0e3a01e88237c217daba5a81b0bbf5f45017984e
[clinton/guile-figl.git] / upstream-man-pages / man3 / xhtml / glDeleteVertexArrays.xml
1 <?xml version="1.0" encoding="UTF-8"?>
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4 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glDeleteVertexArrays</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glDeleteVertexArrays"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glDeleteVertexArrays — delete vertex array objects</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glDeleteVertexArrays</b>(</code></td><td>GLsizei  </td><td><var class="pdparam">n</var>, </td></tr><tr><td> </td><td>const GLuint * </td><td><var class="pdparam">arrays</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>n</code></em></span></dt><dd><p>
5 Specifies the number of vertex array objects to be deleted.
6 </p></dd><dt><span class="term"><em class="parameter"><code>arrays</code></em></span></dt><dd><p>
7 Specifies the address of an array containing the <em class="parameter"><code>n</code></em> names of the objects to be deleted.
8 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
9 <code class="function">glDeleteVertexArrays</code> deletes <em class="parameter"><code>n</code></em> vertex array objects whose names are stored in the
10 array addressed by <em class="parameter"><code>arrays</code></em>. Once a vertex array object is deleted it has no contents and its name is
11 again unused. If a vertex array object that is currently bound is deleted, the binding for that object reverts to zero
12 and the default vertex array becomes current. Unused names in <em class="parameter"><code>arrays</code></em> are silently ignored, as is the value zero.
13 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
14 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>n</code></em> is negative.
15 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
16 <a href="glGenVertexArrays.xml"><span class="citerefentry"><span class="refentrytitle">glGenVertexArrays</span></span></a>,
17 <a href="glIsVertexArray.xml"><span class="citerefentry"><span class="refentrytitle">glIsVertexArray</span></span></a>,
18 <a href="glBindVertexArray.xml"><span class="citerefentry"><span class="refentrytitle">glBindVertexArray</span></span></a>
19 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
20 Copyright <span class="trademark"></span>© 2010 Khronos Group.
21 This material may be distributed subject to the terms and conditions set forth in
22 the Open Publication License, v 1.0, 8 June 1999.
23 <a href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
24 </p></div></div></body></html>