Revert "update upstream sources"
[clinton/guile-figl.git] / upstream-doc / man3 / xhtml / glTexSubImage3D.xml
index 67f2950..d0328f7 100644 (file)
                 <mml:mrow>
                     <mml:mi mathvariant="italic">xoffset</mml:mi>
                     <mml:mo>&lt;</mml:mo>
-                    <mml:mn>0</mml:mn>
+                    <mml:mrow>
+                        <mml:mo>-</mml:mo>
+                        <mml:mi mathvariant="italic">b</mml:mi>
+                    </mml:mrow>
                 </mml:mrow>
             </mml:math>,
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
                         </mml:mrow>
                     </mml:mfenced>
                     <mml:mo>&gt;</mml:mo>
-                    <mml:mi mathvariant="italic">w</mml:mi>
+                    <mml:mfenced open="(" close=")">
+                        <mml:mrow>
+                            <mml:mi mathvariant="italic">w</mml:mi>
+                            <mml:mo>-</mml:mo>
+                            <mml:mi mathvariant="italic">b</mml:mi>
+                        </mml:mrow>
+                    </mml:mfenced>
                 </mml:mrow>
             </mml:math>,
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
                 <mml:mrow>
                     <mml:mi mathvariant="italic">yoffset</mml:mi>
                     <mml:mo>&lt;</mml:mo>
-                    <mml:mn>0</mml:mn>
+                    <mml:mrow>
+                        <mml:mo>-</mml:mo>
+                        <mml:mi mathvariant="italic">b</mml:mi>
+                    </mml:mrow>
                 </mml:mrow>
             </mml:math>,
             or 
                         </mml:mrow>
                     </mml:mfenced>
                     <mml:mo>&gt;</mml:mo>
-                    <mml:mi mathvariant="italic">h</mml:mi>
+                    <mml:mfenced open="(" close=")">
+                        <mml:mrow>
+                            <mml:mi mathvariant="italic">h</mml:mi>
+                            <mml:mo>-</mml:mo>
+                            <mml:mi mathvariant="italic">b</mml:mi>
+                        </mml:mrow>
+                    </mml:mfenced>
                 </mml:mrow>
             </mml:math>,
             or 
                 <mml:mrow>
                     <mml:mi mathvariant="italic">zoffset</mml:mi>
                     <mml:mo>&lt;</mml:mo>
-                    <mml:mn>0</mml:mn>
+                    <mml:mrow>
+                        <mml:mo>-</mml:mo>
+                        <mml:mi mathvariant="italic">b</mml:mi>
+                    </mml:mrow>
                 </mml:mrow>
             </mml:math>,
             or 
                         </mml:mrow>
                     </mml:mfenced>
                     <mml:mo>&gt;</mml:mo>
-                    <mml:mi mathvariant="italic">d</mml:mi>
+                    <mml:mfenced open="(" close=")">
+                        <mml:mrow>
+                            <mml:mi mathvariant="italic">d</mml:mi>
+                            <mml:mo>-</mml:mo>
+                            <mml:mi mathvariant="italic">b</mml:mi>
+                        </mml:mrow>
+                    </mml:mfenced>
                 </mml:mrow>
             </mml:math>,
             where 
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math>
             is the <code class="constant">GL_TEXTURE_WIDTH</code>,
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">h</mml:mi></mml:math>
-            is the <code class="constant">GL_TEXTURE_HEIGHT</code>, and
+            is the <code class="constant">GL_TEXTURE_HEIGHT</code>, 
             <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">d</mml:mi></mml:math>
             is the <code class="constant">GL_TEXTURE_DEPTH</code>
-            of the texture image being modified.
+            and 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">b</mml:mi></mml:math>
+            is the border width of the texture image being modified.
+            Note that 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">w</mml:mi></mml:math>,
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">h</mml:mi></mml:math>,
+            and 
+            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">d</mml:mi></mml:math>
+            include twice the border width.
         </p><p>
             <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>width</code></em>, <em class="parameter"><code>height</code></em>, or <em class="parameter"><code>depth</code></em>
             is less than 0.