--- /dev/null
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glTexSubImage3D">
+ <refmeta>
+ <refmetainfo>
+ <copyright>
+ <year>1991-2006</year>
+ <holder>Silicon Graphics, Inc.</holder>
+ </copyright>
+ </refmetainfo>
+ <refentrytitle>glTexSubImage3D</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glTexSubImage3D</refname>
+ <refpurpose>specify a three-dimensional texture subimage</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glTexSubImage3D</function></funcdef>
+ <paramdef>GLenum <parameter>target</parameter></paramdef>
+ <paramdef>GLint <parameter>level</parameter></paramdef>
+ <paramdef>GLint <parameter>xoffset</parameter></paramdef>
+ <paramdef>GLint <parameter>yoffset</parameter></paramdef>
+ <paramdef>GLint <parameter>zoffset</parameter></paramdef>
+ <paramdef>GLsizei <parameter>width</parameter></paramdef>
+ <paramdef>GLsizei <parameter>height</parameter></paramdef>
+ <paramdef>GLsizei <parameter>depth</parameter></paramdef>
+ <paramdef>GLenum <parameter>format</parameter></paramdef>
+ <paramdef>GLenum <parameter>type</parameter></paramdef>
+ <paramdef>const GLvoid * <parameter>data</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <!-- eqn: ignoring delim $$ -->
+ <para>
+ </para>
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>target</parameter></term>
+ <listitem>
+ <para>
+ Specifies the target texture.
+ Must be <constant>GL_TEXTURE_3D</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>level</parameter></term>
+ <listitem>
+ <para>
+ Specifies the level-of-detail number.
+ Level 0 is the base image level.
+ Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>xoffset</parameter></term>
+ <listitem>
+ <para>
+ Specifies a texel offset in the x direction within the texture array.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>yoffset</parameter></term>
+ <listitem>
+ <para>
+ Specifies a texel offset in the y direction within the texture array.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>zoffset</parameter></term>
+ <listitem>
+ <para>
+ Specifies a texel offset in the z direction within the texture array.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>width</parameter></term>
+ <listitem>
+ <para>
+ Specifies the width of the texture subimage.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>height</parameter></term>
+ <listitem>
+ <para>
+ Specifies the height of the texture subimage.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>depth</parameter></term>
+ <listitem>
+ <para>
+ Specifies the depth of the texture subimage.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>format</parameter></term>
+ <listitem>
+ <para>
+ Specifies the format of the pixel data.
+ The following symbolic values are accepted:
+ <constant>GL_COLOR_INDEX</constant>,
+ <constant>GL_RED</constant>,
+ <constant>GL_GREEN</constant>,
+ <constant>GL_BLUE</constant>,
+ <constant>GL_ALPHA</constant>,
+ <constant>GL_RGB</constant>,
+ <constant>GL_BGR</constant>,
+ <constant>GL_RGBA</constant>,
+ <constant>GL_BGRA</constant>,
+ <constant>GL_LUMINANCE</constant>, and
+ <constant>GL_LUMINANCE_ALPHA</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>type</parameter></term>
+ <listitem>
+ <para>
+ Specifies the data type of the pixel data.
+ The following symbolic values are accepted:
+ <constant>GL_UNSIGNED_BYTE</constant>,
+ <constant>GL_BYTE</constant>,
+ <constant>GL_BITMAP</constant>,
+ <constant>GL_UNSIGNED_SHORT</constant>,
+ <constant>GL_SHORT</constant>,
+ <constant>GL_UNSIGNED_INT</constant>,
+ <constant>GL_INT</constant>,
+ <constant>GL_FLOAT</constant>,
+ <constant>GL_UNSIGNED_BYTE_3_3_2</constant>,
+ <constant>GL_UNSIGNED_BYTE_2_3_3_REV</constant>,
+ <constant>GL_UNSIGNED_SHORT_5_6_5</constant>,
+ <constant>GL_UNSIGNED_SHORT_5_6_5_REV</constant>,
+ <constant>GL_UNSIGNED_SHORT_4_4_4_4</constant>,
+ <constant>GL_UNSIGNED_SHORT_4_4_4_4_REV</constant>,
+ <constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>,
+ <constant>GL_UNSIGNED_SHORT_1_5_5_5_REV</constant>,
+ <constant>GL_UNSIGNED_INT_8_8_8_8</constant>,
+ <constant>GL_UNSIGNED_INT_8_8_8_8_REV</constant>,
+ <constant>GL_UNSIGNED_INT_10_10_10_2</constant>, and
+ <constant>GL_UNSIGNED_INT_2_10_10_10_REV</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>data</parameter></term>
+ <listitem>
+ <para>
+ Specifies a pointer to the image data in memory.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ Texturing maps a portion of a specified texture image
+ onto each graphical primitive for which texturing is enabled.
