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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
+ "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
+<refentry id="glBitmap">
+ <refmeta>
+ <refmetainfo>
+ <copyright>
+ <year>1991-2006</year>
+ <holder>Silicon Graphics, Inc.</holder>
+ </copyright>
+ </refmetainfo>
+ <refentrytitle>glBitmap</refentrytitle>
+ <manvolnum>3G</manvolnum>
+ </refmeta>
+ <refnamediv>
+ <refname>glBitmap</refname>
+ <refpurpose>draw a bitmap</refpurpose>
+ </refnamediv>
+ <refsynopsisdiv><title>C Specification</title>
+ <funcsynopsis>
+ <funcprototype>
+ <funcdef>void <function>glBitmap</function></funcdef>
+ <paramdef>GLsizei <parameter>width</parameter></paramdef>
+ <paramdef>GLsizei <parameter>height</parameter></paramdef>
+ <paramdef>GLfloat <parameter>xorig</parameter></paramdef>
+ <paramdef>GLfloat <parameter>yorig</parameter></paramdef>
+ <paramdef>GLfloat <parameter>xmove</parameter></paramdef>
+ <paramdef>GLfloat <parameter>ymove</parameter></paramdef>
+ <paramdef>const GLubyte * <parameter>bitmap</parameter></paramdef>
+ </funcprototype>
+ </funcsynopsis>
+ </refsynopsisdiv>
+ <!-- eqn: ignoring delim $$ -->
+ <refsect1 id="parameters"><title>Parameters</title>
+ <variablelist>
+ <varlistentry>
+ <term><parameter>width</parameter></term>
+ <term><parameter>height</parameter></term>
+ <listitem>
+ <para>
+ Specify the pixel width and height of the bitmap image.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>xorig</parameter></term>
+ <term><parameter>yorig</parameter></term>
+ <listitem>
+ <para>
+ Specify the location of the origin in the bitmap image.
+ The origin is measured from the lower left corner of the bitmap,
+ with right and up being the positive axes.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>xmove</parameter></term>
+ <term><parameter>ymove</parameter></term>
+ <listitem>
+ <para>
+ Specify the <emphasis>x</emphasis> and <emphasis>y</emphasis> offsets to be added to the current raster position
+ after the bitmap is drawn.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term><parameter>bitmap</parameter></term>
+ <listitem>
+ <para>
+ Specifies the address of the bitmap image.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </refsect1>
+ <refsect1 id="description"><title>Description</title>
+ <para>
+ A bitmap is a binary image.
+ When drawn,
+ the bitmap is positioned relative to the current raster position,
+ and frame buffer pixels corresponding to 1's in the bitmap are
+ written using the current raster color or index.
+ Frame buffer pixels corresponding to 0's in the bitmap are not modified.
+ </para>
+ <para>
+ <function>glBitmap</function> takes seven arguments.
+ The first pair specifies the width and height of the bitmap image.
+ The second pair specifies the location of the bitmap origin relative
+ to the lower left corner of the bitmap image.
+ The third pair of arguments specifies <emphasis>x</emphasis> and <emphasis>y</emphasis> offsets to be added
+ to the current raster position after the bitmap has been drawn.
+ The final argument is a pointer to the bitmap image itself.
+ </para>
+ <para>
+ If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target
+ (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a bitmap image is
+ specified, <parameter>bitmap</parameter> is treated as a byte offset into the buffer object's data store.
+ </para>
+ <para>
+ The bitmap image is interpreted like image data for the <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>
+ command,
+ with <parameter>width</parameter> and <parameter>height</parameter> corresponding to the width and height arguments
+ of that command,
+ and with <emphasis>type</emphasis> set to <constant>GL_BITMAP</constant>
+ and <emphasis>format</emphasis> set to <constant>GL_COLOR_INDEX</constant>.
+ Modes specified using <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry> affect the
+ interpretation of bitmap image data;
+ modes specified using <citerefentry><refentrytitle>glPixelTransfer</refentrytitle></citerefentry> do not.
+ </para>
+ <para>
+ If the current raster position is invalid, <function>glBitmap</function> is ignored.
