Commit | Line | Data |
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e6b20d65 | 1 | /* Terminal hooks for GNU Emacs on the Microsoft W32 API. |
6cdfb6e6 RS |
2 | Copyright (C) 1992 Free Software Foundation, Inc. |
3 | ||
3b7ad313 EN |
4 | This file is part of GNU Emacs. |
5 | ||
6 | GNU Emacs is free software; you can redistribute it and/or modify | |
7 | it under the terms of the GNU General Public License as published by | |
8 | the Free Software Foundation; either version 2, or (at your option) | |
9 | any later version. | |
10 | ||
11 | GNU Emacs is distributed in the hope that it will be useful, | |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 | GNU General Public License for more details. | |
15 | ||
16 | You should have received a copy of the GNU General Public License | |
17 | along with GNU Emacs; see the file COPYING. If not, write to | |
18 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
19 | Boston, MA 02111-1307, USA. | |
6cdfb6e6 RS |
20 | |
21 | Tim Fleehart (apollo@online.com) 1-17-92 | |
22 | Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
23 | */ | |
24 | ||
25 | ||
6816efce GV |
26 | #include <config.h> |
27 | ||
6cdfb6e6 RS |
28 | #include <stdlib.h> |
29 | #include <stdio.h> | |
6cdfb6e6 RS |
30 | #include <windows.h> |
31 | ||
32 | #include "lisp.h" | |
2091aeb2 | 33 | #include "charset.h" |
6cdfb6e6 RS |
34 | #include "frame.h" |
35 | #include "disptab.h" | |
36 | #include "termhooks.h" | |
489f9371 | 37 | #include "w32inevt.h" |
6cdfb6e6 | 38 | |
0534d577 | 39 | /* from window.c */ |
6cdfb6e6 RS |
40 | extern Lisp_Object Frecenter (); |
41 | ||
42 | /* from keyboard.c */ | |
43 | extern int detect_input_pending (); | |
44 | ||
45 | /* from sysdep.c */ | |
46 | extern int read_input_pending (); | |
47 | ||
48 | extern FRAME_PTR updating_frame; | |
49 | extern int meta_key; | |
50 | ||
51 | static void move_cursor (int row, int col); | |
52 | static void clear_to_end (void); | |
53 | static void clear_frame (void); | |
54 | static void clear_end_of_line (int); | |
55 | static void ins_del_lines (int vpos, int n); | |
56 | static void change_line_highlight (int, int, int); | |
57 | static void reassert_line_highlight (int, int); | |
58 | static void insert_glyphs (GLYPH *start, int len); | |
59 | static void write_glyphs (GLYPH *string, int len); | |
60 | static void delete_glyphs (int n); | |
fbd6baed | 61 | void w32_sys_ring_bell (void); |
6cdfb6e6 RS |
62 | static void reset_terminal_modes (void); |
63 | static void set_terminal_modes (void); | |
64 | static void set_terminal_window (int size); | |
65 | static void update_begin (FRAME_PTR f); | |
66 | static void update_end (FRAME_PTR f); | |
67 | static void reset_kbd (void); | |
68 | static void unset_kbd (void); | |
69 | static int hl_mode (int new_highlight); | |
70 | ||
71 | void | |
72 | DebPrint () | |
73 | { | |
74 | } | |
75 | ||
76 | /* Init hook called in init_keyboard. */ | |
77 | void (*keyboard_init_hook)(void) = reset_kbd; | |
78 | ||
79 | COORD cursor_coords; | |
80 | HANDLE prev_screen, cur_screen; | |
81 | UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
82 | HANDLE keyboard_handle; | |
b6823b27 | 83 | DWORD prev_console_mode; |
6cdfb6e6 RS |
84 | |
85 | ||
86 | /* Setting this as the ctrl handler prevents emacs from being killed when | |
40d578c9 RS |
87 | someone hits ^C in a 'suspended' session (child shell). |
88 | Also ignore Ctrl-Break signals. */ | |
89 | ||
6cdfb6e6 RS |
