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[clinton/guile-figl.git] / upstream-doc / man4 / glGetUniformIndices.xml
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+              "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glGetUniformIndices">
+    <refmeta>
+        <refmetainfo>
+            <copyright>
+                <year>2010</year>
+                <holder>Khronos Group</holder>
+            </copyright>
+        </refmetainfo>
+        <refentrytitle>glGetUniformIndices</refentrytitle>
+        <manvolnum>3G</manvolnum>
+    </refmeta>
+    <refnamediv>
+        <refname>glGetUniformIndices</refname>
+        <refpurpose>retrieve the index of a named uniform block</refpurpose>
+    </refnamediv>
+    <refsynopsisdiv><title>C Specification</title>
+        <funcsynopsis>
+            <funcprototype>
+                <funcdef>void <function>glGetUniformIndices</function></funcdef>
+                <paramdef>GLuint <parameter>program</parameter></paramdef>
+                <paramdef>GLsizei <parameter>uniformCount</parameter></paramdef>
+                <paramdef>const GLchar **<parameter>uniformNames</parameter></paramdef>
+                <paramdef>GLuint *<parameter>uniformIndices</parameter></paramdef>
+            </funcprototype>
+        </funcsynopsis>
+    </refsynopsisdiv>
+    <refsect1 id="parameters"><title>Parameters</title>
+        <variablelist>
+        <varlistentry>
+            <term><parameter>program</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the name of a program containing uniforms whose indices to query.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>uniformCount</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the number of uniforms whose indices to query.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>uniformNames</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>uniformIndices</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the address of an array that will receive the indices of the uniforms.
+                </para>
+            </listitem>
+        </varlistentry>
+        </variablelist>
+    </refsect1>
+    <refsect1 id="description"><title>Description</title>
+        <para>
+            <function>glGetUniformIndices</function> retrieves the indices of a number of uniforms within <parameter>program</parameter>.
+        </para>
+        <para>
+            <parameter>program</parameter> must be the name of a program object for which the command
+            <citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> must have been called in the past, although it is not required that
+            <citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> must have succeeded. The link could have failed because the number
+            of active uniforms exceeded the limit.
+        </para>
+        <para>
+            <parameter>uniformCount</parameter> indicates both the number of elements in the array of names <parameter>uniformNames</parameter> and the
+            number of indices that may be written to <parameter>uniformIndices</parameter>.
+        </para>
+        <para>
+            <parameter>uniformNames</parameter> contains a list of <parameter>uniformCount</parameter> name strings identifying the uniform names to be
+            queried for indices. For each name string in <parameter>uniformNames</parameter>, the index assigned to the active uniform of that name will
+            be written to the corresponding element of <parameter>uniformIndices</parameter>. If a string in <parameter>uniformNames</parameter> is not
+            the name of an active uniform, the special value <constant>GL_INVALID_INDEX</constant> will be written to the corresponding element of
+            <parameter>uniformIndices</parameter>.
+        </para>
+        <para>
+            If an error occurs, nothing is written to <parameter>uniformIndices</parameter>.
+        </para>
+    </refsect1>
+    <refsect1 id="errors"><title>Errors</title>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>program</parameter> is not the name of a program object for which
+            <citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> has been called in the past.
+        </para>
+    </refsect1>
+    <refsect1 id="notes"><title>Notes</title>
+        <para>
+            <function>glGetUniformIndices</function> is available only if the GL version is 3.1 or greater.
+        </para>
+    </refsect1>
+    <refsect1 id="seealso"><title>See Also</title>
+        <para>
+            <citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glGetActiveUniformName</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>
+        </para>
+    </refsect1>
+    <refsect1 id="Copyright"><title>Copyright</title>
+        <para>
+            Copyright <trademark class="copyright"></trademark> 2010 Khronos Group. 
+            This material may be distributed subject to the terms and conditions set forth in 
+            the Open Publication License, v 1.0, 8 June 1999.
+            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+        </para>
+    </refsect1>
+</refentry>