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1 | @c -*-texinfo-*- |
2 | @c This is part of the GNU Emacs Lisp Reference Manual. | |
3 | @c Copyright (C) 1998, 1999, 2001, 2002, 2003, 2004, | |
6ed161e1 | 4 | @c 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc. |
b8d4c8d0 | 5 | @c See the file elisp.texi for copying conditions. |
6336d8c3 | 6 | @setfilename ../../info/characters |
b8d4c8d0 GM |
7 | @node Non-ASCII Characters, Searching and Matching, Text, Top |
8 | @chapter Non-@acronym{ASCII} Characters | |
9 | @cindex multibyte characters | |
10 | @cindex characters, multi-byte | |
11 | @cindex non-@acronym{ASCII} characters | |
12 | ||
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13 | This chapter covers the special issues relating to characters and |
14 | how they are stored in strings and buffers. | |
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15 | |
16 | @menu | |
c4526e93 | 17 | * Text Representations:: How Emacs represents text. |
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18 | * Converting Representations:: Converting unibyte to multibyte and vice versa. |
19 | * Selecting a Representation:: Treating a byte sequence as unibyte or multi. | |
20 | * Character Codes:: How unibyte and multibyte relate to | |
21 | codes of individual characters. | |
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22 | * Character Properties:: Character attributes that define their |
23 | behavior and handling. | |
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24 | * Character Sets:: The space of possible character codes |
25 | is divided into various character sets. | |
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26 | * Scanning Charsets:: Which character sets are used in a buffer? |
27 | * Translation of Characters:: Translation tables are used for conversion. | |
28 | * Coding Systems:: Coding systems are conversions for saving files. | |
29 | * Input Methods:: Input methods allow users to enter various | |
30 | non-ASCII characters without special keyboards. | |
31 | * Locales:: Interacting with the POSIX locale. | |
32 | @end menu | |
33 | ||
34 | @node Text Representations | |
35 | @section Text Representations | |
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36 | @cindex text representation |
37 | ||
38 | Emacs buffers and strings support a large repertoire of characters | |
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39 | from many different scripts, allowing users to type and display text |
40 | in most any known written language. | |
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41 | |
42 | @cindex character codepoint | |
43 | @cindex codespace | |
44 | @cindex Unicode | |
45 | To support this multitude of characters and scripts, Emacs closely | |
46 | follows the @dfn{Unicode Standard}. The Unicode Standard assigns a | |
47 | unique number, called a @dfn{codepoint}, to each and every character. | |
48 | The range of codepoints defined by Unicode, or the Unicode | |
8b80cdf5 | 49 | @dfn{codespace}, is @code{0..10FFFF} (in hex), inclusive. Emacs |
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50 | extends this range with codepoints in the range @code{110000..3FFFFF}, |
51 | which it uses for representing characters that are not unified with | |
52 | Unicode and raw 8-bit bytes that cannot be interpreted as characters | |
53 | (the latter occupy the range @code{3FFF80..3FFFFF}). Thus, a | |
54 | character codepoint in Emacs is a 22-bit integer number. | |
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55 | |
56 | @cindex internal representation of characters | |
57 | @cindex characters, representation in buffers and strings | |
58 | @cindex multibyte text | |
59 | To conserve memory, Emacs does not hold fixed-length 22-bit numbers | |
60 | that are codepoints of text characters within buffers and strings. | |
61 | Rather, Emacs uses a variable-length internal representation of | |
62 | characters, that stores each character as a sequence of 1 to 5 8-bit | |
63 | bytes, depending on the magnitude of its codepoint@footnote{ | |
64 | This internal representation is based on one of the encodings defined | |
65 | by the Unicode Standard, called @dfn{UTF-8}, for representing any | |
66 | Unicode codepoint, but Emacs extends UTF-8 to represent the additional | |
8b80cdf5 | 67 | codepoints it uses for raw 8-bit bytes and characters not unified with |
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68 | Unicode.}. For example, any @acronym{ASCII} character takes up only 1 |
69 | byte, a Latin-1 character takes up 2 bytes, etc. We call this | |
70 | representation of text @dfn{multibyte}. | |
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71 | |
72 | Outside Emacs, characters can be represented in many different | |
73 | encodings, such as ISO-8859-1, GB-2312, Big-5, etc. Emacs converts | |
97d8273f | 74 | between these external encodings and its internal representation, as |
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75 | appropriate, when it reads text into a buffer or a string, or when it |
76 | writes text to a disk file or passes it to some other process. | |
77 | ||
78 | Occasionally, Emacs needs to hold and manipulate encoded text or | |
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79 | binary non-text data in its buffers or strings. For example, when |
80 | Emacs visits a file, it first reads the file's text verbatim into a | |
81 | buffer, and only then converts it to the internal representation. | |
82 | Before the conversion, the buffer holds encoded text. | |
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83 | |
84 | @cindex unibyte text | |
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85 | Encoded text is not really text, as far as Emacs is concerned, but |
86 | rather a sequence of raw 8-bit bytes. We call buffers and strings | |
87 | that hold encoded text @dfn{unibyte} buffers and strings, because | |
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88 | Emacs treats them as a sequence of individual bytes. Usually, Emacs |
89 | displays unibyte buffers and strings as octal codes such as | |
90 | @code{\237}. We recommend that you never use unibyte buffers and | |
c4526e93 | 91 | strings except for manipulating encoded text or binary non-text data. |
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92 | |
93 | In a buffer, the buffer-local value of the variable | |
94 | @code{enable-multibyte-characters} specifies the representation used. | |
95 | The representation for a string is determined and recorded in the string | |
96 | when the string is constructed. | |
97 | ||
98 | @defvar enable-multibyte-characters | |
99 | This variable specifies the current buffer's text representation. | |
100 | If it is non-@code{nil}, the buffer contains multibyte text; otherwise, | |
c4526e93 | 101 | it contains unibyte encoded text or binary non-text data. |
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102 | |
103 | You cannot set this variable directly; instead, use the function | |
104 | @code{set-buffer-multibyte} to change a buffer's representation. | |
105 | @end defvar | |
106 | ||
107 | @defvar default-enable-multibyte-characters | |
108 | This variable's value is entirely equivalent to @code{(default-value | |
109 | 'enable-multibyte-characters)}, and setting this variable changes that | |
110 | default value. Setting the local binding of | |
111 | @code{enable-multibyte-characters} in a specific buffer is not allowed, | |
112 | but changing the default value is supported, and it is a reasonable | |
113 | thing to do, because it has no effect on existing buffers. | |
114 | ||
115 | The @samp{--unibyte} command line option does its job by setting the | |
116 | default value to @code{nil} early in startup. | |
117 | @end defvar | |
118 | ||
119 | @defun position-bytes position | |
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120 | Buffer positions are measured in character units. This function |
121 | returns the byte-position corresponding to buffer position | |
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122 | @var{position} in the current buffer. This is 1 at the start of the |
123 | buffer, and counts upward in bytes. If @var{position} is out of | |
124 | range, the value is @code{nil}. | |
125 | @end defun | |
126 | ||
127 | @defun byte-to-position byte-position | |
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128 | Return the buffer position, in character units, corresponding to given |
129 | @var{byte-position} in the current buffer. If @var{byte-position} is | |
130 | out of range, the value is @code{nil}. In a multibyte buffer, an | |
131 | arbitrary value of @var{byte-position} can be not at character | |
132 | boundary, but inside a multibyte sequence representing a single | |
133 | character; in this case, this function returns the buffer position of | |
134 | the character whose multibyte sequence includes @var{byte-position}. | |
135 | In other words, the value does not change for all byte positions that | |
136 | belong to the same character. | |
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137 | @end defun |
138 | ||
139 | @defun multibyte-string-p string | |
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140 | Return @code{t} if @var{string} is a multibyte string, @code{nil} |
141 | otherwise. | |
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142 | @end defun |
143 | ||
144 | @defun string-bytes string | |
145 | @cindex string, number of bytes | |
146 | This function returns the number of bytes in @var{string}. | |
147 | If @var{string} is a multibyte string, this can be greater than | |
148 | @code{(length @var{string})}. | |
149 | @end defun | |
150 | ||
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151 | @defun unibyte-string &rest bytes |
152 | This function concatenates all its argument @var{bytes} and makes the | |
153 | result a unibyte string. | |
154 | @end defun | |
155 | ||
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156 | @node Converting Representations |
157 | @section Converting Text Representations | |
158 | ||
159 | Emacs can convert unibyte text to multibyte; it can also convert | |
031c41de | 160 | multibyte text to unibyte, provided that the multibyte text contains |
8b80cdf5 | 161 | only @acronym{ASCII} and 8-bit raw bytes. In general, these |
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162 | conversions happen when inserting text into a buffer, or when putting |
163 | text from several strings together in one string. You can also | |
164 | explicitly convert a string's contents to either representation. | |
b8d4c8d0 | 165 | |
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166 | Emacs chooses the representation for a string based on the text from |
167 | which it is constructed. The general rule is to convert unibyte text | |
168 | to multibyte text when combining it with other multibyte text, because | |
169 | the multibyte representation is more general and can hold whatever | |
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170 | characters the unibyte text has. |
171 | ||
172 | When inserting text into a buffer, Emacs converts the text to the | |
173 | buffer's representation, as specified by | |
174 | @code{enable-multibyte-characters} in that buffer. In particular, when | |
175 | you insert multibyte text into a unibyte buffer, Emacs converts the text | |
176 | to unibyte, even though this conversion cannot in general preserve all | |
177 | the characters that might be in the multibyte text. The other natural | |
178 | alternative, to convert the buffer contents to multibyte, is not | |
179 | acceptable because the buffer's representation is a choice made by the | |
180 | user that cannot be overridden automatically. | |
181 | ||
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182 | Converting unibyte text to multibyte text leaves @acronym{ASCII} |
183 | characters unchanged, and converts bytes with codes 128 through 159 to | |
184 | the multibyte representation of raw eight-bit bytes. | |
b8d4c8d0 | 185 | |
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186 | Converting multibyte text to unibyte converts all @acronym{ASCII} |
187 | and eight-bit characters to their single-byte form, but loses | |
188 | information for non-@acronym{ASCII} characters by discarding all but | |
189 | the low 8 bits of each character's codepoint. Converting unibyte text | |
190 | to multibyte and back to unibyte reproduces the original unibyte text. | |
b8d4c8d0 | 191 | |
031c41de | 192 | The next two functions either return the argument @var{string}, or a |
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193 | newly created string with no text properties. |
194 | ||
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195 | @defun string-to-multibyte string |
196 | This function returns a multibyte string containing the same sequence | |
031c41de | 197 | of characters as @var{string}. If @var{string} is a multibyte string, |
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198 | it is returned unchanged. The function assumes that @var{string} |
199 | includes only @acronym{ASCII} characters and raw 8-bit bytes; the | |
200 | latter are converted to their multibyte representation corresponding | |
201 | to the codepoints in the @code{3FFF80..3FFFFF} area (@pxref{Text | |
202 | Representations, codepoints}). | |
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203 | @end defun |
204 | ||
205 | @defun string-to-unibyte string | |