90 | BOOL |
91 | ctrl_c_handler (unsigned long type) | |
92 | { | |
40d578c9 | 93 | return (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT); |
6cdfb6e6 RS |
94 | } |
95 | ||
96 | /* If we're updating a frame, use it as the current frame | |
97 | Otherwise, use the selected frame. */ | |
98 | #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame) | |
99 | ||
100 | /* Move the cursor to (row, col). */ | |
101 | void | |
102 | move_cursor (int row, int col) | |
103 | { | |
104 | cursor_coords.X = col; | |
105 | cursor_coords.Y = row; | |
106 | ||
0534d577 | 107 | if (updating_frame == (FRAME_PTR) NULL) |
6cdfb6e6 RS |
108 | { |
109 | SetConsoleCursorPosition (cur_screen, cursor_coords); | |
110 | } | |
111 | } | |
112 | ||
113 | /* Clear from cursor to end of screen. */ | |
114 | void | |
115 | clear_to_end (void) | |
116 | { | |
117 | FRAME_PTR f = PICK_FRAME (); | |
118 | ||
119 | clear_end_of_line (FRAME_WIDTH (f) - 1); | |
120 | ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
121 | } | |
122 | ||
123 | /* Clear the frame. */ | |
124 | void | |
125 | clear_frame (void) | |
126 | { | |
6cdfb6e6 | 127 | FRAME_PTR f = PICK_FRAME (); |
b47278e1 GV |
128 | COORD dest; |
129 | int n, r; | |
130 | ||
6cdfb6e6 RS |
131 | hl_mode (0); |
132 | ||
b47278e1 GV |
133 | n = FRAME_HEIGHT (f) * FRAME_WIDTH (f); |
134 | dest.X = dest.Y = 0; | |
135 | ||
136 | FillConsoleOutputAttribute (cur_screen, char_attr, n, dest, &r); | |
137 | FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r); | |
138 | ||
6cdfb6e6 RS |
139 | move_cursor (0, 0); |
140 | } | |
141 | ||
142 | ||
143 | static GLYPH glyph_base[256]; | |
144 | static BOOL ceol_initialized = FALSE; | |
145 | ||
146 | /* Clear from Cursor to end (what's "standout marker"?). */ | |
147 | void | |
148 | clear_end_of_line (int end) | |
149 | { | |
150 | if (!ceol_initialized) | |
151 | { | |
152 | int i; | |
153 | for (i = 0; i < 256; i++) | |
154 | { | |
155 | glyph_base[i] = SPACEGLYPH; /* empty space */ | |
156 | } | |
157 | ceol_initialized = TRUE; | |
158 | } | |
159 | write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
160 | } | |
161 | ||
162 | /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
163 | void | |
164 | ins_del_lines (int vpos, int n) | |
165 | { | |
166 | int i, nb, save_highlight; | |
167 | SMALL_RECT scroll; | |
168 | COORD dest; | |
169 | CHAR_INFO fill; | |
170 | FRAME_PTR f = PICK_FRAME (); | |
171 | ||
172 | if (n < 0) | |
173 | { | |
174 | scroll.Top = vpos - n; | |
175 | scroll.Bottom = FRAME_HEIGHT (f); | |
176 | dest.Y = vpos; | |
177 | } | |
178 | else | |
179 | { | |
180 | scroll.Top = vpos; | |
181 | scroll.Bottom = FRAME_HEIGHT (f) - n; | |
182 | dest.Y = vpos + n; | |
183 | } | |
184 | scroll.Left = 0; | |
185 | scroll.Right = FRAME_WIDTH (f); | |
186 | ||
187 | dest.X = 0; | |
188 | ||
189 | save_highlight = hl_mode (0); | |
190 | ||
191 | fill.Char.AsciiChar = 0x20; | |
192 | fill.Attributes = char_attr; | |
193 | ||
194 | ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
195 | ||
fbd6baed | 196 | /* Here we have to deal with a w32 console flake: If the scroll |
6cdfb6e6 RS |
197 | region looks like abc and we scroll c to a and fill with d we get |
198 | cbd... if we scroll block c one line at a time to a, we get cdd... | |
199 | Emacs expects cdd consistently... So we have to deal with that | |
200 | here... (this also occurs scrolling the same way in the other | |
201 | direction. */ | |
