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3 <?xml-stylesheet type=
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"http://www.w3.org/1999/xhtml" xmlns:
pref=
"http://www.w3.org/2002/Math/preference" pref:
renderer=
"mathplayer-dl"><head><meta http-equiv=
"Content-Type" content=
"text/html; charset=UTF-8" /><title>glTexSubImage3D
</title><meta name=
"generator" content=
"DocBook XSL Stylesheets V1.73.2" /></head><body><div class=
"refentry" lang=
"en" xml:
lang=
"en"><a id=
"glTexSubImage3D"></a><div class=
"titlepage"></div><div class=
"refnamediv"><h2>Name
</h2><p>glTexSubImage3D — specify a three-dimensional texture subimage
</p></div><div class=
"refsynopsisdiv"><h2>C Specification
</h2><div class=
"funcsynopsis"><table border=
"0" summary=
"Function synopsis" cellspacing=
"0" cellpadding=
"0"><tr><td><code class=
"funcdef">void
<b class=
"fsfunc">glTexSubImage3D
</b>(
</code></td><td>GLenum
</td><td><var class=
"pdparam">target
</var>,
</td></tr><tr><td> </td><td>GLint
</td><td><var class=
"pdparam">level
</var>,
</td></tr><tr><td> </td><td>GLint
</td><td><var class=
"pdparam">xoffset
</var>,
</td></tr><tr><td> </td><td>GLint
</td><td><var class=
"pdparam">yoffset
</var>,
</td></tr><tr><td> </td><td>GLint
</td><td><var class=
"pdparam">zoffset
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">width
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">height
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">depth
</var>,
</td></tr><tr><td> </td><td>GLenum
</td><td><var class=
"pdparam">format
</var>,
</td></tr><tr><td> </td><td>GLenum
</td><td><var class=
"pdparam">type
</var>,
</td></tr><tr><td> </td><td>const GLvoid *
</td><td><var class=
"pdparam">data
</var><code>)
</code>;
</td></tr></table></div></div><p>
4 </p><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"parameters"></a><h2>Parameters
</h2><div class=
"variablelist"><dl><dt><span class=
"term"><em class=
"parameter"><code>target
</code></em></span></dt><dd><p>
5 Specifies the target texture.
6 Must be
<code class=
"constant">GL_TEXTURE_3D
</code>.
7 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>level
</code></em></span></dt><dd><p>
8 Specifies the level-of-detail number.
9 Level
0 is the base image level.
10 Level
<span class=
"emphasis"><em>n
</em></span> is the
<span class=
"emphasis"><em>n
</em></span>th mipmap reduction image.
11 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>xoffset
</code></em></span></dt><dd><p>
12 Specifies a texel offset in the x direction within the texture array.
13 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>yoffset
</code></em></span></dt><dd><p>
14 Specifies a texel offset in the y direction within the texture array.
15 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>zoffset
</code></em></span></dt><dd><p>
16 Specifies a texel offset in the z direction within the texture array.
17 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>width
</code></em></span></dt><dd><p>
18 Specifies the width of the texture subimage.
19 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>height
</code></em></span></dt><dd><p>
20 Specifies the height of the texture subimage.
21 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>depth
</code></em></span></dt><dd><p>
22 Specifies the depth of the texture subimage.
23 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>format
</code></em></span></dt><dd><p>
24 Specifies the format of the pixel data.
25 The following symbolic values are accepted:
26 <code class=
"constant">GL_COLOR_INDEX
</code>,
27 <code class=
"constant">GL_RED
</code>,
28 <code class=
"constant">GL_GREEN
</code>,
29 <code class=
"constant">GL_BLUE
</code>,
30 <code class=
"constant">GL_ALPHA
</code>,
31 <code class=
"constant">GL_RGB
</code>,
32 <code class=
"constant">GL_BGR
</code>,
33 <code class=
"constant">GL_RGBA
</code>,
34 <code class=
"constant">GL_BGRA
</code>,
35 <code class=
"constant">GL_LUMINANCE
</code>, and
36 <code class=
"constant">GL_LUMINANCE_ALPHA
</code>.