206 | This function returns a unibyte string containing the same sequence of | |
207 | characters as @var{string}. It signals an error if @var{string} | |
208 | contains a non-@acronym{ASCII} character. If @var{string} is a | |
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209 | unibyte string, it is returned unchanged. Use this function for |
210 | @var{string} arguments that contain only @acronym{ASCII} and eight-bit | |
211 | characters. | |
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212 | @end defun |
213 | ||
214 | @defun multibyte-char-to-unibyte char | |
97d8273f CY |
215 | This converts the multibyte character @var{char} to a unibyte |
216 | character, and returns that character. If @var{char} is neither | |
217 | @acronym{ASCII} nor eight-bit, the function returns -1. | |
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218 | @end defun |
219 | ||
220 | @defun unibyte-char-to-multibyte char | |
221 | This convert the unibyte character @var{char} to a multibyte | |
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222 | character, assuming @var{char} is either @acronym{ASCII} or raw 8-bit |
223 | byte. | |
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224 | @end defun |
225 | ||
226 | @node Selecting a Representation | |
227 | @section Selecting a Representation | |
228 | ||
229 | Sometimes it is useful to examine an existing buffer or string as | |
230 | multibyte when it was unibyte, or vice versa. | |
231 | ||
232 | @defun set-buffer-multibyte multibyte | |
233 | Set the representation type of the current buffer. If @var{multibyte} | |
234 | is non-@code{nil}, the buffer becomes multibyte. If @var{multibyte} | |
235 | is @code{nil}, the buffer becomes unibyte. | |
236 | ||
237 | This function leaves the buffer contents unchanged when viewed as a | |
031c41de | 238 | sequence of bytes. As a consequence, it can change the contents |
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239 | viewed as characters; for instance, a sequence of three bytes which is |
240 | treated as one character in multibyte representation will count as | |
241 | three characters in unibyte representation. Eight-bit characters | |
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242 | representing raw bytes are an exception. They are represented by one |
243 | byte in a unibyte buffer, but when the buffer is set to multibyte, | |
244 | they are converted to two-byte sequences, and vice versa. | |
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245 | |
246 | This function sets @code{enable-multibyte-characters} to record which | |
247 | representation is in use. It also adjusts various data in the buffer | |
248 | (including overlays, text properties and markers) so that they cover the | |
249 | same text as they did before. | |
250 | ||
251 | You cannot use @code{set-buffer-multibyte} on an indirect buffer, | |
252 | because indirect buffers always inherit the representation of the | |
253 | base buffer. | |
254 | @end defun | |
255 | ||
256 | @defun string-as-unibyte string | |
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257 | If @var{string} is already a unibyte string, this function returns |
258 | @var{string} itself. Otherwise, it returns a new string with the same | |
259 | bytes as @var{string}, but treating each byte as a separate character | |
260 | (so that the value may have more characters than @var{string}); as an | |
261 | exception, each eight-bit character representing a raw byte is | |
262 | converted into a single byte. The newly-created string contains no | |
031c41de | 263 | text properties. |
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264 | @end defun |
265 | ||
266 | @defun string-as-multibyte string | |
97d8273f CY |
267 | If @var{string} is a multibyte string, this function returns |
268 | @var{string} itself. Otherwise, it returns a new string with the same | |
269 | bytes as @var{string}, but treating each multibyte sequence as one | |
270 | character. This means that the value may have fewer characters than | |
271 | @var{string} has. If a byte sequence in @var{string} is invalid as a | |
272 | multibyte representation of a single character, each byte in the | |
273 | sequence is treated as a raw 8-bit byte. The newly-created string | |
274 | contains no text properties. | |
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275 | @end defun |
276 | ||
277 | @node Character Codes | |
278 | @section Character Codes | |
279 | @cindex character codes | |
280 | ||
ffdbc44b CY |
281 | The unibyte and multibyte text representations use different |
282 | character codes. The valid character codes for unibyte representation | |
283 | range from 0 to 255---the values that can fit in one byte. The valid | |
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284 | character codes for multibyte representation range from 0 to 4194303 |
285 | (#x3FFFFF). In this code space, values 0 through 127 are for | |
286 | @acronym{ASCII} charcters, and values 129 through 4194175 (#x3FFF7F) | |
287 | are for non-@acronym{ASCII} characters. Values 0 through 1114111 | |
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288 | (#10FFFF) correspond to Unicode characters of the same codepoint; |
289 | values 1114112 (#110000) through 4194175 (#x3FFF7F) represent | |
290 | characters that are not unified with Unicode; and values 4194176 | |
291 | (#x3FFF80) through 4194303 (#x3FFFFF) represent eight-bit raw bytes. | |
ffdbc44b CY |
292 | |
293 | @defun characterp charcode | |
294 | This returns @code{t} if @var{charcode} is a valid character, and | |
295 | @code{nil} otherwise. | |
b8d4c8d0 GM |
296 | |
297 | @example | |
80070260 | 298 | @group |
ffdbc44b | 299 | (characterp 65) |
b8d4c8d0 | 300 | @result{} t |
80070260 EZ |
301 | @end group |
302 | @group | |
ffdbc44b | 303 | (characterp 4194303) |
b8d4c8d0 | 304 | @result{} t |
80070260 EZ |
305 | @end group |
306 | @group | |
ffdbc44b CY |
307 | (characterp 4194304) |
308 | @result{} nil | |
80070260 EZ |
309 | @end group |
310 | @end example | |
311 | @end defun | |
312 | ||
313 | @cindex maximum value of character codepoint | |
314 | @cindex codepoint, largest value | |
315 | @defun max-char | |
316 | This function returns the largest value that a valid character | |
317 | codepoint can have. | |
318 | ||
319 | @example | |
320 | @group | |
321 | (characterp (max-char)) | |
322 | @result{} t | |
323 | @end group | |
324 | @group | |
325 | (characterp (1+ (max-char))) | |
326 | @result{} nil | |
327 | @end group | |
b8d4c8d0 | 328 | @end example |
b8d4c8d0 GM |
329 | @end defun |
330 | ||
031c41de | 331 | @defun get-byte pos &optional string |
97d8273f CY |
332 | This function returns the byte at character position @var{pos} in the |
333 | current buffer. If the current buffer is unibyte, this is literally | |
334 | the byte at that position. If the buffer is multibyte, byte values of | |
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335 | @acronym{ASCII} characters are the same as character codepoints, |
336 | whereas eight-bit raw bytes are converted to their 8-bit codes. The | |
337 | function signals an error if the character at @var{pos} is | |
338 | non-@acronym{ASCII}. | |
339 | ||
340 | The optional argument @var{string} means to get a byte value from that | |
341 | string instead of the current buffer. | |
342 | @end defun | |
343 | ||
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344 | @node Character Properties |
345 | @section Character Properties | |
346 | @cindex character properties | |
347 | A @dfn{character property} is a named attribute of a character that | |
348 | specifies how the character behaves and how it should be handled | |
349 | during text processing and display. Thus, character properties are an | |
350 | important part of specifying the character's semantics. | |
351 | ||
352 | Emacs generally follows the Unicode Standard in its implementation | |
353 | of character properties. In particular, Emacs supports the | |
354 | @uref{http://www.unicode.org/reports/tr23/, Unicode Character Property | |
355 | Model}, and the Emacs character property database is derived from the | |
356 | Unicode Character Database (@acronym{UCD}). See the | |
357 | @uref{http://www.unicode.org/versions/Unicode5.0.0/ch04.pdf, Character | |
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358 | Properties chapter of the Unicode Standard}, for a detailed |
359 | description of Unicode character properties and their meaning. This | |
360 | section assumes you are already familiar with that chapter of the | |
361 | Unicode Standard, and want to apply that knowledge to Emacs Lisp | |
362 | programs. | |
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363 | |
364 | In Emacs, each property has a name, which is a symbol, and a set of | |
af38459f | 365 | possible values, whose types depend on the property; if a character |
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366 | does not have a certain property, the value is @code{nil}. As a |
367 | general rule, the names of character properties in Emacs are produced | |
368 | from the corresponding Unicode properties by downcasing them and | |
369 | replacing each @samp{_} character with a dash @samp{-}. For example, | |
370 | @code{Canonical_Combining_Class} becomes | |
371 | @code{canonical-combining-class}. However, sometimes we shorten the | |
372 | names to make their use easier. | |
373 | ||
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374 | Here is the full list of value types for all the character |
375 | properties that Emacs knows about: | |
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376 | |
377 | @table @code | |
378 | @item name | |
af38459f EZ |
379 | This property corresponds to the Unicode @code{Name} property. The |
380 | value is a string consisting of upper-case Latin letters A to Z, | |
381 | digits, spaces, and hyphen @samp{-} characters. | |
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382 | |
383 | @item general-category | |
af38459f EZ |
384 | This property corresponds to the Unicode @code{General_Category} |
385 | property. The value is a symbol whose name is a 2-letter abbreviation | |
386 | of the character's classification. | |
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387 | |
388 | @item canonical-combining-class | |
af38459f EZ |
389 | Corresponds to the Unicode @code{Canonical_Combining_Class} property. |
390 | The value is an integer number. | |
91211f07 EZ |
391 | |
392 | @item bidi-class | |
af38459f EZ |
393 | Corresponds to the Unicode @code{Bidi_Class} property. The value is a |
394 | symbol whose name is the Unicode @dfn{directional type} of the | |
395 | character. | |
91211f07 EZ |
396 | |
397 | @item decomposition | |
af38459f EZ |
398 | Corresponds to the Unicode @code{Decomposition_Type} and |
399 | @code{Decomposition_Value} properties. The value is a list, whose | |
400 | first element may be a symbol representing a compatibility formatting | |
401 | tag, such as @code{small}@footnote{ | |
c06ea95e EZ |
402 | Note that the Unicode spec writes these tag names inside |
403 | @samp{<..>} brackets. The tag names in Emacs do not include the | |
404 | brackets; e.g., Unicode specifies @samp{<small>} where Emacs uses | |
af38459f EZ |
405 | @samp{small}. |
406 | }; the other elements are characters that give the compatibility | |
407 | decomposition sequence of this character. | |
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408 | |
409 | @item decimal-digit-value | |
af38459f EZ |
410 | Corresponds to the Unicode @code{Numeric_Value} property for |
411 | characters whose @code{Numeric_Type} is @samp{Digit}. The value is an | |
412 | integer number. | |
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413 | |
414 | @item digit | |
af38459f EZ |
415 | Corresponds to the Unicode @code{Numeric_Value} property for |
416 | characters whose @code{Numeric_Type} is @samp{Decimal}. The value is | |
417 | an integer number. Examples of such characters include compatibility | |
418 | subscript and superscript digits, for which the value is the | |
419 | corresponding number. | |
91211f07 EZ |
420 | |
421 | @item numeric-value | |
af38459f EZ |
422 | Corresponds to the Unicode @code{Numeric_Value} property for |
423 | characters whose @code{Numeric_Type} is @samp{Numeric}. The value of | |
97d8273f | 424 | this property is an integer or a floating-point number. Examples of |
af38459f | 425 | characters that have this property include fractions, subscripts, |
91211f07 | 426 | superscripts, Roman numerals, currency numerators, and encircled |
af38459f EZ |
427 | numbers. For example, the value of this property for the character |
428 | @code{U+2155} (@sc{vulgar fraction one fifth}) is @code{0.2}. | |
91211f07 EZ |
429 | |
430 | @item mirrored | |
af38459f | 431 | Corresponds to the Unicode @code{Bidi_Mirrored} property. The value |
c06ea95e | 432 | of this property is a symbol, either @code{Y} or @code{N}. |
91211f07 EZ |
433 | |
434 | @item old-name | |
af38459f EZ |
435 | Corresponds to the Unicode @code{Unicode_1_Name} property. The value |
436 | is a string. | |
91211f07 EZ |
437 | |
438 | @item iso-10646-comment | |
af38459f EZ |
439 | Corresponds to the Unicode @code{ISO_Comment} property. The value is |
440 | a string. | |
91211f07 EZ |
441 | |
442 | @item uppercase | |
af38459f EZ |
443 | Corresponds to the Unicode @code{Simple_Uppercase_Mapping} property. |
444 | The value of this property is a single character. | |
91211f07 EZ |
445 | |