+ Otherwise,
+ the lower left corner of the bitmap image is positioned at the window coordinates
+ </para>
+ <para>
+ <inlineequation><mml:math>
+ <!-- eqn: x sub w = \(lf x sub r - x sub o \(rf:-->
+ <mml:mrow>
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">w</mml:mi>
+ </mml:msub>
+ <mml:mo>=</mml:mo>
+ <mml:mfenced open="⌊" close="⌋">
+ <mml:mrow>
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">r</mml:mi>
+ </mml:msub>
+ <mml:mo>-</mml:mo>
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">o</mml:mi>
+ </mml:msub>
+ </mml:mrow>
+ </mml:mfenced>
+ </mml:mrow>
+ </mml:math></inlineequation>
+ </para>
+ <para>
+ <inlineequation><mml:math>
+ <!-- eqn: y sub w = \(lf y sub r - y sub o \(rf:-->
+ <mml:mrow>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">w</mml:mi>
+ </mml:msub>
+ <mml:mo>=</mml:mo>
+ <mml:mfenced open="⌊" close="⌋">
+ <mml:mrow>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">r</mml:mi>
+ </mml:msub>
+ <mml:mo>-</mml:mo>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">o</mml:mi>
+ </mml:msub>
+ </mml:mrow>
+ </mml:mfenced>
+ </mml:mrow>
+ </mml:math></inlineequation>
+ </para>
+ <para>
+ where
+ <inlineequation><mml:math>
+ <!-- eqn: ( x sub r , y sub r ):-->
+ <mml:mfenced open="(" close=")">
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">r</mml:mi>
+ </mml:msub>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">r</mml:mi>
+ </mml:msub>
+ </mml:mfenced>
+ </mml:math></inlineequation>
+ is the raster position
+ and
+ <inlineequation><mml:math>
+ <!-- eqn: ( x sub o , y sub o ):-->
+ <mml:mfenced open="(" close=")">
+ <mml:msub><mml:mi mathvariant="italic">x</mml:mi>
+ <mml:mi mathvariant="italic">o</mml:mi>
+ </mml:msub>
+ <mml:msub><mml:mi mathvariant="italic">y</mml:mi>
+ <mml:mi mathvariant="italic">o</mml:mi>
+ </mml:msub>
+ </mml:mfenced>
+ </mml:math></inlineequation>
+ is the bitmap origin.
+ Fragments are then generated for each pixel corresponding to a 1 (one)
+ in the bitmap image.
+ These fragments are generated using the current raster <emphasis>z</emphasis> coordinate,
+ color or color index, and current raster texture coordinates.
+ They are then treated just as if they had been generated
+ by a point, line, or polygon,
+ including texture mapping,
+ fogging,
+ and all per-fragment operations such as alpha and depth testing.
+ </para>
+ <para>
+ After the bitmap has been drawn,
+ the <emphasis>x</emphasis> and <emphasis>y</emphasis> coordinates of the current raster position are offset by
+ <parameter>xmove</parameter> and <parameter>ymove</parameter>.
+ No change is made to the <emphasis>z</emphasis> coordinate of the current raster position,
+ or to the current raster color, texture coordinates, or index.
+ </para>
+ </refsect1>
+ <refsect1 id="notes"><title>Notes</title>
+ <para>
+ To set a valid raster position outside the viewport, first set a valid
+ raster position inside the viewport, then call <function>glBitmap</function> with NULL
+ as the <parameter>bitmap</parameter> parameter and with <parameter>xmove</parameter> and <parameter>ymove</parameter> set to
+ the offsets of the new raster position. This technique is useful when
+ panning an image around the viewport.
+ </para>
+ </refsect1>
+ <refsect1 id="errors"><title>Errors</title>
+ <para>
+ <constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> or <parameter>height</parameter> is negative.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+ <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
+ <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
+ object such that the memory reads required would exceed the data store size.
+ </para>
+ <para>
+ <constant>GL_INVALID_OPERATION</constant> is generated if <function>glBitmap</function>
+ is executed between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding execution of
+ <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
+ </para>
+ </refsect1>
+ <refsect1 id="associatedgets"><title>Associated Gets</title>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_CURRENT_RASTER_POSITION</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_CURRENT_RASTER_COLOR</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_CURRENT_RASTER_SECONDARY_COLOR</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_CURRENT_RASTER_DISTANCE</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_CURRENT_RASTER_INDEX</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_CURRENT_RASTER_TEXTURE_COORDS</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_CURRENT_RASTER_POSITION_VALID</constant>
+ </para>
+ <para>
+ <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
+ </para>
+ </refsect1>
+ <refsect1 id="seealso"><title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glDrawPixels</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glPixelTransfer</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glRasterPos</refentrytitle></citerefentry>,
+ <citerefentry><refentrytitle>glWindowPos</refentrytitle></citerefentry>
+ </para>
+ </refsect1>
+ <refsect1 id="Copyright"><title>Copyright</title>
+ <para>
+ Copyright <trademark class="copyright"></trademark> 1991-2006
+ Silicon Graphics, Inc. This document is licensed under the SGI
+ Free Software B License. For details, see
+ <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
+ </para>
+ </refsect1>
+</refentry>