37 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>type
</code></em></span></dt><dd><p>
38 Specifies the data type of the pixel data.
39 The following symbolic values are accepted:
40 <code class=
"constant">GL_UNSIGNED_BYTE
</code>,
41 <code class=
"constant">GL_BYTE
</code>,
42 <code class=
"constant">GL_BITMAP
</code>,
43 <code class=
"constant">GL_UNSIGNED_SHORT
</code>,
44 <code class=
"constant">GL_SHORT
</code>,
45 <code class=
"constant">GL_UNSIGNED_INT
</code>,
46 <code class=
"constant">GL_INT
</code>,
47 <code class=
"constant">GL_FLOAT
</code>,
48 <code class=
"constant">GL_UNSIGNED_BYTE_3_3_2
</code>,
49 <code class=
"constant">GL_UNSIGNED_BYTE_2_3_3_REV
</code>,
50 <code class=
"constant">GL_UNSIGNED_SHORT_5_6_5
</code>,
51 <code class=
"constant">GL_UNSIGNED_SHORT_5_6_5_REV
</code>,
52 <code class=
"constant">GL_UNSIGNED_SHORT_4_4_4_4
</code>,
53 <code class=
"constant">GL_UNSIGNED_SHORT_4_4_4_4_REV
</code>,
54 <code class=
"constant">GL_UNSIGNED_SHORT_5_5_5_1
</code>,
55 <code class=
"constant">GL_UNSIGNED_SHORT_1_5_5_5_REV
</code>,
56 <code class=
"constant">GL_UNSIGNED_INT_8_8_8_8
</code>,
57 <code class=
"constant">GL_UNSIGNED_INT_8_8_8_8_REV
</code>,
58 <code class=
"constant">GL_UNSIGNED_INT_10_10_10_2
</code>, and
59 <code class=
"constant">GL_UNSIGNED_INT_2_10_10_10_REV
</code>.
60 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>data
</code></em></span></dt><dd><p>
61 Specifies a pointer to the image data in memory.
62 </p></dd></dl></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"description"></a><h2>Description
</h2><p>
63 Texturing maps a portion of a specified texture image
64 onto each graphical primitive for which texturing is enabled.
65 To enable and disable three-dimensional texturing, call
<a class=
"citerefentry" href=
"glEnable.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glEnable
</span></span></a>
66 and
<a class=
"citerefentry" href=
"glDisable.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDisable
</span></span></a> with argument
<code class=
"constant">GL_TEXTURE_3D
</code>.
68 <code class=
"function">glTexSubImage3D
</code> redefines a contiguous subregion of an existing three-dimensional
70 The texels referenced by
<em class=
"parameter"><code>data
</code></em> replace the portion of the
71 existing texture array with x indices
<em class=
"parameter"><code>xoffset
</code></em> and
72 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
75 <mml:mi mathvariant=
"italic">xoffset
</mml:mi>
77 <mml:mi mathvariant=
"italic">width
</mml:mi>
83 y indices
<em class=
"parameter"><code>yoffset
</code></em> and
84 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
87 <mml:mi mathvariant=
"italic">yoffset
</mml:mi>
89 <mml:mi mathvariant=
"italic">height
</mml:mi>
95 and z indices
<em class=
"parameter"><code>zoffset
</code></em> and
96 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
99 <mml:mi mathvariant=
"italic">zoffset
</mml:mi>
101 <mml:mi mathvariant=
"italic">depth
</mml:mi>
107 This region may not include any texels outside the range of the
108 texture array as it was originally specified.
109 It is not an error to specify a subtexture with zero width, height, or
110 depth but such a specification has no effect.
112 If a non-zero named buffer object is bound to the
<code class=
"constant">GL_PIXEL_UNPACK_BUFFER
</code> target
113 (see
<a class=
"citerefentry" href=
"glBindBuffer.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glBindBuffer
</span></span></a>) while a texture image is
114 specified,
<em class=
"parameter"><code>data
</code></em> is treated as a byte offset into the buffer object's data store.
115 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"notes"></a><h2>Notes
</h2><p>
116 <code class=
"function">glTexSubImage3D
</code> is available only if the GL version is
1.2 or greater.
