a00c6df4f72136d4368fefbb3c02daad0872eece
[clinton/guile-figl.git] / upstream-man-pages / man4 / xhtml / glDrawElementsInstanced.xml
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4 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glDrawElementsInstanced - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glDrawElementsInstanced"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glDrawElementsInstanced — draw multiple instances of a set of elements</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glDrawElementsInstanced</b>(</code></td><td>GLenum  </td><td><var class="pdparam">mode</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">count</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>const void *  </td><td><var class="pdparam">indices</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">primcount</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>mode</code></em></span></dt><dd><p>
5 Specifies what kind of primitives to render.
6 Symbolic constants
7 <code class="constant">GL_POINTS</code>,
8 <code class="constant">GL_LINE_STRIP</code>,
9 <code class="constant">GL_LINE_LOOP</code>,
10 <code class="constant">GL_LINES</code>,
11 <code class="constant">GL_LINE_STRIP_ADJACENCY</code>,
12 <code class="constant">GL_LINES_ADJACENCY</code>,
13 <code class="constant">GL_TRIANGLE_STRIP</code>,
14 <code class="constant">GL_TRIANGLE_FAN</code>,
15 <code class="constant">GL_TRIANGLES</code>,
16 <code class="constant">GL_TRIANGLE_STRIP_ADJACENCY</code>,
17 <code class="constant">GL_TRIANGLES_ADJACENCY</code> and <code class="constant">GL_PATCHES</code>
18 are accepted.
19 </p></dd><dt><span class="term"><em class="parameter"><code>count</code></em></span></dt><dd><p>
20 Specifies the number of elements to be rendered.
21 </p></dd><dt><span class="term"><em class="parameter"><code>type</code></em></span></dt><dd><p>
22 Specifies the type of the values in <em class="parameter"><code>indices</code></em>. Must be one of <code class="constant">GL_UNSIGNED_BYTE</code>,
23 <code class="constant">GL_UNSIGNED_SHORT</code>, or <code class="constant">GL_UNSIGNED_INT</code>.
24 </p></dd><dt><span class="term"><em class="parameter"><code>indices</code></em></span></dt><dd><p>
25 Specifies a pointer to the location where the indices are stored.
26 </p></dd><dt><span class="term"><em class="parameter"><code>primcount</code></em></span></dt><dd><p>
27 Specifies the number of instances of the specified range of indices to be rendered.
28 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
29 <code class="function">glDrawElementsInstanced</code> behaves identically to <a href="glDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElements</span></span></a>
30 except that <em class="parameter"><code>primcount</code></em> instances of the set of elements are executed and the value of the internal counter
31 <em class="parameter"><code>instanceID</code></em> advances for each iteration. <em class="parameter"><code>instanceID</code></em> is an internal 32-bit integer counter
32 that may be read by a vertex shader as <code class="constant">gl_InstanceID</code>.
33 </p><p>
34 <code class="function">glDrawElementsInstanced</code> has the same effect as:
35 </p><pre class="programlisting"> if (mode, count, or type is invalid )
36 generate appropriate error
37 else {
38 for (int i = 0; i &lt; primcount ; i++) {
39 instanceID = i;
40 glDrawElements(mode, count, type, indices);
41 }
42 instanceID = 0;
43 }</pre><p>
44 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
45 <code class="function">glDrawElementsInstanced</code> is available only if the GL version is 3.1 or greater.
46 </p><p>
47 <code class="constant">GL_LINE_STRIP_ADJACENCY</code>,
48 <code class="constant">GL_LINES_ADJACENCY</code>,
49 <code class="constant">GL_TRIANGLE_STRIP_ADJACENCY</code> and
50 <code class="constant">GL_TRIANGLES_ADJACENCY</code>
51 are available only if the GL version is 3.2 or greater.
52 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
53 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>mode</code></em> is not one of <code class="constant">GL_POINTS</code>,
54 <code class="constant">GL_LINE_STRIP</code>, <code class="constant">GL_LINE_LOOP</code>, <code class="constant">GL_LINES</code>,
55 <code class="constant">GL_TRIANGLE_STRIP</code>, <code class="constant">GL_TRIANGLE_FAN</code>, or <code class="constant">GL_TRIANGLES</code>.
56 </p><p>
57 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>count</code></em> or <em class="parameter"><code>primcount</code></em> are negative.
58 </p><p>
59 <code class="constant">GL_INVALID_OPERATION</code> is generated if a geometry shader is active and <em class="parameter"><code>mode</code></em>
60 is incompatible with the input primitive type of the geometry shader in the currently installed program object.
61 </p><p>
62 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to an
63 enabled array and the buffer object's data store is currently mapped.
64 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
65 <a href="glDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElements</span></span></a>,
66 <a href="glDrawArraysInstanced.xml"><span class="citerefentry"><span class="refentrytitle">glDrawArraysInstanced</span></span></a>
67 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
68 Copyright <span class="trademark"></span>© 2010 Khronos Group.
69 This material may be distributed subject to the terms and conditions set forth in
70 the Open Publication License, v 1.0, 8 June 1999.
71 <a href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
72 </p></div></div></body></html>