add upstream documentation
[clinton/guile-figl.git] / upstream-man-pages / manglsl / textureGather.xml
diff --git a/upstream-man-pages/manglsl/textureGather.xml b/upstream-man-pages/manglsl/textureGather.xml
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+<?xml version="1.0" encoding="UTF-8"?>\r
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"\r
+              "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">\r
+<refentry id="textureGather">\r
+    <refmeta>\r
+        <refmetainfo>\r
+            <copyright>\r
+                <year>2011</year>\r
+                <holder>Khronos Group</holder>\r
+            </copyright>\r
+        </refmetainfo>\r
+        <refentrytitle>textureGather</refentrytitle>\r
+        <manvolnum>3G</manvolnum>\r
+    </refmeta>\r
+    <refnamediv>\r
+        <refname>textureGather</refname>\r
+        <refpurpose>gathers four texels from a texture</refpurpose>\r
+    </refnamediv>\r
+    <refsynopsisdiv><title>Declaration</title>\r
+        <funcsynopsis>\r
+            <funcprototype>\r
+                <funcdef>gvec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsampler2D <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec2 <parameter>P</parameter></paramdef>\r
+                <paramdef>[int <parameter>comp]</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>gvec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsampler2DArray <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec3 <parameter>P</parameter></paramdef>\r
+                <paramdef>[int <parameter>comp]</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>gvec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsamplerCube <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec3 <parameter>P</parameter></paramdef>\r
+                <paramdef>[int <parameter>comp]</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>gvec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsamplerCubeArray <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec4 <parameter>P</parameter></paramdef>\r
+                <paramdef>[int <parameter>comp]</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>gvec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsampler2DRect <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec3 <parameter>P</parameter></paramdef>\r
+                <paramdef>[int <parameter>comp]</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>vec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsampler2DShadow <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec2 <parameter>P</parameter></paramdef>\r
+                <paramdef>float <parameter>refZ</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>vec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsampler2DArrayShadow <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec3 <parameter>P</parameter></paramdef>\r
+                <paramdef>float <parameter>refZ</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>vec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsamplerCubeShadow <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec3 <parameter>P</parameter></paramdef>\r
+                <paramdef>float <parameter>refZ</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>vec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsamplerCubeArrayShadow <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec4 <parameter>P</parameter></paramdef>\r
+                <paramdef>float <parameter>refZ</parameter></paramdef>\r
+            </funcprototype>\r
+            <funcprototype>\r
+                <funcdef>vec4 <function>textureGather</function></funcdef>\r
+                <paramdef>gsampler2DRectShadow <parameter>sampler</parameter></paramdef>\r
+                <paramdef>vec3 <parameter>P</parameter></paramdef>\r
+                <paramdef>float <parameter>refZ</parameter></paramdef>\r
+            </funcprototype>\r
+        </funcsynopsis>\r
+    </refsynopsisdiv>\r
+    <refsect1 id="parameters"><title>Parameters</title>\r
+        <variablelist>\r
+        <varlistentry>\r
+            <term><parameter>sampler</parameter></term>\r
+            <listitem>\r
+                <para>\r
+                    Specifies the sampler to which the texture from which texels will be retrieved is bound.\r
+                </para>\r
+            </listitem>\r
+        </varlistentry>\r
+        <varlistentry>\r
+            <term><parameter>P</parameter></term>\r
+            <listitem>\r
+                <para>\r
+                    Specifies the texture coordinates at which texture will be sampled.\r
+                </para>\r
+            </listitem>\r
+        </varlistentry>\r
+        <varlistentry>\r
+            <term><parameter>comp</parameter></term>\r
+            <listitem>\r
+                <para>\r
+                    Specifies the component of the source texture that will be used to generate the resulting vector.\r
+                </para>\r
+            </listitem>\r
+        </varlistentry>\r
+        <varlistentry>\r
+            <term><parameter>refZ</parameter></term>\r
+            <listitem>\r
+                <para>\r
+                    Specifies the reference Z value used in the comparison for shadow forms.\r
+                </para>\r
+            </listitem>\r
+        </varlistentry>\r
+        </variablelist>\r
+    </refsect1>\r
+    <refsect1 id="description"><title>Description</title>\r
+        <para>\r
+            <function>textureGather</function> returns the value:\r
+        </para>\r
+        <para>\r
+<programlisting><![CDATA[    vec4(Sample_i0_j1(P, base).comp,\r
+         Sample_i1_j1(P, base).comp,\r
+         Sample_i1_j0(P, base).comp,\r
+         Sample_i0_j9(P, base).comp);]]></programlisting>\r
+    </para>\r
+    <para>\r
+        If specified, the value of <parameter>comp</parameter> must ba constant integer expression with a value\r
+        of 0, 1, 2, or 3, identifying the x, y, z or w component of the four-component vector lookup result for each\r
+        texel, respectively. If <parameter>comp</parameter> is not specified, it is treated as 0, selecting the x\r
+        component of each texel to generate the result.\r
+    </para>\r
+    </refsect1>\r
+    <refsect1 id="versions"><title>Version Support</title>\r
+        <informaltable frame="topbot">\r
+            #VARTABLECOLS#\r
+                <thead>\r
+                    #FUNCTABLEHEADER#\r
+                    <row>\r
+                        <entry>textureGather</entry>#newin40#\r
+                    </row>\r
+                </thead>\r
+            </tgroup>\r
+        </informaltable>\r
+    </refsect1>\r
+    <refsect1 id="seealso"><title>See Also</title>\r
+        <para>\r
+            <citerefentry><refentrytitle>texelFetch</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>texelFetchOffset</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>texture</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureGatherOffset</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureGatherOffsets</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureGrad</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureGradOffset</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureLod</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureLodOffset</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureOffset</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureProj</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureProjGrad</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureProjGradOffset</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureProjLod</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureProjLodOffset</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureProjOffset</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureQueryLod</refentrytitle></citerefentry>,\r
+            <citerefentry><refentrytitle>textureSize</refentrytitle></citerefentry>\r
+        </para>\r
+    </refsect1>\r
+    <refsect1 id="Copyright"><title>Copyright</title>\r
+        <para>\r
+            Copyright <trademark class="copyright"></trademark> 2011 Khronos Group. \r
+            This material may be distributed subject to the terms and conditions set forth in \r
+            the Open Publication License, v 1.0, 8 June 1999.\r
+            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.\r
+        </para>\r
+    </refsect1>\r
+</refentry>\r