446 | @item lowercase | |
af38459f EZ |
447 | Corresponds to the Unicode @code{Simple_Lowercase_Mapping} property. |
448 | The value of this property is a single character. | |
91211f07 EZ |
449 | |
450 | @item titlecase | |
af38459f | 451 | Corresponds to the Unicode @code{Simple_Titlecase_Mapping} property. |
91211f07 | 452 | @dfn{Title case} is a special form of a character used when the first |
af38459f EZ |
453 | character of a word needs to be capitalized. The value of this |
454 | property is a single character. | |
91211f07 EZ |
455 | @end table |
456 | ||
457 | @defun get-char-code-property char propname | |
458 | This function returns the value of @var{char}'s @var{propname} property. | |
459 | ||
460 | @example | |
461 | @group | |
462 | (get-char-code-property ? 'general-category) | |
463 | @result{} Zs | |
464 | @end group | |
465 | @group | |
466 | (get-char-code-property ?1 'general-category) | |
467 | @result{} Nd | |
468 | @end group | |
469 | @group | |
470 | (get-char-code-property ?\u2084 'digit-value) ; subscript 4 | |
471 | @result{} 4 | |
472 | @end group | |
473 | @group | |
474 | (get-char-code-property ?\u2155 'numeric-value) ; one fifth | |
475 | @result{} 1/5 | |
476 | @end group | |
477 | @group | |
478 | (get-char-code-property ?\u2163 'numeric-value) ; Roman IV | |
479 | @result{} \4 | |
480 | @end group | |
481 | @end example | |
482 | @end defun | |
483 | ||
484 | @defun char-code-property-description prop value | |
485 | This function returns the description string of property @var{prop}'s | |
486 | @var{value}, or @code{nil} if @var{value} has no description. | |
487 | ||
488 | @example | |
489 | @group | |
490 | (char-code-property-description 'general-category 'Zs) | |
491 | @result{} "Separator, Space" | |
492 | @end group | |
493 | @group | |
494 | (char-code-property-description 'general-category 'Nd) | |
495 | @result{} "Number, Decimal Digit" | |
496 | @end group | |
497 | @group | |
498 | (char-code-property-description 'numeric-value '1/5) | |
499 | @result{} nil | |
500 | @end group | |
501 | @end example | |
502 | @end defun | |
503 | ||
504 | @defun put-char-code-property char propname value | |
505 | This function stores @var{value} as the value of the property | |
506 | @var{propname} for the character @var{char}. | |
507 | @end defun | |
508 | ||
509 | @defvar char-script-table | |
510 | The value of this variable is a char-table (@pxref{Char-Tables}) that | |
511 | specifies, for each character, a symbol whose name is the script to | |
512 | which the character belongs, according to the Unicode Standard | |
513 | classification of the Unicode code space into script-specific blocks. | |
514 | This char-table has a single extra slot whose value is the list of all | |
515 | script symbols. | |
516 | @end defvar | |
517 | ||
518 | @defvar char-width-table | |
519 | The value of this variable is a char-table that specifies the width of | |
520 | each character in columns that it will occupy on the screen. | |
521 | @end defvar | |
522 | ||
523 | @defvar printable-chars | |
524 | The value of this variable is a char-table that specifies, for each | |
525 | character, whether it is printable or not. That is, if evaluating | |
526 | @code{(aref printable-chars char)} results in @code{t}, the character | |
527 | is printable, and if it results in @code{nil}, it is not. | |
528 | @end defvar | |
529 | ||
b8d4c8d0 GM |
530 | @node Character Sets |
531 | @section Character Sets | |
532 | @cindex character sets | |
533 | ||
031c41de EZ |
534 | @cindex charset |
535 | @cindex coded character set | |
536 | An Emacs @dfn{character set}, or @dfn{charset}, is a set of characters | |
537 | in which each character is assigned a numeric code point. (The | |
8b80cdf5 | 538 | Unicode standard calls this a @dfn{coded character set}.) Each Emacs |
031c41de EZ |
539 | charset has a name which is a symbol. A single character can belong |
540 | to any number of different character sets, but it will generally have | |
541 | a different code point in each charset. Examples of character sets | |
542 | include @code{ascii}, @code{iso-8859-1}, @code{greek-iso8859-7}, and | |
543 | @code{windows-1255}. The code point assigned to a character in a | |
544 | charset is usually different from its code point used in Emacs buffers | |
545 | and strings. | |
546 | ||
547 | @cindex @code{emacs}, a charset | |
548 | @cindex @code{unicode}, a charset | |
549 | @cindex @code{eight-bit}, a charset | |
550 | Emacs defines several special character sets. The character set | |
551 | @code{unicode} includes all the characters whose Emacs code points are | |
552 | in the range @code{0..10FFFF}. The character set @code{emacs} | |
553 | includes all @acronym{ASCII} and non-@acronym{ASCII} characters. | |
554 | Finally, the @code{eight-bit} charset includes the 8-bit raw bytes; | |
555 | Emacs uses it to represent raw bytes encountered in text. | |
b8d4c8d0 GM |
556 | |
557 | @defun charsetp object | |
558 | Returns @code{t} if @var{object} is a symbol that names a character set, | |
559 | @code{nil} otherwise. | |
560 | @end defun | |
561 | ||
562 | @defvar charset-list | |
563 | The value is a list of all defined character set names. | |
564 | @end defvar | |
565 | ||
031c41de EZ |
566 | @defun charset-priority-list &optional highestp |
567 | This functions returns a list of all defined character sets ordered by | |
568 | their priority. If @var{highestp} is non-@code{nil}, the function | |
569 | returns a single character set of the highest priority. | |
570 | @end defun | |
571 | ||
572 | @defun set-charset-priority &rest charsets | |
573 | This function makes @var{charsets} the highest priority character sets. | |
b8d4c8d0 GM |
574 | @end defun |
575 | ||
576 | @defun char-charset character | |
031c41de EZ |
577 | This function returns the name of the character set of highest |
578 | priority that @var{character} belongs to. @acronym{ASCII} characters | |
579 | are an exception: for them, this function always returns @code{ascii}. | |
b8d4c8d0 GM |
580 | @end defun |
581 | ||
582 | @defun charset-plist charset | |
031c41de EZ |
583 | This function returns the property list of the character set |
584 | @var{charset}. Although @var{charset} is a symbol, this is not the | |
585 | same as the property list of that symbol. Charset properties include | |
586 | important information about the charset, such as its documentation | |
587 | string, short name, etc. | |
b8d4c8d0 GM |
588 | @end defun |
589 | ||
031c41de EZ |
590 | @defun put-charset-property charset propname value |
591 | This function sets the @var{propname} property of @var{charset} to the | |
592 | given @var{value}. | |
b8d4c8d0 GM |
593 | @end defun |
594 | ||
031c41de EZ |
595 | @defun get-charset-property charset propname |
596 | This function returns the value of @var{charset}s property | |
597 | @var{propname}. | |
b8d4c8d0 GM |
598 | @end defun |
599 | ||
031c41de EZ |
600 | @deffn Command list-charset-chars charset |
601 | This command displays a list of characters in the character set | |
602 | @var{charset}. | |
603 | @end deffn | |
b8d4c8d0 | 604 | |
8b80cdf5 EZ |
605 | Emacs can convert between its internal representation of a character |
606 | and the character's codepoint in a specific charset. The following | |
607 | two functions support these conversions. | |
608 | ||
609 | @c FIXME: decode-char and encode-char accept and ignore an additional | |
610 | @c argument @var{restriction}. When that argument actually makes a | |
611 | @c difference, it should be documented here. | |
031c41de EZ |
612 | @defun decode-char charset code-point |
613 | This function decodes a character that is assigned a @var{code-point} | |
614 | in @var{charset}, to the corresponding Emacs character, and returns | |
8b80cdf5 EZ |
615 | it. If @var{charset} doesn't contain a character of that code point, |
616 | the value is @code{nil}. If @var{code-point} doesn't fit in a Lisp | |
617 | integer (@pxref{Integer Basics, most-positive-fixnum}), it can be | |
618 | specified as a cons cell @code{(@var{high} . @var{low})}, where | |
031c41de EZ |
619 | @var{low} are the lower 16 bits of the value and @var{high} are the |
620 | high 16 bits. | |
b8d4c8d0 GM |
621 | @end defun |
622 | ||
031c41de EZ |
623 | @defun encode-char char charset |
624 | This function returns the code point assigned to the character | |
8b80cdf5 EZ |
625 | @var{char} in @var{charset}. If the result does not fit in a Lisp |
626 | integer, it is returned as a cons cell @code{(@var{high} . @var{low})} | |
627 | that fits the second argument of @code{decode-char} above. If | |
628 | @var{charset} doesn't have a codepoint for @var{char}, the value is | |
629 | @code{nil}. | |
b3f1f4a5 EZ |
630 | @end defun |
631 | ||
632 | The following function comes in handy for applying a certain | |
633 | function to all or part of the characters in a charset: | |
634 | ||
635 | @defun map-charset-chars function charset &optional arg from to | |
636 | Call @var{function} for characters in @var{charset}. @var{function} | |
637 | is called with two arguments. The first one is a cons cell | |
638 | @code{(@var{from} . @var{to})}, where @var{from} and @var{to} | |
639 | indicate a range of characters contained in charset. The second | |
640 | argument is the optional argument @var{arg}. | |
641 | ||
642 | By default, the range of codepoints passed to @var{function} includes | |
643 | all the characters in @var{charset}, but optional arguments @var{from} | |
644 | and @var{to} limit that to the range of characters between these two | |
645 | codepoints. If either of them is @code{nil}, it defaults to the first | |
646 | or last codepoint of @var{charset}, respectively. | |
b8d4c8d0 GM |
647 | @end defun |
648 | ||
b8d4c8d0 GM |
649 | @node Scanning Charsets |
650 | @section Scanning for Character Sets | |
651 | ||
97d8273f CY |
652 | Sometimes it is useful to find out which character set a particular |
653 | character belongs to. One use for this is in determining which coding | |
654 | systems (@pxref{Coding Systems}) are capable of representing all of | |
655 | the text in question; another is to determine the font(s) for | |
656 | displaying that text. | |
b8d4c8d0 GM |
657 | |
658 | @defun charset-after &optional pos | |
031c41de | 659 | This function returns the charset of highest priority containing the |
97d8273f | 660 | character at position @var{pos} in the current buffer. If @var{pos} |
031c41de EZ |
661 | is omitted or @code{nil}, it defaults to the current value of point. |
662 | If @var{pos} is out of range, the value is @code{nil}. | |
b8d4c8d0 GM |
663 | @end defun |
664 | ||
665 | @defun find-charset-region beg end &optional translation | |
031c41de | 666 | This function returns a list of the character sets of highest priority |
8b80cdf5 | 667 | that contain characters in the current buffer between positions |
031c41de | 668 | @var{beg} and @var{end}. |
b8d4c8d0 | 669 | |
97d8273f CY |
670 | The optional argument @var{translation} specifies a translation table |
671 | to use for scanning the text (@pxref{Translation of Characters}). If | |
672 | it is non-@code{nil}, then each character in the region is translated | |
b8d4c8d0 GM |
673 | through this table, and the value returned describes the translated |
674 | characters instead of the characters actually in the buffer. | |
675 | @end defun | |
676 | ||
677 | @defun find-charset-string string &optional translation | |
97d8273f | 678 | This function returns a list of character sets of highest priority |
031c41de EZ |
679 | that contain characters in @var{string}. It is just like |
680 | @code{find-charset-region}, except that it applies to the contents of | |
681 | @var{string} instead of part of the current buffer. | |
b8d4c8d0 GM |
682 | @end defun |
683 | ||
684 | @node Translation of Characters | |
685 | @section Translation of Characters | |
686 | @cindex character translation tables | |
687 | @cindex translation tables | |
688 | ||
031c41de EZ |
689 | A @dfn{translation table} is a char-table (@pxref{Char-Tables}) that |
690 | specifies a mapping of characters into characters. These tables are | |
691 | used in encoding and decoding, and for other purposes. Some coding | |
692 | systems specify their own particular translation tables; there are | |
693 | also default translation tables which apply to all other coding | |
694 | systems. | |
b8d4c8d0 | 695 | |
031c41de EZ |
696 | A translation table has two extra slots. The first is either |
697 | @code{nil} or a translation table that performs the reverse | |
698 | translation; the second is the maximum number of characters to look up | |
8b80cdf5 EZ |
699 | for translating sequences of characters (see the description of |
700 | @code{make-translation-table-from-alist} below). | |
b8d4c8d0 GM |
701 | |
702 | @defun make-translation-table &rest translations | |
703 | This function returns a translation table based on the argument | |
704 | @var{translations}. Each element of @var{translations} should be a | |
705 | list of elements of the form @code{(@var{from} . @var{to})}; this says | |
706 | to translate the character @var{from} into @var{to}. | |
707 | ||
708 | The arguments and the forms in each argument are processed in order, | |
709 | and if a previous form already translates @var{to} to some other | |
710 | character, say @var{to-alt}, @var{from} is also translated to | |
711 | @var{to-alt}. | |
b8d4c8d0 GM |
712 | @end defun |
713 | ||
031c41de EZ |
