2be71f996e6ce445af91f277fe6ccfac85e37ef2
[clinton/guile-figl.git] / upstream-man-pages / man4 / glGetTexLevelParameter.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glGetTexLevelParameter">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glGetTexLevelParameter</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glGetTexLevelParameter</refname>
17 <refpurpose>return texture parameter values for a specific level of detail</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glGetTexLevelParameterfv</function></funcdef>
23 <paramdef>GLenum <parameter>target</parameter></paramdef>
24 <paramdef>GLint <parameter>level</parameter></paramdef>
25 <paramdef>GLenum <parameter>pname</parameter></paramdef>
26 <paramdef>GLfloat * <parameter>params</parameter></paramdef>
27 </funcprototype>
28 </funcsynopsis>
29 <funcsynopsis>
30 <funcprototype>
31 <funcdef>void <function>glGetTexLevelParameteriv</function></funcdef>
32 <paramdef>GLenum <parameter>target</parameter></paramdef>
33 <paramdef>GLint <parameter>level</parameter></paramdef>
34 <paramdef>GLenum <parameter>pname</parameter></paramdef>
35 <paramdef>GLint * <parameter>params</parameter></paramdef>
36 </funcprototype>
37 </funcsynopsis>
38 </refsynopsisdiv>
39 <!-- eqn: ignoring delim $$ -->
40 <refsect1 id="parameters"><title>Parameters</title>
41 <variablelist>
42 <varlistentry>
43 <term><parameter>target</parameter></term>
44 <listitem>
45 <para>
46 Specifies the symbolic name of the target texture,
47 one of
48 <constant>GL_TEXTURE_1D</constant>,
49 <constant>GL_TEXTURE_2D</constant>,
50 <constant>GL_TEXTURE_3D</constant>,
51 <constant>GL_TEXTURE_1D_ARRAY</constant>,
52 <constant>GL_TEXTURE_2D_ARRAY</constant>,
53 <constant>GL_TEXTURE_RECTANGLE</constant>,
54 <constant>GL_TEXTURE_2D_MULTISAMPLE</constant>,
55 <constant>GL_TEXTURE_2D_MULTISAMPLE_ARRAY</constant>,
56 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
57 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
58 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
59 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
60 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
61 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>,
62 <constant>GL_PROXY_TEXTURE_1D</constant>,
63 <constant>GL_PROXY_TEXTURE_2D</constant>,
64 <constant>GL_PROXY_TEXTURE_3D</constant>,
65 <constant>GL_PROXY_TEXTURE_1D_ARRAY</constant>,
66 <constant>GL_PROXY_TEXTURE_2D_ARRAY</constant>,
67 <constant>GL_PROXY_TEXTURE_RECTANGLE</constant>,
68 <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE</constant>,
69 <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</constant>,
70 <constant>GL_PROXY_TEXTURE_CUBE_MAP</constant>, or
71 <constant>GL_TEXTURE_BUFFER</constant>.
72 </para>
73 </listitem>
74 </varlistentry>
75 <varlistentry>
76 <term><parameter>level</parameter></term>
77 <listitem>
78 <para>
79 Specifies the level-of-detail number of the desired image.
80 Level 0 is the base image level.
81 Level
82 <inlineequation><mml:math><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>
83 is the
84 <inlineequation><mml:math><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>th
85 mipmap reduction image.
86 </para>
87 </listitem>
88 </varlistentry>
89 <varlistentry>
90 <term><parameter>pname</parameter></term>
91 <listitem>
92 <para>
93 Specifies the symbolic name of a texture parameter.
94 <constant>GL_TEXTURE_WIDTH</constant>,
95 <constant>GL_TEXTURE_HEIGHT</constant>,
96 <constant>GL_TEXTURE_DEPTH</constant>,
97 <constant>GL_TEXTURE_INTERNAL_FORMAT</constant>,
98 <constant>GL_TEXTURE_BORDER</constant>,
99 <constant>GL_TEXTURE_RED_SIZE</constant>,
100 <constant>GL_TEXTURE_GREEN_SIZE</constant>,
101 <constant>GL_TEXTURE_BLUE_SIZE</constant>,
102 <constant>GL_TEXTURE_ALPHA_SIZE</constant>,
103 <constant>GL_TEXTURE_DEPTH_SIZE</constant>,
104 <constant>GL_TEXTURE_COMPRESSED</constant>,
105 <constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant>, and
106 <constant>GL_TEXTURE_BUFFER_OFFSET</constant>
107 are accepted.
108 </para>
109 </listitem>
110 </varlistentry>
111 <varlistentry>
112 <term><parameter>params</parameter></term>
113 <listitem>
114 <para>
115 Returns the requested data.
116 </para>
117 </listitem>
118 </varlistentry>
119 </variablelist>
120 </refsect1>
121 <refsect1 id="description"><title>Description</title>
122 <para>
123 <function>glGetTexLevelParameter</function> returns in <parameter>params</parameter> texture parameter values for a specific
124 level-of-detail value,
125 specified as <parameter>level</parameter>.
