f188014480d43e48239c186220b956560872493a
[clinton/guile-figl.git] / upstream-man-pages / man2 / xhtml / glCompressedTexSubImage2D.xml
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3 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glCompressedTexSubImage2D</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCompressedTexSubImage2D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCompressedTexSubImage2D — specify a two-dimensional texture subimage in a compressed format</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCompressedTexSubImage2D</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">xoffset</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">yoffset</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">height</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">format</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">imageSize</var>, </td></tr><tr><td> </td><td>const GLvoid *  </td><td><var class="pdparam">data</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
4 Specifies the target texture.
5 Must be <code class="constant">GL_TEXTURE_2D</code>,
6 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X</code>,
7 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</code>,
8 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</code>,
9 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</code>,
10 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</code>, or
11 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>.
12 </p></dd><dt><span class="term"><em class="parameter"><code>level</code></em></span></dt><dd><p>
13 Specifies the level-of-detail number.
14 Level 0 is the base image level.
15 Level <span class="emphasis"><em>n</em></span> is the <span class="emphasis"><em>n</em></span>th mipmap reduction image.
16 </p></dd><dt><span class="term"><em class="parameter"><code>xoffset</code></em></span></dt><dd><p>
17 Specifies a texel offset in the x direction within the texture array.
18 </p></dd><dt><span class="term"><em class="parameter"><code>yoffset</code></em></span></dt><dd><p>
19 Specifies a texel offset in the y direction within the texture array.
20 </p></dd><dt><span class="term"><em class="parameter"><code>width</code></em></span></dt><dd><p>
21 Specifies the width of the texture subimage.
22 </p></dd><dt><span class="term"><em class="parameter"><code>height</code></em></span></dt><dd><p>
23 Specifies the height of the texture subimage.
24 </p></dd><dt><span class="term"><em class="parameter"><code>format</code></em></span></dt><dd><p>
25 Specifies the format of the compressed image data stored at address <em class="parameter"><code>data</code></em>.
26 </p></dd><dt><span class="term"><em class="parameter"><code>imageSize</code></em></span></dt><dd><p>
27 Specifies the number of unsigned bytes of image data starting at the
28 address specified by <em class="parameter"><code>data</code></em>.
29 </p></dd><dt><span class="term"><em class="parameter"><code>data</code></em></span></dt><dd><p>
30 Specifies a pointer to the compressed image data in memory.
31 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
32 Texturing maps a portion of a specified texture image onto each graphical
33 primitive for which texturing is enabled. To enable and disable
34 two-dimensional texturing, call <a class="citerefentry" href="glEnable.xml"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a> and <a class="citerefentry" href="glDisable.xml"><span class="citerefentry"><span class="refentrytitle">glDisable</span></span></a> with argument
35 <code class="constant">GL_TEXTURE_2D</code>. To enable and disable texturing using
36 cube-mapped texture, call <a class="citerefentry" href="glEnable.xml"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a> and <a class="citerefentry" href="glDisable.xml"><span class="citerefentry"><span class="refentrytitle">glDisable</span></span></a> with argument
37 <code class="constant">GL_TEXTURE_CUBE_MAP</code>.
38 </p><p>
39 <code class="function">glCompressedTexSubImage2D</code> redefines a contiguous subregion of an existing two-dimensional
40 texture image. The texels referenced by <em class="parameter"><code>data</code></em> replace the portion of the
41 existing texture array with x indices <em class="parameter"><code>xoffset</code></em> and
42 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
43
44 <mml:mrow>
45 <mml:mi mathvariant="italic">xoffset</mml:mi>
46 <mml:mo>+</mml:mo>
47 <mml:mi mathvariant="italic">width</mml:mi>
48 <mml:mo>-</mml:mo>
49 <mml:mn>1</mml:mn>
50 </mml:mrow>
51 </mml:math>,
52 and the y indices <em class="parameter"><code>yoffset</code></em> and
53 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
54
55 <mml:mrow>
56 <mml:mi mathvariant="italic">yoffset</mml:mi>
57 <mml:mo>+</mml:mo>
58 <mml:mi mathvariant="italic">height</mml:mi>
59 <mml:mo>-</mml:mo>
60 <mml:mn>1</mml:mn>
61 </mml:mrow>
62 </mml:math>,
63 inclusive.
64 This region may not include any texels
65 outside the range of the texture array as it was originally specified. It
66 is not an error to specify a subtexture with width of 0, but such a
67 specification has no effect.
68 </p><p>
69 <em class="parameter"><code>format</code></em> must be an extension-specified
70 compressed-texture format. The <em class="parameter"><code>format</code></em> of the compressed texture
71 image is selected by the GL implementation that compressed it (see
72 <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>) and should be queried at the time the texture was
73 compressed with <a class="citerefentry" href="glGetTexLevelParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexLevelParameter</span></span></a>.
74 </p><p>
75 If a non-zero named buffer object is bound to the <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target
76 (see <a class="citerefentry" href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>) while a texture image is
77 specified, <em class="parameter"><code>data</code></em> is treated as a byte offset into the buffer object's data store.
78 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
79 <code class="function">glCompressedTexSubImage2D</code> is available only if the GL version is 1.3 or greater.
80 </p><p>
81 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X</code>,
82 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</code>,
83 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</code>,
84 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</code>,
85 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</code>,
86 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>, or
87 <code class="constant">GL_PROXY_TEXTURE_CUBE_MAP</code> are available only if the GL version is 1.3
88 or greater.