714 | During decoding, the translation table's translations are applied to |
715 | the characters that result from ordinary decoding. If a coding system | |
97d8273f | 716 | has the property @code{:decode-translation-table}, that specifies the |
031c41de EZ |
717 | translation table to use, or a list of translation tables to apply in |
718 | sequence. (This is a property of the coding system, as returned by | |
719 | @code{coding-system-get}, not a property of the symbol that is the | |
720 | coding system's name. @xref{Coding System Basics,, Basic Concepts of | |
721 | Coding Systems}.) Finally, if | |
722 | @code{standard-translation-table-for-decode} is non-@code{nil}, the | |
723 | resulting characters are translated by that table. | |
724 | ||
725 | During encoding, the translation table's translations are applied to | |
726 | the characters in the buffer, and the result of translation is | |
727 | actually encoded. If a coding system has property | |
728 | @code{:encode-translation-table}, that specifies the translation table | |
729 | to use, or a list of translation tables to apply in sequence. In | |
730 | addition, if the variable @code{standard-translation-table-for-encode} | |
731 | is non-@code{nil}, it specifies the translation table to use for | |
732 | translating the result. | |
b8d4c8d0 GM |
733 | |
734 | @defvar standard-translation-table-for-decode | |
031c41de EZ |
735 | This is the default translation table for decoding. If a coding |
736 | systems specifies its own translation tables, the table that is the | |
737 | value of this variable, if non-@code{nil}, is applied after them. | |
b8d4c8d0 GM |
738 | @end defvar |
739 | ||
740 | @defvar standard-translation-table-for-encode | |
031c41de EZ |
741 | This is the default translation table for encoding. If a coding |
742 | systems specifies its own translation tables, the table that is the | |
743 | value of this variable, if non-@code{nil}, is applied after them. | |
b8d4c8d0 GM |
744 | @end defvar |
745 | ||
5c9c5c4b EZ |
746 | @defvar translation-table-for-input |
747 | Self-inserting characters are translated through this translation | |
748 | table before they are inserted. Search commands also translate their | |
749 | input through this table, so they can compare more reliably with | |
750 | what's in the buffer. | |
751 | ||
752 | This variable automatically becomes buffer-local when set. | |
753 | @end defvar | |
754 | ||
031c41de EZ |
755 | @defun make-translation-table-from-vector vec |
756 | This function returns a translation table made from @var{vec} that is | |
757 | an array of 256 elements to map byte values 0 through 255 to | |
758 | characters. Elements may be @code{nil} for untranslated bytes. The | |
759 | returned table has a translation table for reverse mapping in the | |
8b80cdf5 | 760 | first extra slot, and the value @code{1} in the second extra slot. |
031c41de EZ |
761 | |
762 | This function provides an easy way to make a private coding system | |
763 | that maps each byte to a specific character. You can specify the | |
764 | returned table and the reverse translation table using the properties | |
765 | @code{:decode-translation-table} and @code{:encode-translation-table} | |
766 | respectively in the @var{props} argument to | |
767 | @code{define-coding-system}. | |
768 | @end defun | |
769 | ||
770 | @defun make-translation-table-from-alist alist | |
771 | This function is similar to @code{make-translation-table} but returns | |
772 | a complex translation table rather than a simple one-to-one mapping. | |
773 | Each element of @var{alist} is of the form @code{(@var{from} | |
97d8273f CY |
774 | . @var{to})}, where @var{from} and @var{to} are either characters or |
775 | vectors specifying a sequence of characters. If @var{from} is a | |
031c41de EZ |
776 | character, that character is translated to @var{to} (i.e.@: to a |
777 | character or a character sequence). If @var{from} is a vector of | |
778 | characters, that sequence is translated to @var{to}. The returned | |
779 | table has a translation table for reverse mapping in the first extra | |
8b80cdf5 EZ |
780 | slot, and the maximum length of all the @var{from} character sequences |
781 | in the second extra slot. | |
031c41de EZ |
782 | @end defun |
783 | ||
b8d4c8d0 GM |
784 | @node Coding Systems |
785 | @section Coding Systems | |
786 | ||
787 | @cindex coding system | |
788 | When Emacs reads or writes a file, and when Emacs sends text to a | |
789 | subprocess or receives text from a subprocess, it normally performs | |
790 | character code conversion and end-of-line conversion as specified | |
791 | by a particular @dfn{coding system}. | |
792 | ||
793 | How to define a coding system is an arcane matter, and is not | |
794 | documented here. | |
795 | ||
796 | @menu | |
797 | * Coding System Basics:: Basic concepts. | |
798 | * Encoding and I/O:: How file I/O functions handle coding systems. | |
799 | * Lisp and Coding Systems:: Functions to operate on coding system names. | |
800 | * User-Chosen Coding Systems:: Asking the user to choose a coding system. | |
801 | * Default Coding Systems:: Controlling the default choices. | |
802 | * Specifying Coding Systems:: Requesting a particular coding system | |
803 | for a single file operation. | |
804 | * Explicit Encoding:: Encoding or decoding text without doing I/O. | |
805 | * Terminal I/O Encoding:: Use of encoding for terminal I/O. | |
806 | * MS-DOS File Types:: How DOS "text" and "binary" files | |
807 | relate to coding systems. | |
808 | @end menu | |
809 | ||
810 | @node Coding System Basics | |
811 | @subsection Basic Concepts of Coding Systems | |
812 | ||
813 | @cindex character code conversion | |
80070260 EZ |
814 | @dfn{Character code conversion} involves conversion between the |
815 | internal representation of characters used inside Emacs and some other | |
816 | encoding. Emacs supports many different encodings, in that it can | |
817 | convert to and from them. For example, it can convert text to or from | |
818 | encodings such as Latin 1, Latin 2, Latin 3, Latin 4, Latin 5, and | |
819 | several variants of ISO 2022. In some cases, Emacs supports several | |
820 | alternative encodings for the same characters; for example, there are | |
821 | three coding systems for the Cyrillic (Russian) alphabet: ISO, | |
822 | Alternativnyj, and KOI8. | |
823 | ||
af38459f EZ |
824 | Every coding system specifies a particular set of character code |
825 | conversions, but the coding system @code{undecided} is special: it | |
826 | leaves the choice unspecified, to be chosen heuristically for each | |
827 | file, based on the file's data. | |
b8d4c8d0 GM |
828 | |
829 | In general, a coding system doesn't guarantee roundtrip identity: | |
830 | decoding a byte sequence using coding system, then encoding the | |
831 | resulting text in the same coding system, can produce a different byte | |
80070260 EZ |
832 | sequence. But some coding systems do guarantee that the byte sequence |
833 | will be the same as what you originally decoded. Here are a few | |
834 | examples: | |
b8d4c8d0 GM |
835 | |
836 | @quotation | |
80070260 | 837 | iso-8859-1, utf-8, big5, shift_jis, euc-jp |
b8d4c8d0 GM |
838 | @end quotation |
839 | ||
840 | Encoding buffer text and then decoding the result can also fail to | |
80070260 EZ |
841 | reproduce the original text. For instance, if you encode a character |
842 | with a coding system which does not support that character, the result | |
843 | is unpredictable, and thus decoding it using the same coding system | |
844 | may produce a different text. Currently, Emacs can't report errors | |
845 | that result from encoding unsupported characters. | |
b8d4c8d0 GM |
846 | |
847 | @cindex EOL conversion | |
848 | @cindex end-of-line conversion | |
849 | @cindex line end conversion | |
80070260 EZ |
850 | @dfn{End of line conversion} handles three different conventions |
851 | used on various systems for representing end of line in files. The | |
852 | Unix convention, used on GNU and Unix systems, is to use the linefeed | |
853 | character (also called newline). The DOS convention, used on | |
854 | MS-Windows and MS-DOS systems, is to use a carriage-return and a | |
855 | linefeed at the end of a line. The Mac convention is to use just | |
856 | carriage-return. | |
b8d4c8d0 GM |
857 | |
858 | @cindex base coding system | |
859 | @cindex variant coding system | |
860 | @dfn{Base coding systems} such as @code{latin-1} leave the end-of-line | |
861 | conversion unspecified, to be chosen based on the data. @dfn{Variant | |
862 | coding systems} such as @code{latin-1-unix}, @code{latin-1-dos} and | |
863 | @code{latin-1-mac} specify the end-of-line conversion explicitly as | |
864 | well. Most base coding systems have three corresponding variants whose | |
865 | names are formed by adding @samp{-unix}, @samp{-dos} and @samp{-mac}. | |
866 | ||
02eccf6b | 867 | @vindex raw-text@r{ coding system} |
b8d4c8d0 | 868 | The coding system @code{raw-text} is special in that it prevents |
02eccf6b EZ |
869 | character code conversion, and causes the buffer visited with this |
870 | coding system to be a unibyte buffer. For historical reasons, you can | |
871 | save both unibyte and multibyte text with this coding system. When | |
872 | you use @code{raw-text} to encode multibyte text, it does perform one | |
873 | character code conversion: it converts eight-bit characters to their | |
874 | single-byte external representation. @code{raw-text} does not specify | |
875 | the end-of-line conversion, allowing that to be determined as usual by | |
876 | the data, and has the usual three variants which specify the | |
877 | end-of-line conversion. | |
878 | ||
879 | @vindex no-conversion@r{ coding system} | |
880 | @vindex binary@r{ coding system} | |
881 | @code{no-conversion} (and its alias @code{binary}) is equivalent to | |
882 | @code{raw-text-unix}: it specifies no conversion of either character | |
883 | codes or end-of-line. | |
b8d4c8d0 | 884 | |
80070260 | 885 | @vindex emacs-internal@r{ coding system} |
97d8273f CY |
886 | @vindex utf-8-emacs@r{ coding system} |
887 | The coding system @code{utf-8-emacs} specifies that the data is | |
888 | represented in the internal Emacs encoding (@pxref{Text | |
889 | Representations}). This is like @code{raw-text} in that no code | |
890 | conversion happens, but different in that the result is multibyte | |
891 | data. The name @code{emacs-internal} is an alias for | |
892 | @code{utf-8-emacs}. | |
b8d4c8d0 GM |
893 | |
894 | @defun coding-system-get coding-system property | |
895 | This function returns the specified property of the coding system | |
896 | @var{coding-system}. Most coding system properties exist for internal | |
80070260 | 897 | purposes, but one that you might find useful is @code{:mime-charset}. |
b8d4c8d0 GM |
898 | That property's value is the name used in MIME for the character coding |
899 | which this coding system can read and write. Examples: | |
900 | ||
901 | @example | |
80070260 | 902 | (coding-system-get 'iso-latin-1 :mime-charset) |
b8d4c8d0 | 903 | @result{} iso-8859-1 |
80070260 | 904 | (coding-system-get 'iso-2022-cn :mime-charset) |
b8d4c8d0 | 905 | @result{} iso-2022-cn |
80070260 | 906 | (coding-system-get 'cyrillic-koi8 :mime-charset) |
b8d4c8d0 GM |
907 | @result{} koi8-r |
908 | @end example | |
909 | ||
80070260 | 910 | The value of the @code{:mime-charset} property is also defined |
b8d4c8d0 GM |
911 | as an alias for the coding system. |
912 | @end defun | |
913 | ||
91211f07 EZ |
914 | @defun coding-system-aliases coding-system |
915 | This function returns the list of aliases of @var{coding-system}. | |
916 | @end defun | |
917 | ||
b8d4c8d0 GM |
918 | @node Encoding and I/O |
919 | @subsection Encoding and I/O | |
920 | ||
921 | The principal purpose of coding systems is for use in reading and | |
97d8273f CY |
922 | writing files. The function @code{insert-file-contents} uses a coding |
923 | system to decode the file data, and @code{write-region} uses one to | |
924 | encode the buffer contents. | |
b8d4c8d0 GM |
925 | |
926 | You can specify the coding system to use either explicitly | |
927 | (@pxref{Specifying Coding Systems}), or implicitly using a default | |
928 | mechanism (@pxref{Default Coding Systems}). But these methods may not | |
929 | completely specify what to do. For example, they may choose a coding | |
930 | system such as @code{undefined} which leaves the character code | |
931 | conversion to be determined from the data. In these cases, the I/O | |
932 | operation finishes the job of choosing a coding system. Very often | |
933 | you will want to find out afterwards which coding system was chosen. | |
934 | ||
935 | @defvar buffer-file-coding-system | |
e2e3f1d7 MR |
936 | This buffer-local variable records the coding system used for saving the |
937 | buffer and for writing part of the buffer with @code{write-region}. If | |
938 | the text to be written cannot be safely encoded using the coding system | |
939 | specified by this variable, these operations select an alternative | |
940 | encoding by calling the function @code{select-safe-coding-system} | |
941 | (@pxref{User-Chosen Coding Systems}). If selecting a different encoding | |
942 | requires to ask the user to specify a coding system, | |
943 | @code{buffer-file-coding-system} is updated to the newly selected coding | |
944 | system. | |
b8d4c8d0 GM |
945 | |
946 | @code{buffer-file-coding-system} does @emph{not} affect sending text | |