202 | ||
203 | if (n > 0) | |
204 | { | |
205 | if (scroll.Bottom < dest.Y) | |
206 | { | |
207 | for (i = scroll.Bottom; i < dest.Y; i++) | |
208 | { | |
209 | move_cursor (i, 0); | |
210 | clear_end_of_line (FRAME_WIDTH (f)); | |
211 | } | |
212 | } | |
213 | } | |
214 | else | |
215 | { | |
216 | nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
217 | ||
218 | if (nb < scroll.Top) | |
219 | { | |
220 | for (i = nb; i < scroll.Top; i++) | |
221 | { | |
222 | move_cursor (i, 0); | |
223 | clear_end_of_line (FRAME_WIDTH (f)); | |
224 | } | |
225 | } | |
226 | } | |
227 | ||
228 | cursor_coords.X = 0; | |
229 | cursor_coords.Y = vpos; | |
230 | ||
231 | hl_mode (save_highlight); | |
232 | } | |
233 | ||
234 | /* Changes attribute to use when drawing characters to control. */ | |
235 | static int | |
236 | hl_mode (int new_highlight) | |
237 | { | |
238 | static int highlight = 0; | |
239 | int old_highlight; | |
240 | ||
241 | old_highlight = highlight; | |
242 | highlight = (new_highlight != 0); | |
243 | if (highlight) | |
244 | { | |
245 | char_attr = char_attr_reverse; | |
246 | } | |
247 | else | |
248 | { | |
249 | char_attr = char_attr_normal; | |
250 | } | |
251 | return old_highlight; | |
252 | } | |
253 | ||
254 | /* Call this when about to modify line at position VPOS and change whether it | |
255 | is highlighted. */ | |
256 | void | |
257 | change_line_highlight (int new_highlight, int vpos, int first_unused_hpos) | |
258 | { | |
259 | hl_mode (new_highlight); | |
260 | move_cursor (vpos, 0); | |
261 | clear_end_of_line (first_unused_hpos); | |
262 | } | |
263 | ||
264 | /* External interface to control of standout mode. Call this when about to | |
265 | * modify line at position VPOS and not change whether it is highlighted. */ | |
266 | void | |
267 | reassert_line_highlight (int highlight, int vpos) | |
268 | { | |
269 | hl_mode (highlight); | |
270 | vpos; /* pedantic compiler silencer */ | |
271 | } | |
272 | ||
273 | #undef LEFT | |
274 | #undef RIGHT | |
275 | #define LEFT 1 | |
276 | #define RIGHT 0 | |
277 | ||
278 | void | |
279 | scroll_line (int dist, int direction) | |
280 | { | |
281 | /* The idea here is to implement a horizontal scroll in one line to | |
282 | implement delete and half of insert. */ | |
283 | SMALL_RECT scroll; | |
284 | COORD dest; | |
285 | CHAR_INFO fill; | |
286 | FRAME_PTR f = PICK_FRAME (); | |
287 | ||
288 | scroll.Top = cursor_coords.Y; | |
289 | scroll.Bottom = cursor_coords.Y; | |
290 | ||
291 | if (direction == LEFT) | |
292 | { | |
293 | scroll.Left = cursor_coords.X + dist; | |
294 | scroll.Right = FRAME_WIDTH (f) - 1; | |
295 | } | |
296 | else | |
297 | { | |
298 | scroll.Left = cursor_coords.X; | |
299 | scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
300 | } | |
301 | ||
302 | dest.X = cursor_coords.X; | |
303 | dest.Y = cursor_coords.Y; | |
304 | ||
305 | fill.Char.AsciiChar = 0x20; | |
306 | fill.Attributes = char_attr; | |
307 | ||
308 | ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
309 | } | |
310 | ||
311 | ||
312 | /* If start is zero insert blanks instead of a string at start ?. */ | |
313 | void | |
314 | insert_glyphs (register GLYPH *start, register int len) | |
315 | { | |
316 | scroll_line (len, RIGHT); | |
317 | ||
318 | /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
319 | if (start) | |
320 | { | |
321 | /* Print the first len characters of start, cursor_coords.X adjusted | |
322 | by write_glyphs. */ | |
