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[bpt/emacs.git] / doc / lispref / keymaps.texi
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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2001,
57ebf0be 4@c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
b8d4c8d0 5@c See the file elisp.texi for copying conditions.
6336d8c3 6@setfilename ../../info/keymaps
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7@node Keymaps, Modes, Command Loop, Top
8@chapter Keymaps
9@cindex keymap
10
11 The command bindings of input events are recorded in data structures
12called @dfn{keymaps}. Each entry in a keymap associates (or
13@dfn{binds}) an individual event type, either to another keymap or to
14a command. When an event type is bound to a keymap, that keymap is
15used to look up the next input event; this continues until a command
16is found. The whole process is called @dfn{key lookup}.
17
18@menu
19* Key Sequences:: Key sequences as Lisp objects.
20* Keymap Basics:: Basic concepts of keymaps.
21* Format of Keymaps:: What a keymap looks like as a Lisp object.
22* Creating Keymaps:: Functions to create and copy keymaps.
23* Inheritance and Keymaps:: How one keymap can inherit the bindings
24 of another keymap.
25* Prefix Keys:: Defining a key with a keymap as its definition.
26* Active Keymaps:: How Emacs searches the active keymaps
27 for a key binding.
28* Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
29* Controlling Active Maps:: Each buffer has a local keymap
30 to override the standard (global) bindings.
31 A minor mode can also override them.
32* Key Lookup:: Finding a key's binding in one keymap.
33* Functions for Key Lookup:: How to request key lookup.
34* Changing Key Bindings:: Redefining a key in a keymap.
35* Remapping Commands:: A keymap can translate one command to another.
36* Translation Keymaps:: Keymaps for translating sequences of events.
37* Key Binding Commands:: Interactive interfaces for redefining keys.
38* Scanning Keymaps:: Looking through all keymaps, for printing help.
39* Menu Keymaps:: Defining a menu as a keymap.
40@end menu
41
42@node Key Sequences
43@section Key Sequences
44@cindex key
45@cindex keystroke
46@cindex key sequence
47
48 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
49or more input events that form a unit. Input events include
50characters, function keys, and mouse actions (@pxref{Input Events}).
51The Emacs Lisp representation for a key sequence is a string or
52vector. Unless otherwise stated, any Emacs Lisp function that accepts
53a key sequence as an argument can handle both representations.
54
55 In the string representation, alphanumeric characters ordinarily
56stand for themselves; for example, @code{"a"} represents @kbd{a}
57and @code{"2"} represents @kbd{2}. Control character events are
58prefixed by the substring @code{"\C-"}, and meta characters by
59@code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
60In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
61are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
62@code{"\d"} respectively. The string representation of a complete key
63sequence is the concatenation of the string representations of the
64constituent events; thus, @code{"\C-xl"} represents the key sequence
65@kbd{C-x l}.
66
67 Key sequences containing function keys, mouse button events, or
68non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
69represented as strings; they have to be represented as vectors.
70
71 In the vector representation, each element of the vector represents
72an input event, in its Lisp form. @xref{Input Events}. For example,
73the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
74
75 For examples of key sequences written in string and vector
76representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
77
78@defmac kbd keyseq-text
79This macro converts the text @var{keyseq-text} (a string constant)
80into a key sequence (a string or vector constant). The contents of
81@var{keyseq-text} should describe the key sequence using almost the same
82syntax used in this manual. More precisely, it uses the same syntax
83that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
84Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
85function key names with @samp{<@dots{}>}.
86
87@example
88(kbd "C-x") @result{} "\C-x"
89(kbd "C-x C-f") @result{} "\C-x\C-f"
90(kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91(kbd "X") @result{} "X"
92(kbd "RET") @result{} "\^M"
93(kbd "C-c SPC") @result{} "\C-c@ "
94(kbd "<f1> SPC") @result{} [f1 32]
95(kbd "C-M-<down>") @result{} [C-M-down]
96@end example
97
98This macro is not meant for use with arguments that vary---only
99with string constants.
100@end defmac
101
102@node Keymap Basics
103@section Keymap Basics
104@cindex key binding
105@cindex binding of a key
106@cindex complete key
107@cindex undefined key
108
109 A keymap is a Lisp data structure that specifies @dfn{key bindings}
110for various key sequences.
111
112 A single keymap directly specifies definitions for individual
113events. When a key sequence consists of a single event, its binding
114in a keymap is the keymap's definition for that event. The binding of
115a longer key sequence is found by an iterative process: first find the
116definition of the first event (which must itself be a keymap); then
117find the second event's definition in that keymap, and so on until all
118the events in the key sequence have been processed.
119
120 If the binding of a key sequence is a keymap, we call the key sequence
121a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
122no more events can be added to it). If the binding is @code{nil},
123we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
124@kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
125@kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
126keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
127details.
128
129 The rule for finding the binding of a key sequence assumes that the
130intermediate bindings (found for the events before the last) are all
131keymaps; if this is not so, the sequence of events does not form a
132unit---it is not really one key sequence. In other words, removing one
133or more events from the end of any valid key sequence must always yield
134a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
135@kbd{C-f} is not a prefix key, so a longer sequence starting with
136@kbd{C-f} cannot be a key sequence.
137
138 The set of possible multi-event key sequences depends on the bindings
139for prefix keys; therefore, it can be different for different keymaps,
140and can change when bindings are changed. However, a one-event sequence
141is always a key sequence, because it does not depend on any prefix keys
142for its well-formedness.
143
144 At any time, several primary keymaps are @dfn{active}---that is, in
145use for finding key bindings. These are the @dfn{global map}, which is
146shared by all buffers; the @dfn{local keymap}, which is usually
147associated with a specific major mode; and zero or more @dfn{minor mode
148keymaps}, which belong to currently enabled minor modes. (Not all minor
149modes have keymaps.) The local keymap bindings shadow (i.e., take
150precedence over) the corresponding global bindings. The minor mode
151keymaps shadow both local and global keymaps. @xref{Active Keymaps},
152for details.
153
154@node Format of Keymaps
155@section Format of Keymaps
156@cindex format of keymaps
157@cindex keymap format
158@cindex full keymap
159@cindex sparse keymap
160
161 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
162remaining elements of the list define the key bindings of the keymap.
163A symbol whose function definition is a keymap is also a keymap. Use
164the function @code{keymapp} (see below) to test whether an object is a
165keymap.
166
167 Several kinds of elements may appear in a keymap, after the symbol
168@code{keymap} that begins it:
169
170@table @code
171@item (@var{type} .@: @var{binding})
172This specifies one binding, for events of type @var{type}. Each
173ordinary binding applies to events of a particular @dfn{event type},
174which is always a character or a symbol. @xref{Classifying Events}.
175In this kind of binding, @var{binding} is a command.
176
177@item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
178This specifies a binding which is also a simple menu item that
179displays as @var{item-name} in the menu. @var{cache}, if present,
180caches certain information for display in the menu. @xref{Simple Menu
181Items}.
182
183@item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
184This is a simple menu item with help string @var{help-string}.
185
186@item (@var{type} menu-item .@: @var{details})
187This specifies a binding which is also an extended menu item. This
188allows use of other features. @xref{Extended Menu Items}.
189
190@item (t .@: @var{binding})
191@cindex default key binding
192This specifies a @dfn{default key binding}; any event not bound by other
193elements of the keymap is given @var{binding} as its binding. Default
194bindings allow a keymap to bind all possible event types without having
195to enumerate all of them. A keymap that has a default binding
196completely masks any lower-precedence keymap, except for events
197explicitly bound to @code{nil} (see below).
198
199@item @var{char-table}
200If an element of a keymap is a char-table, it counts as holding
201bindings for all character events with no modifier bits
202(@pxref{modifier bits}): element @var{n} is the binding for the
203character with code @var{n}. This is a compact way to record lots of
204bindings. A keymap with such a char-table is called a @dfn{full
205keymap}. Other keymaps are called @dfn{sparse keymaps}.
206
207@item @var{string}
208@cindex keymap prompt string
209@cindex overall prompt string
210@cindex prompt string of keymap
211Aside from elements that specify bindings for keys, a keymap can also
212have a string as an element. This is called the @dfn{overall prompt
213string} and makes it possible to use the keymap as a menu.
214@xref{Defining Menus}.
215@end table
216
217When the binding is @code{nil}, it doesn't constitute a definition
218but it does take precedence over a default binding or a binding in the
219parent keymap. On the other hand, a binding of @code{nil} does
220@emph{not} override lower-precedence keymaps; thus, if the local map
221gives a binding of @code{nil}, Emacs uses the binding from the
222global map.
223
224@cindex meta characters lookup
225 Keymaps do not directly record bindings for the meta characters.
226Instead, meta characters are regarded for purposes of key lookup as
227sequences of two characters, the first of which is @key{ESC} (or
228whatever is currently the value of @code{meta-prefix-char}). Thus, the
229key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
230global binding is found at the slot for @kbd{a} in @code{esc-map}
231(@pxref{Prefix Keys}).
232
233 This conversion applies only to characters, not to function keys or
234other input events; thus, @kbd{M-@key{end}} has nothing to do with
235@kbd{@key{ESC} @key{end}}.
236
237 Here as an example is the local keymap for Lisp mode, a sparse
238keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
239C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
240
241@example
242@group
243lisp-mode-map
244@result{}
245@end group
246@group
247(keymap
248 (3 keymap
249 ;; @kbd{C-c C-z}
250 (26 . run-lisp))
251@end group
252@group
253 (27 keymap
254 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
255 (24 . lisp-send-defun)
256 keymap
257 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
258 (17 . indent-sexp))
259@end group
260@group
261 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
262 keymap
263 ;; @key{DEL}
264 (127 . backward-delete-char-untabify)
265@end group
266@group
267 (27 keymap
268 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
269 (17 . indent-sexp))
270 (9 . lisp-indent-line))
271@end group
272@end example
273
274@defun keymapp object
275This function returns @code{t} if @var{object} is a keymap, @code{nil}
276otherwise. More precisely, this function tests for a list whose
277@sc{car} is @code{keymap}, or for a symbol whose function definition
278satisfies @code{keymapp}.
279
280@example
281@group
282(keymapp '(keymap))
283 @result{} t
284@end group
285@group
286(fset 'foo '(keymap))
287(keymapp 'foo)
288 @result{} t
289@end group
290@group
291(keymapp (current-global-map))
292 @result{} t
293@end group
294@end example
295@end defun
296
297@node Creating Keymaps
298@section Creating Keymaps
299@cindex creating keymaps
300
301 Here we describe the functions for creating keymaps.
302
303@defun make-sparse-keymap &optional prompt
304This function creates and returns a new sparse keymap with no entries.
305(A sparse keymap is the kind of keymap you usually want.) The new
306keymap does not contain a char-table, unlike @code{make-keymap}, and
307does not bind any events.
308
309@example
310@group
311(make-sparse-keymap)
312 @result{} (keymap)
313@end group
314@end example
315
316If you specify @var{prompt}, that becomes the overall prompt string
317for the keymap. You should specify this only for menu keymaps
318(@pxref{Defining Menus}). A keymap with an overall prompt string will
319always present a mouse menu or a keyboard menu if it is active for
320looking up the next input event. Don't specify an overall prompt string
321for the main map of a major or minor mode, because that would cause
322the command loop to present a keyboard menu every time.
323@end defun
324
325@defun make-keymap &optional prompt
326This function creates and returns a new full keymap. That keymap
327contains a char-table (@pxref{Char-Tables}) with slots for all
328characters without modifiers. The new keymap initially binds all
329these characters to @code{nil}, and does not bind any other kind of
330event. The argument @var{prompt} specifies a
331prompt string, as in @code{make-sparse-keymap}.
332
333@example
334@group
335(make-keymap)
336 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
337@end group
338@end example
339
340A full keymap is more efficient than a sparse keymap when it holds
341lots of bindings; for just a few, the sparse keymap is better.
342@end defun
343
344@defun copy-keymap keymap
345This function returns a copy of @var{keymap}. Any keymaps that
346appear directly as bindings in @var{keymap} are also copied recursively,
347and so on to any number of levels. However, recursive copying does not
348take place when the definition of a character is a symbol whose function
349definition is a keymap; the same symbol appears in the new copy.
