51900ad3b78a1c43046f28d360764fd0f422bb72
[clinton/guile-figl.git] / upstream-man-pages / man4 / glDepthFunc.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glDepthFunc">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glDepthFunc</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glDepthFunc</refname>
17 <refpurpose>specify the value used for depth buffer comparisons</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glDepthFunc</function></funcdef>
23 <paramdef>GLenum <parameter>func</parameter></paramdef>
24 </funcprototype>
25 </funcsynopsis>
26 </refsynopsisdiv>
27 <refsect1 id="parameters"><title>Parameters</title>
28 <variablelist>
29 <varlistentry>
30 <term><parameter>func</parameter></term>
31 <listitem>
32 <para>
33 Specifies the depth comparison function.
34 Symbolic constants
35 <constant>GL_NEVER</constant>,
36 <constant>GL_LESS</constant>,
37 <constant>GL_EQUAL</constant>,
38 <constant>GL_LEQUAL</constant>,
39 <constant>GL_GREATER</constant>,
40 <constant>GL_NOTEQUAL</constant>,
41 <constant>GL_GEQUAL</constant>, and
42 <constant>GL_ALWAYS</constant> are accepted.
43 The initial value is <constant>GL_LESS</constant>.
44 </para>
45 </listitem>
46 </varlistentry>
47 </variablelist>
48 </refsect1>
49 <refsect1 id="description"><title>Description</title>
50 <para>
51 <function>glDepthFunc</function> specifies the function used to compare each incoming pixel depth value
52 with the depth value present in the depth buffer.
53 The comparison is performed only if depth testing is enabled.
54 (See <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> of <constant>GL_DEPTH_TEST</constant>.)
55 </para>
56 <para>
57 <parameter>func</parameter> specifies the conditions under which the pixel will be drawn.
58 The comparison functions are as follows:
59 </para>
60 <variablelist>
61 <varlistentry>
62 <term><constant>GL_NEVER</constant></term>
63 <listitem>
64 <para>
65 Never passes.
66 </para>
67 </listitem>
68 </varlistentry>
69 <varlistentry>
70 <term><constant>GL_LESS</constant></term>
71 <listitem>
72 <para>
73 Passes if the incoming depth value is less than the stored depth value.
74 </para>
75 </listitem>
76 </varlistentry>
77 <varlistentry>
78 <term><constant>GL_EQUAL</constant></term>
79 <listitem>
80 <para>
81 Passes if the incoming depth value is equal to the stored depth value.
82 </para>
83 </listitem>
84 </varlistentry>
85 <varlistentry>
86 <term><constant>GL_LEQUAL</constant></term>
87 <listitem>
88 <para>
89 Passes if the incoming depth value is less than or equal to
90 the stored depth value.
91 </para>
92 </listitem>
93 </varlistentry>
94 <varlistentry>
95 <term><constant>GL_GREATER</constant></term>
96 <listitem>
97 <para>
98 Passes if the incoming depth value is greater than the stored depth value.
99 </para>
100 </listitem>
101 </varlistentry>
102 <varlistentry>
103 <term><constant>GL_NOTEQUAL</constant></term>
104 <listitem>
105 <para>
106 Passes if the incoming depth value is not equal to the stored depth value.
107 </para>
108 </listitem>
109 </varlistentry>
110 <varlistentry>
111 <term><constant>GL_GEQUAL</constant></term>
112 <listitem>
113 <para>
114 Passes if the incoming depth value is greater than or equal to
115 the stored depth value.
116 </para>
117 </listitem>
118 </varlistentry>
119 <varlistentry>
120 <term><constant>GL_ALWAYS</constant></term>
121 <listitem>
122 <para>
123 Always passes.
124 </para>
125 </listitem>
126 </varlistentry>
127 </variablelist>
128 <para>
129 The initial value of <parameter>func</parameter> is <constant>GL_LESS</constant>.
130 Initially, depth testing is disabled. If depth testing is disabled or if no
131 depth buffer exists, it is as if the depth test always passes.
132 </para>
133 </refsect1>
134 <refsect1 id="notes"><title>Notes</title>
135 <para>
136 Even if the depth buffer exists and the depth mask is non-zero, the
137 depth buffer is not updated if the depth test is disabled. In order to
138 unconditionally write to the depth buffer, the depth test should be enabled
139 and set to <constant>GL_ALWAYS</constant>.
140 </para>
141 </refsect1>
142 <refsect1 id="errors"><title>Errors</title>
143 <para>
144 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>func</parameter> is not an accepted value.
145 </para>
146 </refsect1>
147 <refsect1 id="associatedgets"><title>Associated Gets</title>
148 <para>
149 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_FUNC</constant>
150 </para>
151 <para>
152 <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_TEST</constant>
153 </para>
154 </refsect1>
155 <refsect1 id="seealso"><title>See Also</title>
156 <para>
157 <citerefentry><refentrytitle>glDepthRange</refentrytitle></citerefentry>,
158 <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>,
159 <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>
160 </para>
161 </refsect1>
162 <refsect1 id="Copyright"><title>Copyright</title>
163 <para>
164 Copyright <trademark class="copyright"></trademark> 1991-2006
165 Silicon Graphics, Inc. This document is licensed under the SGI
166 Free Software B License. For details, see
167 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
168 </para>
169 </refsect1>
170 </refentry>