126 <parameter>target</parameter> defines the target texture,
127 either <constant>GL_TEXTURE_1D</constant>, <constant>GL_TEXTURE_2D</constant>, <constant>GL_TEXTURE_3D</constant>,
128 <constant>GL_PROXY_TEXTURE_1D</constant>,
129 <constant>GL_PROXY_TEXTURE_2D</constant>,
130 <constant>GL_PROXY_TEXTURE_3D</constant>,
131 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
132 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
133 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
134 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
135 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>,
136 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>, or
137 <constant>GL_PROXY_TEXTURE_CUBE_MAP</constant>.
138 </para>
139 <para>
140 <constant>GL_MAX_TEXTURE_SIZE</constant>, and <constant>GL_MAX_3D_TEXTURE_SIZE</constant> are not really
141 descriptive enough.
142 It has to report the largest square texture image that can be
143 accommodated with mipmaps and borders,
144 but a long skinny texture, or a texture without mipmaps and borders, may
145 easily fit in texture memory.
146 The proxy targets allow the user to more accurately query
147 whether the GL can accommodate a texture of a given configuration.
148 If the texture cannot be accommodated, the texture state variables, which
149 may be queried with <function>glGetTexLevelParameter</function>, are set to 0. If the texture can be accommodated,
150 the texture state values will be set as they would be set for a
151 non-proxy target.
152 </para>
153 <para>
154 <parameter>pname</parameter> specifies the texture parameter whose value or values
155 will be returned.
156 </para>
157 <para>
158 The accepted parameter names are as follows:
159 </para>
160 <variablelist>
161 <varlistentry>
162 <term><constant>GL_TEXTURE_WIDTH</constant></term>
163 <listitem>
164 <para>
165 </para>
166 <para>
167 <parameter>params</parameter> returns a single value,
168 the width of the texture image.
169 This value includes the border of the texture image. The initial value is
170 0.
171 </para>
172 </listitem>
173 </varlistentry>
174 <varlistentry>
175 <term><constant>GL_TEXTURE_HEIGHT</constant></term>
176 <listitem>
177 <para>
178 </para>
179 <para>
180 <parameter>params</parameter> returns a single value,
181 the height of the texture image.
182 This value includes the border of the texture image. The initial value is
183 0.
184 </para>
185 </listitem>
186 </varlistentry>
187 <varlistentry>
188 <term><constant>GL_TEXTURE_DEPTH</constant></term>
189 <listitem>
190 <para>
191 </para>
192 <para>
193 <parameter>params</parameter> returns a single value,
194 the depth of the texture image.
195 This value includes the border of the texture image. The initial value is
196 0.
197 </para>
198 </listitem>
199 </varlistentry>
200 <varlistentry>
201 <term><constant>GL_TEXTURE_INTERNAL_FORMAT</constant></term>
202 <listitem>
203 <para>
204 </para>
205 <para>
206 <parameter>params</parameter> returns a single value,
207 the internal format of the texture image.
208 </para>
209 </listitem>
210 </varlistentry>
211 <varlistentry>
212 <term><constant>GL_TEXTURE_RED_TYPE</constant>,</term>
213 <listitem>
214 </listitem>
215 </varlistentry>
216 <varlistentry>
217 <term><constant>GL_TEXTURE_GREEN_TYPE</constant>,</term>
218 <listitem>
219 </listitem>
220 </varlistentry>
221 <varlistentry>
222 <term><constant>GL_TEXTURE_BLUE_TYPE</constant>,</term>
223 <listitem>
224 </listitem>
225 </varlistentry>
226 <varlistentry>
227 <term><constant>GL_TEXTURE_ALPHA_TYPE</constant>,</term>
228 <listitem>
229 </listitem>
230 </varlistentry>
231 <varlistentry>
232 <term><constant>GL_TEXTURE_DEPTH_TYPE</constant></term>
233 <listitem>
234 <para>
235 </para>
236 <para>
237 The data type used to store the component.
238 The types <constant>GL_NONE</constant>, <constant>GL_SIGNED_NORMALIZED</constant>,
239 <constant>GL_UNSIGNED_NORMALIZED</constant>, <constant>GL_FLOAT</constant>,
240 <constant>GL_INT</constant>, and <constant>GL_UNSIGNED_INT</constant> may be returned
241 to indicate signed normalized fixed-point, unsigned normalized fixed-point, floating-point, integer unnormalized, and
242 unsigned integer unnormalized components, respectively.
