</para>
<para>
If <parameter>target</parameter> is <constant>GL_PROXY_TEXTURE_2D</constant>, <constant>GL_PROXY_TEXTURE_1D_ARRAY</constant>
- or <constant>GL_PROXY_CUBE_MAP</constant>, no data is read from <parameter>data</parameter>, but
+ or <constant>GL_PROXY_TEXTURE_CUBE_MAP</constant>, no data is read from <parameter>data</parameter>, but
all of the texture image state is recalculated, checked for consistency,
and checked against the implementation's capabilities. If the
implementation cannot handle a texture of the requested texture size, it