)
2349
2350 It's often best to use a button-down event to trigger the menu. Then
2351the user can select a menu item by releasing the button.
2352
2353 A single keymap can appear as multiple menu panes, if you explicitly
2354arrange for this. The way to do this is to make a keymap for each pane,
2355then create a binding for each of those maps in the main keymap of the
2356menu. Give each of these bindings an item string that starts with
2357@samp{@@}. The rest of the item string becomes the name of the pane.
2358See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2359bindings with @samp{@@}-less item strings are grouped into one pane,
2360which appears along with the other panes explicitly created for the
2361submaps.
2362
2363 X toolkit menus don't have panes; instead, they can have submenus.
2364Every nested keymap becomes a submenu, whether the item string starts
2365with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2366special about @samp{@@} at the beginning of an item string is that the
2367@samp{@@} doesn't appear in the menu item.
2368
2369 Multiple keymaps that define the same menu prefix key produce
2370separate panes or separate submenus.
2371
2372@node Keyboard Menus
2373@subsection Menus and the Keyboard
2374
2375 When a prefix key ending with a keyboard event (a character or
2376function key) has a definition that is a menu keymap, the keymap
2377operates as a keyboard menu; the user specifies the next event by
2378choosing a menu item with the keyboard.
2379
2380 Emacs displays the keyboard menu with the map's overall prompt
2381string, followed by the alternatives (the item strings of the map's
2382bindings), in the echo area. If the bindings don't all fit at once,
2383the user can type @key{SPC} to see the next line of alternatives.
2384Successive uses of @key{SPC} eventually get to the end of the menu and
2385then cycle around to the beginning. (The variable
2386@code{menu-prompt-more-char} specifies which character is used for
2387this; @key{SPC} is the default.)
2388
2389 When the user has found the desired alternative from the menu, he or
2390she should type the corresponding character---the one whose binding is
2391that alternative.
2392
2393@ignore
2394In a menu intended for keyboard use, each menu item must clearly
2395indicate what character to type. The best convention to use is to make
2396the character the first letter of the item string---that is something
2397users will understand without being told. We plan to change this; by
2398the time you read this manual, keyboard menus may explicitly name the
2399key for each alternative.
2400@end ignore
2401
2402 This way of using menus in an Emacs-like editor was inspired by the
2403Hierarkey system.
2404
2405@defvar menu-prompt-more-char
2406This variable specifies the character to use to ask to see
2407the next line of a menu. Its initial value is 32, the code
2408for @key{SPC}.
2409@end defvar
2410
2411@node Menu Example
2412@subsection Menu Example
2413@cindex menu definition example
2414
2415 Here is a complete example of defining a menu keymap. It is the
2416definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2417the menu bar, and it uses the extended menu item format
2418(@pxref{Extended Menu Items}). First we create the keymap, and give
2419it a name:
2420
2421@smallexample
2422(defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2423@end smallexample
2424
2425@noindent
2426Next we define the menu items:
2427
2428@smallexample
2429(define-key menu-bar-replace-menu [tags-repl-continue]
2430 '(menu-item "Continue Replace" tags-loop-continue
d24880de 2431 :help "Continue last tags replace operation"))
b8d4c8d0
GM
2432(define-key menu-bar-replace-menu [tags-repl]
2433 '(menu-item "Replace in tagged files" tags-query-replace
d24880de 2434 :help "Interactively replace a regexp in all tagged files"))
b8d4c8d0
GM
2435(define-key menu-bar-replace-menu [separator-replace-tags]
2436 '(menu-item "--"))
2437;; @r{@dots{}}
2438@end smallexample
2439
2440@noindent
2441Note the symbols which the bindings are ``made for''; these appear
2442inside square brackets, in the key sequence being defined. In some
2443cases, this symbol is the same as the command name; sometimes it is
2444different. These symbols are treated as ``function keys,'' but they are
2445not real function keys on the keyboard. They do not affect the
2446functioning of the menu itself, but they are ``echoed'' in the echo area
2447when the user selects from the menu, and they appear in the output of
2448@code{where-is} and @code{apropos}.
2449
2450 The menu in this example is intended for use with the mouse. If a
2451menu is intended for use with the keyboard, that is, if it is bound to
2452a key sequence ending with a keyboard event, then the menu items
2453should be bound to characters or ``real'' function keys, that can be
2454typed with the keyboard.
2455
2456 The binding whose definition is @code{("--")} is a separator line.
2457Like a real menu item, the separator has a key symbol, in this case
2458@code{separator-replace-tags}. If one menu has two separators, they
2459must have two different key symbols.
