f89a3f2a9e021ae179238c7b3696858bed48d810
[clinton/guile-figl.git] / upstream-man-pages / man2 / xhtml / glCompressedTexSubImage3D.xml
1 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd">
2 <!-- saved from url=(0013)about:internet -->
3 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glCompressedTexSubImage3D</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCompressedTexSubImage3D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCompressedTexSubImage3D — specify a three-dimensional texture subimage in a compressed format</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCompressedTexSubImage3D</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">xoffset</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">yoffset</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">zoffset</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">height</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">depth</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">format</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">imageSize</var>, </td></tr><tr><td> </td><td>const GLvoid *  </td><td><var class="pdparam">data</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
4 Specifies the target texture.
5 Must be <code class="constant">GL_TEXTURE_3D</code>.
6 </p></dd><dt><span class="term"><em class="parameter"><code>level</code></em></span></dt><dd><p>
7 Specifies the level-of-detail number.
8 Level 0 is the base image level.
9 Level <span class="emphasis"><em>n</em></span> is the <span class="emphasis"><em>n</em></span>th mipmap reduction image.
10 </p></dd><dt><span class="term"><em class="parameter"><code>xoffset</code></em></span></dt><dd><p>
11 Specifies a texel offset in the x direction within the texture array.
12 </p></dd><dt><span class="term"><em class="parameter"><code>yoffset</code></em></span></dt><dd><p>
13 Specifies a texel offset in the y direction within the texture array.
14 </p></dd><dt><span class="term"><em class="parameter"><code>width</code></em></span></dt><dd><p>
15 Specifies the width of the texture subimage.
16 </p></dd><dt><span class="term"><em class="parameter"><code>height</code></em></span></dt><dd><p>
17 Specifies the height of the texture subimage.
18 </p></dd><dt><span class="term"><em class="parameter"><code>depth</code></em></span></dt><dd><p>
19 Specifies the depth of the texture subimage.
20 </p></dd><dt><span class="term"><em class="parameter"><code>format</code></em></span></dt><dd><p>
21 Specifies the format of the compressed image data stored at address <em class="parameter"><code>data</code></em>.
22 </p></dd><dt><span class="term"><em class="parameter"><code>imageSize</code></em></span></dt><dd><p>
23 Specifies the number of unsigned bytes of image data starting at the
24 address specified by <em class="parameter"><code>data</code></em>.
25 </p></dd><dt><span class="term"><em class="parameter"><code>data</code></em></span></dt><dd><p>
26 Specifies a pointer to the compressed image data in memory.
27 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
28 Texturing maps a portion of a specified texture image onto each graphical
29 primitive for which texturing is enabled. To enable and disable
30 three-dimensional texturing, call <a class="citerefentry" href="glEnable.xml"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a> and <a class="citerefentry" href="glDisable.xml"><span class="citerefentry"><span class="refentrytitle">glDisable</span></span></a> with argument
31 <code class="constant">GL_TEXTURE_3D</code>.
32 </p><p>
33 <code class="function">glCompressedTexSubImage3D</code> redefines a contiguous subregion of an existing three-dimensional
34 texture image. The texels referenced by <em class="parameter"><code>data</code></em> replace the portion of the
35 existing texture array with x indices <em class="parameter"><code>xoffset</code></em> and
36 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
37
38 <mml:mrow>
39 <mml:mi mathvariant="italic">xoffset</mml:mi>
40 <mml:mo>+</mml:mo>
41 <mml:mi mathvariant="italic">width</mml:mi>
42 <mml:mo>-</mml:mo>
43 <mml:mn>1</mml:mn>
44 </mml:mrow>
45 </mml:math>,
46 and the y indices <em class="parameter"><code>yoffset</code></em> and
47 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
48
49 <mml:mrow>
50 <mml:mi mathvariant="italic">yoffset</mml:mi>
51 <mml:mo>+</mml:mo>
52 <mml:mi mathvariant="italic">height</mml:mi>
53 <mml:mo>-</mml:mo>
54 <mml:mn>1</mml:mn>
55 </mml:mrow>
56 </mml:math>,
57 and the z indices <em class="parameter"><code>zoffset</code></em> and
58 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
59
60 <mml:mrow>
61 <mml:mi mathvariant="italic">zoffset</mml:mi>
62 <mml:mo>+</mml:mo>
63 <mml:mi mathvariant="italic">depth</mml:mi>
64 <mml:mo>-</mml:mo>
65 <mml:mn>1</mml:mn>
66 </mml:mrow>
67 </mml:math>,
68 inclusive. This region may not include
69 any texels outside the range of the texture array as it was originally
70 specified. It is not an error to specify a subtexture with width of 0,
71 but such a specification has no effect.
72 </p><p>
73 <em class="parameter"><code>format</code></em> must be an extension-specified
74 compressed-texture format. The <em class="parameter"><code>format</code></em> of the compressed texture
75 image is selected by the GL implementation that compressed it (see
76 <a class="citerefentry" href="glTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage3D</span></span></a>) and should be queried at the time the texture was
77 compressed with <a class="citerefentry" href="glGetTexLevelParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexLevelParameter</span></span></a>.
78 </p><p>
79 If a non-zero named buffer object is bound to the <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target
80 (see <a class="citerefentry" href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>) while a texture image is
81 specified, <em class="parameter"><code>data</code></em> is treated as a byte offset into the buffer object's data store.
