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renderer=
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"text/html; charset=UTF-8" /><title>glCompressedTexSubImage2D
</title><meta name=
"generator" content=
"DocBook XSL Stylesheets V1.73.2" /></head><body><div class=
"refentry" lang=
"en" xml:
lang=
"en"><a id=
"glCompressedTexSubImage2D"></a><div class=
"titlepage"></div><div class=
"refnamediv"><h2>Name
</h2><p>glCompressedTexSubImage2D — specify a two-dimensional texture subimage in a compressed format
</p></div><div class=
"refsynopsisdiv"><h2>C Specification
</h2><div class=
"funcsynopsis"><table border=
"0" summary=
"Function synopsis" cellspacing=
"0" cellpadding=
"0"><tr><td><code class=
"funcdef">void
<b class=
"fsfunc">glCompressedTexSubImage2D
</b>(
</code></td><td>GLenum
</td><td><var class=
"pdparam">target
</var>,
</td></tr><tr><td> </td><td>GLint
</td><td><var class=
"pdparam">level
</var>,
</td></tr><tr><td> </td><td>GLint
</td><td><var class=
"pdparam">xoffset
</var>,
</td></tr><tr><td> </td><td>GLint
</td><td><var class=
"pdparam">yoffset
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">width
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">height
</var>,
</td></tr><tr><td> </td><td>GLenum
</td><td><var class=
"pdparam">format
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">imageSize
</var>,
</td></tr><tr><td> </td><td>const GLvoid *
</td><td><var class=
"pdparam">data
</var><code>)
</code>;
</td></tr></table></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"parameters"></a><h2>Parameters
</h2><div class=
"variablelist"><dl><dt><span class=
"term"><em class=
"parameter"><code>target
</code></em></span></dt><dd><p>
4 Specifies the target texture.
5 Must be
<code class=
"constant">GL_TEXTURE_2D
</code>,
6 <code class=
"constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X
</code>,
7 <code class=
"constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X
</code>,
8 <code class=
"constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y
</code>,
9 <code class=
"constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
</code>,
10 <code class=
"constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z
</code>, or
11 <code class=
"constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
</code>.
12 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>level
</code></em></span></dt><dd><p>
13 Specifies the level-of-detail number.
14 Level
0 is the base image level.
15 Level
<span class=
"emphasis"><em>n
</em></span> is the
<span class=
"emphasis"><em>n
</em></span>th mipmap reduction image.
16 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>xoffset
</code></em></span></dt><dd><p>
17 Specifies a texel offset in the x direction within the texture array.
18 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>yoffset
</code></em></span></dt><dd><p>
19 Specifies a texel offset in the y direction within the texture array.
20 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>width
</code></em></span></dt><dd><p>
21 Specifies the width of the texture subimage.
22 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>height
</code></em></span></dt><dd><p>
23 Specifies the height of the texture subimage.
24 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>format
</code></em></span></dt><dd><p>
25 Specifies the format of the compressed image data stored at address
<em class=
"parameter"><code>data
</code></em>.
26 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>imageSize
</code></em></span></dt><dd><p>
27 Specifies the number of unsigned bytes of image data starting at the
28 address specified by
<em class=
"parameter"><code>data
</code></em>.
29 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>data
</code></em></span></dt><dd><p>
30 Specifies a pointer to the compressed image data in memory.
31 </p></dd></dl></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"description"></a><h2>Description
</h2><p>
32 Texturing maps a portion of a specified texture image onto each graphical
33 primitive for which texturing is enabled. To enable and disable
34 two-dimensional texturing, call
<a class=
"citerefentry" href=
"glEnable.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glEnable
</span></span></a> and
<a class=
"citerefentry" href=
"glDisable.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDisable
</span></span></a> with argument
35 <code class=
"constant">GL_TEXTURE_2D
</code>. To enable and disable texturing using
36 cube-mapped texture, call
<a class=
"citerefentry" href=
"glEnable.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glEnable
</span></span></a> and
<a class=
"citerefentry" href=
"glDisable.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDisable
</span></span></a> with argument
37 <code class=
"constant">GL_TEXTURE_CUBE_MAP
</code>.
