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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glBufferData">
+ <refmeta>
+ <refmetainfo>
+ <copyright>
+ <year>2005</year>
+ <holder>Sams Publishing</holder>
+ </copyright>
+ </refmetainfo>
+ <refentrytitle>glBufferData</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glBufferData</refname>
+ <refpurpose>creates and initializes a buffer object's data store</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glBufferData</function></funcdef>
+ <paramdef>GLenum <parameter>target</parameter></paramdef>
+ <paramdef>GLsizeiptr <parameter>size</parameter></paramdef>
+ <paramdef>const GLvoid * <parameter>data</parameter></paramdef>
+ <paramdef>GLenum <parameter>usage</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <!-- eqn: ignoring delim $$ -->
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>target</parameter></term>
+ <listitem>
+ <para>
+ Specifies the target buffer object.
+ The symbolic constant must be
+ <constant>GL_ARRAY_BUFFER</constant>,
+ <constant>GL_ATOMIC_COUNTER_BUFFER</constant>,
+ <constant>GL_COPY_READ_BUFFER</constant>,
+ <constant>GL_COPY_WRITE_BUFFER</constant>,
+ <constant>GL_DRAW_INDIRECT_BUFFER</constant>,
+ <constant>GL_DISPATCH_INDIRECT_BUFFER</constant>,
+ <constant>GL_ELEMENT_ARRAY_BUFFER</constant>,
+ <constant>GL_PIXEL_PACK_BUFFER</constant>,
+ <constant>GL_PIXEL_UNPACK_BUFFER</constant>,
+ <constant>GL_SHADER_STORAGE_BUFFER</constant>,
+ <constant>GL_TEXTURE_BUFFER</constant>,
+ <constant>GL_TRANSFORM_FEEDBACK_BUFFER</constant>, or
+ <constant>GL_UNIFORM_BUFFER</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>size</parameter></term>
+ <listitem>
+ <para>
+ Specifies the size in bytes of the buffer object's new data store.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>data</parameter></term>
+ <listitem>
+ <para>
+ Specifies a pointer to data that will be copied into the data store for initialization,
+ or <constant>NULL</constant> if no data is to be copied.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>usage</parameter></term>
+ <listitem>
+ <para>
+ Specifies the expected usage pattern of the data store. The symbolic constant must be
+ <constant>GL_STREAM_DRAW</constant>, <constant>GL_STREAM_READ</constant>, <constant>GL_STREAM_COPY</constant>,
+ <constant>GL_STATIC_DRAW</constant>, <constant>GL_STATIC_READ</constant>, <constant>GL_STATIC_COPY</constant>,
+ <constant>GL_DYNAMIC_DRAW</constant>, <constant>GL_DYNAMIC_READ</constant>, or <constant>GL_DYNAMIC_COPY</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ <function>glBufferData</function> creates a new data store for the buffer object currently bound to
+ <parameter>target</parameter>. Any pre-existing data store is deleted. The new data store is created with the
+ specified <parameter>size</parameter> in bytes and <parameter>usage</parameter>. If <parameter>data</parameter>
+ is not <constant>NULL</constant>, the data store is initialized with data from this pointer. In its initial
+ state, the new data store is not mapped, it has a <constant>NULL</constant> mapped pointer, and its mapped access
+ is <constant>GL_READ_WRITE</constant>.
+ </para>
+ <para>
+ <parameter>usage</parameter> is a hint to the GL implementation as to how a buffer object's data store will be
+ accessed. This enables the GL implementation to make more intelligent decisions that may significantly
+ impact buffer object performance. It does not, however, constrain the actual usage of the data store.
+ <parameter>usage</parameter> can be broken down into two parts: first, the frequency of access (modification
+ and usage), and second, the nature of that access. The frequency of access may be one of these:
+ </para>
+ <variablelist>
+ <varlistentry>
+ <term>STREAM</term>
+ <listitem>
+ <para>
+ The data store contents will be modified once and used at most a few times.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>STATIC</term>
+ <listitem>
+ <para>
+ The data store contents will be modified once and used many times.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>DYNAMIC</term>
+ <listitem>
+ <para>
+ The data store contents will be modified repeatedly and used many times.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ <para>
+ The nature of access may be one of these:
+ </para>
+ <variablelist>
+ <varlistentry>
+ <term>DRAW</term>
+ <listitem>
+ <para>
+ The data store contents are modified by the application, and used as the source for GL drawing and
+ image specification commands.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>READ</term>
+ <listitem>
+ <para>
+ The data store contents are modified by reading data from the GL, and used to return that data
+ when queried by the application.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>COPY</term>
+ <listitem>
+ <para>
+ The data store contents are modified by reading data from the GL, and used as the source for GL
+ drawing and image specification commands.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ If <parameter>data</parameter> is <constant>NULL</constant>, a data store of the specified size is still created,
+ but its contents remain uninitialized and thus undefined.
+ </para>
+ <para>
+ Clients must align data elements consistent with the requirements of the client
+ platform, with an additional base-level requirement that an offset within a buffer to
+ a datum comprising <inlineequation><mml:math><mml:mi mathvariant="italic">N</mml:mi> bytes be a
+ multiple of <mml:mi mathvariant="italic">N</mml:mi></mml:math></inlineequation>.
+ </para>
+ <para>
+ The <constant>GL_ATOMIC_COUNTER_BUFFER</constant> target is available only if the GL version
+ is 4.2 or greater.
+ </para>
+ <para>
+ The <constant>GL_DISPATCH_INDIRECT_BUFFER</constant> and <constant>GL_SHADER_STORAGE_BUFFER</constant> targets are available only if the GL version
+ is 4.3 or greater.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not
+ one of the accepted buffer targets.
+ </para>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if <parameter>usage</parameter> is not
+ <constant>GL_STREAM_DRAW</constant>, <constant>GL_STREAM_READ</constant>, <constant>GL_STREAM_COPY</constant>,
+ <constant>GL_STATIC_DRAW</constant>, <constant>GL_STATIC_READ</constant>, <constant>GL_STATIC_COPY</constant>,
+ <constant>GL_DYNAMIC_DRAW</constant>, <constant>GL_DYNAMIC_READ</constant>, or <constant>GL_DYNAMIC_COPY</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>size</parameter> is negative.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if the reserved buffer object name 0 is bound to <parameter>target</parameter>.
+ </para>
+ <para>
+ <constant>GL_OUT_OF_MEMORY</constant> is generated if the GL is unable to create a data store with the specified <parameter>size</parameter>.
+ </para>
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para>
+ <citerefentry><refentrytitle>glGetBufferSubData</refentrytitle></citerefentry>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGetBufferParameter</refentrytitle></citerefentry> with argument <constant>GL_BUFFER_SIZE</constant> or <constant>GL_BUFFER_USAGE</constant>
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glBufferSubData</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glMapBuffer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glUnmapBuffer</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
+ Copyright <trademark class="copyright"></trademark> 2011-2012 Khronos Group.
+ This material may be distributed subject to the terms and conditions set forth in
+ the Open Publication License, v 1.0, 8 June 1999.
+ <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+ </para>
+ </refsect1>
+</refentry>