db513783811a750c2351d44517a58a651985fcc8
[clinton/guile-figl.git] / upstream-man-pages / man2 / glShadeModel.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glShadeModel">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glShadeModel</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glShadeModel</refname>
17 <refpurpose>select flat or smooth shading</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glShadeModel</function></funcdef>
23 <paramdef>GLenum <parameter>mode</parameter></paramdef>
24 </funcprototype>
25 </funcsynopsis>
26 </refsynopsisdiv>
27 <!-- eqn: ignoring delim $$ -->
28 <refsect1 id="parameters"><title>Parameters</title>
29 <variablelist>
30 <varlistentry>
31 <term><parameter>mode</parameter></term>
32 <listitem>
33 <para>
34 Specifies a symbolic value representing a shading technique.
35 Accepted values are <constant>GL_FLAT</constant> and <constant>GL_SMOOTH</constant>.
36 The initial value is <constant>GL_SMOOTH</constant>.
37 </para>
38 </listitem>
39 </varlistentry>
40 </variablelist>
41 </refsect1>
42 <refsect1 id="description"><title>Description</title>
43 <para>
44 GL primitives can have either flat or smooth shading.
45 Smooth shading,
46 the default,
47 causes the computed colors of vertices to be interpolated as the
48 primitive is rasterized,
49 typically assigning different colors to each resulting pixel fragment.
50 Flat shading selects the computed color of just one vertex
51 and assigns it to all the pixel fragments
52 generated by rasterizing a single primitive.
53 In either case, the computed color of a vertex is the result of
54 lighting if lighting is enabled,
55 or it is the current color at the time the vertex was specified if
56 lighting is disabled.
57 </para>
58 <para>
59 Flat and smooth shading are indistinguishable for points.
60 Starting when <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> is issued and counting vertices and
61 primitives from 1, the GL gives each flat-shaded line segment
62 <inlineequation><mml:math><mml:mi mathvariant="italic">i</mml:mi></mml:math></inlineequation>
63 the
64 computed color of vertex
65 <inlineequation><mml:math>
66 <!-- eqn: i + 1:-->
67 <mml:mrow>
68 <mml:mi mathvariant="italic">i</mml:mi>
69 <mml:mo>+</mml:mo>
70 <mml:mn>1</mml:mn>
71 </mml:mrow>
72 </mml:math></inlineequation>,
73 its second vertex.
74 Counting similarly from 1,
75 the GL gives each flat-shaded polygon the computed color of the vertex listed
76 in the following table.
77 This is the last vertex to specify the polygon in all cases except single
78 polygons,
79 where the first vertex specifies the flat-shaded color.
80 </para>
81 <para>
82 </para>
83 <informaltable frame="topbot">
84 <tgroup cols="2" align="left">
85 <colspec/>
86 <colspec align="center"/>
87 <thead>
88 <row>
89 <entry rowsep="1" align="left"><emphasis role="bold">
90 Primitive Type of Polygon
91 <inlineequation><mml:math><mml:mi mathvariant="italic">i</mml:mi></mml:math></inlineequation>
92 </emphasis></entry>
93 <entry rowsep="1" align="center"><emphasis role="bold">
94 Vertex
95 </emphasis></entry>
96 </row>
97 </thead>
98 <tbody>
99 <row>
100 <entry align="left">
101 Single polygon
102 (<inlineequation><mml:math>
103 <!-- eqn: i == 1:-->
104 <mml:mrow>
105 <mml:mi mathvariant="italic">i</mml:mi>
106 <mml:mo>==</mml:mo>
107 <mml:mn>1</mml:mn>
108 </mml:mrow>
109 </mml:math></inlineequation>)
110 </entry>