39 <code class=
"function">glCompressedTexSubImage2D
</code> redefines a contiguous subregion of an existing two-dimensional
40 texture image. The texels referenced by
<em class=
"parameter"><code>data
</code></em> replace the portion of the
41 existing texture array with x indices
<em class=
"parameter"><code>xoffset
</code></em> and
42 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
45 <mml:mi mathvariant=
"italic">xoffset
</mml:mi>
47 <mml:mi mathvariant=
"italic">width
</mml:mi>
52 and the y indices
<em class=
"parameter"><code>yoffset
</code></em> and
53 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
56 <mml:mi mathvariant=
"italic">yoffset
</mml:mi>
58 <mml:mi mathvariant=
"italic">height
</mml:mi>
64 This region may not include any texels
65 outside the range of the texture array as it was originally specified. It
66 is not an error to specify a subtexture with width of
0, but such a
67 specification has no effect.
69 <em class=
"parameter"><code>format
</code></em> must be an extension-specified
70 compressed-texture format. The
<em class=
"parameter"><code>format
</code></em> of the compressed texture
71 image is selected by the GL implementation that compressed it (see
72 <a class=
"citerefentry" href=
"glTexImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexImage2D
</span></span></a>) and should be queried at the time the texture was
73 compressed with
<a class=
"citerefentry" href=
"glGetTexLevelParameter.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGetTexLevelParameter
</span></span></a>.
75 If a non-zero named buffer object is bound to the
<code class=
"constant">GL_PIXEL_UNPACK_BUFFER
</code> target
76 (see
<a class=
"citerefentry" href=
"glBindBuffer.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glBindBuffer
</span></span></a>) while a texture image is
77 specified,
<em class=
"parameter"><code>data
</code></em> is treated as a byte offset into the buffer object's data store.
78 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"notes"></a><h2>Notes
</h2><p>
79 <code class=
"function">glCompressedTexSubImage2D
</code> is available only if the GL version is
1.3 or greater.
81 <code class=
"constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X
</code>,
82 <code class=
"constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X
</code>,
83 <code class=
"constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y
</code>,
84 <code class=
"constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
</code>,
85 <code class=
"constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z
</code>,
86 <code class=
"constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
</code>, or
87 <code class=
"constant">GL_PROXY_TEXTURE_CUBE_MAP
</code> are available only if the GL version is
1.3
89 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"errors"></a><h2>Errors
</h2><p>
90 <code class=
"constant">GL_INVALID_ENUM
</code> is generated if
<em class=
"parameter"><code>format
</code></em> is one of these generic compressed internal formats:
91 <code class=
"constant">GL_COMPRESSED_ALPHA
</code>,
92 <code class=
"constant">GL_COMPRESSED_LUMINANCE
</code>,
93 <code class=
"constant">GL_COMPRESSED_LUMINANCE_ALPHA
</code>,
94 <code class=
"constant">GL_COMPRESSED_INTENSITY
</code>,
95 <code class=
"constant">GL_COMPRESSED_RGB
</code>,
96 <code class=
"constant">GL_COMPRESSED_RGBA
</code>,
97 <code class=
"constant">GL_COMPRESSED_SLUMINANCE
</code>,
98 <code class=
"constant">GL_COMPRESSED_SLUMINANCE_ALPHA
</code>,
99 <code class=
"constant">GL_COMPRESSED_SRGB
</code>,
100 <code class=
"constant">GL_COMPRESSED_SRGBA
</code>, or
101 <code class=
"constant">GL_COMPRESSED_SRGB_ALPHA
</code>.
103 <code class=
"constant">GL_INVALID_VALUE
</code> is generated if
<em class=
"parameter"><code>imageSize
</code></em> is not consistent with
104 the format, dimensions, and contents of the specified compressed image
107 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if parameter combinations are not
108 supported by the specific compressed internal format as specified in the
109 specific texture compression extension.
111 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if a non-zero buffer object name is bound to the
112 <code class=
"constant">GL_PIXEL_UNPACK_BUFFER
</code> target and the buffer object's data store is currently mapped.
114 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if a non-zero buffer object name is bound to the
115 <code class=
"constant">GL_PIXEL_UNPACK_BUFFER
</code> target and the data would be unpacked from the buffer
116 object such that the memory reads required would exceed the data store size.
118 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if
<code class=
"function">glCompressedTexSubImage2D
</code>
119 is executed between the execution of
<a class=
"citerefentry" href=
"glBegin.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glBegin
</span></span></a>
120 and the corresponding execution of
<a class=
"citerefentry" href=
"glEnd.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glEnd
</span></span></a>.
122 Undefined results, including abnormal program termination, are generated if
123 <em class=
"parameter"><code>data
</code></em> is not encoded in a manner consistent with the extension
124 specification defining the internal compression format.
