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1 | <?xml version="1.0" encoding="UTF-8"?> |
2 | <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN" | |
3 | "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd"> | |
4 | <refentry id="glGet"> | |
5 | <refmeta> | |
6 | <refmetainfo> | |
7 | <copyright> | |
8 | <year>1991-2006</year> | |
9 | <holder>Silicon Graphics, Inc.</holder> | |
10 | </copyright> | |
11 | </refmetainfo> | |
12 | <refentrytitle>glGet</refentrytitle> | |
13 | <manvolnum>3G</manvolnum> | |
14 | </refmeta> | |
15 | <refnamediv> | |
16 | <refname>glGet</refname> | |
17 | <refpurpose>return the value or values of a selected parameter</refpurpose> | |
18 | </refnamediv> | |
19 | <refsynopsisdiv><title>C Specification</title> | |
20 | <funcsynopsis> | |
21 | <funcprototype> | |
22 | <funcdef>void <function>glGetBooleanv</function></funcdef> | |
23 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
24 | <paramdef>GLboolean * <parameter>params</parameter></paramdef> | |
25 | </funcprototype> | |
26 | </funcsynopsis> | |
27 | </refsynopsisdiv> | |
28 | <refsynopsisdiv><title>C Specification</title> | |
29 | <funcsynopsis> | |
30 | <funcprototype> | |
31 | <funcdef>void <function>glGetDoublev</function></funcdef> | |
32 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
33 | <paramdef>GLdouble * <parameter>params</parameter></paramdef> | |
34 | </funcprototype> | |
35 | </funcsynopsis> | |
36 | </refsynopsisdiv> | |
37 | <refsynopsisdiv><title>C Specification</title> | |
38 | <funcsynopsis> | |
39 | <funcprototype> | |
40 | <funcdef>void <function>glGetFloatv</function></funcdef> | |
41 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
42 | <paramdef>GLfloat * <parameter>params</parameter></paramdef> | |
43 | </funcprototype> | |
44 | </funcsynopsis> | |
45 | </refsynopsisdiv> | |
46 | <refsynopsisdiv><title>C Specification</title> | |
47 | <funcsynopsis> | |
48 | <funcprototype> | |
49 | <funcdef>void <function>glGetIntegerv</function></funcdef> | |
50 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
51 | <paramdef>GLint * <parameter>params</parameter></paramdef> | |
52 | </funcprototype> | |
53 | </funcsynopsis> | |
54 | </refsynopsisdiv> | |
55 | <refsynopsisdiv><title>C Specification</title> | |
56 | <funcsynopsis> | |
57 | <funcprototype> | |
58 | <funcdef>void <function>glGetInteger64v</function></funcdef> | |
59 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
60 | <paramdef>GLint64 * <parameter>params</parameter></paramdef> | |
61 | </funcprototype> | |
62 | </funcsynopsis> | |
63 | </refsynopsisdiv> | |
64 | <!-- eqn: ignoring delim $$ --> | |
65 | <refsect1 id="parameters"><title>Parameters</title> | |
66 | <variablelist> | |
67 | <varlistentry> | |
68 | <term><parameter>pname</parameter></term> | |
69 | <listitem> | |
70 | <para> | |
71 | Specifies the parameter value to be returned. | |
72 | The symbolic constants in the list below are accepted. | |
73 | </para> | |
74 | </listitem> | |
75 | </varlistentry> | |
76 | <varlistentry> | |
77 | <term><parameter>params</parameter></term> | |
78 | <listitem> | |
79 | <para> | |
80 | Returns the value or values of the specified parameter. | |
81 | </para> | |
82 | </listitem> | |
83 | </varlistentry> | |
84 | </variablelist> | |
85 | </refsect1> | |
86 | <refsynopsisdiv><title>C Specification</title> | |
87 | <funcsynopsis> | |
88 | <funcprototype> | |
89 | <funcdef>void <function>glGetBooleani_v</function></funcdef> | |
90 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
91 | <paramdef>GLuint <parameter>index</parameter></paramdef> | |
92 | <paramdef>GLboolean * <parameter>data</parameter></paramdef> | |
93 | </funcprototype> | |
94 | </funcsynopsis> | |
95 | </refsynopsisdiv> | |
96 | <refsynopsisdiv><title>C Specification</title> | |
97 | <funcsynopsis> | |
98 | <funcprototype> | |
99 | <funcdef>void <function>glGetIntegeri_v</function></funcdef> | |
100 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
101 | <paramdef>GLuint <parameter>index</parameter></paramdef> | |
102 | <paramdef>GLint * <parameter>data</parameter></paramdef> | |
103 | </funcprototype> | |
104 | </funcsynopsis> | |
105 | </refsynopsisdiv> | |
106 | <refsynopsisdiv><title>C Specification</title> | |
107 | <funcsynopsis> | |
108 | <funcprototype> | |
109 | <funcdef>void <function>glGetFloati_v</function></funcdef> | |
110 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
111 | <paramdef>GLuint <parameter>index</parameter></paramdef> | |
112 | <paramdef>GLfloat * <parameter>data</parameter></paramdef> | |
113 | </funcprototype> | |
114 | </funcsynopsis> | |
115 | </refsynopsisdiv> | |
116 | <refsynopsisdiv><title>C Specification</title> | |
117 | <funcsynopsis> | |
118 | <funcprototype> | |
119 | <funcdef>void <function>glGetDoublei_v</function></funcdef> | |
120 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
121 | <paramdef>GLuint <parameter>index</parameter></paramdef> | |
122 | <paramdef>GLdouble * <parameter>data</parameter></paramdef> | |
123 | </funcprototype> | |
124 | </funcsynopsis> | |
125 | </refsynopsisdiv> | |
126 | <refsynopsisdiv><title>C Specification</title> | |
127 | <funcsynopsis> | |
128 | <funcprototype> | |
129 | <funcdef>void <function>glGetInteger64i_v</function></funcdef> | |
130 | <paramdef>GLenum <parameter>pname</parameter></paramdef> | |
131 | <paramdef>GLuint <parameter>index</parameter></paramdef> | |
132 | <paramdef>GLint64 * <parameter>data</parameter></paramdef> | |
133 | </funcprototype> | |
134 | </funcsynopsis> | |
135 | </refsynopsisdiv> | |
136 | <!-- eqn: ignoring delim $$ --> | |
137 | <refsect1 id="parameters2"><title>Parameters</title> | |
138 | <variablelist> | |
139 | <varlistentry> | |
140 | <term><parameter>pname</parameter></term> | |
141 | <listitem> | |
142 | <para> | |
143 | Specifies the parameter value to be returned. | |
144 | The symbolic constants in the list below are accepted. | |
145 | </para> | |
146 | </listitem> | |
147 | </varlistentry> | |
148 | <varlistentry> | |
149 | <term><parameter>index</parameter></term> | |
150 | <listitem> | |
151 | <para> | |
152 | Specifies the index of the particular element being queried. | |
153 | </para> | |
154 | </listitem> | |
155 | </varlistentry> | |
156 | <varlistentry> | |
157 | <term><parameter>data</parameter></term> | |
158 | <listitem> | |
159 | <para> | |
160 | Returns the value or values of the specified parameter. | |
161 | </para> | |
162 | </listitem> | |
163 | </varlistentry> | |
164 | </variablelist> | |
165 | </refsect1> | |
166 | <refsect1 id="description"><title>Description</title> | |
167 | <para> | |
168 | These four commands return values for simple state variables in GL. | |
169 | <parameter>pname</parameter> is a symbolic constant indicating the state variable to be returned, | |
170 | and <parameter>params</parameter> is a pointer to an array of the indicated type in | |
171 | which to place the returned data. | |
172 | </para> | |
173 | <para> | |
174 | Type conversion is performed if <parameter>params</parameter> has a different type than | |
175 | the state variable value being requested. | |
176 | If <function>glGetBooleanv</function> is called, | |
177 | a floating-point (or integer) value is converted to <constant>GL_FALSE</constant> if | |
178 | and only if it is 0.0 (or 0). | |
179 | Otherwise, | |
180 | it is converted to <constant>GL_TRUE</constant>. | |
181 | If <function>glGetIntegerv</function> is called, boolean values are returned as | |
182 | <constant>GL_TRUE</constant> or <constant>GL_FALSE</constant>, and most floating-point values are | |
183 | rounded to the nearest integer value. Floating-point colors and | |
184 | normals, however, are returned with a linear mapping that maps 1.0 to | |
185 | the most positive representable integer value | |
186 | and | |
187 | <inlineequation><mml:math> | |
188 | <!-- eqn: -1.0: --> | |
189 | <mml:mn>-1.0</mml:mn> | |
190 | </mml:math></inlineequation> | |
191 | to the most negative representable integer value. | |
192 | If <function>glGetFloatv</function> or <function>glGetDoublev</function> is called, | |
193 | boolean values are returned as <constant>GL_TRUE</constant> or <constant>GL_FALSE</constant>, | |
194 | and integer values are converted to floating-point values. | |
195 | </para> | |
196 | <para> | |
197 | The following symbolic constants are accepted by <parameter>pname</parameter>: | |
198 | </para> | |
199 | <variablelist> | |
200 | <varlistentry> | |
201 | <term><constant>GL_ACTIVE_TEXTURE</constant></term> | |
202 | <listitem> | |
203 | <para> | |
204 | </para> | |
205 | <para> | |
206 | <parameter>params</parameter> returns a single value indicating the active multitexture unit. | |
207 | The initial value is <constant>GL_TEXTURE0</constant>. | |
208 | See <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>. | |
209 | </para> | |
210 | </listitem> | |
211 | </varlistentry> | |
212 | <varlistentry> | |
213 | <term><constant>GL_ALIASED_LINE_WIDTH_RANGE</constant></term> | |
214 | <listitem> | |
215 | <para> | |
216 | </para> | |
217 | <para> | |
218 | <parameter>params</parameter> returns a pair of values indicating the range of | |
219 | widths supported for aliased lines. See <citerefentry><refentrytitle>glLineWidth</refentrytitle></citerefentry>. | |
220 | </para> | |
221 | </listitem> | |
222 | </varlistentry> | |
223 | <varlistentry> | |
224 | <term><constant>GL_ARRAY_BUFFER_BINDING</constant></term> | |
225 | <listitem> | |
226 | <para> | |
227 | </para> | |
228 | <para> | |
229 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
230 | currently bound to the target <constant>GL_ARRAY_BUFFER</constant>. If no buffer object | |
231 | is bound to this target, 0 is returned. The initial value is 0. | |
232 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>. | |
233 | </para> | |
234 | </listitem> | |
235 | </varlistentry> | |
236 | <varlistentry> | |
237 | <term><constant>GL_BLEND</constant></term> | |
238 | <listitem> | |
239 | <para> | |
240 | </para> | |
241 | <para> | |
242 | <parameter>params</parameter> returns a single boolean value indicating whether blending is | |
243 | enabled. The initial value is <constant>GL_FALSE</constant>. | |
244 | See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>. | |
245 | </para> | |
246 | </listitem> | |
247 | </varlistentry> | |
248 | <varlistentry> | |
249 | <term><constant>GL_BLEND_COLOR</constant></term> | |
250 | <listitem> | |
251 | <para> | |
252 | </para> | |
253 | <para> | |
254 | <parameter>params</parameter> returns four values, | |
255 | the red, green, blue, and alpha values which are the components of | |
256 | the blend color. | |
257 | See <citerefentry><refentrytitle>glBlendColor</refentrytitle></citerefentry>. | |
258 | </para> | |
259 | </listitem> | |
260 | </varlistentry> | |
261 | <varlistentry> | |
262 | <term><constant>GL_BLEND_DST_ALPHA</constant></term> | |
263 | <listitem> | |
264 | <para> | |
265 | </para> | |
266 | <para> | |
267 | <parameter>params</parameter> returns one value, | |
268 | the symbolic constant identifying the alpha destination blend | |
269 | function. The initial value is <constant>GL_ZERO</constant>. | |
270 | See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>. | |
271 | </para> | |
272 | </listitem> | |
273 | </varlistentry> | |
274 | <varlistentry> | |
275 | <term><constant>GL_BLEND_DST_RGB</constant></term> | |
276 | <listitem> | |
277 | <para> | |
278 | </para> | |
279 | <para> | |
280 | <parameter>params</parameter> returns one value, | |
281 | the symbolic constant identifying the RGB destination blend | |
282 | function. The initial value is <constant>GL_ZERO</constant>. | |
283 | See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>. | |
284 | </para> | |
285 | </listitem> | |
286 | </varlistentry> | |
287 | <varlistentry> | |
288 | <term><constant>GL_BLEND_EQUATION_RGB</constant></term> | |
289 | <listitem> | |
290 | <para> | |
291 | </para> | |
292 | <para> | |
293 | <parameter>params</parameter> returns one value, a symbolic constant indicating whether | |
294 | the RGB blend equation is <constant>GL_FUNC_ADD</constant>, <constant>GL_FUNC_SUBTRACT</constant>, | |
295 | <constant>GL_FUNC_REVERSE_SUBTRACT</constant>, <constant>GL_MIN</constant> or <constant>GL_MAX</constant>. | |
296 | See <citerefentry><refentrytitle>glBlendEquationSeparate</refentrytitle></citerefentry>. | |
297 | </para> | |
298 | </listitem> | |
299 | </varlistentry> | |
300 | <varlistentry> | |
301 | <term><constant>GL_BLEND_EQUATION_ALPHA</constant></term> | |
302 | <listitem> | |
303 | <para> | |
304 | </para> | |
305 | <para> | |
306 | <parameter>params</parameter> returns one value, a symbolic constant indicating whether | |
307 | the Alpha blend equation is <constant>GL_FUNC_ADD</constant>, <constant>GL_FUNC_SUBTRACT</constant>, | |
308 | <constant>GL_FUNC_REVERSE_SUBTRACT</constant>, <constant>GL_MIN</constant> or <constant>GL_MAX</constant>. | |
309 | See <citerefentry><refentrytitle>glBlendEquationSeparate</refentrytitle></citerefentry>. | |
310 | </para> | |
311 | </listitem> | |
312 | </varlistentry> | |
313 | <varlistentry> | |
314 | <term><constant>GL_BLEND_SRC_ALPHA</constant></term> | |
315 | <listitem> | |
316 | <para> | |
317 | </para> | |
318 | <para> | |
319 | <parameter>params</parameter> returns one value, | |
320 | the symbolic constant identifying the alpha source blend function. The initial | |
321 | value is <constant>GL_ONE</constant>. | |
322 | See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>. | |
323 | </para> | |
324 | </listitem> | |
325 | </varlistentry> | |
326 | <varlistentry> | |
327 | <term><constant>GL_BLEND_SRC_RGB</constant></term> | |
328 | <listitem> | |
329 | <para> | |
330 | </para> | |
331 | <para> | |
332 | <parameter>params</parameter> returns one value, | |
333 | the symbolic constant identifying the RGB source blend function. The initial | |
334 | value is <constant>GL_ONE</constant>. | |
335 | See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>. | |
336 | </para> | |
337 | </listitem> | |
338 | </varlistentry> | |
339 | <varlistentry> | |
340 | <term><constant>GL_COLOR_CLEAR_VALUE</constant></term> | |
341 | <listitem> | |
342 | <para> | |
343 | </para> | |
344 | <para> | |
345 | <parameter>params</parameter> returns four values: | |
346 | the red, green, blue, and alpha values used to clear the color buffers. | |
347 | Integer values, | |
348 | if requested, | |
349 | are linearly mapped from the internal floating-point representation such | |
350 | that 1.0 returns the most positive representable integer value, | |
351 | and | |
352 | <inlineequation><mml:math> | |
353 | <!-- eqn: -1.0: --> | |
354 | <mml:mn>-1.0</mml:mn> | |
355 | </mml:math></inlineequation> | |
356 | returns the most negative representable integer | |
357 | value. The initial value is (0, 0, 0, 0). | |
358 | See <citerefentry><refentrytitle>glClearColor</refentrytitle></citerefentry>. | |
359 | </para> | |
360 | </listitem> | |
361 | </varlistentry> | |
362 | <varlistentry> | |
363 | <term><constant>GL_COLOR_LOGIC_OP</constant></term> | |
364 | <listitem> | |
365 | <para> | |
366 | </para> | |
367 | <para> | |
368 | <parameter>params</parameter> returns a single boolean value indicating whether a fragment's | |
369 | RGBA color values are merged into the framebuffer using a logical | |
370 | operation. The initial value is <constant>GL_FALSE</constant>. | |
371 | See <citerefentry><refentrytitle>glLogicOp</refentrytitle></citerefentry>. | |
372 | </para> | |
373 | </listitem> | |
374 | </varlistentry> | |
375 | <varlistentry> | |
376 | <term><constant>GL_COLOR_WRITEMASK</constant></term> | |
377 | <listitem> | |
378 | <para> | |
379 | </para> | |
380 | <para> | |
381 | <parameter>params</parameter> returns four boolean values: | |
382 | the red, green, blue, and alpha write enables for the color | |
383 | buffers. The initial value is (<constant>GL_TRUE</constant>, <constant>GL_TRUE</constant>, | |
384 | <constant>GL_TRUE</constant>, <constant>GL_TRUE</constant>). | |
385 | See <citerefentry><refentrytitle>glColorMask</refentrytitle></citerefentry>. | |
386 | </para> | |
387 | </listitem> | |
388 | </varlistentry> | |
389 | <varlistentry> | |
390 | <term><constant>GL_COMPRESSED_TEXTURE_FORMATS</constant></term> | |
391 | <listitem> | |
392 | <para> | |
393 | </para> | |
394 | <para> | |
395 | <parameter>params</parameter> returns a list of symbolic | |
396 | constants of length <constant>GL_NUM_COMPRESSED_TEXTURE_FORMATS</constant> | |
397 | indicating which compressed texture formats are available. | |
398 | See <citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>. | |
399 | </para> | |
400 | </listitem> | |
401 | </varlistentry> | |
402 | <varlistentry> | |
403 | <term><constant>GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</constant></term> | |
404 | <listitem> | |
405 | <para> | |
406 | </para> | |
407 | <para> | |
408 | <parameter>params</parameter> returns one value, | |
409 | the maximum number of active shader storage blocks that may be accessed by a compute shader. | |
410 | </para> | |
411 | </listitem> | |
412 | </varlistentry> | |
413 | <varlistentry> | |
