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[clinton/guile-figl.git] / upstream-doc / man2 / glDrawRangeElements.xml
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+              "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glDrawRangeElements">
+    <refmeta>
+        <refmetainfo>
+            <copyright>
+                <year>1991-2006</year>
+                <holder>Silicon Graphics, Inc.</holder>
+            </copyright>
+        </refmetainfo>
+        <refentrytitle>glDrawRangeElements</refentrytitle>
+        <manvolnum>3G</manvolnum>
+    </refmeta>
+    <refnamediv>
+        <refname>glDrawRangeElements</refname>
+        <refpurpose>render primitives from array data</refpurpose>
+    </refnamediv>
+    <refsynopsisdiv><title>C Specification</title>
+        <funcsynopsis>
+            <funcprototype>
+                <funcdef>void <function>glDrawRangeElements</function></funcdef>
+                <paramdef>GLenum <parameter>mode</parameter></paramdef>
+                <paramdef>GLuint <parameter>start</parameter></paramdef>
+                <paramdef>GLuint <parameter>end</parameter></paramdef>
+                <paramdef>GLsizei <parameter>count</parameter></paramdef>
+                <paramdef>GLenum <parameter>type</parameter></paramdef>
+                <paramdef>const GLvoid * <parameter>indices</parameter></paramdef>
+            </funcprototype>
+        </funcsynopsis>
+    </refsynopsisdiv>
+    <!-- eqn: ignoring delim $$ -->
+    <refsect1 id="parameters"><title>Parameters</title>
+        <variablelist>
+        <varlistentry>
+            <term><parameter>mode</parameter></term>
+            <listitem>
+                <para>
+                    Specifies what kind of primitives to render.
+                    Symbolic constants
+                    <constant>GL_POINTS</constant>,
+                    <constant>GL_LINE_STRIP</constant>,
+                    <constant>GL_LINE_LOOP</constant>,
+                    <constant>GL_LINES</constant>,
+                    <constant>GL_TRIANGLE_STRIP</constant>,
+                    <constant>GL_TRIANGLE_FAN</constant>,
+                    <constant>GL_TRIANGLES</constant>,
+                    <constant>GL_QUAD_STRIP</constant>,
+                    <constant>GL_QUADS</constant>,
+                    and <constant>GL_POLYGON</constant> are accepted.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>start</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the minimum array index contained in <parameter>indices</parameter>.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>end</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the maximum array index contained in <parameter>indices</parameter>.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>count</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the number of elements to be rendered.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>type</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the type of the values in <parameter>indices</parameter>. Must be one of
+                    <constant>GL_UNSIGNED_BYTE</constant>, <constant>GL_UNSIGNED_SHORT</constant>, or
+                    <constant>GL_UNSIGNED_INT</constant>.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>indices</parameter></term>
+            <listitem>
+                <para>
+                    Specifies a pointer to the location where the indices are stored.
+                </para>
+            </listitem>
+        </varlistentry>
+        </variablelist>
+    </refsect1>
+    <refsect1 id="description"><title>Description</title>
+        <para>
+            <function>glDrawRangeElements</function> is a restricted form of <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>. <parameter>mode</parameter>, <parameter>start</parameter>, <parameter>end</parameter>,
+            and <parameter>count</parameter> match the corresponding arguments to <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>, with
+            the additional constraint that all values in the arrays <parameter>count</parameter> must lie
+            between <parameter>start</parameter> and <parameter>end</parameter>, inclusive.
+        </para>
+        <para>
+            Implementations denote recommended maximum amounts of vertex and
+            index data,
+            which may be queried by calling <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument
+            <constant>GL_MAX_ELEMENTS_VERTICES</constant> and <constant>GL_MAX_ELEMENTS_INDICES</constant>.
