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1 | <?xml version="1.0" encoding="UTF-8"?> |
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4 | <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glGetActiveAttrib - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glGetActiveAttrib"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glGetActiveAttrib — Returns information about an active attribute variable for the specified program object</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetActiveAttrib</b>(</code></td><td>GLuint </td><td><var class="pdparam">program</var>, </td></tr><tr><td> </td><td>GLuint </td><td><var class="pdparam">index</var>, </td></tr><tr><td> </td><td>GLsizei </td><td><var class="pdparam">bufSize</var>, </td></tr><tr><td> </td><td>GLsizei * </td><td><var class="pdparam">length</var>, </td></tr><tr><td> </td><td>GLint * </td><td><var class="pdparam">size</var>, </td></tr><tr><td> </td><td>GLenum * </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLchar * </td><td><var class="pdparam">name</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>program</code></em></span></dt><dd><p>Specifies the program object to be | |
5 | queried.</p></dd><dt><span class="term"><em class="parameter"><code>index</code></em></span></dt><dd><p>Specifies the index of the attribute variable | |
6 | to be queried.</p></dd><dt><span class="term"><em class="parameter"><code>bufSize</code></em></span></dt><dd><p>Specifies the maximum number of characters | |
7 | OpenGL is allowed to write in the character buffer | |
8 | indicated by <em class="parameter"><code>name</code></em>.</p></dd><dt><span class="term"><em class="parameter"><code>length</code></em></span></dt><dd><p>Returns the number of characters actually | |
9 | written by OpenGL in the string indicated by | |
10 | <em class="parameter"><code>name</code></em> (excluding the null | |
11 | terminator) if a value other than | |
12 | <code class="constant">NULL</code> is passed.</p></dd><dt><span class="term"><em class="parameter"><code>size</code></em></span></dt><dd><p>Returns the size of the attribute | |
13 | variable.</p></dd><dt><span class="term"><em class="parameter"><code>type</code></em></span></dt><dd><p>Returns the data type of the attribute | |
14 | variable.</p></dd><dt><span class="term"><em class="parameter"><code>name</code></em></span></dt><dd><p>Returns a null terminated string containing | |
15 | the name of the attribute variable.</p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p><code class="function">glGetActiveAttrib</code> returns information | |
16 | about an active attribute variable in the program object | |
17 | specified by <em class="parameter"><code>program</code></em>. The number of | |
18 | active attributes can be obtained by calling | |
19 | <a href="glGetProgram.xml"><span class="citerefentry"><span class="refentrytitle">glGetProgram</span></span></a> | |
20 | with the value <code class="constant">GL_ACTIVE_ATTRIBUTES</code>. A | |
21 | value of 0 for <em class="parameter"><code>index</code></em> selects the first | |
22 | active attribute variable. Permissible values for | |
23 | <em class="parameter"><code>index</code></em> range from 0 to the number of | |
24 | active attribute variables minus 1.</p><p>A vertex shader may use either built-in attribute | |
25 | variables, user-defined attribute variables, or both. Built-in | |
26 | attribute variables have a prefix of "gl_" and | |
27 | reference conventional OpenGL vertex attribtes (e.g., | |
28 | <em class="parameter"><code>gl_Vertex</code></em>, | |
29 | <em class="parameter"><code>gl_Normal</code></em>, etc., see the OpenGL Shading | |
30 | Language specification for a complete list.) User-defined | |
31 | attribute variables have arbitrary names and obtain their values | |
32 | through numbered generic vertex attributes. An attribute | |
33 | variable (either built-in or user-defined) is considered active | |
34 | if it is determined during the link operation that it may be | |
35 | accessed during program execution. Therefore, | |
36 | <em class="parameter"><code>program</code></em> should have previously been the | |
37 | target of a call to | |
38 | <a href="glLinkProgram.xml"><span class="citerefentry"><span class="refentrytitle">glLinkProgram</span></span></a>, | |
39 | but it is not necessary for it to have been linked | |
40 | successfully.</p><p>The size of the character buffer required to store the | |
41 | longest attribute variable name in | |
42 | <em class="parameter"><code>program</code></em> can be obtained by calling | |
43 | <a href="glGetProgram.xml"><span class="citerefentry"><span class="refentrytitle">glGetProgram</span></span></a> | |
44 | with the value | |
45 | <code class="constant">GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</code>. This value | |
46 | should be used to allocate a buffer of sufficient size to store | |
47 | the returned attribute name. The size of this character buffer | |
48 | is passed in <em class="parameter"><code>bufSize</code></em>, and a pointer to | |
49 | this character buffer is passed in | |
50 | <em class="parameter"><code>name</code></em>.</p><p><code class="function">glGetActiveAttrib</code> returns the name of | |
51 | the attribute variable indicated by | |
52 | <em class="parameter"><code>index</code></em>, storing it in the character buffer | |
53 | specified by <em class="parameter"><code>name</code></em>. The string returned | |
54 | will be null terminated. The actual number of characters written | |
55 | into this buffer is returned in <em class="parameter"><code>length</code></em>, | |
56 | and this count does not include the null termination character. | |
57 | If the length of the returned string is not required, a value of | |
