Commit | Line | Data |
---|---|---|
e6b20d65 | 1 | /* Terminal hooks for GNU Emacs on the Microsoft W32 API. |
6cdfb6e6 RS |
2 | Copyright (C) 1992 Free Software Foundation, Inc. |
3 | ||
3b7ad313 EN |
4 | This file is part of GNU Emacs. |
5 | ||
6 | GNU Emacs is free software; you can redistribute it and/or modify | |
7 | it under the terms of the GNU General Public License as published by | |
8 | the Free Software Foundation; either version 2, or (at your option) | |
9 | any later version. | |
10 | ||
11 | GNU Emacs is distributed in the hope that it will be useful, | |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 | GNU General Public License for more details. | |
15 | ||
16 | You should have received a copy of the GNU General Public License | |
17 | along with GNU Emacs; see the file COPYING. If not, write to | |
18 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
19 | Boston, MA 02111-1307, USA. | |
6cdfb6e6 RS |
20 | |
21 | Tim Fleehart (apollo@online.com) 1-17-92 | |
22 | Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
23 | */ | |
24 | ||
25 | ||
6816efce GV |
26 | #include <config.h> |
27 | ||
6cdfb6e6 RS |
28 | #include <stdlib.h> |
29 | #include <stdio.h> | |
6cdfb6e6 RS |
30 | #include <windows.h> |
31 | ||
32 | #include "lisp.h" | |
2091aeb2 | 33 | #include "charset.h" |
6cdfb6e6 RS |
34 | #include "frame.h" |
35 | #include "disptab.h" | |
36 | #include "termhooks.h" | |
489f9371 | 37 | #include "w32inevt.h" |
6cdfb6e6 | 38 | |
0534d577 | 39 | /* from window.c */ |
6cdfb6e6 RS |
40 | extern Lisp_Object Frecenter (); |
41 | ||
42 | /* from keyboard.c */ | |
43 | extern int detect_input_pending (); | |
44 | ||
45 | /* from sysdep.c */ | |
46 | extern int read_input_pending (); | |
47 | ||
48 | extern FRAME_PTR updating_frame; | |
49 | extern int meta_key; | |
50 | ||
51 | static void move_cursor (int row, int col); | |
52 | static void clear_to_end (void); | |
53 | static void clear_frame (void); | |
54 | static void clear_end_of_line (int); | |
55 | static void ins_del_lines (int vpos, int n); | |
56 | static void change_line_highlight (int, int, int); | |
57 | static void reassert_line_highlight (int, int); | |
58 | static void insert_glyphs (GLYPH *start, int len); | |
59 | static void write_glyphs (GLYPH *string, int len); | |
60 | static void delete_glyphs (int n); | |
fbd6baed | 61 | void w32_sys_ring_bell (void); |
6cdfb6e6 RS |
62 | static void reset_terminal_modes (void); |
63 | static void set_terminal_modes (void); | |
64 | static void set_terminal_window (int size); | |
65 | static void update_begin (FRAME_PTR f); | |
66 | static void update_end (FRAME_PTR f); | |
6cdfb6e6 RS |
67 | static int hl_mode (int new_highlight); |
68 | ||
6cdfb6e6 RS |
69 | COORD cursor_coords; |
70 | HANDLE prev_screen, cur_screen; | |
71 | UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
72 | HANDLE keyboard_handle; | |
b6823b27 | 73 | DWORD prev_console_mode; |
6cdfb6e6 | 74 | |
3e671d90 GV |
75 | #ifndef USE_SEPARATE_SCREEN |
76 | CONSOLE_CURSOR_INFO prev_console_cursor; | |
77 | #endif | |
78 | ||
6cdfb6e6 RS |
79 | |
80 | /* Setting this as the ctrl handler prevents emacs from being killed when | |
40d578c9 RS |
81 | someone hits ^C in a 'suspended' session (child shell). |
82 | Also ignore Ctrl-Break signals. */ | |
83 | ||
6cdfb6e6 RS |
84 | BOOL |
85 | ctrl_c_handler (unsigned long type) | |
86 | { | |
3e671d90 GV |
87 | /* Only ignore "interrupt" events when running interactively. */ |
88 | return (!noninteractive | |