+ To enable and disable three-dimensional texturing, call <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>
+ and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_3D</constant>.
+ </para>
+ <para>
+ <function>glTexSubImage3D</function> redefines a contiguous subregion of an existing three-dimensional
+ texture image.
+ The texels referenced by <parameter>data</parameter> replace the portion of the
+ existing texture array with x indices <parameter>xoffset</parameter> and
+ <inlineequation><mml:math>
+ <!-- eqn: xoffset + width - 1:-->
+ <mml:mrow>
+ <mml:mi mathvariant="italic">xoffset</mml:mi>
+ <mml:mo>+</mml:mo>
+ <mml:mi mathvariant="italic">width</mml:mi>
+ <mml:mo>-</mml:mo>
+ <mml:mn>1</mml:mn>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ inclusive,
+ y indices <parameter>yoffset</parameter> and
+ <inlineequation><mml:math>
+ <!-- eqn: yoffset + height - 1:-->
+ <mml:mrow>
+ <mml:mi mathvariant="italic">yoffset</mml:mi>
+ <mml:mo>+</mml:mo>
+ <mml:mi mathvariant="italic">height</mml:mi>
+ <mml:mo>-</mml:mo>
+ <mml:mn>1</mml:mn>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ inclusive,
+ and z indices <parameter>zoffset</parameter> and
+ <inlineequation><mml:math>
+ <!-- eqn: zoffset + depth - 1:-->
+ <mml:mrow>
+ <mml:mi mathvariant="italic">zoffset</mml:mi>
+ <mml:mo>+</mml:mo>
+ <mml:mi mathvariant="italic">depth</mml:mi>
+ <mml:mo>-</mml:mo>
+ <mml:mn>1</mml:mn>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ inclusive.
+ This region may not include any texels outside the range of the
+ texture array as it was originally specified.
+ It is not an error to specify a subtexture with zero width, height, or
+ depth but such a specification has no effect.
+ </para>
+ <para>
+ If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target
+ (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a texture image is
+ specified, <parameter>data</parameter> is treated as a byte offset into the buffer object's data store.
+ </para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ <function>glTexSubImage3D</function> is available only if the GL version is 1.2 or greater.
+ </para>
+ <para>
+ Texturing has no effect in color index mode.
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPixelTransfer</refentrytitle></citerefentry> modes affect texture images
+ in exactly the way they affect <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>.
+ </para>
+ <para>
+ Formats <constant>GL_BGR</constant>, and <constant>GL_BGRA</constant> and types
+ <constant>GL_UNSIGNED_BYTE_3_3_2</constant>,
+ <constant>GL_UNSIGNED_BYTE_2_3_3_REV</constant>,
+ <constant>GL_UNSIGNED_SHORT_5_6_5</constant>,
+ <constant>GL_UNSIGNED_SHORT_5_6_5_REV</constant>,
+ <constant>GL_UNSIGNED_SHORT_4_4_4_4</constant>,
+ <constant>GL_UNSIGNED_SHORT_4_4_4_4_REV</constant>,
+ <constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>,
+ <constant>GL_UNSIGNED_SHORT_1_5_5_5_REV</constant>,
+ <constant>GL_UNSIGNED_INT_8_8_8_8</constant>,
+ <constant>GL_UNSIGNED_INT_8_8_8_8_REV</constant>,
+ <constant>GL_UNSIGNED_INT_10_10_10_2</constant>, and
+ <constant>GL_UNSIGNED_INT_2_10_10_10_REV</constant> are available only if the GL version
+ is 1.2 or greater.
