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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
73b0cd50 3@c Copyright (C) 1990-1994, 1998-2011 Free Software Foundation, Inc.
b8d4c8d0 4@c See the file elisp.texi for copying conditions.
6336d8c3 5@setfilename ../../info/keymaps
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6@node Keymaps, Modes, Command Loop, Top
7@chapter Keymaps
8@cindex keymap
9
10 The command bindings of input events are recorded in data structures
11called @dfn{keymaps}. Each entry in a keymap associates (or
12@dfn{binds}) an individual event type, either to another keymap or to
13a command. When an event type is bound to a keymap, that keymap is
14used to look up the next input event; this continues until a command
15is found. The whole process is called @dfn{key lookup}.
16
17@menu
d24880de 18* Key Sequences:: Key sequences as Lisp objects.
b8d4c8d0 19* Keymap Basics:: Basic concepts of keymaps.
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20* Format of Keymaps:: What a keymap looks like as a Lisp object.
21* Creating Keymaps:: Functions to create and copy keymaps.
22* Inheritance and Keymaps:: How one keymap can inherit the bindings
23 of another keymap.
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24* Prefix Keys:: Defining a key with a keymap as its definition.
25* Active Keymaps:: How Emacs searches the active keymaps
26 for a key binding.
27* Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
28* Controlling Active Maps:: Each buffer has a local keymap
29 to override the standard (global) bindings.
d24880de 30 A minor mode can also override them.
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31* Key Lookup:: Finding a key's binding in one keymap.
32* Functions for Key Lookup:: How to request key lookup.
33* Changing Key Bindings:: Redefining a key in a keymap.
34* Remapping Commands:: A keymap can translate one command to another.
35* Translation Keymaps:: Keymaps for translating sequences of events.
36* Key Binding Commands:: Interactive interfaces for redefining keys.
37* Scanning Keymaps:: Looking through all keymaps, for printing help.
d24880de 38* Menu Keymaps:: Defining a menu as a keymap.
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39@end menu
40
41@node Key Sequences
42@section Key Sequences
43@cindex key
44@cindex keystroke
45@cindex key sequence
46
47 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
48or more input events that form a unit. Input events include
49characters, function keys, and mouse actions (@pxref{Input Events}).
50The Emacs Lisp representation for a key sequence is a string or
51vector. Unless otherwise stated, any Emacs Lisp function that accepts
52a key sequence as an argument can handle both representations.
53
54 In the string representation, alphanumeric characters ordinarily
55stand for themselves; for example, @code{"a"} represents @kbd{a}
56and @code{"2"} represents @kbd{2}. Control character events are
57prefixed by the substring @code{"\C-"}, and meta characters by
58@code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61@code{"\d"} respectively. The string representation of a complete key
62sequence is the concatenation of the string representations of the
63constituent events; thus, @code{"\C-xl"} represents the key sequence
64@kbd{C-x l}.
65
66 Key sequences containing function keys, mouse button events, or
67non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
68represented as strings; they have to be represented as vectors.
69
70 In the vector representation, each element of the vector represents
71an input event, in its Lisp form. @xref{Input Events}. For example,
72the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
73
74 For examples of key sequences written in string and vector
75representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
76
77@defmac kbd keyseq-text
78This macro converts the text @var{keyseq-text} (a string constant)
79into a key sequence (a string or vector constant). The contents of
80@var{keyseq-text} should describe the key sequence using almost the same
81syntax used in this manual. More precisely, it uses the same syntax
82that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
83Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
84function key names with @samp{<@dots{}>}.
85
86@example
87(kbd "C-x") @result{} "\C-x"
88(kbd "C-x C-f") @result{} "\C-x\C-f"
89(kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
90(kbd "X") @result{} "X"
91(kbd "RET") @result{} "\^M"
92(kbd "C-c SPC") @result{} "\C-c@ "
93(kbd "<f1> SPC") @result{} [f1 32]
94(kbd "C-M-<down>") @result{} [C-M-down]
95@end example
96
97This macro is not meant for use with arguments that vary---only
98with string constants.
99@end defmac
100
101@node Keymap Basics
102@section Keymap Basics
103@cindex key binding
104@cindex binding of a key
105@cindex complete key
106@cindex undefined key
107
108 A keymap is a Lisp data structure that specifies @dfn{key bindings}
109for various key sequences.
110
111 A single keymap directly specifies definitions for individual
112events. When a key sequence consists of a single event, its binding
113in a keymap is the keymap's definition for that event. The binding of
114a longer key sequence is found by an iterative process: first find the
115definition of the first event (which must itself be a keymap); then
116find the second event's definition in that keymap, and so on until all
117the events in the key sequence have been processed.
118
119 If the binding of a key sequence is a keymap, we call the key sequence
120a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
121no more events can be added to it). If the binding is @code{nil},
122we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
123@kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
124@kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
125keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
126details.
127
128 The rule for finding the binding of a key sequence assumes that the
129intermediate bindings (found for the events before the last) are all
130keymaps; if this is not so, the sequence of events does not form a
131unit---it is not really one key sequence. In other words, removing one
132or more events from the end of any valid key sequence must always yield
133a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
134@kbd{C-f} is not a prefix key, so a longer sequence starting with
135@kbd{C-f} cannot be a key sequence.
136
137 The set of possible multi-event key sequences depends on the bindings
138for prefix keys; therefore, it can be different for different keymaps,
139and can change when bindings are changed. However, a one-event sequence
140is always a key sequence, because it does not depend on any prefix keys
141for its well-formedness.
142
143 At any time, several primary keymaps are @dfn{active}---that is, in
144use for finding key bindings. These are the @dfn{global map}, which is
145shared by all buffers; the @dfn{local keymap}, which is usually
146associated with a specific major mode; and zero or more @dfn{minor mode
147keymaps}, which belong to currently enabled minor modes. (Not all minor
148modes have keymaps.) The local keymap bindings shadow (i.e., take
149precedence over) the corresponding global bindings. The minor mode
150keymaps shadow both local and global keymaps. @xref{Active Keymaps},
151for details.
152
153@node Format of Keymaps
154@section Format of Keymaps
155@cindex format of keymaps
156@cindex keymap format
157@cindex full keymap
158@cindex sparse keymap
159
160 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
161remaining elements of the list define the key bindings of the keymap.
162A symbol whose function definition is a keymap is also a keymap. Use
163the function @code{keymapp} (see below) to test whether an object is a
164keymap.
165
166 Several kinds of elements may appear in a keymap, after the symbol
167@code{keymap} that begins it:
168
169@table @code
170@item (@var{type} .@: @var{binding})
171This specifies one binding, for events of type @var{type}. Each
172ordinary binding applies to events of a particular @dfn{event type},
173which is always a character or a symbol. @xref{Classifying Events}.
174In this kind of binding, @var{binding} is a command.
175
176@item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
177This specifies a binding which is also a simple menu item that
178displays as @var{item-name} in the menu. @var{cache}, if present,
179caches certain information for display in the menu. @xref{Simple Menu
180Items}.
181
182@item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
183This is a simple menu item with help string @var{help-string}.
184
185@item (@var{type} menu-item .@: @var{details})
186This specifies a binding which is also an extended menu item. This
187allows use of other features. @xref{Extended Menu Items}.
188
189@item (t .@: @var{binding})
190@cindex default key binding
191This specifies a @dfn{default key binding}; any event not bound by other
192elements of the keymap is given @var{binding} as its binding. Default
193bindings allow a keymap to bind all possible event types without having
194to enumerate all of them. A keymap that has a default binding
195completely masks any lower-precedence keymap, except for events
196explicitly bound to @code{nil} (see below).
197
198@item @var{char-table}
199If an element of a keymap is a char-table, it counts as holding
200bindings for all character events with no modifier bits
201(@pxref{modifier bits}): element @var{n} is the binding for the
202character with code @var{n}. This is a compact way to record lots of
203bindings. A keymap with such a char-table is called a @dfn{full
204keymap}. Other keymaps are called @dfn{sparse keymaps}.
205
206@item @var{string}
207@cindex keymap prompt string
208@cindex overall prompt string
209@cindex prompt string of keymap
210Aside from elements that specify bindings for keys, a keymap can also
211have a string as an element. This is called the @dfn{overall prompt
212string} and makes it possible to use the keymap as a menu.
213@xref{Defining Menus}.
214@end table
215
216When the binding is @code{nil}, it doesn't constitute a definition
217but it does take precedence over a default binding or a binding in the
218parent keymap. On the other hand, a binding of @code{nil} does
219@emph{not} override lower-precedence keymaps; thus, if the local map
220gives a binding of @code{nil}, Emacs uses the binding from the
221global map.
222
223@cindex meta characters lookup
224 Keymaps do not directly record bindings for the meta characters.
225Instead, meta characters are regarded for purposes of key lookup as
226sequences of two characters, the first of which is @key{ESC} (or
227whatever is currently the value of @code{meta-prefix-char}). Thus, the
228key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
229global binding is found at the slot for @kbd{a} in @code{esc-map}
230(@pxref{Prefix Keys}).
231
232 This conversion applies only to characters, not to function keys or
233other input events; thus, @kbd{M-@key{end}} has nothing to do with
234@kbd{@key{ESC} @key{end}}.
235
236 Here as an example is the local keymap for Lisp mode, a sparse
237keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
238C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
239
240@example
241@group
242lisp-mode-map
243@result{}
244@end group
245@group
246(keymap
247 (3 keymap
248 ;; @kbd{C-c C-z}
249 (26 . run-lisp))
250@end group
251@group
252 (27 keymap
253 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
254 (24 . lisp-send-defun)
255 keymap
256 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
257 (17 . indent-sexp))
258@end group
259@group
260 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
261 keymap
262 ;; @key{DEL}
263 (127 . backward-delete-char-untabify)
264@end group
265@group
266 (27 keymap
267 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
268 (17 . indent-sexp))
269 (9 . lisp-indent-line))
270@end group
271@end example
272
273@defun keymapp object
274This function returns @code{t} if @var{object} is a keymap, @code{nil}
275otherwise. More precisely, this function tests for a list whose
276@sc{car} is @code{keymap}, or for a symbol whose function definition
277satisfies @code{keymapp}.
278
279@example
280@group
281(keymapp '(keymap))
282 @result{} t
283@end group
284@group
285(fset 'foo '(keymap))
286(keymapp 'foo)
287 @result{} t
288@end group
289@group
290(keymapp (current-global-map))
291 @result{} t
292@end group
293@end example
294@end defun
295
296@node Creating Keymaps
297@section Creating Keymaps
298@cindex creating keymaps
299
300 Here we describe the functions for creating keymaps.
301
302@defun make-sparse-keymap &optional prompt
303This function creates and returns a new sparse keymap with no entries.
304(A sparse keymap is the kind of keymap you usually want.) The new
305keymap does not contain a char-table, unlike @code{make-keymap}, and
306does not bind any events.
307
308@example
309@group
310(make-sparse-keymap)
311 @result{} (keymap)
312@end group
313@end example
314
315If you specify @var{prompt}, that becomes the overall prompt string
316for the keymap. You should specify this only for menu keymaps
317(@pxref{Defining Menus}). A keymap with an overall prompt string will
318always present a mouse menu or a keyboard menu if it is active for
319looking up the next input event. Don't specify an overall prompt string
320for the main map of a major or minor mode, because that would cause
321the command loop to present a keyboard menu every time.
322@end defun
323
324@defun make-keymap &optional prompt
325This function creates and returns a new full keymap. That keymap
326contains a char-table (@pxref{Char-Tables}) with slots for all
327characters without modifiers. The new keymap initially binds all
328these characters to @code{nil}, and does not bind any other kind of
329event. The argument @var{prompt} specifies a
330prompt string, as in @code{make-sparse-keymap}.
331
332@example
333@group
334(make-keymap)
335 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
336@end group
337@end example
338
339A full keymap is more efficient than a sparse keymap when it holds
340lots of bindings; for just a few, the sparse keymap is better.
341@end defun
342
343@defun copy-keymap keymap
344This function returns a copy of @var{keymap}. Any keymaps that
345appear directly as bindings in @var{keymap} are also copied recursively,
346and so on to any number of levels. However, recursive copying does not
347take place when the definition of a character is a symbol whose function
348definition is a keymap; the same symbol appears in the new copy.
