9bf3bdc4009be97cdc2783a42921e6ac89915c96
[clinton/guile-figl.git] / upstream-man-pages / man4 / xhtml / glDrawArraysInstancedBaseInstance.xml
1 <?xml version="1.0" encoding="UTF-8"?>
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4 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glDrawArraysInstancedBaseInstance - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glDrawArraysInstancedBaseInstance"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glDrawArraysInstancedBaseInstance — draw multiple instances of a range of elements with offset applied to instanced attributes</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glDrawArraysInstancedBaseInstance</b>(</code></td><td>GLenum  </td><td><var class="pdparam">mode</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">first</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">count</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">primcount</var>, </td></tr><tr><td> </td><td>GLuint  </td><td><var class="pdparam">baseinstance</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>mode</code></em></span></dt><dd><p>
5 Specifies what kind of primitives to render. Symbolic constants <code class="constant">GL_POINTS</code>,
6 <code class="constant">GL_LINE_STRIP</code>, <code class="constant">GL_LINE_LOOP</code>, <code class="constant">GL_LINES</code>,
7 <code class="constant">GL_TRIANGLE_STRIP</code>, <code class="constant">GL_TRIANGLE_FAN</code>, <code class="constant">GL_TRIANGLES</code>
8 <code class="constant">GL_LINES_ADJACENCY</code>, <code class="constant">GL_LINE_STRIP_ADJACENCY</code>,
9 <code class="constant">GL_TRIANGLES_ADJACENCY</code>, <code class="constant">GL_TRIANGLE_STRIP_ADJACENCY</code> and <code class="constant">GL_PATCHES</code>
10 are accepted.
11 </p></dd><dt><span class="term"><em class="parameter"><code>first</code></em></span></dt><dd><p>
12 Specifies the starting index in the enabled arrays.
13 </p></dd><dt><span class="term"><em class="parameter"><code>count</code></em></span></dt><dd><p>
14 Specifies the number of indices to be rendered.
15 </p></dd><dt><span class="term"><em class="parameter"><code>primcount</code></em></span></dt><dd><p>
16 Specifies the number of instances of the specified range of indices to be rendered.
17 </p></dd><dt><span class="term"><em class="parameter"><code>baseinstance</code></em></span></dt><dd><p>
18 Specifies the base instance for use in fetching instanced vertex attributes.
19 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
20 <code class="function">glDrawArraysInstancedBaseInstance</code> behaves identically to <a href="glDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glDrawArrays</span></span></a>
21 except that <em class="parameter"><code>primcount</code></em> instances of the range of elements are executed and the value of the internal counter
22 <em class="parameter"><code>instanceID</code></em> advances for each iteration. <em class="parameter"><code>instanceID</code></em> is an internal 32-bit integer counter
23 that may be read by a vertex shader as <code class="constant">gl_InstanceID</code>.
24 </p><p>
25 <code class="function">glDrawArraysInstancedBaseInstance</code> has the same effect as:
26 </p><pre class="programlisting"> if ( mode or count is invalid )
27 generate appropriate error
28 else {
29 for (int i = 0; i &lt; primcount ; i++) {
30 instanceID = i;
31 glDrawArrays(mode, first, count);
32 }
33 instanceID = 0;
34 }</pre><p>
35 </p><p>
36 Specific vertex attributes may be classified as <span class="emphasis"><em>instanced</em></span> through the use of
37 <a href="glVertexAttribDivisor.xml"><span class="citerefentry"><span class="refentrytitle">glVertexAttribDivisor</span></span></a>. Instanced vertex attributes
38 supply per-instance vertex data to the vertex shader. The index of the vertex fetched from the enabled instanced vertex
39 attribute arrays is calculated as:
40 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
41 <mml:mrow>
42 <mml:mfenced open="&#x230A;" close="&#x230B;">
43 <mml:mfrac>
44 <mml:mrow>
45 <mml:mi>gl</mml:mi>
46 <mml:mo>_</mml:mo>
47 <mml:mi>InstanceID</mml:mi>
48 </mml:mrow>
49 <mml:mi>divisor</mml:mi>
50 </mml:mfrac>
51 </mml:mfenced>
52 <mml:mo lspace="2px" rspace="2px">+</mml:mo>
53 <mml:mi>baseInstance</mml:mi>
54 </mml:mrow>
55 </mml:math>. Note that <em class="parameter"><code>baseinstance</code></em> does not affect the shader-visible value of <code class="constant">gl_InstanceID</code>.
56 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
57 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>mode</code></em> is not one of
58 the accepted values.
59 </p><p>
60 <code class="constant">GL_INVALID_OPERATION</code> is generated if a geometry shader is active and <em class="parameter"><code>mode</code></em>
61 is incompatible with the input primitive type of the geometry shader in the currently installed program object.
62 </p><p>
63 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>count</code></em> or <em class="parameter"><code>primcount</code></em> are negative.
64 </p><p>
65 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to an
66 enabled array and the buffer object's data store is currently mapped.
67 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
68 <a href="glDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glDrawArrays</span></span></a>,
69 <a href="glDrawElementsInstanced.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElementsInstanced</span></span></a>
70 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
71 Copyright <span class="trademark"></span>© 2011 Khronos Group.
72 This material may be distributed subject to the terms and conditions set forth in
73 the Open Publication License, v 1.0, 8 June 1999.
74 <a href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
75 </p></div></div></body></html>