ab002902cce73b3766aaf3f1bdf9fb3ff39a1619
[clinton/guile-figl.git] / upstream-man-pages / man4 / xhtml / glCompressedTexSubImage2D.xml
1 <?xml version="1.0" encoding="UTF-8"?>
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4 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glCompressedTexSubImage2D - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCompressedTexSubImage2D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCompressedTexSubImage2D — specify a two-dimensional texture subimage in a compressed format</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCompressedTexSubImage2D</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">xoffset</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">yoffset</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">height</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">format</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">imageSize</var>, </td></tr><tr><td> </td><td>const GLvoid *  </td><td><var class="pdparam">data</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
5 Specifies the target texture.
6 Must be <code class="constant">GL_TEXTURE_2D</code>,
7 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X</code>,
8 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</code>,
9 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</code>,
10 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</code>,
11 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</code>, or
12 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>.
13 </p></dd><dt><span class="term"><em class="parameter"><code>level</code></em></span></dt><dd><p>
14 Specifies the level-of-detail number.
15 Level 0 is the base image level.
16 Level <span class="emphasis"><em>n</em></span> is the <span class="emphasis"><em>n</em></span>th mipmap reduction image.
17 </p></dd><dt><span class="term"><em class="parameter"><code>xoffset</code></em></span></dt><dd><p>
18 Specifies a texel offset in the x direction within the texture array.
19 </p></dd><dt><span class="term"><em class="parameter"><code>yoffset</code></em></span></dt><dd><p>
20 Specifies a texel offset in the y direction within the texture array.
21 </p></dd><dt><span class="term"><em class="parameter"><code>width</code></em></span></dt><dd><p>
22 Specifies the width of the texture subimage.
23 </p></dd><dt><span class="term"><em class="parameter"><code>height</code></em></span></dt><dd><p>
24 Specifies the height of the texture subimage.
25 </p></dd><dt><span class="term"><em class="parameter"><code>format</code></em></span></dt><dd><p>
26 Specifies the format of the compressed image data stored at address <em class="parameter"><code>data</code></em>.
27 </p></dd><dt><span class="term"><em class="parameter"><code>imageSize</code></em></span></dt><dd><p>
28 Specifies the number of unsigned bytes of image data starting at the
29 address specified by <em class="parameter"><code>data</code></em>.
30 </p></dd><dt><span class="term"><em class="parameter"><code>data</code></em></span></dt><dd><p>
31 Specifies a pointer to the compressed image data in memory.
32 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
33 Texturing allows elements of an image array to be read by shaders.
34 </p><p>
35 <code class="function">glCompressedTexSubImage2D</code> redefines a contiguous subregion of an existing two-dimensional
36 texture image. The texels referenced by <em class="parameter"><code>data</code></em> replace the portion of the
37 existing texture array with x indices <em class="parameter"><code>xoffset</code></em> and
38 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
39
40 <mml:mrow>
41 <mml:mi mathvariant="italic">xoffset</mml:mi>
42 <mml:mo>+</mml:mo>
43 <mml:mi mathvariant="italic">width</mml:mi>
44 <mml:mo>-</mml:mo>
45 <mml:mn>1</mml:mn>
46 </mml:mrow>
47 </mml:math>,
48 and the y indices <em class="parameter"><code>yoffset</code></em> and
49 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
50
51 <mml:mrow>
52 <mml:mi mathvariant="italic">yoffset</mml:mi>
53 <mml:mo>+</mml:mo>
54 <mml:mi mathvariant="italic">height</mml:mi>
55 <mml:mo>-</mml:mo>
56 <mml:mn>1</mml:mn>
57 </mml:mrow>
58 </mml:math>,
59 inclusive.
60 This region may not include any texels
61 outside the range of the texture array as it was originally specified. It
62 is not an error to specify a subtexture with width of 0, but such a
63 specification has no effect.
64 </p><p>
65 <em class="parameter"><code>internalformat</code></em> must be a known compressed image format (such as <code class="constant">GL_RGTC</code>)
66 or an extension-specified compressed-texture format.
67 The <em class="parameter"><code>format</code></em> of the compressed texture
68 image is selected by the GL implementation that compressed it (see
69 <a href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>) and should be queried at the time the texture was
70 compressed with <a href="glGetTexLevelParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexLevelParameter</span></span></a>.
71 </p><p>
72 If a non-zero named buffer object is bound to the <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target
73 (see <a href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>) while a texture image is
74 specified, <em class="parameter"><code>data</code></em> is treated as a byte offset into the buffer object's data store.
75 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
76 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>internalformat</code></em> is of the generic compressed internal formats:
77 <code class="constant">GL_COMPRESSED_RED</code>,
78 <code class="constant">GL_COMPRESSED_RG</code>,
79 <code class="constant">GL_COMPRESSED_RGB</code>,
80 <code class="constant">GL_COMPRESSED_RGBA</code>.
81 <code class="constant">GL_COMPRESSED_SRGB</code>, or
82 <code class="constant">GL_COMPRESSED_SRGB_ALPHA</code>.
83 </p><p>
84 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>imageSize</code></em> is not consistent with
85 the format, dimensions, and contents of the specified compressed image
86 data.
87 </p><p>
88 <code class="constant">GL_INVALID_OPERATION</code> is generated if parameter combinations are not
89 supported by the specific compressed internal format as specified in the
90 specific texture compression extension.
91 </p><p>
92 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
93 <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the buffer object's data store is currently mapped.
94 </p><p>
95 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
96 <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the data would be unpacked from the buffer
97 object such that the memory reads required would exceed the data store size.
98 </p><p>
99 Undefined results, including abnormal program termination, are generated if
100 <em class="parameter"><code>data</code></em> is not encoded in a manner consistent with the extension
101 specification defining the internal compression format.
102 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
103 <a href="glGetCompressedTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetCompressedTexImage</span></span></a>
104 </p><p>
105 <a href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_TEXTURE_COMPRESSED</code>
106 </p><p>
107 <a href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_PIXEL_UNPACK_BUFFER_BINDING</code>
108 </p><p>
109 <a href="glGetTexLevelParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexLevelParameter</span></span></a> with arguments <code class="constant">GL_TEXTURE_INTERNAL_FORMAT</code>
110 and <code class="constant">GL_TEXTURE_COMPRESSED_IMAGE_SIZE</code>
111 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
112 <a href="glActiveTexture.xml"><span class="citerefentry"><span class="refentrytitle">glActiveTexture</span></span></a>,
113 <a href="glCompressedTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage1D</span></span></a>,
114 <a href="glCompressedTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage2D</span></span></a>,
115 <a href="glCompressedTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage3D</span></span></a>,
116 <a href="glCompressedTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage1D</span></span></a>,
117 <a href="glCompressedTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage3D</span></span></a>,
118 <a href="glCopyTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage1D</span></span></a>,
119 <a href="glCopyTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage2D</span></span></a>,
120 <a href="glCopyTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage1D</span></span></a>,
121 <a href="glCopyTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage2D</span></span></a>,
122 <a href="glCopyTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage3D</span></span></a>,
123 <a href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>,
124 <a href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>,
125 <a href="glTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage3D</span></span></a>,
126 <a href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>,
127 <a href="glTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage2D</span></span></a>,
128 <a href="glTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage3D</span></span></a>,
129 <a href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
130 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
131 Copyright <span class="trademark"></span>© 1991-2006
132 Silicon Graphics, Inc. This document is licensed under the SGI
133 Free Software B License. For details, see
134 <a href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
135 </p></div></div></body></html>