349@c Emacs 19 feature
350
351@example
352@group
353(setq map (copy-keymap (current-local-map)))
354@result{} (keymap
355@end group
356@group
357 ;; @r{(This implements meta characters.)}
358 (27 keymap
359 (83 . center-paragraph)
360 (115 . center-line))
361 (9 . tab-to-tab-stop))
362@end group
363
364@group
365(eq map (current-local-map))
366 @result{} nil
367@end group
368@group
369(equal map (current-local-map))
370 @result{} t
371@end group
372@end example
373@end defun
374
375@node Inheritance and Keymaps
376@section Inheritance and Keymaps
377@cindex keymap inheritance
378@cindex inheriting a keymap's bindings
379
380 A keymap can inherit the bindings of another keymap, which we call the
381@dfn{parent keymap}. Such a keymap looks like this:
382
383@example
384(keymap @var{elements}@dots{} . @var{parent-keymap})
385@end example
386
387@noindent
388The effect is that this keymap inherits all the bindings of
389@var{parent-keymap}, whatever they may be at the time a key is looked up,
390but can add to them or override them with @var{elements}.
391
392If you change the bindings in @var{parent-keymap} using
393@code{define-key} or other key-binding functions, these changed
394bindings are visible in the inheriting keymap, unless shadowed by the
395bindings made by @var{elements}. The converse is not true: if you use
396@code{define-key} to change bindings in the inheriting keymap, these
397changes are recorded in @var{elements}, but have no effect on
398@var{parent-keymap}.
399
400The proper way to construct a keymap with a parent is to use
401@code{set-keymap-parent}; if you have code that directly constructs a
402keymap with a parent, please convert the program to use
403@code{set-keymap-parent} instead.
404
405@defun keymap-parent keymap
406This returns the parent keymap of @var{keymap}. If @var{keymap}
407has no parent, @code{keymap-parent} returns @code{nil}.
408@end defun
409
410@defun set-keymap-parent keymap parent
411This sets the parent keymap of @var{keymap} to @var{parent}, and returns
412@var{parent}. If @var{parent} is @code{nil}, this function gives
413@var{keymap} no parent at all.
414
415If @var{keymap} has submaps (bindings for prefix keys), they too receive
416new parent keymaps that reflect what @var{parent} specifies for those
417prefix keys.
418@end defun
419
420 Here is an example showing how to make a keymap that inherits
421from @code{text-mode-map}:
422
423@example
424(let ((map (make-sparse-keymap)))
425 (set-keymap-parent map text-mode-map)
426 map)
427@end example
428
429 A non-sparse keymap can have a parent too, but this is not very
430useful. A non-sparse keymap always specifies something as the binding
431for every numeric character code without modifier bits, even if it is
432@code{nil}, so these character's bindings are never inherited from
433the parent keymap.
434
435@node Prefix Keys
436@section Prefix Keys
437@cindex prefix key
438
439 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
440keymap defines what to do with key sequences that extend the prefix key.
441For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
442also stored in the variable @code{ctl-x-map}. This keymap defines
443bindings for key sequences starting with @kbd{C-x}.
444
445 Some of the standard Emacs prefix keys use keymaps that are
446also found in Lisp variables:
447
448@itemize @bullet
449@item
450@vindex esc-map
451@findex ESC-prefix
452@code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
453the global definitions of all meta characters are actually found here.
454This map is also the function definition of @code{ESC-prefix}.
455
456@item
457@cindex @kbd{C-h}
458@code{help-map} is the global keymap for the @kbd{C-h} prefix key.
459
460@item
461@cindex @kbd{C-c}
462@vindex mode-specific-map
463@code{mode-specific-map} is the global keymap for the prefix key
464@kbd{C-c}. This map is actually global, not mode-specific, but its name
465provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
466(@code{display-bindings}), since the main use of this prefix key is for
467mode-specific bindings.
468
469@item
470@cindex @kbd{C-x}
471@vindex ctl-x-map
472@findex Control-X-prefix
473@code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
474This map is found via the function cell of the symbol
475@code{Control-X-prefix}.
476
477@item
478@cindex @kbd{C-x @key{RET}}
479@vindex mule-keymap
480@code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
481prefix key.
482
483@item
484@cindex @kbd{C-x 4}
485@vindex ctl-x-4-map
486@code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
487key.
488
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489@item
490@cindex @kbd{C-x 5}
491@vindex ctl-x-5-map
492@code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
493key.
494
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495@item
496@cindex @kbd{C-x 6}
497@vindex 2C-mode-map
498@code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
499key.
500
501@item
502@cindex @kbd{C-x v}
503@vindex vc-prefix-map
504@code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
505key.
506
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507@item
508@cindex @kbd{M-g}
509@vindex goto-map
510@code{goto-map} is the global keymap used for the @kbd{M-g} prefix
511key.
512
513@item
514@cindex @kbd{M-s}
515@vindex search-map
516@code{search-map} is the global keymap used for the @kbd{M-s} prefix
517key.
518
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519@item
520@cindex @kbd{M-o}
521@vindex facemenu-keymap
522@code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
523prefix key.
524
b8d4c8d0 525@item
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526The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
527@key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
528no special names.
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529@end itemize
530
531 The keymap binding of a prefix key is used for looking up the event
532that follows the prefix key. (It may instead be a symbol whose function
533definition is a keymap. The effect is the same, but the symbol serves
534as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
535symbol @code{Control-X-prefix}, whose function cell holds the keymap
536for @kbd{C-x} commands. (The same keymap is also the value of
537@code{ctl-x-map}.)
538
539 Prefix key definitions can appear in any active keymap. The
540definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
541keys appear in the global map, so these prefix keys are always
542available. Major and minor modes can redefine a key as a prefix by
543putting a prefix key definition for it in the local map or the minor
544mode's map. @xref{Active Keymaps}.
545
546 If a key is defined as a prefix in more than one active map, then its
547various definitions are in effect merged: the commands defined in the
548minor mode keymaps come first, followed by those in the local map's
549prefix definition, and then by those from the global map.
550
551 In the following example, we make @kbd{C-p} a prefix key in the local
552keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
553the binding for @kbd{C-p C-f} is the function @code{find-file}, just
554like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
555active keymap.
556
557@example
558@group
559(use-local-map (make-sparse-keymap))
560 @result{} nil
561@end group
562@group
563(local-set-key "\C-p" ctl-x-map)
564 @result{} nil
565@end group
566@group
567(key-binding "\C-p\C-f")
568 @result{} find-file
569@end group
570
571@group
572(key-binding "\C-p6")
573 @result{} nil
574@end group
575@end example
576
577@defun define-prefix-command symbol &optional mapvar prompt
578@cindex prefix command
579@anchor{Definition of define-prefix-command}
580This function prepares @var{symbol} for use as a prefix key's binding:
581it creates a sparse keymap and stores it as @var{symbol}'s function
582definition. Subsequently binding a key sequence to @var{symbol} will
583make that key sequence into a prefix key. The return value is @code{symbol}.
584
585This function also sets @var{symbol} as a variable, with the keymap as
586its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
587as a variable instead.
588
589If @var{prompt} is non-@code{nil}, that becomes the overall prompt
590string for the keymap. The prompt string should be given for menu keymaps
591(@pxref{Defining Menus}).
592@end defun
593
594@node Active Keymaps
595@section Active Keymaps
596@cindex active keymap
597@cindex global keymap
598@cindex local keymap
599
600 Emacs normally contains many keymaps; at any given time, just a few
601of them are @dfn{active}, meaning that they participate in the
602interpretation of user input. All the active keymaps are used
603together to determine what command to execute when a key is entered.
604
605 Normally the active keymaps are the @code{keymap} property keymap,
606the keymaps of any enabled minor modes, the current buffer's local
607keymap, and the global keymap, in that order. Emacs searches for each
608input key sequence in all these keymaps. @xref{Searching Keymaps},
609for more details of this procedure.
610
611 When the key sequence starts with a mouse event (optionally preceded
612by a symbolic prefix), the active keymaps are determined based on the
613position in that event. If the event happened on a string embedded
614with a @code{display}, @code{before-string}, or @code{after-string}
615property (@pxref{Special Properties}), the non-@code{nil} map
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616properties of the string override those of the buffer (if the
617underlying buffer text contains map properties in its text properties
618or overlays, they are ignored).
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619
620 The @dfn{global keymap} holds the bindings of keys that are defined
621regardless of the current buffer, such as @kbd{C-f}. The variable
622@code{global-map} holds this keymap, which is always active.
623
624 Each buffer may have another keymap, its @dfn{local keymap}, which
625may contain new or overriding definitions for keys. The current
626buffer's local keymap is always active except when
627@code{overriding-local-map} overrides it. The @code{local-map} text
628or overlay property can specify an alternative local keymap for certain
629parts of the buffer; see @ref{Special Properties}.
630
631 Each minor mode can have a keymap; if it does, the keymap is active
632when the minor mode is enabled. Modes for emulation can specify
633additional active keymaps through the variable
634@code{emulation-mode-map-alists}.
635
636 The highest precedence normal keymap comes from the @code{keymap}
637text or overlay property. If that is non-@code{nil}, it is the first
638keymap to be processed, in normal circumstances.
639
640 However, there are also special ways for programs to substitute
641other keymaps for some of those. The variable
642@code{overriding-local-map}, if non-@code{nil}, specifies a keymap
643that replaces all the usual active keymaps except the global keymap.
644Another way to do this is with @code{overriding-terminal-local-map};
645it operates on a per-terminal basis. These variables are documented
646below.
647
648@cindex major mode keymap
649 Since every buffer that uses the same major mode normally uses the
650same local keymap, you can think of the keymap as local to the mode. A
651change to the local keymap of a buffer (using @code{local-set-key}, for
652example) is seen also in the other buffers that share that keymap.
653
654 The local keymaps that are used for Lisp mode and some other major
655modes exist even if they have not yet been used. These local keymaps are
656the values of variables such as @code{lisp-mode-map}. For most major
657modes, which are less frequently used, the local keymap is constructed
658only when the mode is used for the first time in a session.
659
660 The minibuffer has local keymaps, too; they contain various completion
661and exit commands. @xref{Intro to Minibuffers}.
662
663 Emacs has other keymaps that are used in a different way---translating
664events within @code{read-key-sequence}. @xref{Translation Keymaps}.
665
666 @xref{Standard Keymaps}, for a list of standard keymaps.
667
668@defun current-active-maps &optional olp position
669This returns the list of active keymaps that would be used by the
670command loop in the current circumstances to look up a key sequence.
671Normally it ignores @code{overriding-local-map} and
672@code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
673then it pays attention to them. @var{position} can optionally be either
674an event position as returned by @code{event-start} or a buffer
675position, and may change the keymaps as described for
676@code{key-binding}.
677@end defun
678
679@defun key-binding key &optional accept-defaults no-remap position
680This function returns the binding for @var{key} according to the
681current active keymaps. The result is @code{nil} if @var{key} is
682undefined in the keymaps.
683
684The argument @var{accept-defaults} controls checking for default
685bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
686
687When commands are remapped (@pxref{Remapping Commands}),
688@code{key-binding} normally processes command remappings so as to
689returns the remapped command that will actually be executed. However,
690if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
691remappings and returns the binding directly specified for @var{key}.
692
693If @var{key} starts with a mouse event (perhaps following a prefix
694event), the maps to be consulted are determined based on the event's
695position. Otherwise, they are determined based on the value of point.
696However, you can override either of them by specifying @var{position}.
697If @var{position} is non-@code{nil}, it should be either a buffer
698position or an event position like the value of @code{event-start}.
699Then the maps consulted are determined based on @var{position}.
700
701An error is signaled if @var{key} is not a string or a vector.
702
703@example
704@group
705(key-binding "\C-x\C-f")
706 @result{} find-file
707@end group
708@end example
709@end defun
710
711@node Searching Keymaps
712@section Searching the Active Keymaps
713@cindex searching active keymaps for keys
714
715 After translation of event subsequences (@pxref{Translation
716Keymaps}) Emacs looks for them in the active keymaps. Here is a
717pseudo-Lisp description of the order and conditions for searching
718them:
719
720@lisp
721(or (if overriding-terminal-local-map
722 (@var{find-in} overriding-terminal-local-map)
723 (if overriding-local-map
724 (@var{find-in} overriding-local-map)
725 (or (@var{find-in} (get-char-property (point) 'keymap))
726 (@var{find-in-any} emulation-mode-map-alists)
727 (@var{find-in-any} minor-mode-overriding-map-alist)
728 (@var{find-in-any} minor-mode-map-alist)
729 (if (get-text-property (point) 'local-map)
730 (@var{find-in} (get-char-property (point) 'local-map))
731 (@var{find-in} (current-local-map))))))
732 (@var{find-in} (current-global-map)))
733@end lisp
734
735@noindent
736The @var{find-in} and @var{find-in-any} are pseudo functions that
737search in one keymap and in an alist of keymaps, respectively.