323 | ||
324 | write_glyphs (start, len); | |
325 | } | |
326 | else | |
327 | { | |
328 | clear_end_of_line (cursor_coords.X + len); | |
329 | } | |
330 | } | |
331 | ||
332 | void | |
333 | write_glyphs (register GLYPH *string, register int len) | |
334 | { | |
335 | register unsigned int glyph_len = GLYPH_TABLE_LENGTH; | |
336 | Lisp_Object *glyph_table = GLYPH_TABLE_BASE; | |
337 | FRAME_PTR f = PICK_FRAME (); | |
338 | register char *ptr; | |
339 | GLYPH glyph; | |
340 | WORD *attrs; | |
341 | char *chars; | |
342 | int i; | |
343 | ||
b47278e1 GV |
344 | if (len <= 0) |
345 | return; | |
346 | ||
6cdfb6e6 RS |
347 | attrs = alloca (len * sizeof (*attrs)); |
348 | chars = alloca (len * sizeof (*chars)); | |
349 | if (attrs == NULL || chars == NULL) | |
350 | { | |
351 | printf ("alloca failed in write_glyphs\n"); | |
352 | return; | |
353 | } | |
354 | ||
355 | /* We have to deal with the glyph indirection...go over the glyph | |
356 | buffer and extract the characters. */ | |
357 | ptr = chars; | |
358 | while (--len >= 0) | |
359 | { | |
360 | glyph = *string++; | |
361 | ||
362 | if (glyph > glyph_len) | |
363 | { | |
364 | *ptr++ = glyph & 0xFF; | |
365 | continue; | |
366 | } | |
367 | GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph); | |
6e72ba86 | 368 | #ifndef HAVE_NTGUI |
6cdfb6e6 RS |
369 | if (GLYPH_FACE (fixfix, glyph) != 0) |
370 | printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph)); | |
6e72ba86 | 371 | #endif /* !HAVE_NTGUI */ |
6cdfb6e6 RS |
372 | if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph)) |
373 | { | |
374 | *ptr++ = glyph & 0xFF; | |
375 | continue; | |
376 | } | |
377 | for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++) | |
378 | { | |
379 | *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i]; | |
380 | } | |
381 | } | |
382 | ||
383 | /* Number of characters we have in the buffer. */ | |
384 | len = ptr-chars; | |
385 | ||
386 | /* Fill in the attributes for these characters. */ | |
e312961b GV |
387 | for (i = 0; i < len; i++) |
388 | attrs[i] = char_attr; | |
6cdfb6e6 RS |
389 | |
390 | /* Write the attributes. */ | |
391 | if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i)) | |
392 | { | |
0534d577 | 393 | printf ("Failed writing console attributes: %d\n", GetLastError ()); |
6cdfb6e6 RS |
394 | fflush (stdout); |
395 | } | |
396 | ||
397 | /* Write the characters. */ | |
398 | if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i)) | |
399 | { | |
0534d577 | 400 | printf ("Failed writing console characters: %d\n", GetLastError ()); |
6cdfb6e6 RS |
401 | fflush (stdout); |
402 | } | |
403 | ||
404 | cursor_coords.X += len; | |
405 | move_cursor (cursor_coords.Y, cursor_coords.X); | |
406 | } | |
407 | ||
408 | void | |
409 | delete_glyphs (int n) | |
410 | { | |
411 | /* delete chars means scroll chars from cursor_coords.X + n to | |
412 | cursor_coords.X, anything beyond the edge of the screen should | |
413 | come out empty... */ | |
414 | ||
415 | scroll_line (n, LEFT); | |
416 | } | |
417 | ||
0534d577 KH |
418 | static unsigned int sound_type = 0xFFFFFFFF; |
419 | ||
6cdfb6e6 | 420 | void |
fbd6baed | 421 | w32_sys_ring_bell (void) |
6cdfb6e6 | 422 | { |
0534d577 KH |
423 | if (sound_type == 0xFFFFFFFF) |
424 | Beep (666, 100); | |
425 | else | |
426 | MessageBeep (sound_type); | |
6cdfb6e6 RS |
427 | } |
428 | ||
0534d577 KH |
429 | DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