947 | to a subprocess. | |
948 | @end defvar | |
949 | ||
950 | @defvar save-buffer-coding-system | |
951 | This variable specifies the coding system for saving the buffer (by | |
952 | overriding @code{buffer-file-coding-system}). Note that it is not used | |
953 | for @code{write-region}. | |
954 | ||
955 | When a command to save the buffer starts out to use | |
956 | @code{buffer-file-coding-system} (or @code{save-buffer-coding-system}), | |
957 | and that coding system cannot handle | |
958 | the actual text in the buffer, the command asks the user to choose | |
959 | another coding system (by calling @code{select-safe-coding-system}). | |
960 | After that happens, the command also updates | |
961 | @code{buffer-file-coding-system} to represent the coding system that | |
962 | the user specified. | |
963 | @end defvar | |
964 | ||
965 | @defvar last-coding-system-used | |
966 | I/O operations for files and subprocesses set this variable to the | |
967 | coding system name that was used. The explicit encoding and decoding | |
968 | functions (@pxref{Explicit Encoding}) set it too. | |
969 | ||
970 | @strong{Warning:} Since receiving subprocess output sets this variable, | |
971 | it can change whenever Emacs waits; therefore, you should copy the | |
972 | value shortly after the function call that stores the value you are | |
973 | interested in. | |
974 | @end defvar | |
975 | ||
976 | The variable @code{selection-coding-system} specifies how to encode | |
977 | selections for the window system. @xref{Window System Selections}. | |
978 | ||
979 | @defvar file-name-coding-system | |
980 | The variable @code{file-name-coding-system} specifies the coding | |
981 | system to use for encoding file names. Emacs encodes file names using | |
982 | that coding system for all file operations. If | |
983 | @code{file-name-coding-system} is @code{nil}, Emacs uses a default | |
984 | coding system determined by the selected language environment. In the | |
985 | default language environment, any non-@acronym{ASCII} characters in | |
986 | file names are not encoded specially; they appear in the file system | |
987 | using the internal Emacs representation. | |
988 | @end defvar | |
989 | ||
990 | @strong{Warning:} if you change @code{file-name-coding-system} (or | |
991 | the language environment) in the middle of an Emacs session, problems | |
992 | can result if you have already visited files whose names were encoded | |
993 | using the earlier coding system and are handled differently under the | |
994 | new coding system. If you try to save one of these buffers under the | |
995 | visited file name, saving may use the wrong file name, or it may get | |
996 | an error. If such a problem happens, use @kbd{C-x C-w} to specify a | |
997 | new file name for that buffer. | |
998 | ||
999 | @node Lisp and Coding Systems | |
1000 | @subsection Coding Systems in Lisp | |
1001 | ||
1002 | Here are the Lisp facilities for working with coding systems: | |
1003 | ||
0e90e7be | 1004 | @cindex list all coding systems |
b8d4c8d0 GM |
1005 | @defun coding-system-list &optional base-only |
1006 | This function returns a list of all coding system names (symbols). If | |
1007 | @var{base-only} is non-@code{nil}, the value includes only the | |
1008 | base coding systems. Otherwise, it includes alias and variant coding | |
1009 | systems as well. | |
1010 | @end defun | |
1011 | ||
1012 | @defun coding-system-p object | |
1013 | This function returns @code{t} if @var{object} is a coding system | |
1014 | name or @code{nil}. | |
1015 | @end defun | |
1016 | ||
0e90e7be EZ |
1017 | @cindex validity of coding system |
1018 | @cindex coding system, validity check | |
b8d4c8d0 | 1019 | @defun check-coding-system coding-system |
80070260 EZ |
1020 | This function checks the validity of @var{coding-system}. If that is |
1021 | valid, it returns @var{coding-system}. If @var{coding-system} is | |
1022 | @code{nil}, the function return @code{nil}. For any other values, it | |
1023 | signals an error whose @code{error-symbol} is @code{coding-system-error} | |
1024 | (@pxref{Signaling Errors, signal}). | |
b8d4c8d0 GM |
1025 | @end defun |
1026 | ||
0e90e7be | 1027 | @cindex eol type of coding system |
b8d4c8d0 GM |
1028 | @defun coding-system-eol-type coding-system |
1029 | This function returns the type of end-of-line (a.k.a.@: @dfn{eol}) | |
1030 | conversion used by @var{coding-system}. If @var{coding-system} | |
1031 | specifies a certain eol conversion, the return value is an integer 0, | |
1032 | 1, or 2, standing for @code{unix}, @code{dos}, and @code{mac}, | |
1033 | respectively. If @var{coding-system} doesn't specify eol conversion | |
1034 | explicitly, the return value is a vector of coding systems, each one | |
1035 | with one of the possible eol conversion types, like this: | |
1036 | ||
1037 | @lisp | |
1038 | (coding-system-eol-type 'latin-1) | |
1039 | @result{} [latin-1-unix latin-1-dos latin-1-mac] | |
1040 | @end lisp | |
1041 | ||
1042 | @noindent | |
1043 | If this function returns a vector, Emacs will decide, as part of the | |
1044 | text encoding or decoding process, what eol conversion to use. For | |
1045 | decoding, the end-of-line format of the text is auto-detected, and the | |
1046 | eol conversion is set to match it (e.g., DOS-style CRLF format will | |
1047 | imply @code{dos} eol conversion). For encoding, the eol conversion is | |
1048 | taken from the appropriate default coding system (e.g., | |
1049 | @code{default-buffer-file-coding-system} for | |
1050 | @code{buffer-file-coding-system}), or from the default eol conversion | |
1051 | appropriate for the underlying platform. | |
1052 | @end defun | |
1053 | ||
0e90e7be | 1054 | @cindex eol conversion of coding system |
b8d4c8d0 GM |
1055 | @defun coding-system-change-eol-conversion coding-system eol-type |
1056 | This function returns a coding system which is like @var{coding-system} | |
1057 | except for its eol conversion, which is specified by @code{eol-type}. | |
1058 | @var{eol-type} should be @code{unix}, @code{dos}, @code{mac}, or | |
1059 | @code{nil}. If it is @code{nil}, the returned coding system determines | |
1060 | the end-of-line conversion from the data. | |
1061 | ||
1062 | @var{eol-type} may also be 0, 1 or 2, standing for @code{unix}, | |
1063 | @code{dos} and @code{mac}, respectively. | |
1064 | @end defun | |
1065 | ||
0e90e7be | 1066 | @cindex text conversion of coding system |
b8d4c8d0 GM |
1067 | @defun coding-system-change-text-conversion eol-coding text-coding |
1068 | This function returns a coding system which uses the end-of-line | |
1069 | conversion of @var{eol-coding}, and the text conversion of | |
1070 | @var{text-coding}. If @var{text-coding} is @code{nil}, it returns | |
1071 | @code{undecided}, or one of its variants according to @var{eol-coding}. | |
1072 | @end defun | |
1073 | ||
0e90e7be EZ |
1074 | @cindex safely encode region |
1075 | @cindex coding systems for encoding region | |
b8d4c8d0 GM |
1076 | @defun find-coding-systems-region from to |
1077 | This function returns a list of coding systems that could be used to | |
1078 | encode a text between @var{from} and @var{to}. All coding systems in | |
1079 | the list can safely encode any multibyte characters in that portion of | |
1080 | the text. | |
1081 | ||
1082 | If the text contains no multibyte characters, the function returns the | |
1083 | list @code{(undecided)}. | |
1084 | @end defun | |
1085 | ||
0e90e7be EZ |
1086 | @cindex safely encode a string |
1087 | @cindex coding systems for encoding a string | |
b8d4c8d0 GM |
1088 | @defun find-coding-systems-string string |
1089 | This function returns a list of coding systems that could be used to | |
1090 | encode the text of @var{string}. All coding systems in the list can | |
1091 | safely encode any multibyte characters in @var{string}. If the text | |
1092 | contains no multibyte characters, this returns the list | |
1093 | @code{(undecided)}. | |
1094 | @end defun | |
1095 | ||
0e90e7be EZ |
1096 | @cindex charset, coding systems to encode |
1097 | @cindex safely encode characters in a charset | |
b8d4c8d0 GM |
1098 | @defun find-coding-systems-for-charsets charsets |
1099 | This function returns a list of coding systems that could be used to | |
1100 | encode all the character sets in the list @var{charsets}. | |
1101 | @end defun | |
1102 | ||
91211f07 EZ |
1103 | @defun check-coding-systems-region start end coding-system-list |
1104 | This function checks whether coding systems in the list | |
1105 | @code{coding-system-list} can encode all the characters in the region | |
1106 | between @var{start} and @var{end}. If all of the coding systems in | |
1107 | the list can encode the specified text, the function returns | |
1108 | @code{nil}. If some coding systems cannot encode some of the | |
1109 | characters, the value is an alist, each element of which has the form | |
1110 | @code{(@var{coding-system1} @var{pos1} @var{pos2} @dots{})}, meaning | |
1111 | that @var{coding-system1} cannot encode characters at buffer positions | |
1112 | @var{pos1}, @var{pos2}, @enddots{}. | |
1113 | ||
1114 | @var{start} may be a string, in which case @var{end} is ignored and | |
1115 | the returned value references string indices instead of buffer | |
1116 | positions. | |
1117 | @end defun | |
1118 | ||
b8d4c8d0 GM |
1119 | @defun detect-coding-region start end &optional highest |
1120 | This function chooses a plausible coding system for decoding the text | |
80070260 EZ |
1121 | from @var{start} to @var{end}. This text should be a byte sequence, |
1122 | i.e.@: unibyte text or multibyte text with only @acronym{ASCII} and | |
1123 | eight-bit characters (@pxref{Explicit Encoding}). | |
b8d4c8d0 GM |
1124 | |
1125 | Normally this function returns a list of coding systems that could | |
1126 | handle decoding the text that was scanned. They are listed in order of | |
1127 | decreasing priority. But if @var{highest} is non-@code{nil}, then the | |
1128 | return value is just one coding system, the one that is highest in | |
1129 | priority. | |
1130 | ||
1131 | If the region contains only @acronym{ASCII} characters except for such | |
1132 | ISO-2022 control characters ISO-2022 as @code{ESC}, the value is | |
1133 | @code{undecided} or @code{(undecided)}, or a variant specifying | |
1134 | end-of-line conversion, if that can be deduced from the text. | |
0b4faef3 EZ |
1135 | |
1136 | If the region contains null bytes, the value is @code{no-conversion}, | |
1137 | even if the region contains text encoded in some coding system. | |
b8d4c8d0 GM |
1138 | @end defun |
1139 | ||
1140 | @defun detect-coding-string string &optional highest | |
1141 | This function is like @code{detect-coding-region} except that it | |
1142 | operates on the contents of @var{string} instead of bytes in the buffer. | |
91211f07 EZ |
1143 | @end defun |
1144 | ||
0e90e7be | 1145 | @cindex null bytes, and decoding text |
0b4faef3 EZ |
1146 | @defvar inhibit-null-byte-detection |
1147 | If this variable has a non-@code{nil} value, null bytes are ignored | |
1148 | when detecting the encoding of a region or a string. This allows to | |
1149 | correctly detect the encoding of text that contains null bytes, such | |
1150 | as Info files with Index nodes. | |
1151 | @end defvar | |
1152 | ||
1153 | @defvar inhibit-iso-escape-detection | |
1154 | If this variable has a non-@code{nil} value, ISO-2022 escape sequences | |
1155 | are ignored when detecting the encoding of a region or a string. The | |
1156 | result is that no text is ever detected as encoded in some ISO-2022 | |
1157 | encoding, and all escape sequences become visible in a buffer. | |
1158 | @strong{Warning:} @emph{Use this variable with extreme caution, | |
1159 | because many files in the Emacs distribution use ISO-2022 encoding.} | |
1160 | @end defvar | |
1161 | ||
0e90e7be | 1162 | @cindex charsets supported by a coding system |
91211f07 EZ |
1163 | @defun coding-system-charset-list coding-system |
1164 | This function returns the list of character sets (@pxref{Character | |
1165 | Sets}) supported by @var{coding-system}. Some coding systems that | |
1166 | support too many character sets to list them all yield special values: | |
1167 | @itemize @bullet | |
1168 | @item | |
1169 | If @var{coding-system} supports all the ISO-2022 charsets, the value | |
1170 | is @code{iso-2022}. | |
1171 | @item | |
1172 | If @var{coding-system} supports all Emacs characters, the value is | |
1173 | @code{(emacs)}. | |
1174 | @item | |
1175 | If @var{coding-system} supports all emacs-mule characters, the value | |
1176 | is @code{emacs-mule}. | |
1177 | @item | |
1178 | If @var{coding-system} supports all Unicode characters, the value is | |
1179 | @code{(unicode)}. | |
1180 | @end itemize | |
b8d4c8d0 GM |
1181 | @end defun |
1182 | ||
1183 | @xref{Coding systems for a subprocess,, Process Information}, in | |
1184 | particular the description of the functions | |
1185 | @code{process-coding-system} and @code{set-process-coding-system}, for | |
1186 | how to examine or set the coding systems used for I/O to a subprocess. | |
1187 | ||
1188 | @node User-Chosen Coding Systems | |
1189 | @subsection User-Chosen Coding Systems | |
1190 | ||
1191 | @cindex select safe coding system | |
1192 | @defun select-safe-coding-system from to &optional default-coding-system accept-default-p file | |
1193 | This function selects a coding system for encoding specified text, | |