89 | && (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT)); | |
6cdfb6e6 RS |
90 | } |
91 | ||
92 | /* If we're updating a frame, use it as the current frame | |
93 | Otherwise, use the selected frame. */ | |
94 | #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame) | |
95 | ||
96 | /* Move the cursor to (row, col). */ | |
97 | void | |
98 | move_cursor (int row, int col) | |
99 | { | |
100 | cursor_coords.X = col; | |
101 | cursor_coords.Y = row; | |
102 | ||
0534d577 | 103 | if (updating_frame == (FRAME_PTR) NULL) |
6cdfb6e6 RS |
104 | { |
105 | SetConsoleCursorPosition (cur_screen, cursor_coords); | |
106 | } | |
107 | } | |
108 | ||
109 | /* Clear from cursor to end of screen. */ | |
110 | void | |
111 | clear_to_end (void) | |
112 | { | |
113 | FRAME_PTR f = PICK_FRAME (); | |
114 | ||
115 | clear_end_of_line (FRAME_WIDTH (f) - 1); | |
116 | ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
117 | } | |
118 | ||
119 | /* Clear the frame. */ | |
120 | void | |
121 | clear_frame (void) | |
122 | { | |
6cdfb6e6 | 123 | FRAME_PTR f = PICK_FRAME (); |
b47278e1 GV |
124 | COORD dest; |
125 | int n, r; | |
126 | ||
6cdfb6e6 RS |
127 | hl_mode (0); |
128 | ||
b47278e1 GV |
129 | n = FRAME_HEIGHT (f) * FRAME_WIDTH (f); |
130 | dest.X = dest.Y = 0; | |
131 | ||
132 | FillConsoleOutputAttribute (cur_screen, char_attr, n, dest, &r); | |
133 | FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r); | |
134 | ||
6cdfb6e6 RS |
135 | move_cursor (0, 0); |
136 | } | |
137 | ||
138 | ||
139 | static GLYPH glyph_base[256]; | |
140 | static BOOL ceol_initialized = FALSE; | |
141 | ||
142 | /* Clear from Cursor to end (what's "standout marker"?). */ | |
143 | void | |
144 | clear_end_of_line (int end) | |
145 | { | |
146 | if (!ceol_initialized) | |
147 | { | |
148 | int i; | |
149 | for (i = 0; i < 256; i++) | |
150 | { | |
151 | glyph_base[i] = SPACEGLYPH; /* empty space */ | |
152 | } | |
153 | ceol_initialized = TRUE; | |
154 | } | |
155 | write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
156 | } | |
157 | ||
158 | /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
159 | void | |
160 | ins_del_lines (int vpos, int n) | |
161 | { | |
162 | int i, nb, save_highlight; | |
163 | SMALL_RECT scroll; | |
164 | COORD dest; | |
165 | CHAR_INFO fill; | |
166 | FRAME_PTR f = PICK_FRAME (); | |
167 | ||
168 | if (n < 0) | |
169 | { | |
170 | scroll.Top = vpos - n; | |
171 | scroll.Bottom = FRAME_HEIGHT (f); | |
172 | dest.Y = vpos; | |
173 | } | |
174 | else | |
175 | { | |
176 | scroll.Top = vpos; | |
177 | scroll.Bottom = FRAME_HEIGHT (f) - n; | |
178 | dest.Y = vpos + n; | |
179 | } | |
180 | scroll.Left = 0; | |
181 | scroll.Right = FRAME_WIDTH (f); | |
182 | ||
183 | dest.X = 0; | |
184 | ||
185 | save_highlight = hl_mode (0); | |
186 | ||
187 | fill.Char.AsciiChar = 0x20; | |
188 | fill.Attributes = char_attr; | |
189 | ||
190 | ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
191 | ||
fbd6baed | 192 | /* Here we have to deal with a w32 console flake: If the scroll |
6cdfb6e6 RS |
193 | region looks like abc and we scroll c to a and fill with d we get |
194 | cbd... if we scroll block c one line at a time to a, we get cdd... | |
195 | Emacs expects cdd consistently... So we have to deal with that | |
196 | here... (this also occurs scrolling the same way in the other | |
197 | direction. */ | |
198 | ||
199 | if (n > 0) | |
200 | { | |
201 | if (scroll.Bottom < dest.Y) | |
202 | { | |
203 | for (i = scroll.Bottom; i < dest.Y; i++) | |
204 | { | |