414 | <term><constant>GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</constant></term> | |
415 | <listitem> | |
416 | <para> | |
417 | </para> | |
418 | <para> | |
419 | <parameter>params</parameter> returns one value, | |
420 | the maximum total number of active shader storage blocks that may be accessed by all active shaders. | |
421 | </para> | |
422 | </listitem> | |
423 | </varlistentry> | |
424 | <!-- // ARB_compute_shader --> | |
425 | <varlistentry> | |
426 | <term><constant>GL_MAX_COMPUTE_UNIFORM_BLOCKS</constant></term> | |
427 | <listitem> | |
428 | <para> | |
429 | </para> | |
430 | <para> | |
431 | <parameter>params</parameter> returns one value, | |
432 | the maximum number of uniform blocks per compute shader. The value must be at least 14. | |
433 | See <citerefentry><refentrytitle>glUniformBlockBinding</refentrytitle></citerefentry>. | |
434 | </para> | |
435 | </listitem> | |
436 | </varlistentry> | |
437 | <varlistentry> | |
438 | <term><constant>GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS</constant></term> | |
439 | <listitem> | |
440 | <para> | |
441 | </para> | |
442 | <para> | |
443 | <parameter>params</parameter> returns one value, the maximum supported texture image units that | |
444 | can be used to access texture maps from the compute shader. The value may be at least 16. | |
445 | See <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>. | |
446 | </para> | |
447 | </listitem> | |
448 | </varlistentry> | |
449 | <varlistentry> | |
450 | <term><constant>GL_MAX_COMPUTE_UNIFORM_COMPONENTS</constant></term> | |
451 | <listitem> | |
452 | <para> | |
453 | </para> | |
454 | <para> | |
455 | <parameter>params</parameter> returns one value, | |
456 | the maximum number of individual floating-point, integer, or boolean values that can be held | |
457 | in uniform variable storage for a compute shader. The value must be at least 1024. | |
458 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
459 | </para> | |
460 | </listitem> | |
461 | </varlistentry> | |
462 | <varlistentry> | |
463 | <term><constant>GL_MAX_COMPUTE_ATOMIC_COUNTERS</constant></term> | |
464 | <listitem> | |
465 | <para> | |
466 | </para> | |
467 | <para> | |
468 | <parameter>params</parameter> returns a single value, the maximum number of atomic counters available to compute shaders. | |
469 | </para> | |
470 | </listitem> | |
471 | </varlistentry> | |
472 | <varlistentry> | |
473 | <term><constant>GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS</constant></term> | |
474 | <listitem> | |
475 | <para> | |
476 | </para> | |
477 | <para> | |
478 | <parameter>params</parameter> returns a single value, the maximum number of atomic counter buffers that may be accessed by a compute shader. | |
479 | </para> | |
480 | </listitem> | |
481 | </varlistentry> | |
482 | <varlistentry> | |
483 | <term><constant>GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS</constant></term> | |
484 | <listitem> | |
485 | <para> | |
486 | </para> | |
487 | <para> | |
488 | <parameter>params</parameter> returns one value, | |
489 | the number of words for compute shader uniform variables in all uniform | |
490 | blocks (including default). The value must be at least 1. | |
491 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
492 | </para> | |
493 | </listitem> | |
494 | </varlistentry> | |
495 | <varlistentry> | |
496 | <term><constant>GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS</constant></term> | |
497 | <listitem> | |
498 | <para> | |
499 | </para> | |
500 | <para> | |
501 | <parameter>params</parameter> returns one value, | |
502 | the number of invocations in a single local work group | |
503 | (i.e., the product of the three dimensions) that may | |
504 | be dispatched to a compute shader. | |
505 | </para> | |
506 | </listitem> | |
507 | </varlistentry> | |
508 | <varlistentry> | |
509 | <term><constant>GL_MAX_COMPUTE_WORK_GROUP_COUNT</constant></term> | |
510 | <listitem> | |
511 | <para> | |
512 | </para> | |
513 | <para> | |
514 | Accepted by the indexed versions of <function>glGet</function>. | |
515 | <parameter>params</parameter> the maximum number of work | |
516 | groups that may be dispatched to a compute shader. Indices | |
517 | 0, 1, and 2 correspond to the X, Y and Z dimensions, respectively. | |
518 | </para> | |
519 | </listitem> | |
520 | </varlistentry> | |
521 | <varlistentry> | |
522 | <term><constant>GL_MAX_COMPUTE_WORK_GROUP_SIZE</constant></term> | |
523 | <listitem> | |
524 | <para> | |
525 | </para> | |
526 | <para> | |
527 | Accepted by the indexed versions of <function>glGet</function>. | |
528 | <parameter>params</parameter> the maximum size of a work | |
529 | groups that may be used during compilation of a compute shader. Indices | |
530 | 0, 1, and 2 correspond to the X, Y and Z dimensions, respectively. | |
531 | </para> | |
532 | </listitem> | |
533 | </varlistentry> | |
534 | <varlistentry> | |
535 | <term><constant>GL_DISPATCH_INDIRECT_BUFFER_BINDING</constant></term> | |
536 | <listitem> | |
537 | <para> | |
538 | </para> | |
539 | <para> | |
540 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
541 | currently bound to the target <constant>GL_DISPATCH_INDIRECT_BUFFER</constant>. If no buffer object | |
542 | is bound to this target, 0 is returned. The initial value is 0. | |
543 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>. | |
544 | </para> | |
545 | </listitem> | |
546 | </varlistentry> | |
547 | <!-- // ARB_compute_shader --> | |
548 | <!-- ARB_debug_group --> | |
549 | <varlistentry> | |
550 | <term><constant>GL_MAX_DEBUG_GROUP_STACK_DEPTH</constant></term> | |
551 | <listitem> | |
552 | <para> | |
553 | </para> | |
554 | <para> | |
555 | <parameter>params</parameter> returns a single value, the maximum depth of the | |
556 | debug message group stack. | |
557 | </para> | |
558 | </listitem> | |
559 | </varlistentry> | |
560 | <varlistentry> | |
561 | <term><constant>GL_DEBUG_GROUP_STACK_DEPTH</constant></term> | |
562 | <listitem> | |
563 | <para> | |
564 | </para> | |
565 | <para> | |
566 | <parameter>params</parameter> returns a single value, the current depth of the | |
567 | debug message group stack. | |
568 | </para> | |
569 | </listitem> | |
570 | </varlistentry> | |
571 | <!-- // ARB_debug_group --> | |
572 | <varlistentry> | |
573 | <term><constant>GL_CONTEXT_FLAGS</constant></term> | |
574 | <listitem> | |
575 | <para> | |
576 | </para> | |
577 | <para> | |
578 | <parameter>params</parameter> returns one value, | |
579 | the flags with which the context was created (such as debugging functionality). | |
580 | </para> | |
581 | </listitem> | |
582 | </varlistentry> | |
583 | <varlistentry> | |
584 | <term><constant>GL_CULL_FACE</constant></term> | |
585 | <listitem> | |
586 | <para> | |
587 | </para> | |
588 | <para> | |
589 | <parameter>params</parameter> returns a single boolean value indicating whether polygon culling | |
590 | is enabled. The initial value is <constant>GL_FALSE</constant>. | |
591 | See <citerefentry><refentrytitle>glCullFace</refentrytitle></citerefentry>. | |
592 | </para> | |
593 | </listitem> | |
594 | </varlistentry> | |
595 | <varlistentry> | |
596 | <term><constant>GL_CURRENT_PROGRAM</constant></term> | |
597 | <listitem> | |
598 | <para> | |
599 | </para> | |
600 | <para> | |
601 | <parameter>params</parameter> returns one value, | |
602 | the name of the program object that is currently active, or 0 if no program object is active. | |
603 | See <citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>. | |
604 | </para> | |
605 | </listitem> | |
606 | </varlistentry> | |
607 | <varlistentry> | |
608 | <term><constant>GL_DEPTH_CLEAR_VALUE</constant></term> | |
609 | <listitem> | |
610 | <para> | |
611 | </para> | |
612 | <para> | |
613 | <parameter>params</parameter> returns one value, | |
614 | the value that is used to clear the depth buffer. | |
615 | Integer values, | |
616 | if requested, | |
617 | are linearly mapped from the internal floating-point representation such | |
618 | that 1.0 returns the most positive representable integer value, | |
619 | and | |
620 | <inlineequation><mml:math> | |
621 | <!-- eqn: -1.0: --> | |
622 | <mml:mn>-1.0</mml:mn> | |
623 | </mml:math></inlineequation> | |
624 | returns the most negative representable integer | |
625 | value. The initial value is 1. | |
626 | See <citerefentry><refentrytitle>glClearDepth</refentrytitle></citerefentry>. | |
627 | </para> | |
628 | </listitem> | |
629 | </varlistentry> | |
630 | <varlistentry> | |
631 | <term><constant>GL_DEPTH_FUNC</constant></term> | |
632 | <listitem> | |
633 | <para> | |
634 | </para> | |
635 | <para> | |
636 | <parameter>params</parameter> returns one value, | |
637 | the symbolic constant that indicates the depth comparison | |
638 | function. The initial value is <constant>GL_LESS</constant>. | |
639 | See <citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry>. | |
640 | </para> | |
641 | </listitem> | |
642 | </varlistentry> | |
643 | <varlistentry> | |
644 | <term><constant>GL_DEPTH_RANGE</constant></term> | |
645 | <listitem> | |
646 | <para> | |
647 | </para> | |
648 | <para> | |
649 | <parameter>params</parameter> returns two values: | |
650 | the near and far mapping limits for the depth buffer. | |
651 | Integer values, | |
652 | if requested, | |
653 | are linearly mapped from the internal floating-point representation such | |
654 | that 1.0 returns the most positive representable integer value, | |
655 | and | |
656 | <inlineequation><mml:math> | |
657 | <!-- eqn: -1.0: --> | |
658 | <mml:mn>-1.0</mml:mn> | |
659 | </mml:math></inlineequation> | |
660 | returns the most negative representable integer | |
661 | value. The initial value is (0, 1). | |
662 | See <citerefentry><refentrytitle>glDepthRange</refentrytitle></citerefentry>. | |
663 | </para> | |
664 | </listitem> | |
665 | </varlistentry> | |
666 | <varlistentry> | |
667 | <term><constant>GL_DEPTH_TEST</constant></term> | |
668 | <listitem> | |
669 | <para> | |
670 | </para> | |
671 | <para> | |
672 | <parameter>params</parameter> returns a single boolean value indicating whether depth testing | |
673 | of fragments is enabled. The initial value is <constant>GL_FALSE</constant>. | |
674 | See <citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDepthRange</refentrytitle></citerefentry>. | |
675 | </para> | |
676 | </listitem> | |
677 | </varlistentry> | |
678 | <varlistentry> | |
679 | <term><constant>GL_DEPTH_WRITEMASK</constant></term> | |
680 | <listitem> | |
681 | <para> | |
682 | </para> | |
683 | <para> | |
684 | <parameter>params</parameter> returns a single boolean value indicating if the depth buffer | |
685 | is enabled for writing. The initial value is <constant>GL_TRUE</constant>. | |
686 | See <citerefentry><refentrytitle>glDepthMask</refentrytitle></citerefentry>. | |
687 | </para> | |
688 | </listitem> | |
689 | </varlistentry> | |
690 | <varlistentry> | |
691 | <term><constant>GL_DITHER</constant></term> | |
692 | <listitem> | |
693 | <para> | |
694 | </para> | |
695 | <para> | |
696 | <parameter>params</parameter> returns a single boolean value indicating whether dithering of | |
697 | fragment colors and indices is enabled. The initial value is <constant>GL_TRUE</constant>. | |
698 | </para> | |
699 | </listitem> | |
700 | </varlistentry> | |
701 | <varlistentry> | |
702 | <term><constant>GL_DOUBLEBUFFER</constant></term> | |
703 | <listitem> | |
704 | <para> | |
705 | </para> | |
706 | <para> | |
707 | <parameter>params</parameter> returns a single boolean value indicating whether double buffering | |
708 | is supported. | |
709 | </para> | |
710 | </listitem> | |
711 | </varlistentry> | |
712 | <varlistentry> | |
713 | <term><constant>GL_DRAW_BUFFER</constant></term> | |
714 | <listitem> | |
715 | <para> | |
716 | </para> | |
717 | <para> | |
718 | <parameter>params</parameter> returns one value, | |
719 | a symbolic constant indicating which buffers are being drawn to. | |
720 | See <citerefentry><refentrytitle>glDrawBuffer</refentrytitle></citerefentry>. The initial value is <constant>GL_BACK</constant> if there | |
721 | are back buffers, otherwise it is <constant>GL_FRONT</constant>. | |
722 | </para> | |
723 | </listitem> | |
724 | </varlistentry> | |
725 | <varlistentry> | |
726 | <term><constant>GL_DRAW_BUFFER</constant><emphasis>i</emphasis></term> | |
727 | <listitem> | |
728 | <para> | |
729 | </para> | |
730 | <para> | |
731 | <parameter>params</parameter> returns one value, | |
732 | a symbolic constant indicating which buffers are being drawn to by the corresponding output color. | |
733 | See <citerefentry><refentrytitle>glDrawBuffers</refentrytitle></citerefentry>. | |
734 | The initial value of <constant>GL_DRAW_BUFFER0</constant> is <constant>GL_BACK</constant> if there | |
735 | are back buffers, otherwise it is <constant>GL_FRONT</constant>. The | |
736 | initial values of draw buffers for all other output colors is <constant>GL_NONE</constant>. | |
737 | </para> | |
738 | </listitem> | |
739 | </varlistentry> | |
740 | <varlistentry> | |
741 | <term><constant>GL_DRAW_FRAMEBUFFER_BINDING</constant></term> | |
742 | <listitem> | |
743 | <para> | |
744 | </para> | |
745 | <para> | |
746 | <parameter>params</parameter> returns one value, | |
747 | the name of the framebuffer object currently bound to the <constant>GL_DRAW_FRAMEBUFFER</constant> target. | |
748 | If the default framebuffer is bound, this value will be zero. The initial value is zero. | |
749 | See <citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>. | |
750 | </para> | |
751 | </listitem> | |
752 | </varlistentry> | |
753 | <varlistentry> | |
754 | <term><constant>GL_READ_FRAMEBUFFER_BINDING</constant></term> | |
755 | <listitem> | |
756 | <para> | |
757 | </para> | |
758 | <para> | |
759 | <parameter>params</parameter> returns one value, | |
760 | the name of the framebuffer object currently bound to the <constant>GL_READ_FRAMEBUFFER</constant> target. | |
761 | If the default framebuffer is bound, this value will be zero. The initial value is zero. | |
762 | See <citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>. | |
763 | </para> | |
764 | </listitem> | |
765 | </varlistentry> | |
766 | <varlistentry> | |
767 | <term><constant>GL_ELEMENT_ARRAY_BUFFER_BINDING</constant></term> | |
768 | <listitem> | |
769 | <para> | |
770 | </para> | |
771 | <para> | |
772 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
773 | currently bound to the target <constant>GL_ELEMENT_ARRAY_BUFFER</constant>. If no buffer object | |
774 | is bound to this target, 0 is returned. The initial value is 0. | |
775 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>. | |
776 | </para> | |
777 | </listitem> | |
778 | </varlistentry> | |
779 | <varlistentry> | |
780 | <term><constant>GL_FRAGMENT_SHADER_DERIVATIVE_HINT</constant></term> | |
781 | <listitem> | |
782 | <para> | |
783 | </para> | |
784 | <para> | |
785 | <parameter>params</parameter> returns one value, | |
786 | a symbolic constant indicating the mode of the derivative accuracy hint | |
787 | for fragment shaders. The initial value | |
788 | is <constant>GL_DONT_CARE</constant>. | |
789 | See <citerefentry><refentrytitle>glHint</refentrytitle></citerefentry>. | |
790 | </para> | |
791 | </listitem> | |
792 | </varlistentry> | |
793 | <varlistentry> | |
794 | <term><constant>GL_IMPLEMENTATION_COLOR_READ_FORMAT</constant></term> | |
795 | <listitem> | |
796 | <para> | |
797 | </para> | |
798 | <para> | |
799 | <parameter>params</parameter> returns a single GLenum value indicating | |
800 | the implementation's preferred pixel data format. | |
801 | See <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>. | |
802 | </para> | |
803 | </listitem> | |
804 | </varlistentry> | |
805 | <varlistentry> | |
806 | <term><constant>GL_IMPLEMENTATION_COLOR_READ_TYPE</constant></term> | |
807 | <listitem> | |
808 | <para> | |
809 | </para> | |
810 | <para> | |
811 | <parameter>params</parameter> returns a single GLenum value indicating | |
812 | the implementation's preferred pixel data type. | |
813 | See <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>. | |
814 | </para> | |
815 | </listitem> | |
816 | </varlistentry> | |
817 | <varlistentry> | |
818 | <term><constant>GL_LINE_SMOOTH</constant></term> | |
819 | <listitem> | |
820 | <para> | |
821 | </para> | |
822 | <para> | |
823 | <parameter>params</parameter> returns a single boolean value indicating whether antialiasing of | |
824 | lines is enabled. The initial value is <constant>GL_FALSE</constant>. | |
825 | See <citerefentry><refentrytitle>glLineWidth</refentrytitle></citerefentry>. | |
826 | </para> | |
827 | </listitem> | |
828 | </varlistentry> | |
829 | <varlistentry> | |
830 | <term><constant>GL_LINE_SMOOTH_HINT</constant></term> | |
831 | <listitem> | |
832 | <para> | |
833 | </para> | |
834 | <para> | |
835 | <parameter>params</parameter> returns one value, | |
836 | a symbolic constant indicating the mode of the line antialiasing | |
837 | hint. The initial value is <constant>GL_DONT_CARE</constant>. | |
838 | See <citerefentry><refentrytitle>glHint</refentrytitle></citerefentry>. | |
839 | </para> | |
