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-<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glGetShaderSource</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glGetShaderSource"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glGetShaderSource — Returns the source code string from a shader object</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetShaderSource</b>(</code></td><td>GLuint </td><td><var class="pdparam">shader</var>, </td></tr><tr><td> </td><td>GLsizei </td><td><var class="pdparam">bufSize</var>, </td></tr><tr><td> </td><td>GLsizei * </td><td><var class="pdparam">length</var>, </td></tr><tr><td> </td><td>GLchar * </td><td><var class="pdparam">source</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>shader</code></em></span></dt><dd><p>Specifies the shader object to be
- queried.</p></dd><dt><span class="term"><em class="parameter"><code>bufSize</code></em></span></dt><dd><p>Specifies the size of the character buffer for
- storing the returned source code string.</p></dd><dt><span class="term"><em class="parameter"><code>length</code></em></span></dt><dd><p>Returns the length of the string returned in
- <em class="parameter"><code>source</code></em> (excluding the null
- terminator).</p></dd><dt><span class="term"><em class="parameter"><code>source</code></em></span></dt><dd><p>Specifies an array of characters that is used
- to return the source code string.</p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p><code class="function">glGetShaderSource</code> returns the
- concatenation of the source code strings from the shader object
- specified by <em class="parameter"><code>shader</code></em>. The source code
- strings for a shader object are the result of a previous call to
- <a class="citerefentry" href="glShaderSource.xml"><span class="citerefentry"><span class="refentrytitle">glShaderSource</span></span></a>.
- The string returned by the function will be null
- terminated.</p><p><code class="function">glGetShaderSource</code> returns in
- <em class="parameter"><code>source</code></em> as much of the source code string
- as it can, up to a maximum of <em class="parameter"><code>bufSize</code></em>
- characters. The number of characters actually returned,
- excluding the null termination character, is specified by
- <em class="parameter"><code>length</code></em>. If the length of the returned
- string is not required, a value of <code class="constant">NULL</code> can
- be passed in the <em class="parameter"><code>length</code></em> argument. The
- size of the buffer required to store the returned source code
- string can be obtained by calling
- <a class="citerefentry" href="glGetShader.xml"><span class="citerefentry"><span class="refentrytitle">glGetShader</span></span></a>
- with the value
- <code class="constant">GL_SHADER_SOURCE_LENGTH</code>.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p><code class="function">glGetShaderSource</code> is available only
- if the GL version is 2.0 or greater.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p><code class="constant">GL_INVALID_VALUE</code> is generated if
- <em class="parameter"><code>shader</code></em> is not a value generated by
- OpenGL.</p><p><code class="constant">GL_INVALID_OPERATION</code> is generated if
- <em class="parameter"><code>shader</code></em> is not a shader object.</p><p><code class="constant">GL_INVALID_VALUE</code> is generated if
- <em class="parameter"><code>bufSize</code></em> is less than 0.</p><p><code class="constant">GL_INVALID_OPERATION</code> is generated if
- <code class="function">glGetShaderSource</code> is executed between the
- execution of
- <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
- and the corresponding execution of
- <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p><a class="citerefentry" href="glGetShader.xml"><span class="citerefentry"><span class="refentrytitle">glGetShader</span></span></a>
- with argument
- <code class="constant">GL_SHADER_SOURCE_LENGTH</code></p><p><a class="citerefentry" href="glIsShader.xml"><span class="citerefentry"><span class="refentrytitle">glIsShader</span></span></a></p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p><a class="citerefentry" href="glCreateShader.xml"><span class="citerefentry"><span class="refentrytitle">glCreateShader</span></span></a>,
- <a class="citerefentry" href="glShaderSource.xml"><span class="citerefentry"><span class="refentrytitle">glShaderSource</span></span></a></p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
- Copyright <span class="trademark"></span>© 2003-2005 3Dlabs Inc. Ltd.
- This material may be distributed subject to the terms and conditions set forth in
- the Open Publication License, v 1.0, 8 June 1999.
- <a class="ulink" href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
- </p></div></div></body></html>