2460
2461 Here is how we make this menu appear as an item in the parent menu:
2462
2463@example
2464(define-key menu-bar-edit-menu [replace]
2465 (list 'menu-item "Replace" menu-bar-replace-menu))
2466@end example
2467
2468@noindent
2469Note that this incorporates the submenu keymap, which is the value of
2470the variable @code{menu-bar-replace-menu}, rather than the symbol
2471@code{menu-bar-replace-menu} itself. Using that symbol in the parent
2472menu item would be meaningless because @code{menu-bar-replace-menu} is
2473not a command.
2474
2475 If you wanted to attach the same replace menu to a mouse click, you
2476can do it this way:
2477
2478@example
2479(define-key global-map [C-S-down-mouse-1]
2480 menu-bar-replace-menu)
2481@end example
2482
2483@node Menu Bar
2484@subsection The Menu Bar
2485@cindex menu bar
2486
2487 Most window systems allow each frame to have a @dfn{menu bar}---a
c7c32279
CY
2488permanently displayed menu stretching horizontally across the top of
2489the frame. (In order for a frame to display a menu bar, its
2490@code{menu-bar-lines} parameter must be greater than zero.
2491@xref{Layout Parameters}.)
2492
2493 The items of the menu bar are the subcommands of the fake ``function
2494key'' @code{menu-bar}, as defined in the active keymaps.
b8d4c8d0
GM
2495
2496 To add an item to the menu bar, invent a fake ``function key'' of your
2497own (let's call it @var{key}), and make a binding for the key sequence
2498@code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2499so that pressing a button on the menu bar item leads to another menu.
2500
2501 When more than one active keymap defines the same fake function key
2502for the menu bar, the item appears just once. If the user clicks on
2503that menu bar item, it brings up a single, combined menu containing
2504all the subcommands of that item---the global subcommands, the local
2505subcommands, and the minor mode subcommands.
2506
2507 The variable @code{overriding-local-map} is normally ignored when
2508determining the menu bar contents. That is, the menu bar is computed
2509from the keymaps that would be active if @code{overriding-local-map}
2510were @code{nil}. @xref{Active Keymaps}.
2511
b8d4c8d0
GM
2512 Here's an example of setting up a menu bar item:
2513
2514@example
2515@group
2516(modify-frame-parameters (selected-frame)
2517 '((menu-bar-lines . 2)))
2518@end group
2519
2520@group
2521;; @r{Make a menu keymap (with a prompt string)}
2522;; @r{and make it the menu bar item's definition.}
2523(define-key global-map [menu-bar words]
2524 (cons "Words" (make-sparse-keymap "Words")))
2525@end group
2526
2527@group
2528;; @r{Define specific subcommands in this menu.}
2529(define-key global-map
2530 [menu-bar words forward]
2531 '("Forward word" . forward-word))
2532@end group
2533@group
2534(define-key global-map
2535 [menu-bar words backward]
2536 '("Backward word" . backward-word))
2537@end group
2538@end example
2539
2540 A local keymap can cancel a menu bar item made by the global keymap by
2541rebinding the same fake function key with @code{undefined} as the
2542binding. For example, this is how Dired suppresses the @samp{Edit} menu
2543bar item:
2544
2545@example
2546(define-key dired-mode-map [menu-bar edit] 'undefined)
2547@end example
2548
2549@noindent
c7c32279
CY
2550Here, @code{edit} is the fake function key used by the global map for
2551the @samp{Edit} menu bar item. The main reason to suppress a global
b8d4c8d0
GM
2552menu bar item is to regain space for mode-specific items.
2553
2554@defvar menu-bar-final-items
2555Normally the menu bar shows global items followed by items defined by the
2556local maps.
2557
2558This variable holds a list of fake function keys for items to display at
2559the end of the menu bar rather than in normal sequence. The default
2560value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2561at the end of the menu bar, following local menu items.
2562@end defvar
2563
2564@defvar menu-bar-update-hook
2565This normal hook is run by redisplay to update the menu bar contents,
2566before redisplaying the menu bar. You can use it to update submenus
2567whose contents should vary. Since this hook is run frequently, we
2568advise you to ensure that the functions it calls do not take much time
2569in the usual case.
2570@end defvar
2571
c7c32279
CY
2572Next to every menu bar item, Emacs displays a key binding that runs
2573the same command (if such a key binding exists). This serves as a
2574convenient hint for users who do not know the key binding. If a
2575command has multiple bindings, Emacs normally displays the first one
2576it finds. You can specify one particular key binding by assigning an
2577@code{:advertised-binding} symbol property to the command. For
2578instance, the following tells Emacs to show @kbd{C-/} for the
2579@code{undo} menu item:
2580
2581@smallexample
2582(put 'undo :advertised-binding [?\C-/])
2583@end smallexample
2584
2585@noindent
2586If the @code{:advertised-binding} property specifies a key binding
2587that the command does not actually have, it is ignored.