118 Texturing has no effect in color index mode.
120 <a class=
"citerefentry" href=
"glPixelStore.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glPixelStore
</span></span></a> and
<a class=
"citerefentry" href=
"glPixelTransfer.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glPixelTransfer
</span></span></a> modes affect texture images
121 in exactly the way they affect
<a class=
"citerefentry" href=
"glDrawPixels.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDrawPixels
</span></span></a>.
123 Formats
<code class=
"constant">GL_BGR
</code>, and
<code class=
"constant">GL_BGRA
</code> and types
124 <code class=
"constant">GL_UNSIGNED_BYTE_3_3_2
</code>,
125 <code class=
"constant">GL_UNSIGNED_BYTE_2_3_3_REV
</code>,
126 <code class=
"constant">GL_UNSIGNED_SHORT_5_6_5
</code>,
127 <code class=
"constant">GL_UNSIGNED_SHORT_5_6_5_REV
</code>,
128 <code class=
"constant">GL_UNSIGNED_SHORT_4_4_4_4
</code>,
129 <code class=
"constant">GL_UNSIGNED_SHORT_4_4_4_4_REV
</code>,
130 <code class=
"constant">GL_UNSIGNED_SHORT_5_5_5_1
</code>,
131 <code class=
"constant">GL_UNSIGNED_SHORT_1_5_5_5_REV
</code>,
132 <code class=
"constant">GL_UNSIGNED_INT_8_8_8_8
</code>,
133 <code class=
"constant">GL_UNSIGNED_INT_8_8_8_8_REV
</code>,
134 <code class=
"constant">GL_UNSIGNED_INT_10_10_10_2
</code>, and
135 <code class=
"constant">GL_UNSIGNED_INT_2_10_10_10_REV
</code> are available only if the GL version
138 For OpenGL versions
1.3 and greater, or when the
<code class=
"code">ARB_multitexture
</code> extension is supported,
<code class=
"function">glTexSubImage3D
</code>
139 specifies a three-dimensional subtexture for the current texture unit,
140 specified with
<a class=
"citerefentry" href=
"glActiveTexture.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glActiveTexture
</span></span></a>.
142 When the
<code class=
"code">ARB_imaging
</code> extension is supported, the RGBA components
143 specified in
<em class=
"parameter"><code>data
</code></em> may be processed by the imaging pipeline. See
144 <a class=
"citerefentry" href=
"glTexImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexImage3D
</span></span></a> for specific details.
145 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"errors"></a><h2>Errors
</h2><p>
146 <code class=
"constant">GL_INVALID_ENUM
</code> is generated if /
<em class=
"parameter"><code>target
</code></em> is not
<code class=
"constant">GL_TEXTURE_3D
</code>.
148 <code class=
"constant">GL_INVALID_ENUM
</code> is generated if
<em class=
"parameter"><code>format
</code></em> is not an accepted
151 <code class=
"constant">GL_INVALID_ENUM
</code> is generated if
<em class=
"parameter"><code>type
</code></em> is not a type constant.
153 <code class=
"constant">GL_INVALID_ENUM
</code> is generated if
<em class=
"parameter"><code>type
</code></em> is
<code class=
"constant">GL_BITMAP
</code> and
154 <em class=
"parameter"><code>format
</code></em> is not
<code class=
"constant">GL_COLOR_INDEX
</code>.
156 <code class=
"constant">GL_INVALID_VALUE
</code> is generated if
<em class=
"parameter"><code>level
</code></em> is less than
0.
158 <code class=
"constant">GL_INVALID_VALUE
</code> may be generated if
<em class=
"parameter"><code>level
</code></em> is greater
160 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
162 <mml:msub><mml:mi mathvariant=
"italic">log
</mml:mi>
166 <span class=
"emphasis"><em>max
</em></span>,
167 where
<span class=
"emphasis"><em>max
</em></span> is the returned value of
<code class=
"constant">GL_MAX_TEXTURE_SIZE
</code>.