89 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
90 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>format</code></em> is one of these generic compressed internal formats:
91 <code class="constant">GL_COMPRESSED_ALPHA</code>,
92 <code class="constant">GL_COMPRESSED_LUMINANCE</code>,
93 <code class="constant">GL_COMPRESSED_LUMINANCE_ALPHA</code>,
94 <code class="constant">GL_COMPRESSED_INTENSITY</code>,
95 <code class="constant">GL_COMPRESSED_RGB</code>,
96 <code class="constant">GL_COMPRESSED_RGBA</code>,
97 <code class="constant">GL_COMPRESSED_SLUMINANCE</code>,
98 <code class="constant">GL_COMPRESSED_SLUMINANCE_ALPHA</code>,
99 <code class="constant">GL_COMPRESSED_SRGB</code>,
100 <code class="constant">GL_COMPRESSED_SRGBA</code>, or
101 <code class="constant">GL_COMPRESSED_SRGB_ALPHA</code>.
102 </p><p>
103 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>imageSize</code></em> is not consistent with
104 the format, dimensions, and contents of the specified compressed image
105 data.
106 </p><p>
107 <code class="constant">GL_INVALID_OPERATION</code> is generated if parameter combinations are not
108 supported by the specific compressed internal format as specified in the
109 specific texture compression extension.
110 </p><p>
111 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
112 <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the buffer object's data store is currently mapped.
113 </p><p>
114 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
115 <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the data would be unpacked from the buffer
116 object such that the memory reads required would exceed the data store size.
117 </p><p>
118 <code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glCompressedTexSubImage2D</code>
119 is executed between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
120 and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
121 </p><p>
122 Undefined results, including abnormal program termination, are generated if
123 <em class="parameter"><code>data</code></em> is not encoded in a manner consistent with the extension
124 specification defining the internal compression format.
125 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
126 <a class="citerefentry" href="glGetCompressedTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetCompressedTexImage</span></span></a>
127 </p><p>
128 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_TEXTURE_COMPRESSED</code>
129 </p><p>
130 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_PIXEL_UNPACK_BUFFER_BINDING</code>
131 </p><p>
132 <a class="citerefentry" href="glGetTexLevelParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexLevelParameter</span></span></a> with arguments <code class="constant">GL_TEXTURE_INTERNAL_FORMAT</code>
133 and <code class="constant">GL_TEXTURE_COMPRESSED_IMAGE_SIZE</code>
134 </p><p>
135 <a class="citerefentry" href="glIsEnabled.xml"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a> with argument <code class="constant">GL_TEXTURE_2D</code> or <code class="constant">GL_TEXTURE_CUBE_MAP</code>
136 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
137 <a class="citerefentry" href="glActiveTexture.xml"><span class="citerefentry"><span class="refentrytitle">glActiveTexture</span></span></a>,
138 <a class="citerefentry" href="glColorTable.xml"><span class="citerefentry"><span class="refentrytitle">glColorTable</span></span></a>,
139 <a class="citerefentry" href="glCompressedTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage1D</span></span></a>,
140 <a class="citerefentry" href="glCompressedTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage2D</span></span></a>,
141 <a class="citerefentry" href="glCompressedTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage3D</span></span></a>,
142 <a class="citerefentry" href="glCompressedTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage1D</span></span></a>,
143 <a class="citerefentry" href="glCompressedTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage3D</span></span></a>,
144 <a class="citerefentry" href="glConvolutionFilter1D.xml"><span class="citerefentry"><span class="refentrytitle">glConvolutionFilter1D</span></span></a>,
145 <a class="citerefentry" href="glCopyPixels.xml"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a>,
146 <a class="citerefentry" href="glCopyTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage1D</span></span></a>,
147 <a class="citerefentry" href="glCopyTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage2D</span></span></a>,
148 <a class="citerefentry" href="glCopyTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage1D</span></span></a>,
149 <a class="citerefentry" href="glCopyTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage2D</span></span></a>,
150 <a class="citerefentry" href="glCopyTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage3D</span></span></a>,
151 <a class="citerefentry" href="glDrawPixels.xml"><span class="citerefentry"><span class="refentrytitle">glDrawPixels</span></span></a>,
152 <a class="citerefentry" href="glMatrixMode.xml"><span class="citerefentry"><span class="refentrytitle">glMatrixMode</span></span></a>,
153 <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>,
154 <a class="citerefentry" href="glPixelTransfer.xml"><span class="citerefentry"><span class="refentrytitle">glPixelTransfer</span></span></a>,
155 <a class="citerefentry" href="glTexEnv.xml"><span class="citerefentry"><span class="refentrytitle">glTexEnv</span></span></a>,
156 <a class="citerefentry" href="glTexGen.xml"><span class="citerefentry"><span class="refentrytitle">glTexGen</span></span></a>,
157 <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>,
158 <a class="citerefentry" href="glTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage3D</span></span></a>,
159 <a class="citerefentry" href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>,
160 <a class="citerefentry" href="glTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage2D</span></span></a>,
161 <a class="citerefentry" href="glTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage3D</span></span></a>,
162 <a class="citerefentry" href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
163 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
164 Copyright <span class="trademark"></span>© 1991-2006
165 Silicon Graphics, Inc. This document is licensed under the SGI
166 Free Software B License. For details, see
167 <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
168 </p></div></div></body></html>