1194 | asking the user to choose if necessary. Normally the specified text | |
1195 | is the text in the current buffer between @var{from} and @var{to}. If | |
1196 | @var{from} is a string, the string specifies the text to encode, and | |
1197 | @var{to} is ignored. | |
1198 | ||
77730170 EZ |
1199 | If the specified text includes raw bytes (@pxref{Text |
1200 | Representations}), @code{select-safe-coding-system} suggests | |
1201 | @code{raw-text} for its encoding. | |
1202 | ||
b8d4c8d0 GM |
1203 | If @var{default-coding-system} is non-@code{nil}, that is the first |
1204 | coding system to try; if that can handle the text, | |
1205 | @code{select-safe-coding-system} returns that coding system. It can | |
1206 | also be a list of coding systems; then the function tries each of them | |
1207 | one by one. After trying all of them, it next tries the current | |
1208 | buffer's value of @code{buffer-file-coding-system} (if it is not | |
1209 | @code{undecided}), then the value of | |
1210 | @code{default-buffer-file-coding-system} and finally the user's most | |
1211 | preferred coding system, which the user can set using the command | |
1212 | @code{prefer-coding-system} (@pxref{Recognize Coding,, Recognizing | |
1213 | Coding Systems, emacs, The GNU Emacs Manual}). | |
1214 | ||
1215 | If one of those coding systems can safely encode all the specified | |
1216 | text, @code{select-safe-coding-system} chooses it and returns it. | |
1217 | Otherwise, it asks the user to choose from a list of coding systems | |
1218 | which can encode all the text, and returns the user's choice. | |
1219 | ||
1220 | @var{default-coding-system} can also be a list whose first element is | |
1221 | t and whose other elements are coding systems. Then, if no coding | |
1222 | system in the list can handle the text, @code{select-safe-coding-system} | |
1223 | queries the user immediately, without trying any of the three | |
1224 | alternatives described above. | |
1225 | ||
1226 | The optional argument @var{accept-default-p}, if non-@code{nil}, | |
1227 | should be a function to determine whether a coding system selected | |
1228 | without user interaction is acceptable. @code{select-safe-coding-system} | |
1229 | calls this function with one argument, the base coding system of the | |
1230 | selected coding system. If @var{accept-default-p} returns @code{nil}, | |
1231 | @code{select-safe-coding-system} rejects the silently selected coding | |
1232 | system, and asks the user to select a coding system from a list of | |
1233 | possible candidates. | |
1234 | ||
1235 | @vindex select-safe-coding-system-accept-default-p | |
1236 | If the variable @code{select-safe-coding-system-accept-default-p} is | |
1237 | non-@code{nil}, its value overrides the value of | |
1238 | @var{accept-default-p}. | |
1239 | ||
1240 | As a final step, before returning the chosen coding system, | |
1241 | @code{select-safe-coding-system} checks whether that coding system is | |
1242 | consistent with what would be selected if the contents of the region | |
1243 | were read from a file. (If not, this could lead to data corruption in | |
1244 | a file subsequently re-visited and edited.) Normally, | |
1245 | @code{select-safe-coding-system} uses @code{buffer-file-name} as the | |
1246 | file for this purpose, but if @var{file} is non-@code{nil}, it uses | |
1247 | that file instead (this can be relevant for @code{write-region} and | |
1248 | similar functions). If it detects an apparent inconsistency, | |
1249 | @code{select-safe-coding-system} queries the user before selecting the | |
1250 | coding system. | |
1251 | @end defun | |
1252 | ||
1253 | Here are two functions you can use to let the user specify a coding | |
1254 | system, with completion. @xref{Completion}. | |
1255 | ||
1256 | @defun read-coding-system prompt &optional default | |
1257 | This function reads a coding system using the minibuffer, prompting with | |
1258 | string @var{prompt}, and returns the coding system name as a symbol. If | |
1259 | the user enters null input, @var{default} specifies which coding system | |
1260 | to return. It should be a symbol or a string. | |
1261 | @end defun | |
1262 | ||
1263 | @defun read-non-nil-coding-system prompt | |
1264 | This function reads a coding system using the minibuffer, prompting with | |
1265 | string @var{prompt}, and returns the coding system name as a symbol. If | |
1266 | the user tries to enter null input, it asks the user to try again. | |
1267 | @xref{Coding Systems}. | |
1268 | @end defun | |
1269 | ||
1270 | @node Default Coding Systems | |
1271 | @subsection Default Coding Systems | |
0e90e7be EZ |
1272 | @cindex default coding system |
1273 | @cindex coding system, automatically determined | |
b8d4c8d0 GM |
1274 | |
1275 | This section describes variables that specify the default coding | |
1276 | system for certain files or when running certain subprograms, and the | |
1277 | function that I/O operations use to access them. | |
1278 | ||
1279 | The idea of these variables is that you set them once and for all to the | |
1280 | defaults you want, and then do not change them again. To specify a | |
1281 | particular coding system for a particular operation in a Lisp program, | |
1282 | don't change these variables; instead, override them using | |
1283 | @code{coding-system-for-read} and @code{coding-system-for-write} | |
1284 | (@pxref{Specifying Coding Systems}). | |
1285 | ||
0e90e7be | 1286 | @cindex file contents, and default coding system |
b8d4c8d0 GM |
1287 | @defvar auto-coding-regexp-alist |
1288 | This variable is an alist of text patterns and corresponding coding | |
1289 | systems. Each element has the form @code{(@var{regexp} | |
1290 | . @var{coding-system})}; a file whose first few kilobytes match | |
1291 | @var{regexp} is decoded with @var{coding-system} when its contents are | |
1292 | read into a buffer. The settings in this alist take priority over | |
1293 | @code{coding:} tags in the files and the contents of | |
1294 | @code{file-coding-system-alist} (see below). The default value is set | |
1295 | so that Emacs automatically recognizes mail files in Babyl format and | |
1296 | reads them with no code conversions. | |
1297 | @end defvar | |
1298 | ||
0e90e7be | 1299 | @cindex file name, and default coding system |
b8d4c8d0 GM |
1300 | @defvar file-coding-system-alist |
1301 | This variable is an alist that specifies the coding systems to use for | |
1302 | reading and writing particular files. Each element has the form | |
1303 | @code{(@var{pattern} . @var{coding})}, where @var{pattern} is a regular | |
1304 | expression that matches certain file names. The element applies to file | |
1305 | names that match @var{pattern}. | |
1306 | ||
1307 | The @sc{cdr} of the element, @var{coding}, should be either a coding | |
1308 | system, a cons cell containing two coding systems, or a function name (a | |
1309 | symbol with a function definition). If @var{coding} is a coding system, | |
1310 | that coding system is used for both reading the file and writing it. If | |
1311 | @var{coding} is a cons cell containing two coding systems, its @sc{car} | |
1312 | specifies the coding system for decoding, and its @sc{cdr} specifies the | |
1313 | coding system for encoding. | |
1314 | ||
1315 | If @var{coding} is a function name, the function should take one | |
1316 | argument, a list of all arguments passed to | |
1317 | @code{find-operation-coding-system}. It must return a coding system | |
1318 | or a cons cell containing two coding systems. This value has the same | |
1319 | meaning as described above. | |
1320 | ||
1321 | If @var{coding} (or what returned by the above function) is | |
1322 | @code{undecided}, the normal code-detection is performed. | |
1323 | @end defvar | |
1324 | ||
0e90e7be EZ |
1325 | @defvar auto-coding-alist |
1326 | This variable is an alist that specifies the coding systems to use for | |
1327 | reading and writing particular files. Its form is like that of | |
1328 | @code{file-coding-system-alist}, but, unlike the latter, this variable | |
1329 | takes priority over any @code{coding:} tags in the file. | |
1330 | @end defvar | |
1331 | ||
1332 | @cindex program name, and default coding system | |
b8d4c8d0 GM |
1333 | @defvar process-coding-system-alist |
1334 | This variable is an alist specifying which coding systems to use for a | |
1335 | subprocess, depending on which program is running in the subprocess. It | |
1336 | works like @code{file-coding-system-alist}, except that @var{pattern} is | |
1337 | matched against the program name used to start the subprocess. The coding | |
1338 | system or systems specified in this alist are used to initialize the | |
1339 | coding systems used for I/O to the subprocess, but you can specify | |
1340 | other coding systems later using @code{set-process-coding-system}. | |
1341 | @end defvar | |
1342 | ||
1343 | @strong{Warning:} Coding systems such as @code{undecided}, which | |
1344 | determine the coding system from the data, do not work entirely reliably | |
1345 | with asynchronous subprocess output. This is because Emacs handles | |
1346 | asynchronous subprocess output in batches, as it arrives. If the coding | |
1347 | system leaves the character code conversion unspecified, or leaves the | |
1348 | end-of-line conversion unspecified, Emacs must try to detect the proper | |
1349 | conversion from one batch at a time, and this does not always work. | |
1350 | ||
1351 | Therefore, with an asynchronous subprocess, if at all possible, use a | |
1352 | coding system which determines both the character code conversion and | |
1353 | the end of line conversion---that is, one like @code{latin-1-unix}, | |
1354 | rather than @code{undecided} or @code{latin-1}. | |
1355 | ||
0e90e7be EZ |
1356 | @cindex port number, and default coding system |
1357 | @cindex network service name, and default coding system | |
b8d4c8d0 GM |
1358 | @defvar network-coding-system-alist |
1359 | This variable is an alist that specifies the coding system to use for | |
1360 | network streams. It works much like @code{file-coding-system-alist}, | |
1361 | with the difference that the @var{pattern} in an element may be either a | |
1362 | port number or a regular expression. If it is a regular expression, it | |
1363 | is matched against the network service name used to open the network | |
1364 | stream. | |
1365 | @end defvar | |
1366 | ||
1367 | @defvar default-process-coding-system | |
1368 | This variable specifies the coding systems to use for subprocess (and | |
1369 | network stream) input and output, when nothing else specifies what to | |
1370 | do. | |
1371 | ||
1372 | The value should be a cons cell of the form @code{(@var{input-coding} | |
1373 | . @var{output-coding})}. Here @var{input-coding} applies to input from | |
1374 | the subprocess, and @var{output-coding} applies to output to it. | |
1375 | @end defvar | |
1376 | ||
0e90e7be | 1377 | @cindex default coding system, functions to determine |
b8d4c8d0 GM |
1378 | @defvar auto-coding-functions |
1379 | This variable holds a list of functions that try to determine a | |
1380 | coding system for a file based on its undecoded contents. | |
1381 | ||
1382 | Each function in this list should be written to look at text in the | |
1383 | current buffer, but should not modify it in any way. The buffer will | |
1384 | contain undecoded text of parts of the file. Each function should | |
1385 | take one argument, @var{size}, which tells it how many characters to | |
1386 | look at, starting from point. If the function succeeds in determining | |
1387 | a coding system for the file, it should return that coding system. | |
1388 | Otherwise, it should return @code{nil}. | |
1389 | ||
1390 | If a file has a @samp{coding:} tag, that takes precedence, so these | |
1391 | functions won't be called. | |
1392 | @end defvar | |
1393 | ||
0e90e7be EZ |
1394 | @defun find-auto-coding filename size |
1395 | This function tries to determine a suitable coding system for | |
1396 | @var{filename}. It examines the buffer visiting the named file, using | |
1397 | the variables documented above in sequence, until it finds a match for | |
1398 | one of the rules specified by these variables. It then returns a cons | |
1399 | cell of the form @code{(@var{coding} . @var{source})}, where | |
1400 | @var{coding} is the coding system to use and @var{source} is a symbol, | |
1401 | one of @code{auto-coding-alist}, @code{auto-coding-regexp-alist}, | |
1402 | @code{:coding}, or @code{auto-coding-functions}, indicating which one | |
1403 | supplied the matching rule. The value @code{:coding} means the coding | |
1404 | system was specified by the @code{coding:} tag in the file | |
1405 | (@pxref{Specify Coding,, coding tag, emacs, The GNU Emacs Manual}). | |
1406 | The order of looking for a matching rule is @code{auto-coding-alist} | |
1407 | first, then @code{auto-coding-regexp-alist}, then the @code{coding:} | |
1408 | tag, and lastly @code{auto-coding-functions}. If no matching rule was | |
1409 | found, the function returns @code{nil}. | |
1410 | ||
1411 | The second argument @var{size} is the size of text, in characters, | |
1412 | following point. The function examines text only within @var{size} | |
1413 | characters after point. Normally, the buffer should be positioned at | |
1414 | the beginning when this function is called, because one of the places | |
1415 | for the @code{coding:} tag is the first one or two lines of the file; | |
