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+<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glBitmap</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glBitmap"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glBitmap — draw a bitmap</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glBitmap</b>(</code></td><td>GLsizei </td><td><var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei </td><td><var class="pdparam">height</var>, </td></tr><tr><td> </td><td>GLfloat </td><td><var class="pdparam">xorig</var>, </td></tr><tr><td> </td><td>GLfloat </td><td><var class="pdparam">yorig</var>, </td></tr><tr><td> </td><td>GLfloat </td><td><var class="pdparam">xmove</var>, </td></tr><tr><td> </td><td>GLfloat </td><td><var class="pdparam">ymove</var>, </td></tr><tr><td> </td><td>const GLubyte * </td><td><var class="pdparam">bitmap</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>width</code></em>, </span><span class="term"><em class="parameter"><code>height</code></em></span></dt><dd><p>
+ Specify the pixel width and height of the bitmap image.
+ </p></dd><dt><span class="term"><em class="parameter"><code>xorig</code></em>, </span><span class="term"><em class="parameter"><code>yorig</code></em></span></dt><dd><p>
+ Specify the location of the origin in the bitmap image.
+ The origin is measured from the lower left corner of the bitmap,
+ with right and up being the positive axes.
+ </p></dd><dt><span class="term"><em class="parameter"><code>xmove</code></em>, </span><span class="term"><em class="parameter"><code>ymove</code></em></span></dt><dd><p>
+ Specify the <span class="emphasis"><em>x</em></span> and <span class="emphasis"><em>y</em></span> offsets to be added to the current raster position
+ after the bitmap is drawn.
+ </p></dd><dt><span class="term"><em class="parameter"><code>bitmap</code></em></span></dt><dd><p>
+ Specifies the address of the bitmap image.
+ </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
+ A bitmap is a binary image.
+ When drawn,
+ the bitmap is positioned relative to the current raster position,
+ and frame buffer pixels corresponding to 1's in the bitmap are
+ written using the current raster color or index.
+ Frame buffer pixels corresponding to 0's in the bitmap are not modified.
+ </p><p>
+ <code class="function">glBitmap</code> takes seven arguments.
+ The first pair specifies the width and height of the bitmap image.
+ The second pair specifies the location of the bitmap origin relative
+ to the lower left corner of the bitmap image.
+ The third pair of arguments specifies <span class="emphasis"><em>x</em></span> and <span class="emphasis"><em>y</em></span> offsets to be added
+ to the current raster position after the bitmap has been drawn.
+ The final argument is a pointer to the bitmap image itself.
+ </p><p>
+ If a non-zero named buffer object is bound to the <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target
+ (see <a class="citerefentry" href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>) while a bitmap image is
+ specified, <em class="parameter"><code>bitmap</code></em> is treated as a byte offset into the buffer object's data store.
+ </p><p>
+ The bitmap image is interpreted like image data for the <a class="citerefentry" href="glDrawPixels.xml"><span class="citerefentry"><span class="refentrytitle">glDrawPixels</span></span></a>
+ command,
+ with <em class="parameter"><code>width</code></em> and <em class="parameter"><code>height</code></em> corresponding to the width and height arguments
+ of that command,
+ and with <span class="emphasis"><em>type</em></span> set to <code class="constant">GL_BITMAP</code>
+ and <span class="emphasis"><em>format</em></span> set to <code class="constant">GL_COLOR_INDEX</code>.
+ Modes specified using <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a> affect the
+ interpretation of bitmap image data;
+ modes specified using <a class="citerefentry" href="glPixelTransfer.xml"><span class="citerefentry"><span class="refentrytitle">glPixelTransfer</span></span></a> do not.
+ </p><p>
+ If the current raster position is invalid, <code class="function">glBitmap</code> is ignored.
