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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glGetActiveSubroutineName">
+ <refmeta>
+ <refmetainfo>
+ <copyright>
+ <year>2010</year>
+ <holder>Khronos Group.</holder>
+ </copyright>
+ </refmetainfo>
+ <refentrytitle>glGetActiveSubroutineName</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glGetActiveSubroutineName</refname>
+ <refpurpose>query the name of an active shader subroutine</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glGetActiveSubroutineName</function></funcdef>
+ <paramdef>GLuint <parameter>program</parameter></paramdef>
+ <paramdef>GLenum <parameter>shadertype</parameter></paramdef>
+ <paramdef>GLuint <parameter>index</parameter></paramdef>
+ <paramdef>GLsizei <parameter>bufsize</parameter></paramdef>
+ <paramdef>GLsizei *<parameter>length</parameter></paramdef>
+ <paramdef>GLchar *<parameter>name</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <!-- eqn: ignoring delim $$ -->
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>program</parameter></term>
+ <listitem>
+ <para>
+ Specifies the name of the program containing the subroutine.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>shadertype</parameter></term>
+ <listitem>
+ <para>
+ Specifies the shader stage from which to query the subroutine name.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>index</parameter></term>
+ <listitem>
+ <para>
+ Specifies the index of the shader subroutine uniform.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>bufsize</parameter></term>
+ <listitem>
+ <para>
+ Specifies the size of the buffer whose address is given in <parameter>name</parameter>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>length</parameter></term>
+ <listitem>
+ <para>
+ Specifies the address of a variable which is to receive the length of the shader subroutine uniform name.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>name</parameter></term>
+ <listitem>
+ <para>
+ Specifies the address of an array into which the name of the shader subroutine uniform will be written.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ <function>glGetActiveSubroutineName</function> queries the name of an active shader subroutine uniform from the
+ program object given in <parameter>program</parameter>. <parameter>index</parameter> specifies the index of
+ the shader subroutine uniform within the shader stage given by <parameter>stage</parameter>, and must between
+ zero and the value of <constant>GL_ACTIVE_SUBROUTINES</constant> minus one for the shader stage.
+ </para>
+ <para>
+ The name of the selected subroutine is returned as a null-terminated string in <parameter>name</parameter>. The
+ actual number of characters written into <parameter>name</parameter>, not including the null-terminator, is
+ is returned in <parameter>length</parameter>. If <parameter>length</parameter> is <constant>NULL</constant>,
+ no length is returned. The maximum number of characters that may be written into <parameter>name</parameter>,
+ including the null-terminator, is given in <parameter>bufsize</parameter>.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>index</parameter> is greater than or equal to
+ the value of <constant>GL_ACTIVE_SUBROUTINES</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>program</parameter> is not the name of an
+ existing program object.
+ </para>
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para>
+ <citerefentry><refentrytitle>glGetProgramStage</refentrytitle></citerefentry> with argument <constant>GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH</constant>
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>glGetSubroutineIndex</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glGetActiveSubroutineUniform</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glGetProgramStage</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
+ This material may be distributed subject to the terms and conditions set forth in
+ the Open Publication License, v 1.0, 8 June 1999.
+ <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+ </para>
+ </refsect1>
+</refentry>