rename upstream-man-pages to upstream-doc
[clinton/guile-figl.git] / upstream-doc / man2 / glCompressedTexSubImage2D.xml
diff --git a/upstream-doc/man2/glCompressedTexSubImage2D.xml b/upstream-doc/man2/glCompressedTexSubImage2D.xml
new file mode 100644 (file)
index 0000000..c3708e5
--- /dev/null
@@ -0,0 +1,291 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+              "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glCompressedTexSubImage2D">
+    <refmeta>
+        <refmetainfo>
+            <copyright>
+                <year>1991-2006</year>
+                <holder>Silicon Graphics, Inc.</holder>
+            </copyright>
+        </refmetainfo>
+        <refentrytitle>glCompressedTexSubImage2D</refentrytitle>
+        <manvolnum>3G</manvolnum>
+    </refmeta>
+    <refnamediv>
+        <refname>glCompressedTexSubImage2D</refname>
+        <refpurpose>specify a two-dimensional texture subimage in a compressed format</refpurpose>
+    </refnamediv>
+    <refsynopsisdiv><title>C Specification</title>
+        <funcsynopsis>
+            <funcprototype>
+                <funcdef>void <function>glCompressedTexSubImage2D</function></funcdef>
+                <paramdef>GLenum <parameter>target</parameter></paramdef>
+                <paramdef>GLint <parameter>level</parameter></paramdef>
+                <paramdef>GLint <parameter>xoffset</parameter></paramdef>
+                <paramdef>GLint <parameter>yoffset</parameter></paramdef>
+                <paramdef>GLsizei <parameter>width</parameter></paramdef>
+                <paramdef>GLsizei <parameter>height</parameter></paramdef>
+                <paramdef>GLenum <parameter>format</parameter></paramdef>
+                <paramdef>GLsizei <parameter>imageSize</parameter></paramdef>
+                <paramdef>const GLvoid * <parameter>data</parameter></paramdef>
+            </funcprototype>
+        </funcsynopsis>
+    </refsynopsisdiv>
+    <!-- eqn: ignoring delim $$ -->
+    <refsect1 id="parameters"><title>Parameters</title>
+        <variablelist>
+        <varlistentry>
+            <term><parameter>target</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the target texture.
+                    Must be <constant>GL_TEXTURE_2D</constant>,
+                    <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
+                    <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
+                    <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
+                    <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
+                    <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
+                    <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>level</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the level-of-detail number.
+                    Level 0 is the base image level.
+                    Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>xoffset</parameter></term>
+            <listitem>
+                <para>
+                    Specifies a texel offset in the x direction within the texture array.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>yoffset</parameter></term>
+            <listitem>
+                <para>
+                    Specifies a texel offset in the y direction within the texture array.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>width</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the width of the texture subimage.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>height</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the height of the texture subimage.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>format</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the format of the compressed image data stored at address <parameter>data</parameter>.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>imageSize</parameter></term>
+            <listitem>
+                <para>
+                    Specifies the number of unsigned bytes of image data starting at the
+                    address specified by <parameter>data</parameter>.
+                </para>
+            </listitem>
+        </varlistentry>
+        <varlistentry>
+            <term><parameter>data</parameter></term>
+            <listitem>
+                <para>
+                    Specifies a pointer to the compressed image data in memory.
+                </para>
+            </listitem>
+        </varlistentry>
+        </variablelist>
+    </refsect1>
+    <refsect1 id="description"><title>Description</title>
+        <para>
+            Texturing maps a portion of a specified texture image onto each graphical
+            primitive for which texturing is enabled.  To enable and disable
+            two-dimensional texturing, call <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> with argument
+            <constant>GL_TEXTURE_2D</constant>.   To enable and disable texturing using
+            cube-mapped texture, call <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> with argument
+            <constant>GL_TEXTURE_CUBE_MAP</constant>.
+        </para>
+        <para>
+            <function>glCompressedTexSubImage2D</function> redefines a contiguous subregion of an existing two-dimensional
+            texture image.  The texels referenced by <parameter>data</parameter> replace the portion of the
+            existing texture array with x indices <parameter>xoffset</parameter> and 
+            <inlineequation><mml:math>
+                <!-- eqn: xoffset  +  width  -  1:-->
+                <mml:mrow>
+                    <mml:mi mathvariant="italic">xoffset</mml:mi>
+                    <mml:mo>+</mml:mo>
+                    <mml:mi mathvariant="italic">width</mml:mi>
+                    <mml:mo>-</mml:mo>
+                    <mml:mn>1</mml:mn>
+                </mml:mrow>
+            </mml:math></inlineequation>,
+            and the y indices <parameter>yoffset</parameter> and 
+            <inlineequation><mml:math>
+                <!-- eqn: yoffset  +  height  -  1:-->
+                <mml:mrow>
+                    <mml:mi mathvariant="italic">yoffset</mml:mi>
+                    <mml:mo>+</mml:mo>
+                    <mml:mi mathvariant="italic">height</mml:mi>
+                    <mml:mo>-</mml:mo>
+                    <mml:mn>1</mml:mn>
+                </mml:mrow>
+            </mml:math></inlineequation>,
+            inclusive.  
