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[clinton/guile-figl.git] / upstream-doc / man2 / xhtml / glCopyTexSubImage1D.xml
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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd">
+<!-- saved from url=(0013)about:internet -->
+<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glCopyTexSubImage1D</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCopyTexSubImage1D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCopyTexSubImage1D — copy a one-dimensional texture subimage</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCopyTexSubImage1D</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">xoffset</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">x</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">y</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">width</var><code>)</code>;</td></tr></table></div></div><p>
+    </p><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
+                    Specifies the target texture.
+                    Must be <code class="constant">GL_TEXTURE_1D</code>.
+                </p></dd><dt><span class="term"><em class="parameter"><code>level</code></em></span></dt><dd><p>
+                    Specifies the level-of-detail number.
+                    Level 0 is the base image level.
+                    Level <span class="emphasis"><em>n</em></span> is the <span class="emphasis"><em>n</em></span>th mipmap reduction image.
+                </p></dd><dt><span class="term"><em class="parameter"><code>xoffset</code></em></span></dt><dd><p>
+                    Specifies the texel offset within the texture array.
+                </p></dd><dt><span class="term"><em class="parameter"><code>x</code></em>, </span><span class="term"><em class="parameter"><code>y</code></em></span></dt><dd><p>
+                    Specify the window coordinates of the left corner
+                    of the row of pixels to be copied.
+                </p></dd><dt><span class="term"><em class="parameter"><code>width</code></em></span></dt><dd><p>
+                    Specifies the width of the texture subimage.
+                </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
+            <code class="function">glCopyTexSubImage1D</code> replaces a portion of a one-dimensional
+            texture image with pixels from the current <code class="constant">GL_READ_BUFFER</code> (rather
+            than from main memory, as is the case for <a class="citerefentry" href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>).
+        </p><p>
+            The screen-aligned pixel row with left corner at (<em class="parameter"><code>x</code></em>,\ <em class="parameter"><code>y</code></em>), and with
+            length <em class="parameter"><code>width</code></em> replaces the portion of the
+            texture array with x indices <em class="parameter"><code>xoffset</code></em> through 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+                
+                <mml:mrow>
+                    <mml:mi mathvariant="italic">xoffset</mml:mi>
+                    <mml:mo>+</mml:mo>
+                    <mml:mi mathvariant="italic">width</mml:mi>
+                    <mml:mo>-</mml:mo>
+                    <mml:mn>1</mml:mn>
+                </mml:mrow>
+            </mml:math>,
+            inclusive. The destination in the texture array may not
+            include any texels outside the texture array as it was
+            originally specified.
+        </p><p>
+            The pixels in the row are processed exactly as if
+            <a class="citerefentry" href="glCopyPixels.xml"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a> had been called, but the process stops just before
+            final conversion.
+            At this point, all pixel component values are clamped to the range 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+                
+                <mml:mfenced open="[" close="]">
+                    <mml:mn>0</mml:mn>
+                    <mml:mn>1</mml:mn>
+                </mml:mfenced>
+            </mml:math>
+            and then converted to the texture's internal format for storage in the texel
+            array.
+        </p><p>
+            It is not an error to specify a subtexture with zero width, but
+            such a specification has no effect.
+            If any of the pixels within the specified row of the current
+            <code class="constant">GL_READ_BUFFER</code> are outside the read window associated with the current
+            rendering context, then the values obtained for those pixels are undefined.
+        </p><p>
+            No change is made to the <span class="emphasis"><em>internalformat</em></span>, <span class="emphasis"><em>width</em></span>,
+            or <span class="emphasis"><em>border</em></span> parameters of the specified texture
+            array or to texel values outside the specified subregion.
+        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
+            <code class="function">glCopyTexSubImage1D</code> is available only if the GL version is 1.1 or greater.
+        </p><p>
+            Texturing has no effect in color index mode.
+        </p><p>
+            <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a> and <a class="citerefentry" href="glPixelTransfer.xml"><span class="citerefentry"><span class="refentrytitle">glPixelTransfer</span></span></a> modes affect texture images
+            in exactly the way they affect <a class="citerefentry" href="glDrawPixels.xml"><span class="citerefentry"><span class="refentrytitle">glDrawPixels</span></span></a>.
+        </p><p>
+            When the <code class="code">ARB_imaging</code> extension is supported, the RGBA components
+            copied from the framebuffer may be processed by the imaging pipeline.  See
+            <a class="citerefentry" href="glTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage1D</span></span></a> for specific details.
+        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
+            <code class="constant">GL_INVALID_ENUM</code> is generated if /<em class="parameter"><code>target</code></em> is not <code class="constant">GL_TEXTURE_1D</code>.
