247573da887ab6c2c91082c897ca72d4b2cad85b
[clinton/guile-figl.git] / upstream-man-pages / man2 / xhtml / glStencilMask.xml
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3 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glStencilMask</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glStencilMask"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glStencilMask — control the front and back writing of individual bits in the stencil planes</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glStencilMask</b>(</code></td><td>GLuint  </td><td><var class="pdparam">mask</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>mask</code></em></span></dt><dd><p>
4 Specifies a bit mask to enable and disable writing of individual bits
5 in the stencil planes.
6 Initially, the mask is all 1's.
7 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
8 <code class="function">glStencilMask</code> controls the writing of individual bits in the stencil planes.
9 The least significant
10 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">n</mml:mi></mml:math>
11 bits of <em class="parameter"><code>mask</code></em>,
12 where
13 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">n</mml:mi></mml:math>
14 is the number of bits in the stencil buffer,
15 specify a mask.
16 Where a 1 appears in the mask,
17 it's possible to write to the corresponding bit in the stencil buffer.
18 Where a 0 appears,
19 the corresponding bit is write-protected.
20 Initially, all bits are enabled for writing.
21 </p><p>
22 There can be two separate <em class="parameter"><code>mask</code></em> writemasks; one affects back-facing polygons, and the other
23 affects front-facing polygons as well as other non-polygon primitives.
24 <a class="citerefentry" href="glStencilMask.xml"><span class="citerefentry"><span class="refentrytitle">glStencilMask</span></span></a> sets both front
25 and back stencil writemasks to the same values. Use <a class="citerefentry" href="glStencilMaskSeparate.xml"><span class="citerefentry"><span class="refentrytitle">glStencilMaskSeparate</span></span></a>
26 to set front and back stencil writemasks to different values.
27 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
28 <a class="citerefentry" href="glStencilMask.xml"><span class="citerefentry"><span class="refentrytitle">glStencilMask</span></span></a> is the same as
29 calling <a class="citerefentry" href="glStencilMaskSeparate.xml"><span class="citerefentry"><span class="refentrytitle">glStencilMaskSeparate</span></span></a>
30 with <em class="parameter"><code>face</code></em> set to <code class="constant">GL_FRONT_AND_BACK</code>.
31 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
32 <code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glStencilMask</code>
33 is executed between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
34 and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
35 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
36 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument
37 <code class="constant">GL_STENCIL_WRITEMASK</code>, <code class="constant">GL_STENCIL_BACK_WRITEMASK</code>,
38 or <code class="constant">GL_STENCIL_BITS</code>
39 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
40 <a class="citerefentry" href="glColorMask.xml"><span class="citerefentry"><span class="refentrytitle">glColorMask</span></span></a>,
41 <a class="citerefentry" href="glDepthMask.xml"><span class="citerefentry"><span class="refentrytitle">glDepthMask</span></span></a>,
42 <a class="citerefentry" href="glIndexMask.xml"><span class="citerefentry"><span class="refentrytitle">glIndexMask</span></span></a>,
43 <a class="citerefentry" href="glStencilFunc.xml"><span class="citerefentry"><span class="refentrytitle">glStencilFunc</span></span></a>,
44 <a class="citerefentry" href="glStencilFuncSeparate.xml"><span class="citerefentry"><span class="refentrytitle">glStencilFuncSeparate</span></span></a>,
45 <a class="citerefentry" href="glStencilMaskSeparate.xml"><span class="citerefentry"><span class="refentrytitle">glStencilMaskSeparate</span></span></a>,
46 <a class="citerefentry" href="glStencilOp.xml"><span class="citerefentry"><span class="refentrytitle">glStencilOp</span></span></a>,
47 <a class="citerefentry" href="glStencilOpSeparate.xml"><span class="citerefentry"><span class="refentrytitle">glStencilOpSeparate</span></span></a>
48 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
49 Copyright <span class="trademark"></span>© 1991-2006
50 Silicon Graphics, Inc. This document is licensed under the SGI
51 Free Software B License. For details, see
52 <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
53 </p></div></div></body></html>