+            If 
+            <inlineequation><mml:math>
+                <!-- eqn: end  -  start  +  1:-->
+                <mml:mrow>
+                    <mml:mi mathvariant="italic">end</mml:mi>
+                    <mml:mo>-</mml:mo>
+                    <mml:mi mathvariant="italic">start</mml:mi>
+                    <mml:mo>+</mml:mo>
+                    <mml:mn>1</mml:mn>
+                </mml:mrow>
+            </mml:math></inlineequation>
+            is greater than the value of
+            <constant>GL_MAX_ELEMENTS_VERTICES</constant>, or if <parameter>count</parameter> is greater than the value of
+            <constant>GL_MAX_ELEMENTS_INDICES</constant>, then the call may operate at reduced
+            performance.  There is no requirement that all vertices in the range
+            <inlineequation><mml:math>
+                <!-- eqn: [start, end]:-->
+                <mml:mfenced open="[" close="]">
+                    <mml:mi mathvariant="italic">start</mml:mi>
+                    <mml:mi mathvariant="italic">end</mml:mi>
+                </mml:mfenced>
+            </mml:math></inlineequation>
+            be referenced.  However, the implementation may
+            partially process unused vertices, reducing performance from what could
+            be achieved with an optimal index set.
+        </para>
+        <para>
+            When <function>glDrawRangeElements</function> is called, it uses <parameter>count</parameter> sequential elements from an
+            enabled array, starting at <parameter>start</parameter> to construct a sequence of
+            geometric primitives. <parameter>mode</parameter> specifies what kind of primitives are
+            constructed, and how the array elements construct these primitives. If
+            more than one array is enabled, each is used. If
+            <constant>GL_VERTEX_ARRAY</constant> is not enabled, no geometric primitives are
+            constructed.
+        </para>
+        <para>
+            Vertex attributes that are modified by <function>glDrawRangeElements</function> have an
+            unspecified value after <function>glDrawRangeElements</function> returns. For example, if
+            <constant>GL_COLOR_ARRAY</constant> is enabled, the value of the current color is
+            undefined after <function>glDrawRangeElements</function> executes. Attributes that aren't
+            modified maintain their previous values.
+        </para>
+    </refsect1>
+    <refsect1 id="notes"><title>Notes</title>
+        <para>
+            <function>glDrawRangeElements</function> is available only if the GL version is 1.2 or greater.
+        </para>
+        <para>
+            <function>glDrawRangeElements</function> is included in display lists. If <function>glDrawRangeElements</function> is entered into a
+            display list,
+            the necessary array data (determined by the array pointers and
+            enables) is also
+            entered into the display list. Because the array pointers and
+            enables are client-side state, their values affect display lists
+            when the lists are created, not when the lists are executed.
+        </para>
+    </refsect1>
+    <refsect1 id="errors"><title>Errors</title>
+        <para>
+            It is an error for indices to lie outside the range 
+            <inlineequation><mml:math>
+                <!-- eqn: [start, end]:-->
+                <mml:mfenced open="[" close="]">
+                    <mml:mi mathvariant="italic">start</mml:mi>
+                    <mml:mi mathvariant="italic">end</mml:mi>
+                </mml:mfenced>
+            </mml:math></inlineequation>,
+            but implementations may not check for this situation. Such indices
+            cause implementation-dependent behavior.
+        </para>
+        <para>
+            <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not an accepted value.
+        </para>
+        <para>
+            <constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> is negative.
+        </para>
+        <para>
+            <constant>GL_INVALID_VALUE</constant> is generated if 
+            <inlineequation><mml:math>
+                <!-- eqn: end < start:-->
+                <mml:mrow>
+                    <mml:mi mathvariant="italic">end</mml:mi>
+                    <mml:mo>&lt;</mml:mo>
+                    <mml:mi mathvariant="italic">start</mml:mi>
+                </mml:mrow>
+            </mml:math></inlineequation>.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
+            enabled array or the element array and the buffer object's data store is currently mapped.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if <function>glDrawRangeElements</function> is executed between
+            the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
+        </para>
+    </refsect1>
+    <refsect1 id="associatedgets"><title>Associated Gets</title>
+        <para>
+            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAX_ELEMENTS_VERTICES</constant>
+        </para>
+        <para>
+            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAX_ELEMENTS_INDICES</constant>
+        </para>
+    </refsect1>
+    <refsect1 id="seealso"><title>See Also</title>
+        <para>
+            <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glColorPointer</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glEdgeFlagPointer</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glGetPointerv</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glIndexPointer</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glInterleavedArrays</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glNormalPointer</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glSecondaryColorPointer</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexCoordPointer</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
+        </para>
+    </refsect1>
+    <refsect1 id="Copyright"><title>Copyright</title>
+        <para>
+            Copyright <trademark class="copyright"></trademark> 1991-2006
+            Silicon Graphics, Inc. This document is licensed under the SGI
+            Free Software B License. For details, see
+            <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
+        </para>
+    </refsect1>
+</refentry>