111 <entry align="center">
112 1
113 </entry>
114 </row>
115 <row>
116 <entry align="left">
117 Triangle strip
118 </entry>
119 <entry align="center">
120 <inlineequation><mml:math>
121 <!-- eqn: i + 2:-->
122 <mml:mrow>
123 <mml:mi mathvariant="italic">i</mml:mi>
124 <mml:mo>+</mml:mo>
125 <mml:mn>2</mml:mn>
126 </mml:mrow>
127 </mml:math></inlineequation>
128 </entry>
129 </row>
130 <row>
131 <entry align="left">
132 Triangle fan
133 </entry>
134 <entry align="center">
135 <inlineequation><mml:math>
136 <!-- eqn: i + 2:-->
137 <mml:mrow>
138 <mml:mi mathvariant="italic">i</mml:mi>
139 <mml:mo>+</mml:mo>
140 <mml:mn>2</mml:mn>
141 </mml:mrow>
142 </mml:math></inlineequation>
143 </entry>
144 </row>
145 <row>
146 <entry align="left">
147 Independent triangle
148 </entry>
149 <entry align="center">
150 <inlineequation><mml:math>
151 <!-- eqn: 3 i:-->
152 <mml:mrow>
153 <mml:mn>3</mml:mn>
154 <mml:mo>&it;</mml:mo>
155 <mml:mi mathvariant="italic">i</mml:mi>
156 </mml:mrow>
157 </mml:math></inlineequation>
158 </entry>
159 </row>
160 <row>
161 <entry align="left">
162 Quad strip
163 </entry>
164 <entry align="center">
165 <inlineequation><mml:math>
166 <!-- eqn: 2 i + 2:-->
167 <mml:mrow>
168 <mml:mn>2</mml:mn>
169 <mml:mo>&it;</mml:mo>
170 <mml:mi mathvariant="italic">i</mml:mi>
171 <mml:mo>+</mml:mo>
172 <mml:mn>2</mml:mn>
173 </mml:mrow>
174 </mml:math></inlineequation>
175 </entry>
176 </row>
177 <row>
178 <entry align="left">
179 Independent quad
180 </entry>
181 <entry align="center">
182 <inlineequation><mml:math>
183 <!-- eqn: 4 i:-->
184 <mml:mrow>
185 <mml:mn>4</mml:mn>
186 <mml:mo>&it;</mml:mo>
187 <mml:mi mathvariant="italic">i</mml:mi>
188 </mml:mrow>
189 </mml:math></inlineequation>
190 </entry>
191 </row>
192 </tbody>
193 </tgroup>
194 </informaltable>
195 <para>
196 Flat and smooth shading are specified by <function>glShadeModel</function> with <parameter>mode</parameter> set to
197 <constant>GL_FLAT</constant> and <constant>GL_SMOOTH</constant>, respectively.
198 </para>
199 </refsect1>
200 <refsect1 id="errors"><title>Errors</title>
201 <para>
202 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is any value other than
203 <constant>GL_FLAT</constant> or <constant>GL_SMOOTH</constant>.
204 </para>
205 <para>
206 <constant>GL_INVALID_OPERATION</constant> is generated if <function>glShadeModel</function>
207 is executed between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
208 and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
209 </para>
210 </refsect1>
211 <refsect1 id="associatedgets"><title>Associated Gets</title>
212 <para>
213 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_SHADE_MODEL</constant>
214 </para>
215 </refsect1>
216 <refsect1 id="seealso"><title>See Also</title>
217 <para>
218 <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>,
219 <citerefentry><refentrytitle>glColor</refentrytitle></citerefentry>,
220 <citerefentry><refentrytitle>glLight</refentrytitle></citerefentry>,
221 <citerefentry><refentrytitle>glLightModel</refentrytitle></citerefentry>
222 </para>
223 </refsect1>
224 <refsect1 id="Copyright"><title>Copyright</title>
225 <para>
226 Copyright <trademark class="copyright"></trademark> 1991-2006
227 Silicon Graphics, Inc. This document is licensed under the SGI
228 Free Software B License. For details, see
229 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
230 </para>
231 </refsect1>
232 </refentry>