738(Searching a single keymap for a binding is called @dfn{key lookup};
739see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
740or a symbolic prefix event followed by a mouse event, that event's
741position is used instead of point and the current buffer. Mouse
742events on an embedded string use non-@code{nil} text properties from
743that string instead of the buffer.
744
745@enumerate
746@item
747The function finally found may be remapped
748(@pxref{Remapping Commands}).
749
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750@item
751Characters that are bound to @code{self-insert-command} are translated
752according to @code{translation-table-for-input} before insertion.
753
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754@item
755@code{current-active-maps} returns a list of the
756currently active keymaps at point.
757
758@item
759When a match is found (@pxref{Key Lookup}), if the binding in the
760keymap is a function, the search is over. However if the keymap entry
761is a symbol with a value or a string, Emacs replaces the input key
762sequences with the variable's value or the string, and restarts the
763search of the active keymaps.
764@end enumerate
765
766@node Controlling Active Maps
767@section Controlling the Active Keymaps
768
769@defvar global-map
770This variable contains the default global keymap that maps Emacs
771keyboard input to commands. The global keymap is normally this
772keymap. The default global keymap is a full keymap that binds
773@code{self-insert-command} to all of the printing characters.
774
775It is normal practice to change the bindings in the global keymap, but you
776should not assign this variable any value other than the keymap it starts
777out with.
778@end defvar
779
780@defun current-global-map
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781This function returns the current global keymap. This is the same as
782the value of @code{global-map} unless you change one or the other.
783The return value is a reference, not a copy; if you use
784@code{define-key} or other functions on it you will alter global
785bindings.
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786
787@example
788@group
789(current-global-map)
790@result{} (keymap [set-mark-command beginning-of-line @dots{}
791 delete-backward-char])
792@end group
793@end example
794@end defun
795
796@defun current-local-map
797This function returns the current buffer's local keymap, or @code{nil}
798if it has none. In the following example, the keymap for the
799@samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
800in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
801keymap.
802
803@example
804@group
805(current-local-map)
806@result{} (keymap
807 (10 . eval-print-last-sexp)
808 (9 . lisp-indent-line)
809 (127 . backward-delete-char-untabify)
810@end group
811@group
812 (27 keymap
813 (24 . eval-defun)
814 (17 . indent-sexp)))
815@end group
816@end example
817@end defun
818
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819@code{current-local-map} returns a reference to the local keymap, not
820a copy of it; if you use @code{define-key} or other functions on it
821you will alter local bindings.
822
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823@defun current-minor-mode-maps
824This function returns a list of the keymaps of currently enabled minor modes.
825@end defun
826
827@defun use-global-map keymap
828This function makes @var{keymap} the new current global keymap. It
829returns @code{nil}.
830
831It is very unusual to change the global keymap.
832@end defun
833
834@defun use-local-map keymap
835This function makes @var{keymap} the new local keymap of the current
836buffer. If @var{keymap} is @code{nil}, then the buffer has no local
837keymap. @code{use-local-map} returns @code{nil}. Most major mode
838commands use this function.
839@end defun
840
841@c Emacs 19 feature
842@defvar minor-mode-map-alist
843@anchor{Definition of minor-mode-map-alist}
844This variable is an alist describing keymaps that may or may not be
845active according to the values of certain variables. Its elements look
846like this:
847
848@example
849(@var{variable} . @var{keymap})
850@end example
851
852The keymap @var{keymap} is active whenever @var{variable} has a
853non-@code{nil} value. Typically @var{variable} is the variable that
854enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
855
856Note that elements of @code{minor-mode-map-alist} do not have the same
857structure as elements of @code{minor-mode-alist}. The map must be the
858@sc{cdr} of the element; a list with the map as the second element will
859not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
860function definition is a keymap.
861
862When more than one minor mode keymap is active, the earlier one in
863@code{minor-mode-map-alist} takes priority. But you should design
864minor modes so that they don't interfere with each other. If you do
865this properly, the order will not matter.
866
867See @ref{Keymaps and Minor Modes}, for more information about minor
868modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
869Lookup}).
870@end defvar
871
872@defvar minor-mode-overriding-map-alist
873This variable allows major modes to override the key bindings for
874particular minor modes. The elements of this alist look like the
875elements of @code{minor-mode-map-alist}: @code{(@var{variable}
876. @var{keymap})}.
877
878If a variable appears as an element of
879@code{minor-mode-overriding-map-alist}, the map specified by that
880element totally replaces any map specified for the same variable in
881@code{minor-mode-map-alist}.
882
883@code{minor-mode-overriding-map-alist} is automatically buffer-local in
884all buffers.
885@end defvar
886
887@defvar overriding-local-map
888If non-@code{nil}, this variable holds a keymap to use instead of the
889buffer's local keymap, any text property or overlay keymaps, and any
890minor mode keymaps. This keymap, if specified, overrides all other
891maps that would have been active, except for the current global map.
892@end defvar
893
894@defvar overriding-terminal-local-map
895If non-@code{nil}, this variable holds a keymap to use instead of
896@code{overriding-local-map}, the buffer's local keymap, text property
897or overlay keymaps, and all the minor mode keymaps.
898
899This variable is always local to the current terminal and cannot be
3ec61d4e 900buffer-local. @xref{Multiple Terminals}. It is used to implement
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901incremental search mode.
902@end defvar
903
904@defvar overriding-local-map-menu-flag
905If this variable is non-@code{nil}, the value of
906@code{overriding-local-map} or @code{overriding-terminal-local-map} can
907affect the display of the menu bar. The default value is @code{nil}, so
908those map variables have no effect on the menu bar.
909
910Note that these two map variables do affect the execution of key
911sequences entered using the menu bar, even if they do not affect the
912menu bar display. So if a menu bar key sequence comes in, you should
913clear the variables before looking up and executing that key sequence.
914Modes that use the variables would typically do this anyway; normally
915they respond to events that they do not handle by ``unreading'' them and
916exiting.
917@end defvar
918
919@defvar special-event-map
920This variable holds a keymap for special events. If an event type has a
921binding in this keymap, then it is special, and the binding for the
922event is run directly by @code{read-event}. @xref{Special Events}.
923@end defvar
924
925@defvar emulation-mode-map-alists
926This variable holds a list of keymap alists to use for emulations
927modes. It is intended for modes or packages using multiple minor-mode
928keymaps. Each element is a keymap alist which has the same format and
929meaning as @code{minor-mode-map-alist}, or a symbol with a variable
930binding which is such an alist. The ``active'' keymaps in each alist
931are used before @code{minor-mode-map-alist} and
932@code{minor-mode-overriding-map-alist}.
933@end defvar
934
935@node Key Lookup
936@section Key Lookup
937@cindex key lookup
938@cindex keymap entry
939
940 @dfn{Key lookup} is the process of finding the binding of a key
941sequence from a given keymap. The execution or use of the binding is
942not part of key lookup.
943
944 Key lookup uses just the event type of each event in the key sequence;
945the rest of the event is ignored. In fact, a key sequence used for key
946lookup may designate a mouse event with just its types (a symbol)
947instead of the entire event (a list). @xref{Input Events}. Such
948a ``key sequence'' is insufficient for @code{command-execute} to run,
949but it is sufficient for looking up or rebinding a key.
950
951 When the key sequence consists of multiple events, key lookup
952processes the events sequentially: the binding of the first event is
953found, and must be a keymap; then the second event's binding is found in
954that keymap, and so on until all the events in the key sequence are used
955up. (The binding thus found for the last event may or may not be a
956keymap.) Thus, the process of key lookup is defined in terms of a
957simpler process for looking up a single event in a keymap. How that is
958done depends on the type of object associated with the event in that
959keymap.
960
961 Let's use the term @dfn{keymap entry} to describe the value found by
962looking up an event type in a keymap. (This doesn't include the item
963string and other extra elements in a keymap element for a menu item, because
964@code{lookup-key} and other key lookup functions don't include them in
965the returned value.) While any Lisp object may be stored in a keymap
966as a keymap entry, not all make sense for key lookup. Here is a table
967of the meaningful types of keymap entries:
968
969@table @asis
970@item @code{nil}
971@cindex @code{nil} in keymap
972@code{nil} means that the events used so far in the lookup form an
973undefined key. When a keymap fails to mention an event type at all, and
974has no default binding, that is equivalent to a binding of @code{nil}
975for that event type.
976
977@item @var{command}
978@cindex command in keymap
979The events used so far in the lookup form a complete key,
980and @var{command} is its binding. @xref{What Is a Function}.
981
982@item @var{array}
983@cindex string in keymap
984The array (either a string or a vector) is a keyboard macro. The events
985used so far in the lookup form a complete key, and the array is its
986binding. See @ref{Keyboard Macros}, for more information.
987
988@item @var{keymap}
989@cindex keymap in keymap
990The events used so far in the lookup form a prefix key. The next
991event of the key sequence is looked up in @var{keymap}.
992
993@item @var{list}
994@cindex list in keymap
995The meaning of a list depends on what it contains:
996
997@itemize @bullet
998@item
999If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1000is a keymap, and is treated as a keymap (see above).
1001
1002@item
1003@cindex @code{lambda} in keymap
1004If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1005lambda expression. This is presumed to be a function, and is treated
1006as such (see above). In order to execute properly as a key binding,
1007this function must be a command---it must have an @code{interactive}
1008specification. @xref{Defining Commands}.
1009
1010@item
1011If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1012type, then this is an @dfn{indirect entry}:
1013
1014@example
1015(@var{othermap} . @var{othertype})
1016@end example
1017
1018When key lookup encounters an indirect entry, it looks up instead the
1019binding of @var{othertype} in @var{othermap} and uses that.
1020
1021This feature permits you to define one key as an alias for another key.
1022For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1023and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1024binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1025@end itemize
1026
1027@item @var{symbol}
1028@cindex symbol in keymap
1029The function definition of @var{symbol} is used in place of
1030@var{symbol}. If that too is a symbol, then this process is repeated,
1031any number of times. Ultimately this should lead to an object that is
1032a keymap, a command, or a keyboard macro. A list is allowed if it is a
1033keymap or a command, but indirect entries are not understood when found
1034via symbols.
1035
1036Note that keymaps and keyboard macros (strings and vectors) are not
1037valid functions, so a symbol with a keymap, string, or vector as its
1038function definition is invalid as a function. It is, however, valid as
1039a key binding. If the definition is a keyboard macro, then the symbol
1040is also valid as an argument to @code{command-execute}
1041(@pxref{Interactive Call}).
1042
1043@cindex @code{undefined} in keymap
1044The symbol @code{undefined} is worth special mention: it means to treat
1045the key as undefined. Strictly speaking, the key is defined, and its
1046binding is the command @code{undefined}; but that command does the same
1047thing that is done automatically for an undefined key: it rings the bell
1048(by calling @code{ding}) but does not signal an error.
1049
1050@cindex preventing prefix key
1051@code{undefined} is used in local keymaps to override a global key
1052binding and make the key ``undefined'' locally. A local binding of
1053@code{nil} would fail to do this because it would not override the
1054global binding.
1055
1056@item @var{anything else}
1057If any other type of object is found, the events used so far in the
1058lookup form a complete key, and the object is its binding, but the
1059binding is not executable as a command.
1060@end table
1061
1062 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1063a symbol that leads to one of them, or an indirection or @code{nil}.
1064Here is an example of a sparse keymap with two characters bound to
1065commands and one bound to another keymap. This map is the normal value
1066of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1067127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1068@kbd{C-x}.
1069
1070@example
1071@group
1072(keymap (9 . lisp-indent-line)
1073 (127 . backward-delete-char-untabify)
1074 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1075@end group
1076@end example
1077
1078@node Functions for Key Lookup
1079@section Functions for Key Lookup
1080
1081 Here are the functions and variables pertaining to key lookup.
1082
1083@defun lookup-key keymap key &optional accept-defaults
1084This function returns the definition of @var{key} in @var{keymap}. All
1085the other functions described in this chapter that look up keys use
1086@code{lookup-key}. Here are examples:
1087
1088@example
1089@group
1090(lookup-key (current-global-map) "\C-x\C-f")
1091 @result{} find-file
1092@end group
1093@group
1094(lookup-key (current-global-map) (kbd "C-x C-f"))
1095 @result{} find-file
1096@end group
1097@group
1098(lookup-key (current-global-map) "\C-x\C-f12345")
1099 @result{} 2
1100@end group
1101@end example
1102
1103If the string or vector @var{key} is not a valid key sequence according
1104to the prefix keys specified in @var{keymap}, it must be ``too long''
1105and have extra events at the end that do not fit into a single key
1106sequence. Then the value is a number, the number of events at the front
1107of @var{key} that compose a complete key.