2588
b8d4c8d0
GM
2589@node Tool Bar
2590@subsection Tool bars
2591@cindex tool bar
2592
2593 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2594commands when you click on them---in effect, a kind of graphical menu
2595bar.
2596
2597 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2598controls how many lines' worth of height to reserve for the tool bar. A
2599zero value suppresses the tool bar. If the value is nonzero, and
2600@code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2601contracts automatically as needed to hold the specified contents.
2602
2603 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2604the tool bar expands automatically, but does not contract automatically.
2605To contract the tool bar, the user has to redraw the frame by entering
2606@kbd{C-l}.
2607
2608 The tool bar contents are controlled by a menu keymap attached to a
2609fake ``function key'' called @code{tool-bar} (much like the way the menu
2610bar is controlled). So you define a tool bar item using
2611@code{define-key}, like this:
2612
2613@example
2614(define-key global-map [tool-bar @var{key}] @var{item})
2615@end example
2616
2617@noindent
2618where @var{key} is a fake ``function key'' to distinguish this item from
2619other items, and @var{item} is a menu item key binding (@pxref{Extended
2620Menu Items}), which says how to display this item and how it behaves.
2621
2622 The usual menu keymap item properties, @code{:visible},
2623@code{:enable}, @code{:button}, and @code{:filter}, are useful in
2624tool bar bindings and have their normal meanings. The @var{real-binding}
2625in the item must be a command, not a keymap; in other words, it does not
2626work to define a tool bar icon as a prefix key.
2627
2628 The @code{:help} property specifies a ``help-echo'' string to display
2629while the mouse is on that item. This is displayed in the same way as
2630@code{help-echo} text properties (@pxref{Help display}).
2631
2632 In addition, you should use the @code{:image} property;
2633this is how you specify the image to display in the tool bar:
2634
2635@table @code
2636@item :image @var{image}
2637@var{images} is either a single image specification or a vector of four
2638image specifications. If you use a vector of four,
2639one of them is used, depending on circumstances:
2640
2641@table @asis
2642@item item 0
2643Used when the item is enabled and selected.
2644@item item 1
2645Used when the item is enabled and deselected.
2646@item item 2
2647Used when the item is disabled and selected.
2648@item item 3
2649Used when the item is disabled and deselected.
2650@end table
2651@end table
2652
2653If @var{image} is a single image specification, Emacs draws the tool bar
2654button in disabled state by applying an edge-detection algorithm to the
2655image.
2656
eafa12e6
JD
2657The @code{:rtl} property specifies an alternative image to use for
2658right-to-left languages. Only the Gtk+ version of Emacs supports this
2659at present.
2660
b8d4c8d0
GM
2661The default tool bar is defined so that items specific to editing do not
2662appear for major modes whose command symbol has a @code{mode-class}
2663property of @code{special} (@pxref{Major Mode Conventions}). Major
2664modes may add items to the global bar by binding @code{[tool-bar
2665@var{foo}]} in their local map. It makes sense for some major modes to
2666replace the default tool bar items completely, since not many can be
2667accommodated conveniently, and the default bindings make this easy by
2668using an indirection through @code{tool-bar-map}.
2669
2670@defvar tool-bar-map
2671By default, the global map binds @code{[tool-bar]} as follows:
2672@example
2673(global-set-key [tool-bar]
049bcbcb
CY
2674 '(menu-item "tool bar" ignore
2675 :filter (lambda (ignore) tool-bar-map)))
b8d4c8d0
GM
2676@end example
2677@noindent
2678Thus the tool bar map is derived dynamically from the value of variable
2679@code{tool-bar-map} and you should normally adjust the default (global)
2680tool bar by changing that map. Major modes may replace the global bar
2681completely by making @code{tool-bar-map} buffer-local and set to a
2682keymap containing only the desired items. Info mode provides an
2683example.
2684@end defvar
2685
2686There are two convenience functions for defining tool bar items, as
2687follows.
2688
2689@defun tool-bar-add-item icon def key &rest props
2690This function adds an item to the tool bar by modifying
2691@code{tool-bar-map}. The image to use is defined by @var{icon}, which
2692is the base name of an XPM, XBM or PBM image file to be located by
2693@code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2694@file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2695on a color display. On a monochrome display, the search order is
2696@samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2697command @var{def}, and @var{key} is the fake function key symbol in the
2698prefix keymap. The remaining arguments @var{props} are additional
2699property list elements to add to the menu item specification.