430 | "Set the sound generated when the bell is rung.\n\ | |
431 | SOUND is 'asterisk, 'exclamation, 'hand, 'question, or 'ok\n\ | |
432 | to use the corresponding system sound for the bell.\n\ | |
433 | SOUND is nil to use the normal beep.") | |
434 | (sound) | |
435 | Lisp_Object sound; | |
6cdfb6e6 | 436 | { |
0534d577 KH |
437 | CHECK_SYMBOL (sound, 0); |
438 | ||
439 | if (NILP (sound)) | |
440 | sound_type = 0xFFFFFFFF; | |
441 | else if (EQ (sound, intern ("asterisk"))) | |
442 | sound_type = MB_ICONASTERISK; | |
443 | else if (EQ (sound, intern ("exclamation"))) | |
444 | sound_type = MB_ICONEXCLAMATION; | |
445 | else if (EQ (sound, intern ("hand"))) | |
446 | sound_type = MB_ICONHAND; | |
447 | else if (EQ (sound, intern ("question"))) | |
448 | sound_type = MB_ICONQUESTION; | |
449 | else if (EQ (sound, intern ("ok"))) | |
450 | sound_type = MB_OK; | |
451 | else | |
452 | sound_type = 0xFFFFFFFF; | |
453 | ||
454 | return sound; | |
6cdfb6e6 RS |
455 | } |
456 | ||
457 | /* Put our console back up, for ending a suspended session. */ | |
458 | void | |
459 | take_console (void) | |
460 | { | |
461 | reset_kbd (); | |
462 | SetConsoleActiveScreenBuffer (cur_screen); | |
463 | } | |
464 | ||
465 | void | |
466 | reset_terminal_modes (void) | |
467 | { | |
468 | unset_kbd (); | |
469 | SetConsoleActiveScreenBuffer (prev_screen); | |
6cdfb6e6 RS |
470 | } |
471 | ||
472 | void | |
473 | set_terminal_modes (void) | |
474 | { | |
475 | CONSOLE_CURSOR_INFO cci; | |
476 | ||
477 | if (cur_screen == NULL) | |
478 | { | |
479 | reset_kbd (); | |
480 | cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, | |
481 | 0, NULL, | |
482 | CONSOLE_TEXTMODE_BUFFER, | |
483 | NULL); | |
484 | ||
485 | if (cur_screen == INVALID_HANDLE_VALUE) | |
486 | { | |
487 | printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); | |
488 | printf ("LastError = 0x%lx\n", GetLastError ()); | |
489 | fflush (stdout); | |
490 | exit (0); | |
491 | } | |
492 | ||
493 | SetConsoleActiveScreenBuffer (cur_screen); | |
494 | ||
e6b20d65 | 495 | /* make cursor big and visible (100 on Windows 95 makes it disappear) */ |
e312961b | 496 | cci.dwSize = 99; |
6cdfb6e6 RS |
497 | cci.bVisible = TRUE; |
498 | (void) SetConsoleCursorInfo (cur_screen, &cci); | |
499 | } | |
500 | } | |
501 | ||
502 | /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
503 | clumps rather than one-character-at-a-time... | |
504 | ||
505 | we'll start with not moving the cursor while an update is in progress. */ | |
506 | void | |
507 | update_begin (FRAME_PTR f) | |
508 | { | |
509 | } | |
510 | ||
511 | void | |
512 | update_end (FRAME_PTR f) | |
513 | { | |
514 | SetConsoleCursorPosition (cur_screen, cursor_coords); | |
515 | } | |
516 | ||
517 | void | |
518 | set_terminal_window (int size) | |
519 | { | |
520 | } | |
521 | ||
522 | void | |
523 | unset_kbd (void) | |
524 | { | |
b6823b27 | 525 | SetConsoleMode (keyboard_handle, prev_console_mode); |
6cdfb6e6 RS |
526 | } |
527 | ||
528 | void | |
529 | reset_kbd (void) | |
530 | { | |
531 | keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); | |
b6823b27 | 532 | GetConsoleMode (keyboard_handle, &prev_console_mode); |
6cdfb6e6 | 533 | SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); |
b6823b27 RS |
534 | |
535 | /* Try to use interrupt input; if we can't, then start polling. */ | |
536 | Fset_input_mode (Qt, Qnil, Qt, Qnil); | |
6cdfb6e6 RS |
537 | } |
538 | ||
539 | typedef int (*term_hook) (); | |