1108
1109@c Emacs 19 feature
1110If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1111considers default bindings as well as bindings for the specific events
1112in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1113the specific sequence @var{key}, ignoring default bindings except when
1114you explicitly ask about them. (To do this, supply @code{t} as an
1115element of @var{key}; see @ref{Format of Keymaps}.)
1116
1117If @var{key} contains a meta character (not a function key), that
1118character is implicitly replaced by a two-character sequence: the value
1119of @code{meta-prefix-char}, followed by the corresponding non-meta
1120character. Thus, the first example below is handled by conversion into
1121the second example.
1122
1123@example
1124@group
1125(lookup-key (current-global-map) "\M-f")
1126 @result{} forward-word
1127@end group
1128@group
1129(lookup-key (current-global-map) "\ef")
1130 @result{} forward-word
1131@end group
1132@end example
1133
1134Unlike @code{read-key-sequence}, this function does not modify the
1135specified events in ways that discard information (@pxref{Key Sequence
1136Input}). In particular, it does not convert letters to lower case and
1137it does not change drag events to clicks.
1138@end defun
1139
1140@deffn Command undefined
1141Used in keymaps to undefine keys. It calls @code{ding}, but does
1142not cause an error.
1143@end deffn
1144
1145@defun local-key-binding key &optional accept-defaults
1146This function returns the binding for @var{key} in the current
1147local keymap, or @code{nil} if it is undefined there.
1148
1149@c Emacs 19 feature
1150The argument @var{accept-defaults} controls checking for default bindings,
1151as in @code{lookup-key} (above).
1152@end defun
1153
1154@defun global-key-binding key &optional accept-defaults
1155This function returns the binding for command @var{key} in the
1156current global keymap, or @code{nil} if it is undefined there.
1157
1158@c Emacs 19 feature
1159The argument @var{accept-defaults} controls checking for default bindings,
1160as in @code{lookup-key} (above).
1161@end defun
1162
1163@c Emacs 19 feature
1164@defun minor-mode-key-binding key &optional accept-defaults
1165This function returns a list of all the active minor mode bindings of
1166@var{key}. More precisely, it returns an alist of pairs
1167@code{(@var{modename} . @var{binding})}, where @var{modename} is the
1168variable that enables the minor mode, and @var{binding} is @var{key}'s
1169binding in that mode. If @var{key} has no minor-mode bindings, the
1170value is @code{nil}.
1171
1172If the first binding found is not a prefix definition (a keymap or a
1173symbol defined as a keymap), all subsequent bindings from other minor
1174modes are omitted, since they would be completely shadowed. Similarly,
1175the list omits non-prefix bindings that follow prefix bindings.
1176
1177The argument @var{accept-defaults} controls checking for default
1178bindings, as in @code{lookup-key} (above).
1179@end defun
1180
01f17ae2 1181@defopt meta-prefix-char
b8d4c8d0
GM
1182@cindex @key{ESC}
1183This variable is the meta-prefix character code. It is used for
1184translating a meta character to a two-character sequence so it can be
1185looked up in a keymap. For useful results, the value should be a
1186prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1187the @acronym{ASCII} code for @key{ESC}.
1188
1189As long as the value of @code{meta-prefix-char} remains 27, key lookup
1190translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1191as the @code{backward-word} command. However, if you were to set
1192@code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1193translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1194@code{switch-to-buffer} command. (Don't actually do this!) Here is an
1195illustration of what would happen:
1196
1197@smallexample
1198@group
1199meta-prefix-char ; @r{The default value.}
1200 @result{} 27
1201@end group
1202@group
1203(key-binding "\M-b")
1204 @result{} backward-word
1205@end group
1206@group
1207?\C-x ; @r{The print representation}
1208 @result{} 24 ; @r{of a character.}
1209@end group
1210@group
1211(setq meta-prefix-char 24)
1212 @result{} 24
1213@end group
1214@group
1215(key-binding "\M-b")
1216 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1217 ; @r{like typing @kbd{C-x b}.}
1218
1219(setq meta-prefix-char 27) ; @r{Avoid confusion!}
1220 @result{} 27 ; @r{Restore the default value!}
1221@end group
1222@end smallexample
1223
1224This translation of one event into two happens only for characters, not
1225for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1226key, is not converted into @kbd{@key{ESC} @key{F1}}.
01f17ae2 1227@end defopt
b8d4c8d0
GM
1228
1229@node Changing Key Bindings
1230@section Changing Key Bindings
1231@cindex changing key bindings
1232@cindex rebinding
1233
1234 The way to rebind a key is to change its entry in a keymap. If you
1235change a binding in the global keymap, the change is effective in all
1236buffers (though it has no direct effect in buffers that shadow the
1237global binding with a local one). If you change the current buffer's
1238local map, that usually affects all buffers using the same major mode.
1239The @code{global-set-key} and @code{local-set-key} functions are
1240convenient interfaces for these operations (@pxref{Key Binding
1241Commands}). You can also use @code{define-key}, a more general
1242function; then you must specify explicitly the map to change.
1243
1244 When choosing the key sequences for Lisp programs to rebind, please
1245follow the Emacs conventions for use of various keys (@pxref{Key
1246Binding Conventions}).
1247
1248@cindex meta character key constants
1249@cindex control character key constants
1250 In writing the key sequence to rebind, it is good to use the special
1251escape sequences for control and meta characters (@pxref{String Type}).
1252The syntax @samp{\C-} means that the following character is a control
1253character and @samp{\M-} means that the following character is a meta
1254character. Thus, the string @code{"\M-x"} is read as containing a
1255single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1256@kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1257containing a single @kbd{C-M-x}. You can also use this escape syntax in
1258vectors, as well as others that aren't allowed in strings; one example
1259is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1260
1261 The key definition and lookup functions accept an alternate syntax for
1262event types in a key sequence that is a vector: you can use a list
1263containing modifier names plus one base event (a character or function
1264key name). For example, @code{(control ?a)} is equivalent to
1265@code{?\C-a} and @code{(hyper control left)} is equivalent to
1266@code{C-H-left}. One advantage of such lists is that the precise
1267numeric codes for the modifier bits don't appear in compiled files.
1268
1269 The functions below signal an error if @var{keymap} is not a keymap,
1270or if @var{key} is not a string or vector representing a key sequence.
1271You can use event types (symbols) as shorthand for events that are
1272lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1273way to specify the key sequence.
1274
1275@defun define-key keymap key binding
1276This function sets the binding for @var{key} in @var{keymap}. (If
1277@var{key} is more than one event long, the change is actually made
1278in another keymap reached from @var{keymap}.) The argument
1279@var{binding} can be any Lisp object, but only certain types are
1280meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1281The value returned by @code{define-key} is @var{binding}.
1282
1283If @var{key} is @code{[t]}, this sets the default binding in
1284@var{keymap}. When an event has no binding of its own, the Emacs
1285command loop uses the keymap's default binding, if there is one.
1286
1287@cindex invalid prefix key error
1288@cindex key sequence error
1289Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1290or undefined; otherwise an error is signaled. If some prefix of
1291@var{key} is undefined, then @code{define-key} defines it as a prefix
1292key so that the rest of @var{key} can be defined as specified.
1293
1294If there was previously no binding for @var{key} in @var{keymap}, the
1295new binding is added at the beginning of @var{keymap}. The order of
1296bindings in a keymap makes no difference for keyboard input, but it
1297does matter for menu keymaps (@pxref{Menu Keymaps}).
1298@end defun
1299
1300 This example creates a sparse keymap and makes a number of
1301bindings in it:
1302
1303@smallexample
1304@group
1305(setq map (make-sparse-keymap))
1306 @result{} (keymap)
1307@end group
1308@group
1309(define-key map "\C-f" 'forward-char)
1310 @result{} forward-char
1311@end group
1312@group
1313map
1314 @result{} (keymap (6 . forward-char))
1315@end group
1316
1317@group
1318;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1319(define-key map (kbd "C-x f") 'forward-word)
1320 @result{} forward-word
1321@end group
1322@group
1323map
1324@result{} (keymap
1325 (24 keymap ; @kbd{C-x}
1326 (102 . forward-word)) ; @kbd{f}
1327 (6 . forward-char)) ; @kbd{C-f}
1328@end group
1329
1330@group
1331;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1332(define-key map (kbd "C-p") ctl-x-map)
1333;; @code{ctl-x-map}
1334@result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1335@end group
1336
1337@group
1338;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1339(define-key map (kbd "C-p C-f") 'foo)
1340@result{} 'foo
1341@end group
1342@group
1343map
1344@result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1345 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1346 (24 keymap
1347 (102 . forward-word))
1348 (6 . forward-char))
1349@end group
1350@end smallexample
1351
1352@noindent
1353Note that storing a new binding for @kbd{C-p C-f} actually works by
1354changing an entry in @code{ctl-x-map}, and this has the effect of
1355changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1356default global map.
1357
1358 The function @code{substitute-key-definition} scans a keymap for
1359keys that have a certain binding and rebinds them with a different
1360binding. Another feature which is cleaner and can often produce the
1361same results to remap one command into another (@pxref{Remapping
1362Commands}).
1363
1364@defun substitute-key-definition olddef newdef keymap &optional oldmap
1365@cindex replace bindings
1366This function replaces @var{olddef} with @var{newdef} for any keys in
1367@var{keymap} that were bound to @var{olddef}. In other words,
1368@var{olddef} is replaced with @var{newdef} wherever it appears. The
1369function returns @code{nil}.
1370
1371For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1372standard bindings:
1373
1374@smallexample
1375@group
1376(substitute-key-definition
1377 'find-file 'find-file-read-only (current-global-map))
1378@end group
1379@end smallexample
1380
1381@c Emacs 19 feature
1382If @var{oldmap} is non-@code{nil}, that changes the behavior of
1383@code{substitute-key-definition}: the bindings in @var{oldmap} determine
1384which keys to rebind. The rebindings still happen in @var{keymap}, not
1385in @var{oldmap}. Thus, you can change one map under the control of the
1386bindings in another. For example,
1387
1388@smallexample
1389(substitute-key-definition
1390 'delete-backward-char 'my-funny-delete
1391 my-map global-map)
1392@end smallexample
1393
1394@noindent
1395puts the special deletion command in @code{my-map} for whichever keys
1396are globally bound to the standard deletion command.
1397
1398Here is an example showing a keymap before and after substitution:
1399
1400@smallexample
1401@group
1402(setq map '(keymap
1403 (?1 . olddef-1)
1404 (?2 . olddef-2)
1405 (?3 . olddef-1)))
1406@result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1407@end group
1408
1409@group
1410(substitute-key-definition 'olddef-1 'newdef map)
1411@result{} nil
1412@end group
1413@group
1414map
1415@result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1416@end group
1417@end smallexample
1418@end defun
1419
1420@defun suppress-keymap keymap &optional nodigits
1421@cindex @code{self-insert-command} override
1422This function changes the contents of the full keymap @var{keymap} by
1423remapping @code{self-insert-command} to the command @code{undefined}
1424(@pxref{Remapping Commands}). This has the effect of undefining all
1425printing characters, thus making ordinary insertion of text impossible.
1426@code{suppress-keymap} returns @code{nil}.
1427
1428If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1429digits to run @code{digit-argument}, and @kbd{-} to run
1430@code{negative-argument}. Otherwise it makes them undefined like the
1431rest of the printing characters.
1432
1433@cindex yank suppression
1434@cindex @code{quoted-insert} suppression
1435The @code{suppress-keymap} function does not make it impossible to
1436modify a buffer, as it does not suppress commands such as @code{yank}
1437and @code{quoted-insert}. To prevent any modification of a buffer, make
1438it read-only (@pxref{Read Only Buffers}).
1439
1440Since this function modifies @var{keymap}, you would normally use it
1441on a newly created keymap. Operating on an existing keymap
1442that is used for some other purpose is likely to cause trouble; for
1443example, suppressing @code{global-map} would make it impossible to use
1444most of Emacs.
