a vertex captures the current state and associates it with the
vertex.
-@defun gl-texture-coordinate s [t=0.0] [r=0.0] [q=1.0]
+@defun gl-texture-coordinates s [t=0.0] [r=0.0] [q=1.0]
Set the current texture coordinate.
@end defun
-@defun gl-multi-texture-coordinate texture s [t=0.0] [r=0.0] [q=1.0]
+@defun gl-multi-texture-coordinates texture s [t=0.0] [r=0.0] [q=1.0]
Set the current texture coordinate for a specific texture unit.
@end defun