+            This region may not include any texels
+            outside the range of the texture array as it was originally specified.  It
+            is not an error to specify a subtexture with width of 0, but such a
+            specification has no effect.
+        </para>
+        <para>
+            <parameter>format</parameter> must be an extension-specified
+            compressed-texture format.  The <parameter>format</parameter> of the compressed texture
+            image is selected by the GL implementation that compressed it (see
+            <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>) and should be queried at the time the texture was
+            compressed with <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry>.
+        </para>
+        <para>
+            If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target 
+            (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a texture image is
+            specified, <parameter>data</parameter> is treated as a byte offset into the buffer object's data store.
+        </para>
+    </refsect1>
+    <refsect1 id="notes"><title>Notes</title>
+        <para>
+            <function>glCompressedTexSubImage2D</function> is available only if the GL version is 1.3 or greater.
+        </para>
+        <para>
+            <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
+            <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
+            <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
+            <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
+            <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
+            <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>, or
+            <constant>GL_PROXY_TEXTURE_CUBE_MAP</constant> are available only if the GL version is 1.3
+            or greater.
+        </para>
+    </refsect1>
+    <refsect1 id="errors"><title>Errors</title>
+        <para>
+            <constant>GL_INVALID_ENUM</constant> is generated if <parameter>format</parameter> is one of these generic compressed internal formats: 
+            <constant>GL_COMPRESSED_ALPHA</constant>,
+            <constant>GL_COMPRESSED_LUMINANCE</constant>, 
+            <constant>GL_COMPRESSED_LUMINANCE_ALPHA</constant>,
+            <constant>GL_COMPRESSED_INTENSITY</constant>,             
+            <constant>GL_COMPRESSED_RGB</constant>,
+            <constant>GL_COMPRESSED_RGBA</constant>,
+                       <constant>GL_COMPRESSED_SLUMINANCE</constant>,
+                       <constant>GL_COMPRESSED_SLUMINANCE_ALPHA</constant>,
+                       <constant>GL_COMPRESSED_SRGB</constant>,
+                       <constant>GL_COMPRESSED_SRGBA</constant>, or
+                       <constant>GL_COMPRESSED_SRGB_ALPHA</constant>.
+        </para>
+        <para>
+            <constant>GL_INVALID_VALUE</constant> is generated if <parameter>imageSize</parameter> is not consistent with
+            the format, dimensions, and contents of the specified compressed image
+            data.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
+            supported by the specific compressed internal format as specified in the
+            specific texture compression extension.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+            <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+            <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer 
+            object such that the memory reads required would exceed the data store size.
+        </para>
+        <para>
+            <constant>GL_INVALID_OPERATION</constant> is generated if <function>glCompressedTexSubImage2D</function>
+            is executed between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
+            and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
+        </para>
+        <para>
+            Undefined results, including abnormal program termination, are generated if
+            <parameter>data</parameter> is not encoded in a manner consistent with the extension
+            specification defining the internal compression format.
+        </para>
+    </refsect1>
+    <refsect1 id="associatedgets"><title>Associated Gets</title>
+        <para>
+            <citerefentry><refentrytitle>glGetCompressedTexImage</refentrytitle></citerefentry>
+        </para>
+        <para>
+            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_COMPRESSED</constant>
+        </para>
+        <para>
+            <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
+        </para>
+        <para>
+            <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry> with arguments <constant>GL_TEXTURE_INTERNAL_FORMAT</constant>
+            and <constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant>
+        </para>
+        <para>
+            <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_2D</constant> or <constant>GL_TEXTURE_CUBE_MAP</constant> 
+        </para>
+    </refsect1>
+    <refsect1 id="seealso"><title>See Also</title>
+        <para>
+            <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glColorTable</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCompressedTexImage1D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCompressedTexImage3D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCompressedTexSubImage1D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCompressedTexSubImage3D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glConvolutionFilter1D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCopyPixels</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glMatrixMode</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glPixelTransfer</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexEnv</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexGen</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
+            <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
+        </para>
+    </refsect1>
+    <refsect1 id="Copyright"><title>Copyright</title>
+        <para>
+            Copyright <trademark class="copyright"></trademark> 1991-2006
+            Silicon Graphics, Inc. This document is licensed under the SGI
+            Free Software B License. For details, see
+            <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
+        </para>
+    </refsect1>
+</refentry>