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[clinton/guile-figl.git] / upstream-doc / man2 / glDeleteProgram.xml
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+             "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glDeleteProgram">
+    <refmeta>
+       <refentrytitle>glDeleteProgram</refentrytitle>
+       <manvolnum>3G</manvolnum>
+    </refmeta>
+    <refnamediv>
+       <refname>glDeleteProgram</refname>
+       <refpurpose>Deletes a program object</refpurpose>
+    </refnamediv>
+    <refsynopsisdiv><title>C Specification</title>
+       <funcsynopsis>
+           <funcprototype>
+               <funcdef>void <function>glDeleteProgram</function></funcdef>
+               <paramdef>GLuint <parameter>program</parameter></paramdef>
+           </funcprototype>
+       </funcsynopsis>
+    </refsynopsisdiv>
+    <refsect1 id="parameters"><title>Parameters</title>
+       <variablelist>
+           <varlistentry>
+               <term><parameter>program</parameter></term>
+               <listitem>
+                   <para>Specifies the program object to be
+                   deleted.</para>
+               </listitem>
+           </varlistentry>
+       </variablelist>
+    </refsect1>
+    <refsect1 id="description"><title>Description</title>
+       <para><function>glDeleteProgram</function> frees the memory and
+       invalidates the name associated with the program object
+       specified by <parameter>program.</parameter> This command
+       effectively undoes the effects of a call to
+       <citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>.</para>
+
+       <para>If a program object is in use as part of current rendering
+       state, it will be flagged for deletion, but it will not be
+       deleted until it is no longer part of current state for any
+       rendering context. If a program object to be deleted has shader
+       objects attached to it, those shader objects will be
+       automatically detached but not deleted unless they have already
+       been flagged for deletion by a previous call to
+       <citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>.
+       A value of 0 for <parameter>program</parameter> will be silently
+       ignored.</para>
+
+       <para>To determine whether a program object has been flagged for
+       deletion, call
+       <citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>
+       with arguments <parameter>program</parameter> and
+       <constant>GL_DELETE_STATUS</constant>.</para>
+    </refsect1>
+    <refsect1 id="notes"><title>Notes</title>
+       <para><function>glDeleteProgram</function> is available only if
+       the GL version is 2.0 or greater.</para>
+    </refsect1>
+    <refsect1 id="errors"><title>Errors</title>
+       <para><constant>GL_INVALID_VALUE</constant> is generated if
+       <parameter>program</parameter> is not a value generated by
+       OpenGL.</para>
+
+       <para><constant>GL_INVALID_OPERATION</constant> is generated if
+       <function>glDeleteProgram</function> is executed between the
+       execution of
+       <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
+       and the corresponding execution of
+       <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.</para>
+    </refsect1>
+    <refsect1 id="associatedgets"><title>Associated Gets</title>
+       <para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
+       with argument <constant>GL_CURRENT_PROGRAM</constant></para>
+
+       <para><citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>
+       with arguments <parameter>program</parameter> and
+       <constant>GL_DELETE_STATUS</constant></para>
+
+       <para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
+    </refsect1>
+    <refsect1 id="seealso"><title>See Also</title>
+       <para><citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
+       <citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>,
+       <citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>
+       </para>
+    </refsect1>
+    <refsect1 id="Copyright"><title>Copyright</title>
+        <para>
+            Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd. 
+            This material may be distributed subject to the terms and conditions set forth in 
+            the Open Publication License, v 1.0, 8 June 1999.
+            <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
+        </para>
+    </refsect1>
+</refentry>