840 | </listitem> | |
841 | </varlistentry> | |
842 | <varlistentry> | |
843 | <term><constant>GL_LINE_WIDTH</constant></term> | |
844 | <listitem> | |
845 | <para> | |
846 | </para> | |
847 | <para> | |
848 | <parameter>params</parameter> returns one value, | |
849 | the line width as specified with <citerefentry><refentrytitle>glLineWidth</refentrytitle></citerefentry>. The initial value is | |
850 | 1. | |
851 | </para> | |
852 | </listitem> | |
853 | </varlistentry> | |
854 | <varlistentry> | |
855 | <term><constant>GL_LAYER_PROVOKING_VERTEX</constant></term> | |
856 | <listitem> | |
857 | <para> | |
858 | </para> | |
859 | <para> | |
860 | <parameter>params</parameter> returns one value, | |
861 | the implementation dependent specifc vertex of a primitive that is used to select the rendering layer. | |
862 | If the value returned is equivalent to <constant>GL_PROVOKING_VERTEX</constant>, then the vertex | |
863 | selection follows the convention specified by | |
864 | <citerefentry><refentrytitle>glProvokingVertex</refentrytitle></citerefentry>. | |
865 | If the value returned is equivalent to <constant>GL_FIRST_VERTEX_CONVENTION</constant>, then the | |
866 | selection is always taken from the first vertex in the primitive. | |
867 | If the value returned is equivalent to <constant>GL_LAST_VERTEX_CONVENTION</constant>, then the | |
868 | selection is always taken from the last vertex in the primitive. | |
869 | If the value returned is equivalent to <constant>GL_UNDEFINED_VERTEX</constant>, then the | |
870 | selection is not guaranteed to be taken from any specific vertex in the primitive. | |
871 | </para> | |
872 | </listitem> | |
873 | </varlistentry> | |
7faf1d71 AW |
874 | <varlistentry> |
875 | <term><constant>GL_LOGIC_OP_MODE</constant></term> | |
876 | <listitem> | |
877 | <para> | |
878 | </para> | |
879 | <para> | |
880 | <parameter>params</parameter> returns one value, | |
881 | a symbolic constant indicating the selected logic operation | |
882 | mode. The initial value is <constant>GL_COPY</constant>. | |
883 | See <citerefentry><refentrytitle>glLogicOp</refentrytitle></citerefentry>. | |
884 | </para> | |
885 | </listitem> | |
886 | </varlistentry> | |
887 | <varlistentry> | |
888 | <term><constant>GL_MAJOR_VERSION</constant></term> | |
889 | <listitem> | |
890 | <para> | |
891 | </para> | |
892 | <para> | |
893 | <parameter>params</parameter> returns one value, | |
894 | the major version number of the OpenGL API supported by the current context. | |
895 | </para> | |
896 | </listitem> | |
897 | </varlistentry> | |
898 | <varlistentry> | |
899 | <term><constant>GL_MAX_3D_TEXTURE_SIZE</constant></term> | |
900 | <listitem> | |
901 | <para> | |
902 | </para> | |
903 | <para> | |
904 | <parameter>params</parameter> returns one value, | |
905 | a rough estimate of the largest 3D texture that the GL can handle. | |
906 | The value must be at least 64. | |
907 | Use <constant>GL_PROXY_TEXTURE_3D</constant> to determine if a texture is too large. | |
908 | See <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>. | |
909 | </para> | |
910 | </listitem> | |
911 | </varlistentry> | |
912 | <varlistentry> | |
913 | <term><constant>GL_MAX_ARRAY_TEXTURE_LAYERS</constant></term> | |
914 | <listitem> | |
915 | <para> | |
916 | </para> | |
917 | <para> | |
918 | <parameter>params</parameter> returns one value. | |
919 | The value indicates the maximum number of layers allowed in an array texture, and must be at least 256. | |
920 | See <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>. | |
921 | </para> | |
922 | </listitem> | |
923 | </varlistentry> | |
924 | <varlistentry> | |
925 | <term><constant>GL_MAX_CLIP_DISTANCES</constant></term> | |
926 | <listitem> | |
927 | <para> | |
928 | </para> | |
929 | <para> | |
930 | <parameter>params</parameter> returns one value, | |
931 | the maximum number of application-defined clipping distances. The value must be at least 8. | |
932 | </para> | |
933 | </listitem> | |
934 | </varlistentry> | |
935 | <varlistentry> | |
936 | <term><constant>GL_MAX_COLOR_TEXTURE_SAMPLES</constant></term> | |
937 | <listitem> | |
938 | <para> | |
939 | </para> | |
940 | <para> | |
941 | <parameter>params</parameter> returns one value, | |
942 | the maximum number of samples in a color multisample texture. | |
943 | </para> | |
944 | </listitem> | |
945 | </varlistentry> | |
946 | <!-- ARB_shader_atomic_counters --> | |
947 | <varlistentry> | |
948 | <term><constant>GL_MAX_COMBINED_ATOMIC_COUNTERS</constant></term> | |
949 | <listitem> | |
950 | <para> | |
951 | </para> | |
952 | <para> | |
953 | <parameter>params</parameter> returns a single value, the maximum number of atomic counters available to all active shaders. | |
954 | </para> | |
955 | </listitem> | |
956 | </varlistentry> | |
957 | <!-- // ARB_shader_atomic_counters --> | |
958 | <varlistentry> | |
959 | <term><constant>GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</constant></term> | |
960 | <listitem> | |
961 | <para> | |
962 | </para> | |
963 | <para> | |
964 | <parameter>params</parameter> returns one value, | |
965 | the number of words for fragment shader uniform variables in all uniform | |
966 | blocks (including default). The value must be at least 1. | |
967 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
968 | </para> | |
969 | </listitem> | |
970 | </varlistentry> | |
971 | <varlistentry> | |
972 | <term><constant>GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</constant></term> | |
973 | <listitem> | |
974 | <para> | |
975 | </para> | |
976 | <para> | |
977 | <parameter>params</parameter> returns one value, | |
978 | the number of words for geometry shader uniform variables in all uniform | |
979 | blocks (including default). The value must be at least 1. | |
980 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
981 | </para> | |
982 | </listitem> | |
983 | </varlistentry> | |
984 | <varlistentry> | |
985 | <term><constant>GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</constant></term> | |
986 | <listitem> | |
987 | <para> | |
988 | </para> | |
989 | <para> | |
990 | <parameter>params</parameter> returns one value, the maximum supported texture image units that | |
991 | can be used to access texture maps from the vertex shader and the fragment processor combined. | |
992 | If both the vertex shader and the fragment processing stage access the same texture image | |
993 | unit, then that counts as using two texture image units against this limit. | |
994 | The value must be at least 48. | |
995 | See <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>. | |
996 | </para> | |
997 | </listitem> | |
998 | </varlistentry> | |
999 | <varlistentry> | |
1000 | <term><constant>GL_MAX_COMBINED_UNIFORM_BLOCKS</constant></term> | |
1001 | <listitem> | |
1002 | <para> | |
1003 | </para> | |
1004 | <para> | |
1005 | <parameter>params</parameter> returns one value, | |
1006 | the maximum number of uniform blocks per program. The value must be at least 36. | |
1007 | See <citerefentry><refentrytitle>glUniformBlockBinding</refentrytitle></citerefentry>. | |
1008 | </para> | |
1009 | </listitem> | |
1010 | </varlistentry> | |
1011 | <varlistentry> | |
1012 | <term><constant>GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</constant></term> | |
1013 | <listitem> | |
1014 | <para> | |
1015 | </para> | |
1016 | <para> | |
1017 | <parameter>params</parameter> returns one value, | |
1018 | the number of words for vertex shader uniform variables in all uniform | |
1019 | blocks (including default). The value must be at least 1. | |
1020 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
1021 | </para> | |
1022 | </listitem> | |
1023 | </varlistentry> | |
1024 | <varlistentry> | |
1025 | <term><constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant></term> | |
1026 | <listitem> | |
1027 | <para> | |
1028 | </para> | |
1029 | <para> | |
1030 | <parameter>params</parameter> returns one value. | |
1031 | The value gives a rough estimate of the largest cube-map texture that | |
1032 | the GL can handle. The value must be at least 1024. | |
1033 | Use <constant>GL_PROXY_TEXTURE_CUBE_MAP</constant> | |
1034 | to determine if a texture is too large. | |
1035 | See <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>. | |
1036 | </para> | |
1037 | </listitem> | |
1038 | </varlistentry> | |
1039 | <varlistentry> | |
1040 | <term><constant>GL_MAX_DEPTH_TEXTURE_SAMPLES</constant></term> | |
1041 | <listitem> | |
1042 | <para> | |
1043 | </para> | |
1044 | <para> | |
1045 | <parameter>params</parameter> returns one value, | |
1046 | the maximum number of samples in a multisample depth or depth-stencil texture. | |
1047 | </para> | |
1048 | </listitem> | |
1049 | </varlistentry> | |
1050 | <varlistentry> | |
1051 | <term><constant>GL_MAX_DRAW_BUFFERS</constant></term> | |
1052 | <listitem> | |
1053 | <para> | |
1054 | </para> | |
1055 | <para> | |
1056 | <parameter>params</parameter> returns one value, the maximum number | |
1057 | of simultaneous outputs that may be written in a fragment shader. | |
1058 | The value must be at least 8. | |
1059 | See <citerefentry><refentrytitle>glDrawBuffers</refentrytitle></citerefentry>. | |
1060 | </para> | |
1061 | </listitem> | |
1062 | </varlistentry> | |
1063 | <varlistentry> | |
c7b31271 | 1064 | <term><constant>GL_MAX_DUAL_SOURCE_DRAW_BUFFERS</constant></term> |
7faf1d71 AW |
1065 | <listitem> |
1066 | <para> | |
1067 | </para> | |
1068 | <para> | |
1069 | <parameter>params</parameter> returns one value, the maximum number | |
1070 | of active draw buffers when using dual-source blending. The value must be at least 1. | |
1071 | See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> and | |
1072 | <citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>. | |
1073 | </para> | |
1074 | </listitem> | |
1075 | </varlistentry> | |
1076 | <varlistentry> | |
1077 | <term><constant>GL_MAX_ELEMENTS_INDICES</constant></term> | |
1078 | <listitem> | |
1079 | <para> | |
1080 | </para> | |
1081 | <para> | |
1082 | <parameter>params</parameter> returns one value, | |
1083 | the recommended maximum number of vertex array indices. | |
1084 | See <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>. | |
1085 | </para> | |
1086 | </listitem> | |
1087 | </varlistentry> | |
1088 | <varlistentry> | |
1089 | <term><constant>GL_MAX_ELEMENTS_VERTICES</constant></term> | |
1090 | <listitem> | |
1091 | <para> | |
1092 | </para> | |
1093 | <para> | |
1094 | <parameter>params</parameter> returns one value, | |
1095 | the recommended maximum number of vertex array vertices. | |
1096 | See <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>. | |
1097 | </para> | |
1098 | </listitem> | |
1099 | </varlistentry> | |
1100 | <!-- ARB_shader_atomic_counters --> | |
1101 | <varlistentry> | |
1102 | <term><constant>GL_MAX_FRAGMENT_ATOMIC_COUNTERS</constant></term> | |
1103 | <listitem> | |
1104 | <para> | |
1105 | </para> | |
1106 | <para> | |
1107 | <parameter>params</parameter> returns a single value, the maximum number of atomic counters available to fragment shaders. | |
1108 | </para> | |
1109 | </listitem> | |
1110 | </varlistentry> | |
1111 | <!-- // ARB_shader_atomic_counters --> | |
1112 | <varlistentry> | |
1113 | <term><constant>GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</constant></term> | |
1114 | <listitem> | |
1115 | <para> | |
1116 | </para> | |
1117 | <para> | |
1118 | <parameter>params</parameter> returns one value, | |
1119 | the maximum number of active shader storage blocks that may be accessed by a fragment shader. | |
1120 | </para> | |
1121 | </listitem> | |
1122 | </varlistentry> | |
1123 | <varlistentry> | |
1124 | <term><constant>GL_MAX_FRAGMENT_INPUT_COMPONENTS</constant></term> | |
1125 | <listitem> | |
1126 | <para> | |
1127 | </para> | |
1128 | <para> | |
1129 | <parameter>params</parameter> returns one value, | |
1130 | the maximum number of components of the inputs read by the fragment shader, which must be at least 128. | |
1131 | </para> | |
1132 | </listitem> | |
1133 | </varlistentry> | |
1134 | <varlistentry> | |
1135 | <term><constant>GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</constant></term> | |
1136 | <listitem> | |
1137 | <para> | |
1138 | </para> | |
1139 | <para> | |
1140 | <parameter>params</parameter> returns one value, | |
1141 | the maximum number of individual floating-point, integer, or boolean values that can be held | |
1142 | in uniform variable storage for a fragment shader. The value must be at least 1024. | |
1143 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
1144 | </para> | |
1145 | </listitem> | |
1146 | </varlistentry> | |
1147 | <varlistentry> | |
1148 | <term><constant>GL_MAX_FRAGMENT_UNIFORM_VECTORS</constant></term> | |
1149 | <listitem> | |
1150 | <para> | |
1151 | </para> | |
1152 | <para> | |
1153 | <parameter>params</parameter> returns one value, | |
1154 | the maximum number of individual 4-vectors of floating-point, integer, or boolean values | |
1155 | that can be held | |
1156 | in uniform variable storage for a fragment shader. The value is equal to the value of | |
1157 | <constant>GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</constant> divided by 4 and must be at least 256. | |
1158 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
1159 | </para> | |
1160 | </listitem> | |
1161 | </varlistentry> | |
1162 | <varlistentry> | |
1163 | <term><constant>GL_MAX_FRAGMENT_UNIFORM_BLOCKS</constant></term> | |
1164 | <listitem> | |
1165 | <para> | |
1166 | </para> | |
1167 | <para> | |
1168 | <parameter>params</parameter> returns one value, | |
1169 | the maximum number of uniform blocks per fragment shader. The value must be at least 12. | |
1170 | See <citerefentry><refentrytitle>glUniformBlockBinding</refentrytitle></citerefentry>. | |
1171 | </para> | |
1172 | </listitem> | |
1173 | </varlistentry> | |
1174 | <varlistentry> | |
1175 | <term><constant>GL_MAX_FRAMEBUFFER_WIDTH</constant></term> | |
1176 | <listitem> | |
1177 | <para> | |
1178 | </para> | |
1179 | <para> | |
1180 | <parameter>params</parameter> returns one value, | |
1181 | the maximum width for a framebuffer that has no attachments, which must be at least 16384. | |
1182 | See <citerefentry><refentrytitle>glFramebufferParameter</refentrytitle></citerefentry>. | |
1183 | </para> | |
1184 | </listitem> | |
1185 | </varlistentry> | |
1186 | <varlistentry> | |
1187 | <term><constant>GL_MAX_FRAMEBUFFER_HEIGHT</constant></term> | |
1188 | <listitem> | |
1189 | <para> | |
1190 | </para> | |
1191 | <para> | |
1192 | <parameter>params</parameter> returns one value, | |
1193 | the maximum height for a framebuffer that has no attachments, which must be at least 16384. | |
1194 | See <citerefentry><refentrytitle>glFramebufferParameter</refentrytitle></citerefentry>. | |
1195 | </para> | |
1196 | </listitem> | |
1197 | </varlistentry> | |
1198 | <varlistentry> | |
1199 | <term><constant>GL_MAX_FRAMEBUFFER_LAYERS</constant></term> | |
1200 | <listitem> | |
1201 | <para> | |
1202 | </para> | |
1203 | <para> | |
1204 | <parameter>params</parameter> returns one value, | |
1205 | the maximum number of layers for a framebuffer that has no attachments, which must be at least 2048. | |
1206 | See <citerefentry><refentrytitle>glFramebufferParameter</refentrytitle></citerefentry>. | |
1207 | </para> | |
1208 | </listitem> | |
1209 | </varlistentry> | |
1210 | <varlistentry> | |
1211 | <term><constant>GL_MAX_FRAMEBUFFER_SAMPLES</constant></term> | |
1212 | <listitem> | |
1213 | <para> | |
1214 | </para> | |
1215 | <para> | |
1216 | <parameter>params</parameter> returns one value, | |
1217 | the maximum samples in a framebuffer that has no attachments, which must be at least 4. | |
1218 | See <citerefentry><refentrytitle>glFramebufferParameter</refentrytitle></citerefentry>. | |
1219 | </para> | |
1220 | </listitem> | |
1221 | </varlistentry> | |
1222 | <!-- ARB_shader_atomic_counter --> | |
1223 | <varlistentry> | |
1224 | <term><constant>GL_MAX_GEOMETRY_ATOMIC_COUNTERS</constant></term> | |
1225 | <listitem> | |
1226 | <para> | |
1227 | </para> | |
1228 | <para> | |
1229 | <parameter>params</parameter> returns a single value, the maximum number of atomic counters available to geometry shaders. | |
1230 | </para> | |
1231 | </listitem> | |
1232 | </varlistentry> | |
1233 | <!-- // ARB_shader_atomic_counter --> | |
1234 | <varlistentry> | |
1235 | <term><constant>GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</constant></term> | |
1236 | <listitem> | |
1237 | <para> | |
1238 | </para> | |
1239 | <para> | |
1240 | <parameter>params</parameter> returns one value, | |
1241 | the maximum number of active shader storage blocks that may be accessed by a geometry shader. | |
1242 | </para> | |
1243 | </listitem> | |
1244 | </varlistentry> | |
1245 | <varlistentry> | |
1246 | <term><constant>GL_MAX_GEOMETRY_INPUT_COMPONENTS</constant></term> | |
1247 | <listitem> | |
1248 | <para> | |
1249 | </para> | |
1250 | <para> | |
1251 | <parameter>params</parameter> returns one value, | |
1252 | the maximum number of components of inputs read by a geometry shader, which must be at least 64. | |
1253 | </para> | |