1416 | in that case, @var{size} should be the size of the buffer. | |
1417 | @end defun | |
1418 | ||
1419 | @defun set-auto-coding filename size | |
1420 | This function returns a suitable coding system for file | |
1421 | @var{filename}. It uses @code{find-auto-coding} to find the coding | |
1422 | system. If no coding system could be determined, the function returns | |
1423 | @code{nil}. The meaning of the argument @var{size} is like in | |
1424 | @code{find-auto-coding}. | |
1425 | @end defun | |
1426 | ||
b8d4c8d0 GM |
1427 | @defun find-operation-coding-system operation &rest arguments |
1428 | This function returns the coding system to use (by default) for | |
1429 | performing @var{operation} with @var{arguments}. The value has this | |
1430 | form: | |
1431 | ||
1432 | @example | |
1433 | (@var{decoding-system} . @var{encoding-system}) | |
1434 | @end example | |
1435 | ||
1436 | The first element, @var{decoding-system}, is the coding system to use | |
1437 | for decoding (in case @var{operation} does decoding), and | |
1438 | @var{encoding-system} is the coding system for encoding (in case | |
1439 | @var{operation} does encoding). | |
1440 | ||
1441 | The argument @var{operation} is a symbol, one of @code{write-region}, | |
1442 | @code{start-process}, @code{call-process}, @code{call-process-region}, | |
1443 | @code{insert-file-contents}, or @code{open-network-stream}. These are | |
1444 | the names of the Emacs I/O primitives that can do character code and | |
1445 | eol conversion. | |
1446 | ||
1447 | The remaining arguments should be the same arguments that might be given | |
1448 | to the corresponding I/O primitive. Depending on the primitive, one | |
1449 | of those arguments is selected as the @dfn{target}. For example, if | |
1450 | @var{operation} does file I/O, whichever argument specifies the file | |
1451 | name is the target. For subprocess primitives, the process name is the | |
1452 | target. For @code{open-network-stream}, the target is the service name | |
1453 | or port number. | |
1454 | ||
1455 | Depending on @var{operation}, this function looks up the target in | |
1456 | @code{file-coding-system-alist}, @code{process-coding-system-alist}, | |
1457 | or @code{network-coding-system-alist}. If the target is found in the | |
1458 | alist, @code{find-operation-coding-system} returns its association in | |
1459 | the alist; otherwise it returns @code{nil}. | |
1460 | ||
1461 | If @var{operation} is @code{insert-file-contents}, the argument | |
1462 | corresponding to the target may be a cons cell of the form | |
1463 | @code{(@var{filename} . @var{buffer})}). In that case, @var{filename} | |
1464 | is a file name to look up in @code{file-coding-system-alist}, and | |
1465 | @var{buffer} is a buffer that contains the file's contents (not yet | |
1466 | decoded). If @code{file-coding-system-alist} specifies a function to | |
1467 | call for this file, and that function needs to examine the file's | |
1468 | contents (as it usually does), it should examine the contents of | |
1469 | @var{buffer} instead of reading the file. | |
1470 | @end defun | |
1471 | ||
1472 | @node Specifying Coding Systems | |
1473 | @subsection Specifying a Coding System for One Operation | |
1474 | ||
1475 | You can specify the coding system for a specific operation by binding | |
1476 | the variables @code{coding-system-for-read} and/or | |
1477 | @code{coding-system-for-write}. | |
1478 | ||
1479 | @defvar coding-system-for-read | |
1480 | If this variable is non-@code{nil}, it specifies the coding system to | |
1481 | use for reading a file, or for input from a synchronous subprocess. | |
1482 | ||
1483 | It also applies to any asynchronous subprocess or network stream, but in | |
1484 | a different way: the value of @code{coding-system-for-read} when you | |
1485 | start the subprocess or open the network stream specifies the input | |
1486 | decoding method for that subprocess or network stream. It remains in | |
1487 | use for that subprocess or network stream unless and until overridden. | |
1488 | ||
1489 | The right way to use this variable is to bind it with @code{let} for a | |
1490 | specific I/O operation. Its global value is normally @code{nil}, and | |
1491 | you should not globally set it to any other value. Here is an example | |
1492 | of the right way to use the variable: | |
1493 | ||
1494 | @example | |
1495 | ;; @r{Read the file with no character code conversion.} | |
1496 | ;; @r{Assume @acronym{crlf} represents end-of-line.} | |
1497 | (let ((coding-system-for-read 'emacs-mule-dos)) | |
1498 | (insert-file-contents filename)) | |
1499 | @end example | |
1500 | ||
1501 | When its value is non-@code{nil}, this variable takes precedence over | |
1502 | all other methods of specifying a coding system to use for input, | |
1503 | including @code{file-coding-system-alist}, | |
1504 | @code{process-coding-system-alist} and | |
1505 | @code{network-coding-system-alist}. | |
1506 | @end defvar | |
1507 | ||
1508 | @defvar coding-system-for-write | |
1509 | This works much like @code{coding-system-for-read}, except that it | |
1510 | applies to output rather than input. It affects writing to files, | |
1511 | as well as sending output to subprocesses and net connections. | |
1512 | ||
1513 | When a single operation does both input and output, as do | |
1514 | @code{call-process-region} and @code{start-process}, both | |
1515 | @code{coding-system-for-read} and @code{coding-system-for-write} | |
1516 | affect it. | |
1517 | @end defvar | |
1518 | ||
1519 | @defvar inhibit-eol-conversion | |
1520 | When this variable is non-@code{nil}, no end-of-line conversion is done, | |
1521 | no matter which coding system is specified. This applies to all the | |
1522 | Emacs I/O and subprocess primitives, and to the explicit encoding and | |
1523 | decoding functions (@pxref{Explicit Encoding}). | |
1524 | @end defvar | |
1525 | ||
91211f07 EZ |
1526 | @cindex priority order of coding systems |
1527 | @cindex coding systems, priority | |
1528 | Sometimes, you need to prefer several coding systems for some | |
1529 | operation, rather than fix a single one. Emacs lets you specify a | |
1530 | priority order for using coding systems. This ordering affects the | |
1531 | sorting of lists of coding sysems returned by functions such as | |
1532 | @code{find-coding-systems-region} (@pxref{Lisp and Coding Systems}). | |
1533 | ||
1534 | @defun coding-system-priority-list &optional highestp | |
1535 | This function returns the list of coding systems in the order of their | |
1536 | current priorities. Optional argument @var{highestp}, if | |
1537 | non-@code{nil}, means return only the highest priority coding system. | |
1538 | @end defun | |
1539 | ||
1540 | @defun set-coding-system-priority &rest coding-systems | |
1541 | This function puts @var{coding-systems} at the beginning of the | |
1542 | priority list for coding systems, thus making their priority higher | |
1543 | than all the rest. | |
1544 | @end defun | |
1545 | ||
1546 | @defmac with-coding-priority coding-systems &rest body@dots{} | |
1547 | This macro execute @var{body}, like @code{progn} does | |
1548 | (@pxref{Sequencing, progn}), with @var{coding-systems} at the front of | |
1549 | the priority list for coding systems. @var{coding-systems} should be | |
1550 | a list of coding systems to prefer during execution of @var{body}. | |
1551 | @end defmac | |
1552 | ||
b8d4c8d0 GM |
1553 | @node Explicit Encoding |
1554 | @subsection Explicit Encoding and Decoding | |
1555 | @cindex encoding in coding systems | |
1556 | @cindex decoding in coding systems | |
1557 | ||
1558 | All the operations that transfer text in and out of Emacs have the | |
1559 | ability to use a coding system to encode or decode the text. | |
1560 | You can also explicitly encode and decode text using the functions | |
1561 | in this section. | |
1562 | ||
1563 | The result of encoding, and the input to decoding, are not ordinary | |
1564 | text. They logically consist of a series of byte values; that is, a | |
80070260 EZ |
1565 | series of @acronym{ASCII} and eight-bit characters. In unibyte |
1566 | buffers and strings, these characters have codes in the range 0 | |
1567 | through 255. In a multibyte buffer or string, eight-bit characters | |
1568 | have character codes higher than 255 (@pxref{Text Representations}), | |
1569 | but Emacs transparently converts them to their single-byte values when | |
1570 | you encode or decode such text. | |
b8d4c8d0 GM |
1571 | |
1572 | The usual way to read a file into a buffer as a sequence of bytes, so | |
1573 | you can decode the contents explicitly, is with | |
1574 | @code{insert-file-contents-literally} (@pxref{Reading from Files}); | |
1575 | alternatively, specify a non-@code{nil} @var{rawfile} argument when | |
1576 | visiting a file with @code{find-file-noselect}. These methods result in | |
1577 | a unibyte buffer. | |
1578 | ||
1579 | The usual way to use the byte sequence that results from explicitly | |
1580 | encoding text is to copy it to a file or process---for example, to write | |
1581 | it with @code{write-region} (@pxref{Writing to Files}), and suppress | |
1582 | encoding by binding @code{coding-system-for-write} to | |
1583 | @code{no-conversion}. | |
1584 | ||
1585 | Here are the functions to perform explicit encoding or decoding. The | |
1586 | encoding functions produce sequences of bytes; the decoding functions | |
1587 | are meant to operate on sequences of bytes. All of these functions | |
80070260 EZ |
1588 | discard text properties. They also set @code{last-coding-system-used} |
1589 | to the precise coding system they used. | |
b8d4c8d0 | 1590 | |
80070260 | 1591 | @deffn Command encode-coding-region start end coding-system &optional destination |
b8d4c8d0 | 1592 | This command encodes the text from @var{start} to @var{end} according |
80070260 EZ |
1593 | to coding system @var{coding-system}. Normally, the encoded text |
1594 | replaces the original text in the buffer, but the optional argument | |
1595 | @var{destination} can change that. If @var{destination} is a buffer, | |
1596 | the encoded text is inserted in that buffer after point (point does | |
1597 | not move); if it is @code{t}, the command returns the encoded text as | |
1598 | a unibyte string without inserting it. | |
1599 | ||
1600 | If encoded text is inserted in some buffer, this command returns the | |
1601 | length of the encoded text. | |
1602 | ||
1603 | The result of encoding is logically a sequence of bytes, but the | |
1604 | buffer remains multibyte if it was multibyte before, and any 8-bit | |
1605 | bytes are converted to their multibyte representation (@pxref{Text | |
1606 | Representations}). | |
77730170 EZ |
1607 | |
1608 | @cindex @code{undecided} coding-system, when encoding | |
1609 | Do @emph{not} use @code{undecided} for @var{coding-system} when | |
1610 | encoding text, since that may lead to unexpected results. Instead, | |
1611 | use @code{select-safe-coding-system} (@pxref{User-Chosen Coding | |
1612 | Systems, select-safe-coding-system}) to suggest a suitable encoding, | |
1613 | if there's no obvious pertinent value for @var{coding-system}. | |
b8d4c8d0 GM |
1614 | @end deffn |
1615 | ||
80070260 | 1616 | @defun encode-coding-string string coding-system &optional nocopy buffer |
b8d4c8d0 GM |
1617 | This function encodes the text in @var{string} according to coding |
1618 | system @var{coding-system}. It returns a new string containing the | |
1619 | encoded text, except when @var{nocopy} is non-@code{nil}, in which | |
1620 | case the function may return @var{string} itself if the encoding | |
1621 | operation is trivial. The result of encoding is a unibyte string. | |
1622 | @end defun | |
1623 | ||
80070260 | 1624 | @deffn Command decode-coding-region start end coding-system destination |
b8d4c8d0 | 1625 | This command decodes the text from @var{start} to @var{end} according |
80070260 EZ |
1626 | to coding system @var{coding-system}. To make explicit decoding |
1627 | useful, the text before decoding ought to be a sequence of byte | |
1628 | values, but both multibyte and unibyte buffers are acceptable (in the | |
1629 | multibyte case, the raw byte values should be represented as eight-bit | |
1630 | characters). Normally, the decoded text replaces the original text in | |
1631 | the buffer, but the optional argument @var{destination} can change | |
1632 | that. If @var{destination} is a buffer, the decoded text is inserted | |
1633 | in that buffer after point (point does not move); if it is @code{t}, | |
1634 | the command returns the decoded text as a multibyte string without | |
1635 | inserting it. | |
1636 | ||
1637 | If decoded text is inserted in some buffer, this command returns the | |
1638 | length of the decoded text. | |
7d2a859f EZ |
1639 | |
1640 | This command puts a @code{charset} text property on the decoded text. | |
1641 | The value of the property states the character set used to decode the | |
1642 | original text. | |
b8d4c8d0 GM |
1643 | @end deffn |
1644 | ||
80070260 EZ |
1645 | @defun decode-coding-string string coding-system &optional nocopy buffer |
1646 | This function decodes the text in @var{string} according to | |
1647 | @var{coding-system}. It returns a new string containing the decoded | |
1648 | text, except when @var{nocopy} is non-@code{nil}, in which case the | |
1649 | function may return @var{string} itself if the decoding operation is | |