350@c Emacs 19 feature
351
352@example
353@group
354(setq map (copy-keymap (current-local-map)))
355@result{} (keymap
356@end group
357@group
358 ;; @r{(This implements meta characters.)}
359 (27 keymap
360 (83 . center-paragraph)
361 (115 . center-line))
362 (9 . tab-to-tab-stop))
363@end group
364
365@group
366(eq map (current-local-map))
367 @result{} nil
368@end group
369@group
370(equal map (current-local-map))
371 @result{} t
372@end group
373@end example
374@end defun
375
376@node Inheritance and Keymaps
377@section Inheritance and Keymaps
378@cindex keymap inheritance
379@cindex inheriting a keymap's bindings
380
381 A keymap can inherit the bindings of another keymap, which we call the
382@dfn{parent keymap}. Such a keymap looks like this:
383
384@example
385(keymap @var{elements}@dots{} . @var{parent-keymap})
386@end example
387
388@noindent
389The effect is that this keymap inherits all the bindings of
390@var{parent-keymap}, whatever they may be at the time a key is looked up,
391but can add to them or override them with @var{elements}.
392
393If you change the bindings in @var{parent-keymap} using
394@code{define-key} or other key-binding functions, these changed
395bindings are visible in the inheriting keymap, unless shadowed by the
396bindings made by @var{elements}. The converse is not true: if you use
397@code{define-key} to change bindings in the inheriting keymap, these
398changes are recorded in @var{elements}, but have no effect on
399@var{parent-keymap}.
400
401The proper way to construct a keymap with a parent is to use
402@code{set-keymap-parent}; if you have code that directly constructs a
403keymap with a parent, please convert the program to use
404@code{set-keymap-parent} instead.
405
406@defun keymap-parent keymap
407This returns the parent keymap of @var{keymap}. If @var{keymap}
408has no parent, @code{keymap-parent} returns @code{nil}.
409@end defun
410
411@defun set-keymap-parent keymap parent
412This sets the parent keymap of @var{keymap} to @var{parent}, and returns
413@var{parent}. If @var{parent} is @code{nil}, this function gives
414@var{keymap} no parent at all.
415
416If @var{keymap} has submaps (bindings for prefix keys), they too receive
417new parent keymaps that reflect what @var{parent} specifies for those
418prefix keys.
419@end defun
420
421 Here is an example showing how to make a keymap that inherits
422from @code{text-mode-map}:
423
424@example
425(let ((map (make-sparse-keymap)))
426 (set-keymap-parent map text-mode-map)
427 map)
428@end example
429
430 A non-sparse keymap can have a parent too, but this is not very
431useful. A non-sparse keymap always specifies something as the binding
432for every numeric character code without modifier bits, even if it is
433@code{nil}, so these character's bindings are never inherited from
434the parent keymap.
435
436@node Prefix Keys
437@section Prefix Keys
438@cindex prefix key
439
440 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
441keymap defines what to do with key sequences that extend the prefix key.
442For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
443also stored in the variable @code{ctl-x-map}. This keymap defines
444bindings for key sequences starting with @kbd{C-x}.
445
446 Some of the standard Emacs prefix keys use keymaps that are
447also found in Lisp variables:
448
449@itemize @bullet
450@item
451@vindex esc-map
452@findex ESC-prefix
453@code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
454the global definitions of all meta characters are actually found here.
455This map is also the function definition of @code{ESC-prefix}.
456
457@item
458@cindex @kbd{C-h}
459@code{help-map} is the global keymap for the @kbd{C-h} prefix key.
460
461@item
462@cindex @kbd{C-c}
463@vindex mode-specific-map
464@code{mode-specific-map} is the global keymap for the prefix key
465@kbd{C-c}. This map is actually global, not mode-specific, but its name
466provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
467(@code{display-bindings}), since the main use of this prefix key is for
468mode-specific bindings.
469
470@item
471@cindex @kbd{C-x}
472@vindex ctl-x-map
473@findex Control-X-prefix
474@code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
475This map is found via the function cell of the symbol
476@code{Control-X-prefix}.
477
478@item
479@cindex @kbd{C-x @key{RET}}
480@vindex mule-keymap
481@code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
482prefix key.
483
484@item
485@cindex @kbd{C-x 4}
486@vindex ctl-x-4-map
487@code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
488key.
489
490@c Emacs 19 feature
491@item
492@cindex @kbd{C-x 5}
493@vindex ctl-x-5-map
494@code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
495key.
496
497@c Emacs 19 feature
498@item
499@cindex @kbd{C-x 6}
500@vindex 2C-mode-map
501@code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
502key.
503
504@item
505@cindex @kbd{C-x v}
506@vindex vc-prefix-map
507@code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
508key.
509
510@item
511@cindex @kbd{M-o}
512@vindex facemenu-keymap
513@code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
514prefix key.
515
516@c Emacs 19 feature
517@item
518The other Emacs prefix keys are @kbd{M-g}, @kbd{C-x @@}, @kbd{C-x a i},
519@kbd{C-x @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps
520that have no special names.
521@end itemize
522
523 The keymap binding of a prefix key is used for looking up the event
524that follows the prefix key. (It may instead be a symbol whose function
525definition is a keymap. The effect is the same, but the symbol serves
526as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
527symbol @code{Control-X-prefix}, whose function cell holds the keymap
528for @kbd{C-x} commands. (The same keymap is also the value of
529@code{ctl-x-map}.)
530
531 Prefix key definitions can appear in any active keymap. The
532definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
533keys appear in the global map, so these prefix keys are always
534available. Major and minor modes can redefine a key as a prefix by
535putting a prefix key definition for it in the local map or the minor
536mode's map. @xref{Active Keymaps}.
537
538 If a key is defined as a prefix in more than one active map, then its
539various definitions are in effect merged: the commands defined in the
540minor mode keymaps come first, followed by those in the local map's
541prefix definition, and then by those from the global map.
542
543 In the following example, we make @kbd{C-p} a prefix key in the local
544keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
545the binding for @kbd{C-p C-f} is the function @code{find-file}, just
546like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
547active keymap.
548
549@example
550@group
551(use-local-map (make-sparse-keymap))
552 @result{} nil
553@end group
554@group
555(local-set-key "\C-p" ctl-x-map)
556 @result{} nil
557@end group
558@group
559(key-binding "\C-p\C-f")
560 @result{} find-file
561@end group
562
563@group
564(key-binding "\C-p6")
565 @result{} nil
566@end group
567@end example
568
569@defun define-prefix-command symbol &optional mapvar prompt
570@cindex prefix command
571@anchor{Definition of define-prefix-command}
572This function prepares @var{symbol} for use as a prefix key's binding:
573it creates a sparse keymap and stores it as @var{symbol}'s function
574definition. Subsequently binding a key sequence to @var{symbol} will
575make that key sequence into a prefix key. The return value is @code{symbol}.
576
577This function also sets @var{symbol} as a variable, with the keymap as
578its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
579as a variable instead.
580
581If @var{prompt} is non-@code{nil}, that becomes the overall prompt
582string for the keymap. The prompt string should be given for menu keymaps
583(@pxref{Defining Menus}).
584@end defun
585
586@node Active Keymaps
587@section Active Keymaps
588@cindex active keymap
589@cindex global keymap
590@cindex local keymap
591
592 Emacs normally contains many keymaps; at any given time, just a few
593of them are @dfn{active}, meaning that they participate in the
594interpretation of user input. All the active keymaps are used
595together to determine what command to execute when a key is entered.
596
597 Normally the active keymaps are the @code{keymap} property keymap,
598the keymaps of any enabled minor modes, the current buffer's local
599keymap, and the global keymap, in that order. Emacs searches for each
600input key sequence in all these keymaps. @xref{Searching Keymaps},
601for more details of this procedure.
602
603 When the key sequence starts with a mouse event (optionally preceded
604by a symbolic prefix), the active keymaps are determined based on the
605position in that event. If the event happened on a string embedded
606with a @code{display}, @code{before-string}, or @code{after-string}
607property (@pxref{Special Properties}), the non-@code{nil} map
608properties of the string override those of the buffer.
609
610 The @dfn{global keymap} holds the bindings of keys that are defined
611regardless of the current buffer, such as @kbd{C-f}. The variable
612@code{global-map} holds this keymap, which is always active.
613
614 Each buffer may have another keymap, its @dfn{local keymap}, which
615may contain new or overriding definitions for keys. The current
616buffer's local keymap is always active except when
617@code{overriding-local-map} overrides it. The @code{local-map} text
618or overlay property can specify an alternative local keymap for certain
619parts of the buffer; see @ref{Special Properties}.
620
621 Each minor mode can have a keymap; if it does, the keymap is active
622when the minor mode is enabled. Modes for emulation can specify
623additional active keymaps through the variable
624@code{emulation-mode-map-alists}.
625
626 The highest precedence normal keymap comes from the @code{keymap}
627text or overlay property. If that is non-@code{nil}, it is the first
628keymap to be processed, in normal circumstances.
629
630 However, there are also special ways for programs to substitute
631other keymaps for some of those. The variable
632@code{overriding-local-map}, if non-@code{nil}, specifies a keymap
633that replaces all the usual active keymaps except the global keymap.
634Another way to do this is with @code{overriding-terminal-local-map};
635it operates on a per-terminal basis. These variables are documented
636below.
637
638@cindex major mode keymap
639 Since every buffer that uses the same major mode normally uses the
640same local keymap, you can think of the keymap as local to the mode. A
641change to the local keymap of a buffer (using @code{local-set-key}, for
642example) is seen also in the other buffers that share that keymap.
643
644 The local keymaps that are used for Lisp mode and some other major
645modes exist even if they have not yet been used. These local keymaps are
646the values of variables such as @code{lisp-mode-map}. For most major
647modes, which are less frequently used, the local keymap is constructed
648only when the mode is used for the first time in a session.
649
650 The minibuffer has local keymaps, too; they contain various completion
651and exit commands. @xref{Intro to Minibuffers}.
652
653 Emacs has other keymaps that are used in a different way---translating
654events within @code{read-key-sequence}. @xref{Translation Keymaps}.
655
656 @xref{Standard Keymaps}, for a list of standard keymaps.
657
658@defun current-active-maps &optional olp position
659This returns the list of active keymaps that would be used by the
660command loop in the current circumstances to look up a key sequence.
661Normally it ignores @code{overriding-local-map} and
662@code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
663then it pays attention to them. @var{position} can optionally be either
664an event position as returned by @code{event-start} or a buffer
665position, and may change the keymaps as described for
666@code{key-binding}.
667@end defun
668
669@defun key-binding key &optional accept-defaults no-remap position
670This function returns the binding for @var{key} according to the
671current active keymaps. The result is @code{nil} if @var{key} is
672undefined in the keymaps.
673
674The argument @var{accept-defaults} controls checking for default
675bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
676
677When commands are remapped (@pxref{Remapping Commands}),
678@code{key-binding} normally processes command remappings so as to
679returns the remapped command that will actually be executed. However,
680if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
681remappings and returns the binding directly specified for @var{key}.
682
683If @var{key} starts with a mouse event (perhaps following a prefix
684event), the maps to be consulted are determined based on the event's
685position. Otherwise, they are determined based on the value of point.
686However, you can override either of them by specifying @var{position}.
687If @var{position} is non-@code{nil}, it should be either a buffer
688position or an event position like the value of @code{event-start}.
689Then the maps consulted are determined based on @var{position}.
690
691An error is signaled if @var{key} is not a string or a vector.
692
693@example
694@group
695(key-binding "\C-x\C-f")
696 @result{} find-file
697@end group
698@end example
699@end defun
700
701@node Searching Keymaps
702@section Searching the Active Keymaps
703@cindex searching active keymaps for keys
704
705 After translation of event subsequences (@pxref{Translation
706Keymaps}) Emacs looks for them in the active keymaps. Here is a
707pseudo-Lisp description of the order and conditions for searching
708them:
709
710@lisp
711(or (if overriding-terminal-local-map
712 (@var{find-in} overriding-terminal-local-map)
713 (if overriding-local-map
714 (@var{find-in} overriding-local-map)
715 (or (@var{find-in} (get-char-property (point) 'keymap))
716 (@var{find-in-any} emulation-mode-map-alists)
717 (@var{find-in-any} minor-mode-overriding-map-alist)
718 (@var{find-in-any} minor-mode-map-alist)
719 (if (get-text-property (point) 'local-map)
720 (@var{find-in} (get-char-property (point) 'local-map))
721 (@var{find-in} (current-local-map))))))
722 (@var{find-in} (current-global-map)))
723@end lisp
724
725@noindent
726The @var{find-in} and @var{find-in-any} are pseudo functions that
727search in one keymap and in an alist of keymaps, respectively.