1254 | </listitem> | |
1255 | </varlistentry> | |
1256 | <varlistentry> | |
1257 | <term><constant>GL_MAX_GEOMETRY_OUTPUT_COMPONENTS</constant></term> | |
1258 | <listitem> | |
1259 | <para> | |
1260 | </para> | |
1261 | <para> | |
1262 | <parameter>params</parameter> returns one value, | |
1263 | the maximum number of components of outputs written by a geometry shader, which must be at least 128. | |
1264 | </para> | |
1265 | </listitem> | |
1266 | </varlistentry> | |
1267 | <varlistentry> | |
1268 | <term><constant>GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS</constant></term> | |
1269 | <listitem> | |
1270 | <para> | |
1271 | </para> | |
1272 | <para> | |
1273 | <parameter>params</parameter> returns one value, the maximum supported texture image units that | |
1274 | can be used to access texture maps from the geometry shader. The value must be at least 16. | |
1275 | See <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>. | |
1276 | </para> | |
1277 | </listitem> | |
1278 | </varlistentry> | |
1279 | <varlistentry> | |
1280 | <term><constant>GL_MAX_GEOMETRY_UNIFORM_BLOCKS</constant></term> | |
1281 | <listitem> | |
1282 | <para> | |
1283 | </para> | |
1284 | <para> | |
1285 | <parameter>params</parameter> returns one value, | |
1286 | the maximum number of uniform blocks per geometry shader. The value must be at least 12. | |
1287 | See <citerefentry><refentrytitle>glUniformBlockBinding</refentrytitle></citerefentry>. | |
1288 | </para> | |
1289 | </listitem> | |
1290 | </varlistentry> | |
1291 | <varlistentry> | |
1292 | <term><constant>GL_MAX_GEOMETRY_UNIFORM_COMPONENTS</constant></term> | |
1293 | <listitem> | |
1294 | <para> | |
1295 | </para> | |
1296 | <para> | |
1297 | <parameter>params</parameter> returns one value, | |
1298 | the maximum number of individual floating-point, integer, or boolean values that can be held | |
1299 | in uniform variable storage for a geometry shader. The value must be at least 1024. | |
1300 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
1301 | </para> | |
1302 | </listitem> | |
1303 | </varlistentry> | |
1304 | <varlistentry> | |
1305 | <term><constant>GL_MAX_INTEGER_SAMPLES</constant></term> | |
1306 | <listitem> | |
1307 | <para> | |
1308 | </para> | |
1309 | <para> | |
1310 | <parameter>params</parameter> returns one value, | |
1311 | the maximum number of samples supported in integer format multisample buffers. | |
1312 | </para> | |
1313 | </listitem> | |
1314 | </varlistentry> | |
1315 | <varlistentry> | |
1316 | <term><constant>GL_MIN_MAP_BUFFER_ALIGNMENT</constant></term> | |
1317 | <listitem> | |
1318 | <para> | |
1319 | </para> | |
1320 | <para> | |
1321 | <parameter>params</parameter> returns one value, | |
1322 | the minimum alignment in basic machine units of pointers returned from<citerefentry><refentrytitle>glMapBuffer</refentrytitle></citerefentry> | |
1323 | and <citerefentry><refentrytitle>glMapBufferRange</refentrytitle></citerefentry>. This value must be a power of two and must | |
1324 | be at least 64. | |
1325 | </para> | |
1326 | </listitem> | |
1327 | </varlistentry> | |
1328 | <varlistentry> | |
1329 | <term><constant>GL_MAX_LABEL_LENGTH</constant></term> | |
1330 | <listitem> | |
1331 | <para> | |
1332 | </para> | |
1333 | <para> | |
1334 | <parameter>params</parameter> returns one value, | |
1335 | the maximum length of a label that may be assigned to an object. | |
1336 | See <citerefentry><refentrytitle>glObjectLabel</refentrytitle></citerefentry> and | |
1337 | <citerefentry><refentrytitle>glObjectPtrLabel</refentrytitle></citerefentry>. | |
1338 | </para> | |
1339 | </listitem> | |
1340 | </varlistentry> | |
1341 | <varlistentry> | |
1342 | <term><constant>GL_MAX_PROGRAM_TEXEL_OFFSET</constant></term> | |
1343 | <listitem> | |
1344 | <para> | |
1345 | </para> | |
1346 | <para> | |
1347 | <parameter>params</parameter> returns one value, | |
1348 | the maximum texel offset allowed in a texture lookup, which must be at least 7. | |
1349 | </para> | |
1350 | </listitem> | |
1351 | </varlistentry> | |
1352 | <varlistentry> | |
1353 | <term><constant>GL_MIN_PROGRAM_TEXEL_OFFSET</constant></term> | |
1354 | <listitem> | |
1355 | <para> | |
1356 | </para> | |
1357 | <para> | |
1358 | <parameter>params</parameter> returns one value, | |
1359 | the minimum texel offset allowed in a texture lookup, which must be at most -8. | |
1360 | </para> | |
1361 | </listitem> | |
1362 | </varlistentry> | |
1363 | <varlistentry> | |
1364 | <term><constant>GL_MAX_RECTANGLE_TEXTURE_SIZE</constant></term> | |
1365 | <listitem> | |
1366 | <para> | |
1367 | </para> | |
1368 | <para> | |
1369 | <parameter>params</parameter> returns one value. | |
1370 | The value gives a rough estimate of the largest rectangular texture that | |
1371 | the GL can handle. The value must be at least 1024. | |
c7b31271 | 1372 | Use <constant>GL_PROXY_TEXTURE_RECTANGLE</constant> |
7faf1d71 AW |
1373 | to determine if a texture is too large. |
1374 | See <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>. | |
1375 | </para> | |
1376 | </listitem> | |
1377 | </varlistentry> | |
1378 | <varlistentry> | |
1379 | <term><constant>GL_MAX_RENDERBUFFER_SIZE</constant></term> | |
1380 | <listitem> | |
1381 | <para> | |
1382 | </para> | |
1383 | <para> | |
1384 | <parameter>params</parameter> returns one value. | |
1385 | The value indicates the maximum supported size for renderbuffers. | |
1386 | See <citerefentry><refentrytitle>glFramebufferRenderbuffer</refentrytitle></citerefentry>. | |
1387 | </para> | |
1388 | </listitem> | |
1389 | </varlistentry> | |
1390 | <varlistentry> | |
1391 | <term><constant>GL_MAX_SAMPLE_MASK_WORDS</constant></term> | |
1392 | <listitem> | |
1393 | <para> | |
1394 | </para> | |
1395 | <para> | |
1396 | <parameter>params</parameter> returns one value, | |
1397 | the maximum number of sample mask words. | |
1398 | </para> | |
1399 | </listitem> | |
1400 | </varlistentry> | |
1401 | <varlistentry> | |
1402 | <term><constant>GL_MAX_SERVER_WAIT_TIMEOUT</constant></term> | |
1403 | <listitem> | |
1404 | <para> | |
1405 | </para> | |
1406 | <para> | |
1407 | <parameter>params</parameter> returns one value, | |
1408 | the maximum <citerefentry><refentrytitle>glWaitSync</refentrytitle></citerefentry> timeout interval. | |
1409 | </para> | |
1410 | </listitem> | |
1411 | </varlistentry> | |
1412 | <varlistentry> | |
1413 | <term><constant>GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</constant></term> | |
1414 | <listitem> | |
1415 | <para> | |
1416 | </para> | |
1417 | <para> | |
1418 | <parameter>params</parameter> returns one value, | |
1419 | the maximum number of shader storage buffer binding points on the context, which must be at least 8. | |
1420 | </para> | |
1421 | </listitem> | |
1422 | </varlistentry> | |
1423 | <!-- ARB_shader_atomic_counters --> | |
1424 | <varlistentry> | |
1425 | <term><constant>GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS</constant></term> | |
1426 | <listitem> | |
1427 | <para> | |
1428 | </para> | |
1429 | <para> | |
1430 | <parameter>params</parameter> returns a single value, the maximum number of atomic counters available to tessellation control shaders. | |
1431 | </para> | |
1432 | </listitem> | |
1433 | </varlistentry> | |
1434 | <varlistentry> | |
1435 | <term><constant>GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS</constant></term> | |
1436 | <listitem> | |
1437 | <para> | |
1438 | </para> | |
1439 | <para> | |
1440 | <parameter>params</parameter> returns a single value, the maximum number of atomic counters available to tessellation evaluation shaders. | |
1441 | </para> | |
1442 | </listitem> | |
1443 | </varlistentry> | |
1444 | <varlistentry> | |
1445 | <term><constant>GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</constant></term> | |
1446 | <listitem> | |
1447 | <para> | |
1448 | </para> | |
1449 | <para> | |
1450 | <parameter>params</parameter> returns one value, | |
1451 | the maximum number of active shader storage blocks that may be accessed by a tessellation control shader. | |
1452 | </para> | |
1453 | </listitem> | |
1454 | </varlistentry> | |
1455 | <varlistentry> | |
1456 | <term><constant>GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</constant></term> | |
1457 | <listitem> | |
1458 | <para> | |
1459 | </para> | |
1460 | <para> | |
1461 | <parameter>params</parameter> returns one value, | |
1462 | the maximum number of active shader storage blocks that may be accessed by a tessellation evaluation shader. | |
1463 | </para> | |
1464 | </listitem> | |
1465 | </varlistentry> | |
1466 | <!-- // ARB_shader_atomic_counters --> | |
1467 | <varlistentry> | |
1468 | <term><constant>GL_MAX_TEXTURE_BUFFER_SIZE</constant></term> | |
1469 | <listitem> | |
1470 | <para> | |
1471 | </para> | |
1472 | <para> | |
1473 | <parameter>params</parameter> returns one value. | |
1474 | The value gives the maximum number of texels allowed in the texel array of a texture buffer object. | |
1475 | Value must be at least 65536. | |
1476 | </para> | |
1477 | </listitem> | |
1478 | </varlistentry> | |
1479 | <varlistentry> | |
1480 | <term><constant>GL_MAX_TEXTURE_IMAGE_UNITS</constant></term> | |
1481 | <listitem> | |
1482 | <para> | |
1483 | </para> | |
1484 | <para> | |
1485 | <parameter>params</parameter> returns one value, the maximum supported texture image units that | |
1486 | can be used to access texture maps from the fragment shader. | |
1487 | The value must be at least 16. | |
1488 | See <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>. | |
1489 | </para> | |
1490 | </listitem> | |
1491 | </varlistentry> | |
1492 | <varlistentry> | |
1493 | <term><constant>GL_MAX_TEXTURE_LOD_BIAS</constant></term> | |
1494 | <listitem> | |
1495 | <para> | |
1496 | </para> | |
1497 | <para> | |
1498 | <parameter>params</parameter> returns one value, | |
1499 | the maximum, absolute value of the texture level-of-detail bias. The | |
1500 | value must be at least 2.0. | |
1501 | </para> | |
1502 | </listitem> | |
1503 | </varlistentry> | |
1504 | <varlistentry> | |
1505 | <term><constant>GL_MAX_TEXTURE_SIZE</constant></term> | |
1506 | <listitem> | |
1507 | <para> | |
1508 | </para> | |
1509 | <para> | |
1510 | <parameter>params</parameter> returns one value. | |
1511 | The value gives a rough estimate of the largest texture that | |
1512 | the GL can handle. The value must be at least 1024. | |
1513 | Use a proxy texture target such as <constant>GL_PROXY_TEXTURE_1D</constant> or <constant>GL_PROXY_TEXTURE_2D</constant> | |
1514 | to determine if a texture is too large. | |
1515 | See <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>. | |
1516 | </para> | |
1517 | </listitem> | |
1518 | </varlistentry> | |
1519 | <varlistentry> | |
1520 | <term><constant>GL_MAX_UNIFORM_BUFFER_BINDINGS</constant></term> | |
1521 | <listitem> | |
1522 | <para> | |
1523 | </para> | |
1524 | <para> | |
1525 | <parameter>params</parameter> returns one value, | |
1526 | the maximum number of uniform buffer binding points on the context, which must be at least 36. | |
1527 | </para> | |
1528 | </listitem> | |
1529 | </varlistentry> | |
1530 | <varlistentry> | |
1531 | <term><constant>GL_MAX_UNIFORM_BLOCK_SIZE</constant></term> | |
1532 | <listitem> | |
1533 | <para> | |
1534 | </para> | |
1535 | <para> | |
1536 | <parameter>params</parameter> returns one value, | |
1537 | the maximum size in basic machine units of a uniform block, which must be at least 16384. | |
1538 | </para> | |
1539 | </listitem> | |
1540 | </varlistentry> | |
1541 | <varlistentry> | |
1542 | <term><constant>GL_MAX_UNIFORM_LOCATIONS</constant></term> | |
1543 | <listitem> | |
1544 | <para> | |
1545 | </para> | |
1546 | <para> | |
1547 | <parameter>params</parameter> returns one value, | |
1548 | the maximum number of explicitly assignable uniform locations, which must be at least 1024. | |
1549 | </para> | |
1550 | </listitem> | |
1551 | </varlistentry> | |
1552 | <varlistentry> | |
1553 | <term><constant>GL_MAX_VARYING_COMPONENTS</constant></term> | |
1554 | <listitem> | |
1555 | <para> | |
1556 | </para> | |
1557 | <para> | |
1558 | <parameter>params</parameter> returns one value, | |
1559 | the number components for varying variables, which must be at least 60. | |
1560 | </para> | |
1561 | </listitem> | |
1562 | </varlistentry> | |
1563 | <varlistentry> | |
1564 | <term><constant>GL_MAX_VARYING_VECTORS</constant></term> | |
1565 | <listitem> | |
1566 | <para> | |
1567 | </para> | |
1568 | <para> | |
1569 | <parameter>params</parameter> returns one value, | |
1570 | the number 4-vectors for varying variables, which is equal to the value of | |
1571 | <constant>GL_MAX_VARYING_COMPONENTS</constant> and must be at least 15. | |
1572 | </para> | |
1573 | </listitem> | |
1574 | </varlistentry> | |
1575 | <varlistentry> | |
1576 | <term><constant>GL_MAX_VARYING_FLOATS</constant></term> | |
1577 | <listitem> | |
1578 | <para> | |
1579 | </para> | |
1580 | <para> | |
1581 | <parameter>params</parameter> returns one value, | |
1582 | the maximum number of interpolators available for processing varying variables used by | |
1583 | vertex and fragment shaders. This value represents the number of individual floating-point | |
1584 | values that can be interpolated; varying variables declared as vectors, matrices, and arrays | |
1585 | will all consume multiple interpolators. The value must be at least 32. | |
1586 | </para> | |
1587 | </listitem> | |
1588 | </varlistentry> | |
1589 | <!-- ARB_shader_atomic_counters --> | |
1590 | <varlistentry> | |
1591 | <term><constant>GL_MAX_VERTEX_ATOMIC_COUNTERS</constant></term> | |
1592 | <listitem> | |
1593 | <para> | |
1594 | </para> | |
1595 | <para> | |
1596 | <parameter>params</parameter> returns a single value, the maximum number of atomic counters available to vertex shaders. | |
1597 | </para> | |
1598 | </listitem> | |
1599 | </varlistentry> | |
1600 | <!-- /ARB_shader_atomic_counters --> | |
1601 | <varlistentry> | |
1602 | <term><constant>GL_MAX_VERTEX_ATTRIBS</constant></term> | |
1603 | <listitem> | |
1604 | <para> | |
1605 | </para> | |
1606 | <para> | |
1607 | <parameter>params</parameter> returns one value, | |
1608 | the maximum number of 4-component generic vertex attributes accessible to a vertex shader. | |
1609 | The value must be at least 16. | |
1610 | See <citerefentry><refentrytitle>glVertexAttrib</refentrytitle></citerefentry>. | |
1611 | </para> | |
1612 | </listitem> | |
1613 | </varlistentry> | |
1614 | <varlistentry> | |
1615 | <term><constant>GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</constant></term> | |
1616 | <listitem> | |
1617 | <para> | |
1618 | </para> | |
1619 | <para> | |
1620 | <parameter>params</parameter> returns one value, | |
1621 | the maximum number of active shader storage blocks that may be accessed by a vertex shader. | |
1622 | </para> | |
1623 | </listitem> | |
1624 | </varlistentry> | |
1625 | <varlistentry> | |
1626 | <term><constant>GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS</constant></term> | |
1627 | <listitem> | |
1628 | <para> | |
1629 | </para> | |
1630 | <para> | |
1631 | <parameter>params</parameter> returns one value, the maximum supported texture image units that | |
1632 | can be used to access texture maps from the vertex shader. The value may be at least 16. | |
1633 | See <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>. | |
1634 | </para> | |
1635 | </listitem> | |
1636 | </varlistentry> | |
1637 | <varlistentry> | |
1638 | <term><constant>GL_MAX_VERTEX_UNIFORM_COMPONENTS</constant></term> | |
1639 | <listitem> | |
1640 | <para> | |
1641 | </para> | |
1642 | <para> | |
1643 | <parameter>params</parameter> returns one value, | |
1644 | the maximum number of individual floating-point, integer, or boolean values that can be held | |
1645 | in uniform variable storage for a vertex shader. The value must be at least 1024. | |
1646 | See <citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>. | |
1647 | </para> | |
1648 | </listitem> | |
1649 | </varlistentry> | |
1650 | <varlistentry> | |
1651 | <term><constant>GL_MAX_VERTEX_UNIFORM_VECTORS</constant></term> | |
1652 | <listitem> | |
1653 | <para> | |
1654 | </para> | |
1655 | <para> | |
1656 | <parameter>params</parameter> returns one value, | |
1657 | the maximum number of 4-vectors that may be held in uniform variable storage for the vertex | |
1658 | shader. The value of <constant>GL_MAX_VERTEX_UNIFORM_VECTORS</constant> is equal to the | |
1659 | value of <constant>GL_MAX_VERTEX_UNIFORM_COMPONENTS</constant> and must be at least | |
1660 | 256. | |
1661 | </para> | |
1662 | </listitem> | |
1663 | </varlistentry> | |
1664 | <varlistentry> | |
1665 | <term><constant>GL_MAX_VERTEX_OUTPUT_COMPONENTS</constant></term> | |
1666 | <listitem> | |
1667 | <para> | |
1668 | </para> | |
1669 | <para> | |
1670 | <parameter>params</parameter> returns one value, | |
1671 | the maximum number of components of output written by a vertex shader, which must be at least 64. | |
1672 | </para> | |
1673 | </listitem> | |
1674 | </varlistentry> | |
1675 | <varlistentry> | |
1676 | <term><constant>GL_MAX_VERTEX_UNIFORM_BLOCKS</constant></term> | |
