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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glTexImage2DMultisample">
+ <refmeta>
+ <refmetainfo>
+ <copyright>
+ <year>2010</year>
+ <holder>Khronos Group</holder>
+ </copyright>
+ </refmetainfo>
+ <refentrytitle>glTexImage2DMultisample</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glTexImage2DMultisample</refname>
+ <refpurpose>establish the data storage, format, dimensions, and number of samples of a multisample texture's image</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glTexImage2DMultisample</function></funcdef>
+ <paramdef>GLenum <parameter>target</parameter></paramdef>
+ <paramdef>GLsizei <parameter>samples</parameter></paramdef>
+ <paramdef>GLint <parameter>internalformat</parameter></paramdef>
+ <paramdef>GLsizei <parameter>width</parameter></paramdef>
+ <paramdef>GLsizei <parameter>height</parameter></paramdef>
+ <paramdef>GLboolean <parameter>fixedsamplelocations</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>target</parameter></term>
+ <listitem>
+ <para>
+ Specifies the target of the operation. <parameter>target</parameter> must be <constant>GL_TEXTURE_2D_MULTISAMPLE</constant> or <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>samples</parameter></term>
+ <listitem>
+ <para>
+ The number of samples in the multisample texture's image.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>internalformat</parameter></term>
+ <listitem>
+ <para>
+ The internal format to be used to store the multisample texture's image. <parameter>internalformat</parameter> must specify a color-renderable, depth-renderable, or stencil-renderable format.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>width</parameter></term>
+ <listitem>
+ <para>
+ The width of the multisample texture's image, in texels.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>height</parameter></term>
+ <listitem>
+ <para>
+ The height of the multisample texture's image, in texels.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>fixedsamplelocations</parameter></term>
+ <listitem>
+ <para>
+ Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not
+ depend on the internal format or size of the image.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ <function>glTexImage2DMultisample</function> establishes the data storage, format, dimensions and number of samples of a multisample texture's image.
+ </para>
+ <para>
+ <parameter>target</parameter> must be <constant>GL_TEXTURE_2D_MULTISAMPLE</constant> or <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE</constant>.
+ <parameter>width</parameter> and <parameter>height</parameter> are the dimensions in texels of the texture, and must be in the range zero
+ to <constant>GL_MAX_TEXTURE_SIZE</constant> - 1. <parameter>samples</parameter> specifies the number of samples in the image and must be
+ in the range zero to <constant>GL_MAX_SAMPLES</constant> - 1.
+ </para>
+ <para>
+ <parameter>internalformat</parameter> must be a color-renderable, depth-renderable, or stencil-renderable format.
+ </para>
+ <para>
+ If <parameter>fixedsamplelocations</parameter> is <constant>GL_TRUE</constant>, the image will use identical sample locations and the same
+ number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
+ </para>
+ <para>
+ When a multisample texture is accessed in a shader, the access takes one vector of integers describing which texel to fetch and an integer
+ corresponding to the sample numbers describing which sample within the texel to fetch. No standard sampling instructions are allowed on the
+ multisample texture targets.
+ </para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ <function>glTexImage2DMultisample</function> is available only if the GL version is 3.2 or greater.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a depth- or stencil-renderable format and <parameter>samples</parameter>
+ is greater than the value of <constant>GL_MAX_DEPTH_TEXTURE_SAMPLES</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a color-renderable format and <parameter>samples</parameter> is
+ greater than the value of <constant>GL_MAX_COLOR_TEXTURE_SAMPLES</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a signed or unsigned integer format and <parameter>samples</parameter>
+ is greater than the value of <constant>GL_MAX_INTEGER_SAMPLES</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if either <parameter>width</parameter> or <parameter>height</parameter> negative or is greater than <constant>GL_MAX_TEXTURE_SIZE</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>samples</parameter> is greater than <constant>GL_MAX_SAMPLES</constant>.
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexImage2DMultisample</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
+ This material may be distributed subject to the terms and conditions set forth in
+ the Open Publication License, v 1.0, 8 June 1999.
+ <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+ </para>
+ </refsect1>
+</refentry>