add upstream documentation
[clinton/guile-figl.git] / upstream-man-pages / man4 / glDrawElementsInstanced.xml
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+              "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glDrawElementsInstanced">
+    <refmeta>
+        <refmetainfo>
+            <copyright>
+                <year>2010</year>
+                <holder>Khronos Group</holder>
+            </copyright>
+        </refmetainfo>
+        <refentrytitle>glDrawElementsInstanced</refentrytitle>
+        <manvolnum>3G</manvolnum>
+    </refmeta>
+    <refnamediv>
+        <refname>glDrawElementsInstanced</refname>
+        <refpurpose>draw multiple instances of a set of elements</refpurpose>
+    </refnamediv>
+    <refsynopsisdiv><title>C Specification</title>
+        <funcsynopsis>
+            <funcprototype>
+                <funcdef>void <function>glDrawElementsInstanced</function></funcdef>
+                <paramdef>GLenum <parameter>mode</parameter></paramdef>
+                <paramdef>GLsizei <parameter>count</parameter></paramdef>
+                <paramdef>GLenum <parameter>type</parameter></paramdef>
+                <paramdef>const void * <parameter>indices</parameter></paramdef>
+                <paramdef>GLsizei <parameter>primcount</parameter></paramdef>
+            </funcprototype>
+        </funcsynopsis>
+    </refsynopsisdiv>
+    <refsect1 id="parameters"><title>Parameters</title>
+        <variablelist>
+        <varlistentry>
+            <term><parameter>mode</parameter></term>
+            <listitem>
+                <para>
+                    Specifies what kind of primitives to render.
+                    Symbolic constants
+                    <constant>GL_POINTS</constant>,
+                    <constant>GL_LINE_STRIP</constant>,
+                    <constant>GL_LINE_LOOP</constant>,
+                    <constant>GL_LINES</constant>,
+                    <constant>GL_LINE_STRIP_ADJACENCY</constant>,
+                    <constant>GL_LINES_ADJACENCY</constant>,
+                    <constant>GL_TRIANGLE_STRIP</constant>,
+                    <constant>GL_TRIANGLE_FAN</constant>,
+                    <constant>GL_TRIANGLES</constant>,
+                    <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant>,
+                    <constant>GL_TRIANGLES_ADJACENCY</constant> and <constant>GL_PATCHES</constant>
+                    are accepted.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>count</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the number of elements to be rendered.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>type</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the type of the values in <parameter>indices</parameter>. Must be one of <constant>GL_UNSIGNED_BYTE</constant>,
+                    <constant>GL_UNSIGNED_SHORT</constant>, or <constant>GL_UNSIGNED_INT</constant>.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>indices</parameter></term>
+            <listitem>
+                <para>
+                    Specifies a pointer to the location where the indices are stored.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>primcount</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the number of instances of the specified range of indices to be rendered.
+                </para>
+            </listitem>
+        </varlistentry>
+        </variablelist>
+    </refsect1>
+    <refsect1 id="description"><title>Description</title>
+        <para>
+            <function>glDrawElementsInstanced</function> behaves identically to <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>
+            except that <parameter>primcount</parameter> instances of the set of elements are executed and the value of the internal counter
+            <parameter>instanceID</parameter> advances for each iteration. <parameter>instanceID</parameter> is an internal 32-bit integer counter
+            that may be read by a vertex shader as <constant>gl_InstanceID</constant>.
+        </para>
+        <para>
+            <function>glDrawElementsInstanced</function> has the same effect as:
+            <programlisting><![CDATA[    if (mode, count, or type is invalid )
+        generate appropriate error
+    else {
+        for (int i = 0; i < primcount ; i++) {
+            instanceID = i;
+            glDrawElements(mode, count, type, indices);
+        }
+        instanceID = 0;
+    }]]></programlisting>
+        </para>
+    </refsect1>
+    <refsect1 id="notes"><title>Notes</title>
+        <para>
+            <function>glDrawElementsInstanced</function> is available only if the GL version is 3.1 or greater.
+        </para>
+        <para>
+            <constant>GL_LINE_STRIP_ADJACENCY</constant>,
+            <constant>GL_LINES_ADJACENCY</constant>,
+            <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant> and
+            <constant>GL_TRIANGLES_ADJACENCY</constant>
+            are available only if the GL version is 3.2 or greater.
+        </para>
+    </refsect1>
+    <refsect1 id="errors"><title>Errors</title>
+        <para>
+            <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not one of <constant>GL_POINTS</constant>,
+            <constant>GL_LINE_STRIP</constant>, <constant>GL_LINE_LOOP</constant>, <constant>GL_LINES</constant>,
+            <constant>GL_TRIANGLE_STRIP</constant>, <constant>GL_TRIANGLE_FAN</constant>, or <constant>GL_TRIANGLES</constant>.
+        </para>
+        <para>
+            <constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> or <parameter>primcount</parameter> are negative.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if a geometry shader is active and <parameter>mode</parameter>
+            is incompatible with the input primitive type of the geometry shader in the currently installed program object.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
+            enabled array and the buffer object's data store is currently mapped.
+        </para>
+    </refsect1>
+    <refsect1 id="seealso"><title>See Also</title>
+        <para>
+            <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glDrawArraysInstanced</refentrytitle></citerefentry>
+        </para>
+    </refsect1>
+    <refsect1 id="Copyright"><title>Copyright</title>
+        <para>
+            Copyright <trademark class="copyright"></trademark> 2010 Khronos Group. 
+            This material may be distributed subject to the terms and conditions set forth in 
+            the Open Publication License, v 1.0, 8 June 1999.
+            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+        </para>
+    </refsect1>
+</refentry>