1650 | trivial. To make explicit decoding useful, the contents of | |
1651 | @var{string} ought to be a unibyte string with a sequence of byte | |
1652 | values, but a multibyte string is also acceptable (assuming it | |
1653 | contains 8-bit bytes in their multibyte form). | |
1654 | ||
1655 | If optional argument @var{buffer} specifies a buffer, the decoded text | |
1656 | is inserted in that buffer after point (point does not move). In this | |
1657 | case, the return value is the length of the decoded text. | |
7d2a859f EZ |
1658 | |
1659 | @cindex @code{charset}, text property | |
1660 | This function puts a @code{charset} text property on the decoded text. | |
1661 | The value of the property states the character set used to decode the | |
1662 | original text: | |
1663 | ||
1664 | @example | |
1665 | @group | |
1666 | (decode-coding-string "Gr\374ss Gott" 'latin-1) | |
1667 | @result{} #("Gr@"uss Gott" 0 9 (charset iso-8859-1)) | |
1668 | @end group | |
1669 | @end example | |
b8d4c8d0 GM |
1670 | @end defun |
1671 | ||
1672 | @defun decode-coding-inserted-region from to filename &optional visit beg end replace | |
1673 | This function decodes the text from @var{from} to @var{to} as if | |
1674 | it were being read from file @var{filename} using @code{insert-file-contents} | |
1675 | using the rest of the arguments provided. | |
1676 | ||
1677 | The normal way to use this function is after reading text from a file | |
1678 | without decoding, if you decide you would rather have decoded it. | |
1679 | Instead of deleting the text and reading it again, this time with | |
1680 | decoding, you can call this function. | |
1681 | @end defun | |
1682 | ||
1683 | @node Terminal I/O Encoding | |
1684 | @subsection Terminal I/O Encoding | |
1685 | ||
1686 | Emacs can decode keyboard input using a coding system, and encode | |
80070260 EZ |
1687 | terminal output. This is useful for terminals that transmit or |
1688 | display text using a particular encoding such as Latin-1. Emacs does | |
1689 | not set @code{last-coding-system-used} for encoding or decoding of | |
1690 | terminal I/O. | |
b8d4c8d0 | 1691 | |
3f1d322f | 1692 | @defun keyboard-coding-system &optional terminal |
b8d4c8d0 | 1693 | This function returns the coding system that is in use for decoding |
3f1d322f EZ |
1694 | keyboard input from @var{terminal}---or @code{nil} if no coding system |
1695 | is to be used for that terminal. If @var{terminal} is omitted or | |
1696 | @code{nil}, it means the selected frame's terminal. @xref{Multiple | |
1697 | Terminals}. | |
b8d4c8d0 GM |
1698 | @end defun |
1699 | ||
3f1d322f EZ |
1700 | @deffn Command set-keyboard-coding-system coding-system &optional terminal |
1701 | This command specifies @var{coding-system} as the coding system to use | |
1702 | for decoding keyboard input from @var{terminal}. If | |
1703 | @var{coding-system} is @code{nil}, that means do not decode keyboard | |
1704 | input. If @var{terminal} is a frame, it means that frame's terminal; | |
1705 | if it is @code{nil}, that means the currently selected frame's | |
1706 | terminal. @xref{Multiple Terminals}. | |
b8d4c8d0 GM |
1707 | @end deffn |
1708 | ||
1709 | @defun terminal-coding-system | |
1710 | This function returns the coding system that is in use for encoding | |
1711 | terminal output---or @code{nil} for no encoding. | |
1712 | @end defun | |
1713 | ||
1714 | @deffn Command set-terminal-coding-system coding-system | |
1715 | This command specifies @var{coding-system} as the coding system to use | |
1716 | for encoding terminal output. If @var{coding-system} is @code{nil}, | |
1717 | that means do not encode terminal output. | |
1718 | @end deffn | |
1719 | ||
1720 | @node MS-DOS File Types | |
1721 | @subsection MS-DOS File Types | |
1722 | @cindex DOS file types | |
1723 | @cindex MS-DOS file types | |
1724 | @cindex Windows file types | |
1725 | @cindex file types on MS-DOS and Windows | |
1726 | @cindex text files and binary files | |
1727 | @cindex binary files and text files | |
1728 | ||
1729 | On MS-DOS and Microsoft Windows, Emacs guesses the appropriate | |
1730 | end-of-line conversion for a file by looking at the file's name. This | |
1731 | feature classifies files as @dfn{text files} and @dfn{binary files}. By | |
1732 | ``binary file'' we mean a file of literal byte values that are not | |
1733 | necessarily meant to be characters; Emacs does no end-of-line conversion | |
1734 | and no character code conversion for them. On the other hand, the bytes | |
1735 | in a text file are intended to represent characters; when you create a | |
1736 | new file whose name implies that it is a text file, Emacs uses DOS | |
1737 | end-of-line conversion. | |
1738 | ||
1739 | @defvar buffer-file-type | |
1740 | This variable, automatically buffer-local in each buffer, records the | |
1741 | file type of the buffer's visited file. When a buffer does not specify | |
1742 | a coding system with @code{buffer-file-coding-system}, this variable is | |
1743 | used to determine which coding system to use when writing the contents | |
1744 | of the buffer. It should be @code{nil} for text, @code{t} for binary. | |
1745 | If it is @code{t}, the coding system is @code{no-conversion}. | |
1746 | Otherwise, @code{undecided-dos} is used. | |
1747 | ||
1748 | Normally this variable is set by visiting a file; it is set to | |
1749 | @code{nil} if the file was visited without any actual conversion. | |
1750 | @end defvar | |
1751 | ||
1752 | @defopt file-name-buffer-file-type-alist | |
1753 | This variable holds an alist for recognizing text and binary files. | |
1754 | Each element has the form (@var{regexp} . @var{type}), where | |
1755 | @var{regexp} is matched against the file name, and @var{type} may be | |
1756 | @code{nil} for text, @code{t} for binary, or a function to call to | |
1757 | compute which. If it is a function, then it is called with a single | |
1758 | argument (the file name) and should return @code{t} or @code{nil}. | |
1759 | ||
1760 | When running on MS-DOS or MS-Windows, Emacs checks this alist to decide | |
1761 | which coding system to use when reading a file. For a text file, | |
1762 | @code{undecided-dos} is used. For a binary file, @code{no-conversion} | |
1763 | is used. | |
1764 | ||
1765 | If no element in this alist matches a given file name, then | |
1766 | @code{default-buffer-file-type} says how to treat the file. | |
1767 | @end defopt | |
1768 | ||
1769 | @defopt default-buffer-file-type | |
1770 | This variable says how to handle files for which | |
1771 | @code{file-name-buffer-file-type-alist} says nothing about the type. | |
1772 | ||
1773 | If this variable is non-@code{nil}, then these files are treated as | |
1774 | binary: the coding system @code{no-conversion} is used. Otherwise, | |
1775 | nothing special is done for them---the coding system is deduced solely | |
1776 | from the file contents, in the usual Emacs fashion. | |
1777 | @end defopt | |
1778 | ||
1779 | @node Input Methods | |
1780 | @section Input Methods | |
1781 | @cindex input methods | |
1782 | ||
1783 | @dfn{Input methods} provide convenient ways of entering non-@acronym{ASCII} | |
1784 | characters from the keyboard. Unlike coding systems, which translate | |
1785 | non-@acronym{ASCII} characters to and from encodings meant to be read by | |
1786 | programs, input methods provide human-friendly commands. (@xref{Input | |
1787 | Methods,,, emacs, The GNU Emacs Manual}, for information on how users | |
1788 | use input methods to enter text.) How to define input methods is not | |
1789 | yet documented in this manual, but here we describe how to use them. | |
1790 | ||
1791 | Each input method has a name, which is currently a string; | |
1792 | in the future, symbols may also be usable as input method names. | |
1793 | ||
1794 | @defvar current-input-method | |
1795 | This variable holds the name of the input method now active in the | |
1796 | current buffer. (It automatically becomes local in each buffer when set | |
1797 | in any fashion.) It is @code{nil} if no input method is active in the | |
1798 | buffer now. | |
1799 | @end defvar | |
1800 | ||
1801 | @defopt default-input-method | |
1802 | This variable holds the default input method for commands that choose an | |
1803 | input method. Unlike @code{current-input-method}, this variable is | |
1804 | normally global. | |
1805 | @end defopt | |
1806 | ||
1807 | @deffn Command set-input-method input-method | |
1808 | This command activates input method @var{input-method} for the current | |
1809 | buffer. It also sets @code{default-input-method} to @var{input-method}. | |
1810 | If @var{input-method} is @code{nil}, this command deactivates any input | |
1811 | method for the current buffer. | |
1812 | @end deffn | |
1813 | ||
1814 | @defun read-input-method-name prompt &optional default inhibit-null | |
1815 | This function reads an input method name with the minibuffer, prompting | |
1816 | with @var{prompt}. If @var{default} is non-@code{nil}, that is returned | |
1817 | by default, if the user enters empty input. However, if | |
1818 | @var{inhibit-null} is non-@code{nil}, empty input signals an error. | |
1819 | ||
1820 | The returned value is a string. | |
1821 | @end defun | |
1822 | ||
1823 | @defvar input-method-alist | |
1824 | This variable defines all the supported input methods. | |
1825 | Each element defines one input method, and should have the form: | |
1826 | ||
1827 | @example | |
1828 | (@var{input-method} @var{language-env} @var{activate-func} | |
1829 | @var{title} @var{description} @var{args}...) | |
1830 | @end example | |
1831 | ||
1832 | Here @var{input-method} is the input method name, a string; | |
1833 | @var{language-env} is another string, the name of the language | |
1834 | environment this input method is recommended for. (That serves only for | |
1835 | documentation purposes.) | |
1836 | ||
1837 | @var{activate-func} is a function to call to activate this method. The | |
1838 | @var{args}, if any, are passed as arguments to @var{activate-func}. All | |
1839 | told, the arguments to @var{activate-func} are @var{input-method} and | |
1840 | the @var{args}. | |
1841 | ||
1842 | @var{title} is a string to display in the mode line while this method is | |
1843 | active. @var{description} is a string describing this method and what | |
1844 | it is good for. | |
1845 | @end defvar | |
1846 | ||
1847 | The fundamental interface to input methods is through the | |
1848 | variable @code{input-method-function}. @xref{Reading One Event}, | |
1849 | and @ref{Invoking the Input Method}. | |
1850 | ||
1851 | @node Locales | |
1852 | @section Locales | |
1853 | @cindex locale | |
1854 | ||
1855 | POSIX defines a concept of ``locales'' which control which language | |
1856 | to use in language-related features. These Emacs variables control | |
1857 | how Emacs interacts with these features. | |
1858 | ||
1859 | @defvar locale-coding-system | |
1860 | @cindex keyboard input decoding on X | |
1861 | This variable specifies the coding system to use for decoding system | |
1862 | error messages and---on X Window system only---keyboard input, for | |
1863 | encoding the format argument to @code{format-time-string}, and for | |
1864 | decoding the return value of @code{format-time-string}. | |
1865 | @end defvar | |
1866 | ||
1867 | @defvar system-messages-locale | |
1868 | This variable specifies the locale to use for generating system error | |
1869 | messages. Changing the locale can cause messages to come out in a | |
1870 | different language or in a different orthography. If the variable is | |
1871 | @code{nil}, the locale is specified by environment variables in the | |
1872 | usual POSIX fashion. | |
1873 | @end defvar | |
1874 | ||
1875 | @defvar system-time-locale | |
1876 | This variable specifies the locale to use for formatting time values. | |
1877 | Changing the locale can cause messages to appear according to the | |
1878 | conventions of a different language. If the variable is @code{nil}, the | |
1879 | locale is specified by environment variables in the usual POSIX fashion. | |
1880 | @end defvar | |
1881 | ||
1882 | @defun locale-info item | |
1883 | This function returns locale data @var{item} for the current POSIX | |
1884 | locale, if available. @var{item} should be one of these symbols: | |
1885 | ||
1886 | @table @code | |
1887 | @item codeset | |
1888 | Return the character set as a string (locale item @code{CODESET}). | |
1889 | ||
1890 | @item days | |
1891 | Return a 7-element vector of day names (locale items | |
1892 | @code{DAY_1} through @code{DAY_7}); | |
1893 | ||
1894 | @item months | |
1895 | Return a 12-element vector of month names (locale items @code{MON_1} | |
1896 | through @code{MON_12}). | |
1897 | ||
1898 | @item paper | |
1899 | Return a list @code{(@var{width} @var{height})} for the default paper | |
1900 | size measured in millimeters (locale items @code{PAPER_WIDTH} and | |
1901 | @code{PAPER_HEIGHT}). | |
1902 | @end table | |
1903 | ||
1904 | If the system can't provide the requested information, or if | |
1905 | @var{item} is not one of those symbols, the value is @code{nil}. All | |
1906 | strings in the return value are decoded using | |
1907 | @code{locale-coding-system}. @xref{Locales,,, libc, The GNU Libc Manual}, | |
1908 | for more information about locales and locale items. | |
1909 | @end defun | |
1910 | ||
1911 | @ignore | |
1912 | arch-tag: be705bf8-941b-4c35-84fc-ad7d20ddb7cb | |
1913 | @end ignore |