1445
1446Most often, @code{suppress-keymap} is used to initialize local
1447keymaps of modes such as Rmail and Dired where insertion of text is not
1448desirable and the buffer is read-only. Here is an example taken from
1449the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1450Dired mode is set up:
1451
1452@smallexample
1453@group
1454(setq dired-mode-map (make-keymap))
1455(suppress-keymap dired-mode-map)
1456(define-key dired-mode-map "r" 'dired-rename-file)
1457(define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1458(define-key dired-mode-map "d" 'dired-flag-file-deleted)
1459(define-key dired-mode-map "v" 'dired-view-file)
1460(define-key dired-mode-map "e" 'dired-find-file)
1461(define-key dired-mode-map "f" 'dired-find-file)
1462@dots{}
1463@end group
1464@end smallexample
1465@end defun
1466
1467@node Remapping Commands
1468@section Remapping Commands
1469@cindex remapping commands
1470
1471 A special kind of key binding, using a special ``key sequence''
1472which includes a command name, has the effect of @dfn{remapping} that
1473command into another. Here's how it works. You make a key binding
1474for a key sequence that starts with the dummy event @code{remap},
1475followed by the command name you want to remap. Specify the remapped
1476definition as the definition in this binding. The remapped definition
1477is usually a command name, but it can be any valid definition for
1478a key binding.
1479
1480 Here's an example. Suppose that My mode uses special commands
1481@code{my-kill-line} and @code{my-kill-word}, which should be invoked
1482instead of @code{kill-line} and @code{kill-word}. It can establish
1483this by making these two command-remapping bindings in its keymap:
1484
1485@smallexample
1486(define-key my-mode-map [remap kill-line] 'my-kill-line)
1487(define-key my-mode-map [remap kill-word] 'my-kill-word)
1488@end smallexample
1489
1490Whenever @code{my-mode-map} is an active keymap, if the user types
1491@kbd{C-k}, Emacs will find the standard global binding of
1492@code{kill-line} (assuming nobody has changed it). But
1493@code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1494so instead of running @code{kill-line}, Emacs runs
1495@code{my-kill-line}.
1496
1497Remapping only works through a single level. In other words,
1498
1499@smallexample
1500(define-key my-mode-map [remap kill-line] 'my-kill-line)
1501(define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1502@end smallexample
1503
1504@noindent
1505does not have the effect of remapping @code{kill-line} into
1506@code{my-other-kill-line}. If an ordinary key binding specifies
1507@code{kill-line}, this keymap will remap it to @code{my-kill-line};
1508if an ordinary binding specifies @code{my-kill-line}, this keymap will
1509remap it to @code{my-other-kill-line}.
1510
1511@defun command-remapping command &optional position keymaps
1512This function returns the remapping for @var{command} (a symbol),
1513given the current active keymaps. If @var{command} is not remapped
1514(which is the usual situation), or not a symbol, the function returns
1515@code{nil}. @code{position} can optionally specify a buffer position
1516or an event position to determine the keymaps to use, as in
1517@code{key-binding}.
1518
1519If the optional argument @code{keymaps} is non-@code{nil}, it
1520specifies a list of keymaps to search in. This argument is ignored if
1521@code{position} is non-@code{nil}.
1522@end defun
1523
1524@node Translation Keymaps
1525@section Keymaps for Translating Sequences of Events
1526@cindex keymaps for translating events
1527
1528 This section describes keymaps that are used during reading a key
1529sequence, to translate certain event sequences into others.
1530@code{read-key-sequence} checks every subsequence of the key sequence
4f4a84ec 1531being read, as it is read, against @code{input-decode-map}, then
6b9e7694 1532@code{local-function-key-map}, and then against @code{key-translation-map}.
4f4a84ec
SM
1533
1534@defvar input-decode-map
b8d4c8d0
GM
1535This variable holds a keymap that describes the character sequences sent
1536by function keys on an ordinary character terminal. This keymap has the
1537same structure as other keymaps, but is used differently: it specifies
1538translations to make while reading key sequences, rather than bindings
1539for key sequences.
1540
4f4a84ec 1541If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
b8d4c8d0
GM
1542@var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1543key sequence, it is replaced with the events in @var{v}.
1544
1545For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1546keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1547that sequence of events into the single event @code{pf1}. We accomplish
1548this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
4f4a84ec 1549@code{input-decode-map}, when using a VT100.
b8d4c8d0
GM
1550
1551Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1552@key{ESC} O P}; later the function @code{read-key-sequence} translates
1553this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1554@code{[?\C-c pf1]}.
1555
4f4a84ec 1556The value of @code{input-decode-map} is usually set up automatically
b8d4c8d0
GM
1557according to the terminal's Terminfo or Termcap entry, but sometimes
1558those need help from terminal-specific Lisp files. Emacs comes with
1559terminal-specific files for many common terminals; their main purpose is
4f4a84ec 1560to make entries in @code{input-decode-map} beyond those that can be
b8d4c8d0
GM
1561deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1562@end defvar
1563
6b9e7694 1564@defvar local-function-key-map
4f4a84ec
SM
1565This variable holds a keymap similar to @code{input-decode-map} except
1566that it describes key sequences which should be translated to
1567alternative interpretations that are usually preferred. It applies
1568after @code{input-decode-map} and before @code{key-translation-map}.
b8d4c8d0 1569
6b9e7694
EZ
1570Entries in @code{local-function-key-map} are ignored if they conflict
1571with bindings made in the minor mode, local, or global keymaps. I.e.
4f4a84ec
SM
1572the remapping only applies if the original key sequence would
1573otherwise not have any binding.
6b9e7694
EZ
1574
1575@code{local-function-key-map} inherits from @code{function-key-map},
1576but the latter should not be used directly.
4f4a84ec 1577@end defvar
b8d4c8d0 1578
4f4a84ec
SM
1579@defvar key-translation-map
1580This variable is another keymap used just like @code{input-decode-map}
1581to translate input events into other events. It differs from
1582@code{input-decode-map} in that it goes to work after
6b9e7694
EZ
1583@code{local-function-key-map} is finished rather than before; it
1584receives the results of translation by @code{local-function-key-map}.
1585
1586Just like @code{input-decode-map}, but unlike
1587@code{local-function-key-map}, this keymap is applied regardless of
1588whether the input key-sequence has a normal binding. Note however
1589that actual key bindings can have an effect on
1590@code{key-translation-map}, even though they are overridden by it.
1591Indeed, actual key bindings override @code{local-function-key-map} and
1592thus may alter the key sequence that @code{key-translation-map}
1593receives. Clearly, it is better to avoid this type of situation.
b8d4c8d0
GM
1594
1595The intent of @code{key-translation-map} is for users to map one
1596character set to another, including ordinary characters normally bound
1597to @code{self-insert-command}.
1598@end defvar
1599
1600@cindex key translation function
6b9e7694
EZ
1601You can use @code{input-decode-map}, @code{local-function-key-map}, or
1602@code{key-translation-map} for more than simple aliases, by using a
1603function, instead of a key sequence, as the ``translation'' of a key.
1604Then this function is called to compute the translation of that key.
b8d4c8d0
GM
1605
1606The key translation function receives one argument, which is the prompt
1607that was specified in @code{read-key-sequence}---or @code{nil} if the
1608key sequence is being read by the editor command loop. In most cases
1609you can ignore the prompt value.
1610
1611If the function reads input itself, it can have the effect of altering
1612the event that follows. For example, here's how to define @kbd{C-c h}
1613to turn the character that follows into a Hyper character:
1614
1615@example
1616@group
1617(defun hyperify (prompt)
1618 (let ((e (read-event)))
1619 (vector (if (numberp e)
1620 (logior (lsh 1 24) e)
1621 (if (memq 'hyper (event-modifiers e))
1622 e
1623 (add-event-modifier "H-" e))))))
1624
1625(defun add-event-modifier (string e)
1626 (let ((symbol (if (symbolp e) e (car e))))
1627 (setq symbol (intern (concat string
1628 (symbol-name symbol))))
1629@end group
1630@group
1631 (if (symbolp e)
1632 symbol
1633 (cons symbol (cdr e)))))
1634
6b9e7694 1635(define-key local-function-key-map "\C-ch" 'hyperify)
b8d4c8d0
GM
1636@end group
1637@end example
1638
1639 If you have enabled keyboard character set decoding using
1640@code{set-keyboard-coding-system}, decoding is done after the
1641translations listed above. @xref{Terminal I/O Encoding}. However, in
1642future Emacs versions, character set decoding may be done at an
1643earlier stage.
1644
1645@node Key Binding Commands
1646@section Commands for Binding Keys
1647
1648 This section describes some convenient interactive interfaces for
1649changing key bindings. They work by calling @code{define-key}.
1650
1651 People often use @code{global-set-key} in their init files
1652(@pxref{Init File}) for simple customization. For example,
1653
1654@smallexample
1655(global-set-key (kbd "C-x C-\\") 'next-line)
1656@end smallexample
1657
1658@noindent
1659or
1660
1661@smallexample
1662(global-set-key [?\C-x ?\C-\\] 'next-line)
1663@end smallexample
1664
1665@noindent
1666or
1667
1668@smallexample
1669(global-set-key [(control ?x) (control ?\\)] 'next-line)
1670@end smallexample
1671
1672@noindent
1673redefines @kbd{C-x C-\} to move down a line.
1674
1675@smallexample
1676(global-set-key [M-mouse-1] 'mouse-set-point)
1677@end smallexample
1678
1679@noindent
1680redefines the first (leftmost) mouse button, entered with the Meta key, to
1681set point where you click.
1682
1683@cindex non-@acronym{ASCII} text in keybindings
1684 Be careful when using non-@acronym{ASCII} text characters in Lisp
1685specifications of keys to bind. If these are read as multibyte text, as
1686they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1687must type the keys as multibyte too. For instance, if you use this:
1688
1689@smallexample
1690(global-set-key "@"o" 'my-function) ; bind o-umlaut
1691@end smallexample
1692
1693@noindent
1694or
1695
1696@smallexample
1697(global-set-key ?@"o 'my-function) ; bind o-umlaut
1698@end smallexample
1699
1700@noindent
1701and your language environment is multibyte Latin-1, these commands
1702actually bind the multibyte character with code 2294, not the unibyte
1703Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1704binding, you need to enter the multibyte Latin-1 character as keyboard
1705input. One way to do this is by using an appropriate input method
1706(@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1707
1708 If you want to use a unibyte character in the key binding, you can
1709construct the key sequence string using @code{multibyte-char-to-unibyte}
1710or @code{string-make-unibyte} (@pxref{Converting Representations}).
1711
1712@deffn Command global-set-key key binding
1713This function sets the binding of @var{key} in the current global map
1714to @var{binding}.
1715
1716@smallexample
1717@group
1718(global-set-key @var{key} @var{binding})
1719@equiv{}
1720(define-key (current-global-map) @var{key} @var{binding})
1721@end group
1722@end smallexample
1723@end deffn
1724
1725@deffn Command global-unset-key key
1726@cindex unbinding keys
1727This function removes the binding of @var{key} from the current
1728global map.
1729
1730One use of this function is in preparation for defining a longer key
1731that uses @var{key} as a prefix---which would not be allowed if
1732@var{key} has a non-prefix binding. For example:
1733
1734@smallexample
1735@group
1736(global-unset-key "\C-l")
1737 @result{} nil
1738@end group
1739@group
1740(global-set-key "\C-l\C-l" 'redraw-display)
1741 @result{} nil
1742@end group
1743@end smallexample
1744
1745This function is implemented simply using @code{define-key}:
1746
1747@smallexample
1748@group
1749(global-unset-key @var{key})
1750@equiv{}
1751(define-key (current-global-map) @var{key} nil)
1752@end group
1753@end smallexample
1754@end deffn
1755
1756@deffn Command local-set-key key binding
1757This function sets the binding of @var{key} in the current local
1758keymap to @var{binding}.
1759
1760@smallexample
1761@group
1762(local-set-key @var{key} @var{binding})
1763@equiv{}
1764(define-key (current-local-map) @var{key} @var{binding})
1765@end group
1766@end smallexample
1767@end deffn
1768
1769@deffn Command local-unset-key key
1770This function removes the binding of @var{key} from the current
1771local map.
1772
1773@smallexample
1774@group
1775(local-unset-key @var{key})
1776@equiv{}
1777(define-key (current-local-map) @var{key} nil)
1778@end group
1779@end smallexample
1780@end deffn
1781
1782@node Scanning Keymaps
1783@section Scanning Keymaps
1784
1785 This section describes functions used to scan all the current keymaps
1786for the sake of printing help information.
