01dc7d38b93864eb52da4b37b815bcead81f735d
[clinton/guile-figl.git] / upstream-man-pages / man3 / xhtml / glMultiDrawElementsBaseVertex.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd">
3 <!-- saved from url=(0013)about:internet -->
4 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glMultiDrawElementsBaseVertex</title><meta name="generator" content="DocBook XSL Stylesheets V1.75.2" /></head><body><div class="refentry" title="glMultiDrawElementsBaseVertex"><a id="glMultiDrawElementsBaseVertex"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glMultiDrawElementsBaseVertex — render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index</p></div><div class="refsynopsisdiv" title="C Specification"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0" class="funcprototype-table"><tr><td><code class="funcdef">void <b class="fsfunc">glMultiDrawElementsBaseVertex</b>(</code></td><td>GLenum <var class="pdparam">mode</var>, </td></tr><tr><td> </td><td>const GLsizei *<var class="pdparam">count</var>, </td></tr><tr><td> </td><td>GLenum <var class="pdparam">type</var>, </td></tr><tr><td> </td><td>const GLvoid **<var class="pdparam">indices</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">primcount</var>, </td></tr><tr><td> </td><td>GLint *<var class="pdparam">basevertex</var><code>)</code>;</td></tr></table><div class="funcprototype-spacer"> </div></div></div><div class="refsect1" title="Parameters"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>mode</code></em></span></dt><dd><p>
5 Specifies what kind of primitives to render.
6 Symbolic constants
7 <code class="constant">GL_POINTS</code>,
8 <code class="constant">GL_LINE_STRIP</code>,
9 <code class="constant">GL_LINE_LOOP</code>,
10 <code class="constant">GL_LINES</code>,
11 <code class="constant">GL_LINE_STRIP_ADJACENCY</code>,
12 <code class="constant">GL_LINES_ADJACENCY</code>,
13 <code class="constant">GL_TRIANGLE_STRIP</code>,
14 <code class="constant">GL_TRIANGLE_FAN</code>,
15 <code class="constant">GL_TRIANGLES</code>,
16 <code class="constant">GL_TRIANGLE_STRIP_ADJACENCY</code> and
17 <code class="constant">GL_TRIANGLES_ADJACENCY</code>
18 are accepted.
19 </p></dd><dt><span class="term"><em class="parameter"><code>count</code></em></span></dt><dd><p>
20 Points to an array of the elements counts.
21 </p></dd><dt><span class="term"><em class="parameter"><code>type</code></em></span></dt><dd><p>
22 Specifies the type of the values in <em class="parameter"><code>indices</code></em>. Must be one of
23 <code class="constant">GL_UNSIGNED_BYTE</code>, <code class="constant">GL_UNSIGNED_SHORT</code>, or
24 <code class="constant">GL_UNSIGNED_INT</code>.
25 </p></dd><dt><span class="term"><em class="parameter"><code>indices</code></em></span></dt><dd><p>
26 Specifies a pointer to the location where the indices are stored.
27 </p></dd><dt><span class="term"><em class="parameter"><code>primcount</code></em></span></dt><dd><p>
28 Specifies the size of the <em class="parameter"><code>count</code></em> array.
29 </p></dd><dt><span class="term"><em class="parameter"><code>basevertex</code></em></span></dt><dd><p>
30 Specifies a pointer to the location where the base vertices are stored.
31 </p></dd></dl></div></div><div class="refsect1" title="Description"><a id="description"></a><h2>Description</h2><p>
32 <code class="function">glMultiDrawElementsBaseVertex</code> behaves identically to <a class="citerefentry" href="glDrawElementsBaseVertex.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElementsBaseVertex</span></span></a>,
33 except that <em class="parameter"><code>primcount</code></em> separate lists of elements are specifried instead.
34 </p><p>
35 It has the same effect as:
36 </p><pre class="programlisting"> for (int i = 0; i &lt; <em class="parameter"><code>primcount</code></em>; i++)
37 if (<em class="parameter"><code>count</code></em>[i] &gt; 0)
38 glDrawElementsBaseVertex(<em class="parameter"><code>mode</code></em>,
39 <em class="parameter"><code>count</code></em>[i],
40 <em class="parameter"><code>type</code></em>,
41 <em class="parameter"><code>indices[i]</code></em>,
42 <em class="parameter"><code>basevertex[i]</code></em>);</pre><p>
43 </p></div><div class="refsect1" title="Notes"><a id="notes"></a><h2>Notes</h2><p>
44 <code class="function">glMultiDrawElementsBaseVertex</code> is available only if the GL version is 3.1 or greater.
45 </p><p>
46 <code class="constant">GL_LINE_STRIP_ADJACENCY</code>,
47 <code class="constant">GL_LINES_ADJACENCY</code>,
48 <code class="constant">GL_TRIANGLE_STRIP_ADJACENCY</code> and
49 <code class="constant">GL_TRIANGLES_ADJACENCY</code>
50 are available only if the GL version is 3.2 or greater.
51 </p></div><div class="refsect1" title="Errors"><a id="errors"></a><h2>Errors</h2><p>
52 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>mode</code></em> is not an accepted value.
53 </p><p>
54 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>primcount</code></em> is negative.
55 </p><p>
56 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to an
57 enabled array or the element array and the buffer object's data store is currently mapped.
58 </p></div><div class="refsect1" title="See Also"><a id="seealso"></a><h2>See Also</h2><p>
59 <a class="citerefentry" href="glMultiDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glMultiDrawElements</span></span></a>,
60 <a class="citerefentry" href="glDrawElementsBaseVertex.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElementsBaseVertex</span></span></a>,
61 <a class="citerefentry" href="glDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glDrawArrays</span></span></a>,
62 <a class="citerefentry" href="glVertexAttribPointer.xml"><span class="citerefentry"><span class="refentrytitle">glVertexAttribPointer</span></span></a>
63 </p></div><div class="refsect1" title="Copyright"><a id="Copyright"></a><h2>Copyright</h2><p>
64 Copyright <span class="trademark"></span>© 2010 Khronos Group.
65 This material may be distributed subject to the terms and conditions set forth in
66 the Open Publication License, v 1.0, 8 June 1999.
67 <a class="ulink" href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
68 </p></div></div></body></html>