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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glGetProgram">
+ <refmeta>
+ <refentrytitle>glGetProgram</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glGetProgramiv</refname>
+ <refpurpose>Returns a parameter from a program object</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glGetProgramiv</function></funcdef>
+ <paramdef>GLuint <parameter>program</parameter></paramdef>
+ <paramdef>GLenum <parameter>pname</parameter></paramdef>
+ <paramdef>GLint *<parameter>params</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>program</parameter></term>
+ <listitem>
+ <para>Specifies the program object to be
+ queried.</para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>pname</parameter></term>
+ <listitem>
+ <para>Specifies the object parameter. Accepted
+ symbolic names are
+ <constant>GL_DELETE_STATUS</constant>,
+ <constant>GL_LINK_STATUS</constant>,
+ <constant>GL_VALIDATE_STATUS</constant>,
+ <constant>GL_INFO_LOG_LENGTH</constant>,
+ <constant>GL_ATTACHED_SHADERS</constant>,
+ <constant>GL_ACTIVE_ATOMIC_COUNTER_BUFFERS</constant>,
+ <constant>GL_ACTIVE_ATTRIBUTES</constant>,
+ <constant>GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</constant>,
+ <constant>GL_ACTIVE_UNIFORMS</constant>,
+ <constant>GL_ACTIVE_UNIFORM_BLOCKS</constant>,
+ <constant>GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</constant>,
+ <constant>GL_ACTIVE_UNIFORM_MAX_LENGTH</constant>,
+ <constant>GL_COMPUTE_WORK_GROUP_SIZE</constant>
+ <constant>GL_PROGRAM_BINARY_LENGTH</constant>,
+ <constant>GL_TRANSFORM_FEEDBACK_BUFFER_MODE</constant>,
+ <constant>GL_TRANSFORM_FEEDBACK_VARYINGS</constant>,
+ <constant>GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</constant>,
+ <constant>GL_GEOMETRY_VERTICES_OUT</constant>,
+ <constant>GL_GEOMETRY_INPUT_TYPE</constant>, and
+ <constant>GL_GEOMETRY_OUTPUT_TYPE</constant>.</para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>params</parameter></term>
+ <listitem>
+ <para>Returns the requested object parameter.</para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para><function>glGetProgram</function>
+ returns in <parameter>params</parameter>
+ the value of a parameter for a specific program object. The following parameters are defined:</para>
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>GL_DELETE_STATUS</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns
+ <constant>GL_TRUE</constant> if
+ <parameter>program</parameter> is currently flagged
+ for deletion, and <constant>GL_FALSE</constant>
+ otherwise.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_LINK_STATUS</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns
+ <constant>GL_TRUE</constant> if the last link
+ operation on <parameter>program</parameter> was
+ successful, and <constant>GL_FALSE</constant>
+ otherwise.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_VALIDATE_STATUS</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns
+ <constant>GL_TRUE</constant> or if the last
+ validation operation on
+ <parameter>program</parameter> was successful, and
+ <constant>GL_FALSE</constant>
+ otherwise.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_INFO_LOG_LENGTH</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the
+ number of characters in the information log for
+ <parameter>program</parameter> including the null
+ termination character (i.e., the size of the
+ character buffer required to store the information
+ log). If <parameter>program</parameter> has no
+ information log, a value of 0 is
+ returned.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_ATTACHED_SHADERS</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the
+ number of shader objects attached to
+ <parameter>program</parameter>.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_ACTIVE_ATOMIC_COUNTER_BUFFERS</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the
+ number of active attribute atomic counter buffers used by
+ <parameter>program</parameter>.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_ACTIVE_ATTRIBUTES</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the
+ number of active attribute variables for
+ <parameter>program</parameter>.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the
+ length of the longest active attribute name for
+ <parameter>program</parameter>, including the null
+ termination character (i.e., the size of the
+ character buffer required to store the longest
+ attribute name). If no active attributes exist, 0 is
+ returned.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_ACTIVE_UNIFORMS</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the
+ number of active uniform variables for
+ <parameter>program</parameter>.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_ACTIVE_UNIFORM_MAX_LENGTH</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the
+ length of the longest active uniform variable name
+ for <parameter>program</parameter>, including the
+ null termination character (i.e., the size of the
+ character buffer required to store the longest
+ uniform variable name). If no active uniform
+ variables exist, 0 is returned.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_PROGRAM_BINARY_LENGTH</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the
+ length of the program binary, in bytes that will be returned by
+ a call to <citerefentry><refentrytitle>glGetProgramBinary</refentrytitle></citerefentry>.