728(Searching a single keymap for a binding is called @dfn{key lookup};
729see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
730or a symbolic prefix event followed by a mouse event, that event's
731position is used instead of point and the current buffer. Mouse
732events on an embedded string use non-@code{nil} text properties from
733that string instead of the buffer.
734
735@enumerate
736@item
737The function finally found may be remapped
738(@pxref{Remapping Commands}).
739
740@item
741Characters that are bound to @code{self-insert-command} are translated
742according to @code{translation-table-for-input} before insertion.
743
744@item
745@code{current-active-maps} returns a list of the
746currently active keymaps at point.
747
748@item
749When a match is found (@pxref{Key Lookup}), if the binding in the
750keymap is a function, the search is over. However if the keymap entry
751is a symbol with a value or a string, Emacs replaces the input key
752sequences with the variable's value or the string, and restarts the
753search of the active keymaps.
754@end enumerate
755
756@node Controlling Active Maps
757@section Controlling the Active Keymaps
758
759@defvar global-map
760This variable contains the default global keymap that maps Emacs
761keyboard input to commands. The global keymap is normally this
762keymap. The default global keymap is a full keymap that binds
763@code{self-insert-command} to all of the printing characters.
764
765It is normal practice to change the bindings in the global keymap, but you
766should not assign this variable any value other than the keymap it starts
767out with.
768@end defvar
769
770@defun current-global-map
771This function returns the current global keymap. This is the
772same as the value of @code{global-map} unless you change one or the
773other.
774
775@example
776@group
777(current-global-map)
778@result{} (keymap [set-mark-command beginning-of-line @dots{}
779 delete-backward-char])
780@end group
781@end example
782@end defun
783
784@defun current-local-map
785This function returns the current buffer's local keymap, or @code{nil}
786if it has none. In the following example, the keymap for the
787@samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
788in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
789keymap.
790
791@example
792@group
793(current-local-map)
794@result{} (keymap
795 (10 . eval-print-last-sexp)
796 (9 . lisp-indent-line)
797 (127 . backward-delete-char-untabify)
798@end group
799@group
800 (27 keymap
801 (24 . eval-defun)
802 (17 . indent-sexp)))
803@end group
804@end example
805@end defun
806
807@defun current-minor-mode-maps
808This function returns a list of the keymaps of currently enabled minor modes.
809@end defun
810
811@defun use-global-map keymap
812This function makes @var{keymap} the new current global keymap. It
813returns @code{nil}.
814
815It is very unusual to change the global keymap.
816@end defun
817
818@defun use-local-map keymap
819This function makes @var{keymap} the new local keymap of the current
820buffer. If @var{keymap} is @code{nil}, then the buffer has no local
821keymap. @code{use-local-map} returns @code{nil}. Most major mode
822commands use this function.
823@end defun
824
825@c Emacs 19 feature
826@defvar minor-mode-map-alist
827@anchor{Definition of minor-mode-map-alist}
828This variable is an alist describing keymaps that may or may not be
829active according to the values of certain variables. Its elements look
830like this:
831
832@example
833(@var{variable} . @var{keymap})
834@end example
835
836The keymap @var{keymap} is active whenever @var{variable} has a
837non-@code{nil} value. Typically @var{variable} is the variable that
838enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
839
840Note that elements of @code{minor-mode-map-alist} do not have the same
841structure as elements of @code{minor-mode-alist}. The map must be the
842@sc{cdr} of the element; a list with the map as the second element will
843not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
844function definition is a keymap.
845
846When more than one minor mode keymap is active, the earlier one in
847@code{minor-mode-map-alist} takes priority. But you should design
848minor modes so that they don't interfere with each other. If you do
849this properly, the order will not matter.
850
851See @ref{Keymaps and Minor Modes}, for more information about minor
852modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
853Lookup}).
854@end defvar
855
856@defvar minor-mode-overriding-map-alist
857This variable allows major modes to override the key bindings for
858particular minor modes. The elements of this alist look like the
859elements of @code{minor-mode-map-alist}: @code{(@var{variable}
860. @var{keymap})}.
861
862If a variable appears as an element of
863@code{minor-mode-overriding-map-alist}, the map specified by that
864element totally replaces any map specified for the same variable in
865@code{minor-mode-map-alist}.
866
867@code{minor-mode-overriding-map-alist} is automatically buffer-local in
868all buffers.
869@end defvar
870
871@defvar overriding-local-map
872If non-@code{nil}, this variable holds a keymap to use instead of the
873buffer's local keymap, any text property or overlay keymaps, and any
874minor mode keymaps. This keymap, if specified, overrides all other
875maps that would have been active, except for the current global map.
876@end defvar
877
878@defvar overriding-terminal-local-map
879If non-@code{nil}, this variable holds a keymap to use instead of
880@code{overriding-local-map}, the buffer's local keymap, text property
881or overlay keymaps, and all the minor mode keymaps.
882
883This variable is always local to the current terminal and cannot be
884buffer-local. @xref{Multiple Displays}. It is used to implement
885incremental search mode.
886@end defvar
887
888@defvar overriding-local-map-menu-flag
889If this variable is non-@code{nil}, the value of
890@code{overriding-local-map} or @code{overriding-terminal-local-map} can
891affect the display of the menu bar. The default value is @code{nil}, so
892those map variables have no effect on the menu bar.
893
894Note that these two map variables do affect the execution of key
895sequences entered using the menu bar, even if they do not affect the
896menu bar display. So if a menu bar key sequence comes in, you should
897clear the variables before looking up and executing that key sequence.
898Modes that use the variables would typically do this anyway; normally
899they respond to events that they do not handle by ``unreading'' them and
900exiting.
901@end defvar
902
903@defvar special-event-map
904This variable holds a keymap for special events. If an event type has a
905binding in this keymap, then it is special, and the binding for the
906event is run directly by @code{read-event}. @xref{Special Events}.
907@end defvar
908
909@defvar emulation-mode-map-alists
910This variable holds a list of keymap alists to use for emulations
911modes. It is intended for modes or packages using multiple minor-mode
912keymaps. Each element is a keymap alist which has the same format and
913meaning as @code{minor-mode-map-alist}, or a symbol with a variable
914binding which is such an alist. The ``active'' keymaps in each alist
915are used before @code{minor-mode-map-alist} and
916@code{minor-mode-overriding-map-alist}.
917@end defvar
918
919@node Key Lookup
920@section Key Lookup
921@cindex key lookup
922@cindex keymap entry
923
924 @dfn{Key lookup} is the process of finding the binding of a key
925sequence from a given keymap. The execution or use of the binding is
926not part of key lookup.
927
928 Key lookup uses just the event type of each event in the key sequence;
929the rest of the event is ignored. In fact, a key sequence used for key
930lookup may designate a mouse event with just its types (a symbol)
931instead of the entire event (a list). @xref{Input Events}. Such
932a ``key sequence'' is insufficient for @code{command-execute} to run,
933but it is sufficient for looking up or rebinding a key.
934
935 When the key sequence consists of multiple events, key lookup
936processes the events sequentially: the binding of the first event is
937found, and must be a keymap; then the second event's binding is found in
938that keymap, and so on until all the events in the key sequence are used
939up. (The binding thus found for the last event may or may not be a
940keymap.) Thus, the process of key lookup is defined in terms of a
941simpler process for looking up a single event in a keymap. How that is
942done depends on the type of object associated with the event in that
943keymap.
944
945 Let's use the term @dfn{keymap entry} to describe the value found by
946looking up an event type in a keymap. (This doesn't include the item
947string and other extra elements in a keymap element for a menu item, because
948@code{lookup-key} and other key lookup functions don't include them in
949the returned value.) While any Lisp object may be stored in a keymap
950as a keymap entry, not all make sense for key lookup. Here is a table
951of the meaningful types of keymap entries:
952
953@table @asis
954@item @code{nil}
955@cindex @code{nil} in keymap
956@code{nil} means that the events used so far in the lookup form an
957undefined key. When a keymap fails to mention an event type at all, and
958has no default binding, that is equivalent to a binding of @code{nil}
959for that event type.
960
961@item @var{command}
962@cindex command in keymap
963The events used so far in the lookup form a complete key,
964and @var{command} is its binding. @xref{What Is a Function}.
965
966@item @var{array}
967@cindex string in keymap
968The array (either a string or a vector) is a keyboard macro. The events
969used so far in the lookup form a complete key, and the array is its
970binding. See @ref{Keyboard Macros}, for more information.
971
972@item @var{keymap}
973@cindex keymap in keymap
974The events used so far in the lookup form a prefix key. The next
975event of the key sequence is looked up in @var{keymap}.
976
977@item @var{list}
978@cindex list in keymap
979The meaning of a list depends on what it contains:
980
981@itemize @bullet
982@item
983If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
984is a keymap, and is treated as a keymap (see above).
985
986@item
987@cindex @code{lambda} in keymap
988If the @sc{car} of @var{list} is @code{lambda}, then the list is a
989lambda expression. This is presumed to be a function, and is treated
990as such (see above). In order to execute properly as a key binding,
991this function must be a command---it must have an @code{interactive}
992specification. @xref{Defining Commands}.
993
994@item
995If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
996type, then this is an @dfn{indirect entry}:
997
998@example
999(@var{othermap} . @var{othertype})
1000@end example
1001
1002When key lookup encounters an indirect entry, it looks up instead the
1003binding of @var{othertype} in @var{othermap} and uses that.
1004
1005This feature permits you to define one key as an alias for another key.
1006For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1007and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1008binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1009@end itemize
1010
1011@item @var{symbol}
1012@cindex symbol in keymap
1013The function definition of @var{symbol} is used in place of
1014@var{symbol}. If that too is a symbol, then this process is repeated,
1015any number of times. Ultimately this should lead to an object that is
1016a keymap, a command, or a keyboard macro. A list is allowed if it is a
1017keymap or a command, but indirect entries are not understood when found
1018via symbols.
1019
1020Note that keymaps and keyboard macros (strings and vectors) are not
1021valid functions, so a symbol with a keymap, string, or vector as its
1022function definition is invalid as a function. It is, however, valid as
1023a key binding. If the definition is a keyboard macro, then the symbol
1024is also valid as an argument to @code{command-execute}
1025(@pxref{Interactive Call}).
1026
1027@cindex @code{undefined} in keymap
1028The symbol @code{undefined} is worth special mention: it means to treat
1029the key as undefined. Strictly speaking, the key is defined, and its
1030binding is the command @code{undefined}; but that command does the same
1031thing that is done automatically for an undefined key: it rings the bell
1032(by calling @code{ding}) but does not signal an error.
1033
1034@cindex preventing prefix key
1035@code{undefined} is used in local keymaps to override a global key
1036binding and make the key ``undefined'' locally. A local binding of
1037@code{nil} would fail to do this because it would not override the
1038global binding.
1039
1040@item @var{anything else}
1041If any other type of object is found, the events used so far in the
1042lookup form a complete key, and the object is its binding, but the
1043binding is not executable as a command.
1044@end table
1045
1046 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1047a symbol that leads to one of them, or an indirection or @code{nil}.
1048Here is an example of a sparse keymap with two characters bound to
1049commands and one bound to another keymap. This map is the normal value
1050of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1051127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1052@kbd{C-x}.
1053
1054@example
1055@group
1056(keymap (9 . lisp-indent-line)
1057 (127 . backward-delete-char-untabify)
1058 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1059@end group
1060@end example
1061
1062@node Functions for Key Lookup
1063@section Functions for Key Lookup
1064
1065 Here are the functions and variables pertaining to key lookup.
1066
1067@defun lookup-key keymap key &optional accept-defaults
1068This function returns the definition of @var{key} in @var{keymap}. All
1069the other functions described in this chapter that look up keys use
1070@code{lookup-key}. Here are examples:
1071
1072@example
1073@group
1074(lookup-key (current-global-map) "\C-x\C-f")
1075 @result{} find-file
1076@end group
1077@group
1078(lookup-key (current-global-map) (kbd "C-x C-f"))
1079 @result{} find-file
1080@end group
1081@group
1082(lookup-key (current-global-map) "\C-x\C-f12345")
1083 @result{} 2
1084@end group
1085@end example
1086
1087If the string or vector @var{key} is not a valid key sequence according
1088to the prefix keys specified in @var{keymap}, it must be ``too long''
1089and have extra events at the end that do not fit into a single key
1090sequence. Then the value is a number, the number of events at the front
1091of @var{key} that compose a complete key.