1677 | <listitem> | |
1678 | <para> | |
1679 | </para> | |
1680 | <para> | |
1681 | <parameter>params</parameter> returns one value, | |
1682 | the maximum number of uniform blocks per vertex shader. The value must be at least 12. | |
1683 | See <citerefentry><refentrytitle>glUniformBlockBinding</refentrytitle></citerefentry>. | |
1684 | </para> | |
1685 | </listitem> | |
1686 | </varlistentry> | |
1687 | <varlistentry> | |
1688 | <term><constant>GL_MAX_VIEWPORT_DIMS</constant></term> | |
1689 | <listitem> | |
1690 | <para> | |
1691 | </para> | |
1692 | <para> | |
1693 | <parameter>params</parameter> returns two values: | |
1694 | the maximum supported width and height of the viewport. | |
1695 | These must be at least as large as the visible dimensions of the display | |
1696 | being rendered to. | |
1697 | See <citerefentry><refentrytitle>glViewport</refentrytitle></citerefentry>. | |
1698 | </para> | |
1699 | </listitem> | |
1700 | </varlistentry> | |
1701 | <varlistentry> | |
1702 | <term><constant>GL_MAX_VIEWPORTS</constant></term> | |
1703 | <listitem> | |
1704 | <para> | |
1705 | </para> | |
1706 | <para> | |
1707 | <parameter>params</parameter> returns one value, the maximum number | |
1708 | of simultaneous viewports that are supported. | |
1709 | The value must be at least 16. | |
1710 | See <citerefentry><refentrytitle>glViewportIndexed</refentrytitle></citerefentry>. | |
1711 | </para> | |
1712 | </listitem> | |
1713 | </varlistentry> | |
1714 | <varlistentry> | |
1715 | <term><constant>GL_MINOR_VERSION</constant></term> | |
1716 | <listitem> | |
1717 | <para> | |
1718 | </para> | |
1719 | <para> | |
1720 | <parameter>params</parameter> returns one value, | |
1721 | the minor version number of the OpenGL API supported by the current context. | |
1722 | </para> | |
1723 | </listitem> | |
1724 | </varlistentry> | |
1725 | <varlistentry> | |
1726 | <term><constant>GL_NUM_COMPRESSED_TEXTURE_FORMATS</constant></term> | |
1727 | <listitem> | |
1728 | <para> | |
1729 | </para> | |
1730 | <para> | |
1731 | <parameter>params</parameter> returns a single integer value indicating the number of available | |
1732 | compressed texture formats. The minimum value is 4. | |
1733 | See <citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>. | |
1734 | </para> | |
1735 | </listitem> | |
1736 | </varlistentry> | |
1737 | <varlistentry> | |
1738 | <term><constant>GL_NUM_EXTENSIONS</constant></term> | |
1739 | <listitem> | |
1740 | <para> | |
1741 | </para> | |
1742 | <para> | |
1743 | <parameter>params</parameter> returns one value, | |
1744 | the number of extensions supported by the GL implementation for the current context. | |
1745 | See <citerefentry><refentrytitle>glGetString</refentrytitle></citerefentry>. | |
1746 | </para> | |
1747 | </listitem> | |
1748 | </varlistentry> | |
1749 | <varlistentry> | |
1750 | <term><constant>GL_NUM_PROGRAM_BINARY_FORMATS</constant></term> | |
1751 | <listitem> | |
1752 | <para> | |
1753 | </para> | |
1754 | <para> | |
1755 | <parameter>params</parameter> returns one value, | |
1756 | the number of program binary formats supported by the implementation. | |
1757 | </para> | |
1758 | </listitem> | |
1759 | </varlistentry> | |
1760 | <varlistentry> | |
1761 | <term><constant>GL_NUM_SHADER_BINARY_FORMATS</constant></term> | |
1762 | <listitem> | |
1763 | <para> | |
1764 | </para> | |
1765 | <para> | |
1766 | <parameter>params</parameter> returns one value, | |
1767 | the number of binary shader formats supported by the implementation. If this value is | |
1768 | greater than zero, then the implementation supports loading binary shaders. If it is | |
1769 | zero, then the loading of binary shaders by the implementation is not supported. | |
1770 | </para> | |
1771 | </listitem> | |
1772 | </varlistentry> | |
1773 | <varlistentry> | |
1774 | <term><constant>GL_PACK_ALIGNMENT</constant></term> | |
1775 | <listitem> | |
1776 | <para> | |
1777 | </para> | |
1778 | <para> | |
1779 | <parameter>params</parameter> returns one value, | |
1780 | the byte alignment used for writing pixel data to memory. The initial | |
1781 | value is 4. | |
1782 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
1783 | </para> | |
1784 | </listitem> | |
1785 | </varlistentry> | |
1786 | <varlistentry> | |
1787 | <term><constant>GL_PACK_IMAGE_HEIGHT</constant></term> | |
1788 | <listitem> | |
1789 | <para> | |
1790 | </para> | |
1791 | <para> | |
1792 | <parameter>params</parameter> returns one value, | |
1793 | the image height used for writing pixel data to memory. The initial | |
1794 | value is 0. | |
1795 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
1796 | </para> | |
1797 | </listitem> | |
1798 | </varlistentry> | |
1799 | <varlistentry> | |
1800 | <term><constant>GL_PACK_LSB_FIRST</constant></term> | |
1801 | <listitem> | |
1802 | <para> | |
1803 | </para> | |
1804 | <para> | |
1805 | <parameter>params</parameter> returns a single boolean value indicating whether single-bit | |
1806 | pixels being written to memory are written first to the least significant | |
1807 | bit of each unsigned byte. The initial value is <constant>GL_FALSE</constant>. | |
1808 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
1809 | </para> | |
1810 | </listitem> | |
1811 | </varlistentry> | |
1812 | <varlistentry> | |
1813 | <term><constant>GL_PACK_ROW_LENGTH</constant></term> | |
1814 | <listitem> | |
1815 | <para> | |
1816 | </para> | |
1817 | <para> | |
1818 | <parameter>params</parameter> returns one value, | |
1819 | the row length used for writing pixel data to memory. The initial value is | |
1820 | 0. | |
1821 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
1822 | </para> | |
1823 | </listitem> | |
1824 | </varlistentry> | |
1825 | <varlistentry> | |
1826 | <term><constant>GL_PACK_SKIP_IMAGES</constant></term> | |
1827 | <listitem> | |
1828 | <para> | |
1829 | </para> | |
1830 | <para> | |
1831 | <parameter>params</parameter> returns one value, | |
1832 | the number of pixel images skipped before the first pixel is written | |
1833 | into memory. The initial value is 0. | |
1834 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
1835 | </para> | |
1836 | </listitem> | |
1837 | </varlistentry> | |
1838 | <varlistentry> | |
1839 | <term><constant>GL_PACK_SKIP_PIXELS</constant></term> | |
1840 | <listitem> | |
1841 | <para> | |
1842 | </para> | |
1843 | <para> | |
1844 | <parameter>params</parameter> returns one value, | |
1845 | the number of pixel locations skipped before the first pixel is written | |
1846 | into memory. The initial value is 0. | |
1847 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
1848 | </para> | |
1849 | </listitem> | |
1850 | </varlistentry> | |
1851 | <varlistentry> | |
1852 | <term><constant>GL_PACK_SKIP_ROWS</constant></term> | |
1853 | <listitem> | |
1854 | <para> | |
1855 | </para> | |
1856 | <para> | |
1857 | <parameter>params</parameter> returns one value, | |
1858 | the number of rows of pixel locations skipped before the first pixel is written | |
1859 | into memory. The initial value is 0. | |
1860 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
1861 | </para> | |
1862 | </listitem> | |
1863 | </varlistentry> | |
1864 | <varlistentry> | |
1865 | <term><constant>GL_PACK_SWAP_BYTES</constant></term> | |
1866 | <listitem> | |
1867 | <para> | |
1868 | </para> | |
1869 | <para> | |
1870 | <parameter>params</parameter> returns a single boolean value indicating whether the bytes of | |
1871 | two-byte and four-byte pixel indices and components are swapped before being | |
1872 | written to memory. The initial value is <constant>GL_FALSE</constant>. | |
1873 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
1874 | </para> | |
1875 | </listitem> | |
1876 | </varlistentry> | |
1877 | <varlistentry> | |
1878 | <term><constant>GL_PIXEL_PACK_BUFFER_BINDING</constant></term> | |
1879 | <listitem> | |
1880 | <para> | |
1881 | </para> | |
1882 | <para> | |
1883 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
1884 | currently bound to the target <constant>GL_PIXEL_PACK_BUFFER</constant>. If no buffer object | |
1885 | is bound to this target, 0 is returned. The initial value is 0. | |
1886 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>. | |
1887 | </para> | |
1888 | </listitem> | |
1889 | </varlistentry> | |
1890 | <varlistentry> | |
1891 | <term><constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant></term> | |
1892 | <listitem> | |
1893 | <para> | |
1894 | </para> | |
1895 | <para> | |
1896 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
1897 | currently bound to the target <constant>GL_PIXEL_UNPACK_BUFFER</constant>. If no buffer object | |
1898 | is bound to this target, 0 is returned. The initial value is 0. | |
1899 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>. | |
1900 | </para> | |
1901 | </listitem> | |
1902 | </varlistentry> | |
1903 | <varlistentry> | |
1904 | <term><constant>GL_POINT_FADE_THRESHOLD_SIZE</constant></term> | |
1905 | <listitem> | |
1906 | <para> | |
1907 | </para> | |
1908 | <para> | |
1909 | <parameter>params</parameter> returns one value, | |
1910 | the point size threshold for determining the point size. | |
1911 | See <citerefentry><refentrytitle>glPointParameter</refentrytitle></citerefentry>. | |
1912 | </para> | |
1913 | </listitem> | |
1914 | </varlistentry> | |
1915 | <varlistentry> | |
1916 | <term><constant>GL_PRIMITIVE_RESTART_INDEX</constant></term> | |
1917 | <listitem> | |
1918 | <para> | |
1919 | </para> | |
1920 | <para> | |
1921 | <parameter>params</parameter> returns one value, | |
1922 | the current primitive restart index. The initial value is 0. | |
1923 | See <citerefentry><refentrytitle>glPrimitiveRestartIndex</refentrytitle></citerefentry>. | |
1924 | </para> | |
1925 | </listitem> | |
1926 | </varlistentry> | |
1927 | <varlistentry> | |
1928 | <term><constant>GL_PROGRAM_BINARY_FORMATS</constant></term> | |
1929 | <listitem> | |
1930 | <para> | |
1931 | </para> | |
1932 | <para> | |
1933 | <parameter>params</parameter> an array of <constant>GL_NUM_PROGRAM_BINARY_FORMATS</constant> values, | |
1934 | indicating the proram binary formats supported by the implementation. | |
1935 | </para> | |
1936 | </listitem> | |
1937 | </varlistentry> | |
1938 | <varlistentry> | |
1939 | <term><constant>GL_PROGRAM_PIPELINE_BINDING</constant></term> | |
1940 | <listitem> | |
1941 | <para> | |
1942 | </para> | |
1943 | <para> | |
1944 | <parameter>params</parameter> a single value, the name of the currently bound program pipeline | |
1945 | object, or zero if no program pipeline object is bound. | |
1946 | See <citerefentry><refentrytitle>glBindProgramPipeline</refentrytitle></citerefentry>. | |
1947 | </para> | |
1948 | </listitem> | |
1949 | </varlistentry> | |
c7b31271 DH |
1950 | <varlistentry> |
1951 | <term><constant>GL_PROGRAM_POINT_SIZE</constant></term> | |
1952 | <listitem> | |
1953 | <para> | |
1954 | </para> | |
1955 | <para> | |
1956 | <parameter>params</parameter> returns a single boolean value indicating whether vertex | |
1957 | program point size mode is enabled. If enabled, then the | |
1958 | point size is taken from the shader built-in <code>gl_PointSize</code>. If disabled, | |
1959 | then the point size is taken from the point state as specified | |
1960 | by <citerefentry><refentrytitle>glPointSize</refentrytitle></citerefentry>. | |
1961 | The initial value is <constant>GL_FALSE</constant>. | |
1962 | </para> | |
1963 | </listitem> | |
1964 | </varlistentry> | |
7faf1d71 AW |
1965 | <varlistentry> |
1966 | <term><constant>GL_PROVOKING_VERTEX</constant></term> | |
1967 | <listitem> | |
1968 | <para> | |
1969 | </para> | |
1970 | <para> | |
1971 | <parameter>params</parameter> returns one value, | |
1972 | the currently selected provoking vertex convention. The initial value is <constant>GL_LAST_VERTEX_CONVENTION</constant>. | |
1973 | See <citerefentry><refentrytitle>glProvokingVertex</refentrytitle></citerefentry>. | |
1974 | </para> | |
1975 | </listitem> | |
1976 | </varlistentry> | |
1977 | <varlistentry> | |
1978 | <term><constant>GL_POINT_SIZE</constant></term> | |
1979 | <listitem> | |
1980 | <para> | |
1981 | </para> | |
1982 | <para> | |
1983 | <parameter>params</parameter> returns one value, | |
1984 | the point size as specified by <citerefentry><refentrytitle>glPointSize</refentrytitle></citerefentry>. | |
1985 | The initial value is 1. | |
1986 | </para> | |
1987 | </listitem> | |
1988 | </varlistentry> | |
1989 | <varlistentry> | |
1990 | <term><constant>GL_POINT_SIZE_GRANULARITY</constant></term> | |
1991 | <listitem> | |
1992 | <para> | |
1993 | </para> | |
1994 | <para> | |
1995 | <parameter>params</parameter> returns one value, | |
1996 | the size difference between adjacent supported sizes for antialiased points. | |
1997 | See <citerefentry><refentrytitle>glPointSize</refentrytitle></citerefentry>. | |
1998 | </para> | |
1999 | </listitem> | |
2000 | </varlistentry> | |
2001 | <varlistentry> | |
2002 | <term><constant>GL_POINT_SIZE_RANGE</constant></term> | |
2003 | <listitem> | |
2004 | <para> | |
2005 | </para> | |
2006 | <para> | |
2007 | <parameter>params</parameter> returns two values: | |
2008 | the smallest and largest supported sizes for antialiased | |
2009 | points. The smallest size must be at most 1, and the largest size must | |
2010 | be at least 1. | |
2011 | See <citerefentry><refentrytitle>glPointSize</refentrytitle></citerefentry>. | |
2012 | </para> | |
2013 | </listitem> | |
2014 | </varlistentry> | |
2015 | <varlistentry> | |
2016 | <term><constant>GL_POLYGON_OFFSET_FACTOR</constant></term> | |
2017 | <listitem> | |
2018 | <para> | |
2019 | </para> | |
2020 | <para> | |
2021 | <parameter>params</parameter> returns one value, | |
2022 | the scaling factor used to determine the variable offset that is added | |
2023 | to the depth value of each fragment generated when a polygon is | |
2024 | rasterized. The initial value is 0. | |
2025 | See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>. | |
2026 | </para> | |
2027 | </listitem> | |
2028 | </varlistentry> | |
2029 | <varlistentry> | |
2030 | <term><constant>GL_POLYGON_OFFSET_UNITS</constant></term> | |
2031 | <listitem> | |
2032 | <para> | |
2033 | </para> | |
2034 | <para> | |
2035 | <parameter>params</parameter> returns one value. | |
2036 | This value is multiplied by an implementation-specific value and then | |
2037 | added to the depth value of each fragment | |
2038 | generated when a polygon is rasterized. The initial value is 0. | |
2039 | See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>. | |
2040 | </para> | |
2041 | </listitem> | |
2042 | </varlistentry> | |
2043 | <varlistentry> | |
2044 | <term><constant>GL_POLYGON_OFFSET_FILL</constant></term> | |
2045 | <listitem> | |
2046 | <para> | |
2047 | </para> | |
2048 | <para> | |
2049 | <parameter>params</parameter> returns a single boolean value indicating whether polygon offset | |
2050 | is enabled for polygons in fill mode. The initial value is <constant>GL_FALSE</constant>. | |
2051 | See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>. | |
2052 | </para> | |
2053 | </listitem> | |
2054 | </varlistentry> | |
2055 | <varlistentry> | |
2056 | <term><constant>GL_POLYGON_OFFSET_LINE</constant></term> | |
2057 | <listitem> | |
2058 | <para> | |
2059 | </para> | |
2060 | <para> | |
2061 | <parameter>params</parameter> returns a single boolean value indicating whether polygon offset | |
2062 | is enabled for polygons in line mode. The initial value is <constant>GL_FALSE</constant>. | |
2063 | See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>. | |
2064 | </para> | |
2065 | </listitem> | |
2066 | </varlistentry> | |
2067 | <varlistentry> | |
2068 | <term><constant>GL_POLYGON_OFFSET_POINT</constant></term> | |
2069 | <listitem> | |
2070 | <para> | |
2071 | </para> | |
2072 | <para> | |
2073 | <parameter>params</parameter> returns a single boolean value indicating whether polygon offset | |
2074 | is enabled for polygons in point mode. The initial value is <constant>GL_FALSE</constant>. | |
2075 | See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>. | |
2076 | </para> | |
2077 | </listitem> | |
2078 | </varlistentry> | |
2079 | <varlistentry> | |
2080 | <term><constant>GL_POLYGON_SMOOTH</constant></term> | |
2081 | <listitem> | |
2082 | <para> | |
2083 | </para> | |
2084 | <para> | |
2085 | <parameter>params</parameter> returns a single boolean value indicating whether antialiasing of | |
2086 | polygons is enabled. The initial value is <constant>GL_FALSE</constant>. | |
2087 | See <citerefentry><refentrytitle>glPolygonMode</refentrytitle></citerefentry>. | |
2088 | </para> | |
2089 | </listitem> | |
2090 | </varlistentry> | |
2091 | <varlistentry> | |
2092 | <term><constant>GL_POLYGON_SMOOTH_HINT</constant></term> | |
2093 | <listitem> | |
2094 | <para> | |
2095 | </para> | |
2096 | <para> | |
2097 | <parameter>params</parameter> returns one value, | |
2098 | a symbolic constant indicating the mode of the polygon antialiasing | |
2099 | hint. The initial value is <constant>GL_DONT_CARE</constant>. | |
2100 | See <citerefentry><refentrytitle>glHint</refentrytitle></citerefentry>. | |