+ </para>
+ <para>
+ For OpenGL versions 1.3 and greater, or when the <code>ARB_multitexture</code> extension is supported, <function>glTexSubImage3D</function>
+ specifies a three-dimensional subtexture for the current texture unit,
+ specified with <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>.
+ </para>
+ <para>
+ When the <code>ARB_imaging</code> extension is supported, the RGBA components
+ specified in <parameter>data</parameter> may be processed by the imaging pipeline. See
+ <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry> for specific details.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if /<parameter>target</parameter> is not <constant>GL_TEXTURE_3D</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if <parameter>format</parameter> is not an accepted
+ format constant.
+ </para>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if <parameter>type</parameter> is not a type constant.
+ </para>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if <parameter>type</parameter> is <constant>GL_BITMAP</constant> and
+ <parameter>format</parameter> is not <constant>GL_COLOR_INDEX</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
+ than
+ <inlineequation><mml:math>
+ <!-- eqn: log sub 2:-->
+ <mml:msub><mml:mi mathvariant="italic">log</mml:mi>
+ <mml:mn>2</mml:mn>
+ </mml:msub>
+ </mml:math></inlineequation>
+ <emphasis>max</emphasis>,
+ where <emphasis>max</emphasis> is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if
+ <inlineequation><mml:math>
+ <!-- eqn: xoffset < -b:-->
+ <mml:mrow>
+ <mml:mi mathvariant="italic">xoffset</mml:mi>
+ <mml:mo><</mml:mo>
+ <mml:mrow>
+ <mml:mo>-</mml:mo>
+ <mml:mi mathvariant="italic">b</mml:mi>
+ </mml:mrow>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ <inlineequation><mml:math>
+ <!-- eqn: (xoffset + width) > (w - b):-->
+ <mml:mrow>
+ <mml:mfenced open="(" close=")">
+ <mml:mrow>
+ <mml:mi mathvariant="italic">xoffset</mml:mi>
+ <mml:mo>+</mml:mo>
+ <mml:mi mathvariant="italic">width</mml:mi>
+ </mml:mrow>
+ </mml:mfenced>
+ <mml:mo>></mml:mo>
+ <mml:mfenced open="(" close=")">
+ <mml:mrow>
+ <mml:mi mathvariant="italic">w</mml:mi>
+ <mml:mo>-</mml:mo>
+ <mml:mi mathvariant="italic">b</mml:mi>
+ </mml:mrow>
+ </mml:mfenced>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ <inlineequation><mml:math>
+ <!-- eqn: yoffset < -b:-->
+ <mml:mrow>
+ <mml:mi mathvariant="italic">yoffset</mml:mi>
+ <mml:mo><</mml:mo>
+ <mml:mrow>
+ <mml:mo>-</mml:mo>
+ <mml:mi mathvariant="italic">b</mml:mi>
+ </mml:mrow>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ or
+ <inlineequation><mml:math>
+ <!-- eqn: (yoffset + height) > (h - b):-->
+ <mml:mrow>
+ <mml:mfenced open="(" close=")">
+ <mml:mrow>
+ <mml:mi mathvariant="italic">yoffset</mml:mi>
+ <mml:mo>+</mml:mo>
+ <mml:mi mathvariant="italic">height</mml:mi>
+ </mml:mrow>
+ </mml:mfenced>
+ <mml:mo>></mml:mo>
+ <mml:mfenced open="(" close=")">
+ <mml:mrow>
+ <mml:mi mathvariant="italic">h</mml:mi>
+ <mml:mo>-</mml:mo>
+ <mml:mi mathvariant="italic">b</mml:mi>
+ </mml:mrow>
+ </mml:mfenced>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ or
+ <inlineequation><mml:math>
+ <!-- eqn: zoffset < -b:-->
+ <mml:mrow>
+ <mml:mi mathvariant="italic">zoffset</mml:mi>
+ <mml:mo><</mml:mo>
+ <mml:mrow>
+ <mml:mo>-</mml:mo>
+ <mml:mi mathvariant="italic">b</mml:mi>
+ </mml:mrow>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ or
+ <inlineequation><mml:math>
+ <!-- eqn: (zoffset + depth) > (d - b):-->
+ <mml:mrow>
+ <mml:mfenced open="(" close=")">
+ <mml:mrow>
+ <mml:mi mathvariant="italic">zoffset</mml:mi>
+ <mml:mo>+</mml:mo>
+ <mml:mi mathvariant="italic">depth</mml:mi>
+ </mml:mrow>
+ </mml:mfenced>
+ <mml:mo>></mml:mo>
+ <mml:mfenced open="(" close=")">
+ <mml:mrow>