205 | move_cursor (i, 0); | |
206 | clear_end_of_line (FRAME_WIDTH (f)); | |
207 | } | |
208 | } | |
209 | } | |
210 | else | |
211 | { | |
212 | nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
213 | ||
214 | if (nb < scroll.Top) | |
215 | { | |
216 | for (i = nb; i < scroll.Top; i++) | |
217 | { | |
218 | move_cursor (i, 0); | |
219 | clear_end_of_line (FRAME_WIDTH (f)); | |
220 | } | |
221 | } | |
222 | } | |
223 | ||
224 | cursor_coords.X = 0; | |
225 | cursor_coords.Y = vpos; | |
226 | ||
227 | hl_mode (save_highlight); | |
228 | } | |
229 | ||
230 | /* Changes attribute to use when drawing characters to control. */ | |
231 | static int | |
232 | hl_mode (int new_highlight) | |
233 | { | |
234 | static int highlight = 0; | |
235 | int old_highlight; | |
236 | ||
237 | old_highlight = highlight; | |
238 | highlight = (new_highlight != 0); | |
239 | if (highlight) | |
240 | { | |
241 | char_attr = char_attr_reverse; | |
242 | } | |
243 | else | |
244 | { | |
245 | char_attr = char_attr_normal; | |
246 | } | |
247 | return old_highlight; | |
248 | } | |
249 | ||
250 | /* Call this when about to modify line at position VPOS and change whether it | |
251 | is highlighted. */ | |
252 | void | |
253 | change_line_highlight (int new_highlight, int vpos, int first_unused_hpos) | |
254 | { | |
255 | hl_mode (new_highlight); | |
256 | move_cursor (vpos, 0); | |
257 | clear_end_of_line (first_unused_hpos); | |
258 | } | |
259 | ||
260 | /* External interface to control of standout mode. Call this when about to | |
261 | * modify line at position VPOS and not change whether it is highlighted. */ | |
262 | void | |
263 | reassert_line_highlight (int highlight, int vpos) | |
264 | { | |
265 | hl_mode (highlight); | |
266 | vpos; /* pedantic compiler silencer */ | |
267 | } | |
268 | ||
269 | #undef LEFT | |
270 | #undef RIGHT | |
271 | #define LEFT 1 | |
272 | #define RIGHT 0 | |
273 | ||
274 | void | |
275 | scroll_line (int dist, int direction) | |
276 | { | |
277 | /* The idea here is to implement a horizontal scroll in one line to | |
278 | implement delete and half of insert. */ | |
279 | SMALL_RECT scroll; | |
280 | COORD dest; | |
281 | CHAR_INFO fill; | |
282 | FRAME_PTR f = PICK_FRAME (); | |
283 | ||
284 | scroll.Top = cursor_coords.Y; | |
285 | scroll.Bottom = cursor_coords.Y; | |
286 | ||
287 | if (direction == LEFT) | |
288 | { | |
289 | scroll.Left = cursor_coords.X + dist; | |
290 | scroll.Right = FRAME_WIDTH (f) - 1; | |
291 | } | |
292 | else | |
293 | { | |
294 | scroll.Left = cursor_coords.X; | |
295 | scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
296 | } | |
297 | ||
298 | dest.X = cursor_coords.X; | |
299 | dest.Y = cursor_coords.Y; | |
300 | ||
301 | fill.Char.AsciiChar = 0x20; | |
302 | fill.Attributes = char_attr; | |
303 | ||
304 | ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
305 | } | |
306 | ||
307 | ||
308 | /* If start is zero insert blanks instead of a string at start ?. */ | |
309 | void | |
310 | insert_glyphs (register GLYPH *start, register int len) | |
311 | { | |
312 | scroll_line (len, RIGHT); | |
313 | ||
314 | /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
315 | if (start) | |
316 | { | |
317 | /* Print the first len characters of start, cursor_coords.X adjusted | |
318 | by write_glyphs. */ | |
319 | ||
320 | write_glyphs (start, len); | |
321 | } | |
322 | else | |
323 | { | |
324 | clear_end_of_line (cursor_coords.X + len); | |
325 | } | |
326 | } | |
327 | ||
328 | void | |
329 | write_glyphs (register GLYPH *string, register int len) | |
