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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glColorPointer">
+ <refmeta>
+ <refmetainfo>
+ <copyright>
+ <year>1991-2006</year>
+ <holder>Silicon Graphics, Inc.</holder>
+ </copyright>
+ </refmetainfo>
+ <refentrytitle>glColorPointer</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glColorPointer</refname>
+ <refpurpose>define an array of colors</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glColorPointer</function></funcdef>
+ <paramdef>GLint <parameter>size</parameter></paramdef>
+ <paramdef>GLenum <parameter>type</parameter></paramdef>
+ <paramdef>GLsizei <parameter>stride</parameter></paramdef>
+ <paramdef>const GLvoid * <parameter>pointer</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <!-- eqn: ignoring delim $$ -->
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>size</parameter></term>
+ <listitem>
+ <para>
+ Specifies the number of components per color. Must be 3 or 4.
+ The initial value is 4.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>type</parameter></term>
+ <listitem>
+ <para>
+ Specifies the data type of each color component in the array.
+ Symbolic constants
+ <constant>GL_BYTE</constant>,
+ <constant>GL_UNSIGNED_BYTE</constant>,
+ <constant>GL_SHORT</constant>,
+ <constant>GL_UNSIGNED_SHORT</constant>,
+ <constant>GL_INT</constant>,
+ <constant>GL_UNSIGNED_INT</constant>,
+ <constant>GL_FLOAT</constant>,
+ and
+ <constant>GL_DOUBLE</constant>
+ are accepted.
+ The initial value is <constant>GL_FLOAT</constant>.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>stride</parameter></term>
+ <listitem>
+ <para>
+ Specifies the byte offset between consecutive colors.
+ If <parameter>stride</parameter> is 0, the colors are understood to be
+ tightly packed in the array. The initial value is 0.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>pointer</parameter></term>
+ <listitem>
+ <para>
+ Specifies a pointer to the first component of the first color element
+ in the array. The initial value is 0.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ <function>glColorPointer</function> specifies the location and data format of an array of color components
+ to use when rendering.
+ <parameter>size</parameter> specifies the number of components per color, and must be 3 or 4.
+ <parameter>type</parameter> specifies the data type of each color component, and <parameter>stride</parameter>
+ specifies the byte stride from one color to the next, allowing vertices and
+ attributes to be packed into a single array or stored in separate arrays.
+ (Single-array storage may be more efficient on some implementations;
+ see <citerefentry><refentrytitle>glInterleavedArrays</refentrytitle></citerefentry>.)
+ </para>
+ <para>
+ If a non-zero named buffer object is bound to the <constant>GL_ARRAY_BUFFER</constant> target
+ (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a color array is
+ specified, <parameter>pointer</parameter> is treated as a byte offset into the buffer object's data store.
+ Also, the buffer object binding (<constant>GL_ARRAY_BUFFER_BINDING</constant>) is saved as color vertex array
+ client-side state (<constant>GL_COLOR_ARRAY_BUFFER_BINDING</constant>).
+ </para>
+ <para>
+ When a color array is specified,
+ <parameter>size</parameter>, <parameter>type</parameter>, <parameter>stride</parameter>, and <parameter>pointer</parameter> are saved as client-side
+ state, in addition to the current vertex array buffer object binding.
+ </para>
+ <para>
+ To enable and disable the color array, call
+ <citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisableClientState</refentrytitle></citerefentry> with the argument
+ <constant>GL_COLOR_ARRAY</constant>. If
+ enabled, the color array is used
+ when <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>, or
+ <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry> is called.
+ </para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ <function>glColorPointer</function> is available only if the GL version is 1.1 or greater.
+ </para>
+ <para>
+ The color array is initially disabled and isn't accessed when
+ <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>, or <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>
+ is called.
+ </para>
+ <para>
+ Execution of <function>glColorPointer</function> is not allowed between the execution of
+ <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>,
+ but an error may or may not be generated. If no error is generated,
+ the operation is undefined.
+ </para>
+ <para>
+ <function>glColorPointer</function> is typically implemented on the client side.
+ </para>
+ <para>
+ Color array parameters are client-side state and are therefore not saved
+ or restored by <citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopAttrib</refentrytitle></citerefentry>.
+ Use <citerefentry><refentrytitle>glPushClientAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> instead.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>size</parameter> is not 3 or 4.
+ </para>
+ <para>
+ <constant>GL_INVALID_ENUM</constant> is generated if <parameter>type</parameter> is not an accepted value.
+ </para>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>stride</parameter> is negative.
+ </para>
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para>
+ <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_SIZE</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_TYPE</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_STRIDE</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_BUFFER_BINDING</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ARRAY_BUFFER_BINDING</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGetPointerv</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_POINTER</constant>
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glColor</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDisableClientState</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glEdgeFlagPointer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glFogCoordPointer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glIndexPointer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glInterleavedArrays</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glNormalPointer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glPushClientAttrib</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glSecondaryColorPointer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glTexCoordPointer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 1991-2006
+ Silicon Graphics, Inc. This document is licensed under the SGI
+ Free Software B License. For details, see
+ <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
+ </para>
+ </refsect1>
+</refentry>