+ <mml:mi mathvariant="italic">d</mml:mi>
+ <mml:mo>-</mml:mo>
+ <mml:mi mathvariant="italic">b</mml:mi>
+ </mml:mrow>
+ </mml:mfenced>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ where
+ <inlineequation><mml:math><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>
+ is the <constant>GL_TEXTURE_WIDTH</constant>,
+ <inlineequation><mml:math><mml:mi mathvariant="italic">h</mml:mi></mml:math></inlineequation>
+ is the <constant>GL_TEXTURE_HEIGHT</constant>,
+ <inlineequation><mml:math><mml:mi mathvariant="italic">d</mml:mi></mml:math></inlineequation>
+ is the <constant>GL_TEXTURE_DEPTH</constant>
+ and
+ <inlineequation><mml:math><mml:mi mathvariant="italic">b</mml:mi></mml:math></inlineequation>
+ is the border width of the texture image being modified.
+ Note that
+ <inlineequation><mml:math><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>,
+ <inlineequation><mml:math><mml:mi mathvariant="italic">h</mml:mi></mml:math></inlineequation>,
+ and
+ <inlineequation><mml:math><mml:mi mathvariant="italic">d</mml:mi></mml:math></inlineequation>
+ include twice the border width.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter>, <parameter>height</parameter>, or <parameter>depth</parameter>
+ is less than 0.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if the texture array has not
+ been defined by a previous <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry> operation.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>type</parameter> is one of
+ <constant>GL_UNSIGNED_BYTE_3_3_2</constant>,
+ <constant>GL_UNSIGNED_BYTE_2_3_3_REV</constant>,
+ <constant>GL_UNSIGNED_SHORT_5_6_5</constant>, or
+ <constant>GL_UNSIGNED_SHORT_5_6_5_REV</constant>
+ and <parameter>format</parameter> is not <constant>GL_RGB</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>type</parameter> is one of
+ <constant>GL_UNSIGNED_SHORT_4_4_4_4</constant>,
+ <constant>GL_UNSIGNED_SHORT_4_4_4_4_REV</constant>,
+ <constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>,
+ <constant>GL_UNSIGNED_SHORT_1_5_5_5_REV</constant>,
+ <constant>GL_UNSIGNED_INT_8_8_8_8</constant>,
+ <constant>GL_UNSIGNED_INT_8_8_8_8_REV</constant>,
+ <constant>GL_UNSIGNED_INT_10_10_10_2</constant>, or
+ <constant>GL_UNSIGNED_INT_2_10_10_10_REV</constant>
+ and <parameter>format</parameter> is neither <constant>GL_RGBA</constant> nor <constant>GL_BGRA</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+ <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+ <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
+ object such that the memory reads required would exceed the data store size.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+ <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and <parameter>data</parameter> is not evenly divisible
+ into the number of bytes needed to store in memory a datum indicated by <parameter>type</parameter>.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if <function>glTexSubImage3D</function> is executed
+ between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding
+ execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
+ </para>
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para>
+ <citerefentry><refentrytitle>glGetTexImage</refentrytitle></citerefentry>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_3D</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glPixelTransfer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexEnv</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexGen</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 1991-2006
+ Silicon Graphics, Inc. This document is licensed under the SGI
+ Free Software B License. For details, see
+ <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
+ </para>
+ </refsect1>
+</refentry>