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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glCompressedTexSubImage2D">
+ <refmeta>
+ <refmetainfo>
+ <copyright>
+ <year>1991-2006</year>
+ <holder>Silicon Graphics, Inc.</holder>
+ </copyright>
+ </refmetainfo>
+ <refentrytitle>glCompressedTexSubImage2D</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glCompressedTexSubImage2D</refname>
+ <refpurpose>specify a two-dimensional texture subimage in a compressed format</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glCompressedTexSubImage2D</function></funcdef>
+ <paramdef>GLenum <parameter>target</parameter></paramdef>
+ <paramdef>GLint <parameter>level</parameter></paramdef>
+ <paramdef>GLint <parameter>xoffset</parameter></paramdef>
+ <paramdef>GLint <parameter>yoffset</parameter></paramdef>
+ <paramdef>GLsizei <parameter>width</parameter></paramdef>
+ <paramdef>GLsizei <parameter>height</parameter></paramdef>
+ <paramdef>GLenum <parameter>format</parameter></paramdef>
+ <paramdef>GLsizei <parameter>imageSize</parameter></paramdef>
+ <paramdef>const GLvoid * <parameter>data</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <!-- eqn: ignoring delim $$ -->
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>target</parameter></term>
+ <listitem>
+ <para>
+ Specifies the target texture.
+ Must be <constant>GL_TEXTURE_2D</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
+ <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>level</parameter></term>
+ <listitem>
+ <para>
+ Specifies the level-of-detail number.
+ Level 0 is the base image level.
+ Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>xoffset</parameter></term>
+ <listitem>
+ <para>
+ Specifies a texel offset in the x direction within the texture array.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>yoffset</parameter></term>
+ <listitem>
+ <para>
+ Specifies a texel offset in the y direction within the texture array.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>width</parameter></term>
+ <listitem>
+ <para>
+ Specifies the width of the texture subimage.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>height</parameter></term>
+ <listitem>
+ <para>
+ Specifies the height of the texture subimage.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>format</parameter></term>
+ <listitem>
+ <para>
+ Specifies the format of the compressed image data stored at address <parameter>data</parameter>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>imageSize</parameter></term>
+ <listitem>
+ <para>
+ Specifies the number of unsigned bytes of image data starting at the
+ address specified by <parameter>data</parameter>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>data</parameter></term>
+ <listitem>
+ <para>
+ Specifies a pointer to the compressed image data in memory.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ Texturing maps a portion of a specified texture image onto each graphical
+ primitive for which texturing is enabled. To enable and disable
+ two-dimensional texturing, call <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> with argument
+ <constant>GL_TEXTURE_2D</constant>. To enable and disable texturing using
+ cube-mapped texture, call <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> with argument
+ <constant>GL_TEXTURE_CUBE_MAP</constant>.
+ </para>
+ <para>
+ <function>glCompressedTexSubImage2D</function> redefines a contiguous subregion of an existing two-dimensional
+ texture image. The texels referenced by <parameter>data</parameter> replace the portion of the
+ existing texture array with x indices <parameter>xoffset</parameter> and
+ <inlineequation><mml:math>
+ <!-- eqn: xoffset + width - 1:-->
+ <mml:mrow>
+ <mml:mi mathvariant="italic">xoffset</mml:mi>
+ <mml:mo>+</mml:mo>
+ <mml:mi mathvariant="italic">width</mml:mi>
+ <mml:mo>-</mml:mo>
+ <mml:mn>1</mml:mn>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ and the y indices <parameter>yoffset</parameter> and
+ <inlineequation><mml:math>
+ <!-- eqn: yoffset + height - 1:-->
+ <mml:mrow>
+ <mml:mi mathvariant="italic">yoffset</mml:mi>
+ <mml:mo>+</mml:mo>
+ <mml:mi mathvariant="italic">height</mml:mi>
+ <mml:mo>-</mml:mo>
+ <mml:mn>1</mml:mn>
+ </mml:mrow>
+ </mml:math></inlineequation>,
+ inclusive.
+ This region may not include any texels
+ outside the range of the texture array as it was originally specified. It
+ is not an error to specify a subtexture with width of 0, but such a
+ specification has no effect.
+ </para>
+ <para>
+ <parameter>format</parameter> must be an extension-specified
+ compressed-texture format. The <parameter>format</parameter> of the compressed texture
+ image is selected by the GL implementation that compressed it (see
+ <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>) and should be queried at the time the texture was
+ compressed with <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry>.
+ </para>
+ <para>
+ If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target
+ (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a texture image is
+ specified, <parameter>data</parameter> is treated as a byte offset into the buffer object's data store.
+ </para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ <function>glCompressedTexSubImage2D</function> is available only if the GL version is 1.3 or greater.
+ </para>
+ <para>
+ <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
+ <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>, or
+ <constant>GL_PROXY_TEXTURE_CUBE_MAP</constant> are available only if the GL version is 1.3
+ or greater.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if <parameter>format</parameter> is one of these generic compressed internal formats:
+ <constant>GL_COMPRESSED_ALPHA</constant>,
+ <constant>GL_COMPRESSED_LUMINANCE</constant>,
+ <constant>GL_COMPRESSED_LUMINANCE_ALPHA</constant>,
+ <constant>GL_COMPRESSED_INTENSITY</constant>,
+ <constant>GL_COMPRESSED_RGB</constant>,
+ <constant>GL_COMPRESSED_RGBA</constant>,
+ <constant>GL_COMPRESSED_SLUMINANCE</constant>,
+ <constant>GL_COMPRESSED_SLUMINANCE_ALPHA</constant>,
+ <constant>GL_COMPRESSED_SRGB</constant>,
+ <constant>GL_COMPRESSED_SRGBA</constant>, or
+ <constant>GL_COMPRESSED_SRGB_ALPHA</constant>.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>imageSize</parameter> is not consistent with
+ the format, dimensions, and contents of the specified compressed image
+ data.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
+ supported by the specific compressed internal format as specified in the
+ specific texture compression extension.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+ <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+ <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
+ object such that the memory reads required would exceed the data store size.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if <function>glCompressedTexSubImage2D</function>
+ is executed between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
+ and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
+ </para>
+ <para>
+ Undefined results, including abnormal program termination, are generated if
+ <parameter>data</parameter> is not encoded in a manner consistent with the extension
+ specification defining the internal compression format.
+ </para>
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para>
+ <citerefentry><refentrytitle>glGetCompressedTexImage</refentrytitle></citerefentry>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_COMPRESSED</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry> with arguments <constant>GL_TEXTURE_INTERNAL_FORMAT</constant>
+ and <constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_2D</constant> or <constant>GL_TEXTURE_CUBE_MAP</constant>
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glColorTable</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCompressedTexImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCompressedTexImage3D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCompressedTexSubImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCompressedTexSubImage3D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glConvolutionFilter1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyPixels</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glMatrixMode</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glPixelTransfer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexEnv</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexGen</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 1991-2006
+ Silicon Graphics, Inc. This document is licensed under the SGI
+ Free Software B License. For details, see
+ <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
+ </para>
+ </refsect1>
+</refentry>