169 <code class=
"constant">GL_INVALID_VALUE
</code> is generated if
170 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
173 <mml:mi mathvariant=
"italic">xoffset
</mml:mi>
174 <mml:mo><</mml:mo>
177 <mml:mi mathvariant=
"italic">b
</mml:mi>
181 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
184 <mml:mfenced open=
"(" close=
")">
186 <mml:mi mathvariant=
"italic">xoffset
</mml:mi>
188 <mml:mi mathvariant=
"italic">width
</mml:mi>
191 <mml:mo>></mml:mo>
192 <mml:mfenced open=
"(" close=
")">
194 <mml:mi mathvariant=
"italic">w
</mml:mi>
196 <mml:mi mathvariant=
"italic">b
</mml:mi>
201 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
204 <mml:mi mathvariant=
"italic">yoffset
</mml:mi>
205 <mml:mo><</mml:mo>
208 <mml:mi mathvariant=
"italic">b
</mml:mi>
213 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
216 <mml:mfenced open=
"(" close=
")">
218 <mml:mi mathvariant=
"italic">yoffset
</mml:mi>
220 <mml:mi mathvariant=
"italic">height
</mml:mi>
223 <mml:mo>></mml:mo>
224 <mml:mfenced open=
"(" close=
")">
226 <mml:mi mathvariant=
"italic">h
</mml:mi>
228 <mml:mi mathvariant=
"italic">b
</mml:mi>
234 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
237 <mml:mi mathvariant=
"italic">zoffset
</mml:mi>
238 <mml:mo><</mml:mo>
241 <mml:mi mathvariant=
"italic">b
</mml:mi>
246 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
249 <mml:mfenced open=
"(" close=
")">
251 <mml:mi mathvariant=
"italic">zoffset
</mml:mi>
253 <mml:mi mathvariant=
"italic">depth
</mml:mi>
256 <mml:mo>></mml:mo>
257 <mml:mfenced open=
"(" close=
")">
259 <mml:mi mathvariant=
"italic">d
</mml:mi>
261 <mml:mi mathvariant=
"italic">b
</mml:mi>
267 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">w
</mml:mi></mml:math>
268 is the
<code class=
"constant">GL_TEXTURE_WIDTH
</code>,
269 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">h
</mml:mi></mml:math>
270 is the
<code class=
"constant">GL_TEXTURE_HEIGHT
</code>,
271 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">d
</mml:mi></mml:math>
272 is the
<code class=
"constant">GL_TEXTURE_DEPTH
</code>
274 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">b
</mml:mi></mml:math>
275 is the border width of the texture image being modified.
277 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">w
</mml:mi></mml:math>,
278 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">h
</mml:mi></mml:math>,
280 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">d
</mml:mi></mml:math>
281 include twice the border width.
283 <code class=
"constant">GL_INVALID_VALUE
</code> is generated if
<em class=
"parameter"><code>width
</code></em>,
<em class=
"parameter"><code>height
</code></em>, or
<em class=
"parameter"><code>depth
</code></em>
286 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if the texture array has not
287 been defined by a previous
<a class=
"citerefentry" href=
"glTexImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexImage3D
</span></span></a> operation.
289 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if
<em class=
"parameter"><code>type
</code></em> is one of
290 <code class=
"constant">GL_UNSIGNED_BYTE_3_3_2
</code>,
291 <code class=
"constant">GL_UNSIGNED_BYTE_2_3_3_REV
</code>,
292 <code class=
"constant">GL_UNSIGNED_SHORT_5_6_5
</code>, or
293 <code class=
"constant">GL_UNSIGNED_SHORT_5_6_5_REV
</code>
294 and
<em class=
"parameter"><code>format
</code></em> is not
<code class=
"constant">GL_RGB
</code>.
296 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if
<em class=
"parameter"><code>type
</code></em> is one of
297 <code class=
"constant">GL_UNSIGNED_SHORT_4_4_4_4
</code>,
298 <code class=
"constant">GL_UNSIGNED_SHORT_4_4_4_4_REV
</code>,
299 <code class=
"constant">GL_UNSIGNED_SHORT_5_5_5_1
</code>,
300 <code class=
"constant">GL_UNSIGNED_SHORT_1_5_5_5_REV
</code>,
301 <code class=
"constant">GL_UNSIGNED_INT_8_8_8_8
</code>,
302 <code class=
"constant">GL_UNSIGNED_INT_8_8_8_8_REV
</code>,
303 <code class=
"constant">GL_UNSIGNED_INT_10_10_10_2
</code>, or
304 <code class=
"constant">GL_UNSIGNED_INT_2_10_10_10_REV
</code>
305 and
<em class=
"parameter"><code>format
</code></em> is neither
<code class=
"constant">GL_RGBA
</code> nor
<code class=
"constant">GL_BGRA
</code>.
