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1 | <?xml version="1.0" encoding="UTF-8"?> |
2 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd"> | |
3 | <!-- saved from url=(0013)about:internet --> | |
4 | <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glMultiDrawElements - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glMultiDrawElements"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glMultiDrawElements — render multiple sets of primitives by specifying indices of array data elements</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glMultiDrawElements</b>(</code></td><td>GLenum </td><td><var class="pdparam">mode</var>, </td></tr><tr><td> </td><td>const GLsizei * </td><td><var class="pdparam">count</var>, </td></tr><tr><td> </td><td>GLenum </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>const GLvoid ** </td><td><var class="pdparam">indices</var>, </td></tr><tr><td> </td><td>GLsizei </td><td><var class="pdparam">primcount</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>mode</code></em></span></dt><dd><p> | |
5 | Specifies what kind of primitives to render. | |
6 | Symbolic constants | |
7 | <code class="constant">GL_POINTS</code>, | |
8 | <code class="constant">GL_LINE_STRIP</code>, | |
9 | <code class="constant">GL_LINE_LOOP</code>, | |
10 | <code class="constant">GL_LINES</code>, | |
11 | <code class="constant">GL_LINE_STRIP_ADJACENCY</code>, | |
12 | <code class="constant">GL_LINES_ADJACENCY</code>, | |
13 | <code class="constant">GL_TRIANGLE_STRIP</code>, | |
14 | <code class="constant">GL_TRIANGLE_FAN</code>, | |
15 | <code class="constant">GL_TRIANGLES</code>, | |
16 | <code class="constant">GL_TRIANGLE_STRIP_ADJACENCY</code>, | |
17 | <code class="constant">GL_TRIANGLES_ADJACENCY</code> and <code class="constant">GL_PATCHES</code> | |
18 | are accepted. | |
19 | </p></dd><dt><span class="term"><em class="parameter"><code>count</code></em></span></dt><dd><p> | |
20 | Points to an array of the elements counts. | |
21 | </p></dd><dt><span class="term"><em class="parameter"><code>type</code></em></span></dt><dd><p> | |
22 | Specifies the type of the values in <em class="parameter"><code>indices</code></em>. Must be one of | |
23 | <code class="constant">GL_UNSIGNED_BYTE</code>, <code class="constant">GL_UNSIGNED_SHORT</code>, or | |
24 | <code class="constant">GL_UNSIGNED_INT</code>. | |
25 | </p></dd><dt><span class="term"><em class="parameter"><code>indices</code></em></span></dt><dd><p> | |
26 | Specifies a pointer to the location where the indices are stored. | |
27 | </p></dd><dt><span class="term"><em class="parameter"><code>primcount</code></em></span></dt><dd><p> | |
28 | Specifies the size of the <em class="parameter"><code>count</code></em> array. | |
29 | </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p> | |
30 | <code class="function">glMultiDrawElements</code> specifies multiple sets of geometric primitives with very few subroutine | |
31 | calls. Instead of calling a GL function to pass each individual vertex, | |
32 | normal, texture coordinate, edge flag, or color, you can prespecify | |
33 | separate arrays of vertices, normals, and so on, and use them to construct a | |
34 | sequence of primitives with a single call to <code class="function">glMultiDrawElements</code>. | |
35 | </p><p> | |
36 | <code class="function">glMultiDrawElements</code> is identical in operation to <a href="glDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElements</span></span></a> except that | |
37 | <em class="parameter"><code>primcount</code></em> separate lists of elements are specified. | |
38 | </p><p> | |
39 | Vertex attributes that are modified by <code class="function">glMultiDrawElements</code> have an | |
40 | unspecified value after <code class="function">glMultiDrawElements</code> returns. Attributes that aren't | |
41 | modified maintain their previous values. | |
42 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p> | |
43 | <code class="constant">GL_LINE_STRIP_ADJACENCY</code>, | |
44 | <code class="constant">GL_LINES_ADJACENCY</code>, | |
45 | <code class="constant">GL_TRIANGLE_STRIP_ADJACENCY</code> and | |
46 | <code class="constant">GL_TRIANGLES_ADJACENCY</code> | |
47 | are available only if the GL version is 3.2 or greater. | |
48 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p> | |
49 | <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>mode</code></em> is not an accepted value. | |
50 | </p><p> | |
51 | <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>primcount</code></em> is negative. | |
52 | </p><p> | |
53 | <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to an | |
54 | enabled array or the element array and the buffer object's data store is currently mapped. | |
55 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p> | |
56 | <a href="glDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glDrawArrays</span></span></a>, | |
57 | <a href="glDrawRangeElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawRangeElements</span></span></a> | |
58 | </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p> | |
59 | Copyright <span class="trademark"></span>© 1991-2006 | |
60 | Silicon Graphics, Inc. This document is licensed under the SGI | |
61 | Free Software B License. For details, see | |
62 | <a href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>. | |
63 | </p></div></div></body></html> |