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4 Reference Pages
</title><meta name=
"generator" content=
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"refentry" lang=
"en" xml:
lang=
"en"><a id=
"glDrawElementsInstanced"></a><div class=
"titlepage"></div><div class=
"refnamediv"><h2>Name
</h2><p>glDrawElementsInstanced — draw multiple instances of a set of elements
</p></div><div class=
"refsynopsisdiv"><h2>C Specification
</h2><div class=
"funcsynopsis"><table border=
"0" summary=
"Function synopsis" cellspacing=
"0" cellpadding=
"0"><tr><td><code class=
"funcdef">void
<b class=
"fsfunc">glDrawElementsInstanced
</b>(
</code></td><td>GLenum
</td><td><var class=
"pdparam">mode
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">count
</var>,
</td></tr><tr><td> </td><td>GLenum
</td><td><var class=
"pdparam">type
</var>,
</td></tr><tr><td> </td><td>const void *
</td><td><var class=
"pdparam">indices
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">primcount
</var><code>)
</code>;
</td></tr></table></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"parameters"></a><h2>Parameters
</h2><div class=
"variablelist"><dl><dt><span class=
"term"><em class=
"parameter"><code>mode
</code></em></span></dt><dd><p>
5 Specifies what kind of primitives to render.
7 <code class=
"constant">GL_POINTS
</code>,
8 <code class=
"constant">GL_LINE_STRIP
</code>,
9 <code class=
"constant">GL_LINE_LOOP
</code>,
10 <code class=
"constant">GL_LINES
</code>,
11 <code class=
"constant">GL_LINE_STRIP_ADJACENCY
</code>,
12 <code class=
"constant">GL_LINES_ADJACENCY
</code>,
13 <code class=
"constant">GL_TRIANGLE_STRIP
</code>,
14 <code class=
"constant">GL_TRIANGLE_FAN
</code>,
15 <code class=
"constant">GL_TRIANGLES
</code>,
16 <code class=
"constant">GL_TRIANGLE_STRIP_ADJACENCY
</code>,
17 <code class=
"constant">GL_TRIANGLES_ADJACENCY
</code> and
<code class=
"constant">GL_PATCHES
</code>
19 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>count
</code></em></span></dt><dd><p>
20 Specifies the number of elements to be rendered.
21 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>type
</code></em></span></dt><dd><p>
22 Specifies the type of the values in
<em class=
"parameter"><code>indices
</code></em>. Must be one of
<code class=
"constant">GL_UNSIGNED_BYTE
</code>,
23 <code class=
"constant">GL_UNSIGNED_SHORT
</code>, or
<code class=
"constant">GL_UNSIGNED_INT
</code>.
24 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>indices
</code></em></span></dt><dd><p>
25 Specifies a pointer to the location where the indices are stored.
26 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>primcount
</code></em></span></dt><dd><p>
27 Specifies the number of instances of the specified range of indices to be rendered.
28 </p></dd></dl></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"description"></a><h2>Description
</h2><p>
29 <code class=
"function">glDrawElementsInstanced
</code> behaves identically to
<a href=
"glDrawElements.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDrawElements
</span></span></a>
30 except that
<em class=
"parameter"><code>primcount
</code></em> instances of the set of elements are executed and the value of the internal counter
31 <em class=
"parameter"><code>instanceID
</code></em> advances for each iteration.
<em class=
"parameter"><code>instanceID
</code></em> is an internal
32-bit integer counter
32 that may be read by a vertex shader as
<code class=
"constant">gl_InstanceID
</code>.
34 <code class=
"function">glDrawElementsInstanced
</code> has the same effect as:
35 </p><pre class=
"programlisting"> if (mode, count, or type is invalid )
36 generate appropriate error
38 for (int i =
0; i
< primcount ; i++) {
40 glDrawElements(mode, count, type, indices);
44 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"notes"></a><h2>Notes
</h2><p>
45 <code class=
"function">glDrawElementsInstanced
</code> is available only if the GL version is
3.1 or greater.
47 <code class=
"constant">GL_LINE_STRIP_ADJACENCY
</code>,
48 <code class=
"constant">GL_LINES_ADJACENCY
</code>,
49 <code class=
"constant">GL_TRIANGLE_STRIP_ADJACENCY
</code> and
50 <code class=
"constant">GL_TRIANGLES_ADJACENCY
</code>
51 are available only if the GL version is
3.2 or greater.
52 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"errors"></a><h2>Errors
</h2><p>
53 <code class=
"constant">GL_INVALID_ENUM
</code> is generated if
<em class=
"parameter"><code>mode
</code></em> is not one of
<code class=
"constant">GL_POINTS
</code>,
54 <code class=
"constant">GL_LINE_STRIP
</code>,
<code class=
"constant">GL_LINE_LOOP
</code>,
<code class=
"constant">GL_LINES
</code>,
55 <code class=
"constant">GL_TRIANGLE_STRIP
</code>,
<code class=
"constant">GL_TRIANGLE_FAN
</code>, or
<code class=
"constant">GL_TRIANGLES
</code>.
57 <code class=
"constant">GL_INVALID_VALUE
</code> is generated if
<em class=
"parameter"><code>count
</code></em> or
<em class=
"parameter"><code>primcount
</code></em> are negative.
59 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if a geometry shader is active and
<em class=
"parameter"><code>mode
</code></em>
60 is incompatible with the input primitive type of the geometry shader in the currently installed program object.
62 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if a non-zero buffer object name is bound to an
63 enabled array and the buffer object's data store is currently mapped.
64 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"seealso"></a><h2>See Also
</h2><p>
65 <a href=
"glDrawElements.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDrawElements
</span></span></a>,
66 <a href=
"glDrawArraysInstanced.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDrawArraysInstanced
</span></span></a>
67 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"Copyright"></a><h2>Copyright
</h2><p>
68 Copyright
<span class=
"trademark"></span>©
2010 Khronos Group.
69 This material may be distributed subject to the terms and conditions set forth in
70 the Open Publication License, v
1.0,
8 June
1999.
71 <a href=
"http://opencontent.org/openpub/" target=
"_top">http://opencontent.org/openpub/
</a>.
72 </p></div></div></body></html>