330 | { | |
331 | register unsigned int glyph_len = GLYPH_TABLE_LENGTH; | |
332 | Lisp_Object *glyph_table = GLYPH_TABLE_BASE; | |
333 | FRAME_PTR f = PICK_FRAME (); | |
334 | register char *ptr; | |
335 | GLYPH glyph; | |
336 | WORD *attrs; | |
337 | char *chars; | |
338 | int i; | |
339 | ||
b47278e1 GV |
340 | if (len <= 0) |
341 | return; | |
342 | ||
6cdfb6e6 RS |
343 | attrs = alloca (len * sizeof (*attrs)); |
344 | chars = alloca (len * sizeof (*chars)); | |
345 | if (attrs == NULL || chars == NULL) | |
346 | { | |
347 | printf ("alloca failed in write_glyphs\n"); | |
348 | return; | |
349 | } | |
350 | ||
351 | /* We have to deal with the glyph indirection...go over the glyph | |
352 | buffer and extract the characters. */ | |
353 | ptr = chars; | |
354 | while (--len >= 0) | |
355 | { | |
356 | glyph = *string++; | |
357 | ||
358 | if (glyph > glyph_len) | |
359 | { | |
360 | *ptr++ = glyph & 0xFF; | |
361 | continue; | |
362 | } | |
363 | GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph); | |
6e72ba86 | 364 | #ifndef HAVE_NTGUI |
6cdfb6e6 RS |
365 | if (GLYPH_FACE (fixfix, glyph) != 0) |
366 | printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph)); | |
6e72ba86 | 367 | #endif /* !HAVE_NTGUI */ |
6cdfb6e6 RS |
368 | if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph)) |
369 | { | |
370 | *ptr++ = glyph & 0xFF; | |
371 | continue; | |
372 | } | |
373 | for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++) | |
374 | { | |
375 | *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i]; | |
376 | } | |
377 | } | |
378 | ||
379 | /* Number of characters we have in the buffer. */ | |
380 | len = ptr-chars; | |
381 | ||
382 | /* Fill in the attributes for these characters. */ | |
e312961b GV |
383 | for (i = 0; i < len; i++) |
384 | attrs[i] = char_attr; | |
6cdfb6e6 RS |
385 | |
386 | /* Write the attributes. */ | |
387 | if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i)) | |
388 | { | |
0534d577 | 389 | printf ("Failed writing console attributes: %d\n", GetLastError ()); |
6cdfb6e6 RS |
390 | fflush (stdout); |
391 | } | |
392 | ||
393 | /* Write the characters. */ | |
394 | if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i)) | |
395 | { | |
0534d577 | 396 | printf ("Failed writing console characters: %d\n", GetLastError ()); |
6cdfb6e6 RS |
397 | fflush (stdout); |
398 | } | |
399 | ||
400 | cursor_coords.X += len; | |
401 | move_cursor (cursor_coords.Y, cursor_coords.X); | |
402 | } | |
403 | ||
404 | void | |
405 | delete_glyphs (int n) | |
406 | { | |
407 | /* delete chars means scroll chars from cursor_coords.X + n to | |
408 | cursor_coords.X, anything beyond the edge of the screen should | |
409 | come out empty... */ | |
410 | ||
411 | scroll_line (n, LEFT); | |
412 | } | |
413 | ||
0534d577 | 414 | static unsigned int sound_type = 0xFFFFFFFF; |
78859b80 | 415 | #define MB_EMACS_SILENT (0xFFFFFFFF - 1) |
0534d577 | 416 | |
6cdfb6e6 | 417 | void |
fbd6baed | 418 | w32_sys_ring_bell (void) |
6cdfb6e6 | 419 | { |
0534d577 | 420 | if (sound_type == 0xFFFFFFFF) |
78859b80 | 421 | { |
0534d577 | 422 | Beep (666, 100); |
78859b80 GV |
423 | } |
424 | else if (sound_type == MB_EMACS_SILENT) | |
425 | { | |
426 | /* Do nothing. */ | |
427 | } | |
0534d577 | 428 | else |
78859b80 | 429 | MessageBeep (sound_type); |
6cdfb6e6 RS |
430 | } |
431 | ||
0534d577 KH |
432 | DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
433 | "Set the sound generated when the bell is rung.\n\ | |
78859b80 GV |