307 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if a non-zero buffer object name is bound to the
308 <code class=
"constant">GL_PIXEL_UNPACK_BUFFER
</code> target and the buffer object's data store is currently mapped.
310 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if a non-zero buffer object name is bound to the
311 <code class=
"constant">GL_PIXEL_UNPACK_BUFFER
</code> target and the data would be unpacked from the buffer
312 object such that the memory reads required would exceed the data store size.
314 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if a non-zero buffer object name is bound to the
315 <code class=
"constant">GL_PIXEL_UNPACK_BUFFER
</code> target and
<em class=
"parameter"><code>data
</code></em> is not evenly divisible
316 into the number of bytes needed to store in memory a datum indicated by
<em class=
"parameter"><code>type
</code></em>.
318 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if
<code class=
"function">glTexSubImage3D
</code> is executed
319 between the execution of
<a class=
"citerefentry" href=
"glBegin.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glBegin
</span></span></a> and the corresponding
320 execution of
<a class=
"citerefentry" href=
"glEnd.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glEnd
</span></span></a>.
321 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"associatedgets"></a><h2>Associated Gets
</h2><p>
322 <a class=
"citerefentry" href=
"glGetTexImage.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGetTexImage
</span></span></a>
324 <a class=
"citerefentry" href=
"glIsEnabled.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glIsEnabled
</span></span></a> with argument
<code class=
"constant">GL_TEXTURE_3D
</code>
326 <a class=
"citerefentry" href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
<code class=
"constant">GL_PIXEL_UNPACK_BUFFER_BINDING
</code>
327 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"seealso"></a><h2>See Also
</h2><p>
328 <a class=
"citerefentry" href=
"glActiveTexture.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glActiveTexture
</span></span></a>,
329 <a class=
"citerefentry" href=
"glCopyTexImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexImage1D
</span></span></a>,
330 <a class=
"citerefentry" href=
"glCopyTexImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexImage2D
</span></span></a>,
331 <a class=
"citerefentry" href=
"glCopyTexSubImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexSubImage1D
</span></span></a>,
332 <a class=
"citerefentry" href=
"glCopyTexSubImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexSubImage2D
</span></span></a>,
333 <a class=
"citerefentry" href=
"glCopyTexSubImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glCopyTexSubImage3D
</span></span></a>,
334 <a class=
"citerefentry" href=
"glDrawPixels.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDrawPixels
</span></span></a>,
335 <a class=
"citerefentry" href=
"glPixelStore.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glPixelStore
</span></span></a>,
336 <a class=
"citerefentry" href=
"glPixelTransfer.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glPixelTransfer
</span></span></a>,
337 <a class=
"citerefentry" href=
"glTexEnv.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexEnv
</span></span></a>,
338 <a class=
"citerefentry" href=
"glTexGen.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexGen
</span></span></a>,
339 <a class=
"citerefentry" href=
"glTexImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexImage1D
</span></span></a>,
340 <a class=
"citerefentry" href=
"glTexImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexImage2D
</span></span></a>,
341 <a class=
"citerefentry" href=
"glTexImage3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexImage3D
</span></span></a>,
342 <a class=
"citerefentry" href=
"glTexSubImage1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexSubImage1D
</span></span></a>,
343 <a class=
"citerefentry" href=
"glTexSubImage2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexSubImage2D
</span></span></a>,
344 <a class=
"citerefentry" href=
"glTexParameter.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glTexParameter
</span></span></a>
345 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"Copyright"></a><h2>Copyright
</h2><p>
346 Copyright
<span class=
"trademark"></span>©
1991-
2006
347 Silicon Graphics, Inc. This document is licensed under the SGI
348 Free Software B License. For details, see
349 <a class=
"ulink" href=
"http://oss.sgi.com/projects/FreeB/" target=
"_top">http://oss.sgi.com/projects/FreeB/
</a>.
350 </p></div></div></body></html>