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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glDrawElementsInstanced">
+ <refmeta>
+ <refmetainfo>
+ <copyright>
+ <year>2010</year>
+ <holder>Khronos Group</holder>
+ </copyright>
+ </refmetainfo>
+ <refentrytitle>glDrawElementsInstanced</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glDrawElementsInstanced</refname>
+ <refpurpose>draw multiple instances of a set of elements</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glDrawElementsInstanced</function></funcdef>
+ <paramdef>GLenum <parameter>mode</parameter></paramdef>
+ <paramdef>GLsizei <parameter>count</parameter></paramdef>
+ <paramdef>GLenum <parameter>type</parameter></paramdef>
+ <paramdef>const void * <parameter>indices</parameter></paramdef>
+ <paramdef>GLsizei <parameter>primcount</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>mode</parameter></term>
+ <listitem>
+ <para>
+ Specifies what kind of primitives to render.
+ Symbolic constants
+ <constant>GL_POINTS</constant>,
+ <constant>GL_LINE_STRIP</constant>,
+ <constant>GL_LINE_LOOP</constant>,
+ <constant>GL_LINES</constant>,
+ <constant>GL_LINE_STRIP_ADJACENCY</constant>,
+ <constant>GL_LINES_ADJACENCY</constant>,
+ <constant>GL_TRIANGLE_STRIP</constant>,
+ <constant>GL_TRIANGLE_FAN</constant>,
+ <constant>GL_TRIANGLES</constant>,
+ <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant>,
+ <constant>GL_TRIANGLES_ADJACENCY</constant> and <constant>GL_PATCHES</constant>
+ are accepted.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>count</parameter></term>
+ <listitem>
+ <para>
+ Specifies the number of elements to be rendered.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>type</parameter></term>
+ <listitem>
+ <para>
+ Specifies the type of the values in <parameter>indices</parameter>. Must be one of <constant>GL_UNSIGNED_BYTE</constant>,
+ <constant>GL_UNSIGNED_SHORT</constant>, or <constant>GL_UNSIGNED_INT</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>indices</parameter></term>
+ <listitem>
+ <para>
+ Specifies a pointer to the location where the indices are stored.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>primcount</parameter></term>
+ <listitem>
+ <para>
+ Specifies the number of instances of the specified range of indices to be rendered.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ <function>glDrawElementsInstanced</function> behaves identically to <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>
+ except that <parameter>primcount</parameter> instances of the set of elements are executed and the value of the internal counter
+ <parameter>instanceID</parameter> advances for each iteration. <parameter>instanceID</parameter> is an internal 32-bit integer counter
+ that may be read by a vertex shader as <constant>gl_InstanceID</constant>.
+ </para>
+ <para>
+ <function>glDrawElementsInstanced</function> has the same effect as:
+ <programlisting><![CDATA[ if (mode, count, or type is invalid )
+ generate appropriate error
+ else {
+ for (int i = 0; i < primcount ; i++) {
+ instanceID = i;
+ glDrawElements(mode, count, type, indices);
+ }
+ instanceID = 0;
+ }]]></programlisting>
+ </para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ <function>glDrawElementsInstanced</function> is available only if the GL version is 3.1 or greater.
+ </para>
+ <para>
+ <constant>GL_LINE_STRIP_ADJACENCY</constant>,
+ <constant>GL_LINES_ADJACENCY</constant>,
+ <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant> and
+ <constant>GL_TRIANGLES_ADJACENCY</constant>
+ are available only if the GL version is 3.2 or greater.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not one of <constant>GL_POINTS</constant>,
+ <constant>GL_LINE_STRIP</constant>, <constant>GL_LINE_LOOP</constant>, <constant>GL_LINES</constant>,
+ <constant>GL_TRIANGLE_STRIP</constant>, <constant>GL_TRIANGLE_FAN</constant>, or <constant>GL_TRIANGLES</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> or <parameter>primcount</parameter> are negative.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a geometry shader is active and <parameter>mode</parameter>
+ is incompatible with the input primitive type of the geometry shader in the currently installed program object.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
+ enabled array and the buffer object's data store is currently mapped.
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDrawArraysInstanced</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
+ This material may be distributed subject to the terms and conditions set forth in
+ the Open Publication License, v 1.0, 8 June 1999.
+ <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+ </para>
+ </refsect1>
+</refentry>