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[clinton/guile-figl.git] / upstream-doc / man4 / glDrawElementsIndirect.xml
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+              "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glDrawElementsIndirect">
+    <refmeta>
+        <refmetainfo>
+            <copyright>
+                <year>2010</year>
+                <holder>Khronos Group.</holder>
+            </copyright>
+        </refmetainfo>
+        <refentrytitle>glDrawElementsIndirect</refentrytitle>
+        <manvolnum>3G</manvolnum>
+    </refmeta>
+    <refnamediv>
+        <refname>glDrawElementsIndirect</refname>
+        <refpurpose>render indexed primitives from array data, taking parameters from memory</refpurpose>
+    </refnamediv>
+    <refsynopsisdiv><title>C Specification</title>
+        <funcsynopsis>
+            <funcprototype>
+                <funcdef>void <function>glDrawElementsIndirect</function></funcdef>
+                <paramdef>GLenum <parameter>mode</parameter></paramdef>
+                <paramdef>GLenum <parameter>type</parameter></paramdef>
+                <paramdef>const void *<parameter>indirect</parameter></paramdef>
+            </funcprototype>
+        </funcsynopsis>
+    </refsynopsisdiv>
+    <!-- eqn: ignoring delim $$ -->
+    <refsect1 id="parameters"><title>Parameters</title>
+        <variablelist>
+        <varlistentry>
+            <term><parameter>mode</parameter></term>
+            <listitem>
+                <para>
+                    Specifies what kind of primitives to render.
+                    Symbolic constants
+                    <constant>GL_POINTS</constant>,
+                    <constant>GL_LINE_STRIP</constant>,
+                    <constant>GL_LINE_LOOP</constant>,
+                    <constant>GL_LINES</constant>,
+                    <constant>GL_LINE_STRIP_ADJACENCY</constant>,
+                    <constant>GL_LINES_ADJACENCY</constant>,
+                    <constant>GL_TRIANGLE_STRIP</constant>,
+                    <constant>GL_TRIANGLE_FAN</constant>,
+                    <constant>GL_TRIANGLES</constant>,
+                    <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant>,
+                    <constant>GL_TRIANGLES_ADJACENCY</constant>, and
+                    <constant>GL_PATCHES</constant>
+                    are accepted.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>type</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the type of data in the buffer bound to the <constant>GL_ELEMENT_ARRAY_BUFFER</constant> binding.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>indirect</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the address of a structure containing the draw parameters.
+                </para>
+            </listitem>
+        </varlistentry>
+        </variablelist>
+    </refsect1>
+    <refsect1 id="description"><title>Description</title>
+        <para>
+            <function>glDrawElementsIndirect</function> specifies multiple indexed geometric primitives
+            with very few subroutine calls. <function>glDrawElementsIndirect</function> behaves
+            similarly to <citerefentry><refentrytitle>glDrawElementsInstancedBaseVertexBaseInstance</refentrytitle></citerefentry>,
+            execpt that the parameters to <citerefentry><refentrytitle>glDrawElementsInstancedBaseVertexBaseInstance</refentrytitle></citerefentry>
+            are stored in memory at the address given by <parameter>indirect</parameter>.
+        </para>
+        <para>
+            The parameters addressed by <parameter>indirect</parameter> are packed into a structure
+            that takes the form (in C):
+            <programlisting><![CDATA[    typedef  struct {
+        uint  count;
+        uint  primCount;
+        uint  firstIndex;
+        uint  baseVertex;
+        uint  baseInstance;
+    } DrawElementsIndirectCommand;]]></programlisting>
+        <para>
+            <function>glDrawElementsIndirect</function> is equivalent to:
+        </para>
+<programlisting><![CDATA[    void glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
+    {
+        const DrawElementsIndirectCommand *cmd  = (const DrawElementsIndirectCommand *)indirect;
+        glDrawElementsInstancedBaseVertexBaseInstance(mode,
+                                                      cmd->count,
+                                                      type,
+                                                      cmd->firstIndex + size-of-type,
+                                                      cmd->primCount,
+                                                      cmd->baseVertex,
+                                                      cmd->baseInstance);
+    }]]></programlisting>
+        </para>
+        <para>
+            If a buffer is bound to the <constant>GL_DRAW_INDIRECT_BUFFER</constant> binding at the time
+            of a call to <function>glDrawElementsIndirect</function>, <parameter>indirect</parameter>
+            is interpreted as an offset, in basic machine units, into that buffer and the parameter
+            data is read from the buffer rather than from client memory.
+        </para>
+        <para>
+            Note that indices stored in client memory are not supported. If no buffer is bound to the
+            <constant>GL_ELEMENT_ARRAY_BUFFER</constant> binding, an error will be generated.
+        </para>
+        <para>
+            The results of the operation are undefined if the <code>reservedMustBeZero</code> member
+            of the parameter structure is non-zero. However, no error is generated in this case.
+        </para>
+        <para>
+            Vertex attributes that are modified by <function>glDrawElementsIndirect</function> have an
+            unspecified value after <function>glDrawElementsIndirect</function> returns. Attributes that aren't
+            modified remain well defined.
+        </para>
+    </refsect1>
+    <refsect1 id="notes"><title>Notes</title>
+        <para>
+            The <parameter>baseInstance</parameter> member of the <parameter>DrawElementsIndirectCommand</parameter>
+            structure is defined only if the GL version is 4.2 or greater. For versions of the GL less than 4.2,
+            this parameter is present but is reserved and should be set to zero. On earlier versions of the GL,
+            behavior is undefined if it is non-zero.
+        </para>
+    </refsect1>
+    <refsect1 id="errors"><title>Errors</title>
+        <para>
+            <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not an accepted value.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if no buffer is bound to the <constant>GL_ELEMENT_ARRAY_BUFFER</constant>
+            binding, or if such a buffer's data store is currently mapped.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
+            enabled array or to the <constant>GL_DRAW_INDIRECT_BUFFER</constant> binding and the buffer object's data store is currently mapped.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if a geometry shader is active and <parameter>mode</parameter>
+            is incompatible with the input primitive type of the geometry shader in the currently installed program object.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>mode</parameter> is <constant>GL_PATCHES</constant>
+            and no tessellation control shader is active.
+        </para>
+    </refsect1>
+    <refsect1 id="seealso"><title>See Also</title>
+        <para>
+            <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glDrawArraysInstanced</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glDrawArraysIndirect</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
+        </para>
+    </refsect1>
+    <refsect1 id="Copyright"><title>Copyright</title>
+        <para>
+            Copyright <trademark class="copyright"></trademark> 2010 Khronos Group. 
+            This material may be distributed subject to the terms and conditions set forth in 
+            the Open Publication License, v 1.0, 8 June 1999.
+            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+        </para>
+    </refsect1>
+</refentry>