+        </p><p>
+            <code class="constant">GL_INVALID_OPERATION</code> is generated if the texture array has not
+            been defined by a previous <a class="citerefentry" href="glTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage1D</span></span></a> or <a class="citerefentry" href="glCopyTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage1D</span></span></a> operation.
+        </p><p>
+            <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>level</code></em> is less than 0.
+        </p><p>
+            <code class="constant">GL_INVALID_VALUE</code> may be generated if 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+                
+                <mml:mrow>
+                    <mml:mi mathvariant="italic">level</mml:mi>
+                    <mml:mo>&gt;</mml:mo>
+                    <mml:mrow>
+                        <mml:msub><mml:mi mathvariant="italic">log</mml:mi>
+                        <mml:mn>2</mml:mn>
+                        </mml:msub>
+                        <mml:mo>⁡</mml:mo>
+                        <mml:mfenced open="(" close=")">
+                            <mml:mi mathvariant="italic">max</mml:mi>
+                        </mml:mfenced>
+                    </mml:mrow>
+                </mml:mrow>
+            </mml:math>,
+            where <span class="emphasis"><em>max</em></span> is the returned value of <code class="constant">GL_MAX_TEXTURE_SIZE</code>.
+        </p><p>
+            <code class="constant">GL_INVALID_VALUE</code> is generated if 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+                
+                <mml:mrow>
+                    <mml:mi mathvariant="italic">xoffset</mml:mi>
+                    <mml:mo>&lt;</mml:mo>
+                    <mml:mrow>
+                        <mml:mo>-</mml:mo>
+                        <mml:mi mathvariant="italic">b</mml:mi>
+                    </mml:mrow>
+                </mml:mrow>
+            </mml:math>,
+            or
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+                
+                <mml:mrow>
+                    <mml:mfenced open="(" close=")">
+                        <mml:mrow>
+                            <mml:mi mathvariant="italic">xoffset</mml:mi>
+                            <mml:mo>+</mml:mo>
+                            <mml:mi mathvariant="italic">width</mml:mi>
+                        </mml:mrow>
+                    </mml:mfenced>
+                    <mml:mo>&gt;</mml:mo>
+                    <mml:mfenced open="(" close=")">
+                        <mml:mrow>
+                            <mml:mi mathvariant="italic">w</mml:mi>
+                            <mml:mo>-</mml:mo>
+                            <mml:mi mathvariant="italic">b</mml:mi>
+                        </mml:mrow>
+                    </mml:mfenced>
+                </mml:mrow>
+            </mml:math>,
+            where 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math>
+            is the <code class="constant">GL_TEXTURE_WIDTH</code> and 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">b</mml:mi></mml:math>
+            is the <code class="constant">GL_TEXTURE_BORDER</code>
+            of the texture image being modified.
+            Note that 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math>
+            includes twice the border width.
+        </p><p>
+        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
+            <a class="citerefentry" href="glGetTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexImage</span></span></a>
+        </p><p>
+            <a class="citerefentry" href="glIsEnabled.xml"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a> with argument <code class="constant">GL_TEXTURE_1D</code>
+        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
+            <a class="citerefentry" href="glCopyPixels.xml"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a>,
+            <a class="citerefentry" href="glCopyTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage1D</span></span></a>,
+            <a class="citerefentry" href="glCopyTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage2D</span></span></a>,
+            <a class="citerefentry" href="glCopyTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage2D</span></span></a>,
+            <a class="citerefentry" href="glCopyTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage3D</span></span></a>,
+            <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>,
+            <a class="citerefentry" href="glPixelTransfer.xml"><span class="citerefentry"><span class="refentrytitle">glPixelTransfer</span></span></a>,
+            <a class="citerefentry" href="glReadBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glReadBuffer</span></span></a>,
+            <a class="citerefentry" href="glTexEnv.xml"><span class="citerefentry"><span class="refentrytitle">glTexEnv</span></span></a>,
+            <a class="citerefentry" href="glTexGen.xml"><span class="citerefentry"><span class="refentrytitle">glTexGen</span></span></a>,
+            <a class="citerefentry" href="glTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage1D</span></span></a>,
+            <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>,
+            <a class="citerefentry" href="glTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage3D</span></span></a>,
+            <a class="citerefentry" href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>,
+            <a class="citerefentry" href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>,
+            <a class="citerefentry" href="glTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage2D</span></span></a>,
+            <a class="citerefentry" href="glTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage3D</span></span></a>
+        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
+            Copyright <span class="trademark"></span>© 1991-2006
+            Silicon Graphics, Inc. This document is licensed under the SGI
+            Free Software B License. For details, see
+            <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
+        </p></div></div></body></html>