243 </para>
244 </listitem>
245 </varlistentry>
246 <varlistentry>
247 <term><constant>GL_TEXTURE_RED_SIZE</constant>,</term>
248 <listitem>
249 </listitem>
250 </varlistentry>
251 <varlistentry>
252 <term><constant>GL_TEXTURE_GREEN_SIZE</constant>,</term>
253 <listitem>
254 </listitem>
255 </varlistentry>
256 <varlistentry>
257 <term><constant>GL_TEXTURE_BLUE_SIZE</constant>,</term>
258 <listitem>
259 </listitem>
260 </varlistentry>
261 <varlistentry>
262 <term><constant>GL_TEXTURE_ALPHA_SIZE</constant>,</term>
263 <listitem>
264 </listitem>
265 </varlistentry>
266 <varlistentry>
267 <term><constant>GL_TEXTURE_DEPTH_SIZE</constant></term>
268 <listitem>
269 <para>
270 </para>
271 <para>
272 The internal storage resolution of an individual component.
273 The resolution chosen by the GL will be a close match for the resolution
274 requested by the user with the component argument of <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
275 <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>, and
276 <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>. The initial value is 0.
277 </para>
278 </listitem>
279 </varlistentry>
280 <varlistentry>
281 <term><constant>GL_TEXTURE_COMPRESSED</constant></term>
282 <listitem>
283 <para>
284 </para>
285 <para>
286 <parameter>params</parameter> returns a single boolean value indicating if the texture image is
287 stored in a compressed internal format. The initiali value is <constant>GL_FALSE</constant>.
288 </para>
289 </listitem>
290 </varlistentry>
291 <varlistentry>
292 <term><constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant></term>
293 <listitem>
294 <para>
295 </para>
296 <para>
297 <parameter>params</parameter> returns a single integer value, the number of unsigned bytes of the
298 compressed texture image that would be returned from
299 <citerefentry><refentrytitle>glGetCompressedTexImage</refentrytitle></citerefentry>.
300 </para>
301 </listitem>
302 </varlistentry>
303 <varlistentry>
304 <term><constant>GL_TEXTURE_BUFFER_OFFSET</constant></term>
305 <listitem>
306 <para>
307 </para>
308 <para>
309 <parameter>params</parameter> returns a single integer value, the offset into the
310 data store of the buffer bound to a buffer texture.
311 <citerefentry><refentrytitle>glTexBufferRange</refentrytitle></citerefentry>.
312 </para>
313 </listitem>
314 </varlistentry>
315 <varlistentry>
316 <term><constant>GL_TEXTURE_BUFFER_SIZE</constant></term>
317 <listitem>
318 <para>
319 </para>
320 <para>
321 <parameter>params</parameter> returns a single integer value, the size of the range of a
322 data store of the buffer bound to a buffer texture.
323 <citerefentry><refentrytitle>glTexBufferRange</refentrytitle></citerefentry>.
324 </para>
325 </listitem>
326 </varlistentry>
327 </variablelist>
328 </refsect1>
329 <refsect1 id="notes"><title>Notes</title>
330 <para>
331 If an error is generated,
332 no change is made to the contents of <parameter>params</parameter>.
333 </para>
334 <para>
335 <function>glGetTexLevelParameter</function> returns the texture level parameters for the active texture unit.
336 </para>
337 <para>
338 <constant>GL_TEXTURE_BUFFER_OFFSET</constant> and <constant>GL_TEXTURE_BUFFER_SIZE</constant> are available only
339 if the GL version is 4.3 or greater.
340 </para>
341 </refsect1>
342 <refsect1 id="errors"><title>Errors</title>
343 <para>
344 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> or <parameter>pname</parameter> is not an
345 accepted value.
346 </para>
347 <para>
348 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
349 </para>
350 <para>
351 <constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
352 than
353 <inlineequation><mml:math>
354 <!-- eqn: log sub 2: -->
355 <mml:msub><mml:mi mathvariant="italic">log</mml:mi>
356 <mml:mn>2</mml:mn>
357 </mml:msub>
358 </mml:math></inlineequation>
359 <emphasis>max</emphasis>,
360 where <emphasis>max</emphasis> is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
361 </para>
362 <para>
363 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>target</parameter> is <constant>GL_TEXTURE_BUFFER</constant>
364 and <parameter>level</parameter> is not zero.
365 </para>
366 <para>
367 <constant>GL_INVALID_OPERATION</constant> is generated if
368 <constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant> is queried on texture images with an
369 uncompressed internal format or on proxy targets.
370 </para>
371 </refsect1>
372 <refsect1 id="seealso"><title>See Also</title>
373 <para>
374 <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
375 <citerefentry><refentrytitle>glGetTexParameter</refentrytitle></citerefentry>,
376 <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
377 <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
378 <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
379 <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
380 <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
381 <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
382 <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
383 <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
384 <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
385 <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
386 <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
387 <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
388 </para>
389 </refsect1>
390 <refsect1 id="Copyright"><title>Copyright</title>
391 <para>
392 Copyright <trademark class="copyright"></trademark> 1991-2006
393 Silicon Graphics, Inc. Copyright <trademark class="copyright"></trademark> 2010-2012
394 Khronos Group. This document is licensed under the SGI
395 Free Software B License. For details, see
396 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
397 </para>
398 </refsect1>
399 </refentry>