1787
1788@defun accessible-keymaps keymap &optional prefix
1789This function returns a list of all the keymaps that can be reached (via
1790zero or more prefix keys) from @var{keymap}. The value is an
1791association list with elements of the form @code{(@var{key} .@:
1792@var{map})}, where @var{key} is a prefix key whose definition in
1793@var{keymap} is @var{map}.
1794
1795The elements of the alist are ordered so that the @var{key} increases
1796in length. The first element is always @code{([] .@: @var{keymap})},
1797because the specified keymap is accessible from itself with a prefix of
1798no events.
1799
1800If @var{prefix} is given, it should be a prefix key sequence; then
1801@code{accessible-keymaps} includes only the submaps whose prefixes start
1802with @var{prefix}. These elements look just as they do in the value of
1803@code{(accessible-keymaps)}; the only difference is that some elements
1804are omitted.
1805
1806In the example below, the returned alist indicates that the key
1807@key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1808definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1809(115 .@: foo))}.
1810
1811@smallexample
1812@group
1813(accessible-keymaps (current-local-map))
1814@result{}(([] keymap
1815 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1816 (83 . center-paragraph)
1817 (115 . center-line))
1818 (9 . tab-to-tab-stop))
1819@end group
1820
1821@group
1822 ("^[" keymap
1823 (83 . center-paragraph)
1824 (115 . foo)))
1825@end group
1826@end smallexample
1827
1828In the following example, @kbd{C-h} is a prefix key that uses a sparse
1829keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1830Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1831the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1832several dummy events used as prefixes for mouse actions in special parts
1833of a window.
1834
1835@smallexample
1836@group
1837(accessible-keymaps (current-global-map))
1838@result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1839 delete-backward-char])
1840@end group
1841@group
1842 ("^H" keymap (118 . describe-variable) @dots{}
1843 (8 . help-for-help))
1844@end group
1845@group
1846 ("^X" keymap [x-flush-mouse-queue @dots{}
1847 backward-kill-sentence])
1848@end group
1849@group
1850 ("^[" keymap [mark-sexp backward-sexp @dots{}
1851 backward-kill-word])
1852@end group
1853 ("^X4" keymap (15 . display-buffer) @dots{})
1854@group
1855 ([mode-line] keymap
1856 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1857@end group
1858@end smallexample
1859
1860@noindent
1861These are not all the keymaps you would see in actuality.
1862@end defun
1863
1864@defun map-keymap function keymap
1865The function @code{map-keymap} calls @var{function} once
1866for each binding in @var{keymap}. It passes two arguments,
1867the event type and the value of the binding. If @var{keymap}
1868has a parent, the parent's bindings are included as well.
1869This works recursively: if the parent has itself a parent, then the
1870grandparent's bindings are also included and so on.
1871
1872This function is the cleanest way to examine all the bindings
1873in a keymap.
1874@end defun
1875
1876@defun where-is-internal command &optional keymap firstonly noindirect no-remap
1877This function is a subroutine used by the @code{where-is} command
1878(@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1879of all key sequences (of any length) that are bound to @var{command} in a
1880set of keymaps.
1881
1882The argument @var{command} can be any object; it is compared with all
1883keymap entries using @code{eq}.
1884
1885If @var{keymap} is @code{nil}, then the maps used are the current active
1886keymaps, disregarding @code{overriding-local-map} (that is, pretending
1887its value is @code{nil}). If @var{keymap} is a keymap, then the
1888maps searched are @var{keymap} and the global keymap. If @var{keymap}
1889is a list of keymaps, only those keymaps are searched.
1890
1891Usually it's best to use @code{overriding-local-map} as the expression
1892for @var{keymap}. Then @code{where-is-internal} searches precisely the
1893keymaps that are active. To search only the global map, pass
1894@code{(keymap)} (an empty keymap) as @var{keymap}.
1895
1896If @var{firstonly} is @code{non-ascii}, then the value is a single
1897vector representing the first key sequence found, rather than a list of
1898all possible key sequences. If @var{firstonly} is @code{t}, then the
1899value is the first key sequence, except that key sequences consisting
1900entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1901characters) are preferred to all other key sequences and that the
1902return value can never be a menu binding.
1903
1904If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1905follow indirect keymap bindings. This makes it possible to search for
1906an indirect definition itself.
1907
1908When command remapping is in effect (@pxref{Remapping Commands}),
1909@code{where-is-internal} figures out when a command will be run due to
1910remapping and reports keys accordingly. It also returns @code{nil} if
1911@var{command} won't really be run because it has been remapped to some
1912other command. However, if @var{no-remap} is non-@code{nil}.
1913@code{where-is-internal} ignores remappings.
1914
1915@smallexample
1916@group
1917(where-is-internal 'describe-function)
1918 @result{} ([8 102] [f1 102] [help 102]
1919 [menu-bar help-menu describe describe-function])
1920@end group
1921@end smallexample
1922@end defun
1923
1924@deffn Command describe-bindings &optional prefix buffer-or-name
1925This function creates a listing of all current key bindings, and
1926displays it in a buffer named @samp{*Help*}. The text is grouped by
1927modes---minor modes first, then the major mode, then global bindings.
1928
1929If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1930listing includes only keys that start with @var{prefix}.
1931
1932The listing describes meta characters as @key{ESC} followed by the
1933corresponding non-meta character.
1934
1935When several characters with consecutive @acronym{ASCII} codes have the
1936same definition, they are shown together, as
1937@samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1938know the @acronym{ASCII} codes to understand which characters this means.
1939For example, in the default global map, the characters @samp{@key{SPC}
1940..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1941@kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1942the normal printing characters, (e.g., letters, digits, punctuation,
1943etc.@:); all these characters are bound to @code{self-insert-command}.
1944
1945If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1946buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1947instead of the current buffer's.
1948@end deffn
1949
1950@node Menu Keymaps
1951@section Menu Keymaps
1952@cindex menu keymaps
1953
1954A keymap can operate as a menu as well as defining bindings for
1955keyboard keys and mouse buttons. Menus are usually actuated with the
1956mouse, but they can function with the keyboard also. If a menu keymap
1957is active for the next input event, that activates the keyboard menu
1958feature.
1959
1960@menu
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1961* Defining Menus:: How to make a keymap that defines a menu.
1962* Mouse Menus:: How users actuate the menu with the mouse.
1963* Keyboard Menus:: How users actuate the menu with the keyboard.
1964* Menu Example:: Making a simple menu.
1965* Menu Bar:: How to customize the menu bar.
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GM
1966* Tool Bar:: A tool bar is a row of images.
1967* Modifying Menus:: How to add new items to a menu.
1968@end menu
1969
1970@node Defining Menus
1971@subsection Defining Menus
1972@cindex defining menus
1973@cindex menu prompt string
1974@cindex prompt string (of menu)
1975
1976A keymap acts as a menu if it has an @dfn{overall prompt string},
1977which is a string that appears as an element of the keymap.
1978(@xref{Format of Keymaps}.) The string should describe the purpose of
1979the menu's commands. Emacs displays the overall prompt string as the
1980menu title in some cases, depending on the toolkit (if any) used for
1981displaying menus.@footnote{It is required for menus which do not use a
1982toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1983overall prompt string.
1984
1985The easiest way to construct a keymap with a prompt string is to
1986specify the string as an argument when you call @code{make-keymap},
1987@code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1988@code{define-prefix-command} (@pxref{Definition of
1989define-prefix-command}). If you do not want the keymap to operate as
1990a menu, don't specify a prompt string for it.
1991
1992@defun keymap-prompt keymap
1993This function returns the overall prompt string of @var{keymap},
1994or @code{nil} if it has none.
1995@end defun
1996
1997The menu's items are the bindings in the keymap. Each binding
1998associates an event type to a definition, but the event types have no
1999significance for the menu appearance. (Usually we use pseudo-events,
2000symbols that the keyboard cannot generate, as the event types for menu
2001item bindings.) The menu is generated entirely from the bindings that
2002correspond in the keymap to these events.
2003
2004The order of items in the menu is the same as the order of bindings in
2005the keymap. Since @code{define-key} puts new bindings at the front, you
2006should define the menu items starting at the bottom of the menu and
2007moving to the top, if you care about the order. When you add an item to
2008an existing menu, you can specify its position in the menu using
2009@code{define-key-after} (@pxref{Modifying Menus}).
2010
2011@menu
2012* Simple Menu Items:: A simple kind of menu key binding,
2013 limited in capabilities.
2014* Extended Menu Items:: More powerful menu item definitions
2015 let you specify keywords to enable
2016 various features.
2017* Menu Separators:: Drawing a horizontal line through a menu.
2018* Alias Menu Items:: Using command aliases in menu items.
2019@end menu
2020
2021@node Simple Menu Items
2022@subsubsection Simple Menu Items
2023
2024 The simpler (and original) way to define a menu item is to bind some
2025event type (it doesn't matter what event type) to a binding like this:
2026
2027@example
2028(@var{item-string} . @var{real-binding})
2029@end example
2030
2031@noindent
2032The @sc{car}, @var{item-string}, is the string to be displayed in the
2033menu. It should be short---preferably one to three words. It should
2034describe the action of the command it corresponds to. Note that it is
2035not generally possible to display non-@acronym{ASCII} text in menus. It will
2036work for keyboard menus and will work to a large extent when Emacs is
2037built with the Gtk+ toolkit.@footnote{In this case, the text is first
2038encoded using the @code{utf-8} coding system and then rendered by the
2039toolkit as it sees fit.}
2040
2041 You can also supply a second string, called the help string, as follows:
2042
2043@example
2044(@var{item-string} @var{help} . @var{real-binding})
2045@end example
2046
2047@noindent
2048@var{help} specifies a ``help-echo'' string to display while the mouse
2049is on that item in the same way as @code{help-echo} text properties
2050(@pxref{Help display}).
2051
2052 As far as @code{define-key} is concerned, @var{item-string} and
2053@var{help-string} are part of the event's binding. However,
2054@code{lookup-key} returns just @var{real-binding}, and only
2055@var{real-binding} is used for executing the key.
2056
2057 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2058the menu but cannot be selected.
2059
2060 If @var{real-binding} is a symbol and has a non-@code{nil}
2061@code{menu-enable} property, that property is an expression that
2062controls whether the menu item is enabled. Every time the keymap is
2063used to display a menu, Emacs evaluates the expression, and it enables
2064the menu item only if the expression's value is non-@code{nil}. When a
2065menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2066cannot be selected.
2067
2068 The menu bar does not recalculate which items are enabled every time you
2069look at a menu. This is because the X toolkit requires the whole tree
2070of menus in advance. To force recalculation of the menu bar, call
2071@code{force-mode-line-update} (@pxref{Mode Line Format}).
2072
b8d4c8d0
GM
2073@node Extended Menu Items
2074@subsubsection Extended Menu Items
2075@kindex menu-item
2076
2077 An extended-format menu item is a more flexible and also cleaner
2078alternative to the simple format. You define an event type with a
2079binding that's a list starting with the symbol @code{menu-item}.
2080For a non-selectable string, the binding looks like this:
2081
2082@example
2083(menu-item @var{item-name})
2084@end example
2085
2086@noindent
2087A string starting with two or more dashes specifies a separator line;
2088see @ref{Menu Separators}.
2089
2090 To define a real menu item which can be selected, the extended format
2091binding looks like this:
2092
2093@example
2094(menu-item @var{item-name} @var{real-binding}
2095 . @var{item-property-list})
2096@end example
2097
2098@noindent
2099Here, @var{item-name} is an expression which evaluates to the menu item
2100string. Thus, the string need not be a constant. The third element,
2101@var{real-binding}, is the command to execute. The tail of the list,
2102@var{item-property-list}, has the form of a property list which contains
2103other information.
2104
b8d4c8d0
GM
2105 Here is a table of the properties that are supported:
2106
2107@table @code
2108@item :enable @var{form}
2109The result of evaluating @var{form} determines whether the item is
2110enabled (non-@code{nil} means yes). If the item is not enabled,
2111you can't really click on it.
2112
2113@item :visible @var{form}
2114The result of evaluating @var{form} determines whether the item should
2115actually appear in the menu (non-@code{nil} means yes). If the item
2116does not appear, then the menu is displayed as if this item were
2117not defined at all.
2118
2119@item :help @var{help}
2120The value of this property, @var{help}, specifies a ``help-echo'' string
2121to display while the mouse is on that item. This is displayed in the
2122same way as @code{help-echo} text properties (@pxref{Help display}).
2123Note that this must be a constant string, unlike the @code{help-echo}
2124property for text and overlays.
