1 <!DOCTYPE html PUBLIC
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3 <?xml-stylesheet type=
"text/xsl" href=
"mathml.xsl"?><html xmlns=
"http://www.w3.org/1999/xhtml" xmlns:
pref=
"http://www.w3.org/2002/Math/preference" pref:
renderer=
"mathplayer-dl"><head><meta http-equiv=
"Content-Type" content=
"text/html; charset=UTF-8" /><title>gluUnProject
</title><meta name=
"generator" content=
"DocBook XSL Stylesheets V1.73.2" /></head><body><div class=
"refentry" lang=
"en" xml:
lang=
"en"><a id=
"gluUnProject"></a><div class=
"titlepage"></div><div class=
"refnamediv"><h2>Name
</h2><p>gluUnProject — map window coordinates to object coordinates
</p></div><div class=
"refsynopsisdiv"><h2>C Specification
</h2><div class=
"funcsynopsis"><table border=
"0" summary=
"Function synopsis" cellspacing=
"0" cellpadding=
"0"><tr><td><code class=
"funcdef">GLint
<b class=
"fsfunc">gluUnProject
</b>(
</code></td><td>GLdouble
</td><td><var class=
"pdparam">winX
</var>,
</td></tr><tr><td> </td><td>GLdouble
</td><td><var class=
"pdparam">winY
</var>,
</td></tr><tr><td> </td><td>GLdouble
</td><td><var class=
"pdparam">winZ
</var>,
</td></tr><tr><td> </td><td>const GLdouble *
</td><td><var class=
"pdparam">model
</var>,
</td></tr><tr><td> </td><td>const GLdouble *
</td><td><var class=
"pdparam">proj
</var>,
</td></tr><tr><td> </td><td>const GLint *
</td><td><var class=
"pdparam">view
</var>,
</td></tr><tr><td> </td><td>GLdouble*
</td><td><var class=
"pdparam">objX
</var>,
</td></tr><tr><td> </td><td>GLdouble*
</td><td><var class=
"pdparam">objY
</var>,
</td></tr><tr><td> </td><td>GLdouble*
</td><td><var class=
"pdparam">objZ
</var><code>)
</code>;
</td></tr></table></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"parameters"></a><h2>Parameters
</h2><div class=
"variablelist"><dl><dt><span class=
"term"><em class=
"parameter"><code>winX
</code></em>,
</span><span class=
"term"><em class=
"parameter"><code>winY
</code></em>,
</span><span class=
"term"><em class=
"parameter"><code>winZ
</code></em></span></dt><dd><p>
4 Specify the window coordinates to be mapped.
5 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>model
</code></em></span></dt><dd><p>
6 Specifies the modelview matrix (as from a
<a class=
"citerefentry" href=
"glGetDoublev.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGetDoublev
</span></span></a> call).
7 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>proj
</code></em></span></dt><dd><p>
8 Specifies the projection matrix (as from a
<a class=
"citerefentry" href=
"glGetDoublev.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGetDoublev
</span></span></a> call).
9 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>view
</code></em></span></dt><dd><p>
10 Specifies the viewport (as from a
<a class=
"citerefentry" href=
"glGetIntegerv.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGetIntegerv
</span></span></a> call).
11 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>objX
</code></em>,
</span><span class=
"term"><em class=
"parameter"><code>objY
</code></em>,
</span><span class=
"term"><em class=
"parameter"><code>objZ
</code></em></span></dt><dd><p>
12 Returns the computed object coordinates.
13 </p></dd></dl></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"description"></a><h2>Description
</h2><p>
14 <code class=
"function">gluUnProject
</code> maps the specified window coordinates into object
15 coordinates using
<em class=
"parameter"><code>model
</code></em>,
<em class=
"parameter"><code>proj
</code></em>, and
<em class=
"parameter"><code>view
</code></em>.
16 The result is stored in
<em class=
"parameter"><code>objX
</code></em>,
<em class=
"parameter"><code>objY
</code></em>, and
<em class=
"parameter"><code>objZ
</code></em>. A return value of
17 <code class=
"constant">GLU_TRUE
</code> indicates success; a return value of
<code class=
"constant">GLU_FALSE
</code>
20 To compute the coordinates
21 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
23 <mml:mfenced open=
"(" close=
")">
24 <mml:mi mathvariant=
"italic">objX
</mml:mi>
25 <mml:mi mathvariant=
"italic">objY
</mml:mi>
26 <mml:mi mathvariant=
"italic">objZ
</mml:mi>
29 <code class=
"function">gluUnProject
</code> multiplies the normalized device coordinates by the inverse of
30 <em class=
"parameter"><code>model
</code></em> *
<em class=
"parameter"><code>proj
</code></em> as follows:
32 </p><div class=
"informalequation"><mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
35 <mml:mfenced open=
"(" close=
")">
38 <mml:mi mathvariant=
"italic">objX
</mml:mi>
41 <mml:mi mathvariant=
"italic">objY
</mml:mi>
44 <mml:mi mathvariant=
"italic">objZ
</mml:mi>
47 <mml:mi mathvariant=
"italic">W
</mml:mi>
54 <mml:mi mathvariant=
"italic">INV
</mml:mi>
56 <mml:mfenced open=
"(" close=
")">
58 <mml:mi mathvariant=
"italic">P
</mml:mi>
60 <mml:mi mathvariant=
"italic">M
</mml:mi>
65 <mml:mfenced open=
"(" close=
")">
70 <mml:mfenced open=
"" close=
"">
74 <mml:mfenced open=
"(" close=
")">
76 <mml:mi mathvariant=
"italic">winX
</mml:mi>
79 <mml:mi mathvariant=
"italic">view
</mml:mi>
81 <mml:mfenced open=
"[" close=
"]">
89 <mml:mfenced open=
"" close=
"">
91 <mml:mi mathvariant=
"italic">view
</mml:mi>
93 <mml:mfenced open=
"[" close=
"]">
106 <mml:mfenced open=
"" close=
"">
110 <mml:mfenced open=
"(" close=
")">
112 <mml:mi mathvariant=
"italic">winY
</mml:mi>
115 <mml:mi mathvariant=
"italic">view
</mml:mi>
117 <mml:mfenced open=
"[" close=
"]">
125 <mml:mfenced open=
"" close=
"">
127 <mml:mi mathvariant=
"italic">view
</mml:mi>
129 <mml:mfenced open=
"[" close=
"]">
144 <mml:mfenced open=
"(" close=
")">
145 <mml:mi mathvariant=
"italic">winZ
</mml:mi>
160 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">INV
</mml:mi></mml:math>
161 denotes matrix inversion.
162 W is an unused variable, included for consistent matrix notation.
163 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"seealso"></a><h2>See Also
</h2><p>
164 <a class=
"citerefentry" href=
"gluProject.xml"><span class=
"citerefentry"><span class=
"refentrytitle">gluProject
</span></span></a>,
165 <a class=
"citerefentry" href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a>
166 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"Copyright"></a><h2>Copyright
</h2><p>
167 Copyright
<span class=
"trademark"></span>©
1991-
2006
168 Silicon Graphics, Inc. This document is licensed under the SGI
169 Free Software B License. For details, see
170 <a class=
"ulink" href=
"http://oss.sgi.com/projects/FreeB/" target=
"_top">http://oss.sgi.com/projects/FreeB/
</a>.
171 </p></div></div></body></html>