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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glGetVertexAttribPointerv">
+ <refmeta>
+ <refentrytitle>glGetVertexAttribPointerv</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glGetVertexAttribPointerv</refname>
+ <refpurpose>return the address of the specified generic vertex attribute pointer</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glGetVertexAttribPointerv</function></funcdef>
+ <paramdef>GLuint <parameter>index</parameter></paramdef>
+ <paramdef>GLenum <parameter>pname</parameter></paramdef>
+ <paramdef>GLvoid **<parameter>pointer</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>index</parameter></term>
+ <listitem>
+ <para>Specifies the generic vertex attribute
+ parameter to be returned.</para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>pname</parameter></term>
+ <listitem>
+ <para>Specifies the symbolic name of the generic
+ vertex attribute parameter to be returned. Must be
+ <constant>GL_VERTEX_ATTRIB_ARRAY_POINTER</constant>.</para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>pointer</parameter></term>
+ <listitem>
+ <para>Returns the pointer value.</para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para><function>glGetVertexAttribPointerv</function> returns
+ pointer information. <parameter>index</parameter> is the generic
+ vertex attribute to be queried, <parameter>pname</parameter> is
+ a symbolic constant indicating the pointer to be returned, and
+ <parameter>params</parameter> is a pointer to a location in
+ which to place the returned data.</para>
+
+ <para>If a non-zero named buffer object was bound to the <constant>GL_ARRAY_BUFFER</constant> target
+ (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) when the desired pointer was previously
+ specified, the <parameter>pointer</parameter> returned is a byte offset into the buffer object's data store.
+ </para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para><function>glGetVertexAttribPointerv</function>
+ is available only if the GL version is 2.0 or greater.</para>
+
+ <para>The pointer returned is client-side state.</para>
+
+ <para>The initial value for each pointer is 0.</para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para><constant>GL_INVALID_VALUE</constant>
+ is generated if <parameter>index</parameter>
+ is greater than or equal to <constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para>
+
+ <para><constant>GL_INVALID_ENUM</constant>
+ is generated if <parameter>pname</parameter>
+ is not an accepted value.</para>
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
+ with argument <constant>GL_MAX_VERTEX_ATTRIBS</constant></para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para><citerefentry><refentrytitle>glGetVertexAttrib</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry></para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
+ This material may be distributed subject to the terms and conditions set forth in
+ the Open Publication License, v 1.0, 8 June 1999.
+ <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+ </para>
+ </refsect1>
+</refentry>