125 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"associatedgets"></a><h2>Associated Gets
</h2><p>
126 <a class=
"citerefentry" href=
"glGetCompressedTexImage.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGetCompressedTexImage
</span></span></a>
128 <a class=
"citerefentry" href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
<code class=
"constant">GL_TEXTURE_COMPRESSED
</code>
130 <a class=
"citerefentry" href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
<code class=
"constant">GL_PIXEL_UNPACK_BUFFER_BINDING
</code>
132 <a class=
"citerefentry" href=
"glGetTexLevelParameter.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGetTexLevelParameter
</span></span></a> with arguments
<code class=
"constant">GL_TEXTURE_INTERNAL_FORMAT
</code>
133 and
<code class=
"constant">GL_TEXTURE_COMPRESSED_IMAGE_SIZE
</code>
135 <a class=
"citerefentry" href=
"glIsEnabled.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glIsEnabled
</span></span></a> with argument
<code class=
"constant">GL_TEXTURE_2D
</code> or
<code class=
"constant">GL_TEXTURE_CUBE_MAP
</code>
136 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"seealso"></a><h2>See Also
</h2><p>
137 <a class=
"citerefentry" href=
"glActiveTexture.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glActiveTexture
</span></span></a>,
138 <a class=
"citerefentry" href=
"glColorTable.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glColorTable
</span></span></a>,
139 <a class=
"citerefentry" href=
"glCompressedTexImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCompressedTexImage1D
</span></span></a>,
140 <a class=
"citerefentry" href=
"glCompressedTexImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCompressedTexImage2D
</span></span></a>,
141 <a class=
"citerefentry" href=
"glCompressedTexImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCompressedTexImage3D
</span></span></a>,
142 <a class=
"citerefentry" href=
"glCompressedTexSubImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCompressedTexSubImage1D
</span></span></a>,
143 <a class=
"citerefentry" href=
"glCompressedTexSubImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCompressedTexSubImage3D
</span></span></a>,
144 <a class=
"citerefentry" href=
"glConvolutionFilter1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glConvolutionFilter1D
</span></span></a>,
145 <a class=
"citerefentry" href=
"glCopyPixels.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyPixels
</span></span></a>,
146 <a class=
"citerefentry" href=
"glCopyTexImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexImage1D
</span></span></a>,
147 <a class=
"citerefentry" href=
"glCopyTexImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexImage2D
</span></span></a>,
148 <a class=
"citerefentry" href=
"glCopyTexSubImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexSubImage1D
</span></span></a>,
149 <a class=
"citerefentry" href=
"glCopyTexSubImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexSubImage2D
</span></span></a>,
150 <a class=
"citerefentry" href=
"glCopyTexSubImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexSubImage3D
</span></span></a>,
151 <a class=
"citerefentry" href=
"glDrawPixels.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDrawPixels
</span></span></a>,
152 <a class=
"citerefentry" href=
"glMatrixMode.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glMatrixMode
</span></span></a>,
153 <a class=
"citerefentry" href=
"glPixelStore.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glPixelStore
</span></span></a>,
154 <a class=
"citerefentry" href=
"glPixelTransfer.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glPixelTransfer
</span></span></a>,
155 <a class=
"citerefentry" href=
"glTexEnv.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexEnv
</span></span></a>,
156 <a class=
"citerefentry" href=
"glTexGen.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexGen
</span></span></a>,
157 <a class=
"citerefentry" href=
"glTexImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexImage2D
</span></span></a>,
158 <a class=
"citerefentry" href=
"glTexImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexImage3D
</span></span></a>,
159 <a class=
"citerefentry" href=
"glTexSubImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexSubImage1D
</span></span></a>,
160 <a class=
"citerefentry" href=
"glTexSubImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexSubImage2D
</span></span></a>,
161 <a class=
"citerefentry" href=
"glTexSubImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexSubImage3D
</span></span></a>,
162 <a class=
"citerefentry" href=
"glTexParameter.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexParameter
</span></span></a>
163 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"Copyright"></a><h2>Copyright
</h2><p>
164 Copyright
<span class=
"trademark"></span>©
1991-
2006
165 Silicon Graphics, Inc. This document is licensed under the SGI
166 Free Software B License. For details, see
167 <a class=
"ulink" href=
"http://oss.sgi.com/projects/FreeB/" target=
"_top">http://oss.sgi.com/projects/FreeB/
</a>.
168 </p></div></div></body></html>