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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glDeleteProgram">
+ <refmeta>
+ <refentrytitle>glDeleteProgram</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glDeleteProgram</refname>
+ <refpurpose>Deletes a program object</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glDeleteProgram</function></funcdef>
+ <paramdef>GLuint <parameter>program</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>program</parameter></term>
+ <listitem>
+ <para>Specifies the program object to be
+ deleted.</para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para><function>glDeleteProgram</function> frees the memory and
+ invalidates the name associated with the program object
+ specified by <parameter>program.</parameter> This command
+ effectively undoes the effects of a call to
+ <citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>.</para>
+
+ <para>If a program object is in use as part of current rendering
+ state, it will be flagged for deletion, but it will not be
+ deleted until it is no longer part of current state for any
+ rendering context. If a program object to be deleted has shader
+ objects attached to it, those shader objects will be
+ automatically detached but not deleted unless they have already
+ been flagged for deletion by a previous call to
+ <citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>.
+ A value of 0 for <parameter>program</parameter> will be silently
+ ignored.</para>
+
+ <para>To determine whether a program object has been flagged for
+ deletion, call
+ <citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>
+ with arguments <parameter>program</parameter> and
+ <constant>GL_DELETE_STATUS</constant>.</para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para><function>glDeleteProgram</function> is available only if
+ the GL version is 2.0 or greater.</para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para><constant>GL_INVALID_VALUE</constant> is generated if
+ <parameter>program</parameter> is not a value generated by
+ OpenGL.</para>
+
+ <para><constant>GL_INVALID_OPERATION</constant> is generated if
+ <function>glDeleteProgram</function> is executed between the
+ execution of
+ <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
+ and the corresponding execution of
+ <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.</para>
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
+ with argument <constant>GL_CURRENT_PROGRAM</constant></para>
+
+ <para><citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>
+ with arguments <parameter>program</parameter> and
+ <constant>GL_DELETE_STATUS</constant></para>
+
+ <para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para><citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
+ This material may be distributed subject to the terms and conditions set forth in
+ the Open Publication License, v 1.0, 8 June 1999.
+ <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+ </para>
+ </refsect1>
+</refentry>