540 | ||
541 | void | |
e6b20d65 | 542 | initialize_w32_display (void) |
6cdfb6e6 RS |
543 | { |
544 | CONSOLE_SCREEN_BUFFER_INFO info; | |
545 | ||
546 | cursor_to_hook = (term_hook) move_cursor; | |
547 | raw_cursor_to_hook = (term_hook) move_cursor; | |
548 | clear_to_end_hook = (term_hook) clear_to_end; | |
549 | clear_frame_hook = (term_hook) clear_frame; | |
550 | clear_end_of_line_hook = (term_hook) clear_end_of_line; | |
551 | ins_del_lines_hook = (term_hook) ins_del_lines; | |
552 | change_line_highlight_hook = (term_hook) change_line_highlight; | |
553 | reassert_line_highlight_hook = (term_hook) reassert_line_highlight; | |
554 | insert_glyphs_hook = (term_hook) insert_glyphs; | |
555 | write_glyphs_hook = (term_hook) write_glyphs; | |
556 | delete_glyphs_hook = (term_hook) delete_glyphs; | |
fbd6baed | 557 | ring_bell_hook = (term_hook) w32_sys_ring_bell; |
6cdfb6e6 RS |
558 | reset_terminal_modes_hook = (term_hook) reset_terminal_modes; |
559 | set_terminal_modes_hook = (term_hook) set_terminal_modes; | |
560 | set_terminal_window_hook = (term_hook) set_terminal_window; | |
561 | update_begin_hook = (term_hook) update_begin; | |
562 | update_end_hook = (term_hook) update_end; | |
563 | ||
fbd6baed GV |
564 | read_socket_hook = w32_console_read_socket; |
565 | mouse_position_hook = w32_mouse_position; | |
6cdfb6e6 RS |
566 | |
567 | prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); | |
568 | ||
569 | set_terminal_modes (); | |
570 | ||
571 | GetConsoleScreenBufferInfo (cur_screen, &info); | |
572 | ||
573 | meta_key = 1; | |
574 | char_attr = info.wAttributes & 0xFF; | |
575 | char_attr_normal = char_attr; | |
576 | char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
577 | ||
578 | FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */ | |
f6bb2a16 | 579 | SET_FRAME_WIDTH (selected_frame, info.dwSize.X); /* characters per line */ |
6cdfb6e6 RS |
580 | |
581 | move_cursor (0, 0); | |
582 | ||
583 | clear_frame (); | |
584 | } | |
585 | ||
586 | DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
587 | "Set screen colors.") | |
588 | (foreground, background) | |
589 | Lisp_Object foreground; | |
590 | Lisp_Object background; | |
591 | { | |
592 | char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
593 | char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
594 | ||
595 | Frecenter (Qnil); | |
596 | return Qt; | |
597 | } | |
598 | ||
599 | DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
600 | "Set cursor size.") | |
601 | (size) | |
602 | Lisp_Object size; | |
603 | { | |
604 | CONSOLE_CURSOR_INFO cci; | |
605 | cci.dwSize = XFASTINT (size); | |
606 | cci.bVisible = TRUE; | |
607 | (void) SetConsoleCursorInfo (cur_screen, &cci); | |
608 | ||
609 | return Qt; | |
610 | } | |
611 | ||
6e72ba86 | 612 | #ifndef HAVE_NTGUI |
6cdfb6e6 RS |
613 | void |
614 | pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y, | |
615 | void *bounds, int noclip) | |
616 | { | |
617 | *x = pix_x; | |
618 | *y = pix_y; | |
619 | } | |
620 | ||
621 | void | |
622 | glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y) | |
623 | { | |
624 | *pix_x = x; | |
625 | *pix_y = y; | |
626 | } | |
6e72ba86 | 627 | #endif /* !HAVE_NTGUI */ |
6cdfb6e6 | 628 | |
0534d577 | 629 | void |
6cdfb6e6 RS |
630 | syms_of_ntterm () |
631 | { | |
632 | defsubr (&Sset_screen_color); | |
633 | defsubr (&Sset_cursor_size); | |
0534d577 | 634 | defsubr (&Sset_message_beep); |
6cdfb6e6 | 635 | } |