2101 | </para> | |
2102 | </listitem> | |
2103 | </varlistentry> | |
2104 | <varlistentry> | |
2105 | <term><constant>GL_READ_BUFFER</constant></term> | |
2106 | <listitem> | |
2107 | <para> | |
2108 | </para> | |
2109 | <para> | |
2110 | <parameter>params</parameter> returns one value, | |
2111 | a symbolic constant indicating which color buffer is selected for | |
2112 | reading. The initial value is <constant>GL_BACK</constant> if there is a back buffer, | |
2113 | otherwise it is <constant>GL_FRONT</constant>. | |
2114 | See | |
2115 | <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>. | |
2116 | </para> | |
2117 | </listitem> | |
2118 | </varlistentry> | |
2119 | <varlistentry> | |
2120 | <term><constant>GL_RENDERBUFFER_BINDING</constant></term> | |
2121 | <listitem> | |
2122 | <para> | |
2123 | </para> | |
2124 | <para> | |
2125 | <parameter>params</parameter> returns a single value, the name of the renderbuffer object | |
2126 | currently bound to the target <constant>GL_RENDERBUFFER</constant>. If no renderbuffer object | |
2127 | is bound to this target, 0 is returned. The initial value is 0. | |
2128 | See <citerefentry><refentrytitle>glBindRenderbuffer</refentrytitle></citerefentry>. | |
2129 | </para> | |
2130 | </listitem> | |
2131 | </varlistentry> | |
2132 | <varlistentry> | |
2133 | <term><constant>GL_SAMPLE_BUFFERS</constant></term> | |
2134 | <listitem> | |
2135 | <para> | |
2136 | </para> | |
2137 | <para> | |
2138 | <parameter>params</parameter> returns a single integer value indicating the number of sample buffers | |
2139 | associated with the framebuffer. | |
2140 | See <citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>. | |
2141 | </para> | |
2142 | </listitem> | |
2143 | </varlistentry> | |
2144 | <varlistentry> | |
2145 | <term><constant>GL_SAMPLE_COVERAGE_VALUE</constant></term> | |
2146 | <listitem> | |
2147 | <para> | |
2148 | </para> | |
2149 | <para> | |
2150 | <parameter>params</parameter> returns a single positive floating-point value indicating the | |
2151 | current sample coverage value. | |
2152 | See <citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>. | |
2153 | </para> | |
2154 | </listitem> | |
2155 | </varlistentry> | |
2156 | <varlistentry> | |
2157 | <term><constant>GL_SAMPLE_COVERAGE_INVERT</constant></term> | |
2158 | <listitem> | |
2159 | <para> | |
2160 | </para> | |
2161 | <para> | |
2162 | <parameter>params</parameter> returns a single boolean value indicating if the temporary | |
2163 | coverage value should be inverted. | |
2164 | See <citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>. | |
2165 | </para> | |
2166 | </listitem> | |
2167 | </varlistentry> | |
2168 | <varlistentry> | |
2169 | <term><constant>GL_SAMPLER_BINDING</constant></term> | |
2170 | <listitem> | |
2171 | <para> | |
2172 | </para> | |
2173 | <para> | |
2174 | <parameter>params</parameter> returns a single value, the name of the sampler object | |
2175 | currently bound to the active texture unit. The initial value is 0. | |
2176 | See <citerefentry><refentrytitle>glBindSampler</refentrytitle></citerefentry>. | |
2177 | </para> | |
2178 | </listitem> | |
2179 | </varlistentry> | |
2180 | <varlistentry> | |
2181 | <term><constant>GL_SAMPLES</constant></term> | |
2182 | <listitem> | |
2183 | <para> | |
2184 | </para> | |
2185 | <para> | |
2186 | <parameter>params</parameter> returns a single integer value indicating the coverage mask size. | |
2187 | See <citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>. | |
2188 | </para> | |
2189 | </listitem> | |
2190 | </varlistentry> | |
2191 | <varlistentry> | |
2192 | <term><constant>GL_SCISSOR_BOX</constant></term> | |
2193 | <listitem> | |
2194 | <para> | |
2195 | </para> | |
2196 | <para> | |
2197 | <parameter>params</parameter> returns four values: | |
2198 | the | |
2199 | <inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation> | |
2200 | and | |
2201 | <inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation> | |
2202 | window coordinates of the scissor box, | |
2203 | followed by its width and height. | |
2204 | Initially the | |
2205 | <inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation> | |
2206 | and | |
2207 | <inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation> | |
2208 | window coordinates are both 0 and the | |
2209 | width and height are set to the size of the window. | |
2210 | See <citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>. | |
2211 | </para> | |
2212 | </listitem> | |
2213 | </varlistentry> | |
2214 | <varlistentry> | |
2215 | <term><constant>GL_SCISSOR_TEST</constant></term> | |
2216 | <listitem> | |
2217 | <para> | |
2218 | </para> | |
2219 | <para> | |
2220 | <parameter>params</parameter> returns a single boolean value indicating whether scissoring is | |
2221 | enabled. The initial value is <constant>GL_FALSE</constant>. | |
2222 | See <citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>. | |
2223 | </para> | |
2224 | </listitem> | |
2225 | </varlistentry> | |
2226 | <varlistentry> | |
2227 | <term><constant>GL_SHADER_COMPILER</constant></term> | |
2228 | <listitem> | |
2229 | <para> | |
2230 | </para> | |
2231 | <para> | |
2232 | <parameter>params</parameter> returns a single boolean value indicating whether an online shader | |
2233 | compiler is present in the implementation. All desktop OpenGL implementations must support | |
2234 | online shader compilations, and therefore the value of <constant>GL_SHADER_COMPILER</constant> | |
2235 | will always be <constant>GL_TRUE</constant>. | |
2236 | </para> | |
2237 | </listitem> | |
2238 | </varlistentry> | |
2239 | <varlistentry> | |
2240 | <term><constant>GL_SHADER_STORAGE_BUFFER_BINDING</constant></term> | |
2241 | <listitem> | |
2242 | <para> | |
2243 | </para> | |
2244 | <para> | |
2245 | When used with non-indexed variants of <function>glGet</function> (such as <function>glGetIntegerv</function>), | |
2246 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
2247 | currently bound to the target <constant>GL_SHADER_STORAGE_BUFFER</constant>. If no buffer object | |
2248 | is bound to this target, 0 is returned. | |
2249 | When used with indexed variants of <function>glGet</function> (such as <function>glGetIntegeri_v</function>), | |
2250 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
2251 | bound to the indexed shader storage buffer binding points. The initial value is 0 for all targets. | |
2252 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glBindBufferBase</refentrytitle></citerefentry>, and | |
2253 | <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2254 | </para> | |
2255 | </listitem> | |
2256 | </varlistentry> | |
2257 | <varlistentry> | |
2258 | <term><constant>GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</constant></term> | |
2259 | <listitem> | |
2260 | <para> | |
2261 | </para> | |
2262 | <para> | |
2263 | <parameter>params</parameter> returns a single value, the minimum required alignment | |
2264 | for shader storage buffer sizes and offset. The initial value is 1. | |
2265 | See <citerefentry><refentrytitle>glShaderStorateBlockBinding</refentrytitle></citerefentry>. | |
2266 | </para> | |
2267 | </listitem> | |
2268 | </varlistentry> | |
2269 | <varlistentry> | |
2270 | <term><constant>GL_SHADER_STORAGE_BUFFER_START</constant></term> | |
2271 | <listitem> | |
2272 | <para> | |
2273 | </para> | |
2274 | <para> | |
2275 | When used with indexed variants of <function>glGet</function> (such as <function>glGetInteger64i_v</function>), | |
2276 | <parameter>params</parameter> returns a single value, the start offset of the binding range for each | |
2277 | indexed shader storage buffer binding. The initial value is 0 for all bindings. | |
2278 | See <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2279 | </para> | |
2280 | </listitem> | |
2281 | </varlistentry> | |
2282 | <varlistentry> | |
2283 | <term><constant>GL_SHADER_STORAGE_BUFFER_SIZE</constant></term> | |
2284 | <listitem> | |
2285 | <para> | |
2286 | </para> | |
2287 | <para> | |
2288 | When used with indexed variants of <function>glGet</function> (such as <function>glGetInteger64i_v</function>), | |
2289 | <parameter>params</parameter> returns a single value, the size of the binding range for each | |
2290 | indexed shader storage buffer binding. The initial value is 0 for all bindings. | |
2291 | See <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2292 | </para> | |
2293 | </listitem> | |
2294 | </varlistentry> | |
2295 | <varlistentry> | |
2296 | <term><constant>GL_SMOOTH_LINE_WIDTH_RANGE</constant></term> | |
2297 | <listitem> | |
2298 | <para> | |
2299 | </para> | |
2300 | <para> | |
2301 | <parameter>params</parameter> returns a pair of values indicating the range of | |
2302 | widths supported for smooth (antialiased) lines. See <citerefentry><refentrytitle>glLineWidth</refentrytitle></citerefentry>. | |
2303 | </para> | |
2304 | </listitem> | |
2305 | </varlistentry> | |
2306 | <varlistentry> | |
2307 | <term><constant>GL_SMOOTH_LINE_WIDTH_GRANULARITY</constant></term> | |
2308 | <listitem> | |
2309 | <para> | |
2310 | </para> | |
2311 | <para> | |
2312 | <parameter>params</parameter> returns a single value indicating the level of | |
2313 | quantization applied to smooth line width parameters. | |
2314 | </para> | |
2315 | </listitem> | |
2316 | </varlistentry> | |
2317 | <varlistentry> | |
2318 | <term><constant>GL_STENCIL_BACK_FAIL</constant></term> | |
2319 | <listitem> | |
2320 | <para> | |
2321 | </para> | |
2322 | <para> | |
2323 | <parameter>params</parameter> returns one value, | |
2324 | a symbolic constant indicating what action is taken for back-facing polygons when the stencil | |
2325 | test fails. The initial value is <constant>GL_KEEP</constant>. | |
2326 | See <citerefentry><refentrytitle>glStencilOpSeparate</refentrytitle></citerefentry>. | |
2327 | </para> | |
2328 | </listitem> | |
2329 | </varlistentry> | |
2330 | <varlistentry> | |
2331 | <term><constant>GL_STENCIL_BACK_FUNC</constant></term> | |
2332 | <listitem> | |
2333 | <para> | |
2334 | </para> | |
2335 | <para> | |
2336 | <parameter>params</parameter> returns one value, | |
2337 | a symbolic constant indicating what function is used for back-facing polygons to compare the | |
2338 | stencil reference value with the stencil buffer value. The initial value | |
2339 | is <constant>GL_ALWAYS</constant>. | |
2340 | See <citerefentry><refentrytitle>glStencilFuncSeparate</refentrytitle></citerefentry>. | |
2341 | </para> | |
2342 | </listitem> | |
2343 | </varlistentry> | |
2344 | <varlistentry> | |
2345 | <term><constant>GL_STENCIL_BACK_PASS_DEPTH_FAIL</constant></term> | |
2346 | <listitem> | |
2347 | <para> | |
2348 | </para> | |
2349 | <para> | |
2350 | <parameter>params</parameter> returns one value, | |
2351 | a symbolic constant indicating what action is taken for back-facing polygons when the stencil | |
2352 | test passes, | |
2353 | but the depth test fails. The initial value is <constant>GL_KEEP</constant>. | |
2354 | See <citerefentry><refentrytitle>glStencilOpSeparate</refentrytitle></citerefentry>. | |
2355 | </para> | |
2356 | </listitem> | |
2357 | </varlistentry> | |
2358 | <varlistentry> | |
2359 | <term><constant>GL_STENCIL_BACK_PASS_DEPTH_PASS</constant></term> | |
2360 | <listitem> | |
2361 | <para> | |
2362 | </para> | |
2363 | <para> | |
2364 | <parameter>params</parameter> returns one value, | |
2365 | a symbolic constant indicating what action is taken for back-facing polygons when the stencil | |
2366 | test passes and the depth test passes. The initial value is <constant>GL_KEEP</constant>. | |
2367 | See <citerefentry><refentrytitle>glStencilOpSeparate</refentrytitle></citerefentry>. | |
2368 | </para> | |
2369 | </listitem> | |
2370 | </varlistentry> | |
2371 | <varlistentry> | |
2372 | <term><constant>GL_STENCIL_BACK_REF</constant></term> | |
2373 | <listitem> | |
2374 | <para> | |
2375 | </para> | |
2376 | <para> | |
2377 | <parameter>params</parameter> returns one value, | |
2378 | the reference value that is compared with the contents of the stencil | |
2379 | buffer for back-facing polygons. The initial value is 0. | |
2380 | See <citerefentry><refentrytitle>glStencilFuncSeparate</refentrytitle></citerefentry>. | |
2381 | </para> | |
2382 | </listitem> | |
2383 | </varlistentry> | |
2384 | <varlistentry> | |
2385 | <term><constant>GL_STENCIL_BACK_VALUE_MASK</constant></term> | |
2386 | <listitem> | |
2387 | <para> | |
2388 | </para> | |
2389 | <para> | |
2390 | <parameter>params</parameter> returns one value, | |
2391 | the mask that is used for back-facing polygons to mask both the stencil reference value and the | |
2392 | stencil buffer value before they are compared. The initial value is all 1's. | |
2393 | See <citerefentry><refentrytitle>glStencilFuncSeparate</refentrytitle></citerefentry>. | |
2394 | </para> | |
2395 | </listitem> | |
2396 | </varlistentry> | |
2397 | <varlistentry> | |
2398 | <term><constant>GL_STENCIL_BACK_WRITEMASK</constant></term> | |
2399 | <listitem> | |
2400 | <para> | |
2401 | </para> | |
2402 | <para> | |
2403 | <parameter>params</parameter> returns one value, | |
2404 | the mask that controls writing of the stencil bitplanes for back-facing polygons. The initial value | |
2405 | is all 1's. | |
2406 | See <citerefentry><refentrytitle>glStencilMaskSeparate</refentrytitle></citerefentry>. | |
2407 | </para> | |
2408 | </listitem> | |
2409 | </varlistentry> | |
2410 | <varlistentry> | |
2411 | <term><constant>GL_STENCIL_CLEAR_VALUE</constant></term> | |
2412 | <listitem> | |
2413 | <para> | |
2414 | </para> | |
2415 | <para> | |
2416 | <parameter>params</parameter> returns one value, | |
2417 | the index to which the stencil bitplanes are cleared. The initial value is | |
2418 | 0. | |
2419 | See <citerefentry><refentrytitle>glClearStencil</refentrytitle></citerefentry>. | |
2420 | </para> | |
2421 | </listitem> | |
2422 | </varlistentry> | |
2423 | <varlistentry> | |
2424 | <term><constant>GL_STENCIL_FAIL</constant></term> | |
2425 | <listitem> | |
2426 | <para> | |
2427 | </para> | |
2428 | <para> | |
2429 | <parameter>params</parameter> returns one value, | |
2430 | a symbolic constant indicating what action is taken when the stencil | |
2431 | test fails. The initial value is <constant>GL_KEEP</constant>. | |
2432 | See <citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>. | |
2433 | This stencil state only affects non-polygons | |
2434 | and front-facing polygons. Back-facing polygons use separate stencil state. | |
2435 | See <citerefentry><refentrytitle>glStencilOpSeparate</refentrytitle></citerefentry>. | |
2436 | </para> | |
2437 | </listitem> | |
2438 | </varlistentry> | |
2439 | <varlistentry> | |
2440 | <term><constant>GL_STENCIL_FUNC</constant></term> | |
2441 | <listitem> | |
2442 | <para> | |
2443 | </para> | |
2444 | <para> | |
2445 | <parameter>params</parameter> returns one value, | |
2446 | a symbolic constant indicating what function is used to compare the | |
2447 | stencil reference value with the stencil buffer value. The initial value | |
2448 | is <constant>GL_ALWAYS</constant>. | |
2449 | See <citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry>. | |
2450 | This stencil state only affects non-polygons | |
2451 | and front-facing polygons. Back-facing polygons use separate stencil state. | |
2452 | See <citerefentry><refentrytitle>glStencilFuncSeparate</refentrytitle></citerefentry>. | |
2453 | </para> | |
2454 | </listitem> | |
2455 | </varlistentry> | |
2456 | <varlistentry> | |
2457 | <term><constant>GL_STENCIL_PASS_DEPTH_FAIL</constant></term> | |
2458 | <listitem> | |
2459 | <para> | |
2460 | </para> | |
2461 | <para> | |
2462 | <parameter>params</parameter> returns one value, | |
2463 | a symbolic constant indicating what action is taken when the stencil | |
2464 | test passes, | |
2465 | but the depth test fails. The initial value is <constant>GL_KEEP</constant>. | |
2466 | See <citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>. | |
2467 | This stencil state only affects non-polygons | |
2468 | and front-facing polygons. Back-facing polygons use separate stencil state. | |
2469 | See <citerefentry><refentrytitle>glStencilOpSeparate</refentrytitle></citerefentry>. | |
2470 | </para> | |
2471 | </listitem> | |
2472 | </varlistentry> | |
2473 | <varlistentry> | |
2474 | <term><constant>GL_STENCIL_PASS_DEPTH_PASS</constant></term> | |
2475 | <listitem> | |
2476 | <para> | |
2477 | </para> | |
2478 | <para> | |
2479 | <parameter>params</parameter> returns one value, | |
2480 | a symbolic constant indicating what action is taken when the stencil | |
2481 | test passes and the depth test passes. The initial value is <constant>GL_KEEP</constant>. | |
2482 | See <citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>. | |
2483 | This stencil state only affects non-polygons | |
2484 | and front-facing polygons. Back-facing polygons use separate stencil state. | |
2485 | See <citerefentry><refentrytitle>glStencilOpSeparate</refentrytitle></citerefentry>. | |
2486 | </para> | |
2487 | </listitem> | |
2488 | </varlistentry> | |
2489 | <varlistentry> | |