+ Otherwise,
+ the lower left corner of the bitmap image is positioned at the window coordinates
+ </p><p>
+ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+
+ <mml:mrow>
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">w</mml:mi>
+ </mml:msub>
+ <mml:mo>=</mml:mo>
+ <mml:mfenced open="⌊" close="⌋">
+ <mml:mrow>
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">r</mml:mi>
+ </mml:msub>
+ <mml:mo>-</mml:mo>
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">o</mml:mi>
+ </mml:msub>
+ </mml:mrow>
+ </mml:mfenced>
+ </mml:mrow>
+ </mml:math>
+ </p><p>
+ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+
+ <mml:mrow>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">w</mml:mi>
+ </mml:msub>
+ <mml:mo>=</mml:mo>
+ <mml:mfenced open="⌊" close="⌋">
+ <mml:mrow>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">r</mml:mi>
+ </mml:msub>
+ <mml:mo>-</mml:mo>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">o</mml:mi>
+ </mml:msub>
+ </mml:mrow>
+ </mml:mfenced>
+ </mml:mrow>
+ </mml:math>
+ </p><p>
+ where
+ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+
+ <mml:mfenced open="(" close=")">
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">r</mml:mi>
+ </mml:msub>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">r</mml:mi>
+ </mml:msub>
+ </mml:mfenced>
+ </mml:math>
+ is the raster position
+ and
+ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
+
+ <mml:mfenced open="(" close=")">
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">o</mml:mi>
+ </mml:msub>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">o</mml:mi>
+ </mml:msub>
+ </mml:mfenced>
+ </mml:math>
+ is the bitmap origin.
+ Fragments are then generated for each pixel corresponding to a 1 (one)
+ in the bitmap image.
+ These fragments are generated using the current raster <span class="emphasis"><em>z</em></span> coordinate,
+ color or color index, and current raster texture coordinates.
+ They are then treated just as if they had been generated
+ by a point, line, or polygon,
+ including texture mapping,
+ fogging,
+ and all per-fragment operations such as alpha and depth testing.
+ </p><p>
+ After the bitmap has been drawn,
+ the <span class="emphasis"><em>x</em></span> and <span class="emphasis"><em>y</em></span> coordinates of the current raster position are offset by
+ <em class="parameter"><code>xmove</code></em> and <em class="parameter"><code>ymove</code></em>.
+ No change is made to the <span class="emphasis"><em>z</em></span> coordinate of the current raster position,
+ or to the current raster color, texture coordinates, or index.
+ </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
+ To set a valid raster position outside the viewport, first set a valid
+ raster position inside the viewport, then call <code class="function">glBitmap</code> with NULL
+ as the <em class="parameter"><code>bitmap</code></em> parameter and with <em class="parameter"><code>xmove</code></em> and <em class="parameter"><code>ymove</code></em> set to
+ the offsets of the new raster position. This technique is useful when
+ panning an image around the viewport.
+ </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
+ <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>width</code></em> or <em class="parameter"><code>height</code></em> is negative.
+ </p><p>
+ <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
+ <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the buffer object's data store is currently mapped.
+ </p><p>
+ <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
+ <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the data would be unpacked from the buffer
+ object such that the memory reads required would exceed the data store size.
+ </p><p>
+ <code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glBitmap</code>
+ is executed between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a> and the corresponding execution of
+ <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
+ </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
+ <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_CURRENT_RASTER_POSITION</code>
+ </p><p>
+ <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_CURRENT_RASTER_COLOR</code>
+ </p><p>
+ <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_CURRENT_RASTER_SECONDARY_COLOR</code>
+ </p><p>
+ <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_CURRENT_RASTER_DISTANCE</code>
+ </p><p>
+ <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_CURRENT_RASTER_INDEX</code>
+ </p><p>
+ <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_CURRENT_RASTER_TEXTURE_COORDS</code>
+ </p><p>
+ <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_CURRENT_RASTER_POSITION_VALID</code>
+ </p><p>
+ <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_PIXEL_UNPACK_BUFFER_BINDING</code>
+ </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
+ <a class="citerefentry" href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>,
+ <a class="citerefentry" href="glDrawPixels.xml"><span class="citerefentry"><span class="refentrytitle">glDrawPixels</span></span></a>,
+ <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>,
+ <a class="citerefentry" href="glPixelTransfer.xml"><span class="citerefentry"><span class="refentrytitle">glPixelTransfer</span></span></a>,
+ <a class="citerefentry" href="glRasterPos.xml"><span class="citerefentry"><span class="refentrytitle">glRasterPos</span></span></a>,
+ <a class="citerefentry" href="glWindowPos.xml"><span class="citerefentry"><span class="refentrytitle">glWindowPos</span></span></a>
+ </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
+ Copyright <span class="trademark"></span>© 1991-2006
+ Silicon Graphics, Inc. This document is licensed under the SGI
+ Free Software B License. For details, see
+ <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
+ </p></div></div></body></html>