2125
2126@item :button (@var{type} . @var{selected})
2127This property provides a way to define radio buttons and toggle buttons.
2128The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2129@code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2130result of evaluating it says whether this button is currently selected.
2131
2132A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2133according to the value of @var{selected}. The command itself should
2134toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2135and to @code{nil} if it is @code{t}. Here is how the menu item
2136to toggle the @code{debug-on-error} flag is defined:
2137
2138@example
2139(menu-item "Debug on Error" toggle-debug-on-error
2140 :button (:toggle
2141 . (and (boundp 'debug-on-error)
2142 debug-on-error)))
2143@end example
2144
2145@noindent
2146This works because @code{toggle-debug-on-error} is defined as a command
2147which toggles the variable @code{debug-on-error}.
2148
2149@dfn{Radio buttons} are a group of menu items, in which at any time one
2150and only one is ``selected.'' There should be a variable whose value
2151says which one is selected at any time. The @var{selected} form for
2152each radio button in the group should check whether the variable has the
2153right value for selecting that button. Clicking on the button should
2154set the variable so that the button you clicked on becomes selected.
2155
2156@item :key-sequence @var{key-sequence}
2157This property specifies which key sequence is likely to be bound to the
2158same command invoked by this menu item. If you specify the right key
2159sequence, that makes preparing the menu for display run much faster.
2160
2161If you specify the wrong key sequence, it has no effect; before Emacs
2162displays @var{key-sequence} in the menu, it verifies that
2163@var{key-sequence} is really equivalent to this menu item.
2164
2165@item :key-sequence nil
2166This property indicates that there is normally no key binding which is
2167equivalent to this menu item. Using this property saves time in
2168preparing the menu for display, because Emacs does not need to search
2169the keymaps for a keyboard equivalent for this menu item.
2170
2171However, if the user has rebound this item's definition to a key
2172sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2173equivalent anyway.
2174
2175@item :keys @var{string}
2176This property specifies that @var{string} is the string to display
2177as the keyboard equivalent for this menu item. You can use
2178the @samp{\\[...]} documentation construct in @var{string}.
2179
2180@item :filter @var{filter-fn}
2181This property provides a way to compute the menu item dynamically.
2182The property value @var{filter-fn} should be a function of one argument;
2183when it is called, its argument will be @var{real-binding}. The
2184function should return the binding to use instead.
2185
2186Emacs can call this function at any time that it does redisplay or
2187operates on menu data structures, so you should write it so it can
2188safely be called at any time.
2189@end table
2190
2191@node Menu Separators
2192@subsubsection Menu Separators
2193@cindex menu separators
2194
2195 A menu separator is a kind of menu item that doesn't display any
2196text---instead, it divides the menu into subparts with a horizontal line.
2197A separator looks like this in the menu keymap:
2198
2199@example
2200(menu-item @var{separator-type})
2201@end example
2202
2203@noindent
2204where @var{separator-type} is a string starting with two or more dashes.
2205
2206 In the simplest case, @var{separator-type} consists of only dashes.
2207That specifies the default kind of separator. (For compatibility,
2208@code{""} and @code{-} also count as separators.)
2209
2210 Certain other values of @var{separator-type} specify a different
2211style of separator. Here is a table of them:
2212
2213@table @code
2214@item "--no-line"
2215@itemx "--space"
2216An extra vertical space, with no actual line.
2217
2218@item "--single-line"
2219A single line in the menu's foreground color.
2220
2221@item "--double-line"
2222A double line in the menu's foreground color.
2223
2224@item "--single-dashed-line"
2225A single dashed line in the menu's foreground color.
2226
2227@item "--double-dashed-line"
2228A double dashed line in the menu's foreground color.
2229
2230@item "--shadow-etched-in"
2231A single line with a 3D sunken appearance. This is the default,
2232used separators consisting of dashes only.
2233
2234@item "--shadow-etched-out"
2235A single line with a 3D raised appearance.
2236
2237@item "--shadow-etched-in-dash"
2238A single dashed line with a 3D sunken appearance.
2239
2240@item "--shadow-etched-out-dash"
2241A single dashed line with a 3D raised appearance.
2242
2243@item "--shadow-double-etched-in"
2244Two lines with a 3D sunken appearance.
2245
2246@item "--shadow-double-etched-out"
2247Two lines with a 3D raised appearance.
2248
2249@item "--shadow-double-etched-in-dash"
2250Two dashed lines with a 3D sunken appearance.
2251
2252@item "--shadow-double-etched-out-dash"
2253Two dashed lines with a 3D raised appearance.
2254@end table
2255
2256 You can also give these names in another style, adding a colon after
2257the double-dash and replacing each single dash with capitalization of
2258the following word. Thus, @code{"--:singleLine"}, is equivalent to
2259@code{"--single-line"}.
2260
2261 Some systems and display toolkits don't really handle all of these
2262separator types. If you use a type that isn't supported, the menu
2263displays a similar kind of separator that is supported.
2264
2265@node Alias Menu Items
2266@subsubsection Alias Menu Items
2267
2268 Sometimes it is useful to make menu items that use the ``same''
2269command but with different enable conditions. The best way to do this
2270in Emacs now is with extended menu items; before that feature existed,
2271it could be done by defining alias commands and using them in menu
2272items. Here's an example that makes two aliases for
2273@code{toggle-read-only} and gives them different enable conditions:
2274
2275@example
2276(defalias 'make-read-only 'toggle-read-only)
2277(put 'make-read-only 'menu-enable '(not buffer-read-only))
2278(defalias 'make-writable 'toggle-read-only)
2279(put 'make-writable 'menu-enable 'buffer-read-only)
2280@end example
2281
2282When using aliases in menus, often it is useful to display the
2283equivalent key bindings for the ``real'' command name, not the aliases
2284(which typically don't have any key bindings except for the menu
2285itself). To request this, give the alias symbol a non-@code{nil}
2286@code{menu-alias} property. Thus,
2287
2288@example
2289(put 'make-read-only 'menu-alias t)
2290(put 'make-writable 'menu-alias t)
2291@end example
2292
2293@noindent
2294causes menu items for @code{make-read-only} and @code{make-writable} to
2295show the keyboard bindings for @code{toggle-read-only}.
2296
2297@node Mouse Menus
2298@subsection Menus and the Mouse
2299
2300 The usual way to make a menu keymap produce a menu is to make it the
2301definition of a prefix key. (A Lisp program can explicitly pop up a
2302menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2303
2304 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2305by popping up a visible menu, so that the user can select a choice with
2306the mouse. When the user clicks on a menu item, the event generated is
2307whatever character or symbol has the binding that brought about that
2308menu item. (A menu item may generate a series of events if the menu has
2309multiple levels or comes from the menu bar.)
2310
2311 It's often best to use a button-down event to trigger the menu. Then
2312the user can select a menu item by releasing the button.
2313
2314 A single keymap can appear as multiple menu panes, if you explicitly
2315arrange for this. The way to do this is to make a keymap for each pane,
2316then create a binding for each of those maps in the main keymap of the
2317menu. Give each of these bindings an item string that starts with
2318@samp{@@}. The rest of the item string becomes the name of the pane.
2319See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2320bindings with @samp{@@}-less item strings are grouped into one pane,
2321which appears along with the other panes explicitly created for the
2322submaps.
2323
2324 X toolkit menus don't have panes; instead, they can have submenus.
2325Every nested keymap becomes a submenu, whether the item string starts
2326with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2327special about @samp{@@} at the beginning of an item string is that the
2328@samp{@@} doesn't appear in the menu item.
2329
2330 Multiple keymaps that define the same menu prefix key produce
2331separate panes or separate submenus.
2332
2333@node Keyboard Menus
2334@subsection Menus and the Keyboard
2335
2336 When a prefix key ending with a keyboard event (a character or
2337function key) has a definition that is a menu keymap, the keymap
2338operates as a keyboard menu; the user specifies the next event by
2339choosing a menu item with the keyboard.
2340
2341 Emacs displays the keyboard menu with the map's overall prompt
2342string, followed by the alternatives (the item strings of the map's
2343bindings), in the echo area. If the bindings don't all fit at once,
2344the user can type @key{SPC} to see the next line of alternatives.
2345Successive uses of @key{SPC} eventually get to the end of the menu and
2346then cycle around to the beginning. (The variable
2347@code{menu-prompt-more-char} specifies which character is used for
2348this; @key{SPC} is the default.)
2349
2350 When the user has found the desired alternative from the menu, he or
2351she should type the corresponding character---the one whose binding is
2352that alternative.
2353
2354@ignore
2355In a menu intended for keyboard use, each menu item must clearly
2356indicate what character to type. The best convention to use is to make
2357the character the first letter of the item string---that is something
2358users will understand without being told. We plan to change this; by
2359the time you read this manual, keyboard menus may explicitly name the
2360key for each alternative.
2361@end ignore
2362
2363 This way of using menus in an Emacs-like editor was inspired by the
2364Hierarkey system.
2365
2366@defvar menu-prompt-more-char
2367This variable specifies the character to use to ask to see
2368the next line of a menu. Its initial value is 32, the code
2369for @key{SPC}.
2370@end defvar
2371
2372@node Menu Example
2373@subsection Menu Example
2374@cindex menu definition example
2375
2376 Here is a complete example of defining a menu keymap. It is the
2377definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2378the menu bar, and it uses the extended menu item format
2379(@pxref{Extended Menu Items}). First we create the keymap, and give
2380it a name:
2381
2382@smallexample
2383(defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2384@end smallexample
2385
2386@noindent
2387Next we define the menu items:
2388
2389@smallexample
2390(define-key menu-bar-replace-menu [tags-repl-continue]
2391 '(menu-item "Continue Replace" tags-loop-continue
d24880de 2392 :help "Continue last tags replace operation"))
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2393(define-key menu-bar-replace-menu [tags-repl]
2394 '(menu-item "Replace in tagged files" tags-query-replace
d24880de 2395 :help "Interactively replace a regexp in all tagged files"))
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2396(define-key menu-bar-replace-menu [separator-replace-tags]
2397 '(menu-item "--"))
2398;; @r{@dots{}}
2399@end smallexample
2400
2401@noindent
2402Note the symbols which the bindings are ``made for''; these appear
2403inside square brackets, in the key sequence being defined. In some
2404cases, this symbol is the same as the command name; sometimes it is
2405different. These symbols are treated as ``function keys,'' but they are
2406not real function keys on the keyboard. They do not affect the
2407functioning of the menu itself, but they are ``echoed'' in the echo area
2408when the user selects from the menu, and they appear in the output of
2409@code{where-is} and @code{apropos}.
2410
2411 The menu in this example is intended for use with the mouse. If a
2412menu is intended for use with the keyboard, that is, if it is bound to
2413a key sequence ending with a keyboard event, then the menu items
2414should be bound to characters or ``real'' function keys, that can be
2415typed with the keyboard.
2416
2417 The binding whose definition is @code{("--")} is a separator line.
2418Like a real menu item, the separator has a key symbol, in this case
2419@code{separator-replace-tags}. If one menu has two separators, they
2420must have two different key symbols.
2421
2422 Here is how we make this menu appear as an item in the parent menu:
2423
2424@example
2425(define-key menu-bar-edit-menu [replace]
2426 (list 'menu-item "Replace" menu-bar-replace-menu))
2427@end example
2428
2429@noindent
2430Note that this incorporates the submenu keymap, which is the value of
2431the variable @code{menu-bar-replace-menu}, rather than the symbol
2432@code{menu-bar-replace-menu} itself. Using that symbol in the parent
2433menu item would be meaningless because @code{menu-bar-replace-menu} is
2434not a command.
2435
2436 If you wanted to attach the same replace menu to a mouse click, you
2437can do it this way:
2438
2439@example
2440(define-key global-map [C-S-down-mouse-1]
2441 menu-bar-replace-menu)
2442@end example
2443
2444@node Menu Bar
2445@subsection The Menu Bar
2446@cindex menu bar
2447
2448 Most window systems allow each frame to have a @dfn{menu bar}---a
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2449permanently displayed menu stretching horizontally across the top of
2450the frame. (In order for a frame to display a menu bar, its
2451@code{menu-bar-lines} parameter must be greater than zero.
2452@xref{Layout Parameters}.)
2453
2454 The items of the menu bar are the subcommands of the fake ``function
2455key'' @code{menu-bar}, as defined in the active keymaps.
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2456
2457 To add an item to the menu bar, invent a fake ``function key'' of your
2458own (let's call it @var{key}), and make a binding for the key sequence
2459@code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2460so that pressing a button on the menu bar item leads to another menu.