+ When a progam's <constant>GL_LINK_STATUS</constant> is <constant>GL_FALSE</constant>,
+ its program binary length is zero.
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_COMPUTE_WORK_GROUP_SIZE</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns an
+ array of three integers containing the local work group size of
+ the compute program as specified by its input layout qualifier(s).
+ <parameter>program</parameter> must be the name of a program object
+ that has been previously linked successfully and contains a binary
+ for the compute shader stage.
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_TRANSFORM_FEEDBACK_BUFFER_MODE</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns a symbolic constant
+ indicating the buffer mode used when transform feedback is active.
+ This may be <constant>GL_SEPARATE_ATTRIBS</constant> or
+ <constant>GL_INTERLEAVED_ATTRIBS</constant>.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_TRANSFORM_FEEDBACK_VARYINGS</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the number of varying
+ variables to capture in transform feedback mode for the program.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the length of the longest
+ variable name to be used for transform feedback, including the null-terminator.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_GEOMETRY_VERTICES_OUT</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns the maximum number of vertices
+ that the geometry shader in <parameter>program</parameter> will output.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_GEOMETRY_INPUT_TYPE</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns a symbolic constant indicating
+ the primitive type accepted as input to the geometry shader contained in
+ <parameter>program</parameter>.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>GL_GEOMETRY_OUTPUT_TYPE</constant></term>
+ <listitem>
+ <para>
+ </para>
+ <para> <parameter>params</parameter> returns a symbolic constant indicating
+ the primitive type that will be output by the geometry shader contained
+ in <parameter>program</parameter>.</para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ <constant>GL_ACTIVE_UNIFORM_BLOCKS</constant> and
+ <constant>GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</constant>
+ are available only if the GL version 3.1 or greater.
+ </para>
+ <para>
+ <constant>GL_GEOMETRY_VERTICES_OUT</constant>, <constant>GL_GEOMETRY_INPUT_TYPE</constant>
+ and <constant>GL_GEOMETRY_OUTPUT_TYPE</constant> are accepted only if the GL
+ version is 3.2 or greater.
+ </para>
+ <para>
+ <constant>GL_COMPUTE_WORK_GROUP_SIZE</constant> is accepted only if the
+ GL version is 4.3 or greater.
+ </para>
+
+ <para>If an error is generated, no change is made to the
+ contents of <parameter>params</parameter>.</para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para><constant>GL_INVALID_VALUE</constant>
+ is generated if <parameter>program</parameter>
+ is not a value generated by OpenGL.</para>
+
+ <para><constant>GL_INVALID_OPERATION</constant>
+ is generated if <parameter>program</parameter>
+ does not refer to a program object.</para>
+
+ <para><constant>GL_INVALID_OPERATION</constant> is generated if
+ <parameter>pname</parameter> is <constant>GL_GEOMETRY_VERTICES_OUT</constant>,
+ <constant>GL_GEOMETRY_INPUT_TYPE</constant>, or <constant>GL_GEOMETRY_OUTPUT_TYPE</constant>,
+ and <parameter>program</parameter> does not contain a geometry shader.</para>
+
+ <para><constant>GL_INVALID_ENUM</constant>
+ is generated if <parameter>pname</parameter>
+ is not an accepted value.</para>
+
+ <para><constant>GL_INVALID_OPERATION</constant> is generated if <parameter>pname</parameter>
+ is <constant>GL_COMPUTE_WORK_GROUP_SIZE</constant> and <parameter>program</parameter>
+ does not contain a binary for the compute shader stage.</para>
+
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para><citerefentry><refentrytitle>glGetActiveAttrib</refentrytitle></citerefentry>
+ with argument <parameter>program</parameter></para>
+
+ <para><citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>
+ with argument <parameter>program</parameter></para>
+
+ <para><citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
+ with argument <parameter>program</parameter></para>
+
+ <para><citerefentry><refentrytitle>glGetProgramInfoLog</refentrytitle></citerefentry>
+ with argument <parameter>program</parameter></para>
+
+ <para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry>
+ <parameter></parameter></para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDeleteProgram</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glGetShader</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glValidateProgram</refentrytitle></citerefentry></para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
+ Copyright <trademark class="copyright"></trademark> 2010-2011 Khronos Group.
+ This material may be distributed subject to the terms and conditions set forth in
+ the Open Publication License, v 1.0, 8 June 1999.
+ <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+ </para>
+ </refsect1>
+</refentry>