1092
1093@c Emacs 19 feature
1094If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1095considers default bindings as well as bindings for the specific events
1096in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1097the specific sequence @var{key}, ignoring default bindings except when
1098you explicitly ask about them. (To do this, supply @code{t} as an
1099element of @var{key}; see @ref{Format of Keymaps}.)
1100
1101If @var{key} contains a meta character (not a function key), that
1102character is implicitly replaced by a two-character sequence: the value
1103of @code{meta-prefix-char}, followed by the corresponding non-meta
1104character. Thus, the first example below is handled by conversion into
1105the second example.
1106
1107@example
1108@group
1109(lookup-key (current-global-map) "\M-f")
1110 @result{} forward-word
1111@end group
1112@group
1113(lookup-key (current-global-map) "\ef")
1114 @result{} forward-word
1115@end group
1116@end example
1117
1118Unlike @code{read-key-sequence}, this function does not modify the
1119specified events in ways that discard information (@pxref{Key Sequence
1120Input}). In particular, it does not convert letters to lower case and
1121it does not change drag events to clicks.
1122@end defun
1123
1124@deffn Command undefined
1125Used in keymaps to undefine keys. It calls @code{ding}, but does
1126not cause an error.
1127@end deffn
1128
1129@defun local-key-binding key &optional accept-defaults
1130This function returns the binding for @var{key} in the current
1131local keymap, or @code{nil} if it is undefined there.
1132
1133@c Emacs 19 feature
1134The argument @var{accept-defaults} controls checking for default bindings,
1135as in @code{lookup-key} (above).
1136@end defun
1137
1138@defun global-key-binding key &optional accept-defaults
1139This function returns the binding for command @var{key} in the
1140current global keymap, or @code{nil} if it is undefined there.
1141
1142@c Emacs 19 feature
1143The argument @var{accept-defaults} controls checking for default bindings,
1144as in @code{lookup-key} (above).
1145@end defun
1146
1147@c Emacs 19 feature
1148@defun minor-mode-key-binding key &optional accept-defaults
1149This function returns a list of all the active minor mode bindings of
1150@var{key}. More precisely, it returns an alist of pairs
1151@code{(@var{modename} . @var{binding})}, where @var{modename} is the
1152variable that enables the minor mode, and @var{binding} is @var{key}'s
1153binding in that mode. If @var{key} has no minor-mode bindings, the
1154value is @code{nil}.
1155
1156If the first binding found is not a prefix definition (a keymap or a
1157symbol defined as a keymap), all subsequent bindings from other minor
1158modes are omitted, since they would be completely shadowed. Similarly,
1159the list omits non-prefix bindings that follow prefix bindings.
1160
1161The argument @var{accept-defaults} controls checking for default
1162bindings, as in @code{lookup-key} (above).
1163@end defun
1164
1165@defvar meta-prefix-char
1166@cindex @key{ESC}
1167This variable is the meta-prefix character code. It is used for
1168translating a meta character to a two-character sequence so it can be
1169looked up in a keymap. For useful results, the value should be a
1170prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1171the @acronym{ASCII} code for @key{ESC}.
1172
1173As long as the value of @code{meta-prefix-char} remains 27, key lookup
1174translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1175as the @code{backward-word} command. However, if you were to set
1176@code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1177translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1178@code{switch-to-buffer} command. (Don't actually do this!) Here is an
1179illustration of what would happen:
1180
1181@smallexample
1182@group
1183meta-prefix-char ; @r{The default value.}
1184 @result{} 27
1185@end group
1186@group
1187(key-binding "\M-b")
1188 @result{} backward-word
1189@end group
1190@group
1191?\C-x ; @r{The print representation}
1192 @result{} 24 ; @r{of a character.}
1193@end group
1194@group
1195(setq meta-prefix-char 24)
1196 @result{} 24
1197@end group
1198@group
1199(key-binding "\M-b")
1200 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1201 ; @r{like typing @kbd{C-x b}.}
1202
1203(setq meta-prefix-char 27) ; @r{Avoid confusion!}
1204 @result{} 27 ; @r{Restore the default value!}
1205@end group
1206@end smallexample
1207
1208This translation of one event into two happens only for characters, not
1209for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1210key, is not converted into @kbd{@key{ESC} @key{F1}}.
1211@end defvar
1212
1213@node Changing Key Bindings
1214@section Changing Key Bindings
1215@cindex changing key bindings
1216@cindex rebinding
1217
1218 The way to rebind a key is to change its entry in a keymap. If you
1219change a binding in the global keymap, the change is effective in all
1220buffers (though it has no direct effect in buffers that shadow the
1221global binding with a local one). If you change the current buffer's
1222local map, that usually affects all buffers using the same major mode.
1223The @code{global-set-key} and @code{local-set-key} functions are
1224convenient interfaces for these operations (@pxref{Key Binding
1225Commands}). You can also use @code{define-key}, a more general
1226function; then you must specify explicitly the map to change.
1227
1228 When choosing the key sequences for Lisp programs to rebind, please
1229follow the Emacs conventions for use of various keys (@pxref{Key
1230Binding Conventions}).
1231
1232@cindex meta character key constants
1233@cindex control character key constants
1234 In writing the key sequence to rebind, it is good to use the special
1235escape sequences for control and meta characters (@pxref{String Type}).
1236The syntax @samp{\C-} means that the following character is a control
1237character and @samp{\M-} means that the following character is a meta
1238character. Thus, the string @code{"\M-x"} is read as containing a
1239single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1240@kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1241containing a single @kbd{C-M-x}. You can also use this escape syntax in
1242vectors, as well as others that aren't allowed in strings; one example
1243is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1244
1245 The key definition and lookup functions accept an alternate syntax for
1246event types in a key sequence that is a vector: you can use a list
1247containing modifier names plus one base event (a character or function
1248key name). For example, @code{(control ?a)} is equivalent to
1249@code{?\C-a} and @code{(hyper control left)} is equivalent to
1250@code{C-H-left}. One advantage of such lists is that the precise
1251numeric codes for the modifier bits don't appear in compiled files.
1252
1253 The functions below signal an error if @var{keymap} is not a keymap,
1254or if @var{key} is not a string or vector representing a key sequence.
1255You can use event types (symbols) as shorthand for events that are
1256lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1257way to specify the key sequence.
1258
1259@defun define-key keymap key binding
1260This function sets the binding for @var{key} in @var{keymap}. (If
1261@var{key} is more than one event long, the change is actually made
1262in another keymap reached from @var{keymap}.) The argument
1263@var{binding} can be any Lisp object, but only certain types are
1264meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1265The value returned by @code{define-key} is @var{binding}.
1266
1267If @var{key} is @code{[t]}, this sets the default binding in
1268@var{keymap}. When an event has no binding of its own, the Emacs
1269command loop uses the keymap's default binding, if there is one.
1270
1271@cindex invalid prefix key error
1272@cindex key sequence error
1273Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1274or undefined; otherwise an error is signaled. If some prefix of
1275@var{key} is undefined, then @code{define-key} defines it as a prefix
1276key so that the rest of @var{key} can be defined as specified.
1277
1278If there was previously no binding for @var{key} in @var{keymap}, the
1279new binding is added at the beginning of @var{keymap}. The order of
1280bindings in a keymap makes no difference for keyboard input, but it
1281does matter for menu keymaps (@pxref{Menu Keymaps}).
1282@end defun
1283
1284 This example creates a sparse keymap and makes a number of
1285bindings in it:
1286
1287@smallexample
1288@group
1289(setq map (make-sparse-keymap))
1290 @result{} (keymap)
1291@end group
1292@group
1293(define-key map "\C-f" 'forward-char)
1294 @result{} forward-char
1295@end group
1296@group
1297map
1298 @result{} (keymap (6 . forward-char))
1299@end group
1300
1301@group
1302;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1303(define-key map (kbd "C-x f") 'forward-word)
1304 @result{} forward-word
1305@end group
1306@group
1307map
1308@result{} (keymap
1309 (24 keymap ; @kbd{C-x}
1310 (102 . forward-word)) ; @kbd{f}
1311 (6 . forward-char)) ; @kbd{C-f}
1312@end group
1313
1314@group
1315;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1316(define-key map (kbd "C-p") ctl-x-map)
1317;; @code{ctl-x-map}
1318@result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1319@end group
1320
1321@group
1322;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1323(define-key map (kbd "C-p C-f") 'foo)
1324@result{} 'foo
1325@end group
1326@group
1327map
1328@result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1329 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1330 (24 keymap
1331 (102 . forward-word))
1332 (6 . forward-char))
1333@end group
1334@end smallexample
1335
1336@noindent
1337Note that storing a new binding for @kbd{C-p C-f} actually works by
1338changing an entry in @code{ctl-x-map}, and this has the effect of
1339changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1340default global map.
1341
1342 The function @code{substitute-key-definition} scans a keymap for
1343keys that have a certain binding and rebinds them with a different
1344binding. Another feature which is cleaner and can often produce the
1345same results to remap one command into another (@pxref{Remapping
1346Commands}).
1347
1348@defun substitute-key-definition olddef newdef keymap &optional oldmap
1349@cindex replace bindings
1350This function replaces @var{olddef} with @var{newdef} for any keys in
1351@var{keymap} that were bound to @var{olddef}. In other words,
1352@var{olddef} is replaced with @var{newdef} wherever it appears. The
1353function returns @code{nil}.
1354
1355For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1356standard bindings:
1357
1358@smallexample
1359@group
1360(substitute-key-definition
1361 'find-file 'find-file-read-only (current-global-map))
1362@end group
1363@end smallexample
1364
1365@c Emacs 19 feature
1366If @var{oldmap} is non-@code{nil}, that changes the behavior of
1367@code{substitute-key-definition}: the bindings in @var{oldmap} determine
1368which keys to rebind. The rebindings still happen in @var{keymap}, not
1369in @var{oldmap}. Thus, you can change one map under the control of the
1370bindings in another. For example,
1371
1372@smallexample
1373(substitute-key-definition
1374 'delete-backward-char 'my-funny-delete
1375 my-map global-map)
1376@end smallexample
1377
1378@noindent
1379puts the special deletion command in @code{my-map} for whichever keys
1380are globally bound to the standard deletion command.
1381
1382Here is an example showing a keymap before and after substitution:
1383
1384@smallexample
1385@group
1386(setq map '(keymap
1387 (?1 . olddef-1)
1388 (?2 . olddef-2)
1389 (?3 . olddef-1)))
1390@result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1391@end group
1392
1393@group
1394(substitute-key-definition 'olddef-1 'newdef map)
1395@result{} nil
1396@end group
1397@group
1398map
1399@result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1400@end group
1401@end smallexample
1402@end defun
1403
1404@defun suppress-keymap keymap &optional nodigits
1405@cindex @code{self-insert-command} override
1406This function changes the contents of the full keymap @var{keymap} by
1407remapping @code{self-insert-command} to the command @code{undefined}
1408(@pxref{Remapping Commands}). This has the effect of undefining all
1409printing characters, thus making ordinary insertion of text impossible.
1410@code{suppress-keymap} returns @code{nil}.
1411
1412If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1413digits to run @code{digit-argument}, and @kbd{-} to run
1414@code{negative-argument}. Otherwise it makes them undefined like the
1415rest of the printing characters.
1416
1417@cindex yank suppression
1418@cindex @code{quoted-insert} suppression
1419The @code{suppress-keymap} function does not make it impossible to
1420modify a buffer, as it does not suppress commands such as @code{yank}
1421and @code{quoted-insert}. To prevent any modification of a buffer, make
1422it read-only (@pxref{Read Only Buffers}).
1423
1424Since this function modifies @var{keymap}, you would normally use it
1425on a newly created keymap. Operating on an existing keymap
1426that is used for some other purpose is likely to cause trouble; for
1427example, suppressing @code{global-map} would make it impossible to use
1428most of Emacs.