2461
2462 When more than one active keymap defines the same fake function key
2463for the menu bar, the item appears just once. If the user clicks on
2464that menu bar item, it brings up a single, combined menu containing
2465all the subcommands of that item---the global subcommands, the local
2466subcommands, and the minor mode subcommands.
2467
2468 The variable @code{overriding-local-map} is normally ignored when
2469determining the menu bar contents. That is, the menu bar is computed
2470from the keymaps that would be active if @code{overriding-local-map}
2471were @code{nil}. @xref{Active Keymaps}.
2472
b8d4c8d0
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2473 Here's an example of setting up a menu bar item:
2474
2475@example
2476@group
2477(modify-frame-parameters (selected-frame)
2478 '((menu-bar-lines . 2)))
2479@end group
2480
2481@group
2482;; @r{Make a menu keymap (with a prompt string)}
2483;; @r{and make it the menu bar item's definition.}
2484(define-key global-map [menu-bar words]
2485 (cons "Words" (make-sparse-keymap "Words")))
2486@end group
2487
2488@group
2489;; @r{Define specific subcommands in this menu.}
2490(define-key global-map
2491 [menu-bar words forward]
2492 '("Forward word" . forward-word))
2493@end group
2494@group
2495(define-key global-map
2496 [menu-bar words backward]
2497 '("Backward word" . backward-word))
2498@end group
2499@end example
2500
2501 A local keymap can cancel a menu bar item made by the global keymap by
2502rebinding the same fake function key with @code{undefined} as the
2503binding. For example, this is how Dired suppresses the @samp{Edit} menu
2504bar item:
2505
2506@example
2507(define-key dired-mode-map [menu-bar edit] 'undefined)
2508@end example
2509
2510@noindent
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2511Here, @code{edit} is the fake function key used by the global map for
2512the @samp{Edit} menu bar item. The main reason to suppress a global
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2513menu bar item is to regain space for mode-specific items.
2514
2515@defvar menu-bar-final-items
2516Normally the menu bar shows global items followed by items defined by the
2517local maps.
2518
2519This variable holds a list of fake function keys for items to display at
2520the end of the menu bar rather than in normal sequence. The default
2521value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2522at the end of the menu bar, following local menu items.
2523@end defvar
2524
2525@defvar menu-bar-update-hook
2526This normal hook is run by redisplay to update the menu bar contents,
2527before redisplaying the menu bar. You can use it to update submenus
2528whose contents should vary. Since this hook is run frequently, we
2529advise you to ensure that the functions it calls do not take much time
2530in the usual case.
2531@end defvar
2532
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2533Next to every menu bar item, Emacs displays a key binding that runs
2534the same command (if such a key binding exists). This serves as a
2535convenient hint for users who do not know the key binding. If a
2536command has multiple bindings, Emacs normally displays the first one
2537it finds. You can specify one particular key binding by assigning an
2538@code{:advertised-binding} symbol property to the command. For
2539instance, the following tells Emacs to show @kbd{C-/} for the
2540@code{undo} menu item:
2541
2542@smallexample
2543(put 'undo :advertised-binding [?\C-/])
2544@end smallexample
2545
2546@noindent
2547If the @code{:advertised-binding} property specifies a key binding
2548that the command does not actually have, it is ignored.
2549
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2550@node Tool Bar
2551@subsection Tool bars
2552@cindex tool bar
2553
2554 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2555commands when you click on them---in effect, a kind of graphical menu
2556bar.
2557
2558 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2559controls how many lines' worth of height to reserve for the tool bar. A
2560zero value suppresses the tool bar. If the value is nonzero, and
2561@code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2562contracts automatically as needed to hold the specified contents.
2563
2564 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2565the tool bar expands automatically, but does not contract automatically.
2566To contract the tool bar, the user has to redraw the frame by entering
2567@kbd{C-l}.
2568
2569 The tool bar contents are controlled by a menu keymap attached to a
2570fake ``function key'' called @code{tool-bar} (much like the way the menu
2571bar is controlled). So you define a tool bar item using
2572@code{define-key}, like this:
2573
2574@example
2575(define-key global-map [tool-bar @var{key}] @var{item})
2576@end example
2577
2578@noindent
2579where @var{key} is a fake ``function key'' to distinguish this item from
2580other items, and @var{item} is a menu item key binding (@pxref{Extended
2581Menu Items}), which says how to display this item and how it behaves.
2582
2583 The usual menu keymap item properties, @code{:visible},
2584@code{:enable}, @code{:button}, and @code{:filter}, are useful in
2585tool bar bindings and have their normal meanings. The @var{real-binding}
2586in the item must be a command, not a keymap; in other words, it does not
2587work to define a tool bar icon as a prefix key.
2588
2589 The @code{:help} property specifies a ``help-echo'' string to display
2590while the mouse is on that item. This is displayed in the same way as
2591@code{help-echo} text properties (@pxref{Help display}).
2592
2593 In addition, you should use the @code{:image} property;
2594this is how you specify the image to display in the tool bar:
2595
2596@table @code
2597@item :image @var{image}
2598@var{images} is either a single image specification or a vector of four
2599image specifications. If you use a vector of four,
2600one of them is used, depending on circumstances:
2601
2602@table @asis
2603@item item 0
2604Used when the item is enabled and selected.
2605@item item 1
2606Used when the item is enabled and deselected.
2607@item item 2
2608Used when the item is disabled and selected.
2609@item item 3
2610Used when the item is disabled and deselected.
2611@end table
2612@end table
2613
2614If @var{image} is a single image specification, Emacs draws the tool bar
2615button in disabled state by applying an edge-detection algorithm to the
2616image.
2617
eafa12e6
JD
2618The @code{:rtl} property specifies an alternative image to use for
2619right-to-left languages. Only the Gtk+ version of Emacs supports this
2620at present.
2621
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2622The default tool bar is defined so that items specific to editing do not
2623appear for major modes whose command symbol has a @code{mode-class}
2624property of @code{special} (@pxref{Major Mode Conventions}). Major
2625modes may add items to the global bar by binding @code{[tool-bar
2626@var{foo}]} in their local map. It makes sense for some major modes to
2627replace the default tool bar items completely, since not many can be
2628accommodated conveniently, and the default bindings make this easy by
2629using an indirection through @code{tool-bar-map}.
2630
2631@defvar tool-bar-map
2632By default, the global map binds @code{[tool-bar]} as follows:
2633@example
2634(global-set-key [tool-bar]
d24880de
GM
2635 '(menu-item "tool bar" ignore
2636 :filter (lambda (ignore) tool-bar-map)))
b8d4c8d0
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2637@end example
2638@noindent
2639Thus the tool bar map is derived dynamically from the value of variable
2640@code{tool-bar-map} and you should normally adjust the default (global)
2641tool bar by changing that map. Major modes may replace the global bar
2642completely by making @code{tool-bar-map} buffer-local and set to a
2643keymap containing only the desired items. Info mode provides an
2644example.
2645@end defvar
2646
2647There are two convenience functions for defining tool bar items, as
2648follows.
2649
2650@defun tool-bar-add-item icon def key &rest props
2651This function adds an item to the tool bar by modifying
2652@code{tool-bar-map}. The image to use is defined by @var{icon}, which
2653is the base name of an XPM, XBM or PBM image file to be located by
2654@code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2655@file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2656on a color display. On a monochrome display, the search order is
2657@samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2658command @var{def}, and @var{key} is the fake function key symbol in the
2659prefix keymap. The remaining arguments @var{props} are additional
2660property list elements to add to the menu item specification.
2661
2662To define items in some local map, bind @code{tool-bar-map} with
2663@code{let} around calls of this function:
2664@example
2665(defvar foo-tool-bar-map
2666 (let ((tool-bar-map (make-sparse-keymap)))
2667 (tool-bar-add-item @dots{})
2668 @dots{}
2669 tool-bar-map))
2670@end example
2671@end defun
2672
2673@defun tool-bar-add-item-from-menu command icon &optional map &rest props
2674This function is a convenience for defining tool bar items which are
2675consistent with existing menu bar bindings. The binding of
2676@var{command} is looked up in the menu bar in @var{map} (default
2677@code{global-map}) and modified to add an image specification for
2678@var{icon}, which is found in the same way as by
2679@code{tool-bar-add-item}. The resulting binding is then placed in
2680@code{tool-bar-map}, so use this function only for global tool bar
2681items.
2682
2683@var{map} must contain an appropriate keymap bound to
2684@code{[menu-bar]}. The remaining arguments @var{props} are additional
2685property list elements to add to the menu item specification.
2686@end defun
2687
2688@defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2689This function is used for making non-global tool bar items. Use it
2690like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2691specifies the local map to make the definition in. The argument
2692@var{from-map} is like the @var{map} argument of
2693@code{tool-bar-add-item-from-menu}.
2694@end defun
2695
9c283d5b 2696@defvar auto-resize-tool-bars
b8d4c8d0
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2697If this variable is non-@code{nil}, the tool bar automatically resizes to
2698show all defined tool bar items---but not larger than a quarter of the
2699frame's height.
2700
2701If the value is @code{grow-only}, the tool bar expands automatically,
2702but does not contract automatically. To contract the tool bar, the
2703user has to redraw the frame by entering @kbd{C-l}.
9c283d5b
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2704
2705If Emacs is built with GTK or Nextstep, the tool bar can only show one
2706line, so this variable has no effect.
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2707@end defvar
2708
2709@defvar auto-raise-tool-bar-buttons
2710If this variable is non-@code{nil}, tool bar items display
2711in raised form when the mouse moves over them.
2712@end defvar
2713
2714@defvar tool-bar-button-margin
2715This variable specifies an extra margin to add around tool bar items.
2716The value is an integer, a number of pixels. The default is 4.
2717@end defvar
2718
2719@defvar tool-bar-button-relief
2720This variable specifies the shadow width for tool bar items.
2721The value is an integer, a number of pixels. The default is 1.
2722@end defvar
2723
2724@defvar tool-bar-border
2725This variable specifies the height of the border drawn below the tool
2726bar area. An integer value specifies height as a number of pixels.
2727If the value is one of @code{internal-border-width} (the default) or
2728@code{border-width}, the tool bar border height corresponds to the
2729corresponding frame parameter.
2730@end defvar
2731
2732 You can define a special meaning for clicking on a tool bar item with
2733the shift, control, meta, etc., modifiers. You do this by setting up
2734additional items that relate to the original item through the fake
2735function keys. Specifically, the additional items should use the
2736modified versions of the same fake function key used to name the
2737original item.
2738
2739 Thus, if the original item was defined this way,
2740
2741@example
2742(define-key global-map [tool-bar shell]
2743 '(menu-item "Shell" shell
2744 :image (image :type xpm :file "shell.xpm")))
2745@end example
2746
2747@noindent
2748then here is how you can define clicking on the same tool bar image with
2749the shift modifier:
2750
2751@example
2752(define-key global-map [tool-bar S-shell] 'some-command)
2753@end example
2754
2755@xref{Function Keys}, for more information about how to add modifiers to
2756function keys.
2757
2758@node Modifying Menus
2759@subsection Modifying Menus
2760
2761 When you insert a new item in an existing menu, you probably want to
2762put it in a particular place among the menu's existing items. If you
2763use @code{define-key} to add the item, it normally goes at the front of
2764the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2765
2766@defun define-key-after map key binding &optional after
2767Define a binding in @var{map} for @var{key}, with value @var{binding},
2768just like @code{define-key}, but position the binding in @var{map} after
2769the binding for the event @var{after}. The argument @var{key} should be
2770of length one---a vector or string with just one element. But
2771@var{after} should be a single event type---a symbol or a character, not
2772a sequence. The new binding goes after the binding for @var{after}. If
2773@var{after} is @code{t} or is omitted, then the new binding goes last, at
2774the end of the keymap. However, new bindings are added before any
2775inherited keymap.
2776
2777Here is an example:
2778
2779@example
2780(define-key-after my-menu [drink]
2781 '("Drink" . drink-command) 'eat)
2782@end example
2783
2784@noindent
2785makes a binding for the fake function key @key{DRINK} and puts it
2786right after the binding for @key{EAT}.
2787
2788Here is how to insert an item called @samp{Work} in the @samp{Signals}
2789menu of Shell mode, after the item @code{break}:
2790
2791@example
2792(define-key-after
2793 (lookup-key shell-mode-map [menu-bar signals])
2794 [work] '("Work" . work-command) 'break)
2795@end example
2796@end defun