434 | SOUND is 'asterisk, 'exclamation, 'hand, 'question, 'ok, or 'silent\n\ |
435 | to use the corresponding system sound for the bell. The 'silent sound\n\ | |
436 | prevents Emacs from making any sound at all.\n\ | |
0534d577 KH |
437 | SOUND is nil to use the normal beep.") |
438 | (sound) | |
439 | Lisp_Object sound; | |
6cdfb6e6 | 440 | { |
0534d577 KH |
441 | CHECK_SYMBOL (sound, 0); |
442 | ||
443 | if (NILP (sound)) | |
444 | sound_type = 0xFFFFFFFF; | |
445 | else if (EQ (sound, intern ("asterisk"))) | |
446 | sound_type = MB_ICONASTERISK; | |
447 | else if (EQ (sound, intern ("exclamation"))) | |
448 | sound_type = MB_ICONEXCLAMATION; | |
449 | else if (EQ (sound, intern ("hand"))) | |
450 | sound_type = MB_ICONHAND; | |
451 | else if (EQ (sound, intern ("question"))) | |
452 | sound_type = MB_ICONQUESTION; | |
453 | else if (EQ (sound, intern ("ok"))) | |
454 | sound_type = MB_OK; | |
78859b80 GV |
455 | else if (EQ (sound, intern ("silent"))) |
456 | sound_type = MB_EMACS_SILENT; | |
0534d577 KH |
457 | else |
458 | sound_type = 0xFFFFFFFF; | |
459 | ||
460 | return sound; | |
6cdfb6e6 | 461 | } |
6cdfb6e6 RS |
462 | |
463 | void | |
464 | reset_terminal_modes (void) | |
465 | { | |
3e671d90 | 466 | #ifdef USE_SEPARATE_SCREEN |
6cdfb6e6 | 467 | SetConsoleActiveScreenBuffer (prev_screen); |
3e671d90 GV |
468 | #else |
469 | SetConsoleCursorInfo (prev_screen, &prev_console_cursor); | |
470 | #endif | |
471 | SetConsoleMode (keyboard_handle, prev_console_mode); | |
6cdfb6e6 RS |
472 | } |
473 | ||
474 | void | |
475 | set_terminal_modes (void) | |
476 | { | |
477 | CONSOLE_CURSOR_INFO cci; | |
478 | ||
3e671d90 GV |
479 | /* make cursor big and visible (100 on Win95 makes it disappear) */ |
480 | cci.dwSize = 99; | |
481 | cci.bVisible = TRUE; | |
482 | (void) SetConsoleCursorInfo (cur_screen, &cci); | |
6cdfb6e6 | 483 | |
3e671d90 | 484 | SetConsoleActiveScreenBuffer (cur_screen); |
6cdfb6e6 | 485 | |
3e671d90 | 486 | SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); |
6cdfb6e6 | 487 | |
3e671d90 GV |
488 | /* Initialize input mode: interrupt_input off, no flow control, allow |
489 | 8 bit character input, standard quit char. */ | |
490 | Fset_input_mode (Qnil, Qnil, make_number (2), Qnil); | |
6cdfb6e6 RS |
491 | } |
492 | ||
493 | /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
494 | clumps rather than one-character-at-a-time... | |
495 | ||
496 | we'll start with not moving the cursor while an update is in progress. */ | |
497 | void | |
498 | update_begin (FRAME_PTR f) | |
499 | { | |
500 | } | |
501 | ||
502 | void | |
503 | update_end (FRAME_PTR f) | |
504 | { | |
505 | SetConsoleCursorPosition (cur_screen, cursor_coords); | |
506 | } | |
507 | ||
508 | void | |
509 | set_terminal_window (int size) | |
510 | { | |
511 | } | |
512 | ||
6cdfb6e6 RS |
513 | typedef int (*term_hook) (); |
514 | ||
515 | void | |
e6b20d65 | 516 | initialize_w32_display (void) |
6cdfb6e6 RS |
517 | { |
518 | CONSOLE_SCREEN_BUFFER_INFO info; | |
519 | ||
f3d268f9 GV |
520 | cursor_to_hook = move_cursor; |
521 | raw_cursor_to_hook = move_cursor; | |
522 | clear_to_end_hook = clear_to_end; | |
523 | clear_frame_hook = clear_frame; | |
524 | clear_end_of_line_hook = clear_end_of_line; | |
525 | ins_del_lines_hook = ins_del_lines; | |
526 | change_line_highlight_hook = change_line_highlight; | |
527 | reassert_line_highlight_hook = reassert_line_highlight; | |
528 | insert_glyphs_hook = insert_glyphs; | |
529 | write_glyphs_hook = write_glyphs; | |