1429
1430Most often, @code{suppress-keymap} is used to initialize local
1431keymaps of modes such as Rmail and Dired where insertion of text is not
1432desirable and the buffer is read-only. Here is an example taken from
1433the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1434Dired mode is set up:
1435
1436@smallexample
1437@group
1438(setq dired-mode-map (make-keymap))
1439(suppress-keymap dired-mode-map)
1440(define-key dired-mode-map "r" 'dired-rename-file)
1441(define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1442(define-key dired-mode-map "d" 'dired-flag-file-deleted)
1443(define-key dired-mode-map "v" 'dired-view-file)
1444(define-key dired-mode-map "e" 'dired-find-file)
1445(define-key dired-mode-map "f" 'dired-find-file)
1446@dots{}
1447@end group
1448@end smallexample
1449@end defun
1450
1451@node Remapping Commands
1452@section Remapping Commands
1453@cindex remapping commands
1454
1455 A special kind of key binding, using a special ``key sequence''
1456which includes a command name, has the effect of @dfn{remapping} that
1457command into another. Here's how it works. You make a key binding
1458for a key sequence that starts with the dummy event @code{remap},
1459followed by the command name you want to remap. Specify the remapped
1460definition as the definition in this binding. The remapped definition
1461is usually a command name, but it can be any valid definition for
1462a key binding.
1463
1464 Here's an example. Suppose that My mode uses special commands
1465@code{my-kill-line} and @code{my-kill-word}, which should be invoked
1466instead of @code{kill-line} and @code{kill-word}. It can establish
1467this by making these two command-remapping bindings in its keymap:
1468
1469@smallexample
1470(define-key my-mode-map [remap kill-line] 'my-kill-line)
1471(define-key my-mode-map [remap kill-word] 'my-kill-word)
1472@end smallexample
1473
1474Whenever @code{my-mode-map} is an active keymap, if the user types
1475@kbd{C-k}, Emacs will find the standard global binding of
1476@code{kill-line} (assuming nobody has changed it). But
1477@code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1478so instead of running @code{kill-line}, Emacs runs
1479@code{my-kill-line}.
1480
1481Remapping only works through a single level. In other words,
1482
1483@smallexample
1484(define-key my-mode-map [remap kill-line] 'my-kill-line)
1485(define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1486@end smallexample
1487
1488@noindent
1489does not have the effect of remapping @code{kill-line} into
1490@code{my-other-kill-line}. If an ordinary key binding specifies
1491@code{kill-line}, this keymap will remap it to @code{my-kill-line};
1492if an ordinary binding specifies @code{my-kill-line}, this keymap will
1493remap it to @code{my-other-kill-line}.
1494
1495@defun command-remapping command &optional position keymaps
1496This function returns the remapping for @var{command} (a symbol),
1497given the current active keymaps. If @var{command} is not remapped
1498(which is the usual situation), or not a symbol, the function returns
1499@code{nil}. @code{position} can optionally specify a buffer position
1500or an event position to determine the keymaps to use, as in
1501@code{key-binding}.
1502
1503If the optional argument @code{keymaps} is non-@code{nil}, it
1504specifies a list of keymaps to search in. This argument is ignored if
1505@code{position} is non-@code{nil}.
1506@end defun
1507
1508@node Translation Keymaps
1509@section Keymaps for Translating Sequences of Events
1510@cindex keymaps for translating events
1511
1512 This section describes keymaps that are used during reading a key
1513sequence, to translate certain event sequences into others.
1514@code{read-key-sequence} checks every subsequence of the key sequence
4f4a84ec
SM
1515being read, as it is read, against @code{input-decode-map}, then
1516@code{function-key-map}, and then against @code{key-translation-map}.
1517
1518@defvar input-decode-map
b8d4c8d0
GM
1519This variable holds a keymap that describes the character sequences sent
1520by function keys on an ordinary character terminal. This keymap has the
1521same structure as other keymaps, but is used differently: it specifies
1522translations to make while reading key sequences, rather than bindings
1523for key sequences.
1524
4f4a84ec 1525If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
b8d4c8d0
GM
1526@var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1527key sequence, it is replaced with the events in @var{v}.
1528
1529For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1530keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1531that sequence of events into the single event @code{pf1}. We accomplish
1532this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
4f4a84ec 1533@code{input-decode-map}, when using a VT100.
b8d4c8d0
GM
1534
1535Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1536@key{ESC} O P}; later the function @code{read-key-sequence} translates
1537this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1538@code{[?\C-c pf1]}.
1539
4f4a84ec 1540The value of @code{input-decode-map} is usually set up automatically
b8d4c8d0
GM
1541according to the terminal's Terminfo or Termcap entry, but sometimes
1542those need help from terminal-specific Lisp files. Emacs comes with
1543terminal-specific files for many common terminals; their main purpose is
4f4a84ec 1544to make entries in @code{input-decode-map} beyond those that can be
b8d4c8d0
GM
1545deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1546@end defvar
1547
4f4a84ec 1548@defvar function-key-map
4f4a84ec
SM
1549This variable holds a keymap similar to @code{input-decode-map} except
1550that it describes key sequences which should be translated to
1551alternative interpretations that are usually preferred. It applies
1552after @code{input-decode-map} and before @code{key-translation-map}.
b8d4c8d0 1553
4f4a84ec
SM
1554Entries in @code{function-key-map} are ignored if they conflict with
1555bindings made in the minor mode, local, or global keymaps. I.e.
1556the remapping only applies if the original key sequence would
1557otherwise not have any binding.
1558@end defvar
b8d4c8d0 1559
4f4a84ec
SM
1560@defvar key-translation-map
1561This variable is another keymap used just like @code{input-decode-map}
1562to translate input events into other events. It differs from
1563@code{input-decode-map} in that it goes to work after
1564@code{function-key-map} is finished rather than before; it receives
1565the results of translation by @code{function-key-map}.
1566
1567Just like @code{input-decode-map}, but unlike @code{function-key-map},
1568this keymap is applied regardless of whether the input key-sequence
1569has a normal binding. Note however that actual key bindings can have
1570an effect on @code{key-translation-map}, even though they are
1571overridden by it. Indeed, actual key bindings override
1572@code{function-key-map} and thus may alter the key sequence that
1573@code{key-translation-map} receives. Clearly, it is better to avoid
1574this type of situation.
b8d4c8d0
GM
1575
1576The intent of @code{key-translation-map} is for users to map one
1577character set to another, including ordinary characters normally bound
1578to @code{self-insert-command}.
1579@end defvar
1580
1581@cindex key translation function
4f4a84ec
SM
1582You can use @code{input-decode-map}, @code{function-key-map}, or
1583@code{key-translation-map} for
b8d4c8d0
GM
1584more than simple aliases, by using a function, instead of a key
1585sequence, as the ``translation'' of a key. Then this function is called
1586to compute the translation of that key.
1587
1588The key translation function receives one argument, which is the prompt
1589that was specified in @code{read-key-sequence}---or @code{nil} if the
1590key sequence is being read by the editor command loop. In most cases
1591you can ignore the prompt value.
1592
1593If the function reads input itself, it can have the effect of altering
1594the event that follows. For example, here's how to define @kbd{C-c h}
1595to turn the character that follows into a Hyper character:
1596
1597@example
1598@group
1599(defun hyperify (prompt)
1600 (let ((e (read-event)))
1601 (vector (if (numberp e)
1602 (logior (lsh 1 24) e)
1603 (if (memq 'hyper (event-modifiers e))
1604 e
1605 (add-event-modifier "H-" e))))))
1606
1607(defun add-event-modifier (string e)
1608 (let ((symbol (if (symbolp e) e (car e))))
1609 (setq symbol (intern (concat string
1610 (symbol-name symbol))))
1611@end group
1612@group
1613 (if (symbolp e)
1614 symbol
1615 (cons symbol (cdr e)))))
1616
1617(define-key function-key-map "\C-ch" 'hyperify)
1618@end group
1619@end example
1620
1621 If you have enabled keyboard character set decoding using
1622@code{set-keyboard-coding-system}, decoding is done after the
1623translations listed above. @xref{Terminal I/O Encoding}. However, in
1624future Emacs versions, character set decoding may be done at an
1625earlier stage.
1626
1627@node Key Binding Commands
1628@section Commands for Binding Keys
1629
1630 This section describes some convenient interactive interfaces for
1631changing key bindings. They work by calling @code{define-key}.
1632
1633 People often use @code{global-set-key} in their init files
1634(@pxref{Init File}) for simple customization. For example,
1635
1636@smallexample
1637(global-set-key (kbd "C-x C-\\") 'next-line)
1638@end smallexample
1639
1640@noindent
1641or
1642
1643@smallexample
1644(global-set-key [?\C-x ?\C-\\] 'next-line)
1645@end smallexample
1646
1647@noindent
1648or
1649
1650@smallexample
1651(global-set-key [(control ?x) (control ?\\)] 'next-line)
1652@end smallexample
1653
1654@noindent
1655redefines @kbd{C-x C-\} to move down a line.
1656
1657@smallexample
1658(global-set-key [M-mouse-1] 'mouse-set-point)
1659@end smallexample
1660
1661@noindent
1662redefines the first (leftmost) mouse button, entered with the Meta key, to
1663set point where you click.
1664
1665@cindex non-@acronym{ASCII} text in keybindings
1666 Be careful when using non-@acronym{ASCII} text characters in Lisp
1667specifications of keys to bind. If these are read as multibyte text, as
1668they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1669must type the keys as multibyte too. For instance, if you use this:
1670
1671@smallexample
1672(global-set-key "@"o" 'my-function) ; bind o-umlaut
1673@end smallexample
1674
1675@noindent
1676or
1677
1678@smallexample
1679(global-set-key ?@"o 'my-function) ; bind o-umlaut
1680@end smallexample
1681
1682@noindent
1683and your language environment is multibyte Latin-1, these commands
1684actually bind the multibyte character with code 2294, not the unibyte
1685Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1686binding, you need to enter the multibyte Latin-1 character as keyboard
1687input. One way to do this is by using an appropriate input method
1688(@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1689
1690 If you want to use a unibyte character in the key binding, you can
1691construct the key sequence string using @code{multibyte-char-to-unibyte}
1692or @code{string-make-unibyte} (@pxref{Converting Representations}).
1693
1694@deffn Command global-set-key key binding
1695This function sets the binding of @var{key} in the current global map
1696to @var{binding}.
1697
1698@smallexample
1699@group
1700(global-set-key @var{key} @var{binding})
1701@equiv{}
1702(define-key (current-global-map) @var{key} @var{binding})
1703@end group
1704@end smallexample
1705@end deffn
1706
1707@deffn Command global-unset-key key
1708@cindex unbinding keys
1709This function removes the binding of @var{key} from the current
1710global map.
1711
1712One use of this function is in preparation for defining a longer key
1713that uses @var{key} as a prefix---which would not be allowed if
1714@var{key} has a non-prefix binding. For example:
1715
1716@smallexample
1717@group
1718(global-unset-key "\C-l")
1719 @result{} nil
1720@end group
1721@group
1722(global-set-key "\C-l\C-l" 'redraw-display)
1723 @result{} nil
1724@end group
1725@end smallexample
1726
1727This function is implemented simply using @code{define-key}:
1728
1729@smallexample
1730@group
1731(global-unset-key @var{key})
1732@equiv{}
1733(define-key (current-global-map) @var{key} nil)
1734@end group
1735@end smallexample
1736@end deffn
1737
1738@deffn Command local-set-key key binding
1739This function sets the binding of @var{key} in the current local
1740keymap to @var{binding}.
1741
1742@smallexample
1743@group
1744(local-set-key @var{key} @var{binding})
1745@equiv{}
1746(define-key (current-local-map) @var{key} @var{binding})
1747@end group
1748@end smallexample
1749@end deffn
1750
1751@deffn Command local-unset-key key
1752This function removes the binding of @var{key} from the current
1753local map.
1754
1755@smallexample
1756@group
1757(local-unset-key @var{key})
1758@equiv{}
1759(define-key (current-local-map) @var{key} nil)
1760@end group
1761@end smallexample
1762@end deffn
1763
1764@node Scanning Keymaps
1765@section Scanning Keymaps
1766
1767 This section describes functions used to scan all the current keymaps
1768for the sake of printing help information.
1769
1770@defun accessible-keymaps keymap &optional prefix
1771This function returns a list of all the keymaps that can be reached (via
1772zero or more prefix keys) from @var{keymap}. The value is an
1773association list with elements of the form @code{(@var{key} .@:
1774@var{map})}, where @var{key} is a prefix key whose definition in
1775@var{keymap} is @var{map}.
