rename upstream-man-pages to upstream-doc
[clinton/guile-figl.git] / upstream-doc / man3 / glGetShaderSource.xml
diff --git a/upstream-doc/man3/glGetShaderSource.xml b/upstream-doc/man3/glGetShaderSource.xml
new file mode 100644 (file)
index 0000000..6d7cb10
--- /dev/null
@@ -0,0 +1,111 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+          "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glGetShaderSource">
+    <refmeta>
+    <refentrytitle>glGetShaderSource</refentrytitle>
+    <manvolnum>3G</manvolnum>
+    </refmeta>
+    <refnamediv>
+    <refname>glGetShaderSource</refname>
+    <refpurpose>Returns the source code string from a shader object</refpurpose>
+    </refnamediv>
+    <refsynopsisdiv><title>C Specification</title>
+    <funcsynopsis>
+        <funcprototype>
+        <funcdef>void <function>glGetShaderSource</function></funcdef>
+        <paramdef>GLuint <parameter>shader</parameter></paramdef>
+        <paramdef>GLsizei <parameter>bufSize</parameter></paramdef>
+        <paramdef>GLsizei *<parameter>length</parameter></paramdef>
+        <paramdef>GLchar *<parameter>source</parameter></paramdef>
+        </funcprototype>
+    </funcsynopsis>
+    </refsynopsisdiv>
+    <refsect1 id="parameters"><title>Parameters</title>
+    <variablelist>
+        <varlistentry>
+        <term><parameter>shader</parameter></term>
+        <listitem>
+            <para>Specifies the shader object to be
+            queried.</para>
+        </listitem>
+        </varlistentry>
+        <varlistentry>
+        <term><parameter>bufSize</parameter></term>
+        <listitem>
+            <para>Specifies the size of the character buffer for
+            storing the returned source code string.</para>
+        </listitem>
+        </varlistentry>
+        <varlistentry>
+        <term><parameter>length</parameter></term>
+        <listitem>
+            <para>Returns the length of the string returned in
+            <parameter>source</parameter> (excluding the null
+            terminator).</para>
+        </listitem>
+        </varlistentry>
+        <varlistentry>
+        <term><parameter>source</parameter></term>
+        <listitem>
+            <para>Specifies an array of characters that is used
+            to return the source code string.</para>
+        </listitem>
+        </varlistentry>
+    </variablelist>
+    </refsect1>
+    <refsect1 id="description"><title>Description</title>
+    <para><function>glGetShaderSource</function> returns the
+    concatenation of the source code strings from the shader object
+    specified by <parameter>shader</parameter>. The source code
+    strings for a shader object are the result of a previous call to
+    <citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>.
+    The string returned by the function will be null
+    terminated.</para>
+
+    <para><function>glGetShaderSource</function> returns in
+    <parameter>source</parameter> as much of the source code string
+    as it can, up to a maximum of <parameter>bufSize</parameter>
+    characters. The number of characters actually returned,
+    excluding the null termination character, is specified by
+    <parameter>length</parameter>. If the length of the returned
+    string is not required, a value of <constant>NULL</constant> can
+    be passed in the <parameter>length</parameter> argument. The
+    size of the buffer required to store the returned source code
+    string can be obtained by calling
+    <citerefentry><refentrytitle>glGetShader</refentrytitle></citerefentry>
+    with the value
+    <constant>GL_SHADER_SOURCE_LENGTH</constant>.</para>
+    </refsect1>
+    <refsect1 id="errors"><title>Errors</title>
+    <para><constant>GL_INVALID_VALUE</constant> is generated if
+    <parameter>shader</parameter> is not a value generated by
+    OpenGL.</para>
+
+    <para><constant>GL_INVALID_OPERATION</constant> is generated if
+    <parameter>shader</parameter> is not a shader object.</para>
+
+    <para><constant>GL_INVALID_VALUE</constant> is generated if
+    <parameter>bufSize</parameter> is less than 0.</para>
+
+    </refsect1>
+    <refsect1 id="associatedgets"><title>Associated Gets</title>
+    <para><citerefentry><refentrytitle>glGetShader</refentrytitle></citerefentry>
+    with argument
+    <constant>GL_SHADER_SOURCE_LENGTH</constant></para>
+
+    <para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
+    </refsect1>
+    <refsect1 id="seealso"><title>See Also</title>
+    <para><citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
+    <citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry></para>
+    </refsect1>
+    <refsect1 id="Copyright"><title>Copyright</title>
+        <para>
+            Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd. 
+            This material may be distributed subject to the terms and conditions set forth in 
+            the Open Publication License, v 1.0, 8 June 1999.
+            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+        </para>
+    </refsect1>
+</refentry>