2700
2701To define items in some local map, bind @code{tool-bar-map} with
2702@code{let} around calls of this function:
2703@example
2704(defvar foo-tool-bar-map
2705 (let ((tool-bar-map (make-sparse-keymap)))
2706 (tool-bar-add-item @dots{})
2707 @dots{}
2708 tool-bar-map))
2709@end example
2710@end defun
2711
2712@defun tool-bar-add-item-from-menu command icon &optional map &rest props
2713This function is a convenience for defining tool bar items which are
2714consistent with existing menu bar bindings. The binding of
2715@var{command} is looked up in the menu bar in @var{map} (default
2716@code{global-map}) and modified to add an image specification for
2717@var{icon}, which is found in the same way as by
2718@code{tool-bar-add-item}. The resulting binding is then placed in
2719@code{tool-bar-map}, so use this function only for global tool bar
2720items.
2721
2722@var{map} must contain an appropriate keymap bound to
2723@code{[menu-bar]}. The remaining arguments @var{props} are additional
2724property list elements to add to the menu item specification.
2725@end defun
2726
2727@defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2728This function is used for making non-global tool bar items. Use it
2729like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2730specifies the local map to make the definition in. The argument
2731@var{from-map} is like the @var{map} argument of
2732@code{tool-bar-add-item-from-menu}.
2733@end defun
2734
9c283d5b 2735@defvar auto-resize-tool-bars
b8d4c8d0
GM
2736If this variable is non-@code{nil}, the tool bar automatically resizes to
2737show all defined tool bar items---but not larger than a quarter of the
2738frame's height.
2739
2740If the value is @code{grow-only}, the tool bar expands automatically,
2741but does not contract automatically. To contract the tool bar, the
2742user has to redraw the frame by entering @kbd{C-l}.
9c283d5b
CY
2743
2744If Emacs is built with GTK or Nextstep, the tool bar can only show one
2745line, so this variable has no effect.
b8d4c8d0
GM
2746@end defvar
2747
2748@defvar auto-raise-tool-bar-buttons
2749If this variable is non-@code{nil}, tool bar items display
2750in raised form when the mouse moves over them.
2751@end defvar
2752
2753@defvar tool-bar-button-margin
2754This variable specifies an extra margin to add around tool bar items.
2755The value is an integer, a number of pixels. The default is 4.
2756@end defvar
2757
2758@defvar tool-bar-button-relief
2759This variable specifies the shadow width for tool bar items.
2760The value is an integer, a number of pixels. The default is 1.
2761@end defvar
2762
2763@defvar tool-bar-border
2764This variable specifies the height of the border drawn below the tool
2765bar area. An integer value specifies height as a number of pixels.
2766If the value is one of @code{internal-border-width} (the default) or
2767@code{border-width}, the tool bar border height corresponds to the
2768corresponding frame parameter.
2769@end defvar
2770
2771 You can define a special meaning for clicking on a tool bar item with
2772the shift, control, meta, etc., modifiers. You do this by setting up
2773additional items that relate to the original item through the fake
2774function keys. Specifically, the additional items should use the
2775modified versions of the same fake function key used to name the
2776original item.
2777
2778 Thus, if the original item was defined this way,
2779
2780@example
2781(define-key global-map [tool-bar shell]
2782 '(menu-item "Shell" shell
2783 :image (image :type xpm :file "shell.xpm")))
2784@end example
2785
2786@noindent
2787then here is how you can define clicking on the same tool bar image with
2788the shift modifier:
2789
2790@example
2791(define-key global-map [tool-bar S-shell] 'some-command)
2792@end example
2793
2794@xref{Function Keys}, for more information about how to add modifiers to
2795function keys.
2796
2797@node Modifying Menus
2798@subsection Modifying Menus
2799
2800 When you insert a new item in an existing menu, you probably want to
2801put it in a particular place among the menu's existing items. If you
2802use @code{define-key} to add the item, it normally goes at the front of
2803the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2804
2805@defun define-key-after map key binding &optional after
2806Define a binding in @var{map} for @var{key}, with value @var{binding},
2807just like @code{define-key}, but position the binding in @var{map} after
2808the binding for the event @var{after}. The argument @var{key} should be
2809of length one---a vector or string with just one element. But
2810@var{after} should be a single event type---a symbol or a character, not
2811a sequence. The new binding goes after the binding for @var{after}. If
2812@var{after} is @code{t} or is omitted, then the new binding goes last, at
2813the end of the keymap. However, new bindings are added before any
2814inherited keymap.
2815
2816Here is an example:
2817
2818@example
2819(define-key-after my-menu [drink]
2820 '("Drink" . drink-command) 'eat)
2821@end example
2822
2823@noindent
2824makes a binding for the fake function key @key{DRINK} and puts it
2825right after the binding for @key{EAT}.
2826
2827Here is how to insert an item called @samp{Work} in the @samp{Signals}
2828menu of Shell mode, after the item @code{break}:
2829
2830@example
2831(define-key-after
2832 (lookup-key shell-mode-map [menu-bar signals])
2833 [work] '("Work" . work-command) 'break)
2834@end example
2835@end defun