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-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
- "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
-<refentry id="glDrawElementsInstanced">
- <refmeta>
- <refmetainfo>
- <copyright>
- <year>2010</year>
- <holder>Khronos Group</holder>
- </copyright>
- </refmetainfo>
- <refentrytitle>glDrawElementsInstanced</refentrytitle>
- <manvolnum>3G</manvolnum>
- </refmeta>
- <refnamediv>
- <refname>glDrawElementsInstanced</refname>
- <refpurpose>draw multiple instances of a set of elements</refpurpose>
- </refnamediv>
- <refsynopsisdiv><title>C Specification</title>
- <funcsynopsis>
- <funcprototype>
- <funcdef>void <function>glDrawElementsInstanced</function></funcdef>
- <paramdef>GLenum <parameter>mode</parameter></paramdef>
- <paramdef>GLsizei <parameter>count</parameter></paramdef>
- <paramdef>GLenum <parameter>type</parameter></paramdef>
- <paramdef>const void * <parameter>indices</parameter></paramdef>
- <paramdef>GLsizei <parameter>primcount</parameter></paramdef>
- </funcprototype>
- </funcsynopsis>
- </refsynopsisdiv>
- <refsect1 id="parameters"><title>Parameters</title>
- <variablelist>
- <varlistentry>
- <term><parameter>mode</parameter></term>
- <listitem>
- <para>
- Specifies what kind of primitives to render.
- Symbolic constants
- <constant>GL_POINTS</constant>,
- <constant>GL_LINE_STRIP</constant>,
- <constant>GL_LINE_LOOP</constant>,
- <constant>GL_LINES</constant>,
- <constant>GL_LINE_STRIP_ADJACENCY</constant>,
- <constant>GL_LINES_ADJACENCY</constant>,
- <constant>GL_TRIANGLE_STRIP</constant>,
- <constant>GL_TRIANGLE_FAN</constant>,
- <constant>GL_TRIANGLES</constant>,
- <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant>,
- <constant>GL_TRIANGLES_ADJACENCY</constant> and <constant>GL_PATCHES</constant>
- are accepted.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term><parameter>count</parameter></term>
- <listitem>
- <para>
- Specifies the number of elements to be rendered.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term><parameter>type</parameter></term>
- <listitem>
- <para>
- Specifies the type of the values in <parameter>indices</parameter>. Must be one of <constant>GL_UNSIGNED_BYTE</constant>,
- <constant>GL_UNSIGNED_SHORT</constant>, or <constant>GL_UNSIGNED_INT</constant>.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term><parameter>indices</parameter></term>
- <listitem>
- <para>
- Specifies a pointer to the location where the indices are stored.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term><parameter>primcount</parameter></term>
- <listitem>
- <para>
- Specifies the number of instances of the specified range of indices to be rendered.
- </para>
- </listitem>
- </varlistentry>
- </variablelist>
- </refsect1>
- <refsect1 id="description"><title>Description</title>
- <para>
- <function>glDrawElementsInstanced</function> behaves identically to <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>
- except that <parameter>primcount</parameter> instances of the set of elements are executed and the value of the internal counter
- <parameter>instanceID</parameter> advances for each iteration. <parameter>instanceID</parameter> is an internal 32-bit integer counter
- that may be read by a vertex shader as <constant>gl_InstanceID</constant>.
- </para>
- <para>
- <function>glDrawElementsInstanced</function> has the same effect as:
- <programlisting><![CDATA[ if (mode, count, or type is invalid )
- generate appropriate error
- else {
- for (int i = 0; i < primcount ; i++) {
- instanceID = i;
- glDrawElements(mode, count, type, indices);
- }
- instanceID = 0;
- }]]></programlisting>
- </para>
- </refsect1>
- <refsect1 id="notes"><title>Notes</title>
- <para>
- <function>glDrawElementsInstanced</function> is available only if the GL version is 3.1 or greater.
- </para>
- <para>
- <constant>GL_LINE_STRIP_ADJACENCY</constant>,
- <constant>GL_LINES_ADJACENCY</constant>,
- <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant> and
- <constant>GL_TRIANGLES_ADJACENCY</constant>
- are available only if the GL version is 3.2 or greater.
- </para>
- </refsect1>
- <refsect1 id="errors"><title>Errors</title>
- <para>
- <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not one of <constant>GL_POINTS</constant>,
- <constant>GL_LINE_STRIP</constant>, <constant>GL_LINE_LOOP</constant>, <constant>GL_LINES</constant>,
- <constant>GL_TRIANGLE_STRIP</constant>, <constant>GL_TRIANGLE_FAN</constant>, or <constant>GL_TRIANGLES</constant>.
- </para>
- <para>
- <constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> or <parameter>primcount</parameter> are negative.
- </para>
- <para>
- <constant>GL_INVALID_OPERATION</constant> is generated if a geometry shader is active and <parameter>mode</parameter>
- is incompatible with the input primitive type of the geometry shader in the currently installed program object.
- </para>
- <para>
- <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
- enabled array and the buffer object's data store is currently mapped.
- </para>
- </refsect1>
- <refsect1 id="seealso"><title>See Also</title>
- <para>
- <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
- <citerefentry><refentrytitle>glDrawArraysInstanced</refentrytitle></citerefentry>
- </para>
- </refsect1>
- <refsect1 id="Copyright"><title>Copyright</title>
- <para>
- Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
- This material may be distributed subject to the terms and conditions set forth in
- the Open Publication License, v 1.0, 8 June 1999.
- <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
- </para>
- </refsect1>
-</refentry>