82 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
83 <code class="function">glCompressedTexSubImage3D</code> is available only if the GL version is 1.3 or greater.
84 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
85 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>format</code></em> is one of these generic compressed internal formats:
86 <code class="constant">GL_COMPRESSED_ALPHA</code>,
87 <code class="constant">GL_COMPRESSED_LUMINANCE</code>,
88 <code class="constant">GL_COMPRESSED_LUMINANCE_ALPHA</code>,
89 <code class="constant">GL_COMPRESSED_INTENSITY</code>,
90 <code class="constant">GL_COMPRESSED_RGB</code>,
91 <code class="constant">GL_COMPRESSED_RGBA</code>,
92 <code class="constant">GL_COMPRESSED_SLUMINANCE</code>,
93 <code class="constant">GL_COMPRESSED_SLUMINANCE_ALPHA</code>,
94 <code class="constant">GL_COMPRESSED_SRGB</code>,
95 <code class="constant">GL_COMPRESSED_SRGBA</code>, or
96 <code class="constant">GL_COMPRESSED_SRGB_ALPHA</code>.
97 </p><p>
98 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>imageSize</code></em> is not consistent with
99 the format, dimensions, and contents of the specified compressed image
100 data.
101 </p><p>
102 <code class="constant">GL_INVALID_OPERATION</code> is generated if parameter combinations are not
103 supported by the specific compressed internal format as specified in the
104 specific texture compression extension.
105 </p><p>
106 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
107 <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the buffer object's data store is currently mapped.
108 </p><p>
109 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
110 <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the data would be unpacked from the buffer
111 object such that the memory reads required would exceed the data store size.
112 </p><p>
113 <code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glCompressedTexSubImage3D</code>
114 is executed between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
115 and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
116 </p><p>
117 Undefined results, including abnormal program termination, are generated if
118 <em class="parameter"><code>data</code></em> is not encoded in a manner consistent with the extension
119 specification defining the internal compression format.
120 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
121 <a class="citerefentry" href="glGetCompressedTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetCompressedTexImage</span></span></a>
122 </p><p>
123 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_TEXTURE_COMPRESSED</code>
124 </p><p>
125 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_PIXEL_UNPACK_BUFFER_BINDING</code>
126 </p><p>
127 <a class="citerefentry" href="glGetTexLevelParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexLevelParameter</span></span></a> with arguments <code class="constant">GL_TEXTURE_INTERNAL_FORMAT</code>
128 and <code class="constant">GL_TEXTURE_COMPRESSED_IMAGE_SIZE</code>
129 </p><p>
130 <a class="citerefentry" href="glIsEnabled.xml"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a> with argument <code class="constant">GL_TEXTURE_3D</code>
131 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
132 <a class="citerefentry" href="glActiveTexture.xml"><span class="citerefentry"><span class="refentrytitle">glActiveTexture</span></span></a>,
133 <a class="citerefentry" href="glColorTable.xml"><span class="citerefentry"><span class="refentrytitle">glColorTable</span></span></a>,
134 <a class="citerefentry" href="glCompressedTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage1D</span></span></a>,
135 <a class="citerefentry" href="glCompressedTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage2D</span></span></a>,
136 <a class="citerefentry" href="glCompressedTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage3D</span></span></a>,
137 <a class="citerefentry" href="glCompressedTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage1D</span></span></a>,
138 <a class="citerefentry" href="glCompressedTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage2D</span></span></a>,
139 <a class="citerefentry" href="glConvolutionFilter1D.xml"><span class="citerefentry"><span class="refentrytitle">glConvolutionFilter1D</span></span></a>,
140 <a class="citerefentry" href="glCopyPixels.xml"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a>,
141 <a class="citerefentry" href="glCopyTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage1D</span></span></a>,
142 <a class="citerefentry" href="glCopyTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage2D</span></span></a>,
143 <a class="citerefentry" href="glCopyTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage1D</span></span></a>,
144 <a class="citerefentry" href="glCopyTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage2D</span></span></a>,
145 <a class="citerefentry" href="glCopyTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage3D</span></span></a>,
146 <a class="citerefentry" href="glDrawPixels.xml"><span class="citerefentry"><span class="refentrytitle">glDrawPixels</span></span></a>,
147 <a class="citerefentry" href="glMatrixMode.xml"><span class="citerefentry"><span class="refentrytitle">glMatrixMode</span></span></a>,
148 <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>,
149 <a class="citerefentry" href="glPixelTransfer.xml"><span class="citerefentry"><span class="refentrytitle">glPixelTransfer</span></span></a>,
150 <a class="citerefentry" href="glTexEnv.xml"><span class="citerefentry"><span class="refentrytitle">glTexEnv</span></span></a>,
151 <a class="citerefentry" href="glTexGen.xml"><span class="citerefentry"><span class="refentrytitle">glTexGen</span></span></a>,
152 <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>,
153 <a class="citerefentry" href="glTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage3D</span></span></a>,
154 <a class="citerefentry" href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>,
155 <a class="citerefentry" href="glTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage2D</span></span></a>,
156 <a class="citerefentry" href="glTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage3D</span></span></a>,
157 <a class="citerefentry" href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
158 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
159 Copyright <span class="trademark"></span>© 1991-2006
160 Silicon Graphics, Inc. This document is licensed under the SGI
161 Free Software B License. For details, see
162 <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
163 </p></div></div></body></html>