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1 | <?xml version="1.0" encoding="UTF-8"?> |
2 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd"> | |
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4 | <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glGetShaderInfoLog - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glGetShaderInfoLog"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glGetShaderInfoLog — Returns the information log for a shader object</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetShaderInfoLog</b>(</code></td><td>GLuint </td><td><var class="pdparam">shader</var>, </td></tr><tr><td> </td><td>GLsizei </td><td><var class="pdparam">maxLength</var>, </td></tr><tr><td> </td><td>GLsizei * </td><td><var class="pdparam">length</var>, </td></tr><tr><td> </td><td>GLchar * </td><td><var class="pdparam">infoLog</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>shader</code></em></span></dt><dd><p>Specifies the shader object whose information | |
5 | log is to be queried.</p></dd><dt><span class="term"><em class="parameter"><code>maxLength</code></em></span></dt><dd><p>Specifies the size of the character buffer for | |
6 | storing the returned information log.</p></dd><dt><span class="term"><em class="parameter"><code>length</code></em></span></dt><dd><p>Returns the length of the string returned in | |
7 | <em class="parameter"><code>infoLog</code></em> (excluding the null | |
8 | terminator).</p></dd><dt><span class="term"><em class="parameter"><code>infoLog</code></em></span></dt><dd><p>Specifies an array of characters that is used | |
9 | to return the information log.</p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p><code class="function">glGetShaderInfoLog</code> returns the | |
10 | information log for the specified shader object. The information | |
11 | log for a shader object is modified when the shader is compiled. | |
12 | The string that is returned will be null terminated.</p><p><code class="function">glGetShaderInfoLog</code> returns in | |
13 | <em class="parameter"><code>infoLog</code></em> as much of the information log as | |
14 | it can, up to a maximum of <em class="parameter"><code>maxLength</code></em> | |
15 | characters. The number of characters actually returned, | |
16 | excluding the null termination character, is specified by | |
17 | <em class="parameter"><code>length</code></em>. If the length of the returned | |
18 | string is not required, a value of <code class="constant">NULL</code> can | |
19 | be passed in the <em class="parameter"><code>length</code></em> argument. The | |
20 | size of the buffer required to store the returned information | |
21 | log can be obtained by calling | |
22 | <a href="glGetShader.xml"><span class="citerefentry"><span class="refentrytitle">glGetShader</span></span></a> | |
23 | with the value <code class="constant">GL_INFO_LOG_LENGTH</code>.</p><p>The information log for a shader object is a string that | |
24 | may contain diagnostic messages, warning messages, and other | |
25 | information about the last compile operation. When a shader | |
26 | object is created, its information log will be a string of | |
27 | length 0.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>The information log for a shader object is the OpenGL | |
28 | implementer's primary mechanism for conveying information about | |
29 | the compilation process. Therefore, the information log can be | |
30 | helpful to application developers during the development | |
31 | process, even when compilation is successful. Application | |
32 | developers should not expect different OpenGL implementations to | |
33 | produce identical information logs.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p><code class="constant">GL_INVALID_VALUE</code> is generated if | |
34 | <em class="parameter"><code>shader</code></em> is not a value generated by | |
35 | OpenGL.</p><p><code class="constant">GL_INVALID_OPERATION</code> is generated if | |
36 | <em class="parameter"><code>shader</code></em> is not a shader object.</p><p><code class="constant">GL_INVALID_VALUE</code> is generated if | |
37 | <em class="parameter"><code>maxLength</code></em> is less than 0.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p><a href="glGetShader.xml"><span class="citerefentry"><span class="refentrytitle">glGetShader</span></span></a> | |
38 | with argument <code class="constant">GL_INFO_LOG_LENGTH</code></p><p><a href="glIsShader.xml"><span class="citerefentry"><span class="refentrytitle">glIsShader</span></span></a></p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p><a href="glCompileShader.xml"><span class="citerefentry"><span class="refentrytitle">glCompileShader</span></span></a>, | |
39 | <a href="glGetProgramInfoLog.xml"><span class="citerefentry"><span class="refentrytitle">glGetProgramInfoLog</span></span></a>, | |
40 | <a href="glLinkProgram.xml"><span class="citerefentry"><span class="refentrytitle">glLinkProgram</span></span></a>, | |
41 | <a href="glValidateProgram.xml"><span class="citerefentry"><span class="refentrytitle">glValidateProgram</span></span></a></p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p> | |
42 | Copyright <span class="trademark"></span>© 2003-2005 3Dlabs Inc. Ltd. | |
43 | This material may be distributed subject to the terms and conditions set forth in | |
44 | the Open Publication License, v 1.0, 8 June 1999. | |
45 | <a href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>. | |
46 | </p></div></div></body></html> |