*vertices*
#:stride (packed-struct-size color-vertex)
#:offset (packed-struct-offset color-vertex r))
- (gl-draw-arrays (begin-mode quads) 0
+ (gl-draw-arrays (primitive-type quads) 0
(packed-array-length *vertices* color-vertex))
(gl-disable-client-state (enable-cap color-array))
(gl-disable-client-state (enable-cap vertex-array)))
(define (draw-axis scale)
;; Could disable lighting and depth test.
- (gl-begin (begin-mode lines)
+ (gl-begin (primitive-type lines)
(gl-color 1 0 0)
(gl-vertex 0 0 0)
(gl-vertex scale 0 0)