58 | <code class="constant">NULL</code> can be passed in the | |
59 | <em class="parameter"><code>length</code></em> argument.</p><p>The <em class="parameter"><code>type</code></em> argument specifies a | |
60 | pointer to a variable into which the attribute variable's data type | |
61 | will be written. The symbolic | |
62 | constants <code class="constant">GL_FLOAT</code>, | |
63 | <code class="constant">GL_FLOAT_VEC2</code>, | |
64 | <code class="constant">GL_FLOAT_VEC3</code>, | |
65 | <code class="constant">GL_FLOAT_VEC4</code>, | |
66 | <code class="constant">GL_FLOAT_MAT2</code>, | |
67 | <code class="constant">GL_FLOAT_MAT3</code>, | |
68 | <code class="constant">GL_FLOAT_MAT4</code>, | |
69 | <code class="constant">GL_FLOAT_MAT2x3</code>, | |
70 | <code class="constant">GL_FLOAT_MAT2x4</code>, | |
71 | <code class="constant">GL_FLOAT_MAT3x2</code>, | |
72 | <code class="constant">GL_FLOAT_MAT3x4</code>, | |
73 | <code class="constant">GL_FLOAT_MAT4x2</code>, | |
74 | <code class="constant">GL_FLOAT_MAT4x3</code>, | |
75 | <code class="constant">GL_INT</code>, | |
76 | <code class="constant">GL_INT_VEC2</code>, | |
77 | <code class="constant">GL_INT_VEC3</code>, | |
78 | <code class="constant">GL_INT_VEC4</code>, | |
79 | <code class="constant">GL_UNSIGNED_INT_VEC</code>, | |
80 | <code class="constant">GL_UNSIGNED_INT_VEC2</code>, | |
81 | <code class="constant">GL_UNSIGNED_INT_VEC3</code>, | |
82 | <code class="constant">GL_UNSIGNED_INT_VEC4</code>, | |
83 | <code class="constant">DOUBLE</code>, | |
84 | <code class="constant">DOUBLE_VEC2</code>, | |
85 | <code class="constant">DOUBLE_VEC3</code>, | |
86 | <code class="constant">DOUBLE_VEC4</code>, | |
87 | <code class="constant">DOUBLE_MAT2</code>, | |
88 | <code class="constant">DOUBLE_MAT3</code>, | |
89 | <code class="constant">DOUBLE_MAT4</code>, | |
90 | <code class="constant">DOUBLE_MAT2x3</code>, | |
91 | <code class="constant">DOUBLE_MAT2x4</code>, | |
92 | <code class="constant">DOUBLE_MAT3x2</code>, | |
93 | <code class="constant">DOUBLE_MAT3x4</code>, | |
94 | <code class="constant">DOUBLE_MAT4x2</code>, or | |
95 | <code class="constant">DOUBLE_MAT4x3</code> | |
96 | may be returned. The | |
97 | <em class="parameter"><code>size</code></em> argument will return the size of the | |
98 | attribute, in units of the type returned in | |
99 | <em class="parameter"><code>type</code></em>.</p><p>The list of active attribute variables may include both | |
100 | built-in attribute variables (which begin with the prefix | |
101 | "gl_") as well as user-defined attribute variable | |
102 | names.</p><p>This function will return as much information as it can | |
103 | about the specified active attribute variable. If no information | |
104 | is available, <em class="parameter"><code>length</code></em> will be 0, and | |
105 | <em class="parameter"><code>name</code></em> will be an empty string. This | |
106 | situation could occur if this function is called after a link | |
107 | operation that failed. If an error occurs, the return values | |
108 | <em class="parameter"><code>length</code></em>, <em class="parameter"><code>size</code></em>, | |
109 | <em class="parameter"><code>type</code></em>, and <em class="parameter"><code>name</code></em> | |
110 | will be unmodified.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p><code class="constant">GL_INVALID_VALUE</code> is generated if | |
111 | <em class="parameter"><code>program</code></em> is not a value generated by | |
112 | OpenGL.</p><p><code class="constant">GL_INVALID_OPERATION</code> is generated if | |
113 | <em class="parameter"><code>program</code></em> is not a program object.</p><p><code class="constant">GL_INVALID_VALUE</code> is generated if | |
114 | <em class="parameter"><code>index</code></em> is greater than or equal to the | |
115 | number of active attribute variables in | |
116 | <em class="parameter"><code>program</code></em>.</p><p><code class="constant">GL_INVALID_VALUE</code> is generated if | |
117 | <em class="parameter"><code>bufSize</code></em> is less than 0.</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p><a href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> | |
118 | with argument <code class="constant">GL_MAX_VERTEX_ATTRIBS</code>.</p><p><a href="glGetProgram.xml"><span class="citerefentry"><span class="refentrytitle">glGetProgram</span></span></a> | |
119 | with argument <code class="constant">GL_ACTIVE_ATTRIBUTES</code> or | |
120 | <code class="constant">GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</code>.</p><p><a href="glIsProgram.xml"><span class="citerefentry"><span class="refentrytitle">glIsProgram</span></span></a></p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p><a href="glBindAttribLocation.xml"><span class="citerefentry"><span class="refentrytitle">glBindAttribLocation</span></span></a>, | |
121 | <a href="glLinkProgram.xml"><span class="citerefentry"><span class="refentrytitle">glLinkProgram</span></span></a>, | |
122 | <a href="glVertexAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glVertexAttrib</span></span></a>, | |
123 | <a href="glVertexAttribPointer.xml"><span class="citerefentry"><span class="refentrytitle">glVertexAttribPointer</span></span></a></p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p> | |
124 | Copyright <span class="trademark"></span>© 2003-2005 3Dlabs Inc. Ltd. | |
125 | Copyright <span class="trademark"></span>© 2010 Khronos Group. | |
126 | This material may be distributed subject to the terms and conditions set forth in | |
127 | the Open Publication License, v 1.0, 8 June 1999. | |
128 | <a href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>. | |
129 | </p></div></div></body></html> |