1776
1777The elements of the alist are ordered so that the @var{key} increases
1778in length. The first element is always @code{([] .@: @var{keymap})},
1779because the specified keymap is accessible from itself with a prefix of
1780no events.
1781
1782If @var{prefix} is given, it should be a prefix key sequence; then
1783@code{accessible-keymaps} includes only the submaps whose prefixes start
1784with @var{prefix}. These elements look just as they do in the value of
1785@code{(accessible-keymaps)}; the only difference is that some elements
1786are omitted.
1787
1788In the example below, the returned alist indicates that the key
1789@key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1790definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1791(115 .@: foo))}.
1792
1793@smallexample
1794@group
1795(accessible-keymaps (current-local-map))
1796@result{}(([] keymap
1797 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1798 (83 . center-paragraph)
1799 (115 . center-line))
1800 (9 . tab-to-tab-stop))
1801@end group
1802
1803@group
1804 ("^[" keymap
1805 (83 . center-paragraph)
1806 (115 . foo)))
1807@end group
1808@end smallexample
1809
1810In the following example, @kbd{C-h} is a prefix key that uses a sparse
1811keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1812Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1813the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1814several dummy events used as prefixes for mouse actions in special parts
1815of a window.
1816
1817@smallexample
1818@group
1819(accessible-keymaps (current-global-map))
1820@result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1821 delete-backward-char])
1822@end group
1823@group
1824 ("^H" keymap (118 . describe-variable) @dots{}
1825 (8 . help-for-help))
1826@end group
1827@group
1828 ("^X" keymap [x-flush-mouse-queue @dots{}
1829 backward-kill-sentence])
1830@end group
1831@group
1832 ("^[" keymap [mark-sexp backward-sexp @dots{}
1833 backward-kill-word])
1834@end group
1835 ("^X4" keymap (15 . display-buffer) @dots{})
1836@group
1837 ([mode-line] keymap
1838 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1839@end group
1840@end smallexample
1841
1842@noindent
1843These are not all the keymaps you would see in actuality.
1844@end defun
1845
1846@defun map-keymap function keymap
1847The function @code{map-keymap} calls @var{function} once
1848for each binding in @var{keymap}. It passes two arguments,
1849the event type and the value of the binding. If @var{keymap}
1850has a parent, the parent's bindings are included as well.
1851This works recursively: if the parent has itself a parent, then the
1852grandparent's bindings are also included and so on.
1853
1854This function is the cleanest way to examine all the bindings
1855in a keymap.
1856@end defun
1857
1858@defun where-is-internal command &optional keymap firstonly noindirect no-remap
1859This function is a subroutine used by the @code{where-is} command
1860(@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1861of all key sequences (of any length) that are bound to @var{command} in a
1862set of keymaps.
1863
1864The argument @var{command} can be any object; it is compared with all
1865keymap entries using @code{eq}.
1866
1867If @var{keymap} is @code{nil}, then the maps used are the current active
1868keymaps, disregarding @code{overriding-local-map} (that is, pretending
1869its value is @code{nil}). If @var{keymap} is a keymap, then the
1870maps searched are @var{keymap} and the global keymap. If @var{keymap}
1871is a list of keymaps, only those keymaps are searched.
1872
1873Usually it's best to use @code{overriding-local-map} as the expression
1874for @var{keymap}. Then @code{where-is-internal} searches precisely the
1875keymaps that are active. To search only the global map, pass
1876@code{(keymap)} (an empty keymap) as @var{keymap}.
1877
1878If @var{firstonly} is @code{non-ascii}, then the value is a single
1879vector representing the first key sequence found, rather than a list of
1880all possible key sequences. If @var{firstonly} is @code{t}, then the
1881value is the first key sequence, except that key sequences consisting
1882entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1883characters) are preferred to all other key sequences and that the
1884return value can never be a menu binding.
1885
1886If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1887follow indirect keymap bindings. This makes it possible to search for
1888an indirect definition itself.
1889
1890When command remapping is in effect (@pxref{Remapping Commands}),
1891@code{where-is-internal} figures out when a command will be run due to
1892remapping and reports keys accordingly. It also returns @code{nil} if
1893@var{command} won't really be run because it has been remapped to some
1894other command. However, if @var{no-remap} is non-@code{nil}.
1895@code{where-is-internal} ignores remappings.
1896
1897@smallexample
1898@group
1899(where-is-internal 'describe-function)
1900 @result{} ([8 102] [f1 102] [help 102]
1901 [menu-bar help-menu describe describe-function])
1902@end group
1903@end smallexample
1904@end defun
1905
1906@deffn Command describe-bindings &optional prefix buffer-or-name
1907This function creates a listing of all current key bindings, and
1908displays it in a buffer named @samp{*Help*}. The text is grouped by
1909modes---minor modes first, then the major mode, then global bindings.
1910
1911If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1912listing includes only keys that start with @var{prefix}.
1913
1914The listing describes meta characters as @key{ESC} followed by the
1915corresponding non-meta character.
1916
1917When several characters with consecutive @acronym{ASCII} codes have the
1918same definition, they are shown together, as
1919@samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1920know the @acronym{ASCII} codes to understand which characters this means.
1921For example, in the default global map, the characters @samp{@key{SPC}
1922..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1923@kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1924the normal printing characters, (e.g., letters, digits, punctuation,
1925etc.@:); all these characters are bound to @code{self-insert-command}.
1926
1927If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1928buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1929instead of the current buffer's.
1930@end deffn
1931
1932@node Menu Keymaps
1933@section Menu Keymaps
1934@cindex menu keymaps
1935
1936A keymap can operate as a menu as well as defining bindings for
1937keyboard keys and mouse buttons. Menus are usually actuated with the
1938mouse, but they can function with the keyboard also. If a menu keymap
1939is active for the next input event, that activates the keyboard menu
1940feature.
1941
1942@menu
1943* Defining Menus:: How to make a keymap that defines a menu.
1944* Mouse Menus:: How users actuate the menu with the mouse.
1945* Keyboard Menus:: How users actuate the menu with the keyboard.
1946* Menu Example:: Making a simple menu.
1947* Menu Bar:: How to customize the menu bar.
1948* Tool Bar:: A tool bar is a row of images.
1949* Modifying Menus:: How to add new items to a menu.
1950@end menu
1951
1952@node Defining Menus
1953@subsection Defining Menus
1954@cindex defining menus
1955@cindex menu prompt string
1956@cindex prompt string (of menu)
1957
1958A keymap acts as a menu if it has an @dfn{overall prompt string},
1959which is a string that appears as an element of the keymap.
1960(@xref{Format of Keymaps}.) The string should describe the purpose of
1961the menu's commands. Emacs displays the overall prompt string as the
1962menu title in some cases, depending on the toolkit (if any) used for
1963displaying menus.@footnote{It is required for menus which do not use a
1964toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1965overall prompt string.
1966
1967The easiest way to construct a keymap with a prompt string is to
1968specify the string as an argument when you call @code{make-keymap},
1969@code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1970@code{define-prefix-command} (@pxref{Definition of
1971define-prefix-command}). If you do not want the keymap to operate as
1972a menu, don't specify a prompt string for it.
1973
1974@defun keymap-prompt keymap
1975This function returns the overall prompt string of @var{keymap},
1976or @code{nil} if it has none.
1977@end defun
1978
1979The menu's items are the bindings in the keymap. Each binding
1980associates an event type to a definition, but the event types have no
1981significance for the menu appearance. (Usually we use pseudo-events,
1982symbols that the keyboard cannot generate, as the event types for menu
1983item bindings.) The menu is generated entirely from the bindings that
1984correspond in the keymap to these events.
1985
1986The order of items in the menu is the same as the order of bindings in
1987the keymap. Since @code{define-key} puts new bindings at the front, you
1988should define the menu items starting at the bottom of the menu and
1989moving to the top, if you care about the order. When you add an item to
1990an existing menu, you can specify its position in the menu using
1991@code{define-key-after} (@pxref{Modifying Menus}).
1992
1993@menu
1994* Simple Menu Items:: A simple kind of menu key binding,
1995 limited in capabilities.
1996* Extended Menu Items:: More powerful menu item definitions
1997 let you specify keywords to enable
1998 various features.
1999* Menu Separators:: Drawing a horizontal line through a menu.
2000* Alias Menu Items:: Using command aliases in menu items.
2001@end menu
2002
2003@node Simple Menu Items
2004@subsubsection Simple Menu Items
2005
2006 The simpler (and original) way to define a menu item is to bind some
2007event type (it doesn't matter what event type) to a binding like this:
2008
2009@example
2010(@var{item-string} . @var{real-binding})
2011@end example
2012
2013@noindent
2014The @sc{car}, @var{item-string}, is the string to be displayed in the
2015menu. It should be short---preferably one to three words. It should
2016describe the action of the command it corresponds to. Note that it is
2017not generally possible to display non-@acronym{ASCII} text in menus. It will
2018work for keyboard menus and will work to a large extent when Emacs is
2019built with the Gtk+ toolkit.@footnote{In this case, the text is first
2020encoded using the @code{utf-8} coding system and then rendered by the
2021toolkit as it sees fit.}
2022
2023 You can also supply a second string, called the help string, as follows:
2024
2025@example
2026(@var{item-string} @var{help} . @var{real-binding})
2027@end example
2028
2029@noindent
2030@var{help} specifies a ``help-echo'' string to display while the mouse
2031is on that item in the same way as @code{help-echo} text properties
2032(@pxref{Help display}).
2033
2034 As far as @code{define-key} is concerned, @var{item-string} and
2035@var{help-string} are part of the event's binding. However,
2036@code{lookup-key} returns just @var{real-binding}, and only
2037@var{real-binding} is used for executing the key.
2038
2039 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2040the menu but cannot be selected.
2041
2042 If @var{real-binding} is a symbol and has a non-@code{nil}
2043@code{menu-enable} property, that property is an expression that
2044controls whether the menu item is enabled. Every time the keymap is
2045used to display a menu, Emacs evaluates the expression, and it enables
2046the menu item only if the expression's value is non-@code{nil}. When a
2047menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2048cannot be selected.
2049
2050 The menu bar does not recalculate which items are enabled every time you
2051look at a menu. This is because the X toolkit requires the whole tree
2052of menus in advance. To force recalculation of the menu bar, call
2053@code{force-mode-line-update} (@pxref{Mode Line Format}).
2054
2055 You've probably noticed that menu items show the equivalent keyboard key
2056sequence (if any) to invoke the same command. To save time on
2057recalculation, menu display caches this information in a sublist in the
2058binding, like this:
2059
2060@c This line is not too long--rms.
2061@example
2062(@var{item-string} @r{[}@var{help}@r{]} (@var{key-binding-data}) . @var{real-binding})
2063@end example
2064
2065@noindent
2066Don't put these sublists in the menu item yourself; menu display
2067calculates them automatically. Don't mention keyboard equivalents in
2068the item strings themselves, since that is redundant.
2069
2070@node Extended Menu Items
2071@subsubsection Extended Menu Items
2072@kindex menu-item
2073
2074 An extended-format menu item is a more flexible and also cleaner
2075alternative to the simple format. You define an event type with a
2076binding that's a list starting with the symbol @code{menu-item}.
2077For a non-selectable string, the binding looks like this:
2078
2079@example
2080(menu-item @var{item-name})
2081@end example
2082
2083@noindent
2084A string starting with two or more dashes specifies a separator line;
2085see @ref{Menu Separators}.
2086
2087 To define a real menu item which can be selected, the extended format
2088binding looks like this:
2089
2090@example
2091(menu-item @var{item-name} @var{real-binding}
2092 . @var{item-property-list})
2093@end example
2094
2095@noindent
2096Here, @var{item-name} is an expression which evaluates to the menu item
2097string. Thus, the string need not be a constant. The third element,
2098@var{real-binding}, is the command to execute. The tail of the list,
2099@var{item-property-list}, has the form of a property list which contains
2100other information.
2101
2102 When an equivalent keyboard key binding is cached, the extended menu
2103item binding looks like this:
2104
2105@example
2106(menu-item @var{item-name} @var{real-binding} (@var{key-binding-data})
2107 . @var{item-property-list})
2108@end example
2109
2110 Here is a table of the properties that are supported:
2111
2112@table @code
2113@item :enable @var{form}
2114The result of evaluating @var{form} determines whether the item is
2115enabled (non-@code{nil} means yes). If the item is not enabled,
2116you can't really click on it.