530 | delete_glyphs_hook = delete_glyphs; | |
531 | ring_bell_hook = w32_sys_ring_bell; | |
532 | reset_terminal_modes_hook = reset_terminal_modes; | |
533 | set_terminal_modes_hook = set_terminal_modes; | |
534 | set_terminal_window_hook = set_terminal_window; | |
535 | update_begin_hook = update_begin; | |
536 | update_end_hook = update_end; | |
6cdfb6e6 | 537 | |
fbd6baed | 538 | read_socket_hook = w32_console_read_socket; |
f3d268f9 | 539 | mouse_position_hook = w32_console_mouse_position; |
3e671d90 | 540 | |
c1e06681 AI |
541 | /* Initialize interrupt_handle. */ |
542 | init_crit (); | |
543 | ||
3e671d90 GV |
544 | /* Remember original console settings. */ |
545 | keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); | |
546 | GetConsoleMode (keyboard_handle, &prev_console_mode); | |
547 | ||
6cdfb6e6 RS |
548 | prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); |
549 | ||
3e671d90 GV |
550 | #ifdef USE_SEPARATE_SCREEN |
551 | cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, | |
552 | 0, NULL, | |
553 | CONSOLE_TEXTMODE_BUFFER, | |
554 | NULL); | |
555 | ||
556 | if (cur_screen == INVALID_HANDLE_VALUE) | |
557 | { | |
558 | printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); | |
559 | printf ("LastError = 0x%lx\n", GetLastError ()); | |
560 | fflush (stdout); | |
561 | exit (0); | |
562 | } | |
563 | #else | |
564 | cur_screen = prev_screen; | |
565 | GetConsoleCursorInfo (prev_screen, &prev_console_cursor); | |
566 | #endif | |
567 | ||
6cdfb6e6 RS |
568 | GetConsoleScreenBufferInfo (cur_screen, &info); |
569 | ||
570 | meta_key = 1; | |
571 | char_attr = info.wAttributes & 0xFF; | |
572 | char_attr_normal = char_attr; | |
573 | char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
574 | ||
575 | FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */ | |
f6bb2a16 | 576 | SET_FRAME_WIDTH (selected_frame, info.dwSize.X); /* characters per line */ |
6cdfb6e6 | 577 | |
3e671d90 | 578 | // move_cursor (0, 0); |
6cdfb6e6 | 579 | |
3e671d90 | 580 | // clear_frame (); |
6cdfb6e6 RS |
581 | } |
582 | ||
583 | DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
584 | "Set screen colors.") | |
585 | (foreground, background) | |
586 | Lisp_Object foreground; | |
587 | Lisp_Object background; | |
588 | { | |
589 | char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
590 | char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
591 | ||
592 | Frecenter (Qnil); | |
593 | return Qt; | |
594 | } | |
595 | ||
596 | DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
597 | "Set cursor size.") | |
598 | (size) | |
599 | Lisp_Object size; | |
600 | { | |
601 | CONSOLE_CURSOR_INFO cci; | |
602 | cci.dwSize = XFASTINT (size); | |
603 | cci.bVisible = TRUE; | |
604 | (void) SetConsoleCursorInfo (cur_screen, &cci); | |
605 | ||
606 | return Qt; | |
607 | } | |
608 | ||
6e72ba86 | 609 | #ifndef HAVE_NTGUI |
6cdfb6e6 RS |
610 | void |
611 | pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y, | |
612 | void *bounds, int noclip) | |
613 | { | |
614 | *x = pix_x; | |
615 | *y = pix_y; | |
616 | } | |
617 | ||
618 | void | |
619 | glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y) | |
620 | { | |
621 | *pix_x = x; | |
622 | *pix_y = y; | |
623 | } | |
6e72ba86 | 624 | #endif /* !HAVE_NTGUI */ |
6cdfb6e6 | 625 | |
0534d577 | 626 | void |
6cdfb6e6 RS |
627 | syms_of_ntterm () |
628 | { | |
629 | defsubr (&Sset_screen_color); | |
630 | defsubr (&Sset_cursor_size); | |
0534d577 | 631 | defsubr (&Sset_message_beep); |
6cdfb6e6 | 632 | } |