2490 | <term><constant>GL_STENCIL_REF</constant></term> | |
2491 | <listitem> | |
2492 | <para> | |
2493 | </para> | |
2494 | <para> | |
2495 | <parameter>params</parameter> returns one value, | |
2496 | the reference value that is compared with the contents of the stencil | |
2497 | buffer. The initial value is 0. | |
2498 | See <citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry>. | |
2499 | This stencil state only affects non-polygons | |
2500 | and front-facing polygons. Back-facing polygons use separate stencil state. | |
2501 | See <citerefentry><refentrytitle>glStencilFuncSeparate</refentrytitle></citerefentry>. | |
2502 | </para> | |
2503 | </listitem> | |
2504 | </varlistentry> | |
2505 | <varlistentry> | |
2506 | <term><constant>GL_STENCIL_TEST</constant></term> | |
2507 | <listitem> | |
2508 | <para> | |
2509 | </para> | |
2510 | <para> | |
2511 | <parameter>params</parameter> returns a single boolean value indicating whether stencil testing | |
2512 | of fragments is enabled. The initial value is <constant>GL_FALSE</constant>. | |
2513 | See <citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>. | |
2514 | </para> | |
2515 | </listitem> | |
2516 | </varlistentry> | |
2517 | <varlistentry> | |
2518 | <term><constant>GL_STENCIL_VALUE_MASK</constant></term> | |
2519 | <listitem> | |
2520 | <para> | |
2521 | </para> | |
2522 | <para> | |
2523 | <parameter>params</parameter> returns one value, | |
2524 | the mask that is used to mask both the stencil reference value and the | |
2525 | stencil buffer value before they are compared. The initial value is all 1's. | |
2526 | See <citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry>. | |
2527 | This stencil state only affects non-polygons | |
2528 | and front-facing polygons. Back-facing polygons use separate stencil state. | |
2529 | See <citerefentry><refentrytitle>glStencilFuncSeparate</refentrytitle></citerefentry>. | |
2530 | </para> | |
2531 | </listitem> | |
2532 | </varlistentry> | |
2533 | <varlistentry> | |
2534 | <term><constant>GL_STENCIL_WRITEMASK</constant></term> | |
2535 | <listitem> | |
2536 | <para> | |
2537 | </para> | |
2538 | <para> | |
2539 | <parameter>params</parameter> returns one value, | |
2540 | the mask that controls writing of the stencil bitplanes. The initial value | |
2541 | is all 1's. | |
2542 | See <citerefentry><refentrytitle>glStencilMask</refentrytitle></citerefentry>. | |
2543 | This stencil state only affects non-polygons | |
2544 | and front-facing polygons. Back-facing polygons use separate stencil state. | |
2545 | See <citerefentry><refentrytitle>glStencilMaskSeparate</refentrytitle></citerefentry>. | |
2546 | </para> | |
2547 | </listitem> | |
2548 | </varlistentry> | |
2549 | <varlistentry> | |
2550 | <term><constant>GL_STEREO</constant></term> | |
2551 | <listitem> | |
2552 | <para> | |
2553 | </para> | |
2554 | <para> | |
2555 | <parameter>params</parameter> returns a single boolean value indicating whether stereo buffers | |
2556 | (left and right) are supported. | |
2557 | </para> | |
2558 | </listitem> | |
2559 | </varlistentry> | |
2560 | <varlistentry> | |
2561 | <term><constant>GL_SUBPIXEL_BITS</constant></term> | |
2562 | <listitem> | |
2563 | <para> | |
2564 | </para> | |
2565 | <para> | |
2566 | <parameter>params</parameter> returns one value, | |
2567 | an estimate of the number of bits of subpixel resolution that are used to | |
2568 | position rasterized geometry in window coordinates. The value must be at least 4. | |
2569 | </para> | |
2570 | </listitem> | |
2571 | </varlistentry> | |
2572 | <varlistentry> | |
2573 | <term><constant>GL_TEXTURE_BINDING_1D</constant></term> | |
2574 | <listitem> | |
2575 | <para> | |
2576 | </para> | |
2577 | <para> | |
2578 | <parameter>params</parameter> returns a single value, the name of the texture | |
2579 | currently bound to the target <constant>GL_TEXTURE_1D</constant>. The initial value is 0. | |
2580 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2581 | </para> | |
2582 | </listitem> | |
2583 | </varlistentry> | |
2584 | <varlistentry> | |
2585 | <term><constant>GL_TEXTURE_BINDING_1D_ARRAY</constant></term> | |
2586 | <listitem> | |
2587 | <para> | |
2588 | </para> | |
2589 | <para> | |
2590 | <parameter>params</parameter> returns a single value, the name of the texture | |
2591 | currently bound to the target <constant>GL_TEXTURE_1D_ARRAY</constant>. The initial value is 0. | |
2592 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2593 | </para> | |
2594 | </listitem> | |
2595 | </varlistentry> | |
2596 | <varlistentry> | |
2597 | <term><constant>GL_TEXTURE_BINDING_2D</constant></term> | |
2598 | <listitem> | |
2599 | <para> | |
2600 | </para> | |
2601 | <para> | |
2602 | <parameter>params</parameter> returns a single value, the name of the texture | |
2603 | currently bound to the target <constant>GL_TEXTURE_2D</constant>. The initial value is 0. | |
2604 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2605 | </para> | |
2606 | </listitem> | |
2607 | </varlistentry> | |
2608 | <varlistentry> | |
2609 | <term><constant>GL_TEXTURE_BINDING_2D_ARRAY</constant></term> | |
2610 | <listitem> | |
2611 | <para> | |
2612 | </para> | |
2613 | <para> | |
2614 | <parameter>params</parameter> returns a single value, the name of the texture | |
2615 | currently bound to the target <constant>GL_TEXTURE_2D_ARRAY</constant>. The initial value is 0. | |
2616 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2617 | </para> | |
2618 | </listitem> | |
2619 | </varlistentry> | |
2620 | <varlistentry> | |
2621 | <term><constant>GL_TEXTURE_BINDING_2D_MULTISAMPLE</constant></term> | |
2622 | <listitem> | |
2623 | <para> | |
2624 | </para> | |
2625 | <para> | |
2626 | <parameter>params</parameter> returns a single value, the name of the texture | |
2627 | currently bound to the target <constant>GL_TEXTURE_2D_MULTISAMPLE</constant>. The initial value is 0. | |
2628 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2629 | </para> | |
2630 | </listitem> | |
2631 | </varlistentry> | |
2632 | <varlistentry> | |
2633 | <term><constant>GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY</constant></term> | |
2634 | <listitem> | |
2635 | <para> | |
2636 | </para> | |
2637 | <para> | |
2638 | <parameter>params</parameter> returns a single value, the name of the texture | |
2639 | currently bound to the target <constant>GL_TEXTURE_2D_MULTISAMPLE_ARRAY</constant>. The initial value is 0. | |
2640 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2641 | </para> | |
2642 | </listitem> | |
2643 | </varlistentry> | |
2644 | <varlistentry> | |
2645 | <term><constant>GL_TEXTURE_BINDING_3D</constant></term> | |
2646 | <listitem> | |
2647 | <para> | |
2648 | </para> | |
2649 | <para> | |
2650 | <parameter>params</parameter> returns a single value, the name of the texture | |
2651 | currently bound to the target <constant>GL_TEXTURE_3D</constant>. The initial value is 0. | |
2652 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2653 | </para> | |
2654 | </listitem> | |
2655 | </varlistentry> | |
2656 | <varlistentry> | |
2657 | <term><constant>GL_TEXTURE_BINDING_BUFFER</constant></term> | |
2658 | <listitem> | |
2659 | <para> | |
2660 | </para> | |
2661 | <para> | |
2662 | <parameter>params</parameter> returns a single value, the name of the texture | |
2663 | currently bound to the target <constant>GL_TEXTURE_BUFFER</constant>. The initial value is 0. | |
2664 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2665 | </para> | |
2666 | </listitem> | |
2667 | </varlistentry> | |
2668 | <varlistentry> | |
2669 | <term><constant>GL_TEXTURE_BINDING_CUBE_MAP</constant></term> | |
2670 | <listitem> | |
2671 | <para> | |
2672 | </para> | |
2673 | <para> | |
2674 | <parameter>params</parameter> returns a single value, the name of the texture | |
2675 | currently bound to the target <constant>GL_TEXTURE_CUBE_MAP</constant>. The initial value is 0. | |
2676 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2677 | </para> | |
2678 | </listitem> | |
2679 | </varlistentry> | |
2680 | <varlistentry> | |
2681 | <term><constant>GL_TEXTURE_BINDING_RECTANGLE</constant></term> | |
2682 | <listitem> | |
2683 | <para> | |
2684 | </para> | |
2685 | <para> | |
2686 | <parameter>params</parameter> returns a single value, the name of the texture | |
2687 | currently bound to the target <constant>GL_TEXTURE_RECTANGLE</constant>. The initial value is 0. | |
2688 | See <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>. | |
2689 | </para> | |
2690 | </listitem> | |
2691 | </varlistentry> | |
2692 | <varlistentry> | |
2693 | <term><constant>GL_TEXTURE_COMPRESSION_HINT</constant></term> | |
2694 | <listitem> | |
2695 | <para> | |
2696 | </para> | |
2697 | <para> | |
2698 | <parameter>params</parameter> returns a single value indicating the mode of the texture | |
2699 | compression hint. The initial value is <constant>GL_DONT_CARE</constant>. | |
2700 | </para> | |
2701 | </listitem> | |
2702 | </varlistentry> | |
2703 | <varlistentry> | |
c7b31271 | 2704 | <term><constant>GL_TEXTURE_BINDING_BUFFER</constant></term> |
7faf1d71 AW |
2705 | <listitem> |
2706 | <para> | |
2707 | </para> | |
2708 | <para> | |
2709 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
2710 | currently bound to the <constant>GL_TEXTURE_BUFFER</constant> buffer binding point. The initial value is 0. | |
2711 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>. | |
2712 | </para> | |
2713 | </listitem> | |
2714 | </varlistentry> | |
2715 | <varlistentry> | |
2716 | <term><constant>GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT</constant></term> | |
2717 | <listitem> | |
2718 | <para> | |
2719 | </para> | |
2720 | <para> | |
2721 | <parameter>params</parameter> returns a single value, the minimum required alignment | |
2722 | for texture buffer sizes and offset. The initial value is 1. | |
2723 | See <citerefentry><refentrytitle>glUniformBlockBinding</refentrytitle></citerefentry>. | |
2724 | </para> | |
2725 | </listitem> | |
2726 | </varlistentry> | |
2727 | <varlistentry> | |
2728 | <term><constant>GL_TIMESTAMP</constant></term> | |
2729 | <listitem> | |
2730 | <para> | |
2731 | </para> | |
2732 | <para> | |
2733 | <parameter>params</parameter> returns a single value, the 64-bit value of the current | |
2734 | GL time. | |
2735 | See <citerefentry><refentrytitle>glQueryCounter</refentrytitle></citerefentry>. | |
2736 | </para> | |
2737 | </listitem> | |
2738 | </varlistentry> | |
2739 | <varlistentry> | |
2740 | <term><constant>GL_TRANSFORM_FEEDBACK_BUFFER_BINDING</constant></term> | |
2741 | <listitem> | |
2742 | <para> | |
2743 | </para> | |
2744 | <para> | |
2745 | When used with non-indexed variants of <function>glGet</function> (such as <function>glGetIntegerv</function>), | |
2746 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
2747 | currently bound to the target <constant>GL_TRANSFORM_FEEDBACK_BUFFER</constant>. If no buffer object | |
2748 | is bound to this target, 0 is returned. | |
2749 | When used with indexed variants of <function>glGet</function> (such as <function>glGetIntegeri_v</function>), | |
2750 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
2751 | bound to the indexed transform feedback attribute stream. The initial value is 0 for all targets. | |
2752 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glBindBufferBase</refentrytitle></citerefentry>, and | |
2753 | <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2754 | </para> | |
2755 | </listitem> | |
2756 | </varlistentry> | |
2757 | <varlistentry> | |
2758 | <term><constant>GL_TRANSFORM_FEEDBACK_BUFFER_START</constant></term> | |
2759 | <listitem> | |
2760 | <para> | |
2761 | </para> | |
2762 | <para> | |
2763 | When used with indexed variants of <function>glGet</function> (such as <function>glGetInteger64i_v</function>), | |
2764 | <parameter>params</parameter> returns a single value, the start offset of the binding range for each | |
2765 | transform feedback attribute stream. The initial value is 0 for all streams. | |
2766 | See <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2767 | </para> | |
2768 | </listitem> | |
2769 | </varlistentry> | |
2770 | <varlistentry> | |
2771 | <term><constant>GL_TRANSFORM_FEEDBACK_BUFFER_SIZE</constant></term> | |
2772 | <listitem> | |
2773 | <para> | |
2774 | </para> | |
2775 | <para> | |
2776 | When used with indexed variants of <function>glGet</function> (such as <function>glGetInteger64i_v</function>), | |
2777 | <parameter>params</parameter> returns a single value, the size of the binding range for each | |
2778 | transform feedback attribute stream. The initial value is 0 for all streams. | |
2779 | See <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2780 | </para> | |
2781 | </listitem> | |
2782 | </varlistentry> | |
2783 | <varlistentry> | |
2784 | <term><constant>GL_UNIFORM_BUFFER_BINDING</constant></term> | |
2785 | <listitem> | |
2786 | <para> | |
2787 | </para> | |
2788 | <para> | |
2789 | When used with non-indexed variants of <function>glGet</function> (such as <function>glGetIntegerv</function>), | |
2790 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
2791 | currently bound to the target <constant>GL_UNIFORM_BUFFER</constant>. If no buffer object | |
2792 | is bound to this target, 0 is returned. | |
2793 | When used with indexed variants of <function>glGet</function> (such as <function>glGetIntegeri_v</function>), | |
2794 | <parameter>params</parameter> returns a single value, the name of the buffer object | |
2795 | bound to the indexed uniform buffer binding point. The initial value is 0 for all targets. | |
2796 | See <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glBindBufferBase</refentrytitle></citerefentry>, and | |
2797 | <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2798 | </para> | |
2799 | </listitem> | |
2800 | </varlistentry> | |
2801 | <varlistentry> | |
2802 | <term><constant>GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</constant></term> | |
2803 | <listitem> | |
2804 | <para> | |
2805 | </para> | |
2806 | <para> | |
2807 | <parameter>params</parameter> returns a single value, the minimum required alignment | |
2808 | for uniform buffer sizes and offset. The initial value is 1. | |
2809 | See <citerefentry><refentrytitle>glUniformBlockBinding</refentrytitle></citerefentry>. | |
2810 | </para> | |
2811 | </listitem> | |
2812 | </varlistentry> | |
2813 | <varlistentry> | |
2814 | <term><constant>GL_UNIFORM_BUFFER_SIZE</constant></term> | |
2815 | <listitem> | |
2816 | <para> | |
2817 | </para> | |
2818 | <para> | |
2819 | When used with indexed variants of <function>glGet</function> (such as <function>glGetInteger64i_v</function>), | |
2820 | <parameter>params</parameter> returns a single value, the size of the binding range for each | |
2821 | indexed uniform buffer binding. The initial value is 0 for all bindings. | |
2822 | See <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2823 | </para> | |
2824 | </listitem> | |
2825 | </varlistentry> | |
2826 | <varlistentry> | |
2827 | <term><constant>GL_UNIFORM_BUFFER_START</constant></term> | |
2828 | <listitem> | |
2829 | <para> | |
2830 | </para> | |
2831 | <para> | |
2832 | When used with indexed variants of <function>glGet</function> (such as <function>glGetInteger64i_v</function>), | |
2833 | <parameter>params</parameter> returns a single value, the start offset of the binding range for each | |
2834 | indexed uniform buffer binding. The initial value is 0 for all bindings. | |
2835 | See <citerefentry><refentrytitle>glBindBufferRange</refentrytitle></citerefentry>. | |
2836 | </para> | |
2837 | </listitem> | |
2838 | </varlistentry> | |
2839 | <varlistentry> | |
2840 | <term><constant>GL_UNPACK_ALIGNMENT</constant></term> | |
2841 | <listitem> | |
2842 | <para> | |
2843 | </para> | |
2844 | <para> | |
2845 | <parameter>params</parameter> returns one value, | |
2846 | the byte alignment used for reading pixel data from memory. The initial | |
2847 | value is 4. | |
2848 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
2849 | </para> | |
2850 | </listitem> | |
2851 | </varlistentry> | |
2852 | <varlistentry> | |
2853 | <term><constant>GL_UNPACK_IMAGE_HEIGHT</constant></term> | |
2854 | <listitem> | |
2855 | <para> | |
2856 | </para> | |
2857 | <para> | |
2858 | <parameter>params</parameter> returns one value, | |
2859 | the image height used for reading pixel data from memory. The initial | |
2860 | is 0. | |
2861 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
2862 | </para> | |
2863 | </listitem> | |
2864 | </varlistentry> | |
2865 | <varlistentry> | |
2866 | <term><constant>GL_UNPACK_LSB_FIRST</constant></term> | |
2867 | <listitem> | |
2868 | <para> | |
2869 | </para> | |
2870 | <para> | |
2871 | <parameter>params</parameter> returns a single boolean value indicating whether single-bit | |
2872 | pixels being read from memory are read first from the least significant | |
2873 | bit of each unsigned byte. The initial value is <constant>GL_FALSE</constant>. | |
2874 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
2875 | </para> | |
2876 | </listitem> | |
2877 | </varlistentry> | |
2878 | <varlistentry> | |