2117
2118@item :visible @var{form}
2119The result of evaluating @var{form} determines whether the item should
2120actually appear in the menu (non-@code{nil} means yes). If the item
2121does not appear, then the menu is displayed as if this item were
2122not defined at all.
2123
2124@item :help @var{help}
2125The value of this property, @var{help}, specifies a ``help-echo'' string
2126to display while the mouse is on that item. This is displayed in the
2127same way as @code{help-echo} text properties (@pxref{Help display}).
2128Note that this must be a constant string, unlike the @code{help-echo}
2129property for text and overlays.
2130
2131@item :button (@var{type} . @var{selected})
2132This property provides a way to define radio buttons and toggle buttons.
2133The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2134@code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2135result of evaluating it says whether this button is currently selected.
2136
2137A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2138according to the value of @var{selected}. The command itself should
2139toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2140and to @code{nil} if it is @code{t}. Here is how the menu item
2141to toggle the @code{debug-on-error} flag is defined:
2142
2143@example
2144(menu-item "Debug on Error" toggle-debug-on-error
2145 :button (:toggle
2146 . (and (boundp 'debug-on-error)
2147 debug-on-error)))
2148@end example
2149
2150@noindent
2151This works because @code{toggle-debug-on-error} is defined as a command
2152which toggles the variable @code{debug-on-error}.
2153
2154@dfn{Radio buttons} are a group of menu items, in which at any time one
2155and only one is ``selected.'' There should be a variable whose value
2156says which one is selected at any time. The @var{selected} form for
2157each radio button in the group should check whether the variable has the
2158right value for selecting that button. Clicking on the button should
2159set the variable so that the button you clicked on becomes selected.
2160
2161@item :key-sequence @var{key-sequence}
2162This property specifies which key sequence is likely to be bound to the
2163same command invoked by this menu item. If you specify the right key
2164sequence, that makes preparing the menu for display run much faster.
2165
2166If you specify the wrong key sequence, it has no effect; before Emacs
2167displays @var{key-sequence} in the menu, it verifies that
2168@var{key-sequence} is really equivalent to this menu item.
2169
2170@item :key-sequence nil
2171This property indicates that there is normally no key binding which is
2172equivalent to this menu item. Using this property saves time in
2173preparing the menu for display, because Emacs does not need to search
2174the keymaps for a keyboard equivalent for this menu item.
2175
2176However, if the user has rebound this item's definition to a key
2177sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2178equivalent anyway.
2179
2180@item :keys @var{string}
2181This property specifies that @var{string} is the string to display
2182as the keyboard equivalent for this menu item. You can use
2183the @samp{\\[...]} documentation construct in @var{string}.
2184
2185@item :filter @var{filter-fn}
2186This property provides a way to compute the menu item dynamically.
2187The property value @var{filter-fn} should be a function of one argument;
2188when it is called, its argument will be @var{real-binding}. The
2189function should return the binding to use instead.
2190
2191Emacs can call this function at any time that it does redisplay or
2192operates on menu data structures, so you should write it so it can
2193safely be called at any time.
2194@end table
2195
2196@node Menu Separators
2197@subsubsection Menu Separators
2198@cindex menu separators
2199
2200 A menu separator is a kind of menu item that doesn't display any
2201text---instead, it divides the menu into subparts with a horizontal line.
2202A separator looks like this in the menu keymap:
2203
2204@example
2205(menu-item @var{separator-type})
2206@end example
2207
2208@noindent
2209where @var{separator-type} is a string starting with two or more dashes.
2210
2211 In the simplest case, @var{separator-type} consists of only dashes.
2212That specifies the default kind of separator. (For compatibility,
2213@code{""} and @code{-} also count as separators.)
2214
2215 Certain other values of @var{separator-type} specify a different
2216style of separator. Here is a table of them:
2217
2218@table @code
2219@item "--no-line"
2220@itemx "--space"
2221An extra vertical space, with no actual line.
2222
2223@item "--single-line"
2224A single line in the menu's foreground color.
2225
2226@item "--double-line"
2227A double line in the menu's foreground color.
2228
2229@item "--single-dashed-line"
2230A single dashed line in the menu's foreground color.
2231
2232@item "--double-dashed-line"
2233A double dashed line in the menu's foreground color.
2234
2235@item "--shadow-etched-in"
2236A single line with a 3D sunken appearance. This is the default,
2237used separators consisting of dashes only.
2238
2239@item "--shadow-etched-out"
2240A single line with a 3D raised appearance.
2241
2242@item "--shadow-etched-in-dash"
2243A single dashed line with a 3D sunken appearance.
2244
2245@item "--shadow-etched-out-dash"
2246A single dashed line with a 3D raised appearance.
2247
2248@item "--shadow-double-etched-in"
2249Two lines with a 3D sunken appearance.
2250
2251@item "--shadow-double-etched-out"
2252Two lines with a 3D raised appearance.
2253
2254@item "--shadow-double-etched-in-dash"
2255Two dashed lines with a 3D sunken appearance.
2256
2257@item "--shadow-double-etched-out-dash"
2258Two dashed lines with a 3D raised appearance.
2259@end table
2260
2261 You can also give these names in another style, adding a colon after
2262the double-dash and replacing each single dash with capitalization of
2263the following word. Thus, @code{"--:singleLine"}, is equivalent to
2264@code{"--single-line"}.
2265
2266 Some systems and display toolkits don't really handle all of these
2267separator types. If you use a type that isn't supported, the menu
2268displays a similar kind of separator that is supported.
2269
2270@node Alias Menu Items
2271@subsubsection Alias Menu Items
2272
2273 Sometimes it is useful to make menu items that use the ``same''
2274command but with different enable conditions. The best way to do this
2275in Emacs now is with extended menu items; before that feature existed,
2276it could be done by defining alias commands and using them in menu
2277items. Here's an example that makes two aliases for
2278@code{toggle-read-only} and gives them different enable conditions:
2279
2280@example
2281(defalias 'make-read-only 'toggle-read-only)
2282(put 'make-read-only 'menu-enable '(not buffer-read-only))
2283(defalias 'make-writable 'toggle-read-only)
2284(put 'make-writable 'menu-enable 'buffer-read-only)
2285@end example
2286
2287When using aliases in menus, often it is useful to display the
2288equivalent key bindings for the ``real'' command name, not the aliases
2289(which typically don't have any key bindings except for the menu
2290itself). To request this, give the alias symbol a non-@code{nil}
2291@code{menu-alias} property. Thus,
2292
2293@example
2294(put 'make-read-only 'menu-alias t)
2295(put 'make-writable 'menu-alias t)
2296@end example
2297
2298@noindent
2299causes menu items for @code{make-read-only} and @code{make-writable} to
2300show the keyboard bindings for @code{toggle-read-only}.
2301
2302@node Mouse Menus
2303@subsection Menus and the Mouse
2304
2305 The usual way to make a menu keymap produce a menu is to make it the
2306definition of a prefix key. (A Lisp program can explicitly pop up a
2307menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2308
2309 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2310by popping up a visible menu, so that the user can select a choice with
2311the mouse. When the user clicks on a menu item, the event generated is
2312whatever character or symbol has the binding that brought about that
2313menu item. (A menu item may generate a series of events if the menu has
2314multiple levels or comes from the menu bar.)
2315
2316 It's often best to use a button-down event to trigger the menu. Then
2317the user can select a menu item by releasing the button.
2318
2319 A single keymap can appear as multiple menu panes, if you explicitly
2320arrange for this. The way to do this is to make a keymap for each pane,
2321then create a binding for each of those maps in the main keymap of the
2322menu. Give each of these bindings an item string that starts with
2323@samp{@@}. The rest of the item string becomes the name of the pane.
2324See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2325bindings with @samp{@@}-less item strings are grouped into one pane,
2326which appears along with the other panes explicitly created for the
2327submaps.
2328
2329 X toolkit menus don't have panes; instead, they can have submenus.
2330Every nested keymap becomes a submenu, whether the item string starts
2331with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2332special about @samp{@@} at the beginning of an item string is that the
2333@samp{@@} doesn't appear in the menu item.
2334
2335 Multiple keymaps that define the same menu prefix key produce
2336separate panes or separate submenus.
2337
2338@node Keyboard Menus
2339@subsection Menus and the Keyboard
2340
2341 When a prefix key ending with a keyboard event (a character or
2342function key) has a definition that is a menu keymap, the keymap
2343operates as a keyboard menu; the user specifies the next event by
2344choosing a menu item with the keyboard.
2345
2346 Emacs displays the keyboard menu with the map's overall prompt
2347string, followed by the alternatives (the item strings of the map's
2348bindings), in the echo area. If the bindings don't all fit at once,
2349the user can type @key{SPC} to see the next line of alternatives.
2350Successive uses of @key{SPC} eventually get to the end of the menu and
2351then cycle around to the beginning. (The variable
2352@code{menu-prompt-more-char} specifies which character is used for
2353this; @key{SPC} is the default.)
2354
2355 When the user has found the desired alternative from the menu, he or
2356she should type the corresponding character---the one whose binding is
2357that alternative.
2358
2359@ignore
2360In a menu intended for keyboard use, each menu item must clearly
2361indicate what character to type. The best convention to use is to make
2362the character the first letter of the item string---that is something
2363users will understand without being told. We plan to change this; by
2364the time you read this manual, keyboard menus may explicitly name the
2365key for each alternative.
2366@end ignore
2367
2368 This way of using menus in an Emacs-like editor was inspired by the
2369Hierarkey system.
2370
2371@defvar menu-prompt-more-char
2372This variable specifies the character to use to ask to see
2373the next line of a menu. Its initial value is 32, the code
2374for @key{SPC}.
2375@end defvar
2376
2377@node Menu Example
2378@subsection Menu Example
2379@cindex menu definition example
2380
2381 Here is a complete example of defining a menu keymap. It is the
2382definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2383the menu bar, and it uses the extended menu item format
2384(@pxref{Extended Menu Items}). First we create the keymap, and give
2385it a name:
2386
2387@smallexample
2388(defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2389@end smallexample
2390
2391@noindent
2392Next we define the menu items:
2393
2394@smallexample
2395(define-key menu-bar-replace-menu [tags-repl-continue]
2396 '(menu-item "Continue Replace" tags-loop-continue
2397 :help "Continue last tags replace operation"))
2398(define-key menu-bar-replace-menu [tags-repl]
2399 '(menu-item "Replace in tagged files" tags-query-replace
2400 :help "Interactively replace a regexp in all tagged files"))
2401(define-key menu-bar-replace-menu [separator-replace-tags]
2402 '(menu-item "--"))
2403;; @r{@dots{}}
2404@end smallexample
2405
2406@noindent
2407Note the symbols which the bindings are ``made for''; these appear
2408inside square brackets, in the key sequence being defined. In some
2409cases, this symbol is the same as the command name; sometimes it is
2410different. These symbols are treated as ``function keys,'' but they are
2411not real function keys on the keyboard. They do not affect the
2412functioning of the menu itself, but they are ``echoed'' in the echo area
2413when the user selects from the menu, and they appear in the output of
2414@code{where-is} and @code{apropos}.
2415
2416 The menu in this example is intended for use with the mouse. If a
2417menu is intended for use with the keyboard, that is, if it is bound to
2418a key sequence ending with a keyboard event, then the menu items
2419should be bound to characters or ``real'' function keys, that can be
2420typed with the keyboard.
2421
2422 The binding whose definition is @code{("--")} is a separator line.
2423Like a real menu item, the separator has a key symbol, in this case
2424@code{separator-replace-tags}. If one menu has two separators, they
2425must have two different key symbols.
2426
2427 Here is how we make this menu appear as an item in the parent menu:
2428
2429@example
2430(define-key menu-bar-edit-menu [replace]
2431 (list 'menu-item "Replace" menu-bar-replace-menu))
2432@end example
2433
2434@noindent
2435Note that this incorporates the submenu keymap, which is the value of
2436the variable @code{menu-bar-replace-menu}, rather than the symbol
2437@code{menu-bar-replace-menu} itself. Using that symbol in the parent
2438menu item would be meaningless because @code{menu-bar-replace-menu} is
2439not a command.
2440
2441 If you wanted to attach the same replace menu to a mouse click, you
2442can do it this way:
2443
2444@example
2445(define-key global-map [C-S-down-mouse-1]
2446 menu-bar-replace-menu)
2447@end example
2448
2449@node Menu Bar
2450@subsection The Menu Bar
2451@cindex menu bar
2452
2453 Most window systems allow each frame to have a @dfn{menu bar}---a
2454permanently displayed menu stretching horizontally across the top of the
2455frame. The items of the menu bar are the subcommands of the fake
2456``function key'' @code{menu-bar}, as defined in the active keymaps.
2457
2458 To add an item to the menu bar, invent a fake ``function key'' of your
2459own (let's call it @var{key}), and make a binding for the key sequence
2460@code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2461so that pressing a button on the menu bar item leads to another menu.
2462
2463 When more than one active keymap defines the same fake function key
2464for the menu bar, the item appears just once. If the user clicks on
2465that menu bar item, it brings up a single, combined menu containing
2466all the subcommands of that item---the global subcommands, the local
2467subcommands, and the minor mode subcommands.
2468
2469 The variable @code{overriding-local-map} is normally ignored when
2470determining the menu bar contents. That is, the menu bar is computed
2471from the keymaps that would be active if @code{overriding-local-map}
2472were @code{nil}. @xref{Active Keymaps}.
2473
2474 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2475parameter must be greater than zero. Emacs uses just one line for the
2476menu bar itself; if you specify more than one line, the other lines
2477serve to separate the menu bar from the windows in the frame. We
2478recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Layout
2479Parameters}.
2480
2481 Here's an example of setting up a menu bar item:
2482
2483@example
2484@group
2485(modify-frame-parameters (selected-frame)
2486 '((menu-bar-lines . 2)))
2487@end group
2488
2489@group
2490;; @r{Make a menu keymap (with a prompt string)}
2491;; @r{and make it the menu bar item's definition.}
2492(define-key global-map [menu-bar words]
2493 (cons "Words" (make-sparse-keymap "Words")))
2494@end group
2495
2496@group
2497;; @r{Define specific subcommands in this menu.}
2498(define-key global-map
2499 [menu-bar words forward]
2500 '("Forward word" . forward-word))
2501@end group
2502@group
2503(define-key global-map
2504 [menu-bar words backward]
2505 '("Backward word" . backward-word))
2506@end group
2507@end example
2508
2509 A local keymap can cancel a menu bar item made by the global keymap by
2510rebinding the same fake function key with @code{undefined} as the
2511binding. For example, this is how Dired suppresses the @samp{Edit} menu
2512bar item:
2513
2514@example
2515(define-key dired-mode-map [menu-bar edit] 'undefined)
2516@end example
2517
2518@noindent
2519@code{edit} is the fake function key used by the global map for the
2520@samp{Edit} menu bar item. The main reason to suppress a global
2521menu bar item is to regain space for mode-specific items.
2522
2523@defvar menu-bar-final-items
2524Normally the menu bar shows global items followed by items defined by the
2525local maps.
2526
2527This variable holds a list of fake function keys for items to display at
2528the end of the menu bar rather than in normal sequence. The default
2529value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2530at the end of the menu bar, following local menu items.
2531@end defvar
2532
2533@defvar menu-bar-update-hook
2534This normal hook is run by redisplay to update the menu bar contents,
2535before redisplaying the menu bar. You can use it to update submenus
2536whose contents should vary. Since this hook is run frequently, we
2537advise you to ensure that the functions it calls do not take much time
2538in the usual case.
2539@end defvar
2540
2541@node Tool Bar
2542@subsection Tool bars
2543@cindex tool bar
2544
2545 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2546commands when you click on them---in effect, a kind of graphical menu
2547bar.
2548
2549 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2550controls how many lines' worth of height to reserve for the tool bar. A
2551zero value suppresses the tool bar. If the value is nonzero, and
2552@code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2553contracts automatically as needed to hold the specified contents.
2554
2555 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2556the tool bar expands automatically, but does not contract automatically.
2557To contract the tool bar, the user has to redraw the frame by entering
2558@kbd{C-l}.
2559
2560 The tool bar contents are controlled by a menu keymap attached to a
2561fake ``function key'' called @code{tool-bar} (much like the way the menu
2562bar is controlled). So you define a tool bar item using
2563@code{define-key}, like this:
2564
2565@example
2566(define-key global-map [tool-bar @var{key}] @var{item})
2567@end example
2568
2569@noindent
2570where @var{key} is a fake ``function key'' to distinguish this item from
2571other items, and @var{item} is a menu item key binding (@pxref{Extended
2572Menu Items}), which says how to display this item and how it behaves.
2573
2574 The usual menu keymap item properties, @code{:visible},
2575@code{:enable}, @code{:button}, and @code{:filter}, are useful in
2576tool bar bindings and have their normal meanings. The @var{real-binding}
2577in the item must be a command, not a keymap; in other words, it does not
2578work to define a tool bar icon as a prefix key.
2579
2580 The @code{:help} property specifies a ``help-echo'' string to display
2581while the mouse is on that item. This is displayed in the same way as
2582@code{help-echo} text properties (@pxref{Help display}).
2583
2584 In addition, you should use the @code{:image} property;
2585this is how you specify the image to display in the tool bar:
2586
2587@table @code
2588@item :image @var{image}
2589@var{images} is either a single image specification or a vector of four
2590image specifications. If you use a vector of four,
2591one of them is used, depending on circumstances:
2592
2593@table @asis
2594@item item 0
2595Used when the item is enabled and selected.
2596@item item 1
2597Used when the item is enabled and deselected.
2598@item item 2
2599Used when the item is disabled and selected.
2600@item item 3
2601Used when the item is disabled and deselected.
2602@end table
2603@end table
2604
2605If @var{image} is a single image specification, Emacs draws the tool bar
2606button in disabled state by applying an edge-detection algorithm to the
2607image.
2608
eafa12e6
JD
2609The @code{:rtl} property specifies an alternative image to use for
2610right-to-left languages. Only the Gtk+ version of Emacs supports this
2611at present.
2612
b8d4c8d0
GM
2613The default tool bar is defined so that items specific to editing do not
2614appear for major modes whose command symbol has a @code{mode-class}
2615property of @code{special} (@pxref{Major Mode Conventions}). Major
2616modes may add items to the global bar by binding @code{[tool-bar
2617@var{foo}]} in their local map. It makes sense for some major modes to
2618replace the default tool bar items completely, since not many can be
2619accommodated conveniently, and the default bindings make this easy by
2620using an indirection through @code{tool-bar-map}.
2621
2622@defvar tool-bar-map
2623By default, the global map binds @code{[tool-bar]} as follows:
2624@example
2625(global-set-key [tool-bar]
2626 '(menu-item "tool bar" ignore
2627 :filter (lambda (ignore) tool-bar-map)))
2628@end example
2629@noindent
2630Thus the tool bar map is derived dynamically from the value of variable
2631@code{tool-bar-map} and you should normally adjust the default (global)
2632tool bar by changing that map. Major modes may replace the global bar
2633completely by making @code{tool-bar-map} buffer-local and set to a
2634keymap containing only the desired items. Info mode provides an
2635example.
2636@end defvar
2637
2638There are two convenience functions for defining tool bar items, as
2639follows.
2640
2641@defun tool-bar-add-item icon def key &rest props
2642This function adds an item to the tool bar by modifying
2643@code{tool-bar-map}. The image to use is defined by @var{icon}, which
2644is the base name of an XPM, XBM or PBM image file to be located by
2645@code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2646@file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2647on a color display. On a monochrome display, the search order is
2648@samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2649command @var{def}, and @var{key} is the fake function key symbol in the
2650prefix keymap. The remaining arguments @var{props} are additional
2651property list elements to add to the menu item specification.
2652
2653To define items in some local map, bind @code{tool-bar-map} with
2654@code{let} around calls of this function:
2655@example
2656(defvar foo-tool-bar-map
2657 (let ((tool-bar-map (make-sparse-keymap)))
2658 (tool-bar-add-item @dots{})
2659 @dots{}
2660 tool-bar-map))
2661@end example
2662@end defun
2663
2664@defun tool-bar-add-item-from-menu command icon &optional map &rest props
2665This function is a convenience for defining tool bar items which are
2666consistent with existing menu bar bindings. The binding of
2667@var{command} is looked up in the menu bar in @var{map} (default
2668@code{global-map}) and modified to add an image specification for
2669@var{icon}, which is found in the same way as by
2670@code{tool-bar-add-item}. The resulting binding is then placed in
2671@code{tool-bar-map}, so use this function only for global tool bar
2672items.
2673
2674@var{map} must contain an appropriate keymap bound to
2675@code{[menu-bar]}. The remaining arguments @var{props} are additional
2676property list elements to add to the menu item specification.
2677@end defun
2678
2679@defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2680This function is used for making non-global tool bar items. Use it
2681like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2682specifies the local map to make the definition in. The argument
2683@var{from-map} is like the @var{map} argument of
2684@code{tool-bar-add-item-from-menu}.
2685@end defun
2686
2687@defvar auto-resize-tool-bar
2688If this variable is non-@code{nil}, the tool bar automatically resizes to
2689show all defined tool bar items---but not larger than a quarter of the
2690frame's height.
2691
2692If the value is @code{grow-only}, the tool bar expands automatically,
2693but does not contract automatically. To contract the tool bar, the
2694user has to redraw the frame by entering @kbd{C-l}.
2695@end defvar
2696
2697@defvar auto-raise-tool-bar-buttons
2698If this variable is non-@code{nil}, tool bar items display
2699in raised form when the mouse moves over them.
2700@end defvar
2701
2702@defvar tool-bar-button-margin
2703This variable specifies an extra margin to add around tool bar items.
2704The value is an integer, a number of pixels. The default is 4.
2705@end defvar
2706
2707@defvar tool-bar-button-relief
2708This variable specifies the shadow width for tool bar items.
2709The value is an integer, a number of pixels. The default is 1.
2710@end defvar
2711
2712@defvar tool-bar-border
2713This variable specifies the height of the border drawn below the tool
2714bar area. An integer value specifies height as a number of pixels.
2715If the value is one of @code{internal-border-width} (the default) or
2716@code{border-width}, the tool bar border height corresponds to the
2717corresponding frame parameter.
2718@end defvar
2719
2720 You can define a special meaning for clicking on a tool bar item with
2721the shift, control, meta, etc., modifiers. You do this by setting up
2722additional items that relate to the original item through the fake
2723function keys. Specifically, the additional items should use the
2724modified versions of the same fake function key used to name the
2725original item.
2726
2727 Thus, if the original item was defined this way,
2728
2729@example
2730(define-key global-map [tool-bar shell]
2731 '(menu-item "Shell" shell
2732 :image (image :type xpm :file "shell.xpm")))
2733@end example
2734
2735@noindent
2736then here is how you can define clicking on the same tool bar image with
2737the shift modifier:
2738
2739@example
2740(define-key global-map [tool-bar S-shell] 'some-command)
2741@end example
2742
2743@xref{Function Keys}, for more information about how to add modifiers to
2744function keys.
2745
2746@node Modifying Menus
2747@subsection Modifying Menus
2748
2749 When you insert a new item in an existing menu, you probably want to
2750put it in a particular place among the menu's existing items. If you
2751use @code{define-key} to add the item, it normally goes at the front of
2752the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2753
2754@defun define-key-after map key binding &optional after
2755Define a binding in @var{map} for @var{key}, with value @var{binding},
2756just like @code{define-key}, but position the binding in @var{map} after
2757the binding for the event @var{after}. The argument @var{key} should be
2758of length one---a vector or string with just one element. But
2759@var{after} should be a single event type---a symbol or a character, not
2760a sequence. The new binding goes after the binding for @var{after}. If
2761@var{after} is @code{t} or is omitted, then the new binding goes last, at
2762the end of the keymap. However, new bindings are added before any
2763inherited keymap.
2764
2765Here is an example:
2766
2767@example
2768(define-key-after my-menu [drink]
2769 '("Drink" . drink-command) 'eat)
2770@end example
2771
2772@noindent
2773makes a binding for the fake function key @key{DRINK} and puts it
2774right after the binding for @key{EAT}.
2775
2776Here is how to insert an item called @samp{Work} in the @samp{Signals}
2777menu of Shell mode, after the item @code{break}:
2778
2779@example
2780(define-key-after
2781 (lookup-key shell-mode-map [menu-bar signals])
2782 [work] '("Work" . work-command) 'break)
2783@end example
2784@end defun
2785
2786@ignore
2787 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794
2788@end ignore