2879 | <term><constant>GL_UNPACK_ROW_LENGTH</constant></term> | |
2880 | <listitem> | |
2881 | <para> | |
2882 | </para> | |
2883 | <para> | |
2884 | <parameter>params</parameter> returns one value, | |
2885 | the row length used for reading pixel data from memory. The initial value | |
2886 | is 0. | |
2887 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
2888 | </para> | |
2889 | </listitem> | |
2890 | </varlistentry> | |
2891 | <varlistentry> | |
2892 | <term><constant>GL_UNPACK_SKIP_IMAGES</constant></term> | |
2893 | <listitem> | |
2894 | <para> | |
2895 | </para> | |
2896 | <para> | |
2897 | <parameter>params</parameter> returns one value, | |
2898 | the number of pixel images skipped before the first pixel is read | |
2899 | from memory. The initial value is 0. | |
2900 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
2901 | </para> | |
2902 | </listitem> | |
2903 | </varlistentry> | |
2904 | <varlistentry> | |
2905 | <term><constant>GL_UNPACK_SKIP_PIXELS</constant></term> | |
2906 | <listitem> | |
2907 | <para> | |
2908 | </para> | |
2909 | <para> | |
2910 | <parameter>params</parameter> returns one value, | |
2911 | the number of pixel locations skipped before the first pixel is read | |
2912 | from memory. The initial value is 0. | |
2913 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
2914 | </para> | |
2915 | </listitem> | |
2916 | </varlistentry> | |
2917 | <varlistentry> | |
2918 | <term><constant>GL_UNPACK_SKIP_ROWS</constant></term> | |
2919 | <listitem> | |
2920 | <para> | |
2921 | </para> | |
2922 | <para> | |
2923 | <parameter>params</parameter> returns one value, | |
2924 | the number of rows of pixel locations skipped before the first pixel is read | |
2925 | from memory. The initial value is 0. | |
2926 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
2927 | </para> | |
2928 | </listitem> | |
2929 | </varlistentry> | |
2930 | <varlistentry> | |
2931 | <term><constant>GL_UNPACK_SWAP_BYTES</constant></term> | |
2932 | <listitem> | |
2933 | <para> | |
2934 | </para> | |
2935 | <para> | |
2936 | <parameter>params</parameter> returns a single boolean value indicating whether the bytes of | |
2937 | two-byte and four-byte pixel indices and components are swapped after being | |
2938 | read from memory. The initial value is <constant>GL_FALSE</constant>. | |
2939 | See <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>. | |
2940 | </para> | |
2941 | </listitem> | |
2942 | </varlistentry> | |
7faf1d71 AW |
2943 | <varlistentry> |
2944 | <term><constant>GL_VERTEX_BINDING_DIVISOR</constant></term> | |
2945 | <listitem> | |
2946 | <para> | |
2947 | </para> | |
2948 | <para> | |
2949 | Accepted by the indexed forms. <parameter>params</parameter> returns a single integer value representing the instance step | |
2950 | divisor of the first element in the bound buffer's data store for vertex attribute bound to <parameter>index</parameter>. | |
2951 | </para> | |
2952 | </listitem> | |
2953 | </varlistentry> | |
2954 | <varlistentry> | |
2955 | <term><constant>GL_VERTEX_BINDING_OFFSET</constant></term> | |
2956 | <listitem> | |
2957 | <para> | |
2958 | </para> | |
2959 | <para> | |
2960 | Accepted by the indexed forms. <parameter>params</parameter> returns a single integer value representing the byte offset | |
2961 | of the first element in the bound buffer's data store for vertex attribute bound to <parameter>index</parameter>. | |
2962 | </para> | |
2963 | </listitem> | |
2964 | </varlistentry> | |
2965 | <varlistentry> | |
2966 | <term><constant>GL_VERTEX_BINDING_STRIDE</constant></term> | |
2967 | <listitem> | |
2968 | <para> | |
2969 | </para> | |
2970 | <para> | |
2971 | Accepted by the indexed forms. <parameter>params</parameter> returns a single integer value representing the byte offset | |
2972 | between the start of each element in the bound buffer's data store for vertex attribute bound to <parameter>index</parameter>. | |
2973 | </para> | |
2974 | </listitem> | |
2975 | </varlistentry> | |
2976 | <varlistentry> | |
2977 | <term><constant>GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET</constant></term> | |
2978 | <listitem> | |
2979 | <para> | |
2980 | </para> | |
2981 | <para> | |
2982 | <parameter>params</parameter> returns a single integer value containing the maximum offset that may be added to a vertex binding | |
2983 | offset. | |
2984 | </para> | |
2985 | </listitem> | |
2986 | </varlistentry> | |
2987 | <varlistentry> | |
2988 | <term><constant>GL_MAX_VERTEX_ATTRIB_BINDINGS</constant></term> | |
2989 | <listitem> | |
2990 | <para> | |
2991 | </para> | |
2992 | <para> | |
2993 | <parameter>params</parameter> returns a single integer value containing the maximum number of vertex buffers that may be bound. | |
2994 | </para> | |
2995 | </listitem> | |
2996 | </varlistentry> | |
2997 | <varlistentry> | |
2998 | <term><constant>GL_VIEWPORT</constant></term> | |
2999 | <listitem> | |
3000 | <para> | |
3001 | </para> | |
3002 | <para> | |
3003 | When used with non-indexed variants of <function>glGet</function> (such as <function>glGetIntegerv</function>), | |
3004 | <parameter>params</parameter> returns four values: | |
3005 | the | |
3006 | <inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation> | |
3007 | and | |
3008 | <inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation> | |
3009 | window coordinates of the viewport, followed by its width and height. | |
3010 | Initially the | |
3011 | <inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation> | |
3012 | and | |
3013 | <inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation> | |
3014 | window coordinates are both set to 0, | |
3015 | and the width and height are set to the width and height of the window into | |
3016 | which the GL will do its rendering. | |
3017 | See <citerefentry><refentrytitle>glViewport</refentrytitle></citerefentry>. | |
3018 | ||
3019 | When used with indexed variants of <function>glGet</function> (such as <function>glGetIntegeri_v</function>), | |
3020 | <parameter>params</parameter> returns four values: | |
3021 | the | |
3022 | <inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation> | |
3023 | and | |
3024 | <inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation> | |
3025 | window coordinates of the indexed viewport, followed by its width and height. | |
3026 | Initially the | |
3027 | <inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation> | |
3028 | and | |
3029 | <inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation> | |
3030 | window coordinates are both set to 0, | |
3031 | and the width and height are set to the width and height of the window into | |
3032 | which the GL will do its rendering. | |
3033 | See <citerefentry><refentrytitle>glViewportIndexedf</refentrytitle></citerefentry>. | |
3034 | </para> | |
3035 | </listitem> | |
3036 | </varlistentry> | |
3037 | <varlistentry> | |
3038 | <term><constant>GL_VIEWPORT_BOUNDS_RANGE</constant></term> | |
3039 | <listitem> | |
3040 | <para> | |
3041 | </para> | |
3042 | <para> | |
3043 | <parameter>params</parameter> returns two values, the minimum and maximum viewport bounds range. | |
3044 | The minimum range should be at least [-32768, 32767]. | |
3045 | </para> | |
3046 | </listitem> | |
3047 | </varlistentry> | |
3048 | <varlistentry> | |
3049 | <term><constant>GL_VIEWPORT_INDEX_PROVOKING_VERTEX</constant></term> | |
3050 | <listitem> | |
3051 | <para> | |
3052 | </para> | |
3053 | <para> | |
3054 | <parameter>params</parameter> returns one value, | |
3055 | the implementation dependent specifc vertex of a primitive that is used to select the viewport index. | |
3056 | If the value returned is equivalent to <constant>GL_PROVOKING_VERTEX</constant>, then the vertex | |
3057 | selection follows the convention specified by | |
3058 | <citerefentry><refentrytitle>glProvokingVertex</refentrytitle></citerefentry>. | |
3059 | If the value returned is equivalent to <constant>GL_FIRST_VERTEX_CONVENTION</constant>, then the | |
3060 | selection is always taken from the first vertex in the primitive. | |
3061 | If the value returned is equivalent to <constant>GL_LAST_VERTEX_CONVENTION</constant>, then the | |
3062 | selection is always taken from the last vertex in the primitive. | |
3063 | If the value returned is equivalent to <constant>GL_UNDEFINED_VERTEX</constant>, then the | |
3064 | selection is not guaranteed to be taken from any specific vertex in the primitive. | |
3065 | </para> | |
3066 | </listitem> | |
3067 | </varlistentry> | |
3068 | <varlistentry> | |
3069 | <term><constant>GL_VIEWPORT_SUBPIXEL_BITS</constant></term> | |
3070 | <listitem> | |
3071 | <para> | |
3072 | </para> | |
3073 | <para> | |
3074 | <parameter>params</parameter> returns a single value, the number of bits of sub-pixel precision which the GL | |
3075 | uses to interpret the floating point viewport bounds. The minimum value is 0. | |
3076 | </para> | |
3077 | </listitem> | |
3078 | </varlistentry> | |
3079 | <varlistentry> | |
3080 | <term><constant>GL_MAX_ELEMENT_INDEX</constant></term> | |
3081 | <listitem> | |
3082 | <para> | |
3083 | </para> | |
3084 | <para> | |
3085 | <parameter>params</parameter> returns a single value, the maximum index that may be specified during the | |
3086 | transfer of generic vertex attributes to the GL. | |
3087 | </para> | |
3088 | </listitem> | |
3089 | </varlistentry> | |
3090 | </variablelist> | |
3091 | <para> | |
3092 | Many of the boolean parameters can also be queried more easily using | |
3093 | <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry>. | |
3094 | </para> | |
3095 | </refsect1> | |
3096 | <refsect1 id="notes"><title>Notes</title> | |
3097 | <para> | |
3098 | The following parameters return the associated value for the active texture unit: | |
3099 | <constant>GL_TEXTURE_1D</constant>, <constant>GL_TEXTURE_BINDING_1D</constant>, | |
3100 | <constant>GL_TEXTURE_2D</constant>, <constant>GL_TEXTURE_BINDING_2D</constant>, | |
3101 | <constant>GL_TEXTURE_3D</constant> and <constant>GL_TEXTURE_BINDING_3D</constant>. | |
3102 | </para> | |
3103 | <para> | |
3104 | <constant>GL_MAX_VIEWPORTS</constant>, <constant>GL_VIEWPORT_SUBPIXEL_BITS</constant>, | |
3105 | <constant>GL_VIEWPORT_BOUNDS_RANGE</constant>, <constant>GL_LAYER_PROVOKING_VERTEX</constant>, | |
3106 | and <constant>GL_VIEWPORT_INDEX_PROVOKING_VERTEX</constant> | |
3107 | are available only if the GL version is 4.1 or greater. | |
3108 | </para> | |
3109 | <para> | |
3110 | <constant>GL_MAX_VERTEX_ATOMIC_COUNTERS</constant>, | |
3111 | <constant>GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS</constant>, | |
3112 | <constant>GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS</constant>, | |
3113 | <constant>GL_MAX_GEOMETRY_ATOMIC_COUNTERS</constant>, | |
3114 | <constant>GL_MAX_FRAMGENT_ATOMIC_COUNTERS</constant>, and | |
3115 | <constant>GL_MIN_MAP_BUFFER_ALIGNMENT</constant> are accepted by <parameter>pname</parameter> | |
3116 | only if the GL version is 4.2 or greater. | |
3117 | </para> | |
3118 | <para> | |
3119 | <constant>GL_MAX_ELEMENT_INDEX</constant> is accepted by <parameter>pname</parameter> only | |
3120 | if the GL version is 4.3 or greater. | |
3121 | </para> | |
3122 | <para> | |
3123 | <constant>GL_MAX_COMPUTE_UNIFORM_BLOCKS</constant>, <constant>GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS</constant>, | |
3124 | <constant>GL_MAX_COMPUTE_UNIFORM_COMPONENTS</constant>, <constant>GL_MAX_COMPUTE_ATOMIC_COUNTERS</constant>, | |
3125 | <constant>GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS</constant>, <constant>GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS</constant>, | |
3126 | <constant>GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS</constant>, <constant>GL_MAX_COMPUTE_WORK_GROUP_COUNT</constant>, and | |
3127 | <constant>GL_MAX_COMPUTE_WORK_GROUP_SIZE</constant> and <constant>GL_DISPATCH_INDIRECT_BUFFER_BINDING</constant> are available only if the GL version | |
3128 | is 4.3 or greater. | |
3129 | </para> | |
3130 | <para> | |
3131 | <constant>GL_MAX_DEBUG_GROUP_STACK_DEPTH</constant>, <constant>GL_DEBUG_GROUP_STACK_DEPTH</constant> and <constant>GL_MAX_LABEL_LENGTH</constant> are accepted only if | |
3132 | the GL version is 4.3 or greater. | |
3133 | </para> | |
3134 | <para> | |
3135 | <constant>GL_MAX_UNIFORM_LOCATIONS</constant> is accepted only if the GL version is 4.3 or greater. | |
3136 | </para> | |
3137 | <para> | |
3138 | <constant>GL_MAX_FRAMEBUFFER_WIDTH</constant>, <constant>GL_MAX_FRAMEBUFFER_HEIGHT</constant>, <constant>GL_MAX_FRAMEBUFFER_LAYERS</constant>, | |
3139 | and <constant>GL_MAX_FRAMEBUFFER_SAMPLES</constant> are available only if the GL version is 4.3 or greater. | |
3140 | </para> | |
3141 | <para> | |
3142 | <constant>GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</constant>, <constant>GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</constant>, | |
3143 | <constant>GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</constant>, <constant>GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</constant>, | |
3144 | <constant>GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</constant>, and <constant>GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</constant> are available | |
3145 | only if the GL version is 4.3 or higher. | |
3146 | </para> | |
3147 | <para> | |
3148 | <constant>GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT</constant> is available only if the GL version is 4.3 or greater. | |
3149 | </para> | |
3150 | <para> | |
3151 | <constant>GL_VERTEX_BINDING_DIVISOR</constant>, <constant>GL_VERTEX_BINDING_OFFSET</constant>, <constant>GL_VERTEX_BINDING_STRIDE</constant>, | |
3152 | <constant>GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET</constant> and <constant>GL_MAX_VERTEX_ATTRIB_BINDINGS</constant> are available only if | |
3153 | the GL version is 4.3 or greater. | |
3154 | </para> | |
3155 | </refsect1> | |
3156 | <refsect1 id="errors"><title>Errors</title> | |
3157 | <para> | |
3158 | <constant>GL_INVALID_ENUM</constant> is generated if <parameter>pname</parameter> is not an accepted value. | |
3159 | </para> | |
3160 | <para> | |
3161 | <constant>GL_INVALID_VALUE</constant> is generated on any of <function>glGetBooleani_v</function>, | |
3162 | <function>glGetIntegeri_v</function>, or <function>glGetInteger64i_v</function> if | |
3163 | <parameter>index</parameter> is outside of the valid range for the indexed state <parameter>target</parameter>. | |
3164 | </para> | |
3165 | </refsect1> | |
3166 | <refsect1 id="seealso"><title>See Also</title> | |
3167 | <para> | |
3168 | <citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>, | |
3169 | <citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>, | |
3170 | <citerefentry><refentrytitle>glGetAttribLocation</refentrytitle></citerefentry>, | |
3171 | <citerefentry><refentrytitle>glGetBufferParameter</refentrytitle></citerefentry>, | |
3172 | <citerefentry><refentrytitle>glGetBufferPointerv</refentrytitle></citerefentry>, | |
3173 | <citerefentry><refentrytitle>glGetBufferSubData</refentrytitle></citerefentry>, | |
3174 | <citerefentry><refentrytitle>glGetCompressedTexImage</refentrytitle></citerefentry>, | |
3175 | <citerefentry><refentrytitle>glGetError</refentrytitle></citerefentry>, | |
3176 | <citerefentry><refentrytitle>glGetProgram</refentrytitle></citerefentry>, | |
3177 | <citerefentry><refentrytitle>glGetProgramInfoLog</refentrytitle></citerefentry>, | |
3178 | <citerefentry><refentrytitle>glGetQueryiv</refentrytitle></citerefentry>, | |
3179 | <citerefentry><refentrytitle>glGetQueryObject</refentrytitle></citerefentry>, | |
3180 | <citerefentry><refentrytitle>glGetShader</refentrytitle></citerefentry>, | |
3181 | <citerefentry><refentrytitle>glGetShaderInfoLog</refentrytitle></citerefentry>, | |
3182 | <citerefentry><refentrytitle>glGetShaderSource</refentrytitle></citerefentry>, | |
3183 | <citerefentry><refentrytitle>glGetString</refentrytitle></citerefentry>, | |
3184 | <citerefentry><refentrytitle>glGetTexImage</refentrytitle></citerefentry>, | |
3185 | <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry>, | |
3186 | <citerefentry><refentrytitle>glGetTexParameter</refentrytitle></citerefentry>, | |
3187 | <citerefentry><refentrytitle>glGetUniform</refentrytitle></citerefentry>, | |
3188 | <citerefentry><refentrytitle>glGetUniformLocation</refentrytitle></citerefentry>, | |
3189 | <citerefentry><refentrytitle>glGetVertexAttrib</refentrytitle></citerefentry>, | |
3190 | <citerefentry><refentrytitle>glGetVertexAttribPointerv</refentrytitle></citerefentry>, | |
3191 | <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> | |
3192 | </para> | |
3193 | </refsect1> | |
3194 | <refsect1 id="Copyright"><title>Copyright</title> | |
3195 | <para> | |
3196 | Copyright <trademark class="copyright"></trademark> 1991-2006 Silicon Graphics, Inc. | |
3197 | Copyright <trademark class="copyright"></trademark> 2010-2011 Khronos Group. | |
3198 | This document is licensed under the SGI Free Software B License. For details, see | |
3199 | <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>. | |
3200